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00:11:43 <coopserver> *** Game paused (connecting clients) 00:11:49 <coopserver> *** AlphaSC has joined 00:11:50 <coopserver> *** Game unpaused (connecting clients) 00:11:56 <coopserver> <Hazzard> y0 00:12:08 <coopserver> <AlphaSC> hi hazzard 00:12:51 <coopserver> <AlphaSC> there is many players atm? 00:13:01 <coopserver> <Shpiler> i am on 00:13:05 <coopserver> <AlphaSC> kinda new map and everything is full already :D 00:13:17 <coopserver> <Hazzard> Yeah this was happpy and Arcene and I 00:13:26 <coopserver> <Hazzard> Yeah thats the problem with OpenTTD 00:13:29 <coopserver> <Hazzard> too laggy 00:13:42 <coopserver> <Hazzard> thinking we need an OpenTTD 2 00:13:43 <coopserver> <AlphaSC> i think i checked in like 2 days ago 00:16:22 <coopserver> <Hazzard> I had a genius idea recently 00:16:30 <coopserver> <Hazzard> Just delete cargo to get higher station ratings 00:16:54 <coopserver> <AlphaSC> why would you care about station ratings? 00:17:09 <coopserver> <Hazzard> Can max out primary industry production 00:17:19 <coopserver> <Hazzard> for later 00:17:29 <coopserver> <Hazzard> than once the network is less shite we can spam more trains 00:18:37 <coopserver> <Hazzard> + "12" 00:19:17 <coopserver> <AlphaSC> Hazzard: doesnt work 00:19:47 <coopserver> *** AlphaSC has joined company #1 00:19:59 <coopserver> <AlphaSC> thanks 00:20:01 <coopserver> <Hazzard> np 00:20:18 <coopserver> <AlphaSC> is there anything that could be done? 00:20:26 <coopserver> <AlphaSC> i havent played in 1 year or so 00:20:41 <coopserver> <Hazzard> BBH 04 probably needs upgrading 00:21:05 <coopserver> <Hazzard> hmm theres no bbh 3 LOL 00:22:22 <coopserver> <Hazzard> Ive basically just been adding more goods trains until it jams, then upgrading 00:23:37 <coopserver> <AlphaSC> maybe improve bbh02 merge? 00:23:50 <coopserver> <AlphaSC> its very slow for a 4->3, no? 00:24:10 <coopserver> <Hazzard> Towards the right or towards down? 00:24:14 <coopserver> <Hazzard> *left 00:24:16 <coopserver> <Hazzard> right 00:24:18 <coopserver> <Hazzard> xd 00:24:19 <coopserver> <AlphaSC> at the sign !todo 00:24:28 <coopserver> <Hazzard> Yeah there third is kinda tacked on 00:24:45 <coopserver> <Hazzard> since its the right turn 00:24:50 <coopserver> <Hazzard> could actually havbe it go underneath 00:24:57 <coopserver> <Hazzard> from bbh04 00:25:05 <coopserver> <AlphaSC> one rail can only 2 choices 00:25:36 <coopserver> <Hazzard> I actually stuck it together so that 00:25:43 <coopserver> <Hazzard> 1 line has 2+3 choices 00:25:52 <coopserver> <Hazzard> the other line just gets to become the third 00:26:31 <coopserver> *** Hazzard has joined spectators 00:29:24 <coopserver> *** Hazzard has joined company #1 00:33:00 <coopserver> <AlphaSC> cl2 or3? 00:33:07 <coopserver> <Hazzard> 3 I think 00:33:43 <coopserver> <Hazzard> 2 is fine on colder paths 00:47:18 <coopserver> <AlphaSC> haz are you here? 00:58:39 <coopserver> *** Hazzard has left the game (connection lost) 00:59:22 <coopdiscord> <LugnutsK / Hazzard> Not really 00:59:35 <coopdiscord> <LugnutsK / Hazzard> I was expecting it to timeout but it was still chugging along at 10 fpm 01:00:38 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 01:00:38 <coopdiscord> !players 01:00:38 <coopserver> coopdiscord: There are currently 2 players and 0 spectators, making a total of 2 clients connected 01:10:16 <coopserver> <Shpiler> anyone on ? 01:10:20 <coopserver> <AlphaSC> y 01:10:27 <coopserver> <Shpiler> my project 01:10:34 <coopserver> <Shpiler> "A BIG FAT CITY" 01:10:41 <coopserver> <Shpiler> about to hit 100k 01:10:46 <coopserver> <Shpiler> i am so happy lol 01:10:54 <coopserver> <AlphaSC> nice one 01:10:58 <coopserver> <AlphaSC> im watching 01:11:16 <coopserver> <AlphaSC> so close 01:11:26 <coopserver> <Shpiler> 10 seconds 01:12:11 <coopserver> <Shpiler> i hope more people will join later on ,and make their on grid area 01:12:46 <coopserver> <AlphaSC> most people playing here are into trains i think 01:13:09 <coopserver> <Shpiler> i know ,i had a few ,but now i want just to make a big fat city lol 01:13:19 <coopserver> <Shpiler> when you look at companies color on map 01:13:33 <coopserver> <Shpiler> it looks cool ,especcially when more people will join 01:13:49 <coopserver> <Shpiler> doest take much ,just add in a grid of road to the city 01:13:55 <coopserver> <Shpiler> it will grow and will look cool 01:21:14 <coopdiscord> <LugnutsK / Hazzard> Spiral is better 🙂 01:50:38 <coopserver> <Shpiler> A BIG FAT CITY = 150k ! 