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00:00:13 <planetmaker> Hm, yes. Maybe indeed ask your question in the AI section of the forums. "Better" IRC times are evening hours instead of post-midnight in European times :-) 00:00:27 <argoneus> sleeping is for scrubs 00:00:27 <argoneus> ;P 00:00:42 * planetmaker suddenly grows grey-green leaves 00:01:29 <planetmaker> who knows what people really do when they "go to sleep" ;-) 00:01:58 <Terkhen> I was going to sleep myself before I saw that question :P 00:02:00 <Terkhen> so good night 00:03:36 <planetmaker> good night Terkhen :-) 00:03:48 <planetmaker> time for me, too, actually 00:08:06 <Wolf01> and for me too, night all 00:08:16 *** Wolf01 [~wolf01@95.232.234.29] has quit [Quit: Once again the world is quick to bury me.] 00:08:59 <argoneus> lol 00:23:25 <Mazur> I usually go and read a bit. 00:34:14 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 00:41:25 *** twerkhoven [~TWerkhove@cpc10-linl9-2-0-cust80.18-2.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 00:49:01 *** argoneus [~argoneus@ip-78-102-118-47.net.upcbroadband.cz] has quit [Quit: Leaving] 00:59:36 *** Starlight [~quassel@c-68-49-207-102.hsd1.dc.comcast.net] has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 01:00:47 *** drac_boy [~drac_boy@bas1-ottawa08-1242499104.dsl.bell.ca] has left #openttd [I'm done being in this room!] 01:06:20 *** TWerkhoven [~TWerkhove@cpc10-linl9-2-0-cust80.18-2.cable.virginmedia.com] has joined #openttd 01:52:44 *** HerzogDeXtEr1 [~Flex@i59F6B3FA.versanet.de] has quit [Read error: Connection reset by peer] 01:53:08 *** pugi [~pugi@dyndsl-091-096-044-063.ewe-ip-backbone.de] has quit [] 01:53:18 *** KritiK [~Maxim@89-178-16-159.broadband.corbina.ru] has quit [Quit: Leaving] 02:09:38 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 02:11:14 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 14.0.1/20120713134347]] 02:21:04 *** KouDy1 [~KouDy@115.133.7.193] has joined #openttd 02:25:46 *** KouDy [~KouDy@2.43.49.60.kmr01-home.tm.net.my] has quit [Ping timeout: 480 seconds] 02:27:03 *** KouDy [~KouDy@115.133.7.193] has joined #openttd 02:32:08 *** 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[~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has left #openttd [] 06:36:40 *** blathijs_ is now known as blathijs 06:48:54 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 06:50:43 *** roadt [~roadt@114.96.142.156] has joined #openttd 07:05:45 *** DDR [~chatzilla@d66-183-118-10.bchsia.telus.net] has quit [Quit: for the love of god this is not safe for work] 07:40:38 <dihedral> hello 07:42:23 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 07:50:18 *** HerzogDeXtEr [~Flex@i59F6B2C6.versanet.de] has joined #openttd 07:52:25 *** pugi [~pugi@dyndsl-091-096-050-039.ewe-ip-backbone.de] has joined #openttd 07:54:02 *** telanus1 [~telanus@196-210-209-179.dynamic.isadsl.co.za] has joined #openttd 07:58:13 *** telanus [~telanus@196-210-209-179.dynamic.isadsl.co.za] has quit [Ping timeout: 480 seconds] 08:04:16 <NGC3982> What a hellish morning. 08:06:35 <NGC3982> http://www.indiegogo.com/teslamuseum 08:06:41 <NGC3982> That made it a bit brighter. 08:19:50 *** sla_ro|master [slaco@78.96.213.97] has joined #openttd 08:35:03 *** Mucht [~Martin@chello084115143107.3.graz.surfer.at] has quit [Remote host closed the connection] 08:35:48 *** roadt [~roadt@114.96.142.156] has quit [Read error: Operation timed out] 08:39:09 *** valhallasw [~valhallas@wirenat2.strw.leidenuniv.nl] has joined #openttd 08:45:01 *** roadt [~roadt@114.96.142.156] has joined #openttd 08:46:43 *** sla_ro|master [slaco@78.96.213.97] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 08:57:42 *** telanus1 [~telanus@196-210-209-179.dynamic.isadsl.co.za] has quit [Ping timeout: 480 seconds] 09:07:26 *** Eddi|zuHause2 [~johekr@p5DC674BF.dip.t-dialin.net] has joined #openttd 09:12:06 *** Zeknurn` [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Quit: .] 09:12:30 *** Eddi|zuHause [~johekr@p57BD5164.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 09:12:43 *** Zeknurn [~Zeknurn@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 09:12:46 *** Wolf01 [~wolf01@95.232.234.29] has joined #openttd 09:13:08 <Wolf01> 'morning o/ 09:16:10 *** Eddi|zuHause2 is now known as Eddi|zuHause 09:27:08 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 09:32:13 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 09:32:43 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has joined #openttd 09:36:49 *** sla_ro|master [slaco@78.96.213.97] has joined #openttd 09:45:41 *** Guest3021 [wilberforc@drinks.mountaindew.org] has quit [Read error: Operation timed out] 09:47:52 *** AD [wilberforc@drinks.mountaindew.org] has joined #openttd 09:48:23 *** AD is now known as Guest3139 09:54:25 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 10:02:53 *** M1zera [~Miranda@ip-78-102-217-126.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 10:06:06 *** M1zera [~Miranda@ip-78-102-217-126.net.upcbroadband.cz] has joined #openttd 10:17:04 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 10:22:10 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 10:55:26 *** M1zera [~Miranda@ip-78-102-217-126.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 10:56:33 *** roadt [~roadt@114.96.142.156] has quit [Read error: Operation timed out] 11:00:22 *** roadt [~roadt@114.96.142.156] has joined #openttd 11:03:17 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has joined #openttd 11:44:12 *** drac_boy [~drac_boy@bas1-ottawa08-1242499104.dsl.bell.ca] has joined #openttd 11:44:12 *** roadt [~roadt@114.96.142.156] has quit [Ping timeout: 480 seconds] 11:44:21 <drac_boy> hi 12:00:23 *** Phazorx [~pkolla@195.144.240.155] has quit [Remote host closed the connection] 12:03:41 *** mahmoud [~KEM@ALyon-158-1-62-114.w90-29.abo.wanadoo.fr] has joined #openttd 12:09:02 *** DOUK [~KEM@ALyon-158-1-22-107.