Times are UTC Toggle Colours
00:26:11 <coopserver> *** Game still paused (connecting clients, number of players) 00:26:18 <coopserver> *** Nomotakat has joined 00:26:19 <coopserver> *** Game still paused (number of players) 00:29:44 <coopserver> *** Nomotakat has started a new company #4 00:29:45 <coopserver> *** Game unpaused (number of players) 00:47:19 *** happpy has quit IRC 02:06:33 <coopserver> *** Nomotakat has left the game (Leaving) 02:06:34 <coopserver> *** Game paused (number of players) 02:11:49 *** Lejving has quit IRC 02:51:51 <coopserver> *** Game still paused (connecting clients, number of players) 02:51:54 <coopserver> *** Berkel has joined 02:51:55 <coopserver> *** Game still paused (number of players) 02:54:38 <coopserver> *** Berkel has started a new company #3 02:54:39 <coopserver> *** Game unpaused (number of players) 03:01:00 <coopserver> *** Game paused (connecting clients) 03:01:03 <coopserver> *** valis has joined 03:01:04 <coopserver> *** Game unpaused (connecting clients) 03:01:47 <coopserver> <valis> Good morning 03:02:01 <coopserver> <Berkel> hi. thx. also a great day ;) 03:04:37 <coopserver> *** valis has started a new company #5 03:21:30 <coopserver> *** Berkel has left the game (general timeout) 03:21:53 <coopserver> *** Game paused (connecting clients) 03:21:56 <coopserver> *** Berkel has joined 03:21:57 <coopserver> *** Game unpaused (connecting clients) 04:00:14 <coopserver> *** Berkel has joined spectators 04:00:32 <coopserver> *** Berkel has joined company #3 04:03:59 <coopserver> *** Game paused (connecting clients) 04:04:07 <coopserver> *** Player has joined 04:04:08 <coopserver> *** Game unpaused (connecting clients) 04:07:30 <coopserver> *** Player has left the game (Leaving) 04:09:06 <coopserver> *** Berkel has left the game (Leaving) 04:51:00 <coopserver> *** valis has joined spectators 04:51:01 <coopserver> *** Game paused (number of players) 05:07:19 <coopserver> *** valis has joined company #5 05:07:20 <coopserver> *** Game unpaused (number of players) 05:30:01 <coopserver> *** Game paused (connecting clients) 05:30:04 <coopserver> *** Berkel has joined 05:30:05 <coopserver> *** Game unpaused (connecting clients) 05:48:14 <coopserver> *** Game paused (connecting clients) 05:48:32 <coopserver> *** Game unpaused (connecting clients) 05:49:30 <coopserver> *** Game paused (connecting clients) 05:49:48 <coopserver> *** Game unpaused (connecting clients) 05:50:03 <coopserver> *** Game paused (connecting clients) 05:50:21 <coopserver> *** Game unpaused (connecting clients) 05:51:04 <coopserver> *** Game paused (connecting clients) 05:51:13 <coopserver> *** Arcene has joined 05:51:14 <coopserver> *** Arcene has started a new company #6 05:51:15 <coopserver> *** Game unpaused (connecting clients) 05:53:59 <coopserver> *** Berkel has left the game (Leaving) 05:59:49 <coopserver> <valis> bad planning :) 05:59:54 <coopserver> <Arcene> what 06:00:02 *** coopdiscord has quit IRC 06:00:06 <coopserver> <Arcene> what happened 06:00:17 *** coopdiscord has joined #openttdcoop.stable 06:01:00 <coopserver> <valis> I'm going to get out of it somehow 06:01:08 <coopserver> <Arcene> what is it valis 06:09:26 <coopserver> *** Game paused (connecting clients) 06:09:33 <coopserver> *** Nomotakat has joined 06:09:34 <coopserver> *** Game unpaused (connecting clients) 06:15:07 <coopserver> <Arcene> hmm that was a miscalculation 06:15:22 <coopserver> <Arcene> my trains are still moving to the pickup 06:18:17 <coopserver> <Arcene> valis how do u build an overflow 06:18:21 <coopserver> <Arcene> just asking 06:18:33 <coopserver> <Arcene> i only know the basic overflow rn 06:18:54 <coopserver> <Arcene> oh lol u built the same overflow as me 06:19:26 <coopserver> <Arcene> ah shit 06:19:48 <coopserver> <Arcene> thanks to a slight error XD 06:20:28 <coopserver> <Arcene> meh ill jsut sell 2 trains first 06:21:14 <coopserver> <valis> I'm sorry, but I'm not able to translate it, I don't know much English. I just understand what you're writing, but it's hard to answer 06:21:23 <coopserver> <Arcene> oh 06:21:28 <coopserver> <Arcene> its ok then 06:26:32 <coopserver> *** Nomotakat has left the game (Leaving) 06:33:17 <coopserver> <Arcene> yo valis are u able to teach me a little on rails? 06:33:39 <coopserver> <Arcene> i know bbhs, slh, simple prios, basic overflows XD 06:34:25 <coopserver> <Arcene> ? 06:34:28 <coopserver> <Arcene> nvm then 06:34:50 <coopdiscord> <Arcene> Talking to myself 06:34:53 <coopdiscord> <Arcene> Wee 06:37:05 <coopserver> <Arcene> valis do u need help XD im bored 06:37:51 <coopserver> <Arcene> bruh why is my station rating decreasing 06:38:24 <coopserver> <valis> it somehow handles :D 06:38:32 <coopserver> <Arcene> hehe 06:38:35 <coopserver> *** Game paused (connecting clients) 06:38:42 <coopserver> *** Nomotakat has joined 06:38:43 <coopserver> *** Game unpaused (connecting clients) 06:38:49 <coopserver> <Arcene> im bankcrupt again 06:38:54 <coopserver> <Arcene> bankrupt 06:42:08 <coopserver> <Arcene> hey valis u interested in playing on nice.org 06:43:07 <coopserver> <valis> I would start again, but I don't know the delete command anymore 06:43:19 <coopserver> <Arcene> i think its reset 06:43:31 <coopserver> <Arcene> why do u need to start again>? 