Times are UTC Toggle Colours
00:03:40 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 00:10:03 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 00:13:30 *** Razmir [~razmir@23.57.broadband10.iol.cz] has left #openttd [] 00:20:50 *** Pikka [~Figgy@d114-78-11-238.rdl800.qld.optusnet.com.au] has joined #openttd 00:29:51 *** mattt_ [~m@24.246.2.147] has joined #openttd 00:43:31 *** KritiK [~Maxim@176.14.214.11] has quit [Quit: Leaving] 00:48:40 *** Progman [~progman@p57A19E93.dip.t-dialin.net] has quit [Remote host closed the connection] 01:07:14 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 01:09:16 *** Xaroth [~Xaroth@86.92.135.101] has quit [Read error: Operation timed out] 01:15:40 *** Sc00by22 [~IceChat77@host-78-150-2-242.as13285.net] has quit [Quit: Now if you will excuse me, I have a giant ball of oil to throw out my window] 01:19:20 <Eddi|zuHause> "Auckland (New Zealand) saw the first snow in 80 years" 01:19:48 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 01:20:26 *** pugi [~pugi@host-091-097-024-069.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 01:29:40 <KittenKoder> Cool beans. 01:45:13 <Pikka> especially if you sit down on the ground 01:54:07 <KittenKoder> LOL 02:07:56 *** lessthanthree [lt3@d64-180-56-242.bchsia.telus.net] has joined #openttd 02:13:23 <KittenKoder> How's this for a lev1 replacement? http://rpgcn.com/backups/lev1.png 02:13:53 <KittenKoder> Shrunk down it should get the illusion of more detail. 02:14:13 <KittenKoder> Blue = company color 1, Green = company color 2 .... 02:14:58 <KittenKoder> .... and now everyone's probably asleep. >.< 02:20:46 <Pikka> interesting 02:21:04 <Pikka> dunno about the green stripes, makes it look a bit like it's held together with tape :P 02:22:18 <KittenKoder> LOL 02:22:35 <KittenKoder> As I said, it will be second company color or darker company color. 02:22:59 <KittenKoder> Though .... the one across the top .... that does seem a bit too much. 02:23:29 <KittenKoder> Maybe if I made it go lengthwise? 02:26:27 *** rhaeder [~quix0r@dslb-094-221-156-032.pools.arcor-ip.net] has joined #openttd 02:29:40 <KittenKoder> Okay, color touch up, and stripe going length wise: http://rpgcn.com/backups/lev1.png 02:29:45 <KittenKoder> You may have to refresh. 02:30:11 *** rhaeder1 [~quix0r@dslb-188-100-209-187.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 02:31:46 <KittenKoder> Trying to make it so it also fits with at least a few other train sets. 02:35:59 <KittenKoder> It converts to the DOS palette nicely with these colors. 02:39:59 <Pikka> cool 02:43:04 <KittenKoder> Hmm ... taking it to the right size loses a little more detail than I thought .... gotta make a bit more contrast. 02:49:08 *** mosi|work [~mos@217.22.80.138] has quit [Read error: Connection reset by peer] 02:49:16 *** mosi|work [~mos@217.22.80.138] has joined #openttd 02:52:06 <KittenKoder> Here it is with the correct size: http://rpgcn.com/backups/lev1-small.png 02:53:59 <KittenKoder> Something just doesn't look right on it. 02:55:33 <KittenKoder> Looks more like a bus than a train engine. 03:07:12 <Pinkbeast> It might be worth looking at it in context (ie, on the appropriate kind of tracks) 03:08:27 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has joined #openttd 03:08:32 <KittenKoder> Well, the default maglev tracks it would work .... 03:11:26 <KittenKoder> I think I found the problem, the front end was angled too much so when I rendered it to the correct size it looked wrong. 03:13:10 *** mattt_ [~m@24.246.2.147] has quit [Quit: mattt_] 03:16:58 <KittenKoder> Also ... why didn't anyone point out that I had used red on the front end? >.< 03:17:27 <KittenKoder> JK of course ... but that was part of the problem to. 03:21:54 <pjpe> lessthanthree is your server down or has my dns gone crazy 03:22:05 <pjpe> ain't even dns 03:26:46 *** glx [glx@2a01:e35:2f59:c7c0:e0ee:80e9:cf98:a875] has quit [Quit: bye] 03:35:35 *** Xrufuian [~xrufuian_@pool-98-119-100-203.lsanca.btas.verizon.net] has joined #openttd 03:44:17 <KittenKoder> I could just do this for replacing the sprites, huh? http://hg.openttdcoop.org/nml/raw-file/tip/docs/nml-language.html#block-replacement 04:00:01 <KittenKoder> Anyone familiar with NML alert right now? 04:22:21 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 04:22:31 <Pikka> KittenKoder, it'd probably be better to code it "properly" as a vehicle. 04:22:51 <KittenKoder> Then what ID would I use for the replacement? 04:23:08 <KittenKoder> All I want to do is replace the sprite, not change anything else. 04:23:38 <Pikka> within opengfx+? 04:23:43 <KittenKoder> Yeah. 04:24:00 <KittenKoder> Not directly though, as a GRF. 04:24:11 <Pikka> hmm 04:24:37 <Pikka> well, if opengfx+ just uses the default sprites, then I guess replacing the sprites would work. 04:25:12 <KittenKoder> I'll try and see what it does. 04:25:34 <KittenKoder> Once I get the sprites themselves done. 04:29:42 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 04:56:02 *** Eddi|zuHause [~johekr@p54B7271A.dip.t-dialin.net] has quit [Remote host closed the connection] 05:06:11 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has joined #openttd 05:11:49 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 05:20:30 *** HerzogDeXtEr1 [~Flex@i59F6AE99.versanet.de] has joined #openttd 05:26:17 *** HerzogDeXtEr [~Flex@i59F6DB2.versanet.de] has quit [Ping timeout: 480 seconds] 05:32:06 *** KouDy [~KouDy@ip-89-176-248-83.net.upcbroadband.cz] has joined #openttd 05:40:06 <KittenKoder> Wait, it looks like they already chose new ones. 05:43:04 <KittenKoder> Which is a good thing because I don't want to code a whole thing just to get replacement sprites. LOL 05:43:37 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 05:50:26 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 05:50:49 *** Xrufuian [~xrufuian_@pool-98-119-100-203.lsanca.btas.verizon.net] has quit [Quit: quit] 06:12:02 *** KouDy [~KouDy@ip-89-176-248-83.net.upcbroadband.cz] has quit [Quit: Leaving.] 