01:59:40 <coopserver> *** Game paused (connecting clients) 01:59:46 <coopserver> *** Shpiler #1 has joined 01:59:47 <coopserver> *** Game unpaused (connecting clients) 02:07:28 <coopserver> *** Shpiler has left the game (general timeout) 02:07:36 <coopserver> <Shpiler #1> huh 02:07:40 <coopserver> <Shpiler #1> i am sitll here 02:07:46 <coopserver> <Shpiler #1> i am not timed out 02:08:41 <coopserver> <Shpiler #1> alright ,work almost over gotta go ,cya tommorow 02:08:59 <coopserver> *** Shpiler #1 has left the game (Leaving) 02:22:02 <coopdiscord> <LugnutsK / Hazzard> cYA 02:22:03 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 02:22:03 <coopdiscord> !PLAYERS 02:22:03 <coopserver> coopdiscord: There are currently 1 players and 0 spectators, making a total of 1 clients connected 02:22:06 <coopdiscord> <LugnutsK / Hazzard> caps 02:24:13 <coopserver> *** Game paused (connecting clients) 02:24:20 <coopserver> *** Game unpaused (connecting clients) 02:28:56 <coopserver> *** Game paused (connecting clients) 02:29:05 <coopserver> *** Game unpaused (connecting clients) 02:30:27 <coopserver> *** Game paused (connecting clients) 02:30:37 <coopserver> *** Game unpaused (connecting clients) 02:30:41 <coopdiscord> <LugnutsK / Hazzard> big sad 02:34:52 <coopdiscord> <LugnutsK / Hazzard> 1 more try 02:35:36 <coopserver> *** Game paused (connecting clients) 02:36:15 <coopserver> *** Hazzard has joined 02:36:16 <coopserver> *** Game unpaused (connecting clients) 02:36:29 <coopserver> <Hazzard> Oh I guess the timeout commands actually work 02:36:45 <coopserver> <AlphaSC> did you timeout yourself? 02:37:05 <coopserver> <Hazzard> I forgot I changed the server timeout settings to be max earlier 02:37:13 <coopserver> <Hazzard> seems it actually worked because before I would;'ve timed out 02:37:26 <coopserver> *** Hazzard has joined company #1 02:42:29 <coopserver> <AlphaSC> i m going offline. see you tomorrow 02:42:34 <coopserver> <Hazzard> cya 02:42:36 <coopserver> *** AlphaSC has left the game (Leaving) 02:47:03 <coopserver> *** Hazzard has left the game (Leaving) 02:47:04 <coopserver> *** Game paused (number of players) 02:54:24 *** coopserver has quit IRC 02:55:01 *** Hazzard has quit IRC 02:56:26 *** Ammler has quit IRC 02:56:51 *** Guest11160 has quit IRC 02:59:06 *** planetmaker has quit IRC 02:59:11 *** SmatZ has quit IRC 02:59:32 *** XeryusTC has quit IRC 02:59:32 *** V453000 has quit IRC 02:59:32 *** Jam35 has quit IRC 02:59:32 *** tneo has quit IRC 02:59:41 *** Hirundo_ has quit IRC 03:01:12 *** ^Spike^ has quit IRC 03:11:32 *** XeryusTC has joined #openttdcoop.stable 03:11:32 *** ChanServ sets mode: +o XeryusTC 03:11:49 *** planetmaker has joined #openttdcoop.stable 03:11:49 *** ChanServ sets mode: +o planetmaker 03:11:59 *** V453000 has joined #openttdcoop.stable 03:11:59 *** ChanServ sets mode: +o V453000 03:12:29 *** tneo has joined #openttdcoop.stable 03:12:29 *** ChanServ sets mode: +o tneo 03:12:51 *** Hazzard has joined #openttdcoop.stable 03:12:51 *** ChanServ sets mode: +o Hazzard 03:13:30 *** ^Spike^ has joined #openttdcoop.stable 03:13:30 *** SmatZ has joined #openttdcoop.stable 03:13:30 *** ChanServ sets mode: +o ^Spike^ 03:14:29 *** Hirundo has joined #openttdcoop.stable 03:15:59 *** LoPo has joined #openttdcoop.stable 03:16:02 *** LoPo is now known as Guest14260 03:16:29 *** Ammler has joined #openttdcoop.stable 03:16:29 *** Jam35 has joined #openttdcoop.stable 03:16:29 *** ChanServ sets mode: +o Ammler 03:16:29 *** ChanServ sets mode: +o Jam35 06:00:01 *** coopdiscord has quit IRC 06:00:16 *** coopdiscord has joined #openttdcoop.stable 06:40:17 *** coopdiscord1 has