06:44:34 <coopserver> <valis> it is hard to plan when someone else puts it in the track 06:44:55 <coopserver> <Arcene> is my station blocking u 06:45:20 <coopserver> <valis> Later yes 06:45:28 <coopserver> <Arcene> hmm i can remove it 06:46:10 <coopserver> <valis> to stand up from outside 06:46:21 <coopserver> <Arcene> ill move my station downwards a little how about that 06:46:39 <coopserver> <Arcene> ah 06:47:01 <coopserver> <Arcene> thx i got it 06:49:14 <coopserver> *** valis has joined spectators 06:51:03 <coopserver> <Arcene> it costs so much to tunnel 06:51:05 <coopserver> <Arcene> fp 06:51:44 <coopserver> <valis> I'll be back soon, she came to visit 07:12:13 <coopserver> *** valis has joined company #5 07:17:52 <coopserver> <valis> I don't like how I started :D 07:17:57 <coopserver> <Arcene> ok i see 07:20:27 <coopserver> <valis> reset me 07:20:32 <coopserver> <valis> :) 07:20:40 <coopserver> <Arcene> im not a admin 07:20:48 <coopserver> <valis> !reset 07:21:19 <coopserver> <valis> I'll delete it manually 07:21:44 <coopserver> <Arcene> smth is odd with my junction XD 07:28:30 <coopserver> <Arcene> wow valis 07:29:10 <coopserver> <valis> I will not lose money :D 07:29:19 <coopserver> <Arcene> XD 07:35:12 <coopserver> <valis> That's when you want everything and now :D 07:35:27 <coopserver> <Arcene> haha ok 07:35:35 <coopserver> <Arcene> im gna continue later 07:35:49 <coopserver> <Arcene> if any jams happen u join my companny and fix it can? 07:35:57 <coopserver> <Arcene> my pass is Happpy 07:36:03 <coopserver> <Arcene> thx 07:36:06 <coopserver> <valis> I'll be everywhere again :D 07:36:16 <coopserver> <Arcene> XD 07:37:59 <coopserver> <Arcene> 180 tonne production XD 07:38:04 <coopserver> <Arcene> lets get that to 2200 07:38:34 <coopserver> <valis> UFOs arrive and you have nothing XD 07:38:39 <coopserver> <Arcene> lel 07:39:56 <coopserver> <Arcene> why is my train not upgrading 07:41:01 <coopserver> <valis> would you choose the wrong group? 07:41:08 <coopserver> <Arcene> i dont group 07:41:27 <coopserver> <Arcene> im trying to change strong to medium 07:41:50 <coopserver> <Arcene> ok now they are changing 07:41:53 <coopserver> <Arcene> takes time i guess 07:41:58 <coopserver> <Arcene> bbl 07:43:31 <coopserver> <valis> I guess I should have something to earn :) 07:51:17 <coopserver> <valis> that purr looks nice 07:51:24 <coopserver> <Arcene> XD 07:51:28 <coopserver> <Arcene> didnt u use purr too 07:51:43 <coopserver> *** Arcene has left the game (Leaving) 07:55:28 <coopserver> *** Game paused (connecting clients) 07:55:31 <coopserver> *** Berkel has joined 07:55:32 <coopserver> *** Game unpaused (connecting clients) 08:00:42 <coopserver> *** Berkel has left the game (Leaving) 08:07:25 <coopserver> *** Nomotakat has left the game (Leaving) 08:11:02 <coopserver> *** Game paused (connecting clients) 08:11:05 <coopserver> *** Berkel has joined 08:11:06 <coopserver> *** Game unpaused (connecting clients) 08:11:14 <coopserver> *** Berkel has joined company #3 08:11:41 <coopserver> *** Game paused (connecting clients) 08:11:52 <coopserver> *** Pasha0425 has joined 08:11:53 <coopserver> *** Game unpaused (connecting clients) 08:14:42 <coopserver> *** Pasha0425 has left the game (Leaving) 08:31:17 <coopserver> *** Game paused (connecting clients) 08:31:26 <coopserver> *** Pasha0425 has joined 08:31:27 <coopserver> *** Game unpaused (connecting clients) 08:31:43 <coopserver> *** Pasha0425 has left the game (Leaving) 08:33:08 <coopserver> *** Berkel has left the game (Leaving) 08:56:58 <coopserver> *** Game paused (connecting clients) 08:57:05 <coopserver> *** nirasa1957 has joined 08:57:06 <coopserver> *** Game unpaused (connecting clients) 08:57:15 <coopserver> <nirasa1957> hi 08:57:22 <coopserver> <valis> hi 09:09:04 <coopserver> *** valis has joined spectators 09:09:05 <coopserver> *** Game paused (number of players) 09:37:00 <coopserver> *** valis has joined company #5 09:37:01 <coopserver> *** Game unpaused (number of players) 09:50:41 <coopserver> *** nirasa1957 has left the game (general timeout) 09:56:16 <coopserver> *** Game paused (connecting clients) 09:56:19 <coopserver> *** Berkel has joined 09:56:20 <coopserver> *** Game unpaused (connecting clients) 10:00:42 <coopserver> *** Berkel has left the game (Leaving) 10:01:45 <coopserver> *** valis has left the game (Leaving) 10:01:46 <coopserver> *** Game paused (number of players) 10:11:52 *** happpy has joined #openttdcoop.stable 10:11:52 *** ChanServ sets mode: +o happpy 10:12:27 <happpy> @logs 10:12:34 <happpy> @logs 10:12:34 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 10:14:51 <happpy> !players 10:14:51 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 10:17:09 <happpy> hi how game going 10:21:38 <happpy> !date 10:21:38 <coopserver> Jan 17 1943 10:22:11 <happpy> morning arcene 10:57:15 <coopserver> *** Game still paused (connecting clients, number of players) 10:57:19 <coopserver> *** rm3D has joined 10:57:20 <coopserver> *** Game still paused (number of players) 11:00:58 <coopserver> *** rm3D has left the game (Leaving) 11:31:25 <coopserver> *** Game still paused (connecting clients, number of players) 11:31:33 <coopserver> *** Nomotakat has joined 11:31:34 <coopserver> *** Game still paused (number of players) 11:33:33 <happpy> hi 11:33:42 <coopserver> <Nomotakat> hi 11:33:49 <happpy> how the game going 11:34:00 <coopserver> <Nomotakat> sloow 11:34:18 <happpy> yeah i am not play this time 11:34:32 <coopserver> <Nomotakat> too spass? 11:34:56 <happpy> no i doont have time to do a network 11:35:09 <happpy> going fishing for 2 days 11:35:17 <happpy> so no time 11:35:44 <coopserver> <Nomotakat> hope you catch some biggins 11:36:39 <happpy> yeah 11:39:32 <coopserver> *** Nomotakat has joined company #4 11:39:33 <coopserver> *** Game unpaused (number of players) 11:44:49 <happpy> we need more players to make new maps 11:45:22 <coopserver> <Nomotakat> hopw many are in archive? 