06:13:56 *** ptr [~peter@c213-89-142-224.bredband.comhem.se] has joined #openttd 06:19:27 *** Prof_Frink [~proffrink@5e090e25.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:23:20 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has joined #openttd 06:45:24 *** ptr [~peter@c213-89-142-224.bredband.comhem.se] has quit [Quit: Zzzzzz] 06:49:10 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:49:16 *** HerzogDeXtEr1 [~Flex@i59F6AE99.versanet.de] has quit [Read error: Connection reset by peer] 06:50:52 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 06:55:28 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Quit: Leaving.] 07:24:17 *** pugi [~pugi@host-091-097-054-169.ewe-ip-backbone.de] has joined #openttd 07:28:40 <Terkhen> good morning 07:28:54 <KittenKoder> hihi 07:40:57 *** Belugas [~belugas@216.191.111.237] has quit [Ping timeout: 480 seconds] 07:41:34 *** Belugas [~belugas@216.191.111.237] has joined #openttd 07:41:37 *** mode/#openttd [+o Belugas] by ChanServ 07:42:33 *** Vikthor [~Vikthor@78-80-200-5.tmcz.cz] has joined #openttd 07:45:17 <mosi|work> is there a current copy/paste patch for 1.1.2 ? 07:46:54 <planetmaker> 1.1.2 with a c&p patch is not 1.1.2 anymore. 07:47:01 <planetmaker> thus you can use a nightly right away 07:47:38 <mosi|work> that i might actually do, cheers 07:48:14 <planetmaker> basides: the newest version is most likely found in the patch's thread or nowhere ;-) 07:49:04 <mosi|work> just found it, latest release was aug 15. i was thinking that was last month for some reason 07:50:52 <planetmaker> one month is also not much time 07:58:14 *** Juo [~Juo@87-194-64-202.bethere.co.uk] has joined #openttd 08:09:18 *** Markavian [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 08:21:51 *** AlexLivingstone [~AlexLivin@ppp-93-104-46-124.dynamic.mnet-online.de] has joined #openttd 08:22:02 <AlexLivingstone> hi 08:28:32 <KittenKoder> I am of the mind that I suck at drawing sprites. 08:38:52 <planetmaker> it's not a job done quickly nor learnt quickly, I think 08:39:54 <KittenKoder> I need to learn to draw them by hand. 08:40:11 <KittenKoder> I have a pen tablet ... don't know why I keep forgetting to use it. 08:40:56 <planetmaker> some people use 3D models to get the shape about right. But all better 8bpp sprite artists give them a manual retouch as far as I know. 08:41:13 <planetmaker> those who don't draw them w/o a model right away that is 08:41:42 <KittenKoder> I can model well in 3D ... but they don't transfer well, they wind up needing to be almost completely redrawn. 08:42:07 <KittenKoder> ... and then I just can't get it to line up at all. >.< 08:43:03 <KittenKoder> What I am thinking of is making a 3D model of the basic outline to get the lighting right, then draw the rest by hand. 08:44:47 *** fjb is now known as Guest6062 08:44:48 *** fjb [~frank@p5DDFE7F2.dip.t-dialin.net] has joined #openttd 08:45:54 <KittenKoder> The hardest part is that the color conversions wind up with a lot of animated colors, then adding the company colors is another story. 08:46:47 <Terkhen> IIRC egrvts was done with 3D models converted to 8bpp sprites, for example 08:49:42 <KittenKoder> I saw that, but I can't get the same results no matter what I do. 08:49:47 *** Progman [~progman@p57A1A0A8.dip.t-dialin.net] has joined #openttd 08:51:37 *** Guest6062 [~frank@p5DDFCE16.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:53:13 <KittenKoder> Just realized one reason it's been hard. 08:55:22 *** pjpe [ae5f3e85@ircip3.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 08:56:06 <KittenKoder> Hey, can the purple block be used for custom colors? 08:56:15 <KittenKoder> In the DOS palette. 08:57:37 <Hirundo> No, you can't change the palette, it's hard-coded in OpenTTD 08:58:56 <KittenKoder> Okay, thanks, just checking because it would have been nice, but not needed. 08:59:41 <planetmaker> well... there are re-colour sprites. Thus you can re-sort the palette 09:00:05 <KittenKoder> I saw those commands in NML 09:06:04 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 09:06:06 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has left #openttd [] 09:07:01 <Yexo> KittenKoder: if you need more colors than are available in the default palette you'll need to use a 32bpp blitter 09:08:15 <planetmaker> Yexo: still. I already wondered whether one could assign other colours to the unused slots in the DOS palette 09:08:31 <planetmaker> not on newgrf-side but on openttd side 09:08:54 <Yexo> openttd could do that probably 09:09:04 <KittenKoder> Yexo, yeah, I saw that, but I don't need a LOT more colors. ;) 09:09:13 <planetmaker> it's afterall wasted pixels which is not needed anymore anywhere 09:09:16 <KittenKoder> Just the purples as a gradient would have been cool. 09:11:13 <peter1138> 18 unused colours isn't it? 09:11:25 <KittenKoder> 11 09:11:33 <peter1138> hm 09:11:35 <KittenKoder> Erm, 12, math is off. 09:11:51 <peter1138> right, i'm looking at the windows palette, d'oh 09:11:54 <KittenKoder> For the DOS palette. 09:12:12 <KittenKoder> Windows, yeah, I think it's 18 but I'm too lazy to load that one up now. :p 09:12:36 <KittenKoder> But then again, the DOS one has two gray gradients. 09:12:46 <planetmaker> only fixing the DOS palette is interesting 09:13:08 <Pikka> KittenKoder, the secret to rendering sprites is to use a palette containing only the colours that you want :) 09:13:10 <planetmaker> s/fixing/enhancing/g 09:13:27 <KittenKoder> That's what I had JUST realized, Pikka .... LOL 09:13:29 <planetmaker> Pikka: thus you render already with the proper palette? 09:13:36 <Pikka> for example, my av8 palette only really has the two company colours and shades of grey 09:13:46 <KittenKoder> I was looking at the palettes then thought "if I just turn all the colors I don't want to pure white ...." 