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 12:33:48 <Belugas> hello 12:34:59 <drac_boy> hi belugas 12:35:57 *** Arafangion [~Arafangio@119.234.1.234] has joined #openttd 12:42:32 *** flaa [~flaa@188.141.45.124] has joined #openttd 12:46:04 <Terkhen> hello 12:47:30 <drac_boy> hi Terkhen 12:58:16 *** Elu [~Elukka@78-27-97-92.bb.dnainternet.fi] has joined #openttd 13:02:32 *** Elukka [~Elukka@78-27-97-92.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 13:22:33 *** sla_ro|master [slaco@78.96.213.97] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 13:43:04 <NGC3982> Im about to arrange "BarTTD". 13:45:32 <Sacro> oh/ 13:49:36 <drac_boy> heh..what is that? :) 13:54:29 <NGC3982> We are to gather in a pub (reservated, of course) 13:54:45 <NGC3982> Eat good food, drink good drinks and play good Openttd on laptops. 13:54:52 <NGC3982> I have already arranged the site and time. 13:55:15 <lugo> neat! 13:55:17 <NGC3982> Im have yet to decide how to make this more of an online event, though. 13:55:29 <NGC3982> Like, a Facebook event and a bigger forum post, i guess. 13:55:58 <lugo> heh, will you be using goal scripts? 13:56:11 <Sacro> what country? 13:56:18 <drac_boy> heh, NGC3982 is the game only for these in the pub or others from across the country can join into the online fun too? 13:56:25 <NGC3982> No, not really. I guess it's more of a fun-GRF thing then actual competing. 13:56:36 <NGC3982> drac_boy: I don't know. What do you think? 13:57:13 <lugo> you didn't ask me but still, i'd make it open, why not.. :) 13:57:56 <NGC3982> Yeah, sure. 13:58:03 <drac_boy> NGC3982 well I guess the two main questions would be: which trainset and what build version? 13:58:04 <drac_boy> :) 13:58:22 <NGC3982> Well, the important thing is that we play and have fun together, the rest is kinda irrelevant. 13:58:24 <lugo> NUTS! :p 13:58:30 <NGC3982> But i guess a FIRS+NUTS game would be nice. 13:58:43 <V453000> anyone really plays nuts? /surprised 13:58:45 <drac_boy> mm sounds ok... what ottd build tho? 13:58:50 * drac_boy pokes V453000 13:58:55 <NGC3982> drac_boy: The ..latest, i guess? 13:58:56 <NGC3982> :D 13:58:56 <drac_boy> why do you think it was released if noone would use it :P 13:59:24 <V453000> idk I have my ring of people who use it but I obviously have no clue about the "general public" .p 13:59:26 <drac_boy> NGC3982 hmm we'll see but I only have chill or patch here most of the times atm ... but even if I don't join I'm sure you all would have fun anyway 13:59:30 <drac_boy> V453000 :P 13:59:37 <NGC3982> drac_boy: :) 14:00:53 <V453000> but yeah combination with firs is nice :p 14:04:15 *** glx [glx@2a01:e35:2f59:c7c0:f472:4862:612f:2b6f] has joined #openttd 14:04:18 *** mode/#openttd [+v glx] by ChanServ 14:05:16 <lugo> i wonder if usage of hot-air-baloons could be made somewhat beneficial, so that the map is getting a little more colored :D 14:05:26 <drac_boy> heh 14:07:51 *** roadt [~roadt@223.240.107.254] has joined #openttd 14:09:42 <V453000> I personally like opengfx+ industries, that meks it colored too if you use nuts; with all these cargoes you get all the colourful wagons :p 14:16:32 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 14:17:43 <drac_boy> I'm still partial to HEQS .. anyone else too? :) 14:22:04 <andythenorth> not me 14:22:12 <NGC3982> HEQS? 14:22:30 <drac_boy> NGC3982 the tram/road grf 14:22:34 <drac_boy> mostly freights :) 14:23:10 <drac_boy> hmm been a while I forgot who the creator of that grf was now 14:23:25 * NGC3982 googles. 14:23:42 <NGC3982> Who ever it is, it's probably andythenorth. 14:23:44 <NGC3982> ;) 14:23:53 <drac_boy> heh? 14:24:02 <NGC3982> "Author:andythenorth, Zephyris " 14:24:06 <NGC3982> Hahaha 14:24:07 <NGC3982> :D 14:25:00 <drac_boy> NGC3982 either way I sometimes have a network of various tram lines running in every directions .. I guess thats the fun thing about having slow but high-capacity signals-not-needed vehicles :) 14:25:09 <NGC3982> :) 14:25:31 <drac_boy> only if it was plausible to build trams just like you build trains but I suspect thats too much re-coding to be worth it atm tho 14:25:43 <drac_boy> so refitting for different cargos and lengths seem like a fair workaround for now 14:26:11 <andythenorth> it's crappy 14:26:21 <andythenorth> but nobody cares :( 14:26:25 <andythenorth> woe is andythenorth 14:26:32 <drac_boy> heh :P 14:26:53 <drac_boy> well just so you know I'll always play heqs unless it decide to take a backward change for some reason :) 14:28:57 *** mahmoud [~KEM@ALyon-158-1-62-114.w90-29.abo.wanadoo.fr] has quit [Read error: Connection reset by peer] 14:33:20 <lugo> i'm personally waiting on roadtypes before i start to complain about heqs :p 14:33:29 <drac_boy> lugo why? :) 14:34:27 <andythenorth> complain anyway 14:34:39 <andythenorth> roadtypes will *never* happen, money on it 14:34:50 <lugo> this feature would make heqs much more interesting, and i would play much more with it, thus gaining things to complain about 14:34:54 <NGC3982> Any particular reason? 14:35:05 <drac_boy> lugo still doesn't make much sense to me? 14:35:12 <NGC3982> Wait, with "road types" we are talking more than esthetics, i guess. 14:41:37 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 14:43:57 <drac_boy> what kind of road types were there supposed to be anyway? 