joined #openttdcoop.stable 06:43:22 *** tycoondemon has quit IRC 06:44:44 *** coopdiscord1 has quit IRC 06:44:44 *** coopdiscord has quit IRC 06:45:47 *** coopdiscord has joined #openttdcoop.stable 07:22:31 *** tycoondemon has joined #openttdcoop.stable 07:44:19 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 07:44:19 <coopdiscord> !status 07:44:27 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 07:44:28 <coopdiscord> !players 07:44:29 <coopdiscord> <LugnutsK / Hazzard> hm 07:44:35 <coopdiscord> <LugnutsK / Hazzard> netsplit maybe 07:45:04 <Hazzard> hi 13:34:40 <coopdiscord> <Arcene: Let's get building :D> Omg. Haz 13:34:46 <coopdiscord> <Arcene: Let's get building :D> U extended timeout? 15:09:32 <coopdiscord> <happpy> hi 15:30:03 <coopdiscord> <happpy> hi hazzard and arcene 15:30:37 *** happpy has joined #openttdcoop.stable 15:30:37 *** ChanServ sets mode: +o happpy 15:44:15 <coopdiscord> <Arcene: Let's get building :D> Hi 15:44:17 <coopdiscord> <Arcene: Let's get building :D> Nights 15:44:47 <coopdiscord> <happpy> lol 15:44:56 <coopdiscord> <happpy> how things going 16:29:21 *** happpy has quit IRC 16:29:54 *** happpy has joined #openttdcoop.stable 16:29:54 *** ChanServ sets mode: +o happpy 16:43:43 *** happpy is now known as Guest14333 16:43:48 *** happpy has joined #openttdcoop.stable 16:43:48 *** ChanServ sets mode: +o happpy 16:50:41 *** Guest14333 has quit IRC 17:00:16 *** happpy has quit IRC 17:22:31 *** happpy has joined #openttdcoop.stable 17:22:31 *** ChanServ sets mode: +o happpy 17:37:07 <coopdiscord> <LugnutsK / Hazzard> Yes 17:37:12 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 17:37:13 <coopdiscord> !status 17:37:42 <Hazzard> Where is coopserver go 17:37:48 <Hazzard> hm 17:38:11 <coopdiscord> <happpy> what 17:38:21 <coopdiscord> <happpy> that doesn't work in the d 17:38:25 <coopdiscord> <happpy> di 17:38:33 <coopdiscord> <happpy> discord 17:38:57 <happpy> !!status 17:39:08 <happpy> !status 17:39:18 <happpy> !date 17:39:32 <happpy> !apconnect 17:39:35 <Hazzard> Let me see if I can restart it 17:39:57 <Hazzard> Its just the connecting bot thats broken,t he server is still going 17:40:07 <happpy> the server name has gon from irc channel 17:40:19 <happpy> yeah i see 17:42:41 <happpy> yeah hazzard its broken on public services as will 18:01:09 *** coopserver has joined #openttdcoop.stable 18:01:09 *** ChanServ sets mode: +o coopserver 18:01:22 <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.3) 18:01:45 <happpy> yeah 18:02:10 <happpy> nice own 18:02:38 <happpy> so what's wsa the problem 18:03:21 <Hazzard> !status 18:03:21 <coopserver> Hazzard: I am connected to oftc as coopserver. 18:03:22 <Hazzard> !players 18:03:23 <coopserver> Hazzard: Client 666 (Dark Blue) is Hazzard, in company 1 (happpytransport Transport) 18:15:22 <happpy> hazzard how the network plan going 18:15:29 <coopserver> <Hazzard> Good 18:15:33 <coopserver> <Hazzard> Upgraded arcene's hub 18:15:36 <coopserver> <Hazzard> partially 18:15:39 <happpy> nice 18:15:57 <happpy> i can't help in till Sunday 18:18:13 <happpy> how meney trains we got 18:18:20 <coopserver> <Hazzard> 634 18:18:26 <happpy> sweet 18:21:48 *** StarLite has joined #openttdcoop.stable 18:21:48 *** ChanServ sets mode: +o StarLite 18:28:25 <happpy> afk 18:34:35 <coopserver> *** Hazzard has left the game (Leaving) 18:34:36 <coopserver> *** Game paused (number of players) 18:35:44 *** pulpits has joined #openttdcoop.stable 18:48:41 *** happpy has quit IRC 19:43:16 *** happpy has joined #openttdcoop.stable 19:43:16 *** ChanServ sets mode: +o happpy 20:38:34 <coopserver> *** Game still paused (connecting clients, number of players) 20:40:14 <coopserver> *** AlphaSC has joined 20:40:15 <coopserver> *** Game still paused (number of players) 20:40:16 <coopserver> *** Game unpaused (number of players) 20:40:55 <coopdiscord> <happpy> hi 20:41:14 <coopserver> <AlphaSC> yo 20:41:26 <happpy> how things going 20:42:21 <coopserver> *** Game paused (connecting clients) 20:42:59 <coopserver> *** AlphaSC #1 has joined 20:43:00 <coopserver> *** Game unpaused (connecting clients) 20:43:54 <coopserver> <AlphaSC #1> happy? 