11:46:03 <happpy> because its all old maps from the map list 11:46:34 <happpy> and its gets bord all the time 11:47:32 <happpy> the problem is i can make a maps but got nothing to uploaded whive 11:55:28 <coopserver> *** Game paused (connecting clients) 11:55:33 <coopserver> *** macguest has joined 11:55:34 <coopserver> *** Game unpaused (connecting clients) 11:55:42 <coopserver> <macguest> hi nomotak :) 11:55:42 <happpy> hi 11:55:47 <coopserver> <macguest> and hi happy :) 11:55:55 <coopserver> <Nomotakat> hi mac 11:56:07 <happpy> how things going 11:56:27 <coopserver> <macguest> happy its ok .. just wonder if you like players that use excessive station spreads etc tho? :) 11:56:32 <coopserver> *** macguest has joined company #1 11:56:37 *** virtualrandomnumber has joined #openttdcoop.stable 11:56:37 *** ChanServ sets mode: +v virtualrandomnumber 11:56:58 <happpy> hmm 11:57:21 <happpy> has longe its not blocking players 11:57:28 <happpy> then ok 11:58:11 <coopserver> <macguest> heh ok .. he's doing like 40 tiles with lazy trains .. and for some reason he feel like he has to box my spaces but .. I'll see if he will stop being deaf next time he comes online tho so no worry for now 12:02:32 <coopserver> <macguest> I still wonder who set the map originally to 64 spread .. that seem reckless .. but ah .. who knows who the actual creator was :P 12:03:16 <happpy> i can change it 12:03:35 <coopserver> <macguest> if you want to .. that might stop any further damages after all 12:03:49 <happpy> !rcon set station_spread 16 12:03:57 <happpy> dun 12:05:19 <coopserver> <macguest> nomotak so are you having any fun too? 12:05:52 <coopserver> <Nomotakat> when it comes to micro junctions i nvr get enuf 12:06:42 <coopserver> <macguest> your...'artwork' at lunway is rather interesting :) 12:07:17 <coopserver> <Nomotakat> its based from japanese designs :) 12:10:54 <coopserver> <macguest> nomotak hmm just had to wonder but you ever played with the japan trainset grf before? 12:11:13 <coopserver> <Nomotakat> little 12:12:25 <coopserver> <macguest> me at times too .. its sometimes a little repeative with many similar emu's etc but I still like the overall aspect of it tho 12:12:44 <coopserver> <macguest> not to mention that I have an actual model train set of the 'romance car' train itself too :p 12:13:15 <coopserver> <Nomotakat> what scale? 12:13:27 <coopserver> <macguest> tomytec .. so its N scale 12:13:43 <coopserver> <Nomotakat> power to the 9 12:13:48 <coopserver> <macguest> hehe :) 12:14:14 <coopserver> <macguest> I'm curious about the bullet series 0 but .. of corse space for the train length itself is a bit of an issue :) 12:14:17 *** Lejving has joined #openttdcoop.stable 12:14:47 <coopserver> <Nomotakat> 9mm comes with little to worry about 12:14:53 <coopserver> <Nomotakat> its what 1.3m? 12:15:21 <coopserver> <macguest> haha well when you have a small layout the 'big' trains can seem a little overpowering ... one major reason why I sold off much of the older usa trains :) 12:16:07 <coopserver> <Nomotakat> if yopu want top quality for any region go with Kato 12:16:20 <coopserver> <macguest> I'm thinking of the bandai bullet train that I see is available at one of the store here for as long as the limited 3 stocks lasts :) 12:16:35 <coopserver> <macguest> its one of their b-train series .. so 20 wagons but still very short :) 12:17:00 <coopserver> <macguest> and just for the footnote I already have three of these older series 'kato pocketline' trains ... not very realistic but they are very cute 12:17:24 <coopserver> <Nomotakat> i started with a 4-car class 233-3000 12:17:26 <coopserver> <macguest> kato still sells the pocketline steam set .. just with a different paint than the original one 12:18:10 <coopserver> <macguest> 233 .. the E233 for commuters? 12:18:16 <coopserver> <Nomotakat> poket lines really for the younger toy person 12:18:19 <coopserver> <Nomotakat> yup 12:18:30 <coopserver> <Nomotakat> very pricey..... 12:18:46 <coopserver> <macguest> well the pocketline does have a bit of real life basis tho .. theres actually one city with a few mini 0-4-0T's running down the street 12:19:03 <coopserver> <macguest> but otherwise yes you're right the wagons/etc are kept basic for as a child's trainset 12:19:31 <coopserver> <macguest> a little like what marklin is now doing with their "play" trainsets .. theres almost no details to them .. and odd chassis lengths too 12:19:44 <coopserver> <macguest> at least kato's doesn't look weird 12:19:49 <coopserver> <Nomotakat> and hornby 12:20:28 <coopserver> <macguest> mmm hornby .. I used to have a tad bit of these before but due to the odd mismatch I eventually just sold them off for the best tho :) 12:20:52 <coopserver> <Nomotakat> good :) 12:20:58 <coopserver> <macguest> nothing like watching an emd geep hauling five MKII coaches :P 12:21:08 <coopserver> <Nomotakat> hornby arnold is meh 12:21:16 <coopserver> <Nomotakat> lol 12:21:35 <coopserver> <macguest> well arnold used to be (although I dunno what its like nowaday) your de facto source for most european N trains back then 12:21:46 <coopserver> <Nomotakat> correct 12:21:50 <coopserver> <macguest> now theres many companies around 12:21:51 <coopserver> <Nomotakat> i have some 12:22:08 <coopserver> <Nomotakat> exceptional then ... crap now 12:22:27 <coopserver> <macguest> I have a bit of fleischmann mix too (including two very old green/red hopper cars .. no real life basis to them afaik) 12:23:07 <coopserver> <Nomotakat> im trying to save to get fleishmann and mtrix 12:23:41 <coopserver> <macguest> much of my N additionals in last few years has been from consignments or garages just for the record :) 12:24:08 <coopserver> <macguest> the romance trainset was only 0 but came with the original package box and everything .. and the flanges didn't seem to