Times are UTC Toggle Colours
00:00:38 *** G_ is now known as G 00:01:21 *** _Ben_ [~Ben@82.152.169.240] has quit [Ping timeout: 480 seconds] 00:02:42 *** Greyscale [~greyscale@host81-151-10-146.range81-151.btcentralplus.com] has joined #openttd 00:25:28 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 00:29:44 *** Ben_1 is now known as _Ben_ 00:30:10 <Sacro> hmmm 00:30:15 <Sacro> didn't notice the fundraiser 00:32:47 * Sacro would have donated had he noticed 00:33:01 <Prof_Frink> ...and wasn't Northern 00:33:10 <Sacro> ? 00:33:29 <Sacro> are you implying that because i'm northern, i'm tight with money? 00:33:34 <Prof_Frink> Yes. 00:33:51 *** Progman [~progman@p57A1C67D.dip.t-dialin.net] has quit [Quit: Progman] 00:34:20 <Sacro> i'm from Yorkshire, tis a very generous county 00:35:46 <Ammlller> openttd: /home/tt-ms/bin/ottd/src/network/core/packet.cpp:136: void Packet::Send_string(const char*): Assertion `this->size < sizeof(this->buffer) - strlen(data) - 1' failed. 00:36:06 <Ammlller> ^^ does someone know what that is? 00:37:57 <CIA-1> OpenTTD: belugas * r11058 /trunk/src/newgrf_commons.cpp: 00:37:57 <CIA-1> OpenTTD: -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line. 00:37:57 <CIA-1> OpenTTD: After double checking with ttdpatch, behaviour is now more alike (Eddi) 00:39:20 <glx> Ammlller: someone sent a too long string 00:40:37 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has quit [Quit: VIP Gill ;D] 00:44:21 <Ammlller> glx: hmm was a paused server (autopilot) 01:00:43 *** Osai [~Osai@pD9EB4EAA.dip.t-dialin.net] has joined #openttd 01:23:44 *** Mucht [~Mucht@p57A0D6C1.dip.t-dialin.net] has joined #openttd 01:24:29 <_Ben_> Sacro: Resent survey said that yorkshire and county durham were the most generous for charity donations. Sunderland was the highest. I think Berkshire was the lowest, and Guildford was lowest. (If I remeber correctly. It was in the guardian a few weeks back) 01:24:33 <_Ben_> recent* 01:24:42 <Sacro> _Ben_: sounds abuot right 01:24:48 <Sacro> us Yorkshire folk are awesome 01:25:00 <Sacro> and eugh, i hated it in guildford 01:25:04 <Sacro> such arseholes 01:26:19 <_Ben_> The north sucks if your not from there. Guildford is like London but just richer. Its a no eye contact zone, people are just obsesed with having nothing to do with each other 01:27:06 *** Mucht [~Mucht@p57A0D6C1.dip.t-dialin.net] has quit [] 01:27:09 <Sacro> my Uncle lives in Ashtead, just outside Guildford 01:27:15 <Sacro> i dunno how he can stand it 01:27:21 <Sacro> i'd hate to live down south 01:28:21 <_Ben_> The south is great, its the cities that suck. There very different places 01:28:59 <_Ben_> In the north if you arn't in a town/city it tends to be really empty, some times barran. (The moors or penines for example) but in the south its not like that 01:30:07 <Sacro> mmm the moors 01:30:11 <Sacro> i <3 them 01:30:13 <Sacro> and the dales 01:30:16 <Sacro> and the peak district 01:30:20 <_Ben_> <3? 01:30:44 *** Eddi|zuHause3 [~johekr@p54B75ED7.dip.t-dialin.net] has joined #openttd 01:31:12 <_Ben_> peaks and lakes are good, not been dales, but the moors arn't really the same, there just empty, really empty, I've riden almost every road in the moors and its just nothing leading to more nothing 01:31:24 <Sacro> yes, i love the emptiness 01:31:25 <glx> turn your screen 90° left _Ben_ :) 01:31:56 <_Ben_> heart?...(actually I was smart and did it with my head..) 01:32:41 <Sacro> yep 01:33:16 * Sacro wants to be on Ilkley moor baht at 01:33:29 <Sacro> *baht'at 01:33:35 <_Ben_> talking of emptyness I'm considering going to do some munro's this weekend, see how many we can do in 3 days. Some of them (e.g. carngorms) are really far out from anywhere 01:34:21 <_Ben_> That far north really is pretty cool, once your beyond the central lowlands 01:37:11 *** Eddi|zuHause2 [~johekr@p54B778D3.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:37:34 <Eddi|zuHause3> the northest i ever got was cambridge... 01:38:34 <Sacro> eugh 01:38:41 <_Ben_> quitisential working class northern mining town that... 01:38:54 <Sacro> the whole country changes once you pass watford gap 01:39:24 <Eddi|zuHause3> well, we basically only visited the university, then went to london 01:39:27 <_Ben_> ha...that is true, that is where the accents start 01:39:32 <Sacro> oh aye 01:39:39 * Sacro has an 'ull accent 01:39:46 <Sacro> with parts from t'yorkshire accent 01:39:57 <_Ben_> where you only make 1 volwe sound? 01:40:07 <Sacro> we have more than one 01:40:30 <_Ben_> ur, er, ure, eur etcetc 01:40:39 <Sacro> meaning? 01:41:53 <_Ben_> all the vowle sounds sound like ur in hull, I've got some mates from up there, Some words they say that are the same bar the vowle sound identical when they say them 01:42:05 <Sacro> hehe 01:42:12 <Sacro> yes, it does confuse people 01:42:31 <_Ben_> shore as hurl confuses me 01:42:39 <Sacro> ? 01:42:42 <Sacro> shore as hurl? 01:42:44 <_Ben_> hell 01:42:56 <Sacro> i say "shore as ell" 01:43:11 <_Ben_> so do I, but I dought it sounds the same 01:43:51 <_Ben_> Hull got voted the worst town in the UK didn't it? 01:44:00 <Sacro> yeah 01:44:05 <_Ben_> I didn't think it was that bad, it doens't have that many great thigns, its a little dull, but it's not bad 01:44:09 <Sacro> well not worst, crappest 01:44:15 <Sacro> then we moved to 7th for the next one 01:44:15 <_Ben_> lack of quality doesn't really mean its nasty 01:44:38 <_Ben_> Middlebrough/teeside/redcar is so much worse, that is just dangerous 01:44:46 <Sacro> hehe 01:44:48 <Sacro> yeah 01:45:24 <_Ben_> I'm off anyway, night 01:45:44 <Sacro> aye, night 02:02:06 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:22:34 *** Osai [~Osai@pD9EB4EAA.dip.t-dialin.net] has quit [Quit: Osai] 02:38:14 *** ITSBTH [~e@host-81-191-171-43.bluecom.no] has joined #openttd 02:38:14 *** ITSBTH_ [~e@host-81-191-171-43.bluecom.no] has quit [Read error: Connection reset by peer] 02:57:04 *** N101 [~Name101@CPE-121-216-143-142.nsw.bigpond.net.au] has joined #openttd 02:57:17 <N101> MORNING 02:57:26 <N101> morning* 03:18:15 *** ITSBTH_ [~e@host-81-191-171-43.bluecom.no] has joined #openttd 03:18:16 *** ITSBTH [~e@host-81-191-171-43.bluecom.no] has quit [Read error: Connection reset by peer] 03:26:07 *** sPooT [~spoot@e142085.upc-e.chello.nl] has quit [Remote host closed the connection] 03:28:50 *** ThePizzaKing [~jeff@c211-28-155-227.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 03:49:53 *** Ammlller [~Ammler@adsl-62-167-38-220.adslplus.ch] has quit [Ping timeout: 480 seconds] 03:51:26 *** mcbane 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<Noldo> away message hurray \o/ 06:16:02 *** Osai [~Osai@pD9EB6743.dip.t-dialin.net] has joined #openttd 06:17:26 *** KouDy [~KouDy@p490.fei.wifi.vutbr.cz] has joined #openttd 06:21:43 *** Ammlller [~Ammler@adsl-84-227-134-235.adslplus.ch] has joined #openttd 06:23:23 *** ITSBTH [~e@host-81-191-171-43.bluecom.no] has joined #openttd 06:23:24 *** ITSBTH_ [~e@host-81-191-171-43.bluecom.no] has quit [Read error: Connection reset by peer] 06:42:48 *** Farden [~jk3farden@AMontsouris-156-1-49-212.w90-24.