09:13:55 <Pikka> pure pink is a better idea :P 09:14:00 <planetmaker> ^ 09:14:07 <peter1138> magenta :D 09:14:14 <Pikka> him too 09:14:15 <KittenKoder> I was thinking of using pure pink as the company color for the rendering. 09:14:32 <planetmaker> CC has shades. You don't want to loose that 09:14:39 <Pikka> well, you want the 8 shades of company colour, so it's better to stick with blue and green imo 09:14:44 <KittenKoder> Well, a gradient pink, then it would be easier to convert while keeping the other colors. 09:14:54 <planetmaker> KittenKoder: CC is the blue one 09:15:03 <KittenKoder> But metalic colors are bluish. >.< 09:15:06 <planetmaker> if you do it pink, you add an unnecessary step 09:15:07 <Pikka> I guess there's no reason you couldn't use pink though, planetmaker 09:15:24 <planetmaker> except that it needs conversion ;-) 09:15:29 <Pikka> why? 09:15:29 <planetmaker> but yes... maybe to distinguish 09:15:41 <planetmaker> Pikka: from pink -> blue before actual usage? 09:15:48 <Pikka> nope, the colours in your palette don't need to be the same colours that will be displayed in ttd 09:15:56 <KittenKoder> Not really, I can make a custom palette where the pink replaces the CC in the positions, then using gimp I just apply the new palette without actually converting. 09:16:00 <planetmaker> hm.. .right. Just palette entries 09:16:05 <planetmaker> :-) 09:16:10 <planetmaker> didn't think of that 09:16:22 <planetmaker> I should make more use of that. Thanks for the prod 09:17:12 <KittenKoder> Gimp lets you apply palettes in two ways, going from RBG to palette it calculates the "best" index for each pixel, but switching the palette after going to indexed it just applies the new colors to each pixel using the same index values. 09:17:32 <planetmaker> I know 09:17:41 <KittenKoder> Oh. >.< 09:17:52 <KittenKoder> I think I typed all that out for myself really. 09:17:59 <KittenKoder> I'm lame like that sometimes. 09:18:59 <planetmaker> just compiling the new gimp versions is a bitch :-P - thus I can't test the 2.8 alphas ;-) 09:19:32 <planetmaker> they sadly depend on libs which are not readily available 09:20:41 <KittenKoder> Too many programs have been doing that lately. 09:21:07 <KittenKoder> Gnome is using a LOT of unstables for their latest official releases even. That annoys me. 09:21:45 <KittenKoder> Not Gnome, Ubuntu. 09:22:08 <KittenKoder> Gah, I should be sleeping, just getting palette ideas. 09:22:59 <planetmaker> Requested 'babl >= 0.1.4' but version of babl is 0.1.2 <-- and 0.1.4 is not released 09:28:02 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 09:47:17 <KittenKoder> There, I think I finally made a palette that will make sprite conversion from 3D a lot simpler for me .... 09:48:23 <KittenKoder> Whited out all the animated colors, changed cc1 to purple, whited out the purple, and made cc2 pure green. 09:52:27 *** Eddi|zuHause [~johekr@p54B75F89.dip.t-dialin.net] has joined #openttd 09:55:14 <KittenKoder> IT WORKS! 09:55:23 * KittenKoder does the caramelldansen 09:56:02 <KittenKoder> No more searching for miscolored pixels the hard way. 09:57:31 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 09:57:47 <KittenKoder> If I venture into non-vehicle objects, I can make different conversion palette bases depending on what animated color is used. 09:59:27 * KittenKoder wonders if this technique would be nice to share. 10:04:08 *** Xaroth [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 10:24:02 *** Neon [~Neon@dslb-178-004-176-036.pools.arcor-ip.net] has joined #openttd 10:31:24 *** tokai|mdlx [~tokai@port-92-195-31-254.dynamic.qsc.de] has joined #openttd 10:37:38 *** tokai [~tokai@port-92-195-79-62.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 10:38:35 <Eddi|zuHause> woah... i've just seen a Darkvater... 10:42:42 <KittenKoder> Wait ..... wat? 10:55:35 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has joined #openttd 11:11:01 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has quit [Remote host closed the connection] 11:50:21 *** Vikthor [~Vikthor@78-80-200-5.tmcz.cz] has quit [Quit: Leaving.] 11:52:05 *** pugi [~pugi@host-091-097-054-169.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 12:03:28 *** Markavian [~Markavian@j616s.co.uk] has joined #openttd 12:05:11 *** Pikka [~Figgy@d114-78-11-238.rdl800.qld.optusnet.com.au] has quit [Quit: Leaving] 12:12:15 *** Xaroth [~Xaroth@86.92.135.101] has joined #openttd 12:13:58 *** tokai|mdlx [~tokai@port-92-195-31-254.dynamic.qsc.de] has quit [Quit: c('~' )o] 12:17:15 *** Lakie [~Lakie@91.84.183.216] has joined #openttd 12:19:02 *** Xaroth_ [~Xaroth@86.92.135.101] has quit [Ping timeout: 480 seconds] 12:34:05 *** Neon [~Neon@dslb-178-004-176-036.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... I prefer doing it quickly in C.] 12:35:23 *** glx [glx@2a01:e35:2f59:c7c0:a45b:2837:7fb6:bbc8] has joined #openttd 12:35:26 *** mode/#openttd [+v glx] by ChanServ 12:39:27 *** Biolunar [mahdi@blfd-4d08fc51.pool.mediaWays.net] has joined #openttd 12:49:12 *** lessthanthree [lt3@d64-180-56-242.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 13:01:30 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 13:01:53 <Belugas> hello 13:07:04 <Pinkbeast> Morning 13:15:31 *** TWerkhoven [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 13:37:12 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has quit [Ping timeout: 480 seconds] 13:37:21 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has joined #openttd 14:03:51 *** andythenorth [~Andy@78-86-194-127.zone2.bethere.co.uk] has quit [Quit: andythenorth] 14:05:36 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has joined #openttd 14:10:45 *** keky___ [~stefan@p5098b65a.dip0.t-ipconnect.de] has joined #openttd 14:31:13 *** Juo_ [~Juo@87-194-64-202.bethere.co.uk] has joined #openttd 14:34:45 *** George|2 [~George@212.113.107.39] has joined #openttd 14:34:45 *** George is now known as Guest6077 14:34:45 *** George|2 is now known as George 14:36:03 *** Juo [~Juo@87-194-64-202.bethere.co.uk] has quit [Ping timeout: 480 seconds] 14:36:03 *** Juo_ is now known as Juo 14:39:58 *** Guest6077 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 14:45:16 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has joined #openttd 14:47:43 *** TWerkhoven [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 14:53:29 <AlexLivingstone> is somebody selling grafic-librarys for using it in openttd? 