Config
Log for #openttdcoop.stable on 1st May 2018:
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00:43:27  <coopserver> *** AlphaSC has left the game (Leaving)
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09:14:31  <happpy> !players
09:14:32  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
09:14:36  <happpy> hi
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10:29:09  <happpy> !players
10:29:09  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
10:29:15  <happpy> hi
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12:07:38  <happpy> hi dom
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12:28:43  <happpy> !players
12:28:43  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
12:31:12  <happpy> !date
12:31:12  <coopserver> Oct 16 2276
14:42:31  <coopserver> *** Game still paused (connecting clients, number of players)
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14:43:03  <V453000> !dl win64
14:43:03  <coopserver> V453000: http://binaries.openttd.org/releases/1.8.0/openttd-1.8.0-windows-win64.zip
14:43:48  <coopserver> *** Game paused (connecting clients)
14:43:51  <coopserver> *** V453000 has joined
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14:43:54  <coopserver> <V453000> heyo
14:44:00  <coopserver> <AlphaSC> hey
14:44:08  <coopserver> <V453000> hi :)
14:44:28  <coopserver> <V453000> that's quite a network
14:44:50  <coopserver> <AlphaSC> as always ;)
14:45:00  <coopserver> <V453000> :)
14:45:45  <coopserver> <AlphaSC> you want to play?
14:45:50  <coopserver> <AlphaSC> you can join if you want
14:45:51  <coopserver> <V453000> nah, thanks :)
14:46:00  <coopserver> <AlphaSC> alright
14:46:14  <coopserver> <V453000> need to do many things, and trying to work on a new train set :)
14:46:36  <coopserver> <AlphaSC> a completly new, or a nuts upgrade?
14:46:40  <coopserver> <V453000> completely new
14:46:48  <coopserver> <AlphaSC> oh ha :D
14:47:06  <coopserver> <V453000> I'll probably write a blog article about it in several days/few weeks
14:47:15  <coopserver> <AlphaSC> spoiler, will there be something comparable to slugs? ^
14:47:29  <coopserver> <V453000> it's highly likely
14:47:30  <coopserver> <AlphaSC> most important question :D
14:47:36  <coopserver> <AlphaSC> thank god :)))
14:48:27  <coopserver> <AlphaSC> do you remember me?
14:48:32  <coopserver> <V453000> of course I do :)_
14:48:37  <coopserver> <AlphaSC> you tought me alot about buildung
14:48:41  <coopserver> <AlphaSC> cool :)
14:50:41  <coopserver> <V453000> I think NUTS is basically finished ... I would like to make more cargo support for FIRS3 but it's just SO much work to it for all the wagons and classes that NUTS has
14:51:14  <coopserver> <V453000> so the next set is going to be much better maintainable, for sure. :D
14:52:46  <coopserver> <AlphaSC> it was your 1st trainset, of course with new knowledge you got there, you ll be able to make a better version
14:53:10  <coopserver> <AlphaSC> a station set, which supports firs would also be really nice
14:53:20  <coopserver> <V453000> well I'm not trying to do the same thing again, it won't be a complete successor to NUTS, just something extra :) of course some of the implementation is going to be cleaner and better
14:53:24  <coopserver> <V453000> yeah
14:53:33  <coopserver> <V453000> I wanted to make a station set after NUTS
14:53:37  <coopserver> <V453000> but the coder disappeared
14:53:47  <coopserver> <V453000> problem is that stations aren't in NML so the first step is to do that :d
14:54:04  <coopserver> <AlphaSC> cant you find someone in the community?