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 06:43:17 *** Farden [~jk3farden@AMontsouris-156-1-71-54.w90-24.abo.wanadoo.fr] has joined #openttd 07:22:14 *** skidd13 [~skidd13@p548A6E98.dip.t-dialin.net] has joined #openttd 07:22:15 *** skidd13 [~skidd13@p548A6E98.dip.t-dialin.net] has left #openttd [] 07:30:08 <TrueBrain> Stoffe: nice of you to join this channel and immediatly show us that you are sleeping... please disable your away message, or you will be kicked 07:34:51 *** Farden [~jk3farden@AMontsouris-156-1-71-54.w90-24.abo.wanadoo.fr] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 07:46:52 *** ITSBTH_ [~e@host-81-191-171-43.bluecom.no] has joined #openttd 07:46:52 *** ITSBTH [~e@host-81-191-171-43.bluecom.no] has quit [Read error: Connection reset by peer] 07:55:27 *** Mark [~Mark@86.84.7.53] has quit [Ping timeout: 480 seconds] 07:58:19 *** Mark [~Mark@86.84.7.53] has joined #openttd 07:59:27 *** Deathmaker [~Miranda@dslb-082-083-227-146.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 08:10:32 *** TinoM [~Tino@i5387C771.versanet.de] has joined #openttd 08:11:57 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has joined #openttd 08:12:02 *** Mucht [~Mucht@p57A0DDFA.dip.t-dialin.net] has joined #openttd 08:15:00 *** Chris82 [~Chris82@p579E16F9.dip.t-dialin.net] has joined #openttd 08:15:03 <Chris82> good morning 08:15:22 <Chris82> I need help - again :) 08:15:54 <Chris82> what kind of resize property do I have to use on a widget (button) when I added it to the vehicle details window title bar next to name 08:16:11 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 08:16:15 <Chris82> I have tried all the available RESIZE_ types but it always gives me an assert when resizing the vehicle details window 08:16:22 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has joined #openttd 08:19:12 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 08:30:03 *** silent [~pwr@86.121.234.20] has joined #openttd 08:35:48 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 08:37:38 *** Osai [~Osai@pD9EB6743.dip.t-dialin.net] has quit [Quit: Osai] 08:47:59 *** Dark_Link^sleep is now known as Dark_Link^skola 08:50:14 *** Wolf01 [~wolf01@host240-239-dynamic.15-87-r.retail.telecomitalia.it] has joined #openttd 08:51:06 <Wolf01> hello 08:52:23 <SmatZ> hello 08:57:10 <Chris82> hi 08:57:21 <N101> hello 08:59:44 <Chris82> I added the button in the third line here http://paste.openttd.org/222 08:59:56 <Chris82> I just don't get why I always get an assert (crash) when resizing the window 09:00:06 <Chris82> I tried absolutely every RESIZE_ available always the same error 09:00:30 *** Tino|R152 [Tino@52N.UNI-MUENSTER.DE] has joined #openttd 09:00:51 <Chris82> what am I doing wrong??? 09:04:15 <N101> sorry i dont have a clue. 09:04:55 <SmatZ> me neither 09:06:28 <SmatZ> if you put RESIZE_NONE to both WWT_PUSHTXTBTN, will it assert too? 09:06:37 <Chris82> yes :( 09:08:17 <Chris82> what is the difference between these two? 09:08:18 <Chris82> VARDEF PlayerByte _local_player; 09:08:18 <Chris82> VARDEF PlayerByte _current_player; 09:08:58 <svip> _local_player is you. 09:09:04 <svip> _current_player is the player doing something. 09:09:14 <svip> The first one doesn't change. 09:09:20 <svip> The latter changes all the time. 09:13:42 <Chris82> why does the purchase land command not use local player then? 09:14:46 <SmatZ> Chris82: when you receive a command from network, it must be done as _current_player 09:15:09 <SmatZ> almost all commands are done as _current_player 09:17:46 <Chris82> ic ok, well just fixed the ChrisIN bug why land couldn't be bought 09:17:53 <Chris82> I am going insane with this resize issue tho 09:20:44 <Chris82> interesting I just noticed it only asserts when I resize to the right or more than 4 lines to the bottom 09:26:12 *** Insight` [~askme@host64-21.bornet.net] has joined #openttd 09:33:36 *** elmex [~elmex@e180064207.adsl.alicedsl.de] has joined #openttd 09:47:47 <Chris82> hmpf I start to think about removing that stupid resize button :D 09:49:22 *** Arpad [~Gali@tor-irc.dnsbl.oftc.net] has joined #openttd 09:52:26 <CIA-1> OpenTTD: rubidium * r11059 /trunk/src/ (6 files): -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. 09:52:54 <Rubidium> Chris82: what assert is triggered? 09:53:59 <Rubidium> and have you tried RESIZE_RIGHT? 09:54:33 <Rubidium> hmm, never mind, that last one shouldn't solve the issue 09:55:18 <Chris82> http://www.christophsackl.com/openttd/public/Images/assertion%20failed.png this assert is triggered 09:56:17 <Rubidium> ah.. the scrollbar isn't 11 pixels wide 09:58:01 <Chris82> uhm.... { WWT_SCROLLBAR, RESIZE_LRB, 14, 393, 404, 56, 100, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // VLD_WIDGET_SCROLLBAR 09:58:11 <Chris82> 404 - 393 is 11 ? 09:58:39 *** silent [~pwr@86.121.234.20] has quit [Quit: Client exiting] 09:58:57 <Chris82> http://paste.openttd.org/222 that's the complete widget details 10:05:43 *** mcbane [~maui_key@p5498CFD4.dip.t-dialin.net] has quit [] 10:05:52 *** mcbane [~Maui_key@p5498CFD4.dip.t-dialin.net] has joined #openttd 10:06:12 *** KouDy [~KouDy@p490.fei.wifi.vutbr.cz] has quit [Quit: Trillian (http://www.ceruleanstudios.com] 10:08:34 <Rubidium> Chris82: problem is that there are still some magic numbers 10:10:03 <Chris82> which are? 10:10:35 <Rubidium> see below: 10:10:43 <CIA-1> OpenTTD: rubidium * r11060 /trunk/src/vehicle_gui.cpp: -Codechange: replace some magic numbers with the right enumified constants. 10:12:01 <Rubidium> and then especially the last chunk was the thing that caused problems in your case 10:12:19 <Rubidium> as that was the line that would resize the scrollbar 10:12:19 <Chris82> thx I'll have a look :) 10:12:44 <Rubidium> and the other two would've caused trouble too (I think), but later on 10:12:51 *** Vikthor [~Vikthor@212.24.150.226] has joined #openttd 10:16:04 <Chris82> and I have another problem... I want to make towns grow less quickly on high daylengths 10:16:19 <Chris82> therefore I edited line 294 in town.h static const byte TOWN_GROWTH_FREQUENCY = 70 * _patches.daylength; 10:16:29 <Chris82> but when I do this the game just starts with a black screen and full CPU usage 10:16:34 *** RichK67 [~RichK67@194.164.100.143] has joined #openttd 10:19:39 <Chris82> I tried replacing byte with uint16 but that didn't help 10:19:45 *** G [~njones@202.154.148.163] has joined #openttd 10:26:31 *** Diabolic-Angel [~dia@ip144.77.1311A-CUD12K-02.ish.de] has joined #openttd 10:26:54 <SmatZ> Chris82: isn't TOWN_GROWTH_FREQUENCY == 0 then? 10:27:47 <Chris82> no? 10:27:53 <Chris82> _patches.daylength is 1 to 30 10:28:15 <SmatZ> maybe you could try #define TOWN_GROWTH_FREQUENCY (70 * _patches.daylength) 10:28:18 *** N101 [~Name101@CPE-121-216-143-142.nsw.bigpond.net.au] has quit [Quit: Leaving] 10:28:19 <Chris82> so with daylength 10 for example the TOWN_GROWTH_FREQUENCY would be 700 making the town growth check executed 10 times fewer 10:28:38 <Chris82> hehe that was just my idea as well :) just try it with a #define 10:28:40 *** N101 [~Name101@CPE-121-216-143-142.nsw.bigpond.net.au] has joined #openttd 10:28:43 <peter1138> yeah 10:28:47 <peter1138> your static const will be set on startup 10:28:56 <SmatZ> well, I am asking because initializing const with a undefined static variables, that have a value of 0... 