14:55:23 <andythenorth> @seen somebody 14:55:23 <DorpsGek> andythenorth: I have not seen somebody. 14:56:39 <AlexLivingstone> openttd will be released as browsergame in the next future ;) 14:59:26 <Eddi|zuHause> luckily not in this future, only in the next future, so there's some time left... 15:00:37 <planetmaker> :-P 15:00:43 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 15:01:53 <planetmaker> actually, if you ask me now, AlexLivingstone, I have some pretty new OpenGFX in stock. I can make a special offer of only 50â¬. Or as multi-user version for 500⬠(up to 50 users) or 1000⬠(unlimited users) 15:01:55 <planetmaker> Deal? :-P 15:16:00 <Rubidium> planetmaker: oh, that sounds nice... let me look up the back account number you can get that money from... got it somewhere 15:18:45 <AlexLivingstone> TX1337FRND 15:19:18 <AlexLivingstone> ASD 15:19:40 <AlexLivingstone> alex StoneD =_= 15:20:49 <AlexLivingstone> 2006-12-10 15:21:11 <Rubidium> planetmaker: though I'd sell SDL as a graphics library 15:21:19 <AlexLivingstone> yes we do IT 15:22:05 <planetmaker> We could sell most things here - except opensfx 15:23:12 <AlexLivingstone> h old, i am in a buy buy situation. can only pay with hometrained 15:30:56 <andythenorth> AlexLivingstone: I have ,000 here which you could have a share of 15:31:08 <andythenorth> but first please send me ,000 to unlock it with 15:34:26 <planetmaker> :-) 15:34:54 <planetmaker> sounds like a viable business model 15:36:09 <AlexLivingstone> $ != Amero Aight? 15:37:15 *** Neon [~Neon@dslb-178-004-176-036.pools.arcor-ip.net] has joined #openttd 15:38:32 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 15:38:45 <AlexLivingstone> planetmaker: 8-view gif with transparency or 8-class-model 15:39:56 <AlexLivingstone> andythenorth:1.000 for planetmaker and the rest for surviving a video shot..? 15:40:38 <AlexLivingstone> but who buys videos 2day 15:41:40 <AlexLivingstone> maybe planetmaker can ask for the buy-IN 15:42:31 <planetmaker> you don't honestly want anyone of us to pay for something related to openttd developement done by a 3rd party side? 15:43:58 <planetmaker> we all work for the joy of it on this project and anyone is free to do so, too 15:46:47 <planetmaker> anyone can of course also spend the money on it as s/he pleases 15:47:02 <planetmaker> but it's not like we can fund any development 15:48:13 <planetmaker> and I think I heard this story already 15:48:47 <Pinkbeast> planetmaker> I'm slightly impressed you seem to understand what he's on about 15:50:47 <planetmaker> Pinkbeast: not sure. But I just got a flashback 15:51:18 <planetmaker> and there it was like "we make openttd a browser game if you can sponsor $$$" 15:52:43 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 15:55:28 <AlexLivingstone> $$$ sounds like *** or foo and not bar foo cash money ;) what would you please for implement 1.4 AME > 1 EUR <0.6 AME with playback for choosing currency by city/bank with attitudes when +1- for -1+, i dont have 3rd party side only front side speakers and also would do it for the joy 15:55:36 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has joined #openttd 15:55:54 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Quit: Leaving] 15:55:54 <AlexLivingstone> the story is about +/-2006 16:06:40 *** HerzogDeXtEr [~Flex@i59F6AE99.versanet.de] has joined #openttd 16:13:28 <AlexLivingstone> i am late 16:13:30 <AlexLivingstone> need only 1 helicopter 16:13:39 <AlexLivingstone> buy 16:14:02 <AlexLivingstone> what about gadafi model 16:14:07 <AlexLivingstone> ? 16:14:13 <AlexLivingstone> damn 16:14:19 *** pugi [~pugi@host-091-097-054-169.ewe-ip-backbone.de] has joined #openttd 16:14:20 <AlexLivingstone> cc 16:15:36 <AlexLivingstone> planetmaker: one helicopter (flight) unlimited 16:16:16 <AlexLivingstone> sry 16:16:35 <AlexLivingstone> openttd is source 16:17:17 <Eddi|zuHause> use the sauce... 16:17:42 <AlexLivingstone> yesterday night i dreamed about the woman in red clothes in a car holding me as a pet 16:19:37 <AlexLivingstone> KittenKoder: you have to want to kill the bad image with the noise of your pen. a pen is more dangerous than a hornet 16:20:58 <andythenorth> go to sleep ninky nonk 16:21:05 <andythenorth> go to sleep pinky ponl 16:22:16 <Terkhen> what's up with this guy? 16:23:39 <Eddi|zuHause> reminds me of babyottd :p 16:25:01 <AlexLivingstone> pixel is still idea and goal which the hu mans can done atm 16:25:19 <Terkhen> bbl 16:25:26 <andythenorth> ottd should have a children's TV newgrf 16:25:27 <AlexLivingstone> Eddi|zuHause, ja 16:25:41 <andythenorth> AlexLivingstone is a lingua-bot yes / no ? 16:26:46 <AlexLivingstone> hm first one point galaxy org then my one tixel and then anything you can imagine (in px;) 16:27:51 <AlexLivingstone> ja special lingua-bot, does TLD .eo exist, which country takes it right now 16:27:52 <AlexLivingstone> ? 16:27:56 <AlexLivingstone> ;) 16:28:44 <AlexLivingstone> babyottd which is still drinking beer but dont get a joy centered 16:33:15 <AlexLivingstone> will oftc make it the next 33 years? vtt prainted 16:34:16 <AlexLivingstone> Eddi|zuHause: thx 16:36:21 <AlexLivingstone> oh tt dman aight 16:36:32 <AlexLivingstone> wann read the line with flashback to playback 16:36:40 <AlexLivingstone> bb 16:36:56 <andythenorth> who's got op? 16:38:51 <AlexLivingstone> always the same line: simon says look tv and smoke mariuhana or have sex with mario or anna 16:40:03 <AlexLivingstone> simon said: noise and time error organisation 16:46:26 <AlexLivingstone> ^^ 16:54:01 *** pugi [~pugi@host-091-097-054-169.