15:01:30 *** Devroush2 [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 15:03:54 *** sla_ro|master [slaco@78.96.213.97] has joined #openttd 15:04:32 *** roadt [~roadt@223.240.107.254] has quit [Ping timeout: 480 seconds] 15:04:38 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [Ping timeout: 480 seconds] 15:13:07 *** roadt [~roadt@114.96.132.176] has joined #openttd 15:28:49 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 15:32:01 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 15:34:01 *** Devroush2 [~dennis@dD5765BAC.access.telenet.be] has quit [Ping timeout: 480 seconds] 15:40:32 <andythenorth> blah 15:42:02 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 15:51:34 *** DDR [~chatzilla@d66-183-118-10.bchsia.telus.net] has joined #openttd 15:53:18 *** BenTrein [~bentrein@ppp-124-121-38-244.revip2.asianet.co.th] has joined #openttd 15:56:21 <drac_boy> hi BenTrein 16:06:03 <BenTrein> Hey 16:09:36 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 16:10:57 <drac_boy> how're you? 16:11:09 <BenTrein> :) Good. You? 16:12:53 *** valhallasw [~valhallas@wirenat2.strw.leidenuniv.nl] has quit [Ping timeout: 480 seconds] 16:13:11 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 16:15:37 *** LordAro [5699ed7d@ircip2.mibbit.com] has joined #openttd 16:15:59 <LordAro> afternoons 16:16:39 *** drush [~drush@93-94-245-84.dynamic.swissvpn.net] has joined #openttd 16:16:43 <drush> hello everyone! 16:17:52 *** frosch123 [~frosch@frnk-590f65f6.pool.mediaWays.net] has joined #openttd 16:19:58 <drush> anyone knows here that OTTD has got press coverage in this month's polish CHiP mag? 16:22:15 <drac_boy> doing ok BenTrein just trying to sort out a few little things 16:22:33 <BenTrein> Such as... 16:22:40 <drac_boy> not to mention adding certain patch downloads to my upcoming website as well...oh and to figure out whats for lunch soon :-s 16:27:52 *** argoneus [~argoneus@ip-78-102-118-47.net.upcbroadband.cz] has joined #openttd 16:28:01 <argoneus> hello 16:28:05 <argoneus> why is this channel not on freenode? 16:28:06 <argoneus> ;_; 16:28:10 <BenTrein> No idea. 16:28:31 <Rubidium> because of a certain operator spamming us quite often for money or so 16:29:06 <LordAro> 'a certain' ? 16:29:14 <drush> argoneus freenode is a bad network 16:29:22 <drush> no sane person should allow themselves to associate with them 16:29:54 * drac_boy actually uses freenode a lot with not one single issue 16:31:15 <argoneus> I frequent about 12 freenode channels 16:31:28 <argoneus> on OFCT I frequent only one 16:31:30 <argoneus> can you guess which? 16:31:31 <argoneus> :P 16:31:35 <argoneus> OFTC* 16:31:43 <drush> you gentlemen probably don't know about 2 things then 16:33:11 <drac_boy> argoneus yeah .. oftc is a low server just like many others .. to put it that way 16:33:42 <drush> Rob Levin faked his death and then started to embezzle the network from Europe 16:34:39 <drush> second, it took Freenode a month to fix an XPS vuln in their ircd 16:34:49 <drush> whereas OTFC fixed it in a day 16:36:53 <drac_boy> and why does otfc not even have any major channels at all then? 16:38:13 <drush> a lot of people probably don't know about those shady episodes of freenode's history 16:38:51 *** Phazorx [~pkolla@195.144.240.155] has joined #openttd 16:39:22 <drush> can't blame people for not knowing history, people just want to use irc 16:42:14 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 16:43:53 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 16:47:09 *** Phos [590c2621@ircip1.mibbit.com] has joined #openttd 16:47:14 <Phos> i got a question 16:47:25 <drush> feel free to ask Phos 16:47:36 <Phos> if there is a possibility to ajust the ratio between the industries 16:47:54 <Phos> so that there are 4 coal mines and only one powerplant 16:48:06 <Phos> and so on 16:48:24 <LordAro> without an industry grf, i think that is not (yet, of course) possible 16:48:25 <drush> 4 production plants per 1 consumption plant? 16:48:39 <Phos> industry grf? 16:48:55 <LordAro> like ECS Vectors, FIRS, w/e 16:48:59 <Phos> i got industries 0.3.4 16:49:22 <Phos> is that what you mean? 16:49:54 <LordAro> maybe 16:50:01 <LordAro> which OTTD version do you have? 16:50:28 <Phos> because there are so many options, sinde i played this game (2008 or so) 16:50:33 <Phos> the newest 16:50:40 <Phos> 1.2.2 RC1 16:50:59 <LordAro> that won't be a problem then :L 16:51:32 <LordAro> can you specify what you mean by "industries 0.3.4" ? 16:51:42 <LordAro> a screenshot might help 16:52:48 <Phos> its "New GFX+Industries 0.3.4" 16:52:59 <Phos> is this only graphics? 16:53:33 <LordAro> i think it is in fact "OpenGFX+ Industries" , although that may be a translation issue 16:53:42 *** Arafangion [~Arafangio@119.234.1.234] has quit [Ping timeout: 480 seconds] 16:54:07 <Phos> btw, thanks for the help 16:54:16 <argoneus> can anyone help me with AI development 16:54:17 <argoneus> ? 16:54:30 <argoneus> or is this only for discussion like 'how to make money" 16:54:38 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 16:55:19 <LordAro> Phos: either way, iirc, OGFX+ industries does not provide that sort of functionality 16:55:32 <Phos> okay 16:55:35 <Rubidium> argoneus: how long have you frequented freenode? I reckon not long enough ;) 16:55:47 <Phos> and is there an easy way to configure the ratio`? 16:55:51 <Phos> if not, no problem 16:55:51 <argoneus> Rubidium: a year 16:55:54 <argoneus> or so 16:55:55 <Phos> if, nice to have 16:56:57 <Rubidium> argoneus: for example Debian, openstreetmaps, qemu, gcc are on oftc 16:57:16 <drac_boy> think its been hmm 7 or 8 years since the first freenode contact .. first channel ironically was a commerical linux distro thats now long gone 16:57:28 <Rubidium> argoneus: www.openttd.org/news/26 16:58:06 <argoneus> um 16:58:10 <argoneus> but #debian exists on freenode 16:58:17 <argoneus> so does gcc 16:58:20 <argoneus> with 50+ users 16:58:24 <drac_boy> argoneus so does most distros and libs anyway 16:58:38 <LordAro> Phos: you can suggest the feature here: http://www.tt-forums.net/viewtopic.php?f=67&t=54187 16:58:46 <argoneus> anyway 16:58:51 <argoneus> can someone help me with Ai development? 