10:28:56 <peter1138> or compile-time, whatever 10:29:08 <Chris82> nope gives me a black screen as well with #define 10:29:09 <SmatZ> will set your const to == 0 forever 10:29:36 <Chris82> oh you mean that when starting the game _patches.daylength is initialized with 0 ? 10:30:05 <SmatZ> I don't know how did you define it 10:30:13 *** ITSBTH_ [~e@host-81-191-171-43.bluecom.no] has quit [Ping timeout: 480 seconds] 10:30:19 <Chris82> in variables.h byte daylength 10:30:27 <Chris82> in the _patches struct 10:30:58 <Chris82> and it's a value stored in openttd.cfg from 1 to 30 10:31:23 <SmatZ> you can add printf("%d\n",TOWN_GROWTH_FREQUENCY); 10:31:26 <SmatZ> somewhere in the town code 10:33:52 <SmatZ> do you have daylength defined using SDT_VAR(Patches, ... in settings.cpp? 10:34:38 <Chris82> SDT_CONDVAR 10:35:04 <Chris82> with default 1 10:36:58 *** Ammlller [~Ammler@adsl-84-227-134-235.adslplus.ch] has quit [Quit: Konversation terminated!] 10:38:26 <Chris82> hmm yep it's 0 10:39:13 <Chris82> can I make an if _patches.daylength == 0 T_G_F = 70 else 70 * blah ....or is that bad coding? 10:39:51 *** silent [~pwr@86.121.234.20] has joined #openttd 10:40:58 <peter1138> min 10:41:25 <peter1138> er, max 10:41:57 <peter1138> #define TOWN_GROWTH_FREQUENCY (70 * max(1, _patches.daylength)) ? 10:42:16 <peter1138> although better not to use macros ;) 10:43:33 *** KouDy [~KouDy@p490.fei.wifi.vutbr.cz] has joined #openttd 10:44:58 <Chris82> well if macros are not good it's no optimum solution 10:47:24 <Chris82> errrm how can this be 0 ....static const byte TOWN_GROWTH_FREQUENCY ((70 * _patches.daylength) + 1); 10:47:52 <Chris82> no matter what _patches.daylength is shouldn't this at least be 1 ? 10:50:13 <Chris82> when I remove the static it's 1 but it stays 1 even when I run a game I don't get it 10:50:29 <Chris82> I use _patches.daylength in other places to calculate stuff and there it works totally fine 10:51:58 <SmatZ> it is const 10:52:05 <SmatZ> const will never ever change 10:52:36 <SmatZ> it can be even optimised-out in compile time 10:54:27 <Chris82> ok I made it "static inline uint16 TownGrowthFrequency() { return 70 * _patches.daylength; }" now 10:54:30 <Chris82> that works fine 10:54:57 <SmatZ> nice solution 10:54:58 <Chris82> and it returns the right values in the game and when loading the game and it also updates the value when changing daylength during a game 10:55:22 <Chris82> well it's the same type of inline function I use for DayLength() :) 10:56:06 <Chris82> now I just need to figure out how to modify tree growth speed 10:56:24 <Chris82> or to say it better, how often new trees are planted 10:58:25 <Chris82> yay finally a playable version of ChrisIN again lol :D the last build really is..... +*Ã"? ;) 11:06:02 *** Progman [~progman@p57A1E423.dip.t-dialin.net] has joined #openttd 11:08:47 <Chris82> I am off for today :) birthday preparations... 11:08:48 <Chris82> bye bye 11:11:47 *** Chris82 [~Chris82@p579E16F9.dip.t-dialin.net] has quit [Quit: I love my HydraIRC -> http://www.hydrairc.com <-] 11:14:15 *** RichK67 [~RichK67@194.164.100.143] has quit [Quit: RichK67] 11:17:17 *** Wezz6400 [~not@ndb.demon.nl] has joined #openttd 11:22:04 *** Mucht [~Mucht@p57A0DDFA.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 11:22:12 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has joined #openttd 11:23:56 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 11:44:50 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has quit [Quit: Quitting .... Hackedi...hackedi...weg.] 11:52:14 *** Wezz6400 [~not@ndb.demon.nl] has quit [] 12:03:02 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:03:05 *** mode/#openttd [+v glx] by ChanServ 12:15:27 *** skidd13 [~skidd13@p548A52BB.dip.t-dialin.net] has joined #openttd 12:15:42 <skidd13> hi 12:15:48 <svip> :o 12:15:51 <svip> It's that person. 12:15:54 <svip> Who's nick is skidd13. 12:15:56 <svip> Hello. 12:15:59 * svip jumps and waves. 12:16:46 * skidd13 duck and cover 12:16:53 <skidd13> ;) 12:16:57 <svip> ;) 12:29:36 *** MarkMc [~MarkSlap@h232n3c1o1114.bredband.skanova.com] has joined #openttd 12:34:36 *** MarkMc [~MarkSlap@h232n3c1o1114.bredband.skanova.com] has quit [Read error: Connection reset by peer] 12:34:36 *** MarkSlap [~shit@h232n3c1o1114.bredband.skanova.com] has quit [Read error: Connection reset by peer] 12:34:47 *** MarkMc [Mjew@h232n3c1o1114.bredband.skanova.com] has joined #openttd 12:41:04 *** MarkSlap [~shit@h232n3c1o1114.bredband.skanova.com] has joined #openttd 12:47:44 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has quit [Remote host closed the connection] 12:54:47 *** skidd13 [~skidd13@p548A52BB.dip.t-dialin.net] has left #openttd [] 13:00:21 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has joined #openttd 13:20:49 *** Arpad [~Gali@tor-irc.dnsbl.oftc.net] has quit [Remote host closed the connection] 13:27:34 *** Tino|R152 [Tino@52N.UNI-MUENSTER.DE] has quit [Quit: Verlassend] 13:29:30 *** glx is now known as glx|away 13:29:46 <Prof_Frink> Buglet (r11005): Trying to dynamite the top corner of the map triggers "Ship in the way", not "Too close to edge of map". 13:31:25 <Rubidium> not the thing that needs to be fixed in trunk 13:32:23 <SmatZ> Prof_Frink: it is already fixed 13:33:52 <SmatZ> in r11024 13:35:35 *** scia [~scia@85.149.96.102] has joined #openttd 13:45:56 <blathijs> anyone with MSVC around? 13:49:52 <Sacro> me 13:50:19 <blathijs> Sacro: Could you see if http://katherina.student.utwente.nl/~matthijs/tmp/blaa.cpp 13:50:23 <blathijs> compiles on MSVC? 13:50:35 <blathijs> And if so, paste me the output? 13:50:36 <Sacro> mmm, that means i have ot boot my laptop and install it 13:50:57 <Sacro> 6 or 2005? 13:51:10 <blathijs> Uhm, dunno 13:51:16 <blathijs> Do we still support 6? 