have much wear at all on them (so like-new yeah) 12:24:41 <coopserver> <Nomotakat> thats pretty good 12:25:21 <coopserver> <macguest> yeah and even one of these usa diesel (that I still love) for when I would had to pay over 0 from the catalog otherwise 12:25:39 <coopserver> <macguest> you want know what it is? :) 12:26:04 <coopserver> <Nomotakat> emd? 12:27:10 <coopserver> <Nomotakat> whats yoour favourite us loco? 12:27:21 <coopserver> <macguest> fairbanks-morse :) 12:28:05 <coopserver> <macguest> 'tranmaster' aka H-24-66 .. it was another opposed-piston lok (beside the infamous uk Deltic) .. with its own history 12:28:33 <coopserver> <macguest> basically when emd only could provide like 1700hp with a large engine .. FM was providing 2400hp in a smaller body ... their slogan was "same train at faster speed or bigger train at same speed" 12:28:49 <coopserver> <macguest> the market sadly was not completely into the concept so FM eventually crashed :-/ 12:29:22 <coopserver> <Nomotakat> hmm 12:29:45 <coopserver> <macguest> at least a bit over 120 of these were sold so ... fair is fair 12:29:59 <coopserver> <Nomotakat> phew 12:30:35 <coopserver> <macguest> I also amusingly enough managed to buy the one that is painted for canada too .. these were very rare as only 2 were sold in canada compared to with usa 12:31:00 <coopserver> <Nomotakat> O.O 12:31:12 <coopserver> <macguest> I should also point out that canada also only had one single emd E unit .. they prefer F units 12:31:25 <coopserver> <macguest> the single E unit not surprisingly was co-purchased for a usa-canada passenger route 12:31:51 <coopserver> <Nomotakat> that still going? 12:31:55 <coopserver> <macguest> history can be funny I guess :) 12:32:00 <coopserver> <macguest> nope .. old and gone :) 12:32:56 <coopserver> <Nomotakat> do u live nearby railway lines? 12:33:00 <coopserver> <macguest> nomotak but anyway about japan .. I always thought the 50's fashion with some of their old electric trainsets was a little unusual .. you know .. the long round nose with these chromed headlight buldges etc 12:34:11 <coopserver> <Nomotakat> thats what made them sparkle 12:34:57 <coopserver> <macguest> :) 12:35:24 <coopserver> <macguest> and btw you know these japan trains with the driver-only dome at both ends (and often housing a multi-train nose door too) ? 12:35:42 <coopserver> <macguest> north america had one for a while (lived longer in canada not surprisingly) .. by the name 'uac turbotrain' 12:36:07 <coopserver> <macguest> although for some reason neither country actually utilized the nose doors .. it was eventually basically just a crash-protection decoration 12:36:16 <coopserver> <Nomotakat> hey iv hearrd of that via Trainz 12:36:21 <coopserver> <macguest> (canada did one time test a 2-train MU but it was not a passenger run tho) 12:36:36 <coopserver> <Nomotakat> bum 12:37:11 <coopserver> <macguest> nomotak so anyway yeah it had a good reputation in canada later on but the problem was mainly political ... told via to stop spending more money on the turbotrains and buy a bunch of new ex-europe coaches 12:37:34 <coopserver> <macguest> guess what happened? the coaches had a lot of problems in service (include icing up doors!) making them very expensive to run for some time 12:37:40 <coopserver> <macguest> talk about stupid gov :-s 12:37:59 <coopserver> <Nomotakat> why not us or local? its common sense 12:38:23 <coopserver> <macguest> right .. politics never can use common sense a lot of the times both before and today :-s 12:38:36 <coopserver> <Nomotakat> thats trhe same here too 12:38:46 <coopserver> <macguest> bombardier even tried provide their 'jettrain' concept for the toronto-quebec corridor service at one point .. but politics didn't want to support it 12:38:54 <coopserver> <Nomotakat> bought chiunese locos (DL) 12:39:17 <coopserver> <Nomotakat> those arrived with aesphestos 12:39:21 <coopdiscord> <Arcene> ? 12:39:24 <coopdiscord> <Arcene> Whats happening 12:40:11 <coopserver> <macguest> I think you meant to spell 'aebatos' .. and yeah let me tell you something: quebec still mines these for exporting .. and several times the citizens have tried to subpoem the quebec gov to halt these mines but .. ughhh yeah these mines are still running 12:40:32 <coopserver> <Nomotakat> bombardier emus for akl almost happpened :( 12:41:33 <coopserver> <macguest> also there was that one where the HST diesel train from uk was purchased for australia (partially by the gov not surprisingly) .... 12:41:59 <coopserver> <Nomotakat> oh yes ... the so called apt 12:42:08 <coopserver> <macguest> they had to be derated quite a bit .. and bigger coolants etc reworkedin ... both before they could ever make a reasonable run through the hot australia weathers 12:43:21 <coopserver> <macguest> btw the apt is a different one .... 12:44:04 <coopserver> <macguest> basically the apt started as a project but by the time it was starting to run both into budget overrun and politic interference (especially over overhead wires) the diesel HST was quietly given a bigger go-ahead .. and thats how the latter managed to happen 12:44:19 <coopserver> *** Game paused (connecting clients) 12:44:22 <coopserver> <Nomotakat> which one was the aus ver? 12:44:24 <coopserver> *** Vinnie has joined 12:44:25 <coopserver> *** Game unpaused (connecting clients) 12:44:26 <coopserver> <macguest> the hst was a lot cheaper to 'promise' mainly due to no overhead wires needed 12:44:36 <coopserver> <macguest> oh the aus ... well it was named X200 I think .. let me recheck on that one sec 12:44:40 <coopserver> <Vinnie> hey 12:44:45 <coopserver> <Nomotakat> only after hst225 12:45:14 <coopserver> <Nomotakat> hi vinnie 12:45:23 <coopserver> <macguest> oh the australia hst was renamed New South Wales XPT 12:45:43 <coopserver> <macguest> the name was supposed to meant eXpress Passenger Train not surprisingly 12:45:58 <coopserver> <Nomotakat> :eye roll: 12:46:06 <coopserver> <macguest> btw nomotak about names ... 