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00:02:06 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 00:04:03 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 00:17:54 *** jonty-comp [~jonty@000128f3.user.oftc.net] has quit [Remote host closed the connection] 00:18:00 *** jonty-comp [~jonty@000128f3.user.oftc.net] has joined #openttd 00:31:58 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 00:33:08 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 00:33:46 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 00:34:00 *** HerzogDeXtEr1 [~Flex@i59F6A1C5.versanet.de] has joined #openttd 00:34:16 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 00:35:17 *** DabuYu [DoubleYou@128.250.79.246] has joined #openttd 00:40:58 *** HerzogDeXtEr [~Flex@i59F6B88E.versanet.de] has quit [Ping timeout: 480 seconds] 00:46:16 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 01:07:38 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has joined #openttd 01:13:08 *** pugi [~pugi@dyndsl-091-096-054-166.ewe-ip-backbone.de] has quit [] 01:18:04 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 01:19:21 *** HerzogDeXtEr1 [~Flex@i59F6A1C5.versanet.de] has quit [Read error: Connection reset by peer] 01:22:32 *** SamanthaD_ [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has joined #openttd 01:23:43 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 01:28:00 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 01:31:03 *** Djohaal [~Djohaal@201.47.23.90.dynamic.adsl.gvt.net.br] has quit [Read error: Connection reset by peer] 01:57:04 *** SamanthaD_ [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has quit [Quit: Leaving] 02:00:57 *** montalvo [~montalvo@macbook60.icrar.org] has joined #openttd 02:18:54 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 02:26:56 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 02:46:18 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has joined #openttd 02:46:53 *** montalvo [~montalvo@macbook60.icrar.org] has quit [Ping timeout: 480 seconds] 02:54:03 *** amiller [~amiller@75-147-75-77-Philadelphia.hfc.comcastbusiness.net] has joined #openttd 02:59:07 *** montalvo [~montalvo@ip-155.eduroam.uwa.edu.au] has joined #openttd 03:20:26 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 03:23:08 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds] 03:45:52 *** dryerlint [~dryerlint@204-195-36-252.wavecable.com] has joined #openttd 03:46:42 <dryerlint> is it true what I heard about some kind of automatic spacing thingy? 03:54:59 <dryerlint> can anyone teach me the ways of the automatic train spacing? 04:01:13 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 04:09:25 *** montalvo [~montalvo@ip-155.eduroam.uwa.edu.au] has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzzâŠ] 04:26:23 *** montalvo [~montalvo@macbook60.icrar.org] has joined #openttd 04:38:08 *** gk [~gk@host86-183-95-12.range86-183.btcentralplus.com] has quit [Quit: Leaving] 04:56:02 *** Eddi|zuHause [~johekr@p5DC66EA9.dip0.t-ipconnect.de] has quit [] 04:56:17 *** Eddi|zuHause [~johekr@p5DC676B2.dip0.t-ipconnect.de] has joined #openttd 05:06:52 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has joined #openttd 05:15:45 *** Supercheese [~Password4@98.145.153.126] has joined #openttd 05:29:50 *** KouDy_ [~koudy@188.75.190.58] has quit [Quit: leaving] 05:30:07 *** KouDy [~koudy@188.75.190.58] has joined #openttd 05:30:38 *** Prof_Frink [~proffrink@46.208.2.126] has quit [Remote host closed the connection] 05:32:35 *** KouDy [~koudy@188.75.190.58] has quit [] 05:32:53 *** KouDy [~koudy@188.75.190.58] has joined #openttd 05:33:07 <SamanthaD> dryerlint: It's not really automatic. If you control-click one of the buttons it will set the starting days automatically, though 05:33:31 <SamanthaD> dryerlint: If you want *real* separation you need to apply a custom patch 05:33:34 <Supercheese> semi-automatic, really 05:33:38 <SamanthaD> yeah 05:33:49 <SamanthaD> The patch is out-of-date, though 05:33:57 <SamanthaD> but I have an up to date version n_n 05:33:59 <Supercheese> You need a federal tax stamp and a background check for fully automatic :P 05:34:13 <SamanthaD> and I shall give it to anyone who asks for it :3 05:34:27 <SamanthaD> I'm not posting it 'cuz I'm pretty amateur at all of this 05:34:27 *** KouDy [~koudy@188.75.190.58] has quit [] 05:34:35 <SamanthaD> also, it takes about three minutes to merge the patch into current 05:34:45 *** KouDy [~koudy@188.75.190.58] has joined #openttd 05:36:46 <SamanthaD> oops, looks like he went away 05:36:47 <SamanthaD> oh well 05:37:24 <SamanthaD> I'd say about 90% of people don't want to muck about with a compiler anyway 05:38:00 <SamanthaD> I really hope they merge the automatic spacing into trunk though 05:38:11 <SamanthaD> IMHO it's one of those must-have features 05:38:35 * SamanthaD ponders modifying the patch a bit, though 05:38:49 <SamanthaD> especially with cargodist it could cause some problems if it chooses to skip a station 05:38:51 <SamanthaD> or a stop 05:39:48 <SamanthaD> maybe a little modification so that it will never skip an order to refit the cargo type 05:44:40 <SamanthaD> Oh! And it should do the checks about whether or not its running late while in a station and, if it's late enough to skip a station, dump any cargo destined to said station! 