13:53:53 <Sacro> Nope, not any more 13:54:34 <blathijs> then 2005 should do fine :-) 13:54:48 <Sacro> right, installing it now 13:54:53 <blathijs> thanks :-) 13:55:00 <Sacro> I need it ready for when i start Uni in 3 weeks time 13:57:09 *** KouDy_ [~KouDy@p490.fei.wifi.vutbr.cz] has joined #openttd 13:57:45 *** MrBrrr [~chatzilla@bas3-montreal02-1096682966.dsl.bell.ca] has joined #openttd 14:04:08 *** KouDy [~KouDy@p490.fei.wifi.vutbr.cz] has quit [Ping timeout: 480 seconds] 14:11:04 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: LÀhdössÀ] 14:16:18 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 14:16:33 <Sacro> blathijs: this is a long install D: 14:25:25 <Sacro> blathijs: how do i get it to compile? 14:27:00 *** Greyscale [~greyscale@host81-151-10-146.range81-151.btcentralplus.com] has quit [Quit: Leaving] 14:27:50 <blathijs> Sacro: g++ blaa.cpp 14:28:03 <blathijs> Sacro: i don't know MSVC :-) 14:28:20 <blathijs> You can probably create a project, add just that file and hit "build" 14:29:15 <Sacro> ah yes 14:29:29 *** tokai|noir [~tokai@p54B80598.dip0.t-ipconnect.de] has joined #openttd 14:30:45 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has quit [Read error: Connection reset by peer] 14:31:45 <Sacro> blathijs: it's just dumping numbers 14:32:11 *** tokai|mdlx [~tokai@p54B838DD.dip0.t-ipconnect.de] has joined #openttd 14:32:33 <blathijs> Sacro: It dumps pointers, could you paste them? 14:33:47 <Sacro> 00333C18, 00333C18, 00333C18 14:33:47 <Sacro> 00333C28, 00333C38 14:34:03 <Sacro> blathijs: there ya go 14:34:31 <blathijs> Sacro: Thanks, they're correct :-) 14:38:54 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Read error: Connection reset by peer] 14:39:32 *** tokai|noir [~tokai@p54B80598.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:39:47 *** tokai [~tokai@p54B80598.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:41:37 *** tokai [~tokai@p54B838DD.dip0.t-ipconnect.de] has joined #openttd 14:41:38 *** mode/#openttd [+v tokai] by ChanServ 14:41:44 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 14:43:13 *** Wezz6400 [~not@ndb.demon.nl] has joined #openttd 14:43:58 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 14:49:48 *** glx|away is now known as glx 14:54:52 *** ITSBTH_ [~e@host-81-191-171-43.bluecom.no] has joined #openttd 15:00:06 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Ping timeout: 480 seconds] 15:00:21 <CIA-1> OpenTTD: glx * r11061 /trunk/src/ (gfx.h video/win32_v.cpp): -Fix [FS#1086]: [win32] some keys were handled twice 15:01:24 *** KouDy_ [~KouDy@p490.fei.wifi.vutbr.cz] has quit [Quit: Trillian (http://www.ceruleanstudios.com] 15:10:34 *** silent [~pwr@86.121.234.20] has quit [Quit: Client exiting] 15:11:10 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 15:12:44 *** buge [~buge@fox.crimson.ch] has joined #openttd 15:22:08 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Ping timeout: 480 seconds] 15:22:54 *** buge [~buge@fox.crimson.ch] has quit [Quit: leaving] 15:23:16 *** buge [~buge@fox.crimson.ch] has joined #openttd 15:23:30 *** Mucht [~Mucht@p57A0DDFA.dip.t-dialin.net] has joined #openttd 15:44:06 <SmatZ> wow, OTTD is very extensible... 15:44:20 <Phazorx> ? 15:44:24 <SmatZ> extending TileIndex to 64bits is very easy... 15:44:32 <SmatZ> 1 000 000 x 1 000 000 map, anyone? :-D 15:44:43 <SmatZ> 2048x2048 was too small :) 15:45:06 <Eddi|zuHause3> what are you trying to do? realistic world map? 15:45:30 *** Frostregen_ [SADDAM@dslb-084-058-161-139.pools.arcor-ip.net] has joined #openttd 15:45:46 <SmatZ> mmmm it is a good idea, too... like let everything wrap around map borders 15:45:59 <SmatZ> I am just testing what is possible :) 15:46:11 <Eddi|zuHause3> 1 tile = 50m, 20 tiles = 1km, 800000 tiles = 40000 km 15:46:34 <Phazorx> 2000 makes sense only for maglev with current time line 15:46:34 <SmatZ> ah... 800 000 is enough :) 15:46:48 <mcbane> omg 1mil x 1 mil is a lil bit too large aye? 15:46:55 <SmatZ> I like building incredibly long train routes... 15:47:15 <Phazorx> we should try europe 2kx2k 15:47:20 <Eddi|zuHause3> SmatZ: do you have a computer which fits that kind of memory? 15:47:32 <SmatZ> actually, I am running map 32768x128 tiles... 15:47:44 <SmatZ> Eddi|zuHause3: yes, it is a problem... 15:47:55 <Eddi|zuHause3> one tile is like what? 10 byte? 15:47:58 <SmatZ> given you need x * y * 9 B of memory 15:48:33 <SmatZ> for 1Mx1M, 9GB is not enough... 15:48:40 <mcbane> jeez 15:48:49 <SmatZ> and ... the TileLoop() would take ages, too :( 15:49:03 <Prof_Frink> SmatZ: Run 2147483648x8 15:49:14 <Eddi|zuHause3> SmatZ: that's more like 9TB 15:49:29 <SmatZ> Eddi|zuHause3: ah :-x you are right 15:50:51 <Eddi|zuHause3> PS: mcbane, 1 mil = 1000 15:51:11 *** Frostregen [~sucks@dslb-084-058-143-053.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 15:51:40 *** Frostregen_ is now known as Frostregen 15:53:10 *** KouDy [~KouDy@85.207.64.178] has joined #openttd 15:54:54 <SmatZ> if course, the TileLoop could be changed to use some linked list of active tiles 15:55:14 <SmatZ> and things like growing trees would just use random() to choose tiles where trees will grow... 15:56:47 <Eddi|zuHause3> good luck :p 16:00:35 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has quit [Remote host closed the connection] 16:01:01 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 16:01:48 <SmatZ> http://88.146.45.107/ttd/bigmap.png 16:02:41 <SmatZ> scrolling even on the map took 2-3 minutes :) 16:03:15 <blathijs> :-) 16:09:00 *** DarkFenX [~bitchself@ppp91-122-47-57.pppoe.avangard-dsl.ru] has joined #openttd 16:10:40 *** DarkFenX [~bitchself@ppp91-122-47-57.pppoe.avangard-dsl.ru] has quit [] 16:18:34 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has quit [Remote host closed the connection] 16:19:58 <SmatZ> it even seems to save/load okay 16:20:23 <SmatZ> whoever did the SLE_VAR/SLE_CONDVAR did it very well 16:23:06 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has joined #openttd 16:28:20 <mcbane> ya writing patches smatz? 16:28:28 <SmatZ> I was going to buy 2GB of RAM this week... maybe I will buy 4GB instead :) 16:28:44 <SmatZ> mcbane: yes :) 16:29:02 <mcbane> pitty i cant help (total programmer N00b here) 16:29:17 <mcbane> like no clue bout C or so 16:29:48 <SmatZ> mcbane: it is no problem, I used C for the first time like 17 months ago :) 16:29:55 <mcbane> wow 16:30:46 *** Wezz6400 [~not@ndb.demon.nl] has quit [] 16:38:37 *** Greyscale [~greyscale@host81-151-10-146.range81-151.btcentralplus.com] has joined #openttd 16:43:26 <SmatZ> I was at dinner... back now :) and OTTD is still generating 16384x16384 world... using ~ 2GB of RAM and still swapping :( 16:44:05 <Sacro> :o 16:44:10 <Sacro> how did you get such a big map/ 16:44:42 <Prof_Frink> He's a 1337 haxx0r. duh. 16:45:28 <SmatZ> only changing few variables :) devs did a very good job, this change was really easy 16:46:14 <SmatZ> I am a bit exscatic about it :) 16:46:33 *** Wolf01 is now known as Wolf01|AWAY 16:46:51 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has quit [Quit: oO] 16:47:16 *** skidd13 [~skidd13@p548A5DCC.dip.t-dialin.net] has joined #openttd 16:47:43 <SmatZ> http://88.146.45.107/ttd/bigmaps.diff 16:48:30 *** Greyscale [~greyscale@host81-151-10-146.range81-151.btcentralplus.com] has quit [Ping timeout: 480 seconds] 16:50:14 *** MarkMc [Mjew@h232n3c1o1114.bredband.skanova.com] has quit [Read error: Connection reset by peer] 16:51:11 <Noldo> bigmaps? 