Config
Log for #openttdcoop.stable on 22nd January 2020:
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00:11:43  <coopserver> *** Game paused (connecting clients)
00:11:49  <coopserver> *** AlphaSC has joined
00:11:50  <coopserver> *** Game unpaused (connecting clients)
00:11:56  <coopserver> <Hazzard> y0
00:12:08  <coopserver> <AlphaSC> hi hazzard
00:12:51  <coopserver> <AlphaSC> there is many players atm?
00:13:01  <coopserver> <Shpiler> i am on
00:13:05  <coopserver> <AlphaSC> kinda new map and everything is full already :D
00:13:17  <coopserver> <Hazzard> Yeah this was happpy and Arcene and I
00:13:26  <coopserver> <Hazzard> Yeah thats the problem with OpenTTD
00:13:29  <coopserver> <Hazzard> too laggy
00:13:42  <coopserver> <Hazzard> thinking we need an OpenTTD 2
00:13:43  <coopserver> <AlphaSC> i think i checked in like 2 days ago
00:16:22  <coopserver> <Hazzard> I had a genius idea recently
00:16:30  <coopserver> <Hazzard> Just delete cargo to get higher station ratings
00:16:54  <coopserver> <AlphaSC> why would you care about station ratings?
00:17:09  <coopserver> <Hazzard> Can max out primary industry production
00:17:19  <coopserver> <Hazzard> for later
00:17:29  <coopserver> <Hazzard> than once the network is less shite we can spam more trains
00:18:37  <coopserver> <Hazzard> + "12"
00:19:17  <coopserver> <AlphaSC> Hazzard: doesnt work
00:19:47  <coopserver> *** AlphaSC has joined company #1
00:19:59  <coopserver> <AlphaSC> thanks
00:20:01  <coopserver> <Hazzard> np
00:20:18  <coopserver> <AlphaSC> is there anything that could be done?
00:20:26  <coopserver> <AlphaSC> i havent played in 1 year or so
00:20:41  <coopserver> <Hazzard> BBH 04 probably needs upgrading
00:21:05  <coopserver> <Hazzard> hmm theres no bbh 3 LOL
00:22:22  <coopserver> <Hazzard> Ive basically just been adding more goods trains until it jams, then upgrading
00:23:37  <coopserver> <AlphaSC> maybe improve bbh02 merge?
00:23:50  <coopserver> <AlphaSC> its very slow for a 4->3, no?
00:24:10  <coopserver> <Hazzard> Towards the right or towards down?
00:24:14  <coopserver> <Hazzard> *left
00:24:16  <coopserver> <Hazzard> right
00:24:18  <coopserver> <Hazzard> xd
00:24:19  <coopserver> <AlphaSC> at the sign !todo
00:24:28  <coopserver> <Hazzard> Yeah there third is kinda tacked on
00:24:45  <coopserver> <Hazzard> since its the right turn
00:24:50  <coopserver> <Hazzard> could actually havbe it go underneath
00:24:57  <coopserver> <Hazzard> from bbh04
00:25:05  <coopserver> <AlphaSC> one rail can  only 2 choices
00:25:36  <coopserver> <Hazzard> I actually stuck it together so that
00:25:43  <coopserver> <Hazzard> 1 line has 2+3 choices
00:25:52  <coopserver> <Hazzard> the other line just gets to become the third
00:26:31  <coopserver> *** Hazzard has joined spectators
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00:33:00  <coopserver> <AlphaSC> cl2 or3?
00:33:07  <coopserver> <Hazzard> 3 I think
00:33:43  <coopserver> <Hazzard> 2 is fine on colder paths
00:47:18  <coopserver> <AlphaSC> haz are you here?
00:58:39  <coopserver> *** Hazzard has left the game (connection lost)
00:59:22  <coopdiscord> <LugnutsK / Hazzard> Not really
00:59:35  <coopdiscord> <LugnutsK / Hazzard> I was expecting it to timeout but it was still chugging along at 10 fpm
01:00:38  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
01:00:38  <coopdiscord> !players
01:00:38  <coopserver> coopdiscord: There are currently 2 players and 0 spectators, making a total of 2 clients connected
01:10:16  <coopserver> <Shpiler> anyone on ?