12:46:20 <coopserver> <macguest> its funny that germany being a deutsche country .. they still used english name for their own infamous train .. 12:46:29 <coopserver> <macguest> ICE is short for InterCity Express 12:47:23 <coopserver> <Nomotakat> cant be helped i guess 12:47:28 <coopserver> <macguest> :) 12:47:37 <coopserver> <macguest> btw nomotek theres one interesting thing about the ICE tho .. 12:47:59 <coopserver> <macguest> for a short time one of the ICE-1 trainset was shipped to amtrak (and even lightly reletter so, kept the original white/red livery tho) 12:48:17 <coopserver> <macguest> it was for testing purpose re new designs ... which eventually was how the Acela trainset finally came to be 12:48:33 <coopserver> <macguest> even sweden sent two of their own things to usa too 12:49:11 <coopserver> <Nomotakat> wow :) 12:49:39 <coopserver> <macguest> one sec.. 12:51:34 <coopserver> <macguest> yeah it was the 'SJ Rc4' that was sent to amtrak .. and eventually became EMD AEM-7 design 12:52:11 <coopserver> <Nomotakat> ah 12:52:28 <coopserver> <macguest> and of course its not only passengers ... 12:54:05 <coopserver> <macguest> look up the Krauss-Maffei ML4000 .. basically Southern Pacific was tired of not being able to get enough hp from emd so they went oversea and this was what happened ... these KM units were very stiff at first but eventually over time mainentance troubles and emd's high-hp offerins altogether spelled the abrupt end of any KM diesels 12:55:08 <coopserver> <macguest> oh great .. yeah now yellow is really getting in my way ... hrm ... 12:55:52 <coopserver> <macguest> guess I won't be able to build anything more for a while now... 12:55:54 <coopserver> *** Game paused (connecting clients) 12:55:56 <coopserver> *** Player has joined 12:55:57 <coopserver> *** Game unpaused (connecting clients) 12:56:09 <coopserver> <Nomotakat> the gp9 variant i have heard of 12:56:52 <coopserver> <macguest> btw nomotak theres also one more thing that was a bit unique to Southern Pacific too... 12:57:06 <coopserver> <Nomotakat> ? 12:57:10 <coopserver> <macguest> slow heavy freight throguh tunnel = easy to overheat the engine from hot air ... 12:57:28 <coopserver> <Nomotakat> no good 12:57:32 <coopserver> *** Player has left the game (Leaving) 12:57:33 <coopserver> <macguest> the eventual solution? redirect the engine to pick up cooler air from at chassis height rather than (by default) from the roof :) 12:57:48 <coopserver> <macguest> and thats how the SD40T-2 came to be .. T was basically short for Tunnelmotors 12:58:37 <coopserver> <Nomotakat> simple 13:00:12 <coopserver> <macguest> nomotak btw before I forget ... 13:00:25 <coopserver> <Nomotakat> yes 13:00:46 <coopserver> <macguest> there were some electric locomotives that were suppose to ship to russia but then the embargo happened .. so many of them ended up being rewired and sold for cheaper to both milwaukee and South Line altogether ... 13:01:01 <coopserver> <macguest> so you had the 'little joe' (which was a huge heavy electric locomotive heh) among a few other unusual types 13:02:19 <coopserver> <macguest> the 'little joe' was meant for 3300vdc soviet .. but was rewired to both 3000v on milwaukee and 1500v on south ... they were rated to 5000hp nevertheless 13:02:52 <coopserver> <Nomotakat> thats a lot of power 13:03:25 <coopserver> <macguest> yeah well you have to remember that russia is about infrequent heavy trains with the long distances in mind :) 13:03:55 <coopserver> <macguest> hence thats why they had a lot of these (and many are still running) old drab-green 2-unit and 3-unit boxes .. both diesel and electric 13:05:32 <coopserver> <macguest> btw the english spelling of russia locomotive names not surprisingly hints to how many of them were 2 or 3 unit models 13:05:51 <coopserver> <macguest> 3TE10M for example .. which is a 3-units one :) 13:06:02 <coopserver> <macguest> or take the middle out? its 2TE10M .. heh 13:06:19 <coopserver> <macguest> single units were more than often more 'local' locomotives .. such as for shunting etc 13:06:50 <coopserver> <Nomotakat> good ol russian naming 13:07:06 <coopserver> <macguest> and don't forget russia doesn't use 4ft either :P 13:07:34 <coopserver> <Nomotakat> 5"3' isnt it 13:07:37 <coopserver> <macguest> yep 13:08:06 <coopserver> <Nomotakat> is that the way to write imperial? 13:08:18 <coopserver> <macguest> think so .. I can't recall well .. metric here ;) 13:08:37 <coopserver> <Nomotakat> oh thank goodness 13:08:39 <coopserver> <Nomotakat> :) 13:08:48 <coopserver> *** Game paused (connecting clients) 13:08:53 <coopserver> *** MobButcher has joined 13:08:54 <coopserver> *** MobButcher has started a new company #7 13:08:55 <coopserver> *** Game unpaused (connecting clients) 13:08:56 <coopserver> <macguest> only usa and some of their related country is imperial afaik :) 13:09:18 <coopserver> <Nomotakat> thats the size of the first line in christchurch, 5"3 13:09:26 <coopserver> <macguest> heh 13:09:34 <coopserver> <Nomotakat> and uk 13:09:43 <coopserver> <macguest> uk = Great Western no? 13:10:06 <coopserver> <macguest> that explains why even after having to be regaged GW still could run larger locomotives themselves due to the extra clearance they had originally built for 13:10:12 <coopserver> <Nomotakat> brunel 13:11:12 <coopserver> *** MobButcher has left the game (Leaving) 13:13:31 <coopserver> *** Game paused (connecting clients) 13:13:55 <coopserver> *** Game unpaused (connecting clients) 13:13:59 <coopserver> <macguest> nomotak btw japan's choice of gauge was originally influenced by britian if you didn't know that 13:14:22 <coopserver> <macguest> in short british wanted sell a lot of their 'colony trains' and japan's country somehow was perfect for that 13:14:34 <coopserver> <macguest> the colony trains not surprisingly were 3ft .. rest is history 13:14:56 <coopserver> <Nomotakat> thats what their SL C is based on 13:15:03 <coopdiscord> <Arcene> ? 