16:51:48 <SmatZ> just for fun :) 16:52:22 <skidd13> STR_1048576 :1048576 <<<< WOOT I need a new CPU and a few mor GB RAM 16:52:49 <SmatZ> yes :( rather TB ... 16:53:39 <SmatZ> I didn't really expect that OTTD will be the first program that will hit 1-3GB limit of 32bit OS :) 16:54:05 <skidd13> Maybe I can try it at work with our big workstation (4 CPU 64Bit 12GB RAM) 16:54:15 <Noldo> :) 16:54:19 <Sacro> wtf? 16:54:25 <Sacro> shall i start a bigmap server? 16:55:03 <SmatZ> skidd13: :-) it is not ready yet... 16:55:37 <SmatZ> Sacro: there is some size limit for savegames... saves are too big to play online :( 16:56:09 <skidd13> SmatZ: If you have an alpha canidate I can test it if I find time and access to the workstation 16:56:41 *** Strid [gg@85.8.6.64.static.se.wasadata.net] has joined #openttd 16:57:00 <SmatZ> skidd13: thanks :) 16:57:34 <SmatZ> I will ask you later :) 17:00:23 <SmatZ> /* A maximum size of of 128K * 500 = 64.000KB savegames */ 17:01:43 <skidd13> 400GB Raid should do the job 17:01:46 <skidd13> ;) 17:01:55 <Noldo> I wonder if there is a tool that analyzed function calls between files 17:01:57 *** KritiK [~Maxim@78-106-128-20.broadband.corbina.ru] has joined #openttd 17:02:11 <SmatZ> :-)) 17:03:51 *** Strid_ [gg@85.8.6.64.static.se.wasadata.net] has quit [Ping timeout: 480 seconds] 17:04:00 <SmatZ> Noldo: don't have standard profiling tools some options you could use? 17:04:14 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has joined #openttd 17:04:41 <Noldo> I could do it with grep of cource ;) 17:05:09 <SmatZ> exactly :) 17:16:49 *** Wezz6400 [~not@ndb.demon.nl] has joined #openttd 17:19:37 <mcbane> ok lets see if i understand this =) 17:20:28 <mcbane> why did you change the savegame_ver ? 17:21:05 <SmatZ> :-0 17:21:57 <mcbane> hmm ya changed to 64 bit var? 17:22:07 <SmatZ> yes 17:22:17 <SmatZ> because tiles must be saved as 64bit 17:22:24 <mcbane> maybe its not that hard but still hard enouth for me. 17:22:49 <mcbane> @@ -109,35 +109,36 @@ <-- what those things are good for? 17:23:30 <Progman> to specific the position of the change 17:23:51 <Noldo> part of the diff syntax 17:24:07 <SmatZ> mcbane: reading diffs is not a good way to understand code :( 17:25:13 <mcbane> ya 17:28:00 *** DaleStan [~Dale@pool-71-98-103-180.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 17:28:07 <peter1138> it is if you know the code it's patching 17:38:13 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 17:38:16 *** mode/#openttd [+o Bjarni] by ChanServ 17:39:44 <Sacro> *hides* 17:40:11 <Bjarni> that will not work 17:40:33 <Bjarni> once you borrowed something from me, I will always be able to track you down 17:40:40 <Bjarni> just like BlockBuster 17:42:42 <Sacro> http://www.opencircuits.com/images/b/b1/Minimig_geda_schematic_screenshot.png <- so sexy 17:43:09 <peter1138> is it? 17:43:10 <Bjarni> looks like something I could have made 17:43:18 <SmatZ> nice software 17:43:25 <Bjarni> I don't know if I would use the word "sexy" though 17:43:33 *** NukeBuster [~opera@a62-251-21-79.adsl.xs4all.nl] has left #openttd [] 17:45:44 *** Peach [~Peach@users.kollegienet.dk] has joined #openttd 17:46:13 *** Mucht [~Mucht@p57A0DDFA.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 17:47:35 *** DaleStan [~Dale@pool-71-98-103-180.ipslin.dsl-w.verizon.net] has joined #openttd 17:52:25 <mcbane> e-tech =) 17:52:50 <Sacro> Bjarni: oh it's sexy 18:00:05 <SmatZ> it takes 34 years for concorde to fly over 1M tiles and it earns ~50Mil Euro. With inflation. 18:00:33 <SmatZ> the second earned 80Mil 18:01:08 <SmatZ> third 55Mil and fourth 95Mil... 18:02:58 <MarkSlap> I've got a server with 8/8 companies, can I "kick" companies? 18:03:07 <SmatZ> yes 18:03:10 <MarkSlap> How? :) 18:03:24 <SmatZ> I dont know, maybe delete ? 18:03:55 *** MarkMc [Mjew@h232n3c1o1114.bredband.skanova.com] has joined #openttd 18:03:59 <MarkSlap> Hmm 18:04:00 <SmatZ> 'help' in console maybe will show something 18:04:04 <MarkSlap> Okey :) 18:04:17 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl] 18:05:26 <MarkSlap> That just explained to me how I use it :p 18:05:54 <MarkSlap> Will check the wiki :) 18:06:38 <SmatZ> MarkSlap: 18:06:45 <SmatZ> kick player_id 18:06:49 <MarkSlap> Okey :) 18:06:50 <SmatZ> reset_company company_id 18:06:56 <MarkSlap> Oh, :) 18:07:02 <MarkSlap> Will try that ^^ 18:07:27 <SmatZ> :) 18:07:37 *** Stoffe [~mirc@h2n2fls308o838.telia.com] has quit [Ping timeout: 480 seconds] 18:07:39 <SmatZ> you have to kick players before you can delete company 18:08:00 <MarkMc> There aren't any players :) 18:08:07 <MarkMc> Thay just joined and left 18:09:24 <MarkMc> They* 18:09:44 <SmatZ> all commands are at end of console_cmds.cpp 18:09:55 <MarkSlap> Okey :) 18:09:59 <MarkSlap> Thanks for the help ^^ 18:10:04 <SmatZ> you are welcome :) 18:10:48 <Bjarni> actually not deleting companies with no players resulted in autoreplace 18:11:17 <Bjarni> the reason was that I took over a company and it had a huge railroad network and every single engine needed to be replaced 18:12:10 <Bjarni> after replacing for 20 minutes and still nowhere near finished, I thought "there has to be an easier way" and like 8 or 9 days later, I had a working version of autoreplace. I didn't commit it at that time because it lacked a GUI 18:12:26 <SmatZ> :-) 18:12:45 <Bjarni> so think of what possible features you might kill by killing companies :P 18:12:55 <SmatZ> :-D 18:13:58 <Sacro> hmm 18:14:01 <Sacro> i fancy some openttd 18:14:01 <Bjarni> the autoreplace GUI was actually my first real GUI work.... not the easiest task I could find 18:14:22 <Bjarni> like... I had to implement support for a 2nd vertical scrollbar 18:14:49 <Bjarni> first window I make and then I have to modify the engine to make it work :P 18:14:57 <SmatZ> maybe it would be easier just to kick that second company :-P 18:15:05 <SmatZ> but autoreplace is very useful feature 18:15:12 <SmatZ> :-) 18:15:23 <SmatZ> now, it is not possible to take over a company... 18:15:35 <Bjarni> specially after I rewrote it to prevent desyncs and crashes 18:16:14 * Bjarni is currently rewriting autoreplace... again 18:16:34 <SmatZ> maybe will takeover be back again? 18:16:39 <SmatZ> why rewriting? 