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 17:03:01 *** frosch123 [~frosch@frnk-590f4d39.pool.mediaWays.net] has joined #openttd 17:04:07 *** Juo [~Juo@87-194-64-202.bethere.co.uk] has quit [Quit: Juo] 17:08:24 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 17:10:21 <TrueBrain> @whoami 17:10:22 <DorpsGek> TrueBrain: TrueBrain 17:10:32 <TrueBrain> ugh, wrong channel :P 17:10:52 <Eddi|zuHause> HA! we caught you! 17:19:04 <TrueBrain> proof it 17:21:04 <blathijs> s/proof/prove/ 17:21:44 <TrueBrain> really? 17:22:47 <TrueBrain> I guess I remembered why I don't like hanging out here .. you get corrected over your english every step of the way :D 17:22:51 *** ptr [~peter@c213-89-142-224.bredband.comhem.se] has joined #openttd 17:29:28 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has joined #openttd 17:29:56 *** Wolf01 [~wolf01@host178-232-dynamic.1-79-r.retail.telecomitalia.it] has joined #openttd 17:30:11 <Wolf01> hello 17:30:36 *** Belugas [~belugas@216.191.111.237] has quit [Quit: On snow, everyone can follow your traces] 17:36:46 *** Belugas [~belugas@216.191.111.237] has joined #openttd 17:36:49 *** mode/#openttd [+o Belugas] by ChanServ 17:45:35 <CIA-2> OpenTTD: translators * r22754 /trunk/src/lang/ (malay.txt unfinished/persian.txt): 17:45:35 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:45:35 <CIA-2> OpenTTD: malay - 118 changes by kazlan68 17:45:35 <CIA-2> OpenTTD: persian - 186 changes by Peymanpn 17:48:58 <Ammler> TrueBrain: set reverse dns ^ :-) 17:49:10 <TrueBrain> Ammler: call my ISP plz 17:49:21 <Ammler> wow, you can't do that there? 17:49:43 <TrueBrain> I am just randomly replying with random statements, much like yours :D 17:50:09 <Ammler> I meant this: [19:46] *** The topic was set by DorpsGek!truebrain@178-33-34-239.ovh.net on 15.08.2011 01.52. 17:50:22 <TrueBrain> and how the hell should I have known that? 17:50:53 <Ammler> oh, indeed I had that because I joined :-P 17:51:07 * TrueBrain slaps Ammler 17:51:25 <Ammler> hmm, no water 17:56:22 <SpComb> ovh, eh 17:57:38 *** ptr [~peter@c213-89-142-224.bredband.comhem.se] has quit [Quit: ptr] 18:00:40 *** AlexGMacht [~AlexLivin@ppp-188-174-55-88.dynamic.mnet-online.de] has joined #openttd 18:00:58 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 18:00:59 *** mode/#openttd [+o Alberth] by ChanServ 18:01:25 *** keky___ [~stefan@p5098b65a.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 18:06:12 *** AlexLivingstone [~AlexLivin@ppp-93-104-46-124.dynamic.mnet-online.de] has quit [Ping timeout: 480 seconds] 18:07:55 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has joined #openttd 18:31:32 *** AlexGMacht [~AlexLivin@ppp-188-174-55-88.dynamic.mnet-online.de] has quit [Ping timeout: 480 seconds] 18:34:24 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has joined #openttd 18:40:36 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Quit: Leaving.] 18:42:14 *** Markavian` [~Markavian@j616s.co.uk] has joined #openttd 18:43:01 *** AlexGMacht [~AlexLivin@ppp-188-174-55-88.dynamic.mnet-online.de] has joined #openttd 18:43:18 *** dihedral [~dih@znc.noaddedsugar.net] has quit [Ping timeout: 480 seconds] 18:46:24 *** Chris_Booth[ph] [~chrisboot@client-82-26-121-79.midd.adsl.virginmedia.com] has joined #openttd 18:46:42 *** dihedral [~dih@znc.noaddedsugar.net] has joined #openttd 18:46:58 *** Markavian [~Markavian@j616s.co.uk] has quit [Ping timeout: 480 seconds] 18:47:01 *** Phoenix_the_II [~ralph@home.deboom.biz] has joined #openttd 19:02:40 *** robotx [~robotx@pat-36.wireless.bristol.edu] has joined #openttd 19:03:28 <andythenorth> it's oh so quiet 19:07:38 <Alberth> time to relax, read some news, answer some issues, and decide what to do next 19:13:47 <andythenorth> time to tweeter! 19:13:49 <andythenorth> in my case 19:18:16 <Pinkbeast> Write us more ships/industries/etc 19:21:21 *** Chris_Booth[ph] [~chrisboot@client-82-26-121-79.midd.adsl.virginmedia.com] has quit [Quit: Colloquy for iPhone - http://colloquy.mobi] 19:35:35 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has quit [] 19:41:16 *** KritiK [~Maxim@95-24-182-154.broadband.corbina.ru] has joined #openttd 19:42:26 * andythenorth needs to draw rivers 19:42:30 <andythenorth> but first: chores 19:46:55 *** t4nk223 [~53e37681@webuser.thegrebs.com] has joined #openttd 19:47:03 *** t4nk223 [~53e37681@webuser.thegrebs.com] has quit [] 19:47:54 *** appe [appe@noskapin.krot.se] has joined #openttd 19:48:01 <appe> evening, fellows. 19:48:16 <appe> i have a particular issue with version 1.1.2 (and 1.1.1, wich it originates in). 19:48:26 <appe> in desert mode, the food vagon ..is invisible. 19:49:39 <Alberth> changed any newgrfs in the past in that game? 19:49:39 <appe> http://gyazo.com/3321bc84eae5ebc7d3f2ab78b1995911 19:49:46 <appe> no, never used any 19:50:07 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 19:50:13 <appe> i uninstalled 1.1.1 when i had the issue, and installed 1.1.2 fresh of the site (openttd-1.1.2-windows-win64) 19:50:23 <appe> and it's still there, even in new maps (and saves) 19:51:07 <Alberth> yeah, good applications are stable across re-installs 19:51:48 <appe> when i buy the vagon, it gets bought and obviosly "is there" (though invisible). when the train runs it doesnt load, or anything. 19:51:52 <appe> what do you suggest? 19:52:19 <Alberth> I am clueless what happens, at this moment 19:52:25 <appe> :) 19:52:27 <Alberth> do you have a save game? 19:52:30 <appe> yes 19:52:33 <appe> i can upload it 19:52:34 <appe> hold on. 19:52:55 *** pugi [~pugi@host-091-097-054-169.ewe-ip-backbone.de] has joined #openttd 19:53:03 <Alberth> what year is the game? 19:53:57 <appe> Alberth: http://fac.dndr.se/poo/Trardstone%20Transport,%201%20feb%202012_appe.sav 19:54:04 <appe> Alberth: 2012. 