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Log for #openttd on 25th October 2006:
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00:06:40  <Sacro>  night all
00:09:44  *** Sacro [~ben@adsl-83-100-211-161.karoo.KCOM.COM] has quit [Remote host closed the connection]
00:16:03  *** amix [~AmiXoamip@202.80-203-43.nextgentel.com] has joined #openttd
00:16:13  <amix> hmm..
00:16:22  <amix> the osx version of openttd is really unstable
00:16:41  <amix> and if in fullscreen, it can force you to cold boot even
00:17:10  <amix> because there is no way getting back to macosx desktop screen if the game hang
00:17:24  *** lws1984 is now known as lws|Away
00:17:27  <lws|Away> amix: yes there is
00:17:31  <lws|Away> opt-cmd-esc!
00:17:43  <Sionide> if you ask me, that's an osx problem..
00:18:00  <Sionide> ctrl+alt+f1 / killall openttd
00:18:02  <amix> opt-cmd-esc?
00:18:16  <amix> ohh
00:18:29  <amix> hmm
00:20:49  <ln-> amix: there's a patch.
00:21:18  <amix> oki?
00:22:23  <ln-> patch that makes ottd use Cocoa for drawing on screen, and a side effect of that is that one can e.g. apple-tab out of the fullscreen.
00:22:49  <amix> great
00:23:02  <amix> i find the morphos version of openttd the most stable one
00:23:18  <amix> and thats not a propaganda statement. its a fact.
00:23:27  <ln-> the Cocoa patch may slow down graphics a little, but not very noticeably in my experience.
00:23:40  <amix> ahh
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00:26:38  <amix> url?
00:28:03  <ln-> http://bebis.csbnet.se/~blackis/quartzVideo6.diff
00:28:35  <amix> well a download link?
00:28:36  <amix> :D
00:29:01  <ln-> for the patched binary? ... i don't think there's one online.
00:29:21  <amix> oki
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02:27:02  <LSky`> bedtime!
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05:49:51  <CIA-1> miham * r6939 /trunk/lang/ (10 files in 2 dirs): (log message trimmed)
05:49:51  <CIA-1> WebTranslator2 update to 2006-10-25 07:48:50
05:49:51  <CIA-1> american - 3 fixed by WhiteRabbit (3)
05:49:51  <CIA-1> brazilian_portuguese - 3 fixed by tucalipe (3)
05:49:51  <CIA-1> bulgarian - 7 fixed, 2 changed by groupsky (9)
05:49:52  <CIA-1> catalan - 1 fixed by arnaullv (1)
05:49:52  <CIA-1> dutch - 3 fixed by webfreakz (3)
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07:04:54  <Celestar> morning
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07:20:15  <Celestar> people I need testing of the bridge branch
07:25:52  <Tobin> Anything in particular?
07:26:01  <Tobin> Or just general testing?
07:26:28  <Tobin> As far as I can tell it's been "OK" for a while now.
07:27:03  <Celestar> Tobin: general testing, report any problem that needs fixing
07:43:43  <Darkvater> morning
07:44:05  <Celestar> hi Darkvater
07:44:12  <Celestar> hows life?
07:44:32  <CIA-1> celestar * r6940 /branches/bridge/ (98 files in 6 dirs): [bridge] - Sync with r6849:6939 from trunk
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07:45:41  <Darkvater> *ywan*
07:45:42  <Darkvater>  :)
07:46:08  *** Nigel_ [~Nigel@202-154-144-216.ubs-dynamic.connections.net.nz] has joined #openttd
07:46:44  <Darkvater> I thought OSX was good since the coca driver has been added
07:46:50  <Darkvater> why does it still suck?
07:48:23  <peter1138> hmm?
07:49:09  <Darkvater> 02:17 < amix> the osx version of openttd is really unstable
07:49:10  <Darkvater> 02:17 < amix> and if in fullscreen, it can force you to cold boot even
07:49:10  <Darkvater> 02:17 < amix> because there is no way getting back to macosx desktop screen if the game hang
07:49:22  <Darkvater> 02:22 < ln-> patch that makes ottd use Cocoa for drawing on screen, and a side effect of that is that one can e.g. apple-tab out of the fullscreen.
07:49:26  <Darkvater> 02:28 < ln-> http://bebis.csbnet.se/~blackis/quartzVideo6.diff
07:49:41  * Darkvater shoots bjarni
07:49:47  <Darkvater> why does he keep asserting mallocs?
07:50:27  <peter1138> in case they fail?
07:51:10  <Darkvater> that's why you error() out normally
07:51:27  <Darkvater> asserting allocs is stupid, especially if you disable asserts
07:51:44  <peter1138> true
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07:58:46  <LSky`> morning
07:58:51  <peter1138> hiya
07:59:03  <peter1138> did he eventually manage that bridge? heh
07:59:21  <LSky`> what bridge?
07:59:24  <LSky`> oh
07:59:33  <LSky`> lets take a look =)
07:59:44  <LSky`> i kinda went on playing for 4 more hours
08:00:05  <peter1138> heh, no he didn't :)
08:00:32  <peter1138> hmm
08:00:36  <peter1138> desynced :/
08:00:57  <LSky`> I CANT JOIN :|
08:01:00  <LSky`> caps
08:01:04  <LSky`> I can't join :\
08:01:10  <peter1138> strnage
08:01:17  <peter1138> you've not changed your config i presume
08:01:18  <LSky`> instant kick/desync/whatever
08:01:21  <LSky`> nope
08:01:29  <LSky`> we had desyncs last night too
08:01:39  <Darkvater> I think we've hit the desync problem
08:01:42  <Darkvater> restart server :)
08:01:43  <peter1138> hmm, ok
08:01:52  <peter1138> no, i'm going to dump the vehicle data first
08:01:57  <peter1138> it probably won't be that, but...
08:02:20  <roboboy> is it the usual desynch problem
08:02:23  <Darkvater> why do you think it's the vehicle data? Couldn't it be _m[] or industries/towns?
08:02:48  <Darkvater> custom names? stations? yapf?
08:03:17  <Darkvater> and you won't even find it if the change occured due to a buffer overflow :(
08:03:36  <peter1138> hmm, it only desyncs lsky...
08:03:50  <LSky`> theres quite a few road vehicles :p
08:03:57  <peter1138> Darkvater: it was just somewhere to start
08:04:11  <peter1138> assuming stations are the same, there's not really anything to desync
08:04:22  <peter1138> well, except those buffer stops
08:04:23  <peter1138> hmm
08:04:50  <Darkvater> Celestar-style :)
08:04:57  <peter1138> 3 KB difference in the dump
08:05:07  <peter1138> hmm?
08:05:39  <peter1138> Darkvater: question is, will next_hash being different break things?
08:05:51  <peter1138> i think it shouldn't because it'll always have been different
08:05:58  <LSky`> hey peter1138
08:06:03  <LSky`> the graphics are different
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08:06:38  <peter1138> hmm?
08:06:44  <LSky`> the graphics are different!
08:06:58  <Darkvater> shouldn't the vehicle hash be the same on all clients?
08:07:09  <peter1138> Darkvater: i would've thought so, but it's not
08:07:15  <LSky`> i haven't touched my config file
08:07:26  <LSky`> yet i see no custom road vehicles
08:07:31  <peter1138> hmm
08:07:51  <peter1138> i do
08:08:21  <LSky`> yea me too now
08:08:26  <LSky`> i think i found the problem
08:08:37  <LSky`> i started the wrong r6828 :p
08:08:48  <Darkvater> :O
08:08:50  * LSky` bangs head to the wall
08:08:55  * Darkvater slaps LSky`
08:08:58  <LSky`> =(
08:09:11  <roboboy> was it a different grf config
08:09:17  <LSky`> yea
08:09:18  <roboboy> or game config
08:09:23  <roboboy> heh
08:09:24  <LSky`> grf xD
08:09:27  <roboboy> silly you
08:09:38  <LSky`> i install every single build into a new folder
08:09:45  <LSky`> but i got an extra one for peters server
08:09:56  <LSky`> messed up the shortcuts =\
08:09:58  <roboboy> heh
08:10:21  <peter1138> d'oh
08:10:35  <roboboy> did you mess them up or your OS
08:10:36  <Celestar> yes?