01:10:20  <coopserver> <AlphaSC> y
01:10:27  <coopserver> <Shpiler> my project
01:10:34  <coopserver> <Shpiler> "A BIG FAT CITY"
01:10:41  <coopserver> <Shpiler> about to hit 100k
01:10:46  <coopserver> <Shpiler> i am so happy lol
01:10:54  <coopserver> <AlphaSC> nice one
01:10:58  <coopserver> <AlphaSC> im watching
01:11:16  <coopserver> <AlphaSC> so close
01:11:26  <coopserver> <Shpiler> 10 seconds
01:12:11  <coopserver> <Shpiler> i hope more people will join later on ,and make their on grid area
01:12:46  <coopserver> <AlphaSC>  most people playing here are into trains i think
01:13:09  <coopserver> <Shpiler> i know ,i had a few ,but now i want just to make a big fat city lol
01:13:19  <coopserver> <Shpiler> when you look at companies color on map
01:13:33  <coopserver> <Shpiler> it looks cool ,especcially when more people will join
01:13:49  <coopserver> <Shpiler> doest take much ,just add in a grid of road to the city
01:13:55  <coopserver> <Shpiler> it will grow and will look cool
01:21:14  <coopdiscord> <LugnutsK / Hazzard> Spiral is better 🙂
01:50:38  <coopserver> <Shpiler> A BIG FAT CITY = 150k !
01:59:40  <coopserver> *** Game paused (connecting clients)
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02:07:28  <coopserver> *** Shpiler has left the game (general timeout)
02:07:36  <coopserver> <Shpiler #1> huh
02:07:40  <coopserver> <Shpiler #1> i am sitll here
02:07:46  <coopserver> <Shpiler #1> i am not timed out
02:08:41  <coopserver> <Shpiler #1> alright ,work almost over gotta go ,cya tommorow
02:08:59  <coopserver> *** Shpiler #1 has left the game (Leaving)
02:22:02  <coopdiscord> <LugnutsK / Hazzard> cYA
02:22:03  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
02:22:03  <coopdiscord> !PLAYERS
02:22:03  <coopserver> coopdiscord: There are currently 1 players and 0 spectators, making a total of 1 clients connected
02:22:06  <coopdiscord> <LugnutsK / Hazzard> caps
02:24:13  <coopserver> *** Game paused (connecting clients)
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02:28:56  <coopserver> *** Game paused (connecting clients)
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02:30:41  <coopdiscord> <LugnutsK / Hazzard> big sad
02:34:52  <coopdiscord> <LugnutsK / Hazzard> 1 more try
02:35:36  <coopserver> *** Game paused (connecting clients)
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02:36:29  <coopserver> <Hazzard> Oh I guess the timeout commands actually work
02:36:45  <coopserver> <AlphaSC> did you timeout yourself?
02:37:05  <coopserver> <Hazzard> I forgot I changed the server timeout settings to be max earlier
02:37:13  <coopserver> <Hazzard> seems it actually worked because before I would;'ve timed out
02:37:26  <coopserver> *** Hazzard has joined company #1
02:42:29  <coopserver> <AlphaSC> i m going offline. see you tomorrow
02:42:34  <coopserver> <Hazzard> cya
02:42:36  <coopserver> *** AlphaSC has left the game (Leaving)
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07:44:19  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
07:44:19  <coopdiscord> !status
07:44:27  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
07:44:28  <coopdiscord> !players
07:44:29  <coopdiscord> <LugnutsK / Hazzard> hm
07:44:35  <coopdiscord> <LugnutsK / Hazzard> netsplit maybe
07:45:04  <Hazzard> hi
13:34:40  <coopdiscord> <Arcene: Let's get building :D> Omg. Haz
13:34:46  <coopdiscord> <Arcene: Let's get building :D> U extended timeout?
