Log for #openttdcoop.stable on 7th September 2019:
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08:15:23  <happpy> !date
08:15:23  <coopserver> Apr 21 1982
08:15:54  <happpy> hi arcene or hazzard or planetmaker or kenjie20  are you there
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08:24:39  <happpy> !help
08:24:39  <coopserver> happpy:
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08:33:38  <happpy> !players
08:33:38  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
08:33:59  <happpy> hi
08:41:12  <happpy> @logs
08:41:12  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer -
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09:55:12  <coopserver> <macguest> hi berkel :)
09:55:25  <coopserver> <Berkel> Hi
09:55:35  <coopserver> <macguest> how doing?
09:55:43  <coopserver> <Berkel> Fine, waiting for faster trains :D
09:55:53  <coopserver> <Berkel> and more raw material industries being funded
09:55:59  <happpy> hi
09:56:00  <coopserver> <macguest> heh ok
09:56:06  <happpy> dont do much
09:56:10  <happpy> on the map
09:56:45  <coopserver> <macguest> berkel well when I first looked at the new map around monday or so I decided to just not play as too many of the settings just weren't my type .. not blaming anyone tho as I mean its a free map after all :)
09:57:07  <happpy> because  i have  save the game to fixs the 2 game settings  so vehicle never expire problem  that's been fixs  and found primary
09:57:15  <coopserver> <macguest> nice that someone is still having fun even if it seem to have been a slow week (its barely year 1984 now ... normallt it would be past 2050 by now)
09:57:18  <happpy> so don't  do much
09:57:45  <coopserver> <Berkel> and I´m sad that there are not ISR stations, and raw industries cant be explored, ...
09:58:06  <coopserver> <Berkel> just dont like the default stations :D
09:58:09  <coopserver> <macguest> happy .. mm .. well I dunno who originally set that but I didn't join because original industries + restrictive train length = not as much fun
09:58:25  <coopserver> <macguest> berkel .. as I had always said .. ISR and sometimes japstat otherwise whats the point of rails :)
09:58:36  <coopserver> <macguest> berkel but what do I know ... right? :P
09:59:46  <happpy> macguest  the map on the server  it was a safe temp map
10:00:08  <coopserver> <macguest> yeah happy like I said .. its a free map so I wasn't going complain - just not play :)
10:00:33  <happpy> because the latest map   made the server  switch of
10:00:56  <happpy> i am going to do a new game  so tel me what' you like
10:01:13  <happpy> because this own is a short game
10:01:27  <coopserver> <macguest> ok np :)
10:01:29  <coopserver> <Berkel> ISR Stations, NUTS trains, desert climate, standard industries ;)
10:01:59  <coopserver> <Berkel> prospecting raw industries
10:02:13  <happpy> the nuts train set running cost will be fixs  and found primary  and town do roads will be fixs   as well vehicle never expire problem
10:02:25  <happpy> in this map
10:02:42  <coopserver> <macguest> berkel I prefer firs because its a lot easier to get high cargo capacitiy from it
10:02:58  <happpy> i was going to do that
10:02:58  <coopserver> <macguest> if you're going ask for original then at least match it with a decent trainset on other hand
10:03:37  <happpy> what's raw primary
10:03:40  <coopserver> <macguest> nuts for some reason seem to not know how to deal with original industries over time
10:04:12  <coopserver> <macguest> happy .. well ..  primary=raw .. as some people rather call it by one or other terms
10:04:28  <coopserver> <macguest> secondary=finished .. so a coal mine is in the first category but the factory is in the second category
10:04:48  <happpy> i was going to do 2 maps  1 while  nuts train set and FRIe set primary
10:05:35  <coopserver> <macguest> np and btw happy I know it wasn't your fault on the previous map but don't forget that firs has to be matched with heqs+newships due to the matter of cargo slots :)
10:05:42  <happpy> 2 was  coal and iron and wood and iron and pax and mail and farm but while uk trains set
10:06:04  <coopserver> <macguest> uk trains? huh I haven't found that in MP for quite some time so that may be an interesting change of pace
10:06:05  <happpy> yeah  i will do that
10:06:25  <happpy> i will fixs that
10:07:22  <coopserver> <macguest> mind you one of the things I always found interesting about ukrs1 (I suspect its still the same for newer versions too) was re dual-type locomotives for the certain players that just like to be nitpicky about realistic networks ...