08:10:38  <LSky`> and no peter1138 , he didn't manage to build that bridge
08:10:45  <LSky`> i messed them up roboboy
08:10:49  <roboboy> ok
08:10:56  <LSky`> i just forgot to make a second shortcut
08:11:01  <roboboy> ah
08:11:02  <LSky`> so i just started the r6928 one
08:11:23  <LSky`> but it's so early the morning :(
08:11:34  <LSky`> i woke up 14 minutes ago
08:11:41  <peter1138> ahh
08:11:41  <roboboy> peter whyd you go back to peter1138 on Quakenet
08:11:48  <Celestar> peter1138: you got a sec?
08:11:51  <peter1138> 09:00 -!- LSky` [~hixscript@cc103898-a.roden1.dr.home.nl] has joined #openttd
08:11:56  <peter1138> i like that kind of dedication :)
08:12:03  <peter1138> Celestar: plenty
08:12:07  <LSky`> yea i continued till 4:15AM
08:12:10  <Celestar> no work? :P
08:12:12  <LSky`> thta wasn't very smart
08:12:13  <peter1138> no boss ;P
08:12:30  <Celestar> lol
08:12:45  <Celestar> I'm going to have a discussion with my boss about a raise soon
08:14:09  <LSky`> Is YAPF enabled for ships on your server peter1138 ?
08:14:13  <peter1138> no
08:14:50  <peter1138> can't play atm :(
08:14:59  <peter1138> not least because running a server and client on the same machine sucks
08:15:14  <peter1138> and the client is over remote X
08:15:23  <LSky`> yea i got this small laptop as a server
08:15:39  <peter1138> i could get a windows build and use that
08:15:41  <LSky`> 88Mhz
08:15:45  <peter1138> ouch
08:15:46  <LSky`> 800*
08:15:48  <peter1138> ahh
08:17:37  <LSky`> i did desync there tho
08:17:42  <peter1138> o_O
08:20:39  <Darkvater> Celestar: you should ask more often ^^
08:21:02  <Darkvater> peter1138: did you add some console cmd to dump the vehicle state?
08:21:10  <peter1138> yes
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08:26:11  <LSky`> peter1138 , notice the funded oil refinery xD
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08:27:24  <peter1138> oh, yeah
08:27:37  <peter1138> Darkvater: we need to do something about the lack of oil refineries with TGP
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08:27:55  <peter1138> also... "Mightymover Choo-Choo"? http://wiki.openttd.org/images/f/fa/Autoreplace.png
08:27:57  <roboboy> how big is the map when downloaded for mp
08:28:07  <peter1138> how big? 256x256
08:28:19  <peter1138> if you mean the filesize, it's the same as a savegame
08:28:20  <roboboy> yeah whatever yours is
08:28:25  <roboboy> ok
08:28:41  <peter1138> currently 170KB
08:28:51  <Darkvater> peter1138: not enough?
08:28:54  <Darkvater> morning Tron_
08:28:55  <roboboy> just wondering if it might be eating a bigish part of my download limit up
08:29:07  <peter1138> what do you mean?
08:29:11  <Tron_> morning
08:29:16  <peter1138> roboboy: if you keep reconnecting, might do
08:29:21  <LSky`> perhaps make it so that the land is generated a little closer to the edge of the map?
08:29:40  <peter1138> problem is all the hills get in the way
08:30:01  <roboboy> yeah peter1138
08:30:06  <roboboy> to both things
08:30:09  * roboboy tv
08:30:13  <Darkvater> peter1138: I mean tgp doesn't make enough oil refineries?
08:30:37  <peter1138> Darkvater: usually you don't get any
08:32:31  <Darkvater> ah
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08:32:39  <Darkvater> Rubidium: oil refineris :)
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08:35:29  <LSky`> i think there should be something done about the city growth
08:35:36  <LSky`> if that's not already happening
08:35:59  <LSky`> the game started in 1920 , and in 1954 there are already cities of 10,000+ people
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08:37:02  <LSky`> already 2700 citizens per city averaged
08:37:10  <peter1138> it's a bit fast
08:37:28  <LSky`> where half isn't even connected
08:45:10  <LSky`> can anyone point me into the right direction for the oil rig GRF in this screenshot: ( http://forums.ttdrussia.net/files/32bpp_130.png )
08:45:25  <Celestar> erm
08:45:41  <Celestar> it still grows only at 1% of the rate of Locomotion
08:45:42  <Celestar> :P
08:45:45  <Celestar> cities I mean
08:45:49  <Celestar> BAH
08:45:56  <Celestar> people SUCK
08:46:32  <Celestar> they boot the comps, comp complains about a file system. "Please login as root and check the filesystem /yada/dada" Whats so difficult about DOING SO?
08:46:45  <Celestar> no, they run into my office and ask for help
08:47:11  <Prof_Frink> do they have the root password?
08:47:40  <Celestar> yes
08:47:56  <Celestar> they also know what "fsck" is
08:48:44  <Prof_Frink> It's what they should do off.
08:49:11  <Celestar> yeah
08:50:29  <peter1138> ok, so still desyncing :/
08:51:42  <LSky`> yea
08:51:50  <Celestar> trunk?
08:52:07  <LSky`> this time not because of the GRFs
08:52:42  <peter1138> well, not because of different GRFs
08:53:04  <peter1138> Celestar: yes
08:53:10  <Celestar> peter1138: eek
08:53:59  <peter1138> these are of the save-and-reload-fixes-it variety
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08:54:57  <LSky`> well
08:55:06  <LSky`> obviously theres something wrong
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09:02:08  <Celestar> well do a random debugging
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09:02:55  <peter1138> hmm
09:08:42  <LSky`> peter1138 , autorenew vehicles isn't on either huh?
09:09:15  <peter1138> that's a user option )
09:10:09  <LSky`> :O
09:10:34  <LSky`> i thought that was called auto replace
09:10:37  <LSky`> not auto renew
09:13:10  <LSky`> hmmm
09:13:10  <peter1138> auto renew = auto replace to the same vehicle type :)
09:13:28  <peter1138> possibly
09:13:29  <LSky`> airplanes dont finish their takeoff if you delete the airport
09:14:03  <LSky`> and i cant auto-replace vehicles to the same type :\
09:14:31  <peter1138> just enable auto renew in the patches
09:15:09  <LSky`> another thing
09:15:19  <LSky`> the options are a bit messed up for client and serverside
09:15:31  <LSky`> there not really ordered :\
09:16:34  <LSky`> peter1138 , could you save/reload the game please, the desyncs are getting a bit annoying
09:16:46  <peter1138> done
09:17:38  <Darkvater> LSky`: they have exactly the same order
09:18:27  <LSky`> what i meant to say was, client options are in the same menu as server options
09:18:37  <LSky`> in the same "vehicles" tab for example
09:18:42  <Darkvater> yes?
09:18:58  <LSky`> well thats a bit confusing
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09:19:58  <LSky`> thanks peter1138 for the save/reload , i should mention tho that it automatically deletes the passwords for all companies, i dont know if that's a known bug?
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09:22:52  <peter1138> they're not saved
09:22:54  <peter1138> so yes, it does
09:26:31  <LSky`> well is that "working as intended" ?
09:26:32  *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has joined #openttd
09:26:52  <peter1138> yes
09:31:29  <LSky`> ah, a new plane i can waste my money on
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09:35:03  <LSky`> peter1138 , how about you can place infrastructure on top of a tunnel entrance
09:36:23  <LSky`> just as land gets reinforced if you build it on a slope
09:37:57  <peter1138> that breaks the visual hack going on with them
09:38:40  <Prof_Frink> LSky`: --> TTDPatch ;)
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09:39:08  <LSky`> hmmm
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09:45:05  <LSky`> peter1138 , sorry that i keep bugging you, but what set do those trucks belong to?
09:45:57  <peter1138> pb_hovs
09:46:13  <LSky`> okay thanks
09:51:00  <LSky`> hmmm, i cant seem to find any thread/website about that set
09:51:22  <peter1138> nope, it's a prerelease
09:51:34  <LSky`> hmm
09:51:46  <peter1138> http://www.pikkarail.com/ttdp/secret/hovsplan.htm
09:55:59  * Darkvater DOES hate excel
09:56:00  <Darkvater> dammit
09:56:21  <peter1138> 2007 sucks, heh
09:56:29  <Darkvater> 2000 sucks :(
09:56:51  <Darkvater> I can't normally copy&paste an excel graph into powerpoint without either of the following happening:
09:56:55  <Darkvater> 1. layout gets fucked up
09:57:04  <Darkvater> 2. excel decides it wants to crash
09:57:12  <smeding> it's Microsoft apps.