18:17:20 <Bjarni> this time it should make it just work, nomatter what screwed up newGRF features we implement. As it is right now, a decent amount of newGRF features demands modifications to autoreplace :( 18:18:04 <Bjarni> so it's a working autoreplace for the default vehicles and then a whole lot of fixes for different newGRF features and I can still find places where it could do better 18:18:12 <SmatZ> :( 18:18:55 <Bjarni> but now I think I figured out a way to simplify the code, make it easier to read the code and less time will be spend on maintaining it 18:18:56 <Prof_Frink> Bjarni: Go play Zimmlock's One Junction and see what develops 18:19:41 <Bjarni> there is just one issue... I have to finish coding it and test it for speed compared to the current one. We don't want a huge slowdown 18:19:51 <SmatZ> great, there is often some simple and well working solution :) 18:19:56 <SmatZ> maybe you found that one 18:20:04 <Bjarni> maybe 18:20:21 <Bjarni> now I can use C++ features. The current code is written completely in C 18:21:01 <Bjarni> Prof_Frink: err.. is that some game currently being played right now? 18:21:28 <Prof_Frink> It's a single player challenge from donkeys ago 18:21:55 <Prof_Frink> http://www.tt-forums.net/viewtopic.php?f=4&t=8075 18:22:08 <Sacro> donkeys ago? :p 18:22:20 <Bjarni> yeah 18:22:48 <Bjarni> 5 donkeys passes Prof_Frink's house every hour, so donkeys ago means a whole lot of hours :P 18:23:04 <Bjarni> 5*365*3 = a whole lot of donkeys 18:23:22 <Bjarni> oh, and *24 too 18:23:39 <Bjarni> resulting in even more donkeys 18:23:56 <SmatZ> :-D 18:24:22 <Bjarni> donkey power rules 18:25:59 * Sacro assassintates the donkeys 18:26:17 <Bjarni> using what slaughterhouse? 18:26:24 <Bjarni> sounds like a huge one 18:26:24 *** tokai|mdlx [~tokai@p54B838DD.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 18:26:28 <Bjarni> hey 18:26:35 <Bjarni> tokai isn't any donkey 18:27:37 <tokai> donkey? no.. maybe monkey. I can life with monkey at least. monkeys are cute. :) 18:27:57 <Bjarni> [20:25:59] * Sacro assassintates the donkeys 18:27:58 <Bjarni> [20:26:24] <-- tokai|mdlx has quit (Read error: Connection reset by peer) 18:28:34 <tokai> well.. tokai|mdlx was a donkey. no need to worry about him :) 18:28:37 <Bjarni> looks like Sacro did what he said and as usual, he did it wrong :P 18:28:53 <tokai> just standing in the way. 18:29:14 <Bjarni> are you allowed to kill whoever is in the way? 18:30:11 * Sacro kills Bjarni 18:30:20 <SmatZ> noooooooooooooo 18:30:28 * Bjarni dies 18:30:46 <Sacro> now, who shall replace him as OSX maintainer 18:30:48 *** peter1138 [~peter@svn.bucks.net] has quit [Quit: leaving] 18:30:52 *** Sacro was kicked from #openttd by Bjarni [you can die too] 18:31:01 *** Sacro [~Sacro@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 18:31:06 * Sacro resurrects 18:31:28 * Bjarni counters Sacro's resurrect spell 18:31:31 * valhallasw shoots Sacro down again 18:31:38 <valhallasw> Bjarni: teamwork \o/ 18:31:56 <Sacro> :( this is no fair 18:32:04 <Bjarni> you started it 18:32:11 <Bjarni> don't even think about trying to hurt me 18:32:12 <valhallasw> then give me one reason why it should be fair 18:32:26 <Bjarni> this is the internet 18:32:42 <Bjarni> oh wait, you said a reason why it SHOULD be fair :/ 18:32:49 <Bjarni> there aren't any :P 18:34:12 <Noldo> dumdidum 18:34:24 <Bjarni> where is the cheese? 18:34:58 <Sacro> :o you lost the cheese? 18:35:10 <Bjarni> ... 18:35:19 <Sacro> Bjarni: the cheese shop - http://www.youtube.com/watch?v=pDat9zdw7Gs 18:35:24 <Bjarni> ... 18:36:14 <Bjarni> [20:34:11] <Noldo> dumdidum 18:36:14 <Bjarni> [20:34:24] <Bjarni> where is the cheese? 18:36:15 <Bjarni> this is the lines said in Maniac Mansion if you steal the cheese from the fridge 18:36:21 <Bjarni> you should have known 18:40:04 <mcbane> and also steal the hamster from the room. 18:40:38 <mcbane> feed the waxfruits to tentacle. 18:41:40 <Bjarni> I like in Maniac Mansion II, if you visit Ed, he will tell you that his hamster used to be funny and running. Now it's just sitting still 18:42:00 <Bjarni> if you look at the hamster, you will see that it's reading New York Times 18:42:20 <mcbane> yea 18:42:45 <mcbane> a lot funny things happen there. the story is great. 18:42:47 <Bjarni> also if you use his computer several times, you will play the original Maniac Mansion 18:43:04 <Bjarni> so it's two games in one :D 18:43:31 <Noldo> :) 18:43:48 <Bjarni> yeah, the story is great and the gameplay... you just don't see that awesome gameplay today 18:44:20 <glx> sam&max is funny too 18:44:21 <Bjarni> they tend to spoil it by wanting 3D and this gameplay can't be made with 3D 18:44:31 <SmatZ> I played Maniac Mansion as a child - I was too scared of it :( 18:44:39 <Bjarni> me too :P 18:44:46 <mcbane> yea 18:44:55 <Bjarni> btw I found the gasolin for the chainsaw 18:44:59 <SmatZ> :-D 18:45:01 <Bjarni> do you know where it is? 18:45:23 <mcbane> there were a lot of such games like zack mackracken , day of tentacle , space ace , larry. 18:45:33 <SmatZ> I didn't get too far, I didn't know English at all :-) 18:45:43 <Noldo> :) 18:45:46 <Bjarni> it's not the first location one would think of when looking for gasolin 18:46:42 <Bjarni> no answers? 18:46:56 <SmatZ> I don't know :) 18:46:59 <SmatZ> in cellar? 18:47:41 <Bjarni> it's in the Mars Base in Zack McKracken and if you look at it, you will get a message that it's for that particular chainsaw 18:48:20 <SmatZ> maybe I should play Maniac Mansion now... :) 18:48:32 <mcbane> ah yea 18:48:45 <mcbane> or zack McKracken 18:48:56 <mcbane> i thinks its funnier then tentacle 18:49:31 <Bjarni> I really like how if you call Edna, she will ask if it's the phone company guy (forgot his name). If you call the phone guy (in Zack McKracken), he will ask if it's Edna again 18:49:52 <SmatZ> http://en.wikipedia.org/wiki/Nightmare_On_Elm_Street_(video_game) I played this one too, also pretty scary :-p 18:50:32 <mcbane> we forgot monkey island 18:50:37 <SmatZ> it was box of diskettes, now all the games are at one CD ... :) 18:50:39 <mcbane> also a very good classic game 18:50:49 <SmatZ> I didn't play that one 18:50:58 <Bjarni> <mcbane> we forgot monkey island <-- I didn't... I just didn't talk about it 18:51:09 <Bjarni> it lacks Maniac Mansion references 18:51:21 <glx> sierra games were bad, you could be blocked because you forgot to do one thing earlier 18:52:07 <glx> and sometimes they crashed with "you did something that wasn't needed to finish the game" 18:52:18 <mcbane> http://www.tentakelvilla.de/zak/screens/page_01.htm 18:52:25 <Bjarni> <SmatZ> I didn't play that one <-- you are in luck... ScummVM can take you there and you will have a great time if you don't read any walkthroughs... do as I did: finish it without one :D 18:52:26 <mcbane> good ol pics. =) 18:53:12 <SmatZ> :) 18:53:20 <Bjarni> http://bilder.tentakelvilla.de/zak/screens/screen33tv.jpg <-- I like this one. The pilot is telling jokes :D 18:53:41 <mcbane> http://bilder.tentakelvilla.de/zak/screens/screen04tv.jpg stupid aliens =P 18:54:25 <mcbane> oh yea and the egg in the microwave in the airplane =) 18:54:26 *** KUDr [KUDr@mazanec1.netbox.cz] has quit [Ping timeout: 480 seconds] 18:54:26 <Bjarni> oh yeah.. the "on-on" switch :) 18:54:43 <Bjarni> <mcbane> oh yea and the egg in the microwave in the airplane =) <-- spoiler alert 18:55:12 <SmatZ> on-on :-D 18:55:38 <Bjarni> look at the stupid alien screenshot... it can be in on or the other location, which is on 18:56:10 <Bjarni> http://bilder.tentakelvilla.de/zak/screens/screen19tv.jpg <-- the chainsaw gasolin is behind Melissa 18:56:48 <mcbane> or the brush alien which said stupid unfriendy aliens wiping with me the floor. 