19:54:19 <appe> and it's a monorail 19:55:29 <Alberth> ok, confirmed, I also have a gap at that place :) 19:55:44 <Alberth> without using your save game 19:55:52 <appe> ah, dash darnit 19:55:57 <appe> well, time for a rail change, i guess. 19:55:58 <appe> :) 19:56:32 <Alberth> you are using OpenGFX ? 19:56:41 <appe> i ..guess 19:56:48 <appe> i x:ed it during the isntall 19:56:50 <appe> install* 19:57:31 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 19:59:13 <Alberth> it may be an issue of OpenGFX 19:59:47 <Alberth> I can load food at your Drunnton Food Processing plant 19:59:54 <Alberth> using invisible food wagons 20:00:08 <Alberth> so it looks like it is a pure graphics issue 20:00:18 <Alberth> planetmaker: ^^ 20:03:29 <Alberth> appe: http://dev.openttdcoop.org/issues/2814 20:04:25 <appe> :D 20:04:28 <appe> neat. 20:06:43 <Alberth> Latest stable does not mention that bug, which makes sense as its release date is a few days before that bug report. You may want to try a nightly instead: http://bundles.openttdcoop.org/opengfx/nightlies 20:08:37 <appe> ah, perfect 20:08:38 <appe> thanks :) 20:10:15 <planetmaker> Alberth: it is an issue in the currently released OpenGFX 20:10:21 <planetmaker> it's fixed in OpenGFX trunk 20:10:33 <planetmaker> ^ appe 20:10:37 *** robotx [~robotx@pat-36.wireless.bristol.edu] has quit [Ping timeout: 480 seconds] 20:10:48 <Alberth> planetmaker: ok, thanks 20:11:18 <planetmaker> maybe time for an early release :-) 20:11:31 <appe> how does one get a opengfx trunk? 20:11:31 <appe> :) 20:11:35 <planetmaker> FooBar was very busy with fixing and implementing stuff 20:11:45 <planetmaker> appe: follow the link you were given by alberth 20:11:58 <planetmaker> trunk = nightly 20:12:19 <Alberth> (close enough :) ) 20:12:26 <planetmaker> today identical ;-) 20:13:10 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 20:13:22 <Alberth> 'trunk' means 'source' to me, but that is probably an occupational hazard :) 20:14:50 <Alberth> appe: there is a 'LATEST' directory in the link. download that version 20:16:12 <appe> ah, yes 20:16:14 <appe> it works 20:16:28 <Alberth> nice 20:17:34 *** Zuu_ [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 20:22:26 *** Zuu_ [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [] 20:24:41 <appe> uhm, wait what 20:24:43 <appe> no it didnt 20:24:54 <appe> i did it wrong. awfully wrong 20:27:52 *** jpx_ [jpx_@a91-156-233-43.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 20:28:04 <Zuu> Missing data files? 20:28:06 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has quit [Quit: Juo] 20:28:21 <appe> i didnt actually do it at all 20:28:23 * appe reads readme 20:28:56 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has joined #openttd 20:29:29 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has quit [] 20:30:41 <Alberth> Zuu: missing food wagon (http://dev.openttdcoop.org/issues/2814), he is trying to install the layest opengfx nightly 20:31:09 <Zuu> Oh, I though he talked about OpenTTD. :-) 20:31:34 <Alberth> but this is fairly on-topic :p 20:31:43 <Zuu> yep 20:32:22 <appe> it worked! 20:32:30 <appe> hm, though 20:32:32 <appe> while im at it 20:32:44 <appe> newgrf are like ..new graphics (sprites)? 20:32:57 <Zuu> Can be 20:32:58 <Pinkbeast> A bit more than that. 20:33:07 <Zuu> But can also be a lot more than that ^ 20:33:22 <Pinkbeast> newgrfs are typically new vehicles or industries, but the term covers a multitude of sins 20:33:53 <Zuu> For example there exist town name NewGRFs that only provide new town name generators, but no new graphics. 20:34:03 <Alberth> appe: browse http://grfcrawler.tt-forums.net/ for a while :) 20:34:41 <Alberth> or look at the list newgrfs that you can download from bananas 20:35:10 <Zuu> Or see a list of all user contributed content here: http://bananas.openttd.org/en/ (separated into categories such as NewGRFs, AIs etc.) 20:35:39 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:36:24 *** robotx [~robotx@pat-36.wireless.bristol.edu] has joined #openttd 20:36:31 *** robotx [~robotx@pat-36.wireless.bristol.edu] has quit [] 20:37:43 <Zuu> I keep wondering why there are so many people downloading an AI library, than the only AI that requests it. 20:37:55 <Zuu> many more* 20:38:31 <Zuu> 507 of the AI and 807 of the library ^^ 20:38:52 <Pinkbeast> Library's updated more frequently? (Which AI and which library?) 20:39:00 <Zuu> 509 resp. 807* 20:39:13 <Zuu> Tutorial AI 5 and SuperLib 13. 20:39:29 <Zuu> The download counts are per specific version. 20:54:45 *** Sc00by22 [~IceChat77@host-89-240-117-152.as13285.net] has joined #openttd 21:06:39 <appe> pph 21:06:50 <appe> new industries :o 21:06:56 <appe> i want bigger chains.. 21:07:07 *** Neon [~Neon@dslb-178-004-176-036.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... I prefer doing it quickly in C.] 21:07:45 <__ln__> http://communities-dominate.blogs.com/brands/2011/08/coining-term-elop-effect-when-you-combine-osborne-effect-and-ratner-effect.html 21:08:22 <Pinkbeast> Zuu> Perhaps downloading the library trying to work on an AI based on the tutorial one? 21:08:42 <Pinkbeast> appe> FIRS is quite jolly and not as beset with micromanagement as ECS 21:09:07 <Zuu> Perhaps, but why would the ratio be that large. Most users I would expect not to get into such things. 21:10:14 <Zuu> But perhaps I should be happy that my library attracts 300 users that don't need an AI to "use" it :-p 21:10:21 <appe> as what to the who now? 21:10:25 * appe tries it out 21:10:26 <andythenorth> appe: how many industries? 