13:20:54 *** StarLite has joined #openttdcoop.stable 13:20:54 *** ChanServ sets mode: +o StarLite 13:21:52 <coopserver> <macguest> nomotak there is one very unusual extra-wide gauge.,.. 13:21:56 <coopserver> <macguest> something like 8ft or 9ft ... 13:22:08 <coopserver> <macguest> its sole purpose? its a boat carrying ramp railway 13:22:26 <coopserver> <macguest> talk about being the only one place where boats are moved up and down not by locks but by rails 13:22:36 <coopserver> <macguest> I forgot where it was at now tho :) 13:23:33 <coopserver> <Nomotakat> there used to be a 16" sea ferry service at the white cliffs of dover 13:24:58 <coopserver> <macguest> and of course don't forget the interesting could-had-been WWII thing ... 13:25:23 <coopserver> <macguest> german wanted to build a super-railroad .. it basically was two standard tracks parallel to create a dual-gauge thing .. with a few very huge trains planned for 13:25:41 <coopserver> <macguest> one museum has actual models of what could had been 13:25:43 <coopserver> <Nomotakat> thoseare still in place around germany and austria 13:25:59 <coopserver> <macguest> the artworks showed the trains to be like oh about 20ft tall .. crazy to think 13:26:21 <coopserver> <Nomotakat> think that might be hamburg museum 13:27:35 <coopserver> <macguest> and well nothing too special about it but if you want odd looking steam locomotives .. just ask the italy people 13:28:09 <coopserver> <macguest> them and their cermaic-based feedwater reheaters .. one or two external tubes slanted on both sides of boiler .. and more than often theres no normal smokestack to be seen anymore 13:29:04 <coopserver> <macguest> they tried license it to uk at one point but it was found to be uneconomical (the tested? 9F's with a smaller boiler due to loading clearance compromise) 13:29:53 <coopserver> <Nomotakat> 9fs are legendary for haul cap 13:30:11 <coopserver> <macguest> and not to mention that Southern was crazy with them for a little bit 13:30:27 <coopserver> <macguest> running express trains behind a 9F ... at high speed ... the track wear must had been crazy 13:30:35 <coopserver> <macguest> :-p 13:31:18 <coopserver> <macguest> I kinda like the ivatt locomotives .. they had that simple not-supersized look to them .. but to our own tho 13:31:51 <coopserver> <Nomotakat> look up the nzr h class 13:32:25 <coopserver> <macguest> thats an interesting boxy-looking tank :) 13:32:34 <coopserver> <Nomotakat> :) 13:32:36 <coopserver> <macguest> actually that reminds me I know of a small very weird one you may like .. one sec .. 13:32:50 <coopserver> <Nomotakat> 6 locos to 1 train consist 13:33:31 <coopserver> <macguest> 6 .. is that some steep mountain line? 13:33:44 <coopserver> <Nomotakat> yep 13:33:59 <coopserver> <Nomotakat> 12+% 13:36:32 <coopserver> <macguest> btw its 'obb 3071' (or 'bbo dt 1' as per wiki.de) ... it doesn't exactly look steam but its not diesel/electric either :) 13:37:13 <coopserver> <macguest> and the window-ful box behind the cab? thats supposed to be a conductor cab .. don't ask me :P 13:37:16 <coopserver> <macguest> very weird lok indeed 13:41:02 <coopserver> <macguest> hope you didn't confuse yourself too much looking at that ... thing :) 13:42:07 <coopserver> <Nomotakat> its a war loco 13:46:08 <coopserver> <macguest> at least if you wanted talk about war there is always the class 52 and alike 13:46:15 <coopserver> <macguest> simple rugged 2-10-0's made in huge numbers 13:46:45 <coopserver> <Nomotakat> those are insane 13:49:09 <coopserver> <macguest> anyway... 13:49:27 <coopserver> <macguest> see sign with your name on it .. I'm wondering if you want these two diamond mines? 13:50:36 <coopserver> <Nomotakat> dunno yet 13:52:03 <coopserver> <Nomotakat> u can take 1 if u want 13:52:12 <coopserver> <macguest> nah I'll look for something else :) 13:59:42 <coopserver> <Nomotakat> mac, have ypu seen the sbb e3/3 14:00:32 <coopserver> <macguest> cute little siderod with unequal hood lengths :) 14:04:05 <coopserver> <macguest> about sbb ... one moment .. 14:04:28 <coopserver> <macguest> ce 6/8 anyone? :P 14:04:43 <coopserver> <macguest> <likes the metre one better tho 14:05:14 <coopserver> <macguest> <<ironically has an E94 here ;) 14:07:14 <coopserver> <Nomotakat> do u have one? 14:07:22 <coopserver> <macguest> yeah 14:07:28 <coopserver> <Nomotakat> work? 14:07:32 <coopserver> <macguest> model :P 14:07:34 <coopserver> <macguest> hehehe 14:07:45 <coopserver> <Nomotakat> does it run 14:08:12 <coopserver> <macguest> actually I forgot if its a E93 or E94 but theres actually one old one still in modern cuty today (managed by a female engineer no less) ... 14:08:21 <coopserver> <macguest> its used as a banking locomotive not surprisingly 14:08:28 <coopserver> <macguest> cuty=duty* 14:08:40 <coopserver> <macguest> and yes my model does work 14:08:48 <coopserver> <Nomotakat> nice 14:09:00 <coopserver> <Nomotakat> i got a e88 14:09:34 <coopserver> *** Game paused (connecting clients) 14:09:35 <coopserver> <macguest> I still kinda like that one odd middle-power emu from germany too tho .. just dunno about a model yet .. 