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00:49:01 <coopserver> *** Game still paused (connecting clients, number of players) 00:49:09 <coopserver> *** Nomotakat has joined 00:49:10 <coopserver> *** Game still paused (number of players) 00:49:11 <coopserver> *** Game unpaused (number of players) 01:39:22 *** tycoondemon has quit IRC 03:09:21 <coopserver> *** Nomotakat has left the game (Leaving) 03:09:22 <coopserver> *** Game paused (number of players) 04:49:48 <coopserver> *** Game still paused (connecting clients, number of players) 04:49:55 <coopserver> *** sangria has joined 04:49:56 <coopserver> *** Game still paused (number of players) 04:52:28 <coopserver> *** sangria has left the game (Leaving) 05:24:45 <coopserver> *** Game still paused (connecting clients, number of players) 05:24:54 <coopserver> *** Nomotakat has joined 05:24:55 <coopserver> *** Game still paused (number of players) 05:26:00 <coopserver> *** Nomotakat has joined company #2 05:26:01 <coopserver> *** Game unpaused (number of players) 06:03:22 <coopserver> *** Nomotakat has joined spectators 06:03:23 <coopserver> *** Game paused (number of players) 06:17:09 <coopserver> *** Nomotakat has left the game (Leaving) 06:43:32 *** tycoondemon has joined #openttdcoop.stable 08:48:12 <coopserver> *** Game still paused (connecting clients, number of players) 08:48:19 <coopserver> *** AlloySheep has joined 08:48:20 <coopserver> *** Game still paused (number of players) 08:49:20 <coopserver> *** AlloySheep has left the game (Leaving) 10:03:14 *** StarLite has joined #openttdcoop.stable 10:03:14 *** ChanServ sets mode: +o StarLite 10:36:48 *** Happpy has quit IRC 10:42:10 <coopserver> *** Game still paused (connecting clients, number of players) 10:42:16 <coopserver> *** AlloySheep has joined 10:42:17 <coopserver> *** Game still paused (number of players) 11:14:58 <coopserver> *** Game still paused (connecting clients, number of players) 11:15:16 <coopserver> *** Game still paused (number of players) 11:19:34 <coopserver> *** AlloySheep has left the game (Leaving) 12:18:31 *** virtualrandomnumber has joined #openttdcoop.stable 12:18:31 *** ChanServ sets mode: +v virtualrandomnumber 12:31:11 *** Happpy has joined #openttdcoop.stable 12:31:11 *** ChanServ sets mode: +o Happpy 12:32:54 <Happpy> Hi to aney admin online dus aney ov you no how to update the sr 12:33:39 <Happpy> Update the scrpits and the commend befor update the #openttdcoop welcome server 12:49:53 *** Happpy has quit IRC 13:12:05 *** virtualrandomnumber has quit IRC 13:57:53 *** virtualrandomnumber has joined #openttdcoop.stable 13:57:53 *** ChanServ sets mode: +v virtualrandomnumber 14:40:29 *** Happpy has joined #openttdcoop.stable 14:40:29 *** ChanServ sets mode: +o Happpy 14:40:59 <Happpy> !date 14:40:59 <coopserver> May 02 2023 14:41:03 <Happpy> !players 14:41:03 <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation 14:50:23 <Happpy> @logs 14:50:23 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:50:48 <Happpy> Hi v ar you ther 14:51:02 <Happpy> Hi virtualrandomnumber 14:51:06 <Happpy> How things going Good 14:51:16 <virtualrandomnumber> fine, thanks. You? 14:51:22 <Happpy> Good thanks 14:51:54 <Happpy> Just wateing for a admin to update the #openttdcoop welcome server 15:00:00 <V453000> I already told you, it's not going to happen soon :) don't wait for it 15:00:39 <V453000> pm said he might have time after Easter and I will try to have a look but the chances I manage to get it to run are very low at this point. 15:01:29 <Happpy> Yeah 15:02:01 <Happpy> Ok 15:02:41 <Happpy> I have to get the zip openttd 19.0 15:03:48 <Happpy> How things going Good v 15:07:17 <V453000> well you don't have to get the zip yet :) 15:07:35 <V453000> anyway, things are going fine, got a few minutes now so adding support for YETI and tired YETI to NUTS passenger trains 15:07:57 <V453000> I'd probably be more proper if I made YETIs automatically into passenger cargo class but eh 15:09:18 <Happpy> I do have to get the zip file for Openttd 1.9.0 becours i update. My openttd to the new opentrd becours i am a admin on openttd rebbit sever 15:10:38 <V453000> ah, well that's your problem :) but yes, we will update eventually 15:11:05 <Happpy> True 15:11:16 <V453000> just have separate folders for separate versions 15:11:24 <V453000> for example I have a 