10:07:40  <coopserver> <macguest> that is a few locomotives that could operate both under wire and on diesel depending on which track type they were on :)
10:07:43  <happpy> uk train set running cost  the Larst time it was set to hi so i going to make it a bit cheaper  but not to cherp
10:08:41  <happpy> but i am going to do a test on uk trains set
10:08:44  <coopserver> <macguest> happy .. well for servers a medium if not low cost is the best ... 'high' is generally better left to single-play map due to the nature of needing constant tweaking which doesn't work in a non-pauseable map (aka multiplay)
10:09:07  <happpy> true
10:09:37  <happpy> going to see if uk trains set can run on purr train line
10:10:00  <coopserver> <macguest> btw japantrainset has particular parameter costs and I have always set it to high only because I like playing constantly-paused maps myself and it takes a long time to advance 20 years but I always manage to make a bit of decent profit like a real company :)
10:10:36  <coopserver> <macguest> at the time japantrainset was the only one that actually made you pay a maintenance cost for using wagons (so you couldn't go crazy running a train of mostly empty wagons)
10:10:37  <happpy> yeah  but i hate the Japanese signals
10:10:47  <coopserver> <macguest> by now I think other grfs have taken the same effect too
10:10:55  <happpy> true
10:11:53  <coopserver> <macguest> btw I'm not partial to signals as long as it still includes semaphores ... thats why so far the only one that I hate is not surprisingly the one that NUTS comes with .. as even the light signal looks stupid on normal rails .. but thats just my own private opinion on it :)
10:14:07  <happpy> ok what about this for a map  FiES primary set whive nuts train set or uk trains set
10:14:35  <coopserver> <macguest> happy but anyhow I don't think its for everyone even then once in a rare awhile I would actually play a map that has 100% of the various japan grfs provided by as-st plus adding firs/newships on top (since as-st never made any) .. so basically real japan itself on a single water-all-around-edge island map :)
10:15:25  <happpy> hmm
10:15:34  <coopserver> <macguest> hmm well happy I'll let you decide but I mean we kept playing with nuts so often .. so one map with ukrs+firs instead of nuts+fits one time for a change might be interesting
10:16:01  <coopserver> <macguest> always still can go back to nuts next week if thats what the vote is for tho
10:16:17  <happpy> i dont no a short cut to do island map
10:16:25  <happpy> yeah ok
10:17:28  <happpy> ok but the FIES primary set be a old set because i fucking hate the new set  the new set it to much cargo
10:18:06  <coopserver> <macguest> happy you not surprisingly are not the only one to note that a lot of things had been 'removed' in newer versions too .. so yeah no problem
10:20:30  <happpy> ok  i do 2 maps the same  own whive UK trains set and 2 own be whive nuts train set   the 3 map be   mars snow map if that's ok because i love it
10:21:30  <happpy> ok i will start working on the maps in the afternoon
10:22:06  <coopserver> *** Berkel has left the game (Leaving)
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10:22:08  <coopserver> <macguest> three maps? heh sounds like a 'hmm which one to play' fun for everyone else :)
10:22:27  <coopserver> <macguest> take your time anyhow ... I'm a little busy today too .. so I may not join immediately but I'll still be on one of the map by tomorrow tho :)
10:23:06  <happpy> ok np you can join the irc channel
10:23:37  <happpy> i will take my time to make shor the map it right  and the game settings
10:23:59  <coopserver> <macguest> yeah I think I checked irc once .. just maybe wrong time of day as it was silent ... I'll look again a short time later today :)
10:24:17  <coopserver> <macguest> ok .. take 20 hours if you need to .. I'm just saying :P
10:24:25  <happpy> he he
10:24:42  <happpy> na i have it dun in a day
10:25:38  <happpy> because i only got today or tomorrow to do it can not do it on Monday   because I am help my dad at he work  s
10:27:47  <happpy> ok map 1 be old FIES primary set whive UK trains set  and   new ships  i will ade  purr train line  if the UK trains set can run on it
