Config
Log for #openttd on 27th November 2009:
Times are UTC Toggle Colours
00:02:30  <Xaroth> resize the window from the top?
00:03:24  <Xaroth> or, run it from a cmd console?
00:03:56  <PeterT> Canont resize
00:04:11  <PeterT> Running it from a console doesn't show it in console, it just opens that window
00:04:24  <SmatZ> what answer do you expect?
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00:04:53  <PeterT> Well, how do other windows users use the --help window
00:04:59  <SmatZ> it's a message box with information
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00:06:36  <SmatZ> PeterT: when I run it under wine, I have no problems in fitting it to 1280x960 screen
00:06:52  <PeterT> You resized it?
00:07:53  <SmatZ> PeterT: http://devs.openttd.org/~smatz/help.png
00:08:17  <PeterT> So why can't mine do that?
00:08:41  <SmatZ> coz vista suxx
00:08:49  <PeterT> I agree
00:08:58  <SmatZ> I really don't know what should I answer :-p
00:10:03  <PeterT> Argh
00:10:16  <SmatZ> PeterT: your window isn't much bigger than mine, your screen is just too small
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00:12:31  <PeterT> Is it dangerous to try to join a server with a modified build?
00:12:42  <PeterT> User build is modified
00:12:49  <SmatZ> it depends
00:13:04  <SmatZ> you computer may burn
00:13:11  <PeterT> I just patched r18279 with diaganol level and clear
00:13:13  <SmatZ> so yes, it is dangerous
00:13:27  <PeterT> and I did ./configure --revision=r18279
00:13:29  <SmatZ> don't try it, you will desync
00:13:42  <SmatZ> (nothing worse than desync can't usually happen)
00:13:48  <PeterT> Ok
00:13:53  <PeterT> Too late, sorry
00:13:58  <SmatZ> :-p
00:14:01  <PeterT> I'm already compiling
00:14:23  <PeterT> another question: why does each blitter needs it's own cpp file?
00:14:32  <SmatZ> you will desync/be kicked after using of those diagonal abilities
00:14:38  <SmatZ> why not?
00:14:43  <SmatZ> code readability
00:14:44  <PeterT> jw
00:14:45  <KenjiE20> why does anything? why not put openttd in one big cpp
00:14:46  <SmatZ> organisation
00:14:51  <KenjiE20> :P
00:14:51  <SmatZ> yeah
00:14:53  <SmatZ> :)
00:15:23  <PeterT> why not put openttd in one big cpp <--- good idea
00:16:04  <glx> some compilers may not like that
00:16:27  <glx> some compilers may do better optimisation too :)
00:16:46  <PeterT> Kenji/others: do you always go to bed at 12AM?
00:17:18  <KenjiE20> why not?
00:17:39  <glx> and 12AM was 1 hour ago
00:17:57  <PeterT> Well, Kenji lives in England
00:18:21  <PeterT> why not? <--- depends, when do you get up?
00:18:47  <KenjiE20> I get up when I get, why do you care?
00:19:29  <PeterT> Lucky...
00:23:28  <PeterT> @SmatZ: I just tested it, it worked
00:23:30  <PeterT> :)
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00:25:30  <PeterT> @SmatZ: no desyncs either, I'm going to test some more
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00:51:11  <PeterT> @calc 13.5*3
00:51:11  <DorpsGek> PeterT: 40.5
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02:47:35  <PeterT> @calc 13.5*-5
02:47:35  <DorpsGek> PeterT: -67.5
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08:37:40  <Terkhen> good morning
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09:08:34  <bartavelle> hello
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10:20:46  <Heinervdm> Hi, i'm packaging openttd for OpenEmbedded and for this i need to include a default config. Is there a place where i can place a default config? The user home isn't avaible at installtime...
10:22:14  <planetmaker> that depends on the OS
10:22:25  <planetmaker> readme section 4.2 has defaults
10:23:05  <planetmaker> also: a config is not needed. It will be created, if it doesn't exist
10:23:21  <planetmaker> Unless, of course, the defaults don't suit you
10:23:30  <SmatZ> I wonder what happens when a config is found, but user has no write rights in that file
10:23:44  <SmatZ> will that create one in his home? it's better to verify that
10:24:00  <planetmaker> :-)
10:24:03  <SmatZ> other way is to edit table/settings.h and change defaults there :)
10:24:23  <planetmaker> I dispise global install of games like this one. Having it local to the user is so much more convenient.
10:24:33  <SmatZ> yeah :)
10:24:40  <planetmaker> But then I'm grown up with MS-DOS and even saw windows < 3.0 in action
10:24:47  <SmatZ> hehe
10:25:30  <planetmaker> 20 frigging years ago :-O
10:26:05  <planetmaker> and flash my flash player increasingly uses CPU the longer it runs web radio :-(
10:26:07  <SmatZ> I saw some old windows ~15 years ago, on some 80286 ;)
10:26:10  <Noldo> I have to admit that 3.0 was the firt windows I used
10:26:16  <SmatZ> :-x
10:27:23  <planetmaker> yeah, 80286 was my first PC. MS-DOS 3.3 and my dad brought windows 2.7 or so
10:27:47  <SmatZ> the first windows I really used was 95... back then, I had computer just for playing DOS games (and some typing in DOS text editors and drawing in DOS programs)
10:28:13  <planetmaker> That computer had the same purpose for me ;-)
10:28:17  <SmatZ> hehe :-)
10:28:33  <planetmaker> MS Word 5.0 for DOS on 20 5.25" discs, 360kByte each :-P
10:28:36  <Heinervdm> planetmaker: Section 4.2 is about artwork files, is it the same for configs?