05:45:09 <SamanthaD> now that we have cargodist in trunk, the next vehicle in the convoy will pick it up :3 05:45:45 * Supercheese doesn't use cargodist 05:46:14 <SamanthaD> right, but any patch made has to take it into consideration now that it's in trunk 05:46:18 <SamanthaD> also 05:46:24 <SamanthaD> HEATHEN! @.@ 05:47:57 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 06:02:01 <montalvo> so i don't know if anyone else here has had this issue 06:02:08 <montalvo> but if you're running openttd on mac os 06:02:15 <montalvo> and it crashes when an AI starts 06:02:22 <montalvo> compiling your own version of the game fixes it :) 06:07:06 <SamanthaD> that's weird... it shouldn't 06:07:12 <dryerlint> no I'm still here 06:07:22 <montalvo> it's this bug, in particular 06:07:24 <SamanthaD> dryerlint: would you like the patch? 06:07:27 <dryerlint> and no, I'm not a programmer I'm a chef 06:07:36 <montalvo> http://bugs.openttd.org/task/5606 06:07:44 <SamanthaD> dryerlint: what kind of OS do you run? 06:07:56 <dryerlint> W7 64 06:08:30 <SamanthaD> dryerlint: Ah, no luck then... If you were running GNU/Linux 64bit I'd have just tossed you my patched binary :3 06:08:58 <dryerlint> I would run Linux if I had time to learn Linux 3:< 06:09:03 <Supercheese> Which patch? 06:09:33 <SamanthaD> oh god... which patch did I apply >.< 06:09:51 <dryerlint> I run the nightly 06:10:00 <dryerlint> or atleast, the goon server is 06:10:34 <Xaroth|Work> a goon, a goon 06:10:39 <dryerlint> I know right 06:10:42 <dryerlint> goons ruin everything 06:10:53 <Xaroth|Work> shouldn't you be stinging testies ? 06:11:11 <dryerlint> is that some kind of pub joke? 06:11:22 <Xaroth|Work> eve joke more like 06:11:30 <dryerlint> I don't play eve 06:11:36 <Xaroth|Work> good :P 06:11:37 <dryerlint> (and neither do most goons) 06:11:57 <Xaroth|Work> most goons I come in contact with do :P 06:12:06 <Xaroth|Work> but that might have to do with only seeing them in eve... 06:12:21 <dryerlint> your logic is flawless sir 06:12:28 <Xaroth|Work> it always has been 06:13:06 <Xaroth|Work> and define 'train spacing' 06:15:02 <SamanthaD> Xaroth|Work: Keep em from getting bunched up 06:15:30 <Xaroth|Work> oh that's simple 06:15:34 <Xaroth|Work> keep adding more trains 06:15:37 <Xaroth|Work> until you can no more 06:15:37 <SamanthaD> http://www.tt-forums.net/viewtopic.php?f=33&t=46391&hilit=separation+automatic 06:15:42 <Xaroth|Work> then they are always evenly spaced :P 06:15:44 <dryerlint> the server admin knows the term 06:15:44 <SamanthaD> that's the patch I'm using 06:15:57 <SamanthaD> only, I had to make a couple of trivial changes to merge it into nightly 06:15:58 <dryerlint> full timetable automation 06:16:06 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 06:16:21 <SamanthaD> Xaroth|Work: Yeah... but that's wasteful when there isn't that much to move 06:16:32 <Xaroth|Work> true that 06:16:39 <SamanthaD> Especially early in the game 06:16:53 <Xaroth|Work> interesting patch 06:16:55 <SamanthaD> I often end up with really long trunk lines but not enough money to run more than 5-6 trains on it :p 06:17:56 <Xaroth|Work> http://www.tt-forums.net/viewtopic.php?t=54332 is also interesting in that regard 06:18:19 <SamanthaD> I tried Slim Timetables briefly but I found it didn't work as well 06:18:26 <montalvo> i'm a goon too, hi 06:18:35 <dryerlint> it's handy when you have 1000 tile long cargo dist passenger lines 06:18:53 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 06:19:24 <Xaroth|Work> @openttd 25377 06:19:29 <Xaroth|Work> @revision 25377 06:19:30 <SamanthaD> dryerlint: I especially like automatic separation for my cargodist local lines to ensure that the express trains from out-of-town get serviced in a timely fashion 06:19:32 <Xaroth|Work> meh 06:19:34 <Xaroth|Work> silly DorpsGek 06:19:49 <Xaroth|Work> (svn r25377) -Feature: timetable spreading of vehicles by Ctrl+Click when setting a start date 06:20:20 <SamanthaD> Yeah, that's good and all but the patch I linked is better :3 06:20:31 <Xaroth|Work> yeh, but r25377 is in trunk 06:20:35 <SamanthaD> :p 06:20:35 <Xaroth|Work> and as such, in nightly builds 06:20:41 <Xaroth|Work> I mean 06:21:32 <dryerlint> well let me try that 06:21:44 <SamanthaD> Real men run experimentally patched betas ;) 06:22:16 <Xaroth|Work> not if they are limited to playing on servers who run nightly builds ;) 06:22:26 <SamanthaD> :p 06:23:09 <Supercheese> Goons? In OTTD? 06:23:18 <Supercheese> Zounds 06:23:27 <SamanthaD> I'm pondering writing an automatic separation patch that adjusts separation by assigning speed limits to the vehicles that aren't behind schedule 06:24:16 <SamanthaD> optionally, with the other option being "dump cargo for next station and skip it unless its an order to go to a depot in which case proceed as usual" 06:24:39 <SamanthaD> the option to apply speed limits would probably make co-op players weep if it ever got merged into trunk and didn't have another option 06:25:29 <montalvo> you can separate trains?! 06:25:34 <dryerlint> facepalm 06:25:47 <SamanthaD> montalvo: No, you can't split trains but you can alter the amount of distance between them 06:25:55 <montalvo> ah, gotcha 06:26:11 <SamanthaD> montalvo: we're talking about patches that make it so that vehicles in a convoy evenly space themselves out 06:26:21 <montalvo> i see! that would be nifty 06:26:28 <SamanthaD> it's a reality :3 06:26:32 <montalvo> hooray! 