15:09:32  <coopdiscord> <happpy> hi
15:30:03  <coopdiscord> <happpy> hi hazzard and arcene
15:30:37  *** happpy has joined #openttdcoop.stable
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15:44:15  <coopdiscord> <Arcene: Let's get building :D> Hi
15:44:17  <coopdiscord> <Arcene: Let's get building :D> Nights
15:44:47  <coopdiscord> <happpy> lol
15:44:56  <coopdiscord> <happpy> how things going
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17:37:07  <coopdiscord> <LugnutsK / Hazzard> Yes
17:37:12  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
17:37:13  <coopdiscord> !status
17:37:42  <Hazzard> Where is coopserver go
17:37:48  <Hazzard> hm
17:38:11  <coopdiscord> <happpy> what
17:38:21  <coopdiscord> <happpy> that doesn't work in the d
17:38:25  <coopdiscord> <happpy> di
17:38:33  <coopdiscord> <happpy> discord
17:38:57  <happpy> !!status
17:39:08  <happpy> !status
17:39:18  <happpy> !date
17:39:32  <happpy> !apconnect
17:39:35  <Hazzard> Let me see if I can restart it
17:39:57  <Hazzard> Its just the connecting bot thats broken,t he server is still going
17:40:07  <happpy> the server name  has gon from irc channel
17:40:19  <happpy> yeah i see
17:42:41  <happpy> yeah hazzard   its broken on public services as will
18:01:09  *** coopserver has joined #openttdcoop.stable
18:01:09  *** ChanServ sets mode: +o coopserver
18:01:22  <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.3)
18:01:45  <happpy> yeah
18:02:10  <happpy> nice own
18:02:38  <happpy> so what's wsa the problem
18:03:21  <Hazzard> !status
18:03:21  <coopserver> Hazzard: I am connected to oftc as coopserver.
18:03:22  <Hazzard> !players
18:03:23  <coopserver> Hazzard: Client 666 (Dark Blue) is Hazzard, in company 1 (happpytransport Transport)
18:15:22  <happpy> hazzard   how the network plan going
18:15:29  <coopserver> <Hazzard> Good
18:15:33  <coopserver> <Hazzard> Upgraded arcene's hub
18:15:36  <coopserver> <Hazzard> partially
18:15:39  <happpy> nice
18:15:57  <happpy> i can't help in till Sunday
18:18:13  <happpy> how meney trains we got
18:18:20  <coopserver> <Hazzard> 634
18:18:26  <happpy> sweet
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18:28:25  <happpy> afk
18:34:35  <coopserver> *** Hazzard has left the game (Leaving)
18:34:36  <coopserver> *** Game paused (number of players)
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20:38:34  <coopserver> *** Game still paused (connecting clients, number of players)
20:40:14  <coopserver> *** AlphaSC has joined
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20:40:55  <coopdiscord> <happpy> hi
20:41:14  <coopserver> <AlphaSC> yo
20:41:26  <happpy> how things going
20:42:21  <coopserver> *** Game paused (connecting clients)
20:42:59  <coopserver> *** AlphaSC #1 has joined
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20:43:54  <coopserver> <AlphaSC #1> happy?
20:44:00  <coopserver> *** Game paused (connecting clients)
20:44:05  <coopserver> <AlphaSC #1> is the game playable for you?
20:44:05  <coopdiscord> <happpy> yes
20:44:10  <coopserver> *** Game unpaused (connecting clients)
20:44:14  <coopdiscord> <happpy> hmm
20:44:30  <coopdiscord> <happpy> i doing war game at the moment
20:44:37  <coopserver> <AlphaSC #1> for me it isnt anymore :/ it is lagging very hard
20:44:38  <coopdiscord> <LugnutsK / Hazzard> Its me
20:44:47  <coopdiscord> <happpy> but I chek soon
20:44:49  <coopserver> *** Game paused (connecting clients)
20:45:01  <coopserver> *** Game unpaused (connecting clients)
20:45:11  <coopserver> <AlphaSC #1> maybe its because of the high population towns?