20:44:00 <coopserver> *** Game paused (connecting clients) 20:44:05 <coopserver> <AlphaSC #1> is the game playable for you? 20:44:05 <coopdiscord> <happpy> yes 20:44:10 <coopserver> *** Game unpaused (connecting clients) 20:44:14 <coopdiscord> <happpy> hmm 20:44:30 <coopdiscord> <happpy> i doing war game at the moment 20:44:37 <coopserver> <AlphaSC #1> for me it isnt anymore :/ it is lagging very hard 20:44:38 <coopdiscord> <LugnutsK / Hazzard> Its me 20:44:47 <coopdiscord> <happpy> but I chek soon 20:44:49 <coopserver> *** Game paused (connecting clients) 20:45:01 <coopserver> *** Game unpaused (connecting clients) 20:45:11 <coopserver> <AlphaSC #1> maybe its because of the high population towns? 20:45:11 <coopdiscord> <LugnutsK / Hazzard> seems maybe the server is lagging 20:45:25 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 20:45:26 <coopdiscord> !vehicles 20:45:26 <coopserver> coopdiscord: Total vehicles per type: Rail: 1953, Road: 87, Water: 40, Air: 0 20:45:46 <coopdiscord> <LugnutsK / Hazzard> Its probably just #vehiclse 20:45:53 <coopserver> *** Game paused (connecting clients) 20:45:54 <coopserver> <AlphaSC #1> i get connection loss and the map dl also taking very long. idk whats the issue here. yday everythign was fine 20:46:00 <coopserver> *** Noah has joined 20:46:54 <coopserver> *** AlphaSC #1 has left the game (Leaving) 20:47:06 <coopserver> *** Game unpaused (connecting clients) 20:47:10 <coopserver> *** Game paused (connecting clients) 20:47:58 <coopdiscord> <LugnutsK / Hazzard> Feels bad 20:49:17 <coopserver> *** Game unpaused (connecting clients) 20:49:22 <coopserver> *** Game paused (connecting clients) 20:49:40 <coopserver> *** AlphaSC #1 has joined 20:49:41 <coopserver> *** Game unpaused (connecting clients) 20:49:44 <coopserver> *** Noah has left the game (Leaving) 20:51:16 <coopserver> *** Game paused (connecting clients) 20:51:22 <coopserver> *** Game unpaused (connecting clients) 20:53:45 <coopserver> *** AlphaSC #1 has joined company #1 20:53:47 <coopdiscord> <happpy> what's the problem is it to meney trains 20:54:12 <coopserver> <AlphaSC #1> !trains 20:54:21 <coopserver> <AlphaSC #1> i dont know happy 20:54:26 <coopdiscord> <happpy> hmm 20:55:39 <coopdiscord> <LugnutsK / Hazzard> Stop all happytrainsport trains and see if it improves (I think it will) 20:57:06 <coopserver> <AlphaSC #1> it helps 20:57:14 <coopserver> <AlphaSC #1> but its only 650 20:59:44 <happpy> 650 trains shord not lag the game 21:01:47 <coopserver> *** Game paused (connecting clients) 21:02:02 <coopserver> *** Shpiler has joined 21:02:03 <coopserver> *** Game unpaused (connecting clients) 21:02:10 <coopserver> <Shpiler> hey 21:02:13 <coopdiscord> <LugnutsK / Hazzard> There are 2,000 total 21:02:25 <happpy> hi 21:03:06 <coopserver> <Shpiler> omg cime on PC more than 0.2 fps please 21:03:19 <happpy> hmm 21:03:30 <coopserver> <AlphaSC #1> its your big ass towns xD 21:03:55 <coopdiscord> <LugnutsK / Hazzard> I don't know exactly how the town growth algorithm works i.e. if it times out when it loops too long 21:04:02 <coopserver> <Shpiler> nooooo lol ,its your train lines :P 21:04:24 <coopdiscord> <LugnutsK / Hazzard> But I do think it's mainly the trains 21:04:26 <coopserver> <Shpiler> omg my pPC cant handle it .still 0.2 fps 21:04:35 <coopdiscord> <LugnutsK / Hazzard> I also think it might be server-side 21:04:56 <coopserver> <AlphaSC #1> i ll save it and test it offline 21:05:13 <coopserver> *** AlphaSC #1 has left the game (Leaving) 21:05:17 <coopserver> <Shpiler> wait ,i am o.3 fps i think lol 21:05:42 <coopdiscord> <happpy> will do what you have to do to fixs it or what ever 21:05:51 <coopserver> <Shpiler> yea this is brutal 21:05:52 <coopserver> *** Game paused (connecting clients) 21:05:59 <coopserver> <Shpiler> o wow 21:06:02 <coopserver> <Shpiler> now its fine 21:06:07 <coopserver> <Shpiler> o its paused lol 21:06:10 <coopserver> *** AlphaSC #1 has joined 21:06:11 <coopserver> *** Game unpaused (connecting clients) 21:06:18 <coopserver> <AlphaSC #1> ok, its the server 21:06:22 <coopserver> <Shpiler> now its kinda fine 21:06:33 <coopserver> <Shpiler> 5 fps for the win 21:06:44 <coopserver> <AlphaSC #1> on local it runs w/o problems 21:06:51 <coopserver> <AlphaSC #1> can you fix the server hazzard? 