10:28:42  <SmatZ> 8-)
10:28:44  <planetmaker> Heinervdm: yes
10:28:50  <Heinervdm> planetmaker: ok, thx
10:28:50  <SmatZ> 	- If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3, 5 order.
10:28:54  <SmatZ> there's that note ;)
10:29:14  <planetmaker> :-) ^ he knows it best, I guess ;-)
10:29:30  <SmatZ> nope, I don't :(
10:29:47  <SmatZ> I am sometimes surprised new openttd.cfg is created in my current working directory
10:29:52  <planetmaker> SmatZ needs to patch himself? ;-)
10:29:53  <SmatZ> even when one is in my home
10:30:09  <SmatZ> maybe some race condition between more openttd copies running
10:30:31  <planetmaker> hm... I never investigated that. But OpenTTD doesn't lock those files. Could it even?
10:31:00  <SmatZ> maybe it locks it during writing to config (exitting game)
10:31:22  <planetmaker> IIRC it first writes to a new file and then, when finished, overwrites
10:31:25  <SmatZ> or maybe even when reading it :)
10:31:35  <SmatZ> that's possible
10:31:59  <SmatZ> though I see no reason for that
10:32:05  <SmatZ> creating new temp file ans stuff...
10:32:08  <SmatZ> *and
10:32:14  <planetmaker> savety and working around flushes of FS
10:32:27  <planetmaker> e.g. no corruption, if power fault during write
10:32:39  <SmatZ> :)
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10:34:05  <SmatZ> you are right, planetmaker, you know the code better than I :)
10:34:38  <planetmaker> nah. I just recall the commit message. And I remember as I'm still impressed what things one has to care about
10:36:18  <SmatZ> http://paste.openttd.org/218683 renaming a file - the windows and posix ways ;)
10:37:17  <planetmaker> :-O
10:37:40  * planetmaker for *some* reason prefers posix ways even more ;-)
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10:38:17  <SmatZ> :-)
10:38:37  <planetmaker> hm... the spam filter at paste.openttd.org is off again.
10:39:01  <SmatZ> :(
10:39:16  <SmatZ> it was probably inconvenient
10:39:28  <SmatZ> I think opendune crash reports contain http://
10:39:35  <SmatZ> so one couldn't paste them
10:39:37  <SmatZ> or so
10:39:43  <planetmaker> possibly. Though it's easy to work around. Just paste, replace http:// by htp:// and be done
10:40:06  <planetmaker> but the browser has to support search & replace ;-)
10:40:30  <SmatZ> hehe :)
10:42:04  <planetmaker> hm... 15 percent points more CPU usage per hour... damn flash
10:42:09  * planetmaker kicks his flash install
10:43:12  <SmatZ> :-x
10:43:15  <SmatZ> interesting
10:44:20  <planetmaker> might be an FF issue, though
10:49:37  <planetmaker> @calc 112-15-63
10:49:37  <DorpsGek> planetmaker: 34
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11:26:56  <fjb> Moin.
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13:43:21  <Eddi|zuHause> ok... this is hopeless...
13:43:31  <Eddi|zuHause> where's the passenger reduction patch?
13:48:02  <planetmaker> it's available as newgrf
13:48:24  <planetmaker> or was it only reduced payment? Dunno
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13:49:44  <Eddi|zuHause> planetmaker: if it was a newgrf, it must be part of the house newgrf. only TTRS can modify TTRS houses, only swedish set can modify swedish houses, etc.
13:52:00  <planetmaker> in principle you could write a newgrf which changes that nevertheless.
13:52:23  <planetmaker> One newgrf can modify others
13:52:34  <planetmaker> but the newgrf I seemed to recall only changes payment
13:53:27  <planetmaker> you'll need to query the newgrf number and then change the properties for all action0 for pax/mail generation
13:53:56  <frosch123> planetmaker: nope
13:54:04  <planetmaker> nope? hm
13:54:49  <frosch123> you first have to extent feature 08 property 11 for houses
13:55:24  <planetmaker> he :-)
13:55:56  <frosch123> or was it eddi who missed those numbers?
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13:56:45  <Eddi|zuHause> i never miss numbers...
13:57:13  <Eddi|zuHause> i possibly miss numb3rs, though, as it comes very irregularly...
13:57:21  <frosch123> http://devs.openttd.org/~frosch/diffs/lessstuff.diff <- try that one
13:58:17  <Eddi|zuHause> yeah, that looks close to what my last hack looked like in that direction ;)
13:58:27  <frosch123> :p
13:58:48  <Eddi|zuHause> but i recall a patch that properly accounted for fractional values and stuff
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14:03:58  <frosch123> http://devs.openttd.org/~frosch/diffs/lessstuff.diff <- more like that?
14:04:35  <Belugas> hello
14:04:51  <frosch123> hello belugas
14:08:18  <Eddi|zuHause> not exactly sure what that does..
14:08:32  <Eddi|zuHause> i think i'll go with the simple version for now ;)
14:08:54  <Belugas> mister frosch123 :) hello sir
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14:09:23  <Benny1> How do I change settings in a network game using rcon?
14:09:54  <Eddi|zuHause> oooh... a rainbow
14:09:58  <Benny1> Doing rcon [PASSWORD] set [NAME OF SETTING] [VALUE] does not work.
14:10:15  <Rubidium> you need to quote the command
14:10:16  <frosch123> add " " around the command and its arguments
14:10:23  <Benny1> Oh..
14:11:03  <glx> to be clear : rcon [PASSWORD] "set [NAME OF SETTING] [VALUE]"
14:13:06  <Benny1> Hm.. Tried it on network.autoclean_unprotected, and it does not output anything
14:13:24  <Benny1> I checked it afterwards; setting had not changed
14:14:28  <Benny1> Wait, the rcon pass was wrong...