06:26:39 <SamanthaD> but only if you're brave 06:26:44 <SamanthaD> there's half a dozen patches 06:26:49 <SamanthaD> two of them relatively current 06:27:04 <montalvo> i'm not very brave at all 06:27:15 <SamanthaD> but they're both slightly problematic in that they can mess up your network 06:27:23 <montalvo> and i would imagine there is a lot more i can do to make my transportation network more efficient before convoy spacing is important :) 06:27:41 <dryerlint> no it there isn't, trust me we've tried all other avenues 06:27:43 <dryerlint> this is the only way 06:27:45 <SamanthaD> montalvo: sec, let me pastebin my .diff 06:28:06 <montalvo> well, like, merging 5 haphazardly placed train stations around a city into one 06:28:09 <planetmaker> moin 06:28:11 <montalvo> or learning how to use signals properly 06:28:20 <Xaroth|Work> o/ pm 06:28:23 <SamanthaD> montalvo: yeah, but that's kinda cheating ;) 06:28:33 <montalvo> signals? 06:28:44 <montalvo> or the station merging 06:28:47 <dryerlint> signal are literally cheating 06:29:00 <montalvo> i am so confused 06:29:08 <planetmaker> SamanthaD, montalvo you don't need be brave. Auto-separation for time-tabled vehicles is in trunk 06:29:26 <Xaroth|Work> pm: i informed them thusly 06:29:36 <planetmaker> sorry. Just got up :-) Hi Xaroth 06:29:42 <Xaroth|Work> hiya 06:30:16 <SamanthaD> planetmaker: Yeah, but AFAIK trunk won't fix separation once the vehicles are moving 06:30:19 <Supercheese> It's semi-auto-separation 06:32:22 <SamanthaD> http://pastebin.com/U2YbvZp5 06:32:24 <SamanthaD> there you go! 06:32:30 <SamanthaD> http://www.tt-forums.net/viewtopic.php?f=33&t=46391 06:32:40 <dryerlint> yeah apparently we need to apply for a tax stamp to go full auto 06:32:41 <SamanthaD> the pastebin contains an updated patch 06:32:48 <SamanthaD> for the patch in the forum link I just linked 06:33:10 <SamanthaD> it patches to r25615 06:34:52 <SamanthaD> n_n 06:40:54 *** permagreen [~donovan@204.195.27.175] has joined #openttd 06:46:30 <andythenorth> hmm 06:46:40 <Supercheese> Salve, andy 06:46:50 <andythenorth> non-availability of a vehicle's default cargo can have side effects (e.g. HEQS capacity issue) 06:46:57 <andythenorth> I am looking at this in FISH 2 06:47:22 <Supercheese> Well, you can match the default cargo to one that's consistently available in all FIRS economies 06:47:30 <andythenorth> that assumes FIRS 06:47:38 <Supercheese> Well, you control FIRS 06:47:40 <Supercheese> :P 06:48:03 <Supercheese> But yes, a reasonable attempt to include other cargo sets is desirable 06:49:03 <Supercheese> cargotable { CORE, ... 06:49:06 <Supercheese> what's CORE? 06:49:15 <V453000> copper ore 06:49:30 <Supercheese> righto 06:50:30 <Supercheese> Is there a way to do a check for cargo availability, and set the default_cargo_type based on the results of that check? 06:50:35 * Supercheese wikis 06:51:35 <V453000> what you mean is that if a vehicle has default cargo e.g. coal, it will bork in tropic? That sounds weird? :D 06:51:51 <andythenorth> for purchase menu, I could provide a switch that cascades a range of cargos 06:51:56 <Supercheese> http://dev.openttdcoop.org/issues/5930 06:52:03 <andythenorth> I don't know if I can do that when vehicle is built though 06:52:16 <andythenorth> in fact, not sure I can do it for purchase either 06:52:18 <V453000> hm 06:52:25 <V453000> is that related to trains as well? 06:52:28 <andythenorth> player controls cargo refit, not newgrf 06:53:35 <Supercheese> "By default, passenger capacity is 4x, and mail/goods capacity 2x larger than capacity for other cargoes. The capacity set here is used for the default (i.e. first refittable) cargo. Use the cargo_capacity callback to avoid this effect. " 06:53:43 <Supercheese> Hmmm 06:53:45 <Supercheese> callback? 06:53:56 <Supercheese> FISH seems to use that 06:54:10 <planetmaker> Supercheese, yes, you can check for available cargos and set default accordingly 06:54:52 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 06:55:38 <planetmaker> if cargo_available("CORE") { item (FEAT_XXX, myveh) { property { default_cargo_type: CORE; } } } 06:56:24 <Supercheese> I don't see any documentaiton on cargo_available 06:56:39 <andythenorth> V453000: http://newgrf-specs.tt-wiki.net/wiki/VehicleRefitting 06:56:43 <planetmaker> I probably used the wrong name there... just looking 06:57:02 <planetmaker> cargotype_available(cargotype) 06:57:06 <andythenorth> planetmaker: that's action 6 or so? 06:57:09 <planetmaker> http://newgrf-specs.tt-wiki.net/wiki/NML:Builtin_functions 06:57:13 <planetmaker> andythenorth, yes 06:57:14 <andythenorth> that will work 06:57:16 <Supercheese> There we go :) 06:57:20 <andythenorth> I was thinking of switches 06:57:37 <planetmaker> that won't work that way 06:57:43 <planetmaker> for *default* cargo type 06:57:45 <andythenorth> no 06:57:54 <andythenorth> action 6 is a good idea 06:58:00 <planetmaker> at least I don't think :-) 06:58:01 <Supercheese> pm's pseudocode is what I was thinking of 06:58:09 <andythenorth> I can implement that 06:58:37 <andythenorth> I can fix capacity independently 06:58:51 <andythenorth> but I want to also provide a cascade of sensible default cargos 06:58:56 <planetmaker> yeah, that's a totally different thing 06:59:22 <Supercheese> Seems like a bunch of if-thens 06:59:29 <planetmaker> yes 06:59:34 <andythenorth> it's weird that a ship that defaults to coal with one newgrf gets livestock or whatever in another 06:59:36 