'PS' and 'WS' folder for openttd 15:11:25 <Happpy> Yeah 15:11:30 <V453000> public server and welcome server 15:12:01 <V453000> sometimes I also have a stable openttd around in case WS is on a RC or something 15:13:11 <Happpy> Ae ok i see 15:18:57 <virtualrandomnumber> Happpy: https://www.openttd.org/downloads/openttd-releases/1.9.0.html 15:19:19 <Happpy> Ar thanks 16:31:04 <V453000> OH I didn't realize you just want the link to the file :D BTW we will update to version 1.9.1 when we do 16:32:15 <Happpy> Yeah it's ok ther no rush 16:38:13 <Happpy> I just do what you just say 2 folder ov openttd 1 older openttd for this server and the New openttd for the openttd rabbit server 17:15:24 *** virtualrandomnumber has quit IRC 17:41:13 *** Happpy has quit IRC 17:59:39 *** IvanLeshev has joined #openttdcoop.stable 17:59:41 <IvanLeshev> !lsit 17:59:42 <IvanLeshev> !list 17:59:42 <coopserver> IvanLeshev: Admin, Alias, Channel, ChannelLogger, Config, Misc, Owner, Plugin, Services, Soap, Status, Topic, User, and Utilities 17:59:48 <IvanLeshev> !lisp 18:16:03 *** IvanLeshev has quit IRC 18:31:22 <coopserver> *** Game still paused (connecting clients, number of players) 18:31:32 <coopserver> *** happytrainsport has joined 18:31:33 <coopserver> *** Game still paused (number of players) 18:32:17 *** Happpy has joined #openttdcoop.stable 18:32:17 *** ChanServ sets mode: +o Happpy 18:32:49 <Happpy> @logs 18:32:49 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 18:34:01 <coopserver> *** happytrainsport has joined company #3 18:34:02 <coopserver> *** Game unpaused (number of players) 19:14:32 *** virtualrandomnumber has joined #openttdcoop.stable 19:14:32 *** ChanServ sets mode: +v virtualrandomnumber 19:17:54 <coopserver> *** Game paused (connecting clients) 19:18:00 <coopserver> *** AlloySheep has joined 19:18:01 <coopserver> *** Game unpaused (connecting clients) 19:20:53 <V453000> yoyo 19:21:09 <coopserver> *** Game paused (connecting clients) 19:21:15 <coopserver> *** V453000 has joined 19:21:16 <coopserver> *** Game unpaused (connecting clients) 19:21:36 <coopserver> <AlloySheep> hello 19:23:19 <coopserver> <happytrainsport> hi v 19:23:35 *** AlloySheep has joined #openttdcoop.stable 19:24:58 <coopserver> *** AlloySheep has joined company #4 19:26:16 <coopserver> *** AlloySheep has joined spectators 19:26:38 <coopserver> <AlloySheep> this looks very complicated 19:27:18 <coopserver> <V453000> it's not that bad really :) 19:29:00 <coopserver> <happytrainsport> oik thats th 2 supplies going to the yeti yard 19:31:30 <coopserver> <V453000> AlloySheep: if you just start with YETI dudes to some farm and produce food to bring back to the worker yard, it's already a functional system, and you can just add on top of that at any point 19:32:06 <coopserver> <V453000> my network here is an example what can possibly happen if you connect every single industry type there is 19:38:06 *** tycoondemon has quit IRC 19:44:44 <coopserver> <AlloySheep> I think I keep specating and give it a try tomorrow 19:44:54 <coopserver> <V453000> up to you :) 19:45:09 <coopserver> <V453000> I'm not building at the moment either 19:45:52 <coopserver> <happytrainsport> AlloySheep: i cn help you if need it 19:49:07 <coopserver> <AlloySheep> Produce the worker yard always even without the requirements? 19:53:54 <coopserver> <happytrainsport> ther still room on the map AlloySheep i can help you to get going 19:57:22 <coopserver> *** V453000 has joined spectators 19:57:53 <coopserver> *** V453000 has left the game (Leaving) 20:01:39 <coopserver> *** Game paused (connecting clients) 20:01:56 <coopserver> *** Game unpaused (connecting clients) 20:02:11 <coopserver> *** Game paused (connecting clients) 20:02:28 <coopserver> *** Game unpaused (connecting clients) 20:02:42 <coopserver> *** Game paused (connecting clients) 20:03:00 <coopserver> *** Game unpaused (connecting clients) 20:13:06 <coopserver> *** AlloySheep has left the game (Leaving) 20:21:34 *** AlloySheep has quit IRC 20:24:14 <coopserver> *** happytrainsport has left the game (Leaving) 20:24:15 <coopserver> *** Game paused (number of players) 20:47:09 <coopserver> *** Game still paused (connecting clients, number of players) 20:47:26 <coopserver> *** Game still paused (number of players) 21:59:50 *** StarLite has quit IRC 22:03:12 *** virtualrandomnumber has quit IRC