14:16:41  <Eddi|zuHause> err... i think my trams deadlocked...
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14:23:24  <Benny1> Argh, now rcon pass is correct, but it still doesn't output anything.
14:24:09  <Benny1> I do rcon [PASSWORD] "set network.autoclean_companies 1", but the value does not change.
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14:28:09  <planetmaker> do: rcon passwd set "setting value"
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14:31:19  <Benny1> Didn't work either.. O.O
14:31:23  <oskari89> !seen DanMacK
14:31:37  <oskari89> Blah, wrong channel :D
14:32:34  <Rubidium> Benny1: what version are you using?
14:33:12  <Benny1> Of OpenTTD?
14:33:17  <Benny1> 0.7.3
14:33:35  <PeterT> Benny1: What is the problem?
14:33:53  <Benny1> changing settings ingame
14:33:58  <PeterT> Oh
14:34:02  <PeterT> Like what kind?
14:34:12  <Benny1> (15:24:07) Benny: I do rcon [PASSWORD] "set network.autoclean_companies 1", but the value does not change.  <-- That's my problem
14:34:35  <PeterT> try setting instead of set
14:34:47  <Benny1> Done already
14:35:36  <PeterT> is the rcon password correct?
14:35:40  <Benny1> Yes.
14:36:02  <PeterT> Hmmm.
14:36:03  <Ammler> Benny1: "network."? (skip it)
14:36:19  <PeterT> yeah, you don't need all that
14:36:29  <PeterT> try autoclean_companies (1|0)
14:36:40  <Rubidium> rcon [PASSWORD] "set network.autoclean_companies 1" is a right way to do it; just tested it and it works
14:36:54  <Rubidium> it just doesn't return anything on the console, but you can check by
14:37:07  <Rubidium> rcon [PASSWORD] "set network.autoclean_companies" whether it's turned on or off
14:37:22  <Rubidium> unless you're using the wrong password
14:38:08  <Ammler> ah network is the section, but it would work without too :-)
14:39:05  <Benny1> Fiiiinally worked :D
14:39:16  <Benny1> Thanks a bunch people :D
14:39:32  <Ammler> wrong rcon pw?
14:39:52  <PeterT> I think it has always worked, you just able to check whether it worked or not
14:40:06  <Benny1> You're both wrong.
14:40:37  <Benny1> I did check the settings after trying, and I tested the pass with another command.
14:40:57  <Benny1> Tested with rcon pass pause/unpause
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14:41:47  <Eddi|zuHause> ahh... things are starting to look a lot better now...
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14:43:03  <Ammler> Rubidium: Feature Request: do output something also when set a value, something like "<setting> set to <value>"
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14:43:48  <Belugas> why not <ACK> ?
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14:44:15  <Ammler> doesn't matter, just something :-)
14:44:17  <frosch123> just "k"
14:44:47  <planetmaker> but it would contradict the usual way a console works
14:44:58  <planetmaker> if it works, stay silent. Only complain on errors
14:44:58  <Rubidium> there's one slight issue with that...
14:45:37  <Rubidium> ... the rcon 'connection' is closed before it's handled async (CmdChangeSetting)
14:46:22  <planetmaker> how does it work then, if it's an error?
14:46:33  <Belugas> why change someting when it works as the dev intended it to?
14:46:47  <Rubidium> those are checks before the command is actually sent
14:47:00  <planetmaker> ah. client-side :-) I see
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14:52:04  <Rubidium> hmm... the Germans have no 1 letter abbreviation for departure/arrival on their (real world) timetables?
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14:53:57  <frosch123> departure and arrival are usually on two different "sheets" of paper
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14:55:43  <frosch123> but there are 2 letter abbreviations :p
14:57:11  <planetmaker> frosch123: I thought about 3-letter, but I don't find them attractive
14:57:31  <Rubidium> well, full isn't attractive at all right now :)
14:57:36  <planetmaker> besides I thought that we might take advantage of the new widget features ;-)
14:58:05  <frosch123> planetmaker: you should use "an" and "ab"
14:58:09  <Rubidium> ah well, it's just another proof that SETX should really really be avoided
14:58:16  <planetmaker> hm, true. I didn't think of those
14:58:31  <planetmaker> oh... I would have had to adjust that?
14:58:59  <frosch123> i am no translator
14:59:03  <planetmaker> :-P
14:59:16  <frosch123> (luckily :p)
15:00:16  *** guru3 [~guru3@2002:4e69:a155::1] has quit [Ping timeout: 480 seconds]
15:01:06  <planetmaker> changed to An: and Ab:
15:01:34  <planetmaker> thx for notification
15:01:39  <Eddi|zuHause> may i request lower case?
15:01:47  <Eddi|zuHause> and without :
15:01:49  <frosch123> without colons :p
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15:02:28  <planetmaker> pfft
15:02:36  <whatslife> hey
15:02:48  <frosch123> "an" and "ab" are also the terms used by bahn.de
15:03:00  <planetmaker> yeah, you're right.
15:03:06  <whatslife> have quiestion, somebody knows about Transporter tycoon cheats ?
15:03:07  * planetmaker is the willing translation slave :-P
15:03:19  <frosch123> whatslife: ctrl+alt+c
15:03:23  <Rubidium> no need to change the translation now; it's going to be trashed anyway
15:03:23  <planetmaker> remote website form editing via IRC interface :-P
15:03:30  <planetmaker> hm?