14:54:23  <coopserver> <AlphaSC> i could imagine many players are interested in nice stations
14:54:39  <coopserver> <V453000> maybe, would have to do some station graphics first though to convince them, and I don't really want to make those atm anyway
14:54:49  <coopserver> <V453000> players are interested in many things :)
14:55:48  <coopserver> <AlphaSC> xD
14:56:13  <coopserver> <V453000> well, let's see what happens :) stations could still be the next step, but trains first
14:56:26  <coopserver> <AlphaSC> looking forward to that
14:56:27  <coopserver> <AlphaSC> btw
14:56:34  <coopserver> <AlphaSC> since the master himself is here
14:56:43  <coopserver> <AlphaSC> check my diamond pick up
14:56:55  <coopserver> <AlphaSC> the overflow isnt working
14:57:04  <coopserver> <AlphaSC> trains dont go in the depot
14:57:08  <coopserver> <AlphaSC> i ve no clue why
14:57:31  <coopserver> <V453000> I've had a similar issue at some point too
14:57:36  <coopserver> <V453000> you just need to move it to a different tile
14:57:38  <coopserver> <V453000> idk why
14:57:44  <coopserver> <AlphaSC> i see
14:57:45  <coopserver> <V453000> it's something deep in the pathfinder
14:57:59  <coopserver> <AlphaSC> so there isnt really another solutuion to it
14:58:03  <coopserver> <V453000> basically programmers are too busy with other things and this isn't a priority as it happens rarely
14:58:13  <coopserver> <AlphaSC> indeed
14:58:14  <V453000> !players
14:58:14  <coopserver> V453000: There are currently 1 players and 1 spectators, making a total of 2 clients connected
14:58:18  <coopserver> <AlphaSC> i had this like 2-3 times
14:58:20  <V453000> !clients
14:58:27  <V453000> !rcon players
14:58:33  <V453000> !rcon clients
14:59:06  <V453000> @players
14:59:11  <V453000> !players
14:59:11  <coopserver> V453000: There are currently 1 players and 1 spectators, making a total of 2 clients connected
14:59:14  <V453000> !more
14:59:14  <coopserver> V453000: Error: You haven't asked me a command; perhaps you want to see someone else's more.  To do so, call this command with that person's nick.
14:59:18  <V453000> !rcon players
14:59:29  <coopserver> <V453000> what's your pw?
14:59:50  <V453000> !rcon move 789 5
15:00:01  <V453000> !rcon move 787 5
15:00:05  <V453000> @op
15:00:08  <V453000> !rcon move 787 5
15:00:25  <coopserver> *** V453000 has joined company #5
15:00:37  <coopserver> <V453000> I think even this actually works
15:01:16  <coopserver> <V453000> asdsfodjhi
15:01:29  <coopserver> <AlphaSC> :))
15:01:30  <coopserver> <V453000> hurried too much
15:01:38  <coopserver> <V453000> but I'm pretty sure some variation like this is going to fix it
15:01:50  <coopserver> <V453000> it's obscure af but that's what helped me
15:02:15  <coopserver> <V453000> https://dev.openttdcoop.org/attachments/download/8762/WTF-2wayeol.png
15:02:21  <coopserver> <V453000> are you on IRC?
15:02:36  <coopserver> <V453000> nvm
15:02:40  <coopserver> <AlphaSC> now i am
15:03:28  <coopserver> <AlphaSC> there is a combo before the depot
15:03:48  <V453000> no that's just an entry signal, that has no influence on the pathfinder there
15:03:50  <coopserver> <AlphaSC> works
15:03:56  <coopserver> <V453000> yeah
15:04:04  <coopserver> <V453000> as I said, just small movement solves it
15:04:09  <coopserver> <V453000> it's inconsistent and weird but eh
15:04:45  <coopserver> <V453000> btw there is a new PS game started building stage yesterday evening ;)
15:04:50  <coopserver> <V453000> I'll have to go for now
15:04:51  <coopserver> *** V453000 has left the game (Leaving)
15:04:54  <V453000> o/
15:05:12  <coopserver> <AlphaSC> i ll check it out
15:05:14  <coopserver> <AlphaSC> bb
15:14:01  <happpy> hi
15:14:40  <happpy> i think its the sigmal set ther dont like overflows
15:31:56  <coopserver> *** Game paused (connecting clients)
15:32:07  <coopserver> *** Muel has joined
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15:33:19  <happpy> hi
15:34:31  <happpy> how things muel
15:34:54  <coopserver> <Muel> hey good you,?
15:35:02  <happpy> good
15:35:20  <happpy> i all most got 600 train's
15:37:16  <coopserver> *** Muel has joined company #2
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15:37:46  <coopserver> <Muel> grate
15:38:05  <happpy> have help  by lokey
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16:15:40  <happpy> !players
16:15:40  <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
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16:22:04  <happpy_> !date
16:22:05  <coopserver> Feb 11 2284
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17:24:24  <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.8.0)
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