21:10:33 <appe> uhm, many? 21:10:34 <appe> :D 21:10:42 <appe> i just enjoy building neat chains 21:10:46 <andythenorth> http://tt-foundry.com/sets/FIRS/schema/economies 21:10:52 <appe> do i simply download the grf and load it? 21:10:58 <andythenorth> yes 21:11:08 <andythenorth> current release on the content download service is 0.6.4 21:11:13 <Pinkbeast> Don't load it in a running game or Comedy Will Ensue 21:11:18 <andythenorth> you'll need vehicle sets that support it 21:11:47 <appe> ah, ok. 21:11:49 <appe> crikey. 21:11:54 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has joined #openttd 21:11:58 <appe> http://www.tt-forums.net/viewtopic.php?f=26&t=50808 21:11:59 <appe> i took this 21:13:11 <Pinkbeast> OK, but DWE is purely chrome. Any station tile is like any other, no matter how it looks, provided it has track. You do need sensible vehicle sets. 21:15:21 <andythenorth> appe: quite a lot of vehicle sets work with FIRS 21:15:50 *** AlexGMacht [~AlexLivin@ppp-188-174-55-88.dynamic.mnet-online.de] has quit [Remote host closed the connection] 21:15:56 <Pinkbeast> Someone is too modest to mention HEQS, for starters. :-) 21:17:59 <andythenorth> NARS 2, UKRS 2, 2CC set, OpenGFX+ trains 21:18:04 <appe> :) 21:18:12 <appe> neat. 21:18:25 <Pinkbeast> Not UKRS1? 21:19:10 <Pinkbeast> eGRVTS seems to work with FIRS and starts very early with horse-drawn vehicles (pertinent if you're also using UKRS2 and FISH and starting early) 21:19:10 *** Sc00by22 [~IceChat77@host-89-240-117-152.as13285.net] has quit [Read error: Connection reset by peer] 21:19:38 *** Sc00by22 [~IceChat77@host-89-240-117-152.as13285.net] has joined #openttd 21:19:39 <andythenorth> eGRVTS won't refit to alcohol sadly :( 21:20:25 * Hirundo ponders starting a FIRS game 21:20:41 <andythenorth> try the nightly 21:20:46 <andythenorth> you can find all the bugs :) 21:20:50 <Pinkbeast> I'd been wondering about that, although the UKRS2 livestock hole is more vexing 21:21:40 <andythenorth> ? 21:21:48 <Eddi|zuHause> Pinkbeast: that's a feature. 21:22:01 <Eddi|zuHause> although certainly an annoying one 21:22:04 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 21:22:38 <opa_> horse vehicles?? how early can you start? 21:22:49 <opa_> when the game is still quite playable 21:22:50 *** Juo [~Juo@cpc11-acto2-2-0-cust244.4-2.cable.virginmedia.com] has quit [Quit: Juo] 21:22:56 <Pinkbeast> Eddi> Pikka thinks it's a feature; I disagree. 21:23:34 <andythenorth> make an add-on grf 21:23:45 * andythenorth agrees with pikka btw 21:23:47 <Pinkbeast> ... although obviously if I don't like it I can suck it up because it's not like I did the set etc 21:24:25 <andythenorth> opa_: depends what other sets you have 21:24:40 <andythenorth> before 1830 it's really quite boring 21:24:53 <Pinkbeast> opa> The eGRVTS horse vehicles are effectively around forever; the FISH sailing ships start in 17xx but are alas too slow to work with OTTD's payment structure a lot of the time. 21:24:56 <andythenorth> and the horses are broken with realistic road vehicle acceleration, but you can turn that off 21:25:08 <andythenorth> no sailing ships in FISH ;) 21:25:23 <andythenorth> there's an early ships grf or such 21:25:30 <Pinkbeast> Oh, sorry, yes, I was thinking of the early ships. 21:25:35 <CIA-2> OpenTTD: frosch * r22755 /trunk/src/viewport.cpp: -Fix [FS#4727]: When marking tile selections dirty, use the height information of the corners instead of the surface slope. This is more accurate when the foundation is kind of undefined. 21:26:19 <Pinkbeast> If I were doing it (http://www.tt-forums.net/viewtopic.php?f=47&t=52073) again, I would start in 1825 or so, with enough time to build some horse-drawn networks before the invention of the Planet. 21:26:50 <Pinkbeast> But it's a long way from the Planet in 1830 to the Coppernob and Crampton making railways anything but a novelty for pax only 21:27:01 *** frosch123 [~frosch@frnk-590f4d39.pool.mediaWays.net] has quit [Remote host closed the connection] 21:27:17 <Pinkbeast> Also now daylength patches try and keep income per annum constant, I'd feel free to play with the daylength _shamelessly_ 21:28:57 <andythenorth> good night 21:28:59 *** andythenorth [~Andy@cpc15-aztw25-2-0-cust3.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 21:29:36 <planetmaker> just make sure you play w/o inflation if starting this very early 21:30:04 <Pinkbeast> That was next on my list of things, yes. :-) 21:30:36 * planetmaker doesn't play ever with inflation, though 21:31:21 <Pinkbeast> I do sometimes, it helps to address the way the game just gets easier as vehicles get larger and more powerful. 21:33:08 <planetmaker> how does it address that? 21:33:22 <Pinkbeast> Because they also get more expensive to run in real terms. 21:33:22 <planetmaker> you also get more money etc 21:33:36 <Pinkbeast> Inflation increases costs faster than payments, does it not? 21:34:19 <planetmaker> yes indeed. slightly 21:34:54 <planetmaker> interestingly this leads to the fact that the inflation settings for 'hard' is actually easier than for the 'easy' difficulty setting 21:35:12 <planetmaker> as the relative increase in costs is more in the easy difficutlty 21:35:13 <Pinkbeast> Also inflation has the odd characteristic that it makes loans slightly nicer 21:38:03 <Pinkbeast> I'd slightly rather a shim that adjusts cargo payment rates based on the speed/power/cost of available vehicles in some deeply magic way, although I realise that's a hard problem 21:45:02 *** DayDreamer [~DayDreame@94.142.234.1] has quit [Read error: Connection reset by peer] 21:47:27 <Wolf01> 'night 21:47:30 *** Wolf01 [~wolf01@host178-232-dynamic.1-79-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:50:41 *** Sc00by22 [~IceChat77@host-89-240-117-152.as13285.net] has quit [Read error: Connection reset by peer] 21:51:21 *** Sc00by22 [~IceChat77@host-89-240-117-152.as13285.net] has joined #openttd 22:03:27 *** Prof_Frink [~proffrink@5e090e25.bb.sky.com] has joined #openttd 22:03:54 *** Sc00by22_ [~IceChat77@host-2-99-46-90.as13285.net] has joined #openttd 22:07:37 *** Sc00by22 [~IceChat77@host-89-240-117-152.as13285.net] has quit [Ping timeout: 480 seconds] 22:11:09 *** Sc00by22_ is now known as Sc00by22 22:12:00 *** sla_ro|master [~slaco@95.76.27.160] has quit [] 22:13:24 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 22:24:26 <appe> are there grf that makes town become bigger? 