15:03:33  <planetmaker> ok
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15:04:00  <planetmaker> whatslife: of course no one. Unless you ask questions which are not meta questions
15:04:33  <whatslife> Frosch123 that dosent work...
15:04:51  <Eddi|zuHause> anyone ever noticed how the melody of "Katzenklo" and "Jingle Bells" are very much alike?
15:05:18  <planetmaker> hehe :-)
15:05:36  <Eddi|zuHause> whatslife: then try holding the "win" key as well
15:05:42  <planetmaker> whatslife: talking original TTD or OpenTTD?
15:05:55  <frosch123> http://wiki.openttd.org/Cheat <- whatslife: then its your falt
15:05:59  <whatslife> delux
15:06:15  <planetmaker> then upgrade ;-)
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15:08:02  <whatslife> what that ctrl+alt+c does ?
15:09:39  <planetmaker> maybe open the cheat window, eh?
15:10:11  <planetmaker> but we talk OpenTTD here. Not original TTD. Nor TT.
15:10:43  <whatslife> i dont have original :)
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15:10:53  <planetmaker> nor do I. Nor do I have TTD
15:11:08  <whatslife> oukei
15:11:14  <planetmaker> maybe somewhere... but never started
15:11:22  <planetmaker> in the last 5 years at least
15:11:35  <whatslife> you play what version then ?
15:11:42  <whatslife> i playd one version lot years ago
15:11:44  <planetmaker> OpenTTD
15:12:13  <planetmaker> other versions are played in #tycoon
15:12:20  <whatslife> oukei
15:12:34  <whatslife> can i get openTTD with torrent ?
15:12:44  <planetmaker> you could simply download it...
15:12:52  <Chrill> whatslife, check www.openttd.org
15:12:56  <Chrill> click Download Stable
15:13:00  <Chrill> it's a perfectly usable .exe
15:13:22  * planetmaker wouldn't be able to use a .exe
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15:13:51  <whatslife> oukei
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15:14:26  <PeterT> But you stilll need original graphics, unless you have them already
15:14:37  <PeterT> Or you can use the GFX Replacment project
15:14:54  *** ecke [~ecke@188.75.128.2] has joined #openttd
15:14:55  <Chrill> then again, PeterT, those are downloadable as well
15:15:01  <PeterT> Yes
15:15:22  <whatslife> wow its estonian ?
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15:17:14  <CIA-4> OpenTTD: rubidium * r18304 /trunk/src/ (11 files in 2 dirs): -Codechange: don't use SETX for the arrival/departure panel; some languages don't have short abbreviations :(
15:17:15  <whatslife> y guys
15:17:22  <whatslife> ty
15:17:28  <whatslife> am from estonia :)
15:17:33  <PeterT> Cool ;)
15:18:08  <whatslife> yeah
15:18:50  <Rubidium> planetmaker: now you can translate (again)
15:18:58  <planetmaker> :-) oki doki
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15:19:54  <planetmaker> so... frosch123 Eddi|zuHause : with those changes: still "an" and "ab" or the long version as before?
15:20:06  <planetmaker> Ammler: ^
15:20:25  <Eddi|zuHause> planetmaker: what's wrong with "an"/"ab"?
15:20:31  <planetmaker> nothing :-)
15:20:41  <Rubidium> mb might not agree with it?
15:21:00  <planetmaker> he even might
15:21:07  <Eddi|zuHause> i wouldn't know why not...
15:21:18  <planetmaker> and even if ;-)
15:23:55  <planetmaker> sad thing is that your change is then - at least currently - unused ;-)
15:24:04  <Ammler> IMO, it is silly to use English for discussing German translation :-P
15:24:31  * planetmaker agrees ;-)
15:24:38  <Rubidium> well, start #openttd.de
15:24:42  * planetmaker does silly things from time to time
15:25:04  <planetmaker> dt = 0.001s
15:25:56  <Ammler> Rubidium: we once had a german channel (#tycoon.de), but wasn't really successful :-)
15:30:31  <frosch123> planetmaker: "an"/"ab" are far better :p
15:34:03  <planetmaker> already implemented in that fashion
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15:57:31  <Benny1> How do I load a game with rcon then?
15:57:55  <Benny1> Or when launching openttd.exe with -D, both will work for me.
15:58:26  <Benny1> Wait, maybe I should look at the wiki first... Ignore me, please
15:59:05  <PeterT> launch openttd.exe --help
15:59:11  <PeterT> I think -v savegame
15:59:58  <KenjiE20> -v ? how do you spell load?
16:00:25  <Benny1> -l then?
16:00:28  <Benny1> no?
16:00:33  *** De_Ghosty [~s@69-196-173-90.dsl.teksavvy.com] has quit [Ping timeout: 480 seconds]
16:00:34  <KenjiE20> -g for game
16:01:10  <Rubidium> try -h
16:01:16  <PeterT> Hehe
16:01:36  <Fast2> Hello
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16:02:50  <Benny1> -h doesn't say anything about loading games.
16:02:55  <PeterT> Benny1: -g [savegame]
16:03:00  <PeterT> and -G seed
16:03:10  <PeterT> you can use multiple parameters, too
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16:03:32  <PeterT> What do you mean loading games? Loading a savegame?
16:03:36  <Benny1> So, openttd.exe -g "C:\NSB.sav" -D
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16:03:41  <Benny1> Loading a savegame, yes
16:03:50  <PeterT> I would put -D first
16:03:57  *** fjb [~frank@p5485F722.dip.t-dialin.net] has joined #openttd
16:03:59  <Benny1> Okay
16:04:01  <Fast2> Is there a way to prioritize a train over another in special cases? Example: I had built a station next to a sawmill. Then I had connected it with one near a forest for transporting wood. Now, I connected the other side with a station near a city for delivering goods. For this task I'm using another train. So I built two block signals, one on each side of the station beside the sawmill. Here...