20:45:11  <coopdiscord> <LugnutsK / Hazzard> seems maybe the server is lagging
20:45:25  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
20:45:26  <coopdiscord> !vehicles
20:45:26  <coopserver> coopdiscord: Total vehicles per type: Rail: 1953, Road: 87, Water: 40, Air: 0
20:45:46  <coopdiscord> <LugnutsK / Hazzard> Its probably just #vehiclse
20:45:53  <coopserver> *** Game paused (connecting clients)
20:45:54  <coopserver> <AlphaSC #1> i get connection loss and the map dl also taking very long. idk whats the issue here. yday everythign was fine
20:46:00  <coopserver> *** Noah has joined
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20:47:06  <coopserver> *** Game unpaused (connecting clients)
20:47:10  <coopserver> *** Game paused (connecting clients)
20:47:58  <coopdiscord> <LugnutsK / Hazzard> Feels bad
20:49:17  <coopserver> *** Game unpaused (connecting clients)
20:49:22  <coopserver> *** Game paused (connecting clients)
20:49:40  <coopserver> *** AlphaSC #1 has joined
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20:49:44  <coopserver> *** Noah has left the game (Leaving)
20:51:16  <coopserver> *** Game paused (connecting clients)
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20:53:45  <coopserver> *** AlphaSC #1 has joined company #1
20:53:47  <coopdiscord> <happpy> what's the problem  is it to meney trains
20:54:12  <coopserver> <AlphaSC #1> !trains
20:54:21  <coopserver> <AlphaSC #1> i dont know happy
20:54:26  <coopdiscord> <happpy> hmm
20:55:39  <coopdiscord> <LugnutsK / Hazzard> Stop all happytrainsport trains and see if it improves (I think it will)
20:57:06  <coopserver> <AlphaSC #1> it helps
20:57:14  <coopserver> <AlphaSC #1> but its only 650
20:59:44  <happpy> 650 trains shord not lag the game
21:01:47  <coopserver> *** Game paused (connecting clients)
21:02:02  <coopserver> *** Shpiler has joined
21:02:03  <coopserver> *** Game unpaused (connecting clients)
21:02:10  <coopserver> <Shpiler> hey
21:02:13  <coopdiscord> <LugnutsK / Hazzard> There are 2,000 total
21:02:25  <happpy> hi
21:03:06  <coopserver> <Shpiler> omg cime on PC more than 0.2 fps please
21:03:19  <happpy> hmm
21:03:30  <coopserver> <AlphaSC #1> its your big ass towns xD
21:03:55  <coopdiscord> <LugnutsK / Hazzard> I don't know exactly how the town growth algorithm works i.e. if it times out when it loops too long
21:04:02  <coopserver> <Shpiler> nooooo lol ,its your train lines :P
21:04:24  <coopdiscord> <LugnutsK / Hazzard> But I do think it's mainly the trains
21:04:26  <coopserver> <Shpiler> omg my pPC cant handle it .still 0.2 fps
21:04:35  <coopdiscord> <LugnutsK / Hazzard> I also think it might be server-side
21:04:56  <coopserver> <AlphaSC #1> i ll save it and test it offline
21:05:13  <coopserver> *** AlphaSC #1 has left the game (Leaving)
21:05:17  <coopserver> <Shpiler> wait ,i am o.3 fps i think lol
21:05:42  <coopdiscord> <happpy> will  do what you have to do  to fixs it  or what ever
21:05:51  <coopserver> <Shpiler> yea this is brutal
21:05:52  <coopserver> *** Game paused (connecting clients)
21:05:59  <coopserver> <Shpiler> o wow
21:06:02  <coopserver> <Shpiler> now its fine
21:06:07  <coopserver> <Shpiler> o its paused lol
21:06:10  <coopserver> *** AlphaSC #1 has joined
21:06:11  <coopserver> *** Game unpaused (connecting clients)
21:06:18  <coopserver> <AlphaSC #1> ok, its the server
21:06:22  <coopserver> <Shpiler> now its kinda fine
21:06:33  <coopserver> <Shpiler> 5 fps for the win
21:06:44  <coopserver> <AlphaSC #1> on local it runs w/o problems
21:06:51  <coopserver> <AlphaSC #1> can you fix the server hazzard?
21:07:14  <coopdiscord> <LugnutsK / Hazzard> Probably not
21:07:24  <coopdiscord> <happpy> rip
21:07:29  <coopdiscord> <happpy> ok
21:07:34  <coopserver> <Shpiler> its too fat and too big to fix
21:07:37  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
21:07:37  <coopdiscord> @planetmaker Seems we are hurting the server
21:07:42  <coopdiscord> <LugnutsK / Hazzard> with our trainz
21:07:53  <coopdiscord> <planetmaker> how so?
21:08:03  <coopserver> <Shpiler> yes ,make less trains
21:08:09  <coopserver> <Shpiler> make them longer
21:08:50  <happpy> i only do tl3
21:09:10  <coopdiscord> <LugnutsK / Hazzard> Seems the server is just lagging
21:09:21  <coopdiscord> <LugnutsK / Hazzard> Is the website on the same VM?