21:07:14 <coopdiscord> <LugnutsK / Hazzard> Probably not 21:07:24 <coopdiscord> <happpy> rip 21:07:29 <coopdiscord> <happpy> ok 21:07:34 <coopserver> <Shpiler> its too fat and too big to fix 21:07:37 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 21:07:37 <coopdiscord> @planetmaker Seems we are hurting the server 21:07:42 <coopdiscord> <LugnutsK / Hazzard> with our trainz 21:07:53 <coopdiscord> <planetmaker> how so? 21:08:03 <coopserver> <Shpiler> yes ,make less trains 21:08:09 <coopserver> <Shpiler> make them longer 21:08:50 <happpy> i only do tl3 21:09:10 <coopdiscord> <LugnutsK / Hazzard> Seems the server is just lagging 21:09:21 <coopdiscord> <LugnutsK / Hazzard> Is the website on the same VM? 21:13:14 <happpy> can we try a test what about transfer the game to the openttdcooppro 21:13:18 <happpy> server 21:13:49 <coopserver> *** AlphaSC #1 has joined company #1 21:18:02 <coopserver> <Shpiler> sry guys ill come back later ,iits too laggy for me to handle atm 21:18:28 <coopserver> *** Shpiler has left the game (Leaving) 21:19:22 <happpy> let me try to join the game 21:19:50 <coopserver> *** Game paused (connecting clients) 21:19:58 <coopserver> *** happpytransport has joined 21:19:59 <coopserver> *** Game unpaused (connecting clients) 21:21:35 <coopdiscord> <happpy> ok the game lags onley if i am at the coal drop 21:21:50 <coopserver> *** Game paused (connecting clients) 21:21:53 <coopserver> *** loeky has joined 21:21:54 <coopserver> *** Game unpaused (connecting clients) 21:22:07 <coopserver> <loeky> hey hey 21:22:17 <coopserver> <happpytransport> hi 21:22:28 <coopserver> <AlphaSC #1> hey :) 21:24:38 <happpy> ok there 2 place on the network i get lag 1 is the coal mine and is the coal mine 21:25:02 <coopdiscord> <happpy> the rest ov the Network no lag 21:25:22 <happpy> so 21:25:50 <happpy> i think it's not the trains it mite be the map or the server 21:27:25 <happpy> loeky any thin need redoing or updating help yourself 21:27:32 <coopserver> *** happpytransport has left the game (Leaving) 21:29:50 <coopdiscord> <LugnutsK / Hazzard> Mhm I can't get online 21:30:07 <coopserver> <AlphaSC #1> i had the same issue 21:30:12 <happpy> i had no problem join the game 21:32:01 <happpy> i think its depends on where you live 21:32:31 <coopdiscord> <LugnutsK / Hazzard> could be 21:33:07 <coopdiscord> <planetmaker> no, the game server is its own VM. But it's all on the same physical hardware 21:33:31 *** loeky has joined #openttdcoop.stable 21:33:37 <coopdiscord> <planetmaker> transferring the game to another server though, won't help. That's the same VM 🙂 21:34:02 <coopdiscord> <planetmaker> The coop servers live (currently) in the same VM 21:34:35 <loeky> inside there own docker container? 21:35:03 <coopdiscord> <planetmaker> we don't use docker. But it's the same container which the servers are in. Just in different directories there 21:35:12 <coopdiscord> <planetmaker> That way they can share the same folder for NewGRFs etc 21:35:39 <loeky> true and the public server is mostly empty 21:35:40 <coopdiscord> <planetmaker> and concerning ressources it makes no difference whether I assign N CPUs and M GB RAM to one VM or half of it to two etc 21:35:41 <coopserver> *** Game paused (connecting clients) 21:36:04 <coopserver> *** Game unpaused (connecting clients) 21:36:11 <coopdiscord> <planetmaker> on the contrary: one VM allows more heavy games when the other servers are less used. as you say 🙂 21:36:37 <coopdiscord> <happpy> hmm transfer it to openttdcoop pro server and shutdown openttdcoop welcome server as a test but i see 21:37:06 <coopserver> *** Game paused (connecting clients) 21:37:13 <loeky> any idee how much data upload/ download does coop use 21:37:26 <coopserver> *** Game unpaused (connecting clients) 21:37:57 <coopdiscord> <LugnutsK / Hazzard> Getting dc'ed after 5 sec downloading 21:38:05 <coopserver> <AlphaSC #1> this map has ~1.6mb 21:39:59 <coopserver> *** Game paused (connecting clients) 21:40:15 <coopserver> *** Game unpaused (connecting clients) 21:45:39 <happpy> 2 [21:43] <@happpy> ok this is so werd  i  just  reload my  war game save  back up and o got  the wrong music  its play  Russian not China 21:47:45 <coopdiscord> Command sent from Discord by planetmaker: 21:47:45 <coopdiscord> !version 21:47:46 <coopserver> coopdiscord: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1. 