16:04:03  <Fast2> ...a problem araised: If the sawmill doesn't get any wood, it won't produce goods, so the train is waits and blocks the station and no wood can be brought. I'm searching for a way to tell the train he schould wait in front of the signal when there aren't any goods to load, instead of blocking the station.
16:04:03  <PeterT> (I don't know if it matters, it just seems logical)
16:04:32  <PeterT> Conditional orders?
16:04:53  <PeterT> If load percentage = 0 goto waypoint "overload"
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16:05:20  <Benny1> wat, server crashed.. >.<
16:05:39  <Benny1> File not readable? o.O
16:06:01  <planetmaker> Fast2: build two stations: one pickup, one drop. Or use waypoints and goto via
16:06:42  *** lobstar [~michielbi@86.89.201.189] has joined #openttd
16:06:57  <Fast2> PeterT: At the beginning of loading, the load percentage is always 0 ;)
16:07:01  <PeterT> Benny1: put the savegame into your "save" directory, then try again, with -D -g [savegame]
16:07:08  <Benny1> okay
16:07:22  <PeterT> but don't insert a path, just the *.sav
16:07:34  <Fast2> planetmaker: That's one possible solution, but it's less interesting than mine ;)
16:08:15  <planetmaker> aha. Ok. But I wonder: why do you then ask?
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16:08:56  <Fast2> <Fast2>	Is there a way to prioritize a train over another in special cases? [...]
16:09:01  <planetmaker> you could also use trains of different lengths and use a train length sorter ;-)
16:09:21  <Benny1> Ah, it worked now. Thanks, Peter ;-)
16:09:44  <Fast2> What do you mean with the waypoints and goto via?
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16:11:13  <Fast2> My track layout is: city ======= sawmill ====== forest
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16:15:07  <Fast2> planetmaker: Did you get my message?
16:15:44  <planetmaker> Fast2: have some station tracks available via waypoint1, others (or all) via waypoint2. Waypoint2 is for trains which drop wood.
16:16:08  <planetmaker> That way you make sure that you'll always have at least one lane free for drop, thus avoiding a station entirely blocked by pickup-trains
16:17:33  *** XSlicer [~XSlicer@dhcp-095-096-066-172.chello.nl] has quit [Ping timeout: 480 seconds]
16:18:16  <CIA-4> OpenTTD: frosch * r18305 /trunk/src/ (toolbar_gui.cpp widgets/dropdown.cpp): -Codechange: Replace some 2s with WD_FRAMERECT_(LEFT|RIGHT).
16:18:26  <Fast2> My station is only one track broad and not a RoRo. (From the point of view of one single train)
16:18:38  <Fast2> So this won't work
16:18:59  <Fast2> But also a good idea :)
16:20:08  <planetmaker> roro is no requirement for my idea to work
16:20:32  <planetmaker> but at least two tracks wide station
16:21:10  <CIA-4> OpenTTD: frosch * r18306 /trunk/src/ (52 files in 3 dirs): -Codechange: Remove the need for SETX from checkboxish menu items.
16:21:17  <Rubidium> or trickery with conditional orders
16:27:36  <planetmaker> there's somewhere an article about self-regulating orders around :-)
16:27:48  <Fast2> Rubidium: I didn't find the right one
16:27:51  <planetmaker> The orders list for all stations just wasn't feasable, though ;-)
16:28:24  <planetmaker> Fast2: "trickery" as the word. Not just "a not default order" ;-)
16:28:57  <planetmaker> But I find it difficult to find, but there might be an orders' solution
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16:29:16  <Fast2> Oh, I missunderstood the word. Now I've looked it up...
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16:35:46  <CIA-4> OpenTTD: frosch * r18307 /trunk/src/toolbar_gui.cpp: -Fix: some coding style.
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16:46:29  <CIA-4> OpenTTD: frosch * r18308 /trunk/src/toolbar_gui.cpp: -Codechange: Use GetSpriteSize() instead of hardcoded width in dropdowns with company icon.
16:46:48  <Rubidium> http://rbijker.net/openttd/trickery.png <- that's what I meant with trickery
16:48:50  <Fast2> Hmmm, I remove the "load until full" (translated) flag, then check if it's full. In case it's true, it drives back to the city, otherwise it waits on a holding siding and tries to get back on the station again. The signal is going to force it to wait untill the station is free, then it can load :)
16:49:16  <Eddi|zuHause> so... since planes didn't really cut it: my new high speed rail line www.informatik.uni-halle.de/~krause/Paderborn%20Transport,%203.%20Feb%201992.png
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16:50:54  <Fast2> Rubidium: It's lind of you to keep thinking about my problem, but it seems like I got a solution by myself. (Almost the same :D )
16:51:38  <Eddi|zuHause> now i "just" need to figure out how to connect it to the main station, which is a terminal station towards sea-side... so i must go through the city somehow
16:51:49  <Fast2> *lind|kind
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16:52:25  <Rubidium> Eddi|zuHause: distant join?
16:52:45  <Eddi|zuHause> no... that's cheating ;)
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16:53:07  <Fast2> Rubidium: I put your solution to the bookmarks. Thanks
16:53:25  <frosch123> Eddi|zuHause: tram connection :p
16:53:32  <Rubidium> ships!
16:53:42  <Eddi|zuHause> yeah, certainly ;)
16:53:42  <Fast2> Planes!