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 06:59:38 <andythenorth> I can improve that 06:59:51 <andythenorth> at least for common cases 07:00:52 <planetmaker> there's not too many cases you need to check anyway. Default, some FIRS economies. Some ECS vectors. PBI. Done 07:01:06 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 07:02:31 <andythenorth> yup 07:02:50 <andythenorth> COAL, IORE, CORE etc 07:03:03 <andythenorth> some kind of express cargos cascade 07:03:11 <andythenorth> GOOD, FOOD, ENSP or such 07:03:17 <andythenorth> done 07:03:20 <planetmaker> ^ 07:04:14 * andythenorth -> work 07:04:16 <andythenorth> bye 07:04:17 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 07:08:39 <SamanthaD> ENSP?! 07:08:50 <Supercheese> Engineering Supplies 07:08:57 <SamanthaD> ah! 07:09:03 <Supercheese> cargo labels can be weird sometimes :P 07:09:13 <planetmaker> JAVA ftw! 07:09:15 <Supercheese> ...but then you get BEER 07:09:21 <Supercheese> and JAVA yeah 07:09:42 <planetmaker> what a lovely discussion we had about when deciding on that label :-D 07:09:55 <SamanthaD> I just realized that the OpenGFX+ Industries NewGRF doesn't include Toyland industry chains... 07:09:57 <SamanthaD> damn... 07:10:02 <Supercheese> doesn't it? 07:10:04 <Supercheese> Hmm 07:10:07 <SamanthaD> I don't think it does... 07:10:09 <planetmaker> no(t) yet 07:11:09 <SamanthaD> yup 07:11:28 <SamanthaD> for some perverse reason I *really* want to run a fizzy drink train in Temperate 07:11:49 <Supercheese> Ooooooh yeeaaaaah.... oh wait, that's Kool-Aid 07:11:54 <Supercheese> close enough :P 07:12:05 <SamanthaD> heh 07:12:29 <planetmaker> not sure we can actually fit thos cargos in the scheme still, whether there are enough cargo slots left 07:12:31 <SamanthaD> I can still violate every known food safety law by refitting my rolling stock from crude oil to drinks and back ;) 07:12:36 <planetmaker> 32 cargos is max kinda 07:12:52 <SamanthaD> patch! 07:13:00 <Supercheese> Autorefit is the bane of every health inspector 07:13:00 <planetmaker> SamanthaD, opengfx+trains allows that ;-) But it costs you the clensing 07:13:23 <planetmaker> health inspectors included in price tag :D 07:13:31 <planetmaker> (the bribing, of course) 07:13:34 <Supercheese> Take airplane, autorefit to gasoline, autorefit to fish, autorefit to passengers, autorefit to food.. 07:13:40 <Supercheese> and so on 07:13:52 <SamanthaD> haha! 07:14:01 <Supercheese> I often do things like that just for the laughs 07:14:06 <planetmaker> that's the plane to decide :-) It could disallow autorefit between that different kind of cargos 07:14:09 <Supercheese> but equally often it's useful 07:14:19 <Supercheese> airplane was just an example 07:14:29 <SamanthaD> yeah... but with airplanes you can posit that they're not carrying the food and what have you actually in the storage tanks 07:14:36 <SamanthaD> but like... fuel bottles or something 07:14:39 <SamanthaD> and that's no fun 07:14:46 <Supercheese> CHIPS does show barrels of fuel 07:14:50 <Supercheese> seems plausible 07:14:52 <SamanthaD> mmhm 07:24:34 *** pugi [~pugi@host-091-097-096-131.ewe-ip-backbone.de] has joined #openttd 07:44:49 * Xaroth|Work pokes planetmaker 07:55:48 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 07:59:26 <dryerlint> would it be hard to mod the game to stay the same year forever 07:59:36 <dryerlint> let's pretend I've got super spergs and love steam trains 07:59:50 <Supercheese> use the date cheatr 07:59:52 <Supercheese> cheat* 08:00:19 <dryerlint> but for multiplayer 08:00:38 <Supercheese> I think that would require a patch 08:00:43 <SamanthaD> dryerlint: Also maybe consider setting "vehicles never expire" option 08:00:48 <Supercheese> or newgrf 08:01:13 <Supercheese> which would just provide steam engines :P 08:01:14 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 08:01:19 <SamanthaD> Supercheese: You mean like... one that contained a DeLorian or something? 08:01:22 <Supercheese> (or equivalently, disable all other engines) 08:01:55 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 08:02:18 <dryerlint> I guess I'm the only one who loves 1960 08:02:48 <SamanthaD> dryerlint: 1960?! I play most of my games around 1900-1920 08:02:56 <dryerlint> :/ 08:03:08 <Xaroth|Work> you mean www.youtube.com/watch?v=9f06QZCVUHg ? 08:03:29 <SamanthaD> haha 08:04:31 <planetmaker> hm, Xaroth ? 08:05:14 <planetmaker> dryerlint, start in the desired time and indeed use "vehicles never expire" 08:05:23 <planetmaker> allows you to use those vehicles forever 08:05:23 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 08:05:31 <Xaroth|Work> forever! 08:05:42 <SamanthaD> the only problem with that is that their reliability might tank so by the time you're at year 2000 the trains have 30% reliability :p 08:05:51 <SamanthaD> so you might want to also disable breakdowns completely 08:06:19 <dryerlint> lol, who plays with breakdowns? 08:06:59 <SamanthaD> I do! 08:07:27 <dryerlint> um, you're scaring me, can you please step back before I blow this whistle 08:07:34 <SamanthaD> breakdowns are fun :3 08:08:32 * dryerlint blows whistle 08:08:36 <dryerlint> RAPE 08:09:01 <SamanthaD> I've been working on designing fault tolerant trunk lines 08:09:14 <SamanthaD> using path signals and a tonne of criss-crossy tracks 08:09:28 <SamanthaD> hardly realistic though :p 08:09:33 <Xaroth|Work> grinding your game to a complete stop by the time you hit 2000+ trains :p 08:10:23 <SamanthaD> ah yeah... I never end up with that many trains 08:10:31 <SamanthaD> I tend to max out around 50-100 08:10:44 <SamanthaD> I also tend to only play on maximum 128x128 maps 08:10:48 <Xaroth|Work> :| 08:11:13 <SamanthaD> I'm obsessive/compulsive so I get very anxious if I don't address EVERY industry/town/ect on the map 08:11:25 <SamanthaD> and anything much bigger than 128^2... 