18:57:32 <Bjarni> yeah, but not with a German word placement :P 18:57:52 <Bjarni> actually you didn't use a German word placement 18:58:05 <Bjarni> now the question is... which system did you use? :P 18:58:17 <mcbane> amiga - c64 18:58:31 <Bjarni> I meant for word placement :P 18:58:38 <mcbane> http://bilder.tentakelvilla.de/dott/screens/dott-089.gif 18:58:44 <mcbane> non 18:58:56 <mcbane> im eating/wrinting .. )= 18:59:16 <Bjarni> wtf is wrinting? 18:59:28 <mcbane> *writing 18:59:38 <mcbane> *writing 18:59:44 <mcbane> upp ya.. 18:59:51 <mcbane> err 19:01:46 <mcbane> <-- eating. 19:03:08 *** Greyscale [~greyscale@host86-131-25-195.range86-131.btcentralplus.com] has joined #openttd 19:08:31 *** Wezz6400 [~not@ndb.demon.nl] has quit [] 19:12:20 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has joined #openttd 19:14:46 <Sacro> amiga ftw 19:20:47 <mcbane> =) 19:21:13 <Sacro> i'm just reading the minimig source code 19:21:34 <mcbane> minimig? 19:21:56 <Prof_Frink> mcbane: A very small russian fighter jet 19:21:56 <mcbane> ah 19:22:07 <mcbane> amiga chip 19:22:17 <Sacro> http://en.wikipedia.org/wiki/Minimig 19:25:01 <SmatZ> you can do everything if you have large enough FPGA... 19:25:12 <Sacro> always @(posedge clk) 19:25:12 <Sacro> if(horbeam[8]) 19:25:12 <Sacro> hframe<=0; 19:25:12 <Sacro> else if(horbeam[7]) 19:25:14 <Sacro> hframe<=1; 19:25:18 <Sacro> thats awesome, i can actually understand it 19:25:18 <SmatZ> I was thinking about implementing an 8086 chip :P 19:25:39 *** skidd13 [~skidd13@p548A5DCC.dip.t-dialin.net] has left #openttd [] 19:27:05 <mcbane> heh 19:27:08 <SmatZ> original chips were constructed from several thousands transistors, so any small nowaday FPGA should handle it :) 19:27:46 <mcbane> i need workbench and OS for winuae 19:27:50 <mcbane> (emu) 19:28:06 <Sacro> i have both 19:28:11 <Sacro> Kickstart and Workbench 1.3 19:29:45 <mcbane> i have kickstart 1.3 but so i can use only amiga 500 as main chip 19:37:56 *** Mucht [~Mucht@p57A0EF46.dip.t-dialin.net] has joined #openttd 19:38:39 <Sacro> well i only use the A500 19:38:43 <Sacro> and its what i have 19:42:02 <mcbane> first i had an A500 then A2000 19:42:12 <Sacro> i just have my 500 19:42:19 <Sacro> upgraded to 1MB 19:50:40 *** peter1138 [~peter@217.151.109.242] has joined #openttd 19:50:43 *** mode/#openttd [+o peter1138] by ChanServ 19:52:27 *** skidd13 [~skidd13@p548A5DCC.dip.t-dialin.net] has joined #openttd 19:52:40 *** peter1138 [~peter@217.151.109.242] has left #openttd [] 19:54:09 *** skidd13 [~skidd13@p548A5DCC.dip.t-dialin.net] has left #openttd [] 19:57:09 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 20:09:08 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: LÀhdössÀ] 20:25:34 *** Nitehawk [~nitehawk@c-98-200-106-108.hsd1.tx.comcast.net] has quit [Ping timeout: 480 seconds] 20:26:57 *** St|off [~mirc@h2n2fls308o838.telia.com] has joined #openttd 20:27:55 <Eddi|zuHause3> argh, i need PBS :( 20:34:15 <Bjarni> <SmatZ> you can do everything if you have large enough FPGA... <--- well no. There is a limit if you want to do stuff in real time 20:34:48 <Bjarni> but this appears to be a Spartan-3, which is actually an old chip 20:35:07 <Bjarni> so it appears that the demand isn't high 20:35:12 <SmatZ> Bjarni: yes, true :) 20:35:29 <SmatZ> we used Spartan 2E is school :-p 20:35:36 <Bjarni> you too? 20:35:38 <Bjarni> :P 20:35:39 <SmatZ> :-) 20:36:01 <Bjarni> well, I once got my hand on an FPGA with a built in 450 MHz 405 PPC 20:36:10 <Bjarni> now that is a nice chip 20:36:28 <Bjarni> and surprisingly small considering it's an FPGA and CPU in one 20:36:32 <SmatZ> :-) we have some too, I hope to work with them this year :) 20:36:37 *** Peach [~Peach@users.kollegienet.dk] has quit [] 20:38:03 <CIA-1> OpenTTD: miham * r11062 /trunk/src/lang/ (11 files): (log message trimmed) 20:38:03 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2007-09-08 22:37:00 20:38:03 <CIA-1> OpenTTD: croatian - 1 changed by knovak (1) 20:38:03 <CIA-1> OpenTTD: estonian - 4 fixed, 3 changed by kristjans (7) 20:38:03 <CIA-1> OpenTTD: french - 2 changed by glx (2) 20:38:04 <CIA-1> OpenTTD: hungarian - 4 fixed by miham (4) 20:38:04 <CIA-1> OpenTTD: japanese - 4 fixed by ickoonite (4) 20:38:41 <Bjarni> I once made a VGA video card on a spartan 2E 20:39:49 <Bjarni> well, it was more like it had a an array and then it drew on the screen and it had tiles on the screen. Since one index in the array fitted one tile on the screen, it just drew based on a fixed set of sprites 20:40:05 <Bjarni> so it wasn't a real VGA card, but still a nice one 20:43:40 <SmatZ> yeah, nice! 20:45:21 <SmatZ> I did just something simple - simple calculator with communication over serial line with PC 20:45:23 <tokai> Bjarni: http://tokai.binaryriot.org/efika_1st_time.jpg <- some small microboard with SOC ppc ;) 400mhz 20:45:45 <tokai> the ppc is below the hd 20:46:08 <tokai> runs MorphOS ;) 20:49:33 <tokai> runs OpenTTD too of course ;) 20:51:36 <Bjarni> nice 20:52:18 <tokai> got it for free ;) 20:52:24 <SmatZ> nice 20:52:37 <Bjarni> you wore baggy cloth to uni? 20:53:14 <tokai> maybe i can organize one or 2 more for openttd development after MorphOS is released for it. 20:54:50 <Bjarni> Do you mean that it is unofficially running MorphOS? 20:55:12 <Bjarni> make it run OSX and I will be impressed :P 20:57:02 <tokai> its running a not-public developer version of morphos 20:57:10 <Bjarni> ahh 20:57:18 <tokai> and OSX should theoretically run on it 20:57:24 <tokai> with MOL 20:57:27 <tokai> maybe not. 20:57:37 <tokai> dunno about the status of these things:) 20:57:47 <tokai> i have a real mac for OSX ;) 20:58:19 <tokai> probably it will not run it... the device has only 128MB ram ;) 20:59:07 <Bjarni> 128 is the minimum for OSX 20:59:18 <Bjarni> at least the public beta 20:59:24 <tokai> well.. linux will need a bit too then too.. (when using MOL) 20:59:36 <Bjarni> it ran fine with 128 mb, but not with 96... it was damn slow with only 96 20:59:51 <tokai> its slow with 512MB here :) 20:59:59 <tokai> damn slow. 21:00:07 <tokai> compared to morphos at least 21:00:57 <tokai> but osx has the better apps ;) 21:01:07 <tokai> in some areas at least. 21:01:26 <tokai> there is no single good music player for osx. 21:01:34 <Bjarni> I don't think you are running the public beta 21:01:45 <tokai> 10.3.9 21:02:03 <Bjarni> I have no idea about memory demands for 10.3.x 21:02:09 <Bjarni> <tokai> there is no single good music player for osx. <-- iTunes? 