10:28:15  <coopserver> <macguest> monday I got to run around quite a bit so I may not open openttd that one day .. but at least I'll still be around both sunday and tuesday tho
10:29:33  <happpy> Tuesday and Wednesday  and Thursday and Friday  i be offline  most ov the day
10:30:28  <happpy> because  me and dad be out doing  work so it's depends on how long it will take
10:30:52  <coopserver> <macguest> hmm well ukrs+purr I can't be too sure about because I don't think ukrs would like weird non-track rails ..  but if you don't want use the original track you can just load nutracks and leave default parameters as-is
10:31:07  <coopserver> <macguest> but I'll let you see for yourself
10:31:21  <happpy> ok
10:31:33  <happpy> i be doing test on ir
10:31:35  <happpy> it
10:32:10  <coopserver> <macguest> btw just as a footnote ukrs does actually have 3rd rail trains .. so hence when nutracks detects that it'll load another railtype to allow these to run
10:32:28  <coopserver> <macguest> but as the selection isn't too unique it doesn't really matter if its non-nutracks tho
10:33:34  <happpy> yeah  i will try uver train line  whive uk trains set
10:33:48  <happpy> for testing
10:34:34  <coopserver> <macguest> btw I'll just add one more thing if you want .. I know not all players would like slow trains but I'll just point out that you can start a new map with ukrs in 1900 instead of 1920 if you'll like a little more challenge :)
10:34:58  <happpy> hmm
10:35:17  <coopserver> <macguest> for example ukrs1 has a freight locomotive released in 1855 that can do about 40-50kph with under 400hp
10:35:27  <coopserver> <macguest> but 1920 is still just as good too tho so don't worry about it too much
10:36:15  <happpy> flat mao  or a bit  helley
10:36:23  <happpy> map #
10:36:56  <coopserver> <macguest> well .. some hills are fine (as long as its not big mountains like an arctic map does .. after all!)
10:36:57  <coopserver> <macguest> :)
10:37:11  <happpy> ok no
10:37:13  <happpy> np
10:37:42  <happpy> what ships  whive FIES primary set
10:37:54  <coopserver> <macguest> newships so far is the only popular one
10:38:00  <happpy> ok
10:38:02  <coopserver> <macguest> (and that somehow isn't much of a surprise)
10:38:24  <coopserver> <macguest> the other grfs either have very limited ship choices and/or don't do custom cargo slots .. but well yeah what do I know
10:39:01  <happpy> the ships be at 100 for ever company
10:39:22  <happpy> because  doint whont to lag the game
10:39:31  <happpy> but mite be ok
10:39:36  <coopserver> <macguest> 100 is a lot but thats still fine tho
10:39:53  <coopserver> <macguest> 5-10 was a rather crappy low limit before if you recall me once asking you to increase that number anyhow :)
10:40:29  <happpy> yeah  all my game settings i did had was on my old laptop
10:40:45  <happpy> so i had to remember them
10:41:05  <happpy> but i think i got it
10:41:46  <coopserver> <macguest> anyway enjoy your early (or did I recall wrong time zone?) saturday .. I'm going off for a short time but will check irc when I have time ;)
10:41:52  <happpy> ok i will do some testing
10:41:59  <happpy> ok
10:42:04  <happpy> in the afternoon
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10:42:15  <happpy> got do my rowing
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15:41:39  <happpy> fuck  fuck
15:43:05  <happpy> i need help
15:43:22  <happpy> on Frie primary set
15:46:45  <happpy> arcene  or hazzard or planetmaker or kenjie20  i nedd help  got 2 problems
15:48:26  <happpy> any own online
15:48:30  <happpy> i need help
15:54:37  <happpy> i got 2 question  1 how do i get the fall uk trains set  and maglevs  and how do i get a fire primary set  that you do oil to the oil refinery  to do petrol  and petrol to a  factory  dus  supplies for farm and engineers  supplies  to oil and iron and so on
16:54:52  <happpy> hi arcene
16:55:05  <happpy> hi  vinnie
16:58:58  <coopdiscord> <LugnutsK / Hazzard> Yo
16:59:21  <happpy> hazzard  i got a question about Fies primary set
17:00:44  <coopdiscord> <LugnutsK / Hazzard> I'm not sure about the petrol thing, just make some test games and try the different options in the newgrf parameters?