16:54:51  <Rubidium> no planes; ships are very good for high volume, low space situations. You only need 2 station tiles for a station with capacity of 5000+ ships
16:55:54  <Rubidium> hmmm and Eddi|zuHause has ITiM, so he can schedule (space) them nicely
16:59:27  <planetmaker> you need "signals on bridges", Eddi|zuHause
17:00:08  <Eddi|zuHause> i need more things on bridges... but signals i do not, in this case...
17:00:37  <Eddi|zuHause> i have a way longer tunnel on the other line
17:01:48  <Rubidium> nah, we need ETCS level 3 :)
17:02:04  *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has joined #openttd
17:02:05  <PeterT> How do you make an installer? I tried running build_installers.bat but It didn't seem to work
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17:08:10  <fjb> ETCS?
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17:15:05  <Eddi|zuHause> fjb: new european stanard about signal-less signalling ;)
17:15:27  <fjb> Ah that.
17:18:04  <frosch123> european train collision system?
17:19:48  <Eddi|zuHause> something like that :p
17:19:55  *** HerzogDeXtEr [~flex@89.246.200.146] has joined #openttd
17:20:08  <Eddi|zuHause> http://de.wikipedia.org/wiki/ETCS
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17:50:49  <Belugas> why can't i just sit quietly and eat my lunch without interruptions?
17:50:52  <Belugas> god damned...
17:51:41  *** bartavelle is now known as bartaway
17:52:44  <Alberth> lock the door, out the light out, don't read the irc
17:52:54  <Alberth> s/out /put /
17:53:08  <Alberth> and enjoy your lunch :)
18:03:24  <Eddi|zuHause> turn off the cell phone!
18:03:48  <Eddi|zuHause> and the neighbour's phone, just to be sure ;)
18:04:09  <Belugas> well... i'm in open area section :(
18:04:34  <Belugas> don't read irc?  bad idea... well... when there is something to read anyway ;)
18:07:24  <Rubidium> one *very* smelly fart?
18:07:35  <Rubidium> and... have a nice lunch
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18:13:11  <Rubidium> the kind that does: "sorry guys... I think a let another one like the 27th of November 2009", your colleagues: "oh, shoot... I'm late for this off-site meeting"
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18:19:23  <Ch0Hag> Hmm.
18:19:24  <Ch0Hag> People.
18:21:26  <Alberth> where?
18:21:47  <Ch0Hag> Here, apparently.
18:22:15  *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd
18:22:34  <Eddi|zuHause> feature request: make the late counter modulo the round trip time...
18:23:03  <Ch0Hag> Is it supposed to be nearly impossible to make a profit in the 1940s?
18:23:19  <Ch0Hag> Whether with buses or trains or a mixture, building maintenence always exceeds income.
18:23:26  <Eddi|zuHause> i have a train whose round trip time is 1:25h, and the lateness is 21:58h
18:23:37  <Ch0Hag> And I don't know if somebody just doesn't like the 40s or I have a bad combination of GRFs.
18:23:46  <Eddi|zuHause> Ch0Hag: you probably mixed newgrf sets
18:24:37  <Eddi|zuHause> Ch0Hag: sometimes, newgrf sets modify running cost of other newgrf sets
18:25:04  <Eddi|zuHause> Ch0Hag: if that is your problem, there is a solution for that in the newest nightly
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18:31:08  <Eddi|zuHause> hm... this was the not-very-good kind of harddrive sound...
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18:34:02  <Katje> I am getting confused by level crossings
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18:34:15  <Katje> on the maglev
18:34:23  <Katje> the trains keep killing my buses...
18:36:22  <frosch123> build a bridge
18:37:00  <Ammler> or use pbs
18:37:27  <frosch123> or use ships :p
18:38:39  <Katje> you can build a brdige over road ?
18:39:25  <Ammler> why not? but pbs would work too, trust me ;-)
18:40:08  <Katje> pbs?
18:40:34  <Rubidium> Ammler: those things are call path signals
18:40:42  *** HerzogDeXtEr [~flex@89.246.200.146] has quit [Ping timeout: 480 seconds]
18:40:51  <Ammler> Rubidium: ps?
18:40:58  <Rubidium> Ammler: no, path signals
18:41:19  <Ammler> ok, liked to say that ps is the coop publicserver :-)
18:41:23  <Rubidium> do not expect everyone entering here to be aware of whatever nicknames things were given during development
18:41:45  <frosch123> Ammler: use #ps instead
18:41:45  *** Kami_Sama [~Kami_Sama@BAC16d0.bac.pppool.de] has joined #openttd
18:41:46  <Rubidium> same that people might not be aware what e.g. tl is
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18:42:45  <Ammler> well, someone could wiki those things
18:43:20  <Belugas> [13:07] <@Rubidium> one *very* smelly fart?  <-- nice idea :D  noted!
18:45:34  <Katje> used a tunnel instead
18:45:51  <CIA-4> OpenTTD: translators * r18309 /trunk/src/lang/ (11 files): (log message trimmed)
18:45:51  <CIA-4> OpenTTD: -Update from WebTranslator v3.0:
18:45:51  <CIA-4> OpenTTD: croatian - 44 changes by UnderwaterHesus
18:45:51  <CIA-4> OpenTTD: french - 18 changes by glx
18:45:51  <CIA-4> OpenTTD: german - 4 changes by planetmaker
18:45:52  <CIA-4> OpenTTD: greek - 31 changes by fumantsu
18:45:52  <CIA-4> OpenTTD: hungarian - 18 changes by alyr
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18:49:31  <Eddi|zuHause> <Ammler> well, someone could wiki those things <-- nobody reads a wiki, even if there were _useful_ information in there...
18:49:55  <Eddi|zuHause> don't have to put every slang expression in there...