09:57:15  <Darkvater> 3. powerpoint decides it cannot edit the graph and reinstalls itself
09:57:25  <Darkvater> 4. my graph looks totally different
09:57:39  <Darkvater> so I just started pasting the graphs as bitmaps
09:57:48  <Darkvater> sooo gay....soooo gay
10:00:32  <Darkvater> and which idiot decided that if I want to *insert* headers/footers I should go to the 'view' menu instead of 'insert' huh?
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10:01:14  <Darkvater> apparently somebody at Msucks thought it is very stupid as well and each time you click on insert>header/footer you get an annoying popup if you didn't mean view>header/footer
10:01:14  <peter1138> what?
10:01:17  <Darkvater> gaaah
10:01:46  <smeding> Darkvater is bitching about powerpoint, peter1138 :>
10:02:08  <Darkvater> I can have a go at the whole office suit if you'd like :)
10:02:20  <Darkvater> suite
10:02:24  <peter1138> bored now
10:02:42  <peter1138> maybe i should do some work
10:03:05  <Darkvater> gogo utf :>
10:04:12  <Darkvater> did you know that if you paste an excel object into ppt/word it copies the whole damn file with it? every single sheet?
10:04:15  <Darkvater> it's madness I tell you
10:04:45  <peter1138> merge utf8 did you say?
10:05:23  <Darkvater> it's done?
10:05:28  <Darkvater> sweet holy mary of god!
10:05:32  <Darkvater> sacrifice a lamb!!
10:05:56  <peter1138> it's not merged, no ;p
10:06:08  <peter1138> nor have i done the savegame bump. hmm.
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10:10:46  <Darkvater> he
10:10:50  <Darkvater> you need a bump for utf?
10:11:51  <peter1138> need to convert existing custom names from latin15 to utf8
10:13:11  <peter1138> or just ignore them
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10:14:03  <Darkvater> aah ic
10:14:05  <Darkvater> bb soon
10:16:11  <peter1138> miniin is going to love this scrollbar stuff :D
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10:50:41  <CIA-1> peter1138 * r6941 /branches/utf8/ (78 files in 5 dirs): [utf8] - Sync with r6901:r6940 from trunk
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11:01:34  <peter1138> woo, it built
11:02:30  *** Nigel [~Nigel@202-154-144-216.ubs-dynamic.connections.net.nz] has joined #openttd
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11:06:26  <peter1138> http://fuzzle.org/o/dynscroll2.diff
11:08:45  <peter1138> hmm, fux0red
11:09:11  * peter1138 fix0rs
11:14:35  <Darkvater> haha
11:14:49  <Darkvater> miniin's kinda fucked with all the changes recently
11:15:27  <Darkvater> http://fuzzle.org/o/dynscroll2.diff << page not found peter1138
11:15:49  <Celestar> back
11:15:57  <peter1138> yeah, i removed it
11:20:13  <Tobin> Has KUDr been doing any PBS stuff?
11:20:26  <Tobin> The branch hasn't been touched in a long time.
11:21:20  * Tobin pokes about the svn repo
11:21:48  <Tobin> The 32bpp sprite-loader has been started? Niftyness.
11:22:54  <Tobin> This is why one needs to take breaks from keeping up with things. It makes lots of small steps look like a single massive one. :)
11:29:19  <Celestar> :)
11:30:29  <roboboy> gnight
11:33:10  <peter1138> Darkvater: it's back
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11:33:50  <Tobin> Poor little MiniIN.
11:34:09  <peter1138> "Hardware is too bad. I got an AMD Sempron 2 GHZ processor with 512 MB RAM and thats simply not enough for OpenTTD."
11:34:12  <peter1138> hah
11:34:20  <Tobin> Who would have thought cramming all those patches in together might get tricky to manage later on?
11:34:30  <Tobin> Hehe.
11:34:43  <LSky`> hmmm
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11:34:56  <LSky`> pb_hovs looks nice, but it needs updates like very 20 years
11:35:00  <LSky`> every*
11:35:24  <peter1138> well, it's not finished :)
11:35:35  <LSky`> where do the updates stop :p
11:35:44  <LSky`> its 1967 now
11:35:53  <LSky`> and i have 25 year old mail trucks driving around
11:36:03  <peter1138> that's all for now
11:36:08  <peter1138> you get more buses later
11:36:12  <peter1138> but no trucks
11:36:16  <Darkvater> ok, let's have a look at that patch
11:36:28  <peter1138> bit big :(
11:36:37  <Darkvater> eek!
11:36:43  <LSky`> damn :(
11:36:55  <LSky`> ah well
11:37:04  <Darkvater> hmm I wonder...
11:37:16  <LSky`> its still is a bit crucial to know considering there are over 400 road vehicles on that map now
11:37:19  <Darkvater> sadly we don't have the notion of a scrollbar belonging to a certain widget
11:37:28  <peter1138> newp
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11:38:09  <Darkvater> peter1138: I think some dust got into your diff (vehicle.c)
11:38:28  <peter1138> hm, so it did ;p
11:39:05  <peter1138> not any more ;p
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11:39:08  <Darkvater> what is _cur_scrollbar for?
11:39:14  * Darkvater is not going to refresh ^^
11:39:39  <peter1138> um, can't remember? :p
11:39:51  <Darkvater> :)
11:39:54  <Darkvater> you added it
11:40:49  <peter1138> ah, to remember what scrollbar was clicked
11:40:51  <peter1138> bit hacky
11:40:57  <peter1138> it did use flags in w->flags4
11:42:16  <Darkvater> so better to add a global?
11:43:11  <Darkvater> aircraft_gui.c? funny ;p
11:48:35  <Darkvater> hmm
11:48:45  <Darkvater> adding a VARDEF is a major downer
11:52:27  <LSky`> what??? only 120 passengers in a boeing 737 =(
11:52:36  <LSky`> thats a nice waste of money
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11:55:53  <Celestar> LSky`: ??
11:56:14  <LSky`> the Aviators Aircraft Boeing 737
11:56:19  <Celestar> yeah
11:56:26  <LSky`> only 120 passengers in the 737
11:56:31  <LSky`> whereas the 707 can hold 200
11:56:41  <Celestar> yeah
11:56:44  <LSky`> the running costs are half yes
11:56:47  <Celestar> which is about realistic
11:56:57  <Celestar> (at least for the early 37s)
11:57:01  <LSky`> hmmm kinda depends on the type 737 its say
11:57:13  <Celestar> well
11:57:29  <Celestar> not counting the "big ones", i.e. -400, -800, -900
11:57:45  <Celestar> hmpf
11:58:00  <LSky`> and em
11:58:08  <LSky`> why is the 737 located at the propellor planes
11:58:18  <Celestar> the difference between df -h and df -H is immense :P
11:58:25  <Darkvater> http://www.tt-forums.net/viewtopic.php?p=510092#510092
11:58:26  <Darkvater> lol
11:58:28  <Celestar> LSky`: because it is sorted by date?
11:58:52  <LSky`> that still makes no sense
11:59:02  <LSky`> the 707 isnt at the propellor tab
11:59:04  <LSky`> the 737 is
11:59:11  <Celestar> Darkvater: the images do not work
11:59:21  <LSky`> im quite sure that a 737 has a jet engine
11:59:23  <Darkvater> for you
12:00:12  <LSky`> entered into the game in 1968
12:00:18  <LSky`> that would be the 737-200
12:01:01  <Celestar> LSky`: it does have a jet engine
12:01:08  <LSky`> yea
12:01:18  <LSky`> but tis sorted in the propellor planes tab
12:01:51  <LSky`> sorted by date or by engineID, it's remains in the wrong tab
12:02:52  <Celestar> hm?
12:03:24  <LSky`> same goes for the DC-9
12:03:31  <LSky`> that's a jet airplane as well
12:09:00  <Celestar> yes
12:10:02  <Celestar> the 737 is in the jet tab for me
12:10:07  <Celestar> the DC is not however
12:10:14  <LSky`> hmm
12:10:26  <Celestar> and I know why the DC9 is in the prop tab
12:10:37  <Celestar> because it can operate safely to small airports
12:10:45  <Celestar> :S
12:10:54  <Celestar> Darkvater!! this is suboptimal
12:11:19  <Darkvater> what is?