08:11:27 <Supercheese> That can be done easily enough on a 256x256 map 08:11:28 <SamanthaD> my head melts 08:11:44 <Supercheese> depending on town/industry settings 08:12:13 <SamanthaD> yeah... but I also get weird about giving each town a bus system and reworking their streets 08:12:40 <SamanthaD> maybe I'll try 256^2 at some point 08:12:41 <Supercheese> I just tell all towns to use 3x3 grid 08:12:49 <Supercheese> usually prevents road insanity 08:12:59 <SamanthaD> but my favorite size is either 128^2 with a lot of water or 64x1024 08:13:08 <SamanthaD> I often do 3x3 08:13:21 <SamanthaD> but I also like "better roads" 08:13:34 <SamanthaD> "original roads" though... I have no clue why that's the default 08:13:34 *** montalvo [~montalvo@macbook60.icrar.org] has quit [Quit: Textual IRC Client: www.textualapp.com] 08:13:37 <planetmaker> I most often play 512² - but also loads of water 08:13:42 <planetmaker> like 50% 08:13:45 <SamanthaD> yeah 08:13:59 <SamanthaD> obscene amounts of water makes huge maps manageable 08:14:04 <planetmaker> 64² is an actual challange. Very hard to master 08:14:18 <SamanthaD> I absolutely love 64x64 08:15:11 <SamanthaD> set industries to minimal and I'm *STILL* building stations that service three or four industries :p 08:16:11 <SamanthaD> with 64x64 road vehicles really are king 08:16:22 <SamanthaD> especially once they start hitting 80km/h 08:16:58 <SamanthaD> but usually I play a "challenge" game where I don't let myself use road vehicles except as feeders to my trains 08:17:07 <SamanthaD> or if the run is less than five squares or something like that 08:26:17 <Supercheese> good night 08:26:28 *** Supercheese [~Password4@98.145.153.126] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 22.0/20130618035212]] 08:28:14 <Eddi|zuHause> <SamanthaD> Oh! And it should do the checks about whether or not its running late while in a station and, if it's late enough to skip a station, dump any cargo destined to said station! <-- so if your timetable always fucks up at the same station, that next station is never serviced? 08:29:12 *** zooks [~zooks@vhe-540241.sshn.net] has joined #openttd 08:30:10 *** montalvo [~montalvo@macbook60.icrar.org] has joined #openttd 08:30:25 *** montalvo [~montalvo@macbook60.icrar.org] has quit [] 08:31:50 *** kais58|AFK is now known as kais58__6 08:33:15 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has joined #openttd 08:33:34 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 08:34:25 <planetmaker> Eddi|zuHause, totally realistic ;-) 08:35:02 <planetmaker> http://www.spiegel.de/reise/deutschland/ice-haelt-schon-wieder-nicht-was-hat-die-bahn-bloss-gegen-wolfsburg-a-789584.html 08:35:10 <Eddi|zuHause> pfft :p 08:35:39 <Eddi|zuHause> plus, why do you think skipping a station saves time? 08:35:49 <planetmaker> doesn't? 08:36:44 <Eddi|zuHause> 90% of all timetables are A<->B. 9% of all timetables, you have to go past the skipped station anyway 08:37:33 <planetmaker> yes. you save the time of stopping and (un)loading. In RL like maybe 5 minutes, maybe 10? 08:37:41 <Eddi|zuHause> so at best you'd save the loading/unloading step, which is like 4 days 08:38:11 <planetmaker> yes... I just setup a time table in OpenTTD... was like 6 to 7 days before it worked out 08:38:17 <planetmaker> but was for a 600-capacity pax plane 08:38:31 <Eddi|zuHause> planetmaker: long distance trains typically stop for 2 minutes (plus acceleration/deceleration) 08:39:14 <planetmaker> yeah. which is 5 minutes maybe :-) 08:40:17 <Eddi|zuHause> planetmaker: and many stations aren't built for fast through-traffic anyway, so you'd have to decelerate/accelerate a bit anyway 08:41:55 <Eddi|zuHause> planetmaker: "our train to frankfurt is now 10 minutes delayed. travellers for fulda please exit in erfurt and take the next train in an hour. please excuse the inconvenience and sÀnk ju for trÀvelling wis deutsche bahn" 08:43:01 <Xaroth|Work> hehe 08:43:46 <planetmaker> exactly that, Eddi|zuHause :-) 08:44:21 <roboboy> I have had that sort of situation except my train was indefinately delayed 08:49:23 *** amiller [~amiller@75-147-75-77-Philadelphia.hfc.comcastbusiness.net] has quit [Read error: No route to host] 08:52:38 <SamanthaD> well... it would be an option I suppose 08:52:51 <SamanthaD> what I could see it really useful for is road vehicles that can take shortcuts 08:53:02 <SamanthaD> or local trains 08:53:19 <SamanthaD> I make a lot of train networks where there might only be 10-15 tiles between stations 08:53:32 <SamanthaD> so yeah, skipping a station or two WOULD make a huge difference 09:05:47 *** amiller [~amiller@75-147-75-77-Philadelphia.hfc.comcastbusiness.net] has joined #openttd 09:09:52 <SamanthaD> anyway... it's bedtime for me 09:10:02 <SamanthaD> see you lot later! 