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06:32:56 <Clockworker> !date 06:32:56 <coopserver> Sep 15 2041 07:16:54 <coopserver> *** Game still paused (connecting clients, number of players) 07:17:01 <coopserver> *** Clockworker has joined 07:17:02 <coopserver> *** Game still paused (number of players) 07:17:03 <coopserver> *** Game unpaused (number of players) 07:32:20 <Clockworker> https://i.imgur.com/GJzT5Jp.jpg 07:32:27 <Clockworker> load balancing? never heard of it 07:33:07 <happpy> woo nice 07:33:26 <coopserver> <Clockworker> I need to redo that station 07:33:30 <coopserver> <Clockworker> super unbalanced 07:33:31 <coopserver> <Clockworker> but lazy 07:42:55 <happpy> i think you need to doo a overflow on your sweet and fizzey pick up if you going to ade eney more trains 07:43:26 <coopserver> <Clockworker> not quite the pick up, but the drop 07:43:29 <coopserver> <Clockworker> maybe 07:44:02 <happpy> na you never doo a overflow on drop of station 07:44:15 <coopserver> <Clockworker> no, I mean 07:44:25 <coopserver> <Clockworker> the pickup sidei s fine 07:44:31 <coopserver> <Clockworker> the drop side is the one slowing down 07:44:55 <happpy> hm ade more stations 07:45:08 <coopserver> <Clockworker> toffee/cola/sugar/etc drop 07:45:22 <coopserver> <Clockworker> I just need to do a more balanced entry 07:45:26 <coopserver> <Clockworker> just feeling lazy for it 07:48:34 <happpy> what about a split befor the drop of 07:48:48 <coopserver> *** Clockworker has left the game (Leaving) 07:48:49 <coopserver> *** Game paused (number of players) 07:48:59 <Clockworker> I don't know, will have to think about it 07:49:14 <Clockworker> it's almost 5am, not my think time :D 07:49:15 <happpy> oke