14:09:41 <coopserver> <macguest> let me see what the name was again .. 14:09:52 <coopserver> *** Game unpaused (connecting clients) 14:10:00 <coopserver> *** Game paused (connecting clients) 14:10:04 <coopserver> *** Berkel has joined 14:10:05 <coopserver> *** Game unpaused (connecting clients) 14:10:13 <coopserver> *** Berkel has joined company #3 14:10:40 <coopserver> <macguest> hi berkel 14:10:57 <coopserver> <Berkel> Hi 14:11:04 <coopserver> <Nomotakat> id better head to bed 14:11:11 <coopserver> <Nomotakat> its 210am 14:11:17 <coopserver> <Nomotakat> gn 14:11:25 <coopserver> *** Nomotakat has left the game (Leaving) 14:12:11 <coopserver> *** Berkel has left the game (Leaving) 14:13:01 <coopserver> <macguest> guess I'm going off as can't do anything till unblocked 14:13:12 <coopserver> *** macguest has left the game (Leaving) 14:13:13 <coopserver> *** Game paused (number of players) 14:43:19 *** virtualrandomnumber has quit IRC 14:47:59 <coopserver> *** Vinnie has left the game (Leaving) 15:05:47 *** virtualrandomnumber has joined #openttdcoop.stable 15:05:47 *** ChanServ sets mode: +v virtualrandomnumber 15:22:09 <coopserver> *** Game still paused (connecting clients, number of players) 15:22:16 <coopserver> *** Muel has joined 15:22:17 <coopserver> *** Game still paused (number of players) 15:26:20 <coopserver> *** Muel has left the game (Leaving) 16:21:59 <coopserver> *** Game still paused (connecting clients, number of players) 16:22:07 <coopserver> *** Arcene has joined 16:22:08 <coopserver> *** Game still paused (number of players) 16:22:09 <coopserver> *** Game unpaused (number of players) 17:01:32 <coopserver> *** Arcene has left the game (Leaving) 17:01:33 <coopserver> *** Game paused (number of players) 17:02:03 <coopdiscord> <Arcene> https://cdn.discordapp.com/attachments/578598731323146244/604720166982647819/IMG_20190728_005503.jpg 17:02:06 <coopdiscord> <Arcene> How this look happpy 17:04:21 <happpy> good thanks 17:04:24 <happpy> good 17:17:20 <coopserver> *** Game still paused (connecting clients, number of players) 17:17:24 <coopserver> *** macguest has joined 17:17:25 <coopserver> *** Game still paused (number of players) 17:18:27 <coopserver> *** macguest has joined company #1 17:18:28 <coopserver> *** Game unpaused (number of players) 17:20:00 <coopserver> *** macguest has left the game (Leaving) 17:20:01 <coopserver> *** Game paused (number of players) 17:22:27 *** virtualrandomnumber has quit IRC 17:22:43 <coopdiscord> <Arcene> Im growing my copper production 17:22:52 <coopdiscord> <Arcene> Hope to hit 2000 tonnes of output on 4 stations 17:27:38 <happpy> goodluck whive that 17:47:54 *** happpy has quit IRC 19:28:24 *** happpy has joined #openttdcoop.stable 19:28:24 *** ChanServ sets mode: +o happpy 19:28:45 <happpy> !players 19:28:45 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 19:28:50 <happpy> !date 19:28:50 <coopserver> Apr 29 1957 19:38:59 <coopserver> *** Game still paused (connecting clients, number of players) 19:39:06 <coopserver> *** happytrainsport has joined 19:39:07 <coopserver> *** Game still paused (number of players) 19:41:43 <coopserver> *** happytrainsport has left the game (Leaving) 19:43:26 *** virtualrandomnumber has joined #openttdcoop.stable 19:43:26 *** ChanServ sets mode: +v virtualrandomnumber 19:43:43 <coopserver> *** Game still paused (connecting clients, number of players) 19:43:54 <coopserver> *** Pasha0425 has joined 19:43:55 <coopserver> *** Game still paused (number of players) 19:43:56 <coopserver> *** Game unpaused (number of players) 19:45:54 <coopserver> *** Pasha0425 has left the game (Leaving) 19:45:55 <coopserver> *** Game paused (number of players) 19:46:38 *** StarLite has quit IRC 20:27:42 <coopserver> *** Game still paused (connecting clients, number of players) 20:27:48 <coopserver> *** Nomotakat has joined 20:27:49 <coopserver> *** Game still paused (number of players) 20:27:50 <coopserver> *** Game unpaused (number of players) 20:56:15 *** virtualrandomnumber has quit IRC 21:34:53 <coopserver> *** Game paused (connecting clients) 21:34:58 <coopserver> *** macguest has joined 21:34:59 <coopserver> *** Game unpaused (connecting clients) 21:35:04 <coopserver> <macguest> hi sleepless ;-) 21:35:10 <coopserver> <macguest> just on for bit before starting supper here :) 21:35:18 <coopserver> <Nomotakat> morn mac 21:35:32 <coopserver> <macguest> morning? its 17:36 you funny player :P 21:35:34 <coopserver> <macguest> hehehe 21:35:34 <coopserver> <Nomotakat> 22 hrs is pretty good :) 21:35:45 <coopserver> <Nomotakat> 935am 21:44:45 <coopserver> <macguest> btw that thing about foreign trains... 21:44:57 <coopserver> <Nomotakat> yes 21:45:43 <coopserver> <macguest> there was also the A3 (or did I recall wrong A class?) that took unusual trip 'around the world' .. literally visited both australia and north america .. sadly came to a military-stored end in usa due to no money left but apparently it eventually was funded back to uk to be restored tho 21:46:08 <coopserver> <Nomotakat> the a3 flying scotsman 21:46:09 <coopserver> <macguest> kinda funny to see the locomotive in canada .. it had usa-style bell added to boiler top .. aside to the electric headlight and the knuckle coupler 21:46:13 <coopserver> <macguest> yeah :) 21:46:30 <coopserver> <Nomotakat> that was an ugly addition imo 21:46:50 <coopserver> <macguest> well it was necessary for 'normal line running' nevertheless 21:47:48 <coopserver> <Nomotakat> when it was over in aus it required a lower pittch whistle too 21:47:50 <coopserver> <macguest> btw one interesting thing not many people perhaps knew after all ... 