21:13:14  <happpy> can we try  a test  what about  transfer the game to the openttdcooppro
21:13:18  <happpy> server
21:13:49  <coopserver> *** AlphaSC #1 has joined company #1
21:18:02  <coopserver> <Shpiler> sry guys ill come back later ,iits too laggy for me to handle atm
21:18:28  <coopserver> *** Shpiler has left the game (Leaving)
21:19:22  <happpy> let me try to join the game
21:19:50  <coopserver> *** Game paused (connecting clients)
21:19:58  <coopserver> *** happpytransport has joined
21:19:59  <coopserver> *** Game unpaused (connecting clients)
21:21:35  <coopdiscord> <happpy> ok the game lags onley if i am at the coal drop
21:21:50  <coopserver> *** Game paused (connecting clients)
21:21:53  <coopserver> *** loeky has joined
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21:22:07  <coopserver> <loeky> hey hey
21:22:17  <coopserver> <happpytransport> hi
21:22:28  <coopserver> <AlphaSC #1> hey :)
21:24:38  <happpy> ok there 2 place  on the network i get lag 1 is the coal mine  and is the coal mine
21:25:02  <coopdiscord> <happpy> the rest ov the Network  no lag
21:25:22  <happpy> so
21:25:50  <happpy> i think  it's not the trains   it mite be the map or the server
21:27:25  <happpy> loeky any thin need redoing or updating  help yourself
21:27:32  <coopserver> *** happpytransport has left the game (Leaving)
21:29:50  <coopdiscord> <LugnutsK / Hazzard> Mhm I can't get online
21:30:07  <coopserver> <AlphaSC #1> i had the same issue
21:30:12  <happpy> i had no problem join the game
21:32:01  <happpy> i think its depends on where you live
21:32:31  <coopdiscord> <LugnutsK / Hazzard> could be
21:33:07  <coopdiscord> <planetmaker> no, the game server is its own VM. But it's all on the same physical hardware
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21:33:37  <coopdiscord> <planetmaker> transferring the game to another server though, won't help. That's the same VM 🙂
21:34:02  <coopdiscord> <planetmaker> The coop servers live (currently) in the same VM
21:34:35  <loeky> inside there own docker container?
21:35:03  <coopdiscord> <planetmaker> we don't use docker. But it's the same container which the servers are in. Just in different directories there
21:35:12  <coopdiscord> <planetmaker> That way they can share the same folder for NewGRFs etc
21:35:39  <loeky> true and the public server is mostly empty
21:35:40  <coopdiscord> <planetmaker> and concerning ressources it makes no difference whether I assign N CPUs and M GB RAM to one VM or half of it to two etc
21:35:41  <coopserver> *** Game paused (connecting clients)
21:36:04  <coopserver> *** Game unpaused (connecting clients)
21:36:11  <coopdiscord> <planetmaker> on the contrary: one VM allows more heavy games when the other servers are less used. as you say 🙂
21:36:37  <coopdiscord> <happpy> hmm transfer it to openttdcoop pro server  and shutdown  openttdcoop welcome server as a test  but i see
21:37:06  <coopserver> *** Game paused (connecting clients)
21:37:13  <loeky> any idee how much data upload/ download does coop use
21:37:26  <coopserver> *** Game unpaused (connecting clients)
21:37:57  <coopdiscord> <LugnutsK / Hazzard> Getting dc'ed after 5 sec downloading
21:38:05  <coopserver> <AlphaSC #1> this map has ~1.6mb
21:39:59  <coopserver> *** Game paused (connecting clients)
21:40:15  <coopserver> *** Game unpaused (connecting clients)
21:45:39  <happpy> 2  [21:43] <@happpy> ok this is so werd  i  just  reload my  war game save  back up and o got  the wrong music  its play  Russian not China
21:47:45  <coopdiscord> Command sent from Discord by planetmaker:
21:47:45  <coopdiscord> !version
21:47:46  <coopserver> coopdiscord: The current (running) version of this Supybot is 0.83.4.1.  The newest version available online is 0.83.4.1.
21:47:49  <coopdiscord> Command sent from Discord by planetmaker:
21:47:50  <coopdiscord> !revision
21:47:50  <coopserver> coopdiscord: Game version is 1.9.3. Use Download <os-version> to get a direct download link.