16:58:55 <argoneus> I don't get one thing and it confuses me 16:59:04 <Phos> okay, i will do this, thx for the help, have a nice day 16:59:19 <LordAro> np 16:59:19 <Rubidium> argoneus: 517 for Debian and 134 for gcc on OFTC 16:59:48 <argoneus> 1222 on freenode 16:59:58 <argoneus> 126 for gcc 17:00:00 <Rubidium> e.g. irc.debian.org == oftc.net 17:00:28 <LordAro> argoneus: what is the 'thing' ? 17:00:51 <argoneus> basically, if I declare local adj = AITileList(); it should initialize an empty tile list 17:01:02 <argoneus> then if I add a rectangle to it, it should add the respective tiles in the rectangle to it 17:01:07 <argoneus> but then if I do 17:01:16 <argoneus> foreach (i, tile in adj) 17:01:23 <argoneus> I assumed 'tile' was the ID of the tile 17:01:26 <argoneus> and 'i' was the current iteration 17:01:34 <argoneus> but if I print 'i' it prints the ID of the tile 17:01:38 <argoneus> and 'tile' prints gibberish 17:01:42 <argoneus> what's going on 17:02:01 <LordAro> damn, lists, never did understand lists properly :L 17:02:40 <LordAro> and it probably doesn't help that i've done no squirrel work in months 17:02:58 <LordAro> you're probably better off attracting the attention of Zuu 17:03:10 <argoneus> who is that? 17:03:24 <LordAro> he frequents the channel, and the forums 17:04:20 <LordAro> SuperLib, PAXLink and CluelessPLus, i think 17:07:35 *** DDR [~chatzilla@d66-183-118-10.bchsia.telus.net] has quit [Quit: for the love of god this is not safe for work] 17:14:28 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 17:18:26 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 17:19:16 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds] 17:24:44 *** drac_boy [~drac_boy@bas1-ottawa08-1242499104.dsl.bell.ca] has left #openttd [I'm done being in this room!] 17:36:08 *** BenTrein [~bentrein@ppp-124-121-38-244.revip2.asianet.co.th] has quit [Quit: Leaving] 17:44:23 *** roadt [~roadt@114.96.132.176] has quit [Read error: Operation timed out] 17:44:30 *** LordAro [5699ed7d@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 17:45:54 *** Phos [590c2621@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 17:47:39 <Yexo> argoneus: an AIList (which AITileList is a subclass of) is basically a map with key=>value pairs 17:47:57 <Yexo> foreach is defined as "foreach (key, value in list)" 17:48:16 <Yexo> in a tilelist the keys are the tiles 17:49:37 <Yexo> the values should all be zero after the call to AddRectangle() 17:50:12 <argoneus> oh so it's a hash 17:50:37 <Yexo> not actually a hash, just a map 17:53:41 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:55:29 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has joined #openttd 17:56:17 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 17:57:08 *** Prof_Frink [~proffrink@94.13.8.182] has joined #openttd 17:58:47 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 18:07:01 *** Elukka [Elukka@78-27-97-92.bb.dnainternet.fi] has joined #openttd 18:11:36 *** drush [~drush@93-94-245-84.dynamic.swissvpn.net] has quit [Ping timeout: 480 seconds] 18:11:42 *** Elu [~Elukka@78-27-97-92.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 18:15:56 *** lilleman [~lilleman@h79-138-81-60.static.se.alltele.net] has joined #openttd 18:16:26 *** TheDude [~Miranda@ip-86-49-102-148.net.upcbroadband.cz] has joined #openttd 18:20:51 <CIA-2> OpenTTD: translators * r24474 /trunk/src/lang/luxembourgish.txt: 18:20:51 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 18:20:51 <CIA-2> OpenTTD: luxembourgish - 29 changes by Phreeze 18:43:41 <andythenorth> la la la 18:48:30 <andythenorth> haven't found a pleasing solution to farms yet 18:48:58 <andythenorth> I could add a farm supplies wagon to every HEQS tram? 18:49:05 <andythenorth> which doesn't refit with the other vehicles 18:49:17 *** Alberth [~hat3@2001:980:272e:1:21a:92ff:fe55:fc8d] has joined #openttd 18:49:20 *** mode/#openttd [+o Alberth] by ChanServ 18:49:22 <andythenorth> lo Alberth 18:49:35 <andythenorth> then FMSP could be delivered back by the same trams that are loading cargo 18:49:37 <andythenorth> hmm 18:49:51 <andythenorth> I could also force HEQS trams to be mixed 18:49:56 <Alberth> 'lo, andy 18:50:00 <andythenorth> I would need to add more refittable subtypes 18:50:35 <andythenorth> e.g. "75t in 9 wagons, carrying cargos for FIRS Dairy Farms" 18:50:48 <andythenorth> "75t in 9 wagons, carrying cargos for FIRS Mixed Farms" 18:51:01 <andythenorth> I'd probably need to do ECS too 18:51:13 <andythenorth> "75t in 9 wagons for ECS Crop Farms" 18:51:14 <andythenorth> etc 18:51:34 <andythenorth> might as well do default farms too 18:51:46 <andythenorth> that would be about 10 or 12 combinations I think 18:51:52 <andythenorth> and there are 3 different lengths per tram 18:52:16 <Alberth> "lots of stuff for someone" 18:52:23 <andythenorth> so that's another 30 refits or so in refit menu 18:52:30 <andythenorth> maybe I should make dedicated farm trams 18:52:39 <andythenorth> and mine trams 18:52:41 <andythenorth> and forest trams 18:52:42 <andythenorth> etc 18:52:58 * andythenorth counts trams in HEQS 18:53:12 <andythenorth> there about 14 trams right now 18:53:16 <andythenorth> most would need duplicating 18:53:57 <andythenorth> I could produce one for each possible cargo combination 18:54:01 <andythenorth> hmm 18:54:07 <andythenorth> what if cargos are not equal in ratio? 