12:11:37  <peter1138> propeller/jet/helicopter is bjarni's bullshit
12:11:42  <LSky`> that could be the explanation
12:11:46  <Celestar> that the DC-9 is in the "prop" department
12:11:50  <peter1138> it's always just been small/large/helicopter
12:11:50  <LSky`> but it's still not correct
12:11:51  <Celestar> peter1138: why bullshit?
12:11:53  <Darkvater> Celestar: see peter1138's comment
12:12:03  <Celestar> I don't think the idea is stupid :)
12:12:09  <LSky`> me neither
12:12:13  <LSky`> its  makes perfect sense
12:12:20  <Tron_> Celestar: the difference is VTOL, long airstrip, short airstrip
12:12:34  <Celestar> Tron_: kind of
12:12:43  <peter1138> that's the one i was looking for... vtol
12:12:48  <Tron_> not kind of, it IS the difference
12:12:51  <Celestar> we should really decide whether to use icons or text
12:13:05  <LSky`> i'd go for text
12:13:08  <peter1138> Darkvater: i could add it as a value in the Window struct...
12:13:09  <Celestar> the difference is the TORA :P
12:13:15  <Celestar> or TORR :P
12:13:23  <Tron_> whether it uses propellors or jets is irrelevant
12:13:33  <Celestar> Take-Off Run Required
12:13:39  <Darkvater> peter1138: use flags4? :)
12:13:48  <peter1138> o_O
12:13:52  <Darkvater> hehe
12:13:56  <LSky`> but how is the 737 sorted among the small aircraft :|
12:14:04  <Darkvater> it has a 3 in the name
12:14:08  <LSky`> ..
12:14:12  <peter1138> it's marked as a small aircraft
12:14:14  <LSky`> the 707 is sorted witht eh large
12:14:17  <LSky`> yea i know that
12:14:22  <LSky`> but perhaps it shouldnt :p
12:14:32  <peter1138> take it up with the grf author :)
12:14:48  <LSky`> i see
12:15:02  <Celestar> hmm
12:15:24  <Celestar> it is very interesting to see how many different defitions of "airstrip length" exist :)
12:15:48  <LSky`> ==  <-- short
12:15:52  <LSky`> =========== <-- long
12:15:53  <LSky`> =)
12:17:15  <Celestar> there is: LDA, ASDA, TORA, TODA
12:18:04  <peter1138> LDA <- Load A register
12:18:12  <peter1138> ASDA <- Supermarket chain
12:19:03  <Celestar> LDA == landing distance available
12:19:13  <Celestar> ASDA == accelerate-stop-distance available
12:19:20  <Celestar> TORA == take-off run available
12:19:28  <Celestar> TODA == take-off distnace available
12:19:46  <Darkvater> TORA-BORA
12:20:24  <Celestar> TORA-BORA == (T-B)ORA
12:21:20  <Celestar> openttd cares crap about ASDA, TORA and TODA, because planes only crash on landing
12:21:23  <Celestar> :P
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12:22:05  <Darkvater> that is not true
12:22:09  <Darkvater> they also run out of fuel :P
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12:22:26  <LSky`> lol the fuel
12:22:35  <Celestar> when?
12:23:10  <Darkvater> when they run out
12:23:17  <Celestar> in the game?
12:23:21  <peter1138> yeah
12:23:32  * Celestar remembers himself having abandoned that project long ago
12:23:38  <peter1138> only happens with invalid orders
12:23:53  <Celestar> er ....
12:24:00  <Celestar> the plane should just go to the nearest airport :P
12:24:52  <Celestar> fischer@galadriel:[/nfs/home/fischer]> df -H ~ | awk '{ print  }'
12:24:52  <Celestar> Size
12:24:53  <Celestar> 4.2T
12:25:06  <Celestar> > df -h ~ | awk '{ print  }'
12:25:06  <Celestar> Size
12:25:06  <Celestar> 3.8T
12:25:15  <Celestar> that's almost half a TB difference :P
12:25:29  <Darkvater> Celestar: they crash when you have demolished their airports and they have no other orders
12:25:34  <LSky`> okay im off for driving lessons
12:26:24  <peter1138> hf
12:26:32  <peter1138> carmageddon :D
12:26:46  <Darkvater> :D
12:27:08  <Celestar> Who came up with the fucked idea that 1 GB == 1,000,000,000 bytes :S
12:28:56  <LSky`> isnt it 1,073,741,824 bytes sometimes?
12:29:19  <LSky`> oh wait thats the GiB
12:29:39  <Sacro> !calc 1024^3
12:29:40  <_42_> Sacro: 1073741824;
12:29:56  <Sacro> !calc 1024^4
12:29:58  <Sacro> even
12:29:58  <_42_> Sacro: 1099511627776;
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12:36:40  <Celestar> well for the HDD makers it is 1e12
12:36:53  <Celestar> for normal people it is 2^40
12:37:03  <Celestar> for the ISO it is 1e12
12:38:21  <peter1138> yeah, they came up with this GiB shit
12:38:31  <smeding> gibibit!
12:38:41  <smeding> or wait
12:38:44  <smeding> gibibyte.
12:39:22  <peter1138> hehe, bjarni's funny
12:39:24  <peter1138> "The plane is too big, it's listed as a propeller plane even though it got jet engines (could be a wrong flag used in a grf though)."
12:41:03  <Celestar> which plane is too big?
12:41:18  <Celestar> the DC-9 ?
12:41:39  <peter1138> the dodgy looking one in the forums
12:42:26  <Celestar> http://www.airliners.net/open.file/1128264/L/
12:42:35  <Celestar> DC-9 31
12:42:47  <peter1138> mmmhmmm
12:43:34  <Born_Acorn> peter1138, linkage to where Bjarni says that!
12:44:06  <peter1138> http://www.tt-forums.net/viewtopic.php?t=28081
12:44:31  <peter1138> is it wrong to go around editing bjarni's posts to correct his "have/has" and "got/has" mistakes?
12:45:19  <Celestar> lol
12:45:25  <Darkvater> oh sweet jezus
12:45:26  <Eddi|zuHause2> i learned it should be "has got"
12:45:52  <Celestar> http://www.airliners.net/open.file/0532997/L/ <= this is kinda bigger :)
12:46:09  <Darkvater> how is it possible that he manages to get every single has/have wrong?
12:46:19  <Darkvater> Just turn them around and he would speak english perfectly
12:46:21  <smeding> he's Danish, isn't he :<
12:46:30  <Eddi|zuHause2> he's divine ;)
12:46:39  <smeding> all the Danes i know mess verbs up
12:46:50  <smeding> of course, all the Danes i know = a grand total of 2
12:47:07  <Celestar> that's not really a statistical number
12:47:22  <peter1138> that doesn't stop the statisticians
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12:47:34  <peter1138> hello glx
12:47:36  <smeding> indeed
12:47:38  <Celestar> http://www.airliners.net/open.file/0536173/L/
12:47:45  <glx> hi
12:47:51  <Darkvater> hi
12:47:54  <Eddi|zuHause2> never believe a statistics that you did not fake yourself...
12:48:12  <Celestar> ... unless they are to your advantage :P
12:48:18  <peter1138> the A380 in pikka's av is quite big :)
12:48:23  <Darkvater> KR1035027MA8
12:48:28  <Darkvater> oops
12:48:33  <Celestar> er Darkvater ?
12:48:38  <smeding> "a statistician was concerned by the large probability that there could be a bomb on an aircraft. he found the probability for two bombs to be on an aircraft much smaller. now he always brings a bomb with him on an aircraft."
12:48:39  <Celestar> ENOPASSWORDPROMPT
12:48:42  <Prof_Frink> root password.
12:48:43  * Eddi|zuHause2 makes note of Darkvater's root password
12:48:45  <smeding> that's from fortune if anyone bothers
12:49:11  <Darkvater> he, luckily it's not a password :)
12:49:21  <peter1138> it's not *a* password
12:49:23  <peter1138> it's *the* password
12:49:33  <Born_Acorn> So Bjarni sorts them by large/small, but gave them "Propellor" and "Jet" tags?