21:02:19 <tokai> it suxx, IMHO 21:02:34 <tokai> and annoys me with monster updates:) 21:03:35 <tokai> here.. again... 36.1 MB update. 21:03:42 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has joined #openttd 21:04:16 <Bjarni> yeah, I wonder what they did to it this time 21:05:17 <Bjarni> "appears to serve no purpose other than disabling the trick that allowed files renamed with an .m4r extension to be used as ringtones without separate purchase under iTunes 7.4" <-- hmm... major update for so little 21:06:02 <tokai> bloath:) 21:06:32 <tokai> thats almost the size of a typical full morphos iso archive :) 21:06:49 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has quit [] 21:06:50 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has joined #openttd 21:07:37 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 21:23:36 *** skidd13 [~skidd13@p548A75BA.dip.t-dialin.net] has joined #openttd 21:29:18 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 21:31:44 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has joined #openttd 21:35:46 *** biffy [~chris@S01060050bf78124c.vs.shawcable.net] has joined #openttd 21:35:57 <biffy> ! 21:36:49 <Sacro> Bjarni: afaik that trick stil works 21:37:34 <biffy> newbie question? :( 21:37:34 <biffy> I'm a complete linux newbie, I just installed Ubuntu, and was trying to setup open ttd - I installed the package, but dont know how to run the program now - when I browse to usr/games/openttd, nothing happens when I click on the openttd file 21:37:46 <Sacro> heh, sounds about right 21:37:59 <Sacro> biffy: you need to copy your sample.cat and tr*.grf to err 21:38:06 <Sacro> /usr/share/games/openttd/data 21:38:16 <Sacro> or maybe /usr/games/share/openttd/data 21:39:21 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 21:40:22 <biffy> copy the files to /usr/games/openttd? 21:40:33 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has joined #openttd 21:40:50 *** Wolf01|AWAY is now known as Wolf01 21:40:53 <Wolf01> 'night 21:40:55 *** Wolf01 [~wolf01@host240-239-dynamic.15-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:41:06 <skidd13> biffy: you need the data files from the orignal game 21:41:33 <biffy> right. that would probably be a good idea 21:43:49 *** Jezral [~projectjj@users.kollegienet.dk] has joined #openttd 21:45:36 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 21:48:02 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has joined #openttd 21:48:37 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 21:50:27 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has joined #openttd 21:50:41 *** TinoDidriksen [~projectjj@users.kollegienet.dk] has quit [Ping timeout: 480 seconds] 21:55:20 <biffy> sweet it works now :D thanks! 21:56:05 <Sacro> nice! 21:58:17 <Prof_Frink> Someone needs to make a package like quake2-data for openttd 21:58:28 *** thgergo [~th_gergo@dsl51B7A15A.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 22:01:33 <Sacro> i could 22:01:36 <Sacro> for ArchLinux 22:01:43 <Sacro> but it'd be dubious as to legalities 22:05:16 <CIA-1> OpenTTD: rubidium * r11063 /trunk/src/ (economy.cpp lang/english.txt settings.cpp variables.h): -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ. 22:06:04 <MarkSlap> Okey, some help with net_frame_freq? I've searched google on it and didn't find so much information 22:06:11 *** MarkMc [Mjew@h232n3c1o1114.bredband.skanova.com] has quit [Read error: Connection reset by peer] 22:06:34 *** KouDy [~KouDy@85.207.64.178] has quit [Quit: Trillian (http://www.ceruleanstudios.com] 22:07:00 <MarkSlap> My client is telling me that it's too low 22:07:09 <MarkSlap> How high can/shuld I put it? 22:07:13 <MarkSlap> And what is it? 22:07:13 <MarkSlap> :p 22:07:27 <MarkSlap> should* 22:07:38 <Rubidium> it's the frequency at which commands are send to the clients 22:07:49 <Rubidium> higher means more lag when building/buying stuff 22:07:49 <MarkSlap> Oh 22:07:55 <MarkSlap> Mmkey 22:08:22 *** Mucht_ [~Mucht@p57A0C759.dip.t-dialin.net] has joined #openttd 22:08:37 <Rubidium> and reducing the number of times the commands are send over (slighty) reduces the load (CPU and bandwidth) 22:08:41 <glx> did you check the wiki? 22:09:10 <MarkSlap> Okey 22:09:16 <MarkSlap> glx, no 22:09:21 <MarkSlap> Didn't think about it :) 22:09:39 <glx> dunno if it is up to date but sometimes it may help 22:09:47 <MarkSlap> i know ^^ 22:12:07 *** Mucht [~Mucht@p57A0EF46.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:13:36 *** MindFuck [me@h232n3c1o1114.bredband.skanova.com] has joined #openttd 22:14:00 <svip> As opposed to "Brainfuck"? 22:17:53 *** mikk36[EST] [~mikk36@ip228.cab85.tln.starman.ee] has joined #openttd 22:17:53 *** mikk36 [~mikk36@ip228.cab85.tln.starman.ee] has quit [Read error: Connection reset by peer] 22:19:09 *** mikk36[EST] is now known as mikk36 22:20:47 *** MUcht [~Mucht@p57A0D4F7.dip.t-dialin.net] has joined #openttd 22:22:10 <skidd13> good night 22:22:14 *** skidd13 [~skidd13@p548A75BA.dip.t-dialin.net] has left #openttd [] 22:24:33 *** Mucht_ [~Mucht@p57A0C759.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:28:19 *** SmatZ_ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 22:28:48 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Read error: Connection reset by peer] 22:32:57 *** KritiK [~Maxim@78-106-128-20.broadband.corbina.ru] has quit [Quit: Leaving] 22:35:50 *** Insight` [~askme@host64-21.bornet.net] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.1 :: www.regroup-esports.com )] 22:44:00 <biffy> man this game is really cool 22:46:22 <SmatZ_> oh yeah 22:46:29 *** SmatZ_ is now known as SmatZ 22:52:47 <Bjarni> goodnight 22:52:59 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 22:53:23 <CIA-1> OpenTTD: rubidium * r11064 /trunk/src/vehicle.cpp: -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown. 23:27:21 *** ThePizzaKing [~jeff@c211-28-155-227.eburwd2.vic.optusnet.com.au] has joined #openttd 23:31:38 *** G_ [~njones@202.154.148.163] has joined #openttd 23:33:25 *** G [~njones@202.154.148.163] has quit [Ping timeout: 480 seconds] 23:39:35 *** Greyscale [~greyscale@host86-131-25-195.range86-131.btcentralplus.com] has quit [Ping timeout: 480 seconds] 23:40:19 *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.] 23:41:17 *** ThePizzaKing [~jeff@c211-28-155-227.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 23:48:31 *** elmex [~elmex@e180064207.adsl.alicedsl.de] has quit [Remote host closed the connection] 23:57:40 <MarkSlap> svip, no :) 23:58:41 <MarkSlap> It's just a computername, the other are: Mindness, MindRape, MindFlow and just, MindFuck :) 23:58:49 <MarkSlap> They are in "MindNet" ^^ 23:59:05 <MarkSlap> It's cute, isn't it? ^^