18:54:38 <andythenorth> do I need to do 1:1 Milk / Livestock; 1:2 Milk / Livestock; 2:1 Milk / Livestock etc? 18:55:44 * andythenorth has a better idea 18:55:49 <andythenorth> could do them as trains 18:58:00 <andythenorth> ho 18:58:08 <andythenorth> if I do trams as a railtype 18:58:12 <andythenorth> and mining trucks as a railtype 18:58:17 <andythenorth> I can make one convertible to other 18:58:19 <andythenorth> :) 19:00:43 * andythenorth has an idea 19:00:48 <andythenorth> can we rescale the entire game? 19:02:40 <Belugas> yeah, good idea 19:02:47 <Belugas> and we'll write it in Delphi! 19:03:04 <Belugas> with an XML interface to the maps gnegnegne! 19:03:08 <Kjetil_> and port it to windows 8! 19:03:08 <andythenorth> it's only the sprites I'm talking about :P 19:03:16 <andythenorth> don't get over-dramatic :P 19:03:25 <andythenorth> if we change the scale 19:03:28 <Belugas> htat, Kjetil_... is ... kinda stupid... 19:03:31 <andythenorth> then roads can be implemented as railtypes 19:03:33 <andythenorth> one per lane 19:03:41 <Kjetil_> Belugas: ;) 19:03:45 <Belugas> andythenorth, i'm just gooding ;) 19:04:08 <andythenorth> I don't think it would take long to redraw everything 2x larger 19:04:12 <andythenorth> or 4x larger 19:04:34 <andythenorth> only about 10 years 19:04:40 <andythenorth> but newgrf is 10 years old already right? 19:05:17 <andythenorth> we need to start thinking long term 19:05:23 <andythenorth> where might the game be in 100 years? 19:06:14 *** Biolunar [~mahdi@blfd-4d0860ce.pool.mediaWays.net] has joined #openttd 19:06:31 <Rubidium> andythenorth: out of version numbers ;) 19:06:46 <andythenorth> what's the upper limit? 19:06:56 <Alberth> infinity - 1 19:07:39 <Rubidium> @calc (1**19)-1 19:07:39 <DorpsGek> Rubidium: 0 19:07:57 <Rubidium> @calc (2**19)-1 19:07:57 <DorpsGek> Rubidium: 524287 19:08:09 <Rubidium> 15.15.15.524287 19:08:41 <Alberth> about 50 10K parties away :p 19:10:24 <andythenorth> Alberth: played a game recently? 19:10:54 * andythenorth considers playing some kind of FIRS game for stitch-and-bitch purposes 19:10:54 <CIA-2> OpenTTD: rubidium * r24475 /branches/1.2/ (5 files in 4 dirs): [1.2] -Update: some documentation 19:10:58 <andythenorth> in MP 19:11:09 <Alberth> Aisleriot Solitaire, about 5 minutes ago, does that count? 19:11:12 <andythenorth> yes 19:11:14 <andythenorth> of course 19:11:46 <andythenorth> I should _probably_ do work instead 19:11:57 <andythenorth> I have lots of product tickets I want to get done 19:12:04 <andythenorth> and some customers I'd like to be happy 19:15:40 <CIA-2> OpenTTD: rubidium * r24476 /tags/1.2.2/ (10 files in 4 dirs): -Release: 1.2.2 19:17:06 *** Progman [~progman@p57A1B0C1.dip.t-dialin.net] has joined #openttd 19:22:07 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 19:22:39 <CIA-2> OpenTTD: rubidium * r24477 /trunk/ (6 files in 3 dirs): -Merge: documentation updates from 1.2. 19:29:11 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 19:51:45 *** M1zera [~Miranda@ip-78-102-217-126.net.upcbroadband.cz] has joined #openttd 20:12:28 *** LordAro [~LordAro@host86-153-237-125.range86-153.btcentralplus.com] has joined #openttd 20:12:38 <LordAro> evenings 20:14:01 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 20:16:47 <Alberth> hi hi 20:18:32 *** DDR [~chatzilla@d66-183-118-10.bchsia.telus.net] has joined #openttd 20:21:44 *** KritiK [~Maxim@95-27-171-199.broadband.corbina.ru] has joined #openttd 20:34:52 <LordAro> can someone moar cleverer than me take a look at this? http://bugs.openttd.org/task/5236 i'm kinda stuck... 20:36:47 *** Chris_Booth [~chatzilla@host86-165-87-246.range86-165.btcentralplus.com] has joined #openttd 20:40:13 <Yexo> do you have a new diff? 20:42:49 *** yorick [~yorick@ip51cd0513.speed.planet.nl] has joined #openttd 20:43:52 *** yorick_ [~yorick@ip51cd0513.speed.planet.nl] has quit [Ping timeout: 480 seconds] 20:44:26 <Yexo> LordAro: you documented that FindScript/HasBaseSet can return NULL, but GetTextFile doesn't check the return value 20:45:07 <Yexo> that might be correct (if there is a hidden precondition so those functions are not allowed to return NULL in this case), but it's probably the cause for your segfault 20:49:32 *** DDR [~chatzilla@d66-183-118-10.bchsia.telus.net] has quit [Ping timeout: 480 seconds] 20:50:15 <Eddi|zuHause> is the topic outdated? 20:50:26 *** Yexo changed the topic of #openttd to: 1.2.2 | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only 20:50:30 <Yexo> of course not :p 20:51:09 <Kjetil_> s/1.2.2/$VERSION/ 20:51:13 *** valhalla1w [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 20:52:55 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds] 20:57:38 <LordAro> Yexo: that'll be it, thanks 20:58:44 *** user56257 [5c32f4b5@ircip3.mibbit.com] has joined #openttd 21:00:05 <LordAro> hmm, so strecpy does not like you copying NULL into a string then :L 21:01:27 <Yexo> nope 21:01:37 <Yexo> see string.cpp:145 21:01:53 <user56257> hi ppl. i need an advice on moving to monorail. How to save orders to new trains from old? Thanx in advance. 