18:50:10  <Ammler> well, pbs is there
19:06:14  *** HerzogDeXtEr [~flex@89.246.200.146] has joined #openttd
19:06:25  <Eddi|zuHause> yes, and exactly 0% of the newbies know it...
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19:19:07  <frosch123> does the gnome terminal really have no tabs?
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19:41:08  <Ch0Hag> Are the source install paths hard-coded somewhere?
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19:44:53  <Alberth> usually specified by ./configure with a unix system
19:45:12  <Alberth> s/by/with/
19:45:44  <Ch0Hag> ./configure seems to be odd.
19:45:48  <Ch0Hag> It didn't accept --help
19:46:04  <Eddi|zuHause> so... my network can barely handle a /4 reduced passenger load
19:46:05  <planetmaker> Alberth: both, with and by is correct IMO ;-)
19:46:28  <Eddi|zuHause> Ch0Hag: it used to...
19:46:40  <Alberth> ./configure --prefix=/path/to-where/you/want/the/binary
19:46:59  <Ch0Hag> Oh, no, it was --prefix it didn't like.
19:47:11  <Alberth> --help works here
19:47:26  <Ch0Hag> Excuse me a minute. SWMBO is being demanding.
19:47:44  <Alberth> you are right, it is --prefix-dir=dir   apparently.
19:48:14  <PeterT> SWMBO?
19:48:28  <Alberth> planetmaker: I was not sure, with feeled better :)
19:48:54  <planetmaker> s/feeled/felt/ :-P
19:49:09  <Alberth> yeah, I was going to type that :)
19:49:10  <planetmaker> You specify the path with ./configure, but the work is done by configure
19:49:34  <planetmaker> s/with/with (the help of)/
19:49:39  <Alberth> depends on what work you refer to
19:49:50  <Alberth> oh english lesson :)
19:50:04  <planetmaker> the action generation of the makefile commands :-)
19:50:18  * planetmaker his a part-time language correctness nazi :-P
19:50:53  <Alberth> every now and then is good :)
19:51:15  <planetmaker> he :-)
19:52:16  <Ch0Hag> She Who Must Be Obeyed.
19:53:15  <Ch0Hag> Bah.
19:53:22  <Ch0Hag> Who changed it from --prefix to --prefix-dir
19:53:36  <Ch0Hag> Someone at GNU trying to be clever probably.
19:54:27  <Alberth> don't know, perhaps someone at OpenTTD. I have never seen this before, really
19:54:56  <Alberth> but then again, you write a script for it and forget about it :p
19:55:00  <planetmaker> ./configure --help works here, btw
19:55:26  <Alberth> or alternatively, never bother to install
19:55:42  <planetmaker> ^^ I prefer that
19:56:15  <Alberth> if you build 20 versions a day, it is helpful :p
19:56:32  <planetmaker> and it doesn't even help, if you only have one :-P
19:56:41  <planetmaker> (and use your computer alone)
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20:12:33  <Glen_> Hey
20:12:42  <PeterT> Hello
20:16:47  <Ch0Hag> I can't get music to work :(
20:17:00  <PeterT> What do you mean?
20:17:07  <Ch0Hag> Music. It doesn't work.
20:17:12  <PeterT> Have you put the music in the the /gm folder in your install folder?
20:17:19  <PeterT> (or the shared directory)
20:17:21  <Ch0Hag> Yes.
20:17:22  <PeterT> what OS do you have?
20:17:25  *** phalax [~phalax@84.19.128.89] has joined #openttd
20:17:31  <Ch0Hag> Well - a bunch of symlinks to the windows files.
20:17:37  <Ch0Hag> Linux.
20:17:46  <PeterT> Oh, can't help you there
20:17:55  <petern> got a gm synth installed?
20:18:11  <petern> (or a midi port with a hw synth attached...)
20:18:11  <Ch0Hag> Probably not.
20:18:28  <Ch0Hag> I have a good sound card but midi has always been a PITA to configure.
20:19:13  <Ch0Hag> sw midi is probably easier.
20:19:15  <petern> sound card 'goodness' has little bearing on midi capabilities
20:19:55  <Ch0Hag> I mean it (supposedly) includes a hw synth.
20:20:44  <petern> emu10k1?
20:20:46  <Ch0Hag> I even got it to work once, long ago, and still have the sf2 file sitting around which I needed to load into it.
20:20:50  <Ch0Hag> Da.
20:21:06  <petern> asfxload sf2file
20:21:55  <Ch0Hag> Hmm well it's been a while.
20:21:59  <Ch0Hag> May as well give it another go.
20:22:44  <petern> install pmidi
20:25:00  <petern> export ALSA_OUTPUT_PORTS=`pmidi -l | awk '/Emu/ { print ; exit }'`
20:25:35  <petern> openttd -m extmidi:cmd=pmidi
20:25:54  <Ch0Hag> There are 4.
20:25:56  <Ch0Hag> I'll try them in turn.
20:26:09  <petern> 4 ports?
20:26:20  <petern> the command takes the first one
20:26:29  <petern> hmm, maybe i should wiki-ize that
20:26:32  <Ch0Hag> Oh yes it has an exit
20:27:17  <Ch0Hag> Bah! Of course there'll be no sound if the volume's down.
20:27:21  <petern> hehe
20:27:36  <petern> i use the old 8MBGMGS.SF2
20:27:38  <Ch0Hag> I got to the 3rd before I realised how dumb I was being.
20:27:45  <petern> (if i bother with music)
20:27:52  <Ch0Hag> I have 8mbgmsfx.sf2
20:27:55  <Ch0Hag> I think it came from Creative.
20:30:42  <petern> probably
20:31:10  <Ch0Hag> Ah yes!