12:49:38  <Celestar> Darkvater: I really hope that is not your username
12:49:44  <Darkvater> S E C U R I T Y   D E S C R I P T I O N                P
12:49:44  <Darkvater> KOREA TREAS BOND NDFB 5.64 10/06        M A T U R E D
12:49:44  <Darkvater> ISSUER INFORMATION                IDENTIFIERS
12:49:44  <Darkvater>  Name KOREA TREASURY BOND         Common   016235954
12:49:44  <Darkvater>  Type Sovereign                   ISIN     KR1035027MA8
12:49:46  <Darkvater>  Market of Issue Domestic         BB Number   EC4655980
12:49:52  <Darkvater> happy now? :)
12:49:54  <Celestar> uh huh
12:50:09  <Darkvater> don't ask me what it is cause I have no frickin idea
12:50:13  <Darkvater> som kind of treasury bond
12:50:24  <peter1138> Born_Acorn: av8 shot! :D
12:50:25  <Eddi|zuHause2> so, Darkvater is making secret transactions with korea...
12:50:34  <Born_Acorn> Yes!
12:50:36  <Celestar> is the company-speak for porn?
12:50:59  <peter1138> is it me
12:51:06  <Celestar> it never sais that it is SOUTH korea, Darkvater supplies North Korea with stuff apparently :P
12:51:09  <peter1138> or is the shadow for the angled planes totally wrong?
12:51:10  <smeding> meh, i want irssi :<
12:51:18  <smeding> well, i have irssi, but only over SSH
12:51:23  <smeding> i want a local binary
12:51:35  <Celestar> smeding: well what's the problem with having the binary local
12:51:38  <Darkvater> hehe
12:51:45  <Celestar> OKK
12:51:55  <Celestar> how do people manage to delete ALL their mail?
12:52:06  <Born_Acorn> peter1138, yeah, but that's since the shadows mock the sprite, isn't it?
12:52:24  <Celestar> and then ask me to restore them :)
12:52:36  <smeding> Celestar: it won't compile because of GLib, and GLib won't compile because of an error in the makefile
12:52:41  <peter1138> well, yes
12:52:44  <Sacro> smeding: distro?
12:52:54  <smeding> OpenBSD 3.9 :>
12:53:23  <peter1138> heh
12:53:29  <Sacro> someone has to i suppose...
12:53:30  <smeding> wanted to try something new
12:53:35  <peter1138> these russian ottd users'll have a shock when utf8 hits us
12:53:45  <Sacro> peter1138: and ukrainien
12:53:55  <Sacro> is it nearly done?
12:53:56  <peter1138> not ukrainian
12:54:02  <peter1138> the ukrainian translation is good
12:54:08  *** ChrisM87 [~ChrisM@p54AC6C07.dip.t-dialin.net] has joined #openttd
12:54:11  <peter1138> but none of the russian lot have paid any attention
12:54:15  <Sacro> oh you mean doing the new translation
12:54:28  <peter1138> yeah
12:54:37  <peter1138> it's still using latin chars, heh
12:54:41  <Sacro> what about chinese/japanese/mandarin?
12:55:00  <Darkvater> only input troubles
12:55:05  <Darkvater> hmm I wonder
12:55:10  <Darkvater> how would these two mix?
12:55:25  <Darkvater> eg you play with a chinese guy, what do you see when he enters a custom name?
12:55:56  <peter1138> chinese characters
12:56:02  <peter1138> or squares if your font doesn't support it...
12:56:12  <Darkvater> it doesn't translate them to enighs?
12:56:15  <Darkvater> that's really weak
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12:56:27  <peter1138> enighs?
12:56:27  <Sacro> Darkvater: your the dev, surely you tell it what to do
12:56:47  <Sacro> $me->toWork();
12:56:48  <peter1138> hmm, link it to babelfish, heh
12:56:51  <Darkvater> Sacro: I keep telling it but it doesn't listen
12:56:58  <peter1138> Sacro: http://fuzzle.org/o/utf8chinese.png
12:57:04  <Sacro> Darkvater: ahh, you need ot be more persuesive
12:57:16  <Darkvater> I threatened of deleting all its source
12:57:33  <peter1138> and japanese... http://fuzzle.org/o/utf8-jp3.png
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12:57:45  <peter1138> and greek... http://fuzzle.org/o/utf8-greek.png
12:57:57  <Sacro> cool
12:58:01  <Sacro> now i have to go, talk later!
12:58:02  <peter1138> and ukrainian... http://fuzzle.org/o/utf8-ukr.png
12:58:20  <Born_Acorn> The Chinese looks a bit cramped into blocks of black
12:58:35  <peter1138> unforunately yes
12:58:41  <peter1138> silly characters :P
12:58:51  <peter1138> for the size, i don't think it looks too bad
12:59:15  <peter1138> until we get a scalable gui...
13:11:42  *** Belugas_Gone is now known as Belugas
13:32:28  <Neonox> Tron: ping
13:44:41  <hylje> Neonox: pong
13:45:04  <Neonox> hylje: :-p
13:51:40  <peter1138> pang
13:51:52  <Darkvater> puff
13:52:42  <Tobin> peter1138: What format can the font's be in? Encoded into GRFs?
13:52:57  <peter1138> encoded into grfs, or anything freetype will read
13:53:10  <Tobin> Goodoh.
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14:19:54  <Celestar> ok
14:20:06  <Celestar> how can I get myself off the openttd.org emails?
14:20:51  <hylje> rm -rf /
14:22:01  <Noldo> hylje: are trying to look like an idiot
14:22:36  <Tron_> Celestar: read the footer
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14:48:59  <Darkvater> hmm find&replace on a 1000 external links in an excel file was not such a good idea I think
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14:54:53  <LSky`> back.
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15:03:17  <Celestar> Darkvater: rofl, and for sure no option from preventing excel to search all the files?
15:03:24  * Celestar is gone
15:05:38  <Darkvater> it's worse, i can't even close excel
15:05:51  <Darkvater> and the fag' sysadmins disabled the task manager
15:06:02  <Darkvater> so the only way to QUIT excel is to reboot :O
15:06:11  <Darkvater> even logout doesn't work, gives me "cannot quit excel"
15:06:23  <peter1138> o_O
15:08:43  <hylje> interesting
15:08:49  <hylje> go whine to your local support
15:09:46  <Darkvater> they're idiots. I had the task manager on Monday
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16:08:07  <LSky`> peter1138 , how do you say /all :D
16:08:42  <peter1138> shift-enter
16:09:20  <jez> methinks i have a patch worth checking in.
16:11:05  <jez> this channel is so dead nowadays
16:11:11  <jez> people used to talk
16:11:38  <peter1138> yeah, let's all leave it
16:14:47  <Eddi|zuHause2> yes, and form a new one on freenode ;)
16:14:56  <jez> erm
16:15:10  <jez> is it a known bug that some stations near oil refiniries don't accept oil>?
16:15:27  <Eddi|zuHause2> not all refinery tiles actually accept oil
16:16:04  <jez> hum
16:18:06  <Eddi|zuHause2> what i wanted to say was, that it is a) known and b) not a bug, but a feature ;)
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17:04:04  <Brianetta> DaleStan: You there?
17:04:07  *** DaleStan_ [Dale@74.132.220.79] has quit [Ping timeout: 480 seconds]
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17:04:37  <Brianetta> I need some peer review - http://www.tt-forums.net/viewtopic.php?p=510333#510333
17:04:40  <Wolf01> hi
17:04:43  <Brianetta> I don't want to mislead people on the GPL.
17:04:49  <Brianetta> Wolf01, hi
17:07:22  <DaleStan__> Brianetta: Reading
17:07:29  <Brianetta> ta
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17:08:32  *** DaleStan__ is now known as DaleStan
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17:10:49  <DaleStan> Brianetta: Looks fine to me
17:10:59  <Brianetta> Cool.  Thanks for checking.
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17:16:17  <LSky`> =o
17:16:29  <LSky`> *audience gasps*
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17:41:37  <peter1138> moo?
17:42:37  <smeding> moo!
17:42:39  <Eddi|zuHause2> Eine Kuh macht Muh, viele Kühe machen Mühe. :p
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17:46:43  *** Rens2Eat is now known as Rens2Sea
17:52:05  <Darkvater> back
17:52:21  <Sacro> wheres me deltic :(
17:53:21  * Sacro finds a bug :d
17:53:26  <Sacro> and an actual one this time too
17:53:34  <peter1138> mr 'vater
17:53:41  <peter1138> Sacro: wossat?