21:47:56  <coopdiscord> <planetmaker> eh
21:47:59  <coopdiscord> <planetmaker> hm
21:50:20  <coopserver> *** Game paused (connecting clients)
21:50:25  <coopserver> *** pl4netmaker has joined
21:50:26  <coopserver> *** Game unpaused (connecting clients)
21:50:56  <coopdiscord> <LugnutsK / Hazzard> H,
21:50:57  <coopdiscord> <LugnutsK / Hazzard> hm
21:51:33  <planetmaker> really time to migrate that to the new server
21:51:52  <planetmaker> ok... works for me... but the initial zoom factor is quite far zoomed-out. That's not good
21:52:02  <planetmaker> That makes catching-up difficult
21:54:30  <planetmaker> And it uses 85...95% of one core on my system
21:54:45  <planetmaker> actually... now it uses more than one core at 107%
21:55:00  <loeky> here only 16%
21:55:05  <planetmaker> and saving games it jumps to 215%
21:55:42  <planetmaker> are you sure? It has several threads... one uses 16%, yes... but the main one 95%
21:55:56  <planetmaker> And I'm speaking of a single core. Not of CPU
21:56:12  <planetmaker> of my CPU that may be like 8%... but that's not how OpenTTD works
21:57:01  <planetmaker> because if you have like 16%, you have a 10GHz cpu ;) or a tiny screen. or both :P
21:57:43  <loeky> oh yeah i see 12.5% will be 1 core @100%
21:58:05  <loeky> game is fully zoom out now
21:58:29  <planetmaker> zoom factor... makes a difference between 80% and ... 100%
21:59:28  <loeky> it evens drops to 70 for me
21:59:48  <planetmaker> I figured it depends on where you look at. At how many sprites need updating
21:59:56  <loeky> silly case the make it not that big jet (compaired to the last game)
22:00:18  <coopdiscord> <LugnutsK / Hazzard> I guess I screwed up the zoom when I updated base costs xd
22:00:59  <planetmaker> when I zoom out I get lag like no tomorrow :D
22:02:04  <happpy> can that be fixs  the  zoom thin in thr bases cost
22:02:22  <loeky> !vehicles
22:02:22  <coopserver> loeky: Total vehicles per type: Rail: 1955, Road: 87, Water: 40, Air: 0
22:02:52  <planetmaker> create savegame locally, load save and zoom-in, upload save to server, load save on server... I guess I can try that
22:03:18  <planetmaker> but it means that all your passwords will be reset
22:03:28  <loeky> more trains that i was expecting last game was only up to 1200
22:03:45  <planetmaker> 2k vehicles is actually quite massive :)
22:03:53  <happpy> i dont mind about  the pw thin
22:04:04  <coopserver> <AlphaSC #1> pw-reset is no issue. happens all the time :)
22:04:15  <planetmaker> so... are you all ok with a reload? Will take me 5 minutes or so
22:04:18  <coopserver> *** AlphaSC #1 has joined spectators
22:04:24  <happpy> np
22:04:25  <coopserver> <AlphaSC #1> yes please
22:04:25  <planetmaker> just stop building, things will be lost from now on :)
22:04:45  <coopserver> <AlphaSC #1> im in spectator mode
22:04:58  <coopserver> *** AlphaSC #1 has left the game (Leaving)
22:05:34  <coopdiscord> Command sent from Discord by LugnutsK / Hazzard:
22:05:35  <coopdiscord> !players
22:05:35  <coopserver> coopdiscord: There are currently 1 players and 2 spectators, making a total of 3 clients connected
22:05:52  <happpy> just pause the game
22:06:03  <Hazzard> !clients
22:06:04  <Hazzard> yeah
22:06:07  <Hazzard> !players
22:06:07  <coopserver> Hazzard: Client 668 (Dark Blue) is AlphaSC, in company 1 (happpytransport Transport)
22:06:08  <coopserver> Hazzard: Spectators: Client 697 (loeky), Client 707 (pl4netmaker)
22:06:09  <Hazzard> !pause
22:06:10  <coopserver> *** Game paused (manual)
22:06:12  <loeky> to bad it cant use all cores
22:06:19  <Hazzard> hm
22:06:33  <loeky> dit a program at work that uses 60% cpu on max turbo (-:
22:07:37  <planetmaker> !rcon pause
22:07:38  <coopserver> Game is already paused.
22:08:49  <planetmaker> !rcon cd
22:08:50  <coopserver> - Change the dir via console. Usage: 'cd <directory | number>'
22:08:54  <planetmaker> !rcon pwd
22:08:55  <coopserver> /home/openttd/git-stable/server/save/
22:09:00  <planetmaker> !rcon cd uploads
22:09:02  <planetmaker> !rcon ls
22:09:03  <coopserver> 0) .. (Parent directory)
22:09:04  <coopserver> 1) stable_coop.sav
22:09:05  <coopserver> 2) happy_nuts_trainset_map.sav
22:09:06  <coopserver> 3) happy_new_game.sav
22:09:08  <planetmaker> !rcon load 1
22:09:09  <coopserver> Starting new game
22:09:16  <coopserver> *** AlphaSC has left the game (connection lost)
22:09:17  <coopserver> *** pl4netmaker has left the game (connection lost)
22:09:18  <coopserver> *** loeky has left the game (connection lost)
22:09:19  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.3)
22:09:20  <coopserver> *** Game paused (number of players)
22:09:21  <coopserver> *** Game still paused (connecting clients, number of players)
22:09:22  <coopserver> *** pl4netmaker has joined
22:09:24  <coopserver> *** loeky has joined
22:09:32  <coopserver> *** AlphaSC has joined
22:09:33  <coopserver> *** Game still paused (number of players)
22:09:58  <planetmaker> so... deed done :)
22:10:14  <planetmaker> Hazzard, care to try again?