09:10:08 *** SamanthaD [~SamanthaD@c-98-248-25-134.hsd1.ca.comcast.net] has quit [Quit: Leaving] 09:13:22 *** zooks [~zooks@vhe-540241.sshn.net] has quit [Read error: Operation timed out] 09:13:32 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 09:13:39 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 09:31:10 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has joined #openttd 09:53:10 *** Skasi [~chatzilla@chello084114155197.5.15.tuwien.teleweb.at] has joined #openttd 09:53:42 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 09:53:53 <Skasi> I just started OpenTTD for the first time in quite a long while. Where do I change music- and sound volumes? 09:59:19 <peter1139> only in game unfortunately 10:05:41 <Eddi|zuHause> Skasi: if you start a game, there's a jukebox icon on the right of the toolbar 10:06:52 <Skasi> interesting, thanks! 10:19:10 <dihedral> greetings 10:23:27 <Xaroth|Work> o/ dih 10:27:15 <oskari89> 2cc trainset Devs: http://en.wikipedia.org/wiki/V150_%28train%29 10:27:21 <oskari89> That could be nice addition :) 10:27:30 *** gelignite [~gelignite@i528C32A5.versanet.de] has joined #openttd 10:29:45 <Eddi|zuHause> if i'd have to say anything in that set, i wouldn't include such a thing 10:30:32 <Eddi|zuHause> after all, it was never in "real" service 10:35:42 <dihedral> hello Xaroth|Work :-) 10:38:59 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 10:39:02 *** mode/#openttd [+o Alberth] by ChanServ 10:41:16 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 10:47:16 *** MatrixCL 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[~amiller@seas063.apng.seas.upenn.edu] has joined #openttd 13:03:48 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has joined #openttd 13:05:15 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 13:10:07 *** Ristovski [~rafael@ppp-seco11pa2-46-193-128.78.wb.wifirst.net] has joined #openttd 13:14:44 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 13:15:47 *** SpComb^_ [terom@zapotek.paivola.fi] has quit [Remote host closed the connection] 13:19:28 <Belugas> hello 13:23:17 <Xaroth|Work> o/ 13:49:25 *** gelignite [~gelignite@i528C32A5.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 13:53:44 <Alberth> o/ 13:53:54 <Xaroth|Work> o/ 14:04:53 <Belugas> another night spent on playing some police... 14:05:20 <Belugas> i learned how to play "half-harmonics" 14:05:49 <Belugas> quite a cool technic, in fact 14:06:14 <Belugas> only to be heard in "i can't stand losing you", in the bridge 14:09:08 *** zooks [~zooks@vhe-540241.sshn.net] has quit [Ping timeout: 480 seconds] 14:10:38 <peter1139> love that tune 14:10:51 <Belugas> :D 14:11:03 <Belugas> yeah! me too 14:15:33 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 14:15:37 *** dryerlint [~dryerlint@204-195-36-252.wavecable.com] has quit [Read error: Connection reset by peer] 14:15:50 *** dryerlint [~dryerlint@204-195-36-252.wavecable.com] has joined #openttd 14:16:34 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 14:18:46 <Belugas> an easy one play, honestly 14:19:06 <Belugas> only trick (apart the harmonics) is the picking 14:29:34 <peter1139> @seen dihedral 14:29:34 <DorpsGek> peter1139: dihedral was last seen in #openttd 3 hours, 53 minutes, and 51 seconds ago: <dihedral> hello Xaroth|Work :-) 15:15:28 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has quit [] 15:23:12 *** gelignite [~gelignite@i5387AA40.versanet.de] has joined #openttd 15:30:31 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 15:42:44 *** 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joined #openttd 17:09:18 *** mode/#openttd [+v glx] by ChanServ 17:18:23 *** Progman [~progman@p57A1B4F6.dip0.t-ipconnect.de] has joined #openttd 17:24:16 *** orudge [~orudge@owenrudge.net] has joined #openttd 17:25:27 *** mode/#openttd [+o orudge] by ChanServ 17:28:26 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 17:37:11 *** permagreen [~donovan@204.195.27.175] has quit [Quit: USER DEAD IMMINENT] 17:39:23 *** roadt_ [~roadt@60.168.92.223] has quit [Read error: Connection reset by peer] 17:39:44 <dihedral> peter1139, here 17:40:29 <peter1139> the solution was simple, just don't have a shared key on the vpn setup :p 17:40:58 <dihedral> interesting 17:41:10 <dihedral> i thought the setup of ipsec asked for a shared key 17:41:27 <peter1139> it does, but you can leave it blank, in which case you can't connect 17:41:30 <dihedral> i am having my issues setting up ipsec on a juniper srx 17:41:40 <peter1139> but you can still connect with rsa keys which bypasses the sharead key part 17:41:49 <dihedral> interesting 17:41:53 <dihedral> thanks for the feedback 17:41:58 <peter1139> *shared 17:42:02 <dihedral> i'll try to memorize it until i need it myself again :-D 17:42:34 <peter1139> hehe 17:42:57 <dihedral> you do not happen to know how to configure ipsec vpn on juniper srx, do you? 17:45:13 <DorpsGek> Commit by translators :: r25618 trunk/src/lang/polish.txt (2013-07-18 17:45:09 UTC) 17:45:14 <DorpsGek> -Update from WebTranslator v3.0: 17:45:15 <DorpsGek> polish - 3 changes by p0358 17:47:48 <peter1139> no, not touched juniper 17:48:40 <dihedral> shame :-) 17:58:12 *** mindlesstux [~mindlestu@raspberrypi.mindlesstux.com] has quit [Ping timeout: 480 seconds] 18:00:44 *** Wolf01 [~wolf01@host241-234-dynamic.0-87-r.retail.telecomitalia.it] has joined #openttd 18:02:01 <Wolf01> hi o/ 18:02:52 <Alberth> o/ 18:05:19 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 18:30:12 *** pjpe [~oftc-webi@184.175.29.104] has joined #openttd 18:37:13 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [Remote host closed the connection] 18:37:27 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 18:37:56 *** lugo [lugo@000189e6.