17:00:52  <happpy> how do i get  Fries primary  set so your can do oil to oil  refinery and petrol to a factory  just to farm supplies and engineers supplies
17:01:05  <happpy> and no ports
17:02:51  <happpy> i have  try   it all
17:03:03  <happpy> but  no luck
17:03:11  <happpy> ok 2 question  hazzard
17:04:02  <happpy> on uk trains set how do i get the fall train set and maglevs trains that do goods
17:11:34  <coopdiscord> <LugnutsK / Hazzard> I ... don't know :c
17:11:46  <happpy> ok np
17:12:00  <coopdiscord> <LugnutsK / Hazzard> (Maybe an older version of FIRS has the petrol you're looking for, or maybe a different reigon type)
17:12:14  <happpy> ok
17:12:20  <happpy> i have a look
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19:02:12  <happpy> i am going to change the map
19:02:23  <happpy> this is a temp map
19:02:57  <coopserver> <Player> i'm just staring around ^^
19:03:06  <happpy> ok
19:03:45  <happpy> i fuck up  on 3 game settings on this map  so i have fixs them on this map  i am going to do it
19:04:07  <coopserver> <Player> we're the only ones in here anyway :D
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19:54:15  <happpy> ok i have fixs the FRiE primary set
19:54:19  <happpy> now
21:23:42  <happpy>
21:23:44  <Webster> Title: happpy FIRE uk traine map.sav - Google Drive (at
21:24:25  <happpy> !getsave
21:24:25  <coopserver> Starting download...
21:24:25  <Webster> Title: happpy FIRE uk traine map.sav - Google Drive (at
21:24:27  <coopserver> happpy: 255
21:24:37  <happpy> hazzard ar you there
21:25:01  <happpy> can you load that up in the sever please  or kenjie20 or planetmaker
22:05:27  <happpy>
22:05:28  <Webster> Title: happpy FIRE uk traine map.sav - Google Drive (at
22:08:06  <happpy> hazzard
22:31:19  <happpy> hazzard ar you there
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22:48:06  <coopdiscord> <LugnutsK / Hazzard> Ya
22:48:42  <happpy> can you port my map on the server
22:48:50  <happpy>
22:48:51  <Webster> Title: happpy FIRE uk traine map.sav - Google Drive (at
22:49:53  <Hazzard> Oh yey I have op again
22:49:53  <Hazzard> !save
22:49:55  <coopserver> Saving map...
22:49:56  <coopserver> Map successfully saved to game.sav
22:51:17  <Hazzard> !rcon ls
22:51:18  <coopserver> 0) .. (Parent directory)
22:51:19  <coopserver> 1) autosave/ (Directory)
22:51:20  <coopserver> 2) uploads/ (Directory)
22:51:21  <coopserver> 3) game.sav
22:51:22  <coopserver> 4) happpy  FIRE uk traine map.sav
22:51:23  <coopserver> Hazzard: You have 22 more messages. Type !less to view them
22:51:30  <Hazzard> !rcon load 4
22:51:31  <coopserver> Starting new game
22:51:37  <Hazzard> happpy :)
22:51:44  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.9.2)
22:51:45  <coopserver> *** Game still paused (manual, number of players)
22:51:51  <Hazzard> !setdef
22:51:51  <coopserver> Hazzard: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
22:51:53  <Hazzard> !auto
22:51:54  <coopserver> *** Game still paused (number of players)
22:51:56  <happpy> ye
22:51:58  <happpy> yrs
22:52:01  <happpy> yes
22:52:04  <happpy> thanks
22:52:42  <happpy> some own got to fixs the error 255 code problem
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22:53:50  <happpy> !rcon reset_company 1
22:53:51  <coopserver> Company deleted.
22:54:00  <coopserver> *** happytrainsport has started a new company #1
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23:25:54  <happpy> hmm
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