22:24:53 <Sc00by22> there's a few cmds to change the sizes 22:25:00 <appe> commands? 22:25:05 <appe> id like that. 22:25:31 <KittenKoder> Advanced Settings > Economy > Towns 22:26:25 <appe> ah, there we are, thank you :) 22:26:39 <KittenKoder> welcome 22:26:58 <Eddi|zuHause> TTRS towns tend to be bigger (afair, haven't used that in a long time, as the towns look also uglier) 22:28:09 <KittenKoder> If you want the boundaries to grow, use town GRFs like Swedish houses and UK houses, there are no huge buildings so the towns spread out more to. 22:29:00 *** Progman [~progman@p57A1A0A8.dip.t-dialin.net] has quit [Remote host closed the connection] 22:29:39 *** aditsu [~aditsu@119247098106.ctinets.com] has joined #openttd 22:29:59 <aditsu> hi, what's the maximum production for oil rigs? 22:32:15 <Eddi|zuHause> 30000-ish 22:32:29 <Eddi|zuHause> hm, no, more like 3000-ish 22:32:44 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 22:34:03 <aditsu> Eddi|zuHause: huh? I have an oil rig with 1215000 liters production 22:34:21 <Eddi|zuHause> that's 1215, the 000 is only display ;) 22:34:57 <aditsu> oh, so it goes up to about 3000? 22:35:31 <Eddi|zuHause> there's a more exact number, but i don't remember it 22:35:45 <Eddi|zuHause> must be somewhere in the wiki or the forum 22:36:47 <aditsu> is it related to e.g. maximum coal mine production? 22:36:56 <aditsu> (that's 2295) 22:37:07 <Eddi|zuHause> i think all extractive industries have the same limit 22:37:44 <KittenKoder> Will changing the palette of a NewGRF break saved games? 22:37:46 <planetmaker> @calc 2295 * 9 22:37:46 <DorpsGek> planetmaker: 20655 22:37:50 <planetmaker> @calc 2295 * 8 22:37:50 <DorpsGek> planetmaker: 18360 22:38:15 <Eddi|zuHause> KittenKoder: it may, or may not... 22:38:26 <KittenKoder> LOL 22:38:33 <aditsu> @calc 255 * 9 22:38:33 <DorpsGek> aditsu: 2295 22:38:44 <KittenKoder> Not a definitive answer .... maybe I'll just make a new version instead. 22:39:15 <aditsu> @calc 0/0 22:39:15 <DorpsGek> aditsu: Error: float division 22:39:34 <planetmaker> KittenKoder: in 99% of the cases it will not matter 22:39:41 <planetmaker> but in principle it can go wrong 22:40:27 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 22:40:47 <Eddi|zuHause> @calc 255*74*30/256 22:40:47 <DorpsGek> Eddi|zuHause: 2211.328125 22:40:53 <appe> hm 22:41:13 <appe> is there any particular reason forest industries doesnt form in desert maps? 22:41:23 <Eddi|zuHause> appe: yes 22:41:32 <KittenKoder> Forests don't grow in deserts. 22:41:45 <Eddi|zuHause> appe: the saw mills must be funded by the player 22:41:51 <appe> ah, ok 22:42:03 <appe> uhm 22:42:06 <appe> but, how? 22:42:08 <Eddi|zuHause> appe: near rainforest trees, so they can be chopped down 22:42:17 <appe> ah, crap. 22:42:25 <appe> hey wait, this is a winter map 22:42:42 <Eddi|zuHause> appe: in arctic map, it must be above snow line 22:43:03 <Eddi|zuHause> appe: so they might not form if you have very flat maps 22:43:08 <appe> ah 22:43:10 <appe> figures 22:51:11 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 22:51:25 *** pugi [~pugi@host-091-097-054-169.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 22:54:06 *** aditsu [~aditsu@119247098106.ctinets.com] has left #openttd [] 22:57:37 *** dfox [~dfox@ip-94-113-17-246.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 23:06:13 *** Eddi|zuHause2 [~johekr@p54B75F89.dip.t-dialin.net] has joined #openttd 23:07:07 *** Biolunar_ [mahdi@blfd-4d08fc51.pool.mediaWays.net] has joined #openttd 23:09:01 *** dfox [~dfox@ip-94-113-17-246.net.upcbroadband.cz] has joined #openttd 23:10:28 *** Xaroth_ [~Xaroth@86.92.135.101] has joined #openttd 23:10:50 *** tparker_ [~tparker@2600:3c03::1d:4242] has joined #openttd 23:10:59 *** Sacro_ [~ben@150.237.48.99] has joined #openttd 23:11:16 *** Netsplit synthon.oftc.net <-> charm.oftc.net quits: Xaroth, Sacro, tparker, Eddi|zuHause, Biolunar 23:13:28 *** Devroush [~dennis@178-119-81-33.access.telenet.be] has quit [] 23:13:34 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Quit: Leaving] 23:24:47 *** lessthanthree [lt3@d64-180-56-242.bchsia.telus.net] has joined #openttd 23:29:46 *** AD [wilberforc@drinks.mountaindew.org] has quit [Read error: Connection reset by peer] 23:33:13 <KittenKoder> Using animation colors in the GUI doesn't effect it, does it? 23:33:13 *** Eddi|zuHause2 is now known as Eddi|zuHause 23:33:13 <Eddi|zuHause> what do you mean? 23:33:22 <KittenKoder> I'm trying to be lazy and don't want to go through the whole seek and destroy for miscolored pixels is all. 23:33:43 <KittenKoder> But the icons won't be blinking and stuff if there's a stray animated color there, would it? 23:34:00 <Eddi|zuHause> of course it would 23:34:12 <Eddi|zuHause> palette animation is applied to the whole screen 23:34:32 <Eddi|zuHause> not any particular sprite 23:34:44 <KittenKoder> Frell. 23:34:50 <KittenKoder> Okies, can't be lazy there. 23:34:52 <KittenKoder> LOL 23:35:18 <Eddi|zuHause> this is all simple if you use the right conversion 23:36:00 <KittenKoder> Yeah. 23:43:03 <KittenKoder> GUI icons have always been a weak point to me. 23:43:05 *** AD [wilberforc@drinks.mountaindew.org] has joined #openttd 23:43:37 *** AD is now known as Guest6152 23:50:29 *** tparker_ is now known as tparker 23:51:39 *** HerzogDeXtEr [~Flex@i59F6AE99.versanet.de] has quit [Read error: Connection reset by peer] 23:54:00 <KittenKoder> Heh, I made my icons better .... that's shocking to me. 23:58:16 *** Biolunar_ [mahdi@blfd-4d08fc51.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!] 23:59:22 *** KritiK [~Maxim@95-24-182-154.broadband.corbina.ru] has quit [Quit: Leaving]