21:47:49 <coopdiscord> Command sent from Discord by planetmaker: 21:47:50 <coopdiscord> !revision 21:47:50 <coopserver> coopdiscord: Game version is 1.9.3. Use Download <os-version> to get a direct download link. 21:47:56 <coopdiscord> <planetmaker> eh 21:47:59 <coopdiscord> <planetmaker> hm 21:50:20 <coopserver> *** Game paused (connecting clients) 21:50:25 <coopserver> *** pl4netmaker has joined 21:50:26 <coopserver> *** Game unpaused (connecting clients) 21:50:56 <coopdiscord> <LugnutsK / Hazzard> H, 21:50:57 <coopdiscord> <LugnutsK / Hazzard> hm 21:51:33 <planetmaker> really time to migrate that to the new server 21:51:52 <planetmaker> ok... works for me... but the initial zoom factor is quite far zoomed-out. That's not good 21:52:02 <planetmaker> That makes catching-up difficult 21:54:30 <planetmaker> And it uses 85...95% of one core on my system 21:54:45 <planetmaker> actually... now it uses more than one core at 107% 21:55:00 <loeky> here only 16% 21:55:05 <planetmaker> and saving games it jumps to 215% 21:55:42 <planetmaker> are you sure? It has several threads... one uses 16%, yes... but the main one 95% 21:55:56 <planetmaker> And I'm speaking of a single core. Not of CPU 21:56:12 <planetmaker> of my CPU that may be like 8%... but that's not how OpenTTD works 21:57:01 <planetmaker> because if you have like 16%, you have a 10GHz cpu ;) or a tiny screen. or both :P 21:57:43 <loeky> oh yeah i see 12.5% will be 1 core @100% 21:58:05 <loeky> game is fully zoom out now 21:58:29 <planetmaker> zoom factor... makes a difference between 80% and ... 100% 21:59:28 <loeky> it evens drops to 70 for me 21:59:48 <planetmaker> I figured it depends on where you look at. At how many sprites need updating 21:59:56 <loeky> silly case the make it not that big jet (compaired to the last game) 22:00:18 <coopdiscord> <LugnutsK / Hazzard> I guess I screwed up the zoom when I updated base costs xd 22:00:59 <planetmaker> when I zoom out I get lag like no tomorrow :D 22:02:04 <happpy> can that be fixs the zoom thin in thr bases cost 22:02:22 <loeky> !vehicles 22:02:22 <coopserver> loeky: Total vehicles per type: Rail: 1955, Road: 87, Water: 40, Air: 0 22:02:52 <planetmaker> create savegame locally, load save and zoom-in, upload save to server, load save on server... I guess I can try that 22:03:18 <planetmaker> but it means that all your passwords will be reset 22:03:28 <loeky> more trains that i was expecting last game was only up to 1200 22:03:45 <planetmaker> 2k vehicles is actually quite massive :) 22:03:53 <happpy> i dont mind about the pw thin 22:04:04 <coopserver> <AlphaSC #1> pw-reset is no issue. happens all the time :) 22:04:15 <planetmaker> so... are you all ok with a reload? Will take me 5 minutes or so 22:04:18 <coopserver> *** AlphaSC #1 has joined spectators 22:04:24 <happpy> np 22:04:25 <coopserver> <AlphaSC #1> yes please 22:04:25 <planetmaker> just stop building, things will be lost from now on :) 22:04:45 <coopserver> <AlphaSC #1> im in spectator mode 22:04:58 <coopserver> *** AlphaSC #1 has left the game (Leaving) 22:05:34 <coopdiscord> Command sent from Discord by LugnutsK / Hazzard: 22:05:35 <coopdiscord> !players 22:05:35 <coopserver> coopdiscord: There are currently 1 players and 2 spectators, making a total of 3 clients connected 22:05:52 <happpy> just pause the game 22:06:03 <Hazzard> !clients 22:06:04 <Hazzard> yeah 22:06:07 <Hazzard> !players 22:06:07 <coopserver> Hazzard: Client 668 (Dark Blue) is AlphaSC, in company 1 (happpytransport Transport) 22:06:08 <coopserver> Hazzard: Spectators: Client 697 (loeky), Client 707 (pl4netmaker) 22:06:09 <Hazzard> !pause 22:06:10 <coopserver> *** Game paused (manual) 22:06:12 <loeky> to bad it cant use all cores 22:06:19 <Hazzard> hm 22:06:33 <loeky> dit a program at work that uses 60% cpu on max turbo (-: 22:07:37 <planetmaker> !rcon pause 22:07:38 <coopserver> Game is already paused. 