21:48:42 <coopserver> <macguest> a lot of north america locomotives were exported to uk for WWII .. but there were a few that never got the chance to (in 1945) .. and a shortline bought up one of these to run "next to the normal cousin" .. 21:49:23 <coopserver> <macguest> so you had like a 2-6-2 and 'same' 2-6-2 next to each others .. except the latter one had a rather squat boiler with humpy-like running boards down the side and a cut-down head-rubbing roof :) 21:49:32 <coopserver> <macguest> guess which one was meant to go to uk :P 21:50:20 <coopserver> <macguest> at least the war locomotives meant for europe (rather than uk) more or less retained their normal loading sizes 21:50:56 <coopserver> <macguest> anyway have to afk for a while .. may be back after eating if you're still around too :) 21:51:08 <coopserver> *** macguest has left the game (Leaving) 21:51:14 <coopserver> <Nomotakat> im going out in 20 21:54:19 <coopserver> *** Nomotakat has left the game (Leaving) 21:54:20 <coopserver> *** Game paused (number of players) 22:04:54 <happpy> gn 22:16:18 <coopserver> *** Game still paused (connecting clients, number of players) 22:16:23 <coopserver> *** mz246 has joined 22:16:24 <coopserver> *** Game still paused (number of players) 22:17:01 <coopserver> *** mz246 has left the game (Leaving) 22:17:11 *** happpy has quit IRC 22:23:56 <coopserver> *** Game still paused (connecting clients, number of players) 22:24:00 <coopserver> *** macguest has joined 22:24:01 <coopserver> *** Game still paused (number of players) 22:24:54 <coopserver> *** macguest has joined company #1 22:24:55 <coopserver> *** Game unpaused (number of players) 22:36:04 <coopserver> *** Game paused (connecting clients) 22:36:14 <coopserver> *** Garyinurgarage has joined 22:36:15 <coopserver> *** Garyinurgarage has started a new company #7 22:36:16 <coopserver> *** Game unpaused (connecting clients) 22:36:22 <coopserver> <macguest> hi there 22:36:26 <coopserver> <Garyinurgarage> hello 22:36:48 <coopserver> <macguest> have fun here ok? :) 22:36:57 <coopserver> <Garyinurgarage> hopefully i will c: 22:37:08 <coopserver> <macguest> and don't mind yellow... still waiting for him to return and hop ehe's not deaf to the gamerules (so far still not seen him again) 22:37:23 <coopserver> <macguest> but anyway ... its not hard to get started .. just don't build a extra-long route at first :P 22:37:32 <coopserver> <macguest> and first thing of all: do not touch the terraform tools too much :) 22:37:36 <coopserver> <Garyinurgarage> got it :p 22:37:41 <coopserver> <macguest> the water tile would give you a big price shocker :P 22:38:22 <coopserver> <macguest> just pick any body of water .. and ctrl+click the raise tool there ... wheeee? :P 22:38:33 <coopserver> <macguest> hmm or shift+click .. I always forget which is which 22:38:36 <coopserver> <macguest> you get the thoughts tho 22:38:41 <coopserver> <Garyinurgarage> i do indeed 22:38:56 <coopserver> <macguest> and btw in case you are not used to this sort of topic maps... 22:39:18 <coopserver> <macguest> the water goes to these little hex-shaped red water towers (unlike the original non-openttd water source) 22:39:36 <coopserver> <Garyinurgarage> oh i knew 22:39:53 <coopserver> <macguest> np .. some players seem to get a bit lost by this so I wanted be sure :) 22:40:12 <coopserver> <Garyinurgarage> im mostly joining cos someone on youtube said to 22:40:43 <coopserver> <macguest> ah well its easy to play on your own too ... although that *other* openttd server requires everyone to join a sinngle mega-company 22:41:07 <coopserver> <Garyinurgarage> mega companies sound nice but also not at the same time 22:41:27 <coopserver> <macguest> true .. for me I like independent as I'm not into wild high-capacity junctions or abusing signals everywhere etc :) 22:42:00 <coopserver> <Garyinurgarage> i mean on a singleplayer game im doing ive got like all the iron ore mines hooked up to one steel mill so that's pretty spaghetti 22:42:08 <coopserver> <macguest> heh I can imagine :) 22:42:22 <coopserver> <macguest> I have seen screenshots of these "everything to one single secondary industry" games 22:42:34 <coopserver> <Garyinurgarage> it is pretty nuts i will admit 22:42:56 <coopserver> <Garyinurgarage> because my train i send the steel to from the factory keeps waiting at the station for steel 22:42:58 <coopserver> <macguest> heh .. well anyway I'm off for a bit so see you later or another timing ok? :) 22:43:07 <coopserver> <Garyinurgarage> oh yeah! seeya then if i do 22:43:16 <coopserver> *** macguest has left the game (Leaving) 23:10:14 <coopserver> *** Game paused (connecting clients) 23:10:17 <coopserver> *** Berkel has joined 23:10:18 <coopserver> *** Game unpaused (connecting clients) 23:10:23 <coopserver> <Garyinurgarage> heyo 23:12:14 <coopserver> *** Berkel has left the game (Leaving) 23:12:22 <coopserver> <Garyinurgarage> dang 23:20:35 <coopserver> *** Game paused (connecting clients) 23:20:39 <coopserver> *** macguest has joined 23:20:40 <coopserver> *** Game unpaused (connecting clients) 23:20:44 <coopserver> <macguest> back for a bit again :) 23:20:47 <coopserver> <Garyinurgarage> hello again! 23:20:50 <coopserver> *** macguest has joined company #1 23:20:52 <coopserver> <macguest> :-p 23:22:44 <coopserver> <macguest> nice little company you've got going now 23:22:51 <coopserver> <Garyinurgarage> yep 23:25:03 <coopserver> <Garyinurgarage> i think i myself will be heading off now, nice to see someone so nice about my tiny company :p 23:25:12 <coopserver> <macguest> ok see you another time and bye ;) 23:25:18 <coopserver> *** Garyinurgarage has left the game (Leaving)