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:43:48 *** wolfmitchell [~wolfmitch@znc.wolfmitchell.com] has quit [Ping timeout: 480 seconds] 19:03:03 *** mindlesstux [~mindlestu@raspberrypi.mindlesstux.com] has joined #openttd 19:03:13 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has joined #openttd 19:04:02 <andythenorth> o/ 19:04:45 <Xaroth|Work> o/ 19:08:11 <Zuu> Hello 19:09:23 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has joined #openttd 19:22:53 *** Brumi [~quassel@78-131-41-191.pool.hdsnet.hu] has quit [] 19:23:13 *** flaa [~flaa@89.100.79.103] has quit [Quit: leaving] 19:29:19 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 19:33:43 *** Progman [~progman@p57A1B4F6.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 19:35:36 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 19:42:08 <andythenorth> quiet eh? 19:42:26 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 19:43:04 <Alberth> yeah, it is 19:43:32 <pjpe> did the infrastructure guy ever consider going for trunk inclusion like fonso did with cargodist 19:44:49 * andythenorth is learning git 19:45:03 <andythenorth> working with git and hg in different shells (different projects) is interesting 19:45:13 <andythenorth> my fingers get confused a lot 19:45:25 <andythenorth> also one of the projects has a build environment wrapper, managed by svn 19:45:27 *** Pol [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 19:45:27 <andythenorth> what larks 19:45:35 <andythenorth> are we making anything then? 19:45:36 <TWerkhoven> sounds fun 19:45:40 <Zuu> indeed. Git makes me as hg user confused 19:45:52 <pjpe> isn't there an hg frontend for git 19:46:11 <Zuu> I always forget that I need to stage my changes before I can commit them or pass an extra flag in order to commit all changed files. 19:46:39 <Zuu> And each time I need to make a 'hg rollback' I need to use google to figure out what to type. 19:49:04 <Xaroth|Work> the github client is fucking awesome 19:51:55 *** Devroush367 [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 19:55:22 <Alberth> Xaroth|Work: that's cheating :p 19:55:42 <Alberth> pjpe: what infrastrucure are you talking about? 19:55:47 <Xaroth|Work> Alberth: so? :P 19:55:53 <Xaroth|Work> I call it using the right tools 19:56:01 <pjpe> oh 19:56:03 <pjpe> infrastructure sharing 19:56:04 <pjpe> missed a word 19:56:06 <Alberth> it's not scriptable 19:56:41 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [Ping timeout: 480 seconds] 19:57:49 <Alberth> pjpe: I don't think he ever tried, which is not surprising given the conceptual flaws of the solution. 19:57:51 <Eddi|zuHause> i agree, if you're used to svn/hg, then git is totally unintuitive 19:58:30 <Eddi|zuHause> i'm sure git in itself is very logical and consistent. but for something i might need twice a year, it requires too much reading of manuals 19:58:47 <glx> Eddi|zuHause: github client helps a lot ;) 19:59:21 <Xaroth|Work> with the github client, hg is like trying to produce a working tar command first try. 19:59:22 <Alberth> I stopped considering using it when I read I had to pack the repo manually 19:59:38 <Xaroth|Work> as in: http://xkcd.com/1168/ 20:00:16 <Alberth> I saw that, and failed to see the problem :p 20:00:22 <glx> tar is not hard 20:00:38 <Xaroth|Work> less hard than hg :P 20:00:45 <Alberth> pretty much like zip and jar 20:00:50 <Alberth> and arj 20:01:07 <glx> oh Alberth is old ;) 20:01:11 <Rubidium> I'd say --help 20:01:31 <Alberth> BSD tar? I would not bet on it :) 20:02:05 <frosch123> i only ever used tar with files, never with tapes 20:02:36 <glx> I'm used to tar x[zj]f 20:02:44 <glx> the basic usage 20:04:06 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 20:05:14 <Eddi|zuHause> yeah, i also thought i knew tar, until i recently had to decompress a .tar.xz :p 20:05:35 <Rubidium> tar -xf <filename> 20:06:04 *** Devroush367 [~dennis@dD5765BAC.access.telenet.be] has quit [Ping timeout: 480 seconds] 20:06:05 <Eddi|zuHause> (for reference, it's 'J') 20:06:11 <andythenorth> what's the deal with infrastructure sharing? Is it good? 20:06:16 <andythenorth> I don't get it personally 20:07:00 <Eddi|zuHause> i primarily want to separate city-wide and map-wide services, while keeping the cargodist networks joined 20:07:15 <andythenorth> so you have two companies in a single player game? 20:07:21 <pjpe> it's also nice on servers where everyone likes having their own company so you can still kinda play together 20:07:33 <andythenorth> I see 20:07:34 <Eddi|zuHause> it's easier in a "local" multiplayer game 20:07:46 <andythenorth> well both sound valid 20:07:51 <andythenorth> next topic? :P 20:07:52 <Eddi|zuHause> because then you have the "switch company" button 20:08:15 <pjpe> it's like the next biggest patch after cargodist it feels like 20:08:16 <Eddi|zuHause> although the company window needs a "minimal" version similar to the finance window 20:08:45 <Eddi|zuHause> pjpe: i'd expect "more height levels" to be the next big patch to make it, but surprises can happen 20:08:54 <pjpe> unless those russian genies manage to get the underground patch to a point where it's actually worth using 20:09:08 *** Devroush367 [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 20:09:46 <Eddi|zuHause> i have not tried it, but the things i've heard or seen made it sound very discouraging 20:14:28 <frosch123> night 20:14:31 *** frosch123 [~frosch@frnk-4d00bb0b.pool.mediaWays.net] has quit [Quit: quak] 20:16:13 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [Ping timeout: 480 seconds] 20:17:16 <pjpe> why do paradox games always give an option to me for weird resolutions like 1344x1008 20:17:20 <pjpe> does someone really have a monitor with that resolution 20:17:35 <pjpe> this isn't even a paradox developed game come to think of it 20:17:42 <Dr_Tan> somebody in there beta squad? 