17:54:09  <Sacro> when you click on the dynamite on the rail toolbar, then press d to stop using it
17:54:21  <Sacro> you have to press it twice as it selects dynamite on the landscape bar first
17:55:07  <hylje> :p
17:55:11  <hylje> and autorail hotkey is universal
17:55:19  <hylje> it gets caught even if rail is not open
17:55:27  <hylje> not the case with dynamite or signaling
17:56:37  <peter1138> that's because the rail toolbar dynamite is 6 ;)
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18:11:22  <Sacro> "Cannot build engine, engine is unbuildable"
18:11:50  <Sacro> hmm, seems they are not in stock anymore
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18:25:16  <Sacro> LSky`: ping
18:25:29  <Sacro> :o
18:25:31  <Sacro> clevah
18:25:33  <LSky`> :D
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18:25:45  <LSky`> what's up
18:25:51  <Sacro> you have an err... traffic jam
18:25:58  <LSky`> lol
18:26:03  * Sacro looks innocent
18:26:05  <LSky`> okay let me take a look at it
18:26:08  <LSky`> ....
18:26:16  <Sacro> my sawmill station is... running
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18:34:10  <Darkvater> hmm my ottd activities for this evening have encountered a serious setback
18:34:33  <Darkvater> bb in a few hours
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18:35:27  <Sacro> !seen BJarni
18:35:29  <_42_> Sacro, Bjarni (~Bjarni@0x50a46c16.virnxx14.adsl-dhcp.tele.dk) was last seen quitting #openttd 1 day 17 hours 38 minutes ago (24.10. 00:56) stating "Quit: Leaving" after spending 8 hours 57 minutes there.
18:38:58  <Wolf01> sacro! get a life!
18:39:16  <Wolf01> peter1138! bridge stuff!
18:40:02  <Sacro> Wolf01: i have an autoreplace bug
18:40:32  <Wolf01> of your own cells?
18:43:00  <Sacro> ?
18:44:56  <Wolf01> if your cells replacements have bugs you may have cancer or other diseases
18:46:21  <peter1138> heh, vehicle.c:2068
18:46:42  <peter1138> bjarni's used lots of DoCommand()s and not checked the return value
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19:00:09  <Frostregen> WWT_PANEL_2 is now the same as WWT_PANEL?
19:02:44  <Frostregen> ok ;)
19:04:35  *** Rens2Sea is now known as Rens2SupComBeta
19:06:51  <peter1138> is it?
19:07:34  <Frostregen> was already the same, _2 just got removed
19:10:47  <peter1138> nah
19:11:00  <peter1138> WWT_PANEL_2 used a different image when clicked
19:11:07  <Frostregen> ah, right
19:11:17  <Frostregen> so what is it now?
19:11:17  <peter1138> it is now WWT_IMGBTN_2
19:11:23  <peter1138> afaict
19:11:34  <Frostregen> ok, i'll try
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19:17:57  <lws1984> Sacro!
19:18:28  <scia> lws1984!
19:22:06  <Frostregen> thx, worked
19:25:53  <peter1138> oh, was there a problem?
19:25:55  <peter1138> hee
19:28:05  <Frostregen> small ones
19:33:16  <Naksu> WWT_EMO_PANEL was fine imo
19:35:10  <peter1138> that's a different one
19:35:17  <CIA-1> miham * r6942 /trunk/lang/ (6 files in 2 dirs): (log message trimmed)
19:35:17  <CIA-1> WebTranslator2 update to 2006-10-25 21:34:26
19:35:17  <CIA-1> bulgarian - 11 fixed, 5 changed by groupsky (16)
19:35:17  <CIA-1> czech - 4 fixed, 3 changed by Hadez (7)
19:35:17  <CIA-1> dutch - 1 fixed by habell (1)
19:35:18  <CIA-1> galician - 22 fixed by Condex (22)
19:35:18  <CIA-1> italian - 2 changed by sidew (2)
19:38:26  <MiHaMiX> swedish    - 4 fixed, 2 changed by daishan (6)
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20:11:09  <MeusH> hi
20:11:16  <Sacro> MeusH!
20:11:20  * Darkvater kicks MeusH for breaking polish
20:11:30  <MeusH> hello :)
20:11:39  * glx kicks him too :)
20:11:43  <MeusH> doing what?
20:12:02  <Darkvater> compile polish.txt
20:13:14  <glx> MeusH: a copy/paste error ;)
20:13:15  <Darkvater> ^^
20:13:20  <MeusH> hmm
20:13:24  <MeusH> it's MiHaMiX
20:14:57  <MeusH> sorry for problems, it's fixed
20:16:59  <Darkvater> lol anyone seen all the bouncing titties in dead or alive extreme 2?
20:17:12  <Darkvater> you wouldn't say it was a volleyball game :D
20:19:20  <Darkvater> in fact I have not even seen a single ball in that whole trailer
20:19:28  <Darkvater> just bouncing busts
20:22:34  <MeusH> I think I'll download something :)
20:22:34  <Naksu> Darkvater: i think that's the point
20:22:37  * peter1138 mutters at forgetting to add files to svn
20:22:40  <peter1138> and then losing changes :/
20:23:25  * Darkvater mutters at peter1138
20:23:36  <Darkvater> MeusH: http://www.xbox360fanboy.com/2006/10/23/new-doax2-trailer-pushes-the-limits/
20:23:44  <Darkvater> get the HD version for plus-points
20:24:08  *** Osai^2 is now known as Osai
20:24:08  <MeusH> woohoo, is it a 3 cd movie?
20:24:24  <Darkvater> no 300MB orso only
20:25:39  <Darkvater> muhahha
20:25:43  <Darkvater> 14. Q: Why did the feminist cross the road??
20:25:59  <Darkvater> A: To suck my cock.
20:26:03  <Darkvater> hehe (sorry)
20:27:32  <MeusH> yeah :D
20:27:34  <MeusH> cool :)
20:27:37  <MeusH> where's that?
20:27:49  <Darkvater> heh...it turns out this game's not a volleybal game but like streetfighter
20:27:57  * Darkvater feels kinda stupid right now
20:28:03  <Darkvater> MeusH: one of the comments
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20:28:56  <Darkvater> http://ctrlaltdel-online.com/comic.php << direct consequence
20:29:09  *** Rens2SupComBeta is now known as Rens2Sea
20:29:14  <hylje> :o
20:29:19  <Darkvater> hmm
20:29:20  <Darkvater> wait
20:29:24  <Darkvater> it is a volleybal game
20:29:24  <hylje> toothpastefordinner.com
20:29:28  <Darkvater> nvm
20:30:07  *** LSky`afk is now known as LSky`
20:36:15  * peter1138 expands the newgrf file selector even more...
20:36:32  <LSky`> =o
20:38:23  <peter1138> http://fuzzle.org/o/grfgui/8.png
20:38:48  <hylje> i smell pixels
20:39:25  <MeusH> peter1138, add a window title and merge :p
20:40:00  <Darkvater> you've broken the consistent GUI ^^
20:40:22  <peter1138> oh dear
20:40:36  <MeusH> Darkvater> get the HD version for plus-points <-- You mean the link in "Isn't it about time they fix the hair? It looks terrible. See the video in HD here."?
20:40:37  <peter1138> let's make it like simutrans' ;)
20:41:16  <Darkvater> MeusH: yes
20:41:32  <Darkvater> peter1138: just teasing you with the 'highlighted' item :)
20:41:40  <LSky`> nice peter1138
20:41:45  <LSky`> that GRF menu
20:41:55  <MeusH> thanks DV
20:42:47  <peter1138> indeed
20:43:03  <peter1138> Darkvater: the other file selectors don't have a highlight... or extra info...
20:43:11  <peter1138> so... hmm...
20:43:26  <peter1138> shall i leave the background off?
20:44:09  <peter1138> ooh, azureus gets updated
20:44:13  <peter1138> i wonder if it'll work now
20:44:16  <Darkvater> pfei
20:44:19  <Darkvater> use utorrent!