22:11:23  <coopserver> *** Game still paused (connecting clients, number of players)
22:11:30  <coopserver> *** AlphaSC #1 has joined
22:11:31  <coopserver> *** Game still paused (number of players)
22:11:49  <planetmaker> !clients
22:12:02  <coopserver> <AlphaSC #1> is the restart done?
22:12:06  <planetmaker> yes
22:12:09  <coopserver> <AlphaSC #1> or should i wait
22:12:10  <coopserver> <AlphaSC #1> ok
22:12:13  <coopserver> *** Game still paused (connecting clients, number of players)
22:12:14  <coopserver> *** AlphaSC #1 has joined company #1
22:12:15  <coopserver> *** Game still paused (connecting clients)
22:12:31  <planetmaker> not restart in classical sense. Same map, same date, different starting zoom-factor :)
22:13:02  <coopserver> *** AlphaSC #1 has joined spectators
22:13:02  <Hazzard> I don't get past downloading
22:13:03  <coopserver> *** Game still paused (connecting clients, number of players)
22:13:10  <coopserver> *** AlphaSC #1 has joined company #1
22:13:11  <coopserver> *** Game still paused (connecting clients)
22:13:14  <planetmaker> hm :(
22:13:17  <loeky> sorry you died, you have 2 lives remaining
22:13:19  <coopserver> <AlphaSC #1> game is not running
22:13:24  <Hazzard> disconnects, not sure why, maybe something on my end
22:13:26  <Hazzard> or isp
22:13:27  <planetmaker> !rcon unpause
22:13:28  <coopserver> Game cannot be unpaused manually; disable pause_on_join/min_active_clients.
22:13:29  <coopserver> <AlphaSC #1> its on pause
22:13:37  <planetmaker> !rcon set min_active_clients 1
22:13:47  <planetmaker> !rcon unpause
22:13:48  <coopserver> Game cannot be unpaused manually; disable pause_on_join/min_active_clients.
22:13:52  <planetmaker> !clients
22:13:57  <planetmaker> !rcon clients
22:13:58  <coopserver> Client #1  name: ''  company: 255  IP: server
22:13:59  <coopserver> Client #708  name: 'loeky'  company: 255  IP: 84.29.120.168
22:14:00  <coopserver> Client #709  name: 'AlphaSC'  company: 255  IP: 87.133.30.207
22:14:01  <coopserver> Client #710  name: 'pl4netmaker'  company: 255  IP: 91.61.40.24
22:14:02  <coopserver> Client #712  name: 'AlphaSC #1'  company: 1  IP: 87.133.30.207
22:14:03  <coopserver> Client #714  name: 'Hazzard'  company: 255  IP: 67.170.237.91
22:14:19  <planetmaker> so... you are still joining, Hazzard?