20:31:12  <Ch0Hag> Cheesy music.
20:31:16  <petern> Oh yes :)
20:31:32  <Ch0Hag> I can't count the number of hours I spent listening to this all those years ago.
20:31:45  <Ch0Hag> Never with a bloody synth though.
20:31:58  <Ch0Hag> $rich_friend was the one who had that.
20:32:06  <Ch0Hag> Well - $spoilt_friend_with_rich_father
20:33:00  <Ch0Hag> Oh. How can you change all company livery in one goe?
20:33:12  <petern> poo, can't remember my wiki login :(
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20:33:52  <Alberth> same as FS and translation manager
20:33:59  <Ch0Hag> FS?
20:34:07  <petern> i don't remember them either :D
20:34:11  <Alberth> Fly Spray  our bug tracker
20:34:33  <petern> never had a translation account
20:34:55  <Alberth> neither have I, but mentioned it for completeness :)
20:35:15  <Alberth> Ch0Hag: http://bugs.openttd.org/
20:35:28  <Ch0Hag> Ah.
20:35:33  <petern> and i login to svn via key
20:35:46  <Alberth> that's also another account afaik
20:35:57  <petern> it's merged
20:36:07  <Alberth> oh, I also use a key :)
20:36:39  <petern> hmm, okay
20:36:42  <petern> i can log into FS
20:36:45  <petern> but not wiki
20:36:55  <glx> you merged your accounts?
20:36:58  <petern> ages ago
20:37:31  <glx> then it should use the same login/password as wiki
20:37:35  <petern> yes
20:37:37  <petern> but it doesn't :)
20:37:51  <glx> ask TrueBrain then
20:39:03  <petern> cba, did it anonymously
20:39:12  *** gryph [~gryph@1503032393.dhcp.dbnet.dk] has joined #openttd
20:40:48  <petern> hmm, fish is a bit unbalanced
20:41:20  <TrueBrain> User: peter1138; developer. Authorized to BaNaNaS, Translator (read-only), Frontpage, Bugs, Wiki and PAM-Web. Status: active
20:41:24  <petern> or not
20:41:25  <petern> hmm
20:41:40  <planetmaker> I guess andy will be greatful for suggestions on how to balance it better :-)
20:42:11  <petern> planetmaker, is the MPS Oil Tanker part of it?
20:43:32  <Eddi|zuHause> that sounds more like an original ship
20:43:42  <petern> mmm
20:43:52  <petern> and it looks different... cos i'm using opengfx
20:43:57  <petern> but why is it there
20:44:42  <petern> maybe cos it's unfinished...
20:44:54  <planetmaker> petern: I have no idea actually. MPS oil tanker sounds original
20:44:58  <Eddi|zuHause> grf conflict or grf bug?
20:45:23  <petern> MPS Passenger ferry and yate cargo ship are also available
20:48:21  <asilv> maybe fish uses ids above the defaul ones so the originals are not replaced?
20:48:53  <planetmaker> MPS is original
20:49:24  <planetmaker> or there's an activated engine pool and old ships not deactivated
20:50:30  <planetmaker> hm... now the ships don't scratch the edge of the build window anymore, but they cover their name text instead...
20:52:20  * SpComb just nuked his trg1r.grf
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21:18:33  <planetmaker> it's not needed anyway ;-)
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22:06:45  <Belugas> zhome for ze veekend
22:06:48  <Belugas> you hou!
22:06:51  <Belugas> bye bye
22:07:53  <PeterT> bye Belugas
22:08:23  *** phalax [~phalax@84.19.128.89] has quit [Ping timeout: 480 seconds]
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22:26:42  <Terkhen> good night
22:26:44  *** Terkhen [~Terkhen@71.68.220.87.dynamic.jazztel.es] has quit [Quit: ...]
22:27:10  <PeterT> He never stays long enough for me to say good night...
22:28:52  <Ch0Hag> Steam trains are slow.
22:33:38  <PeterT> Not slow enough
22:34:00  <Ch0Hag> No wonder the 40s sucked.
22:34:21  <Ch0Hag> Well that and the war.
22:41:55  <Fast2> Which parameters take part in the calculation of the money you get for delievering cargo?
22:42:21  <Fast2> *-e
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22:42:49  <Fast2> *delivering|transporting
22:46:24  <Rubidium> see http://wiki.openttd.org/Game_mechanics#Delivery_payment_rates
22:48:32  <Fast2> Oh, sorry
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23:02:14  <Eddi|zuHause>  <Ch0Hag> No wonder the 40s sucked. <-- steam engines actually made up to 200km/h in that era...
23:03:12  <Ch0Hag> Yeah I was being facetious.
23:03:23  <Ch0Hag> And that's about all we manage now.
23:03:27  <fjb> And electric engines even more.
23:05:30  <Eddi|zuHause> lots of speed records from that time are actually still not broken by now
23:06:07  <Eddi|zuHause> (the "fastest scheduled train from X to Y" kind)
23:07:37  <_ln> i'm shocked, blu-rays are being released as not region locked by big studios in the US.
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23:22:57  <SpComb> boosnap, cargodist crashes for me as soon as I try and build a station and select a platform count
23:23:19  <SpComb> is building stations an untested feature? :(
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23:38:55  <SpComb> ah, presumeably fixed later on in svn trunk
23:45:29  <PeterT> SpComb: Are you using my binary?
23:47:03  <SpComb> no, compiled myself using the 'current' patch
23:47:19  <SpComb> but it svn up'd just fine with only a conflict on the saveload version
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23:57:52  <Eddi|zuHause> afair there was a commit about "platform numbers start with 1"

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