20:44:42  <Darkvater> no highlight looks good... only isn't that a bit too much gray? Eg background is gray and the files as well
20:44:51  * Darkvater uses utorrent with wine on suse
20:44:53  <Darkvater> works like a charm
20:44:54  <peter1138> o_O
20:45:01  <Darkvater> about 5x faster than azucrap
20:45:01  <peter1138> pick colours, i'll make it so
20:45:19  <glx> yes µtorrent is cool
20:45:24  <hylje> i want ottd to use alpha-transparency windows
20:45:40  <Darkvater> i want ottd to order pizza
20:45:59  <MeusH> you need someone to draw a pizza wagon :D
20:46:08  <peter1138> anyone, pick colours :P
20:46:18  <MeusH> pink :P
20:46:22  <Darkvater> hmm
20:46:23  <MeusH> more seriously, beige?
20:46:31  <hylje> black
20:46:39  <Darkvater> yellow?
20:46:42  <Darkvater> like thesavegames?
20:46:45  <MeusH> turquosique (like multiplayer window, and I know I spelled the tur... name wrong) :D
20:46:54  <hylje> turquoise
20:46:56  <hylje> afaik
20:47:00  <Sacro> turquoise
20:47:15  <MeusH> yeah, thanks
20:47:33  <peter1138> why like the MP window?
20:47:54  *** |Jeroen| [~jeroen@dD5E03E97.access.telenet.be] has quit [Quit: Whoopsy]
20:47:55  <glx> why not the same colour as current newgrf window?
20:48:01  <Darkvater> I say make it look like the fileloader
20:48:16  <hylje> make it look half fileloader half mp
20:48:26  <peter1138> o_O
20:48:28  <hylje> and half current newgrf window
20:48:37  <peter1138> 150%
20:48:40  <peter1138> :D
20:48:43  <hylje> :>
20:50:52  <peter1138> Darkvater: so gold text?
20:50:56  <peter1138> what about highlight...
20:51:01  <peter1138> white maybe
20:51:49  <Darkvater> hmm we need to see how that would look
20:52:33  <peter1138> actually it's orange not gold
20:53:50  <peter1138>  2454 peter     15   0  430m  81m  23m S 55.7 16.3   3:56.60 java
20:53:54  <peter1138> gotta love java
20:54:03  <peter1138> i think azureus can fuck off
20:54:15  <peter1138> oh, that's nicer
20:54:22  <peter1138> orange with white highlight
20:56:25  <peter1138> http://fuzzle.org/o/grfgui/9.png
20:56:42  <Darkvater> that's pretty decent
20:56:53  <peter1138> still needs a caption, hehe
20:57:11  <Sacro> wow...snazzy
20:57:29  <Belugas> beautiful, peter1138
20:57:37  *** Osai is now known as Osai^zZz
20:57:48  <Belugas> makes me want to click on the screen
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20:57:56  <peter1138> hehe
20:58:12  *** Belugas is now known as Belugas_Gone
21:00:53  *** TronBSD is now known as Tron
21:01:45  <MeusH> very nice
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21:04:49  <Wolf01> gn
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21:27:35  <MeusH> goodnight
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21:35:18  <xyz> hello
21:35:23  <xyz> can anyone help
21:35:45  <Sacro> xyz: please state your question
21:35:45  <xyz> with a c expres compiling setting
21:36:10  <Sacro> xyz: please state your question
21:36:16  <xyz> how can i make the compiler not to generate an COnsole
21:36:19  <xyz> Console
21:36:33  <Darkvater> build in Release-Win32/x64
21:37:41  <xyz> if that is a setting of the compiler
21:37:46  <xyz> mine is set to win32
21:38:17  <xyz> and i do not have any other option
21:38:17  <glx> just select release instead debug
21:38:23  <xyz> aha
21:38:25  <xyz> ok
21:38:43  <Darkvater> is my english this bad?
21:39:00  <glx> not for me but who knows :)
21:39:31  <xyz> :)
21:39:33  <xyz> 'strgen.exe': Loaded 'C:\xyz\openttd\source\OTTD-source\strgen\Debug\strgen.exe', Symbols loaded.
21:39:33  <xyz> 'strgen.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll', No symbols loaded.
21:39:33  <xyz> 'strgen.exe': Loaded 'C:\WINDOWS\system32\kernel32.dll', No symbols loaded.
21:39:33  <xyz> The program '[4040] strgen.exe: Native' has exited with code 1 (0x1).
21:39:37  <Sacro> Darkvater: s/this/that/ ;)
21:40:07  <Darkvater> xyz: right-click on openttd in the 'solution explorer' and check 'set as startup project'
21:40:16  <Darkvater> is this really not written down in the wiki?
21:40:21  <Darkvater> can someone check?
21:41:35  <xyz> 'set as startup project' is disabled
21:41:54  <xyz> but probabli because i am compiling
21:42:00  <Darkvater> no comment
21:43:30  <peter1138> meh, temporary string buffers all over the place ;(
21:45:44  <Darkvater> from what?
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21:47:31  <xyz> ok
21:47:34  <xyz> thx
21:47:37  *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds]
21:48:41  <peter1138> oh, this :)
21:48:45  <peter1138> newgrf stuff
21:48:46  <peter1138> anyway
21:48:53  <peter1138> what's the difference between strecat and strecpy?
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21:49:01  <Darkvater> cat appends to the end
21:49:17  <peter1138> ah, ok
21:49:23  <Sacro> kinda like > and >> ?
21:49:50  <Tron> peter1138: usually you need strecat at most once
21:50:02  <Tron> if at all
21:50:05  <peter1138> right oh
22:01:27  *** Progman [~progman@p5091F564.dip.t-dialin.net] has quit [Remote host closed the connection]
22:07:09  <peter1138> hmm, 11pm...
22:10:27  <Darkvater> dammit
22:10:48  <Darkvater> my brilliant idea of using filldrawpixelinfo to limit string drawing has failed :(
22:11:09  <Darkvater> it actually shows/flickers through windows which are in front :(
22:11:11  <Darkvater> crap
22:11:17  <peter1138> o_O
22:12:04  <Darkvater> hmm but in that case...the train-depot window should also show through
22:12:05  <Darkvater> hmm
22:12:25  <Darkvater> nooo, noooo way
22:12:33  <peter1138> does it?
22:12:34  <Darkvater> this only happens in release?
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22:13:58  <peter1138> hmm
22:14:06  <Darkvater> on the brighter side, my rewritten drawtextmessage is an average of 3% faster than the old one based on 4 chat-message on -screen
22:14:14  <peter1138> but it doesn't work?
22:14:24  <Darkvater> no that works
22:15:23  <Darkvater> http://darkvater.homeip.net/~tfarago/openttd/clip_textbox.diff
22:15:25  <Darkvater> this doesn't
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22:17:17  <peter1138> strange
22:18:55  <Darkvater> whohoo it even crashes
22:19:01  <peter1138> ah
22:19:04  <peter1138> int DoDrawString(const char *string, int x, int y, uint16 real_color)
22:19:04  <peter1138> { DrawPixelInfo *dpi = _cur_dpi;
22:19:14  <peter1138> hmm
22:19:37  <peter1138> that's just to check it's in range
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22:20:01  <Darkvater> he the thing even crashes... so this is not the way to go
22:20:04  <Darkvater> at least with strings
22:20:06  <Darkvater> dmmit
22:20:09  <peter1138> o_O
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22:22:43  <KUDr> Darkvater:, peter1138: have some time?
22:23:44  <KUDr> i am looking at freetype library and it looks that it has no own fonts - uses only OS supplied fonts << is it correct?
22:23:55  <Darkvater> and debug build works like a charm :S
22:23:58  <Darkvater> KUDr: yes
22:24:05  *** amix [~AmiXoamip@202.80-203-43.nextgentel.com] has joined #openttd
22:24:10  <amix> hello
22:24:10  <KUDr> works fine, yes
22:24:20  <peter1138> Darkvater: it's your compiler then ;p
22:24:25  <GabbZoo> hi amix
22:24:36  <peter1138> freetype is a font renderer
22:24:37  <KUDr> ok, then probably we will have the same problem that i found
22:24:39  <peter1138> not a font collector
22:24:45  <amix> hey GabbZoo
22:26:34  * Darkvater slaps peter1138
22:26:42  <Darkvater> KUDr: what is that?