22:14:44  <planetmaker> !rcon clients
22:14:45  <coopserver> Client #1  name: ''  company: 255  IP: server
22:14:46  <coopserver> Client #708  name: 'loeky'  company: 255  IP: 84.29.120.168
22:14:47  <coopserver> Client #709  name: 'AlphaSC'  company: 255  IP: 87.133.30.207
22:14:48  <coopserver> Client #710  name: 'pl4netmaker'  company: 255  IP: 91.61.40.24
22:14:49  <coopserver> Client #712  name: 'AlphaSC #1'  company: 1  IP: 87.133.30.207
22:14:50  <coopserver> Client #714  name: 'Hazzard'  company: 255  IP: 67.170.237.91
22:14:54  <coopserver> *** Game unpaused (connecting clients)
22:14:57  <coopserver> *** Game paused (connecting clients)
22:15:01  <happpy> !players
22:15:01  <coopserver> happpy: Client 712 (Dark Blue) is AlphaSC #1, in company 1 (happpytransport Transport)
22:15:02  <coopserver> happpy: Spectators: Client 708 (loeky), Client 709 (AlphaSC), Client 710 (pl4netmaker)
22:15:07  <planetmaker> he :)
22:15:09  <coopserver> *** Game unpaused (connecting clients)
22:15:39  <coopdiscord> <LugnutsK / Hazzard> I'll try restarting my computer
22:15:46  <coopserver> <AlphaSC #1> ok nice. lag is fixed
22:15:50  <planetmaker> ok... but this game is not unpaused any longer
22:15:53  <coopserver> <AlphaSC #1> thanks
22:16:18  <planetmaker> the game is... similarily laggy for me ... but not as bad when joining :)
22:16:31  <coopdiscord> <LugnutsK / Hazzard> Maybe avg screwed it up
22:16:39  <happpy> hazzard reset your  ro6
22:16:43  <happpy> roter
22:16:49  <happpy> router
22:17:39  <coopserver> *** Game paused (connecting clients)
22:18:28  <happpy> did sylf say if you change  some thing in the  openttd cfg fold some thing like a scpite
22:18:35  <coopserver> *** Game unpaused (connecting clients)
22:18:37  <happpy> the lag gos
22:18:52  <coopdiscord> <LugnutsK / Hazzard> Rip
22:19:41  <planetmaker> what cpu do you got, Hazzard ?
22:20:05  <planetmaker> model name	: AMD Ryzen 7 2700X Eight-Core Processor
22:20:05  <planetmaker> stepping	: 2
22:20:05  <planetmaker> microcode	: 0x800820d
22:20:05  <planetmaker> cpu MHz		: 4019.253
22:20:51  <planetmaker> that being the core with the highest frequency, it's probably openttd's core :D
22:21:03  <planetmaker> most others at 2.5GHz
22:21:04  <coopdiscord> <LugnutsK / Hazzard> laptop i7, lets see
22:21:29  <coopdiscord> <LugnutsK / Hazzard> https://cdn.discordapp.com/attachments/578598731323146244/669667982393344000/unknown.png
22:21:33  <loeky> maby that turbo freq is not set corectly and cpu is idle @ only 1GHz
22:22:58  <planetmaker> unlikely
22:23:59  <coopdiscord> <LugnutsK / Hazzard> (Oh I guess there are no pictures on IRC: it says i7-6600U @ 2.60GHz)
22:24:56  <planetmaker> well, but links do work
22:25:32  <coopdiscord> <LugnutsK / Hazzard> I wonder why it shows two frequencies
22:26:08  <loeky> 1 is the turbo freq used when not doing multie core
22:26:10  <planetmaker> one is the nominal. And the other is the one it can sustain for a short time (random guess)
22:26:35  <planetmaker> my cpu is also not rated at 4GHz continuously on all cores... just on overdrive on one or short time for more or something like that
22:26:51  <loeky> also when over heating it will step down in speed
22:29:08  <planetmaker> I gotta leave though... bed time :) Enjoy it. Or maybe start a new game on the other server? :)
22:29:12  <loeky> curantly i am using 6700HQ 2.60GHz turbo=3.5
22:29:16  <planetmaker> and... nice videos, Hazzard :)
22:29:35  <planetmaker> you guys know his youtube channel, do you?
22:29:45  <coopserver> <AlphaSC #1> no
22:30:27  *** StarLite has quit IRC
22:30:35  <planetmaker> https://www.youtube.com/channel/UCTup__YYvpGizCxSjfBTypQ
22:31:28  <planetmaker> something to learn from OpenTTD :)
22:32:24  <happpy> gn
22:32:30  <planetmaker> good night :)
22:32:32  <loeky> gn
22:32:38  <coopserver> *** pl4netmaker has left the game (Leaving)
22:34:35  <coopserver> *** AlphaSC #1 has joined spectators
22:34:36  <coopserver> *** Game paused (number of players)
22:38:23  <loeky> ah this is what i was looking for min:0.8 max:3.5 nom:2.7 GHz
22:42:29  <happpy> alphasc is my pw back on
22:47:40  <coopdiscord> <LugnutsK / Hazzard> 👀
23:03:32  *** loeky has quit IRC
23:03:33  <coopserver> *** loeky has left the game (connection lost)
23:07:41  *** tyteen4a03 has quit IRC
23:08:08  *** tyteen4a03 has joined #openttdcoop.stable
23:27:16  *** happpy has quit IRC
23:28:08  <coopserver> *** AlphaSC #1 has joined company #1
23:28:09  <coopserver> *** Game unpaused (number of players)

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