21:02:27 <Alberth> build a new depot, build a train, copy the orders from the old one 21:02:30 <Yexo> 1) build new train first, copy orders from old train, sell old train 21:02:57 <Yexo> 2) make sure there is only a single train in the depot, sell the train, convert the depot (while the depot window stays open), build new train. The new train will have exactly the same orders as the old one 21:03:13 <user56257> after sending all trains to deports there are several trains in one depot 21:03:36 <Yexo> so use the other method :) 21:03:36 <Eddi|zuHause> then 2) won't work 21:03:39 <user56257> Yexo: will try now 1) 21:04:12 <Eddi|zuHause> there's also 3) use "universal railtype" newgrf 21:04:33 <Alberth> user56257: but copying orders is boring, I usually review the network, and start replacing/rebuilding/extending/streamlining it 21:04:38 * Kjetil_ had a patch to the old openttd code-based that would convert depots with trains in them 21:05:03 <Alberth> the trouble is convert to what :p 21:05:05 <user56257> hmm.. copying orders? how to copy? 21:05:07 <Yexo> when I play I usually never upgrade to monorail 21:05:25 <Eddi|zuHause> or 4) use vehicle NewGRFs that don't force/discourage you to convert to monorail/maglev 21:05:27 <Yexo> when a train has no orders and you click "go to" then click on another train, it'll copy the orders from that train 21:05:29 <Kjetil_> Alberth: indeed. It was hardcoded to the cheapest model of the new railtype 21:06:01 <Eddi|zuHause> user56257: when you click "go to" then don't click on a station, but click on a train 21:06:03 <user56257> Yexo: oh thanx again, will try 21:06:04 <Alberth> Kjetil_: so useful, so you had to replace all your trains twice? :) 21:07:34 <Kjetil_> Alberth: heh. Usually you only have one traintype available for the next-gen track any way 21:08:21 <Alberth> with the default set, yeah. Don't know what the other vehicle newgrfs do 21:09:01 <andythenorth> Alberth: reading your nice reply on industries... 21:09:03 <andythenorth> "I don't believe closing unserviced industries is bad in itself." 21:09:05 <andythenorth> +1 ^ 21:09:22 <andythenorth> think I make a mistake with that in FIRS, for secondaries at least 21:10:09 <Alberth> you're too eager trying to please your users with every wish they have :) 21:11:10 <Alberth> user56257: http://www.tt-forums.net/viewtopic.php?f=29&t=62164 21:12:05 <andythenorth> Alberth: I'm currently playing with secondary closure off :P 21:12:12 <andythenorth> why? 21:12:26 <andythenorth> because I have an 1870-start game with slow trams, and no money 21:12:41 <andythenorth> by the time I get money, lots of secondaries will start closing in waves :P 21:13:05 <andythenorth> I'm now confident they will get replaced 21:13:29 <andythenorth> but they might break the planned chains I'm building at game start 21:14:07 <andythenorth> maybe I should just accept random chance :) 21:14:40 <andythenorth> some way of reserving industries would be nice :P 21:14:51 <andythenorth> can't think how that would be done though 21:14:58 <user56257> omg it works, but i thinks my economics will suffer due to such a huge replacing 21:15:14 <user56257> not by money, but by time 21:16:46 *** user56257 [5c32f4b5@ircip3.mibbit.com] has left #openttd [] 21:18:58 *** drac_boy [~drac_boy@bas1-ottawa08-1242499104.dsl.bell.ca] has joined #openttd 21:19:09 <drac_boy> hi 21:19:12 <andythenorth> Alberth: did some replies (short) :) 21:19:14 <Alberth> andythenorth: just after you introduced new industries, increase the number of industries in the world 21:19:37 <andythenorth> that's the route I favour too 21:19:52 <drac_boy> btw was just wondering about that thing someone mentioned before, can you actually make the map creator check for how many A industries to B induestries? 21:20:08 <andythenorth> not currently 21:20:42 <Zuu> Hmm, so someone re-suffled the parameter orders of Graph.AyStar between version 4 and 6. The RoadPathFinder(RPF) for AI uses version 4, but the NoGo-version will have to use version 6 as there is no version 4 of AyStar for NoGo. 21:21:04 <andythenorth> hmm 21:21:19 <Zuu> So either SuperLib need to overload the RPF differently for NoGo or AI, or I need to update the RPF for AIs too to use AyStar 6. 21:21:38 <LordAro> Yexo/anyone-else-who-cares: done! http://bugs.openttd.org/task/5236 21:21:47 <LordAro> Zuu: update the road pathfinder? :P 21:21:55 <andythenorth> one other thing that can cause strange results (it's correct behaviour btw) - when I add a new type to FIRS, the relative probability of other types is then reduced 21:22:07 <andythenorth> which is correct maths, but might have unintended consequences 21:22:09 <Yexo> Zuu: after frosch123 pointed me to it I've now made your "Minimal GS" topic sticky 21:22:10 <drac_boy> mm ok just wanted to know, thanks andythenorth 21:22:17 <Zuu> Which in term means that evry AI that use RPF and overload any of the callbacks need to update their AIs too. 21:22:20 <Yexo> should be easier to find this way for new people in the future 21:22:25 <Zuu> (when they upload a new version) 21:22:58 <Zuu> Or I could make AyStar 7 that reverts the re-suffle of parameter order. 21:23:15 <Yexo> which function are you talking about? 21:23:51 <Zuu> _Cost _Estimate etc. 21:24:38 <Zuu> In v4 of AyStar the _pf_instance parameter is at the end of the function arguments. In v6 it has moved to the front and pushed back the other arguments one step. 21:25:31 <andythenorth> je vais au lit 21:25:33 <andythenorth> bonsoir 21:26:24 <Zuu> Or I could port AyStar 4 to NoGo and release it as "AyStar Classic" and use that for the NoGo RPF to keep the RPF for AI intact while also creating a nogo RPF that is compatible with it. 21:27:04 <Zuu> I don't plan to actually use any of the news in AyStar 6 vs 4 in the RPF code. 21:27:16 <Yexo> I can't find back those changes in the aystar repository 21:27:31 <Zuu> I have a diff between 4 and 6 if you are interested. 21:27:36 <Yexo> and it's way too long ago to remember about it 21:27:49 <Zuu> indeed 21:28:09 <Alberth> good night andy 21:28:18 <Zuu> some of the comments in v6 have not been changed to reflect the re-suffle of the arguments. 