22:08:49 <planetmaker> !rcon cd 22:08:50 <coopserver> - Change the dir via console. Usage: 'cd <directory | number>' 22:08:54 <planetmaker> !rcon pwd 22:08:55 <coopserver> /home/openttd/git-stable/server/save/ 22:09:00 <planetmaker> !rcon cd uploads 22:09:02 <planetmaker> !rcon ls 22:09:03 <coopserver> 0) .. (Parent directory) 22:09:04 <coopserver> 1) stable_coop.sav 22:09:05 <coopserver> 2) happy_nuts_trainset_map.sav 22:09:06 <coopserver> 3) happy_new_game.sav 22:09:08 <planetmaker> !rcon load 1 22:09:09 <coopserver> Starting new game 22:09:16 <coopserver> *** AlphaSC has left the game (connection lost) 22:09:17 <coopserver> *** pl4netmaker has left the game (connection lost) 22:09:18 <coopserver> *** loeky has left the game (connection lost) 22:09:19 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.9.3) 22:09:20 <coopserver> *** Game paused (number of players) 22:09:21 <coopserver> *** Game still paused (connecting clients, number of players) 22:09:22 <coopserver> *** pl4netmaker has joined 22:09:24 <coopserver> *** loeky has joined 22:09:32 <coopserver> *** AlphaSC has joined 22:09:33 <coopserver> *** Game still paused (number of players) 22:09:58 <planetmaker> so... deed done :) 22:10:14 <planetmaker> Hazzard, care to try again? 22:11:23 <coopserver> *** Game still paused (connecting clients, number of players) 22:11:30 <coopserver> *** AlphaSC #1 has joined 22:11:31 <coopserver> *** Game still paused (number of players) 22:11:49 <planetmaker> !clients 22:12:02 <coopserver> <AlphaSC #1> is the restart done? 22:12:06 <planetmaker> yes 22:12:09 <coopserver> <AlphaSC #1> or should i wait 22:12:10 <coopserver> <AlphaSC #1> ok 22:12:13 <coopserver> *** Game still paused (connecting clients, number of players) 22:12:14 <coopserver> *** AlphaSC #1 has joined company #1 22:12:15 <coopserver> *** Game still paused (connecting clients) 22:12:31 <planetmaker> not restart in classical sense. Same map, same date, different starting zoom-factor :) 22:13:02 <coopserver> *** AlphaSC #1 has joined spectators 22:13:02 <Hazzard> I don't get past downloading 22:13:03 <coopserver> *** Game still paused (connecting clients, number of players) 22:13:10 <coopserver> *** AlphaSC #1 has joined company #1 22:13:11 <coopserver> *** Game still paused (connecting clients) 22:13:14 <planetmaker> hm :( 22:13:17 <loeky> sorry you died, you have 2 lives remaining 22:13:19 <coopserver> <AlphaSC #1> game is not running 22:13:24 <Hazzard> disconnects, not sure why, maybe something on my end 22:13:26 <Hazzard> or isp 22:13:27 <planetmaker> !rcon unpause 22:13:28 <coopserver> Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 22:13:29 <coopserver> <AlphaSC #1> its on pause 22:13:37 <planetmaker> !rcon set min_active_clients 1 22:13:47 <planetmaker> !rcon unpause 22:13:48 <coopserver> Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 22:13:52 <planetmaker> !clients 22:13:57 <planetmaker> !rcon clients 22:13:58 <coopserver> Client #1 name: '' company: 255 IP: server 22:13:59 <coopserver> Client #708 name: 'loeky' company: 255 IP: 84.29.120.168 22:14:00 <coopserver> Client #709 name: 'AlphaSC' company: 255 IP: 87.133.30.207 22:14:01 <coopserver> Client #710 name: 'pl4netmaker' company: 255 IP: 91.61.40.24 22:14:02 <coopserver> Client #712 name: 'AlphaSC #1' company: 1 IP: 87.133.30.207 22:14:03 <coopserver> Client #714 name: 'Hazzard' company: 255 IP: 67.170.237.91 22:14:19 <planetmaker> so... you are still joining, Hazzard? 