22:27:01  *** ThePizzaKing [~thepizzak@c211-28-156-80.eburwd2.vic.optusnet.com.au] has joined #openttd
22:27:03  <KUDr> small font that supports unicode chars
22:27:06  <Darkvater> cannot believe vs2005 can compile so crappily
22:27:08  <KUDr> it looks bad
22:27:28  <KUDr> with no antialliasing
22:27:42  <KUDr> with AA it is fine
22:27:56  <KUDr> but AA can't be used as i understand
22:28:47  <peter1138> if you followed the freetype support code, then if no font is chosen it uses the built-in fonts
22:29:14  <peter1138> also i made a bdf small font
22:29:35  <peter1138> might be able to convert to a bitmap windows font
22:29:51  <KUDr> what is bdf?
22:31:04  <peter1138> er
22:31:09  <KUDr> so we can use freetype to grab some fonts from linux and then use them on windows?
22:31:28  <Darkvater> KUDr: freetype only loads fonts it doesn't supply or manage any
22:31:37  <Darkvater> it only has support for a wide arrange of fonts
22:31:42  <Darkvater> -ar
22:31:49  <KUDr> yes
22:32:13  <KUDr> but if we don't find usefull small font on Windons?
22:32:17  <Darkvater> will we be able to select the font driver as well? :P
22:32:29  <peter1138> hehe
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22:33:00  <peter1138> small_font = freetype:/path/to/small.bdf
22:33:01  <peter1138> heh
22:33:08  <peter1138> perhaps not
22:33:09  <amix> what i like with the openttd gui
22:33:12  <Darkvater> -f freetype
22:33:16  <Darkvater> -f win32
22:33:18  <Darkvater> :)
22:33:18  <amix> is that its based on amigaos gui
22:33:24  <peter1138> Darkvater: nope
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22:33:32  <peter1138> unless it gets implemented as a driver
22:33:47  <peter1138> thing is, we always want fallback to the sprite fonts
22:33:58  <peter1138> or at least every driver would have to implement that
22:34:19  <Darkvater> YEs vs2003 crashes immediately
22:34:23  <Sacro> amigaos?
22:34:24  <Darkvater> fuckin compilers
22:34:26  <KUDr> or sprite font can be last resort driver
22:34:27  <Darkvater> -s
22:34:51  <peter1138> KUDr: we always need some glyphs from the sprite font
22:34:58  <peter1138> for gui elements
22:35:03  <KUDr> yes i know
22:35:11  <peter1138> and the station icons
22:35:12  <peter1138> hmm
22:35:30  <Darkvater> and debug does not...again...yaay
22:35:42  <Darkvater> I hereby declare both vs2003 and vs2005 compilers crap
22:35:55  <peter1138> why don't you deb... oh...
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22:38:31  <Darkvater> I think my *hack* is not the solution
22:40:56  <peter1138> yes it is
22:41:03  <peter1138> you just need to rebuild ottd around it
22:41:19  <Darkvater> lolol
22:41:56  <peter1138> is it me
22:42:01  <peter1138> or is that 32bpp plane blurry...
22:42:45  <Darkvater> av8?
22:42:55  <peter1138> no, av8 is not 32bpp :)
22:43:04  <Darkvater> well it was at some point :)
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22:43:53  <peter1138> can't find it now :/
22:44:33  <Darkvater> av8?
22:44:50  <peter1138> no
22:45:04  <peter1138> there's a 32bpp plane in the forum somewhere
22:45:06  <peter1138> but i've gotta go
22:45:07  <peter1138> nini
22:45:15  <Darkvater> blender thread?
22:45:38  <glx> http://www.tt-forums.net/files/tt_32bpp_010_105.png
22:45:57  <glx> http://www.tt-forums.net/viewtopic.php?t=14549&postdays=0&postorder=asc&start=2120 <-- from this thread
22:46:05  <Darkvater> aah nice
22:46:10  <Darkvater> it's a bit big though
22:56:04  <Darkvater> hehehe
22:56:15  *** LSky` [~hixscript@cc103898-a.roden1.dr.home.nl] has joined #openttd
22:56:18  <Darkvater> release works if I only draw the strings when DrawFillPixelInfo returns true \o/
22:56:58  <GabbZoo> \o/
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22:58:24  <Darkvater> hmm I needa ask someone how this _cur_dpi thingie works exactly :)
22:58:47  <LSky`> anyone know a lot about networking and connections here?
22:59:27  <LSky`> not everyone at the same time please...
22:59:48  <GabbZoo> you could just start babbling
22:59:51  <GabbZoo> and see if anyone answers
22:59:55  <LSky`> okay
23:00:00  <LSky`> its not abot openttd
23:00:10  <LSky`> but seeing as a lot of people here know stuff about computers
23:00:14  <LSky`> i thought id try ithere
23:00:33  <LSky`> im trying to play any steam game
23:00:36  <Darkvater> you still haven't said anything of importance
23:00:38  <LSky`> but i cant connect to any server
23:00:48  <LSky`> everything works fine
23:00:53  <LSky`> i can query servers
23:00:56  <LSky`> ping servers
23:01:00  <LSky`> see their information
23:01:00  <Darkvater> router?
23:01:06  <LSky`> i have one
23:01:11  <LSky`> turned firewall on and off
23:01:16  <GabbZoo> did it use to work?
23:01:17  <LSky`> router and on my own comp
23:01:19  <LSky`> yes
23:01:22  <LSky`> untill 2-3 days ago
23:01:24  <Darkvater> does it work without the router?
23:01:28  *** xyz [~ss@bas2-montreal02-1096684096.dsl.bell.ca] has joined #openttd
23:01:28  <GabbZoo> installed anything recently?
23:01:35  <LSky`> openttd :\
23:01:53  <LSky`> i havent tried it without a router
23:01:55  <GabbZoo> or reset the router?
23:01:58  <LSky`> i reset it
23:02:05  <LSky`> the weird thing is
23:02:09  <LSky`> everything else works fine
23:02:09  <Darkvater> does it work on another pc?
23:02:14  <LSky`> cant tell either
23:02:19  <Darkvater> you can try DMZ on your router
23:02:24  <LSky`> DMZ?
23:02:31  <Darkvater> it will open and forward all ports to a certain IP
23:02:41  <LSky`> i tried a test
23:02:48  <LSky`> to see if the correct ports were open
23:02:51  <LSky`> they were ope
23:02:52  <LSky`> n
23:03:08  <Darkvater> Demilitarized Zone :)
23:03:39  *** GZoo [~gzrasta@62-30-198-220.cable.ubr02.azte.blueyonder.co.uk] has joined #openttd
23:03:40  <LSky`> one odd detail
23:03:48  <LSky`> when i try to see where the packets are going
23:03:49  <GZoo> oops.
23:03:53  <LSky`> it says there arent any
23:04:18  <Darkvater> it's most likely windows throwing a fit
23:04:30  <Darkvater> testing on another pc would give you closure
23:04:37  <LSky`> well its doing it to all steam games then
23:04:46  <LSky`> im not using windows firewall
23:04:48  <LSky`> but zonealarm
23:04:51  <LSky`> i turned that off too
23:05:00  <Darkvater> ugh
23:05:04  <glx> zonealarm is unconfigurable :)
23:05:05  <Darkvater> zonealarm is such crap
23:05:12  <jez> Pinging mycroft.mozdev.org [140.211.166.81] with 32 bytes of data:
23:05:12  <jez> Request timed out.
23:05:14  <Darkvater> it can even fuck up when it's "turned off"
23:05:26  <LSky`> norton does that :p
23:05:28  <glx> it never accepted my IIS on 8080
23:05:39  <LSky`> you cant uninstall norton internet security
23:05:44  <LSky`> its impossible
23:05:47  <LSky`> unless you format
23:05:57  <glx> I'm using KPF
23:05:59  <LSky`> there will always be a remaining piece of NIS
23:06:05  <Darkvater> yep, KPF rules
23:06:11  <Darkvater> too bad it's discontinued
23:06:17  <glx> ha?
23:06:32  <LSky`> ill try it on my laptop
23:07:36  <jez> http://mycroft.mozdev.org/
23:07:41  <jez> is that responding for anyone?
23:08:06  <glx> jez: yes works here
23:08:10  <Darkvater> works liek a charm
23:08:22  <jez> weird
23:08:25  <jez> it doesnt respond to me
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23:39:13  <CIA-1> glx * r6943 /branches/MiniIN/ (37 files in 3 dirs): [MiniIN] -Fix: errors from sync with trunk r6500:r6741
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