21:28:56 <frosch123> night 21:29:00 <Alberth> and good night to all 21:29:01 *** frosch123 [~frosch@frnk-590f65f6.pool.mediaWays.net] has quit [Remote host closed the connection] 21:29:14 *** Alberth [~hat3@2001:980:272e:1:21a:92ff:fe55:fc8d] has left #openttd [] 21:29:20 <Yexo> Zuu: as far as I can see the change was: -"Provide callback functions" +"Provide instance that has functions" 21:29:36 <Yexo> hmm, sorry 21:29:54 <Yexo> not exactly, but it's not simply shuffling the parameters 21:30:05 <Yexo> it's replacing 4 parameters by 1 21:30:46 <Yexo> nvm, I finally get it 21:30:49 <Yexo> you're right of course 21:31:20 <Zuu> It contains some internal changes too, but the biggest problem is the change in the interface. 21:31:36 <Yexo> I do however think that the method used by A* 6 is better, as you should now be able to pass member functions instead of only static functions 21:31:47 <Yexo> or at least, that seems to be the intend of the changes 21:32:23 <Zuu> The solution that probably give least bad effects is to release "AyStar 4 for NoGo" and build the NoGo port of the RPF on that one creating a NoGo RPF that is completely compatible with the AI RPF without touching the AI RPF. 21:32:26 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has left #openttd [] 21:33:07 <Yexo> that depends, if there are other updates too now might be a good time to release an updated AI RPF (with the interface changes) 21:33:34 <Yexo> on the other hand: are there any interface changes needed for an updated RPF? 21:33:34 <Zuu> I don't have any AI RPF changes that I wish to include in the core. 21:34:27 <Zuu> I do have some extensions offered in SuperLib, but I also know that other AI authors have derived their own extensions with the RPF as base. 21:35:56 <Yexo> is it that big a deal to ask AI authors to update a few lines of code? 21:36:13 <Yexo> it's not that many people 21:36:57 * LordAro raises his hand 21:37:01 <LordAro> :) 21:37:11 <Zuu> Its not a big job to ask them, but those who don't read the question may spend time hunting strange bugs until they realize that the bug is caused by an API change. 21:37:25 <Zuu> It took me some time to figure it out between AyStar 4 and 6. 21:38:58 <Yexo> still I think now would be a good time to get everyone's code based on the same version again and make A* 4 really obsolete 21:41:35 <Zuu> I agree that it is a choise that have an impact here. If we move RPF to A* 6 for AI and NoGo, anyone who uploads an AI after that will be forced to update his code to A* 6. 21:42:58 <Zuu> If you derive your own RPF based on the Bananas RPF, you typically override _Cost and _Neighbours, so there would be about 10 AIs or more that would be forced to update. 21:43:01 <Yexo> oh, I didn't realize that RPF as on bananas still uses A* v4 21:44:40 <Yexo> still AIs are not forced to update to a newer RPF 21:45:27 <Zuu> Of course they could copy RPF 3 from their hard drive and include in their AI in place of the bananas RPF if they refuse to use the new RPF 4. 21:45:47 <Zuu> But they cannot use an old RPF as dependency through the banans web interface. 21:45:58 <Yexo> :( 21:46:04 <Yexo> that's bad for libraries 21:46:10 <Zuu> Indeed 21:46:16 <Yexo> TrueBrain: ^^ is that something that would be easy to fix? 21:47:05 <Zuu> TrueBrain: To clarify, allow people to select old versions of a library as dependency 21:48:17 <Zuu> If it would be easy for them to just stay at v3, it would not be that bad to upload a v4 with a different interface. 21:49:24 <Zuu> I guess allowing old versions itself is not that hard to do, but the dependency list will grow much longer :-) 21:58:39 <Zuu> While at content distribution, good work LordAro with the text file patches :-) 21:59:01 <LordAro> thanks :) 22:00:23 <LordAro> apart from the guidance from Yexo an hour or 2 ago, i did this one pretty much all by myself :) 22:02:17 <Zuu> :-) 22:12:11 <drac_boy> I know its a crazy idea but I was kinda just thinking about that new aircraft distance thing and wondering, couldn't it also happen to certain rail locomotives too? (counting depot and station altogether as a refuel point as well) 22:12:17 <Zuu> Yexo: If it cannot be changed (easily) so that AIs can pick the old RPF, would you still recommend updating the AI RPF to A* 6? Or is it in that case better to make a NoGo RPF for A*4 and port A*4 to NoGo? 22:13:47 <Zuu> For me it is about 15 lines of code (at various places over three files) that change on that decision, so I'm happy to pick a decision and then go with it and not jump back and fourth. 22:15:10 <Yexo> given that the amount of codechanges needed is so small, I'd go for A*6 everywhere and an updated RPF for both 22:15:31 <Yexo> but both ways are fine: you decide, you're doing the code anyway :p 22:18:40 <michi_cc> drac_boy: The actual travel distance for a rail vehicle is totally arbitrary, quite in contrast to aircraft. 22:19:29 *** TheDude [~Miranda@ip-86-49-102-148.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 22:19:30 <Zuu> A*6 is more future safe for me, but impose work on others :-) 22:19:50 <drac_boy> michi_cc actually..to put it one way: a small shunter with 30 gallons of fuel onboard can not imagine going a long distance without needing to stop? :) 22:20:22 <Yexo> LordAro: if nobody does it before then (maybe me) I'll make sure to do a proper review/commit of FS#5236 at last this sunday 22:20:42 <LordAro> kk, thanks :D 22:20:57 <Yexo> Zuu: given the amount of other is so small I wouldn't care too much about that 22:21:29 <michi_cc> But how are you going to know if it is going a long distance or not? There might be a short path of e.g. 5 tiles or whatever, but depending on signal states the chosen path might also be 100 long. 22:22:09 <drac_boy> michi_cc how do boats and now planes tell you you can't possibly get to the next point in schedule anyway? 