22:14:44 <planetmaker> !rcon clients 22:14:45 <coopserver> Client #1 name: '' company: 255 IP: server 22:14:46 <coopserver> Client #708 name: 'loeky' company: 255 IP: 84.29.120.168 22:14:47 <coopserver> Client #709 name: 'AlphaSC' company: 255 IP: 87.133.30.207 22:14:48 <coopserver> Client #710 name: 'pl4netmaker' company: 255 IP: 91.61.40.24 22:14:49 <coopserver> Client #712 name: 'AlphaSC #1' company: 1 IP: 87.133.30.207 22:14:50 <coopserver> Client #714 name: 'Hazzard' company: 255 IP: 67.170.237.91 22:14:54 <coopserver> *** Game unpaused (connecting clients) 22:14:57 <coopserver> *** Game paused (connecting clients) 22:15:01 <happpy> !players 22:15:01 <coopserver> happpy: Client 712 (Dark Blue) is AlphaSC #1, in company 1 (happpytransport Transport) 22:15:02 <coopserver> happpy: Spectators: Client 708 (loeky), Client 709 (AlphaSC), Client 710 (pl4netmaker) 22:15:07 <planetmaker> he :) 22:15:09 <coopserver> *** Game unpaused (connecting clients) 22:15:39 <coopdiscord> <LugnutsK / Hazzard> I'll try restarting my computer 22:15:46 <coopserver> <AlphaSC #1> ok nice. lag is fixed 22:15:50 <planetmaker> ok... but this game is not unpaused any longer 22:15:53 <coopserver> <AlphaSC #1> thanks 22:16:18 <planetmaker> the game is... similarily laggy for me ... but not as bad when joining :) 22:16:31 <coopdiscord> <LugnutsK / Hazzard> Maybe avg screwed it up 22:16:39 <happpy> hazzard reset your ro6 22:16:43 <happpy> roter 22:16:49 <happpy> router 22:17:39 <coopserver> *** Game paused (connecting clients) 22:18:28 <happpy> did sylf say if you change some thing in the openttd cfg fold some thing like a scpite 22:18:35 <coopserver> *** Game unpaused (connecting clients) 22:18:37 <happpy> the lag gos 22:18:52 <coopdiscord> <LugnutsK / Hazzard> Rip 22:19:41 <planetmaker> what cpu do you got, Hazzard ? 22:20:05 <planetmaker> model name : AMD Ryzen 7 2700X Eight-Core Processor 22:20:05 <planetmaker> stepping : 2 22:20:05 <planetmaker> microcode : 0x800820d 22:20:05 <planetmaker> cpu MHz : 4019.253 22:20:51 <planetmaker> that being the core with the highest frequency, it's probably openttd's core :D 22:21:03 <planetmaker> most others at 2.5GHz 22:21:04 <coopdiscord> <LugnutsK / Hazzard> laptop i7, lets see 22:21:29 <coopdiscord> <LugnutsK / Hazzard> https://cdn.discordapp.com/attachments/578598731323146244/669667982393344000/unknown.png 22:21:33 <loeky> maby that turbo freq is not set corectly and cpu is idle @ only 1GHz 22:22:58 <planetmaker> unlikely 22:23:59 <coopdiscord> <LugnutsK / Hazzard> (Oh I guess there are no pictures on IRC: it says i7-6600U @ 2.60GHz) 22:24:56 <planetmaker> well, but links do work 22:25:32 <coopdiscord> <LugnutsK / Hazzard> I wonder why it shows two frequencies 22:26:08 <loeky> 1 is the turbo freq used when not doing multie core 22:26:10 <planetmaker> one is the nominal. And the other is the one it can sustain for a short time (random guess) 22:26:35 <planetmaker> my cpu is also not rated at 4GHz continuously on all cores... just on overdrive on one or short time for more or something like that 22:26:51 <loeky> also when over heating it will step down in speed 22:29:08 <planetmaker> I gotta leave though... bed time :) Enjoy it. Or maybe start a new game on the other server? :) 22:29:12 <loeky> curantly i am using 6700HQ 2.60GHz turbo=3.5 22:29:16 <planetmaker> and... nice videos, Hazzard :) 22:29:35 <planetmaker> you guys know his youtube channel, do you? 22:29:45 <coopserver> <AlphaSC #1> no 22:30:27 *** StarLite has quit IRC 22:30:35 <planetmaker> https://www.youtube.com/channel/UCTup__YYvpGizCxSjfBTypQ 22:31:28 <planetmaker> something to learn from OpenTTD :) 22:32:24 <happpy> gn 22:32:30 <planetmaker> good night :) 22:32:32 <loeky> gn 22:32:38 <coopserver> *** pl4netmaker has left the game (Leaving) 22:34:35 <coopserver> *** AlphaSC #1 has joined spectators 22:34:36 <coopserver> *** Game paused (number of players) 22:38:23 <loeky> ah this is what i was looking for min:0.8 max:3.5 nom:2.7 GHz 22:42:29 <happpy> alphasc is my pw back on 22:47:40 <coopdiscord> <LugnutsK / Hazzard> 👀 23:03:32 *** loeky has quit IRC 23:03:33 <coopserver> *** loeky has left the game (connection lost) 23:07:41 *** tyteen4a03 has quit IRC 23:08:08 *** tyteen4a03 has joined #openttdcoop.stable 23:27:16 *** happpy has quit IRC 23:28:08 <coopserver> *** AlphaSC #1 has joined company #1 23:28:09 <coopserver> *** Game unpaused (number of players)