22:22:39 <drac_boy> just asking anyhow, its not like I actually want this feature now 22:24:35 <michi_cc> The boat thing isn't a good example as it is only in there because of pathfinder implementation limitations. Aircraft in OTTD always travel on a fixed, deterministic path. No kind of obstacle, other vehicle or anything can change that, so (ignoring the waiting loops at the destination airport) the travel distance is fixed. 22:24:58 * Zuu nocies that the ball is probably on him to update FS#5230 for next review. (Its a patch that is a pre-step before my main patch that fix/implement break-on-log for NoGo) 22:26:12 <Yexo> cool :) 22:26:34 <Yexo> ping me this weekend and I'll look at it 22:27:15 <Zuu> It is actually quite neat (the main patch). It adds the ability for a game to progress while an AI or NoGo is paused. 22:27:31 <Yexo> Zuu: I've added you as manager for https://dev.openttdcoop.org/projects/lib-pathfinderroad 22:27:47 <Yexo> if you want to, you can commit the changes required to use A*6 22:28:07 <Yexo> for now: good night 22:28:08 <Zuu> thanks 22:28:12 <Zuu> and good night 22:29:15 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [Ping timeout: 480 seconds] 22:29:45 *** Chris_Booth [~chatzilla@host86-165-87-246.range86-165.btcentralplus.com] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120808131812]] 22:30:32 *** Djohaal [~Djohaal@177.96.81.159] has joined #openttd 22:30:37 *** mahmoud [~KEM@ALyon-158-1-81-186.w90-29.abo.wanadoo.fr] has joined #openttd 22:40:41 *** namad7 [~aaaaa@pool-173-71-180-190.pitbpa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 22:41:16 *** pugi [~pugi@dyndsl-091-096-050-039.ewe-ip-backbone.de] has quit [] 22:41:27 *** namad7 [~aaaaa@pool-173-71-180-190.pitbpa.fios.verizon.net] has joined #openttd 22:49:01 *** Guest1949 [~oshepherd@kamina.ldn1.uk.e43.eu] has quit [Remote host closed the connection] 22:50:46 *** OwenS [~oshepherd@kamina.ldn1.uk.e43.eu] has joined #openttd 23:02:16 <Terkhen> good night 23:11:07 *** sla_ro|master [slaco@78.96.213.97] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 23:16:00 *** LordAro [~LordAro@host86-153-237-125.range86-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 23:16:46 *** drush [~drush@80-254-76-197.dynamic.swissvpn.net] has joined #openttd 23:17:29 *** George [~George@212.113.107.39] has quit [Read error: Connection reset by peer] 23:20:13 <drac_boy> hi drush 23:20:33 <drush> hi drac_boy 23:21:17 <drush> I think the port will need some patches, configure misses some include dirs, 100% sure of it 23:21:25 *** Supercheese [~chatzilla@50.37.123.197] has joined #openttd 23:22:56 *** tokai|noir [~tokai@port-92-195-119-249.dynamic.qsc.de] has joined #openttd 23:22:59 *** mode/#openttd [+v tokai|noir] by ChanServ 23:24:35 <drac_boy> drush...port? 23:24:54 <drush> the ps3 port 23:27:10 <drac_boy> oh right 23:27:45 <planetmaker> lol. That's likely, drush 23:27:56 <planetmaker> Please feel free and encouraged to supply needed patches 23:28:03 <planetmaker> There's no dev who can maintain or test that 23:28:31 <drush> planetmaker that's why I mailed openttd.org asking about benchmarking 23:28:50 *** tokai|mdlx [~tokai@port-92-195-33-107.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 23:28:59 <drush> because after the building is done I'd definitely like to establish a set of CFLAGS that make the finest build 23:29:05 <planetmaker> ah. I recall that mail 23:29:08 <drush> for that particular platform 23:29:37 <planetmaker> finest = fastest? smallest memory? smallest file size? combination? 23:30:04 <drush> for a gaming console, fastest 23:30:18 <drush> unless there will be popular demand for a smaller memory footprint 23:30:43 <planetmaker> I have an openttd server which crashed on me with oom on a 256MB VM 23:30:46 <drush> ps3 was designed for multitasking 23:31:00 <drush> was not* 23:31:36 <drush> as for the 256MB RAM issue, 23:31:53 <drush> I think it's possible to allocate a temporary swap in gameos 23:31:54 *** flaa [~flaa@188.141.45.124] has quit [Quit: leaving] 23:32:34 <drush> multiMAN (backup manager) allocates 2GB of hdd for some reason and treats it as a separate drive, I take that as a hint 23:32:41 <planetmaker> anyway... I guess you have to test the speed. And yes, we definitely ARE interested in such comparisons 23:33:05 <drush> glad to know 23:33:25 <planetmaker> a good place to do / discuss so would be the development section in our forums 23:34:14 <planetmaker> http://www.tt-forums.net/viewforum.php?f=33 23:34:15 *** Progman [~progman@p57A1B0C1.dip.t-dialin.net] has quit [Remote host closed the connection] 23:34:53 <drush> planetmaker I've yet to see if ottd runs in ps3linux 23:35:31 <drush> if it runs there (212 MB RAM due to being in a vm, also no hardware GL), it will run in gameos 23:35:59 <planetmaker> Needed RAM is mostly defined by the map size. So... playing small will make a difference 23:36:40 <drush> afaik vanilla ottd has max map of 2Kx2K? 23:39:38 <planetmaker> yes 23:39:44 <planetmaker> btw... http://www.tt-forums.net/viewtopic.php?f=29&t=58021&hilit=profiling+openttd 23:39:51 *** Supercheese [~chatzilla@50.37.123.197] has quit [Read error: Connection reset by peer] 23:42:01 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 23:44:45 <planetmaker> anyway... good night 23:51:32 <drush> goodnight 23:51:59 <drush> also, if this reaches your scrollback, I just tried openttd with default options on my corei7, 23:52:33 <drush> and starting a 2Kx2K map makes the exe use 57.1MB of memory 23:53:33 <drush> memory peaked to 110MB during autosave