20:17:42 <Alberth> Eddi|zuHause: "j" is a GNU extension, BSD does xz -d foo.tar.xz | tar xf - 20:18:14 <Eddi|zuHause> Alberth: 'J' != 'j', though 20:18:41 <Eddi|zuHause> Alberth: and i've never really used any non-GNU tools 20:18:58 <Alberth> tar is running out of free letters, just like ls :) 20:19:38 <Eddi|zuHause> pjpe: generally, games list the resolutions your display driver reports 20:19:51 *** LordAro [~LordAro@host81-148-242-246.range81-148.btcentralplus.com] has joined #openttd 20:19:54 <Alberth> Eddi|zuHause: for an off-world experience I recommend installing a BSD, OpenBSD if you want the most exotic experience :p 20:20:08 * LordAro waves 20:20:10 <Alberth> it makes you very much aware of how friendly linux is :) 20:20:10 <Eddi|zuHause> pjpe: so if both your monitor and your graphics card agree that this is a valid resolution... 20:20:16 <Alberth> hi LordAro 20:20:30 <Eddi|zuHause> Alberth: probably not gonna happen :p 20:20:44 *** pjpe [~oftc-webi@184.175.29.104] has quit [Remote host closed the connection] 20:21:24 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 20:21:40 <Alberth> partitions? we don't have those! :) 20:22:22 <andythenorth> try a jail 20:23:04 <andythenorth> or not 20:25:43 *** Progman [~progman@p57A1B4F6.dip0.t-ipconnect.de] has joined #openttd 20:25:54 *** Devroush367 [~dennis@dD5765BAC.access.telenet.be] has quit [Ping timeout: 480 seconds] 20:40:55 *** pjpe [~oftc-webi@184.175.29.104] has joined #openttd 20:41:48 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 20:45:03 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 20:49:53 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 20:51:45 <Wolf01> 'night all 20:51:49 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:07:44 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 21:17:24 *** Sacro_ is now known as Sacro 21:27:20 <andythenorth> awesome 21:27:31 <andythenorth> FIRS docs templates are easily reused for other sets :) 21:27:37 <andythenorth> frameworky-ness ftw 21:30:41 *** DarkAce-Z is now known as DarkAceZ 21:30:46 <Alberth> \o/ you found the right combination! 21:31:38 <pjpe> game script are fully compatible with multiplayer right 21:32:18 <Alberth> right 21:32:29 *** Prof_Frink [~proffrink@46.208.2.126] has joined #openttd 21:40:31 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:43:43 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 21:46:08 *** gelignite [~gelignite@i5387AA40.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 21:48:41 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 21:52:01 <pjpe> why is the automatic separation or whatever patches for the timetables not in trunk 21:54:49 *** Progman [~progman@p57A1B4F6.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:54:58 <Xaroth|Work> patches have to hold to high standards before even being considered getting into trunk 21:55:26 <pjpe> yeah but i'm asking for someone else 21:55:30 <pjpe> if there's some specific issue 21:55:55 <LordAro> i thought auto separation is in trunk 21:55:57 <Xaroth|Work> I'm pretty sure that's between the patch creator and a developer 21:56:48 <Xaroth|Work> if said patch developer bothered to ask, that is 21:57:24 <LordAro> am i missing something? http://hg.openttd.org/openttd/trunk.hg/rev/006dfecf1559 21:57:44 <Xaroth|Work> different patch, LordAro 21:57:54 <LordAro> ok :) 21:57:56 <pjpe> that only works once doesn't it 21:58:00 <pjpe> and is that even documented anywhere 21:58:40 * andythenorth -> bed 21:58:43 <andythenorth> bye 21:58:44 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 21:59:35 <LordAro> night all 22:01:53 <Zuu> pjpe: it is documented in the tooltip of the button that you ctrl+click. 22:02:46 <Zuu> As long as the timetable has enough slack it is a setup onece and forget separation. Assuming you don't upgrade the vehicles and that congestion don't get worse over time. 22:05:21 *** LordAro [~LordAro@host81-148-242-246.range81-148.btcentralplus.com] has quit [Read error: Operation timed out] 22:06:17 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has joined #openttd 22:06:34 *** tokai|mdlx [~tokai@port-92-195-66-109.dynamic.qsc.de] has joined #openttd 22:11:49 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 22:21:18 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 22:23:59 *** amiller [~amiller@seas063.apng.seas.upenn.edu] has quit [Ping timeout: 480 seconds] 22:24:06 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 22:30:19 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:39:00 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 22:50:05 *** Djohaal [~Djohaal@177.43.133.74] has joined #openttd 22:58:23 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Read error: Operation timed out] 23:05:19 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 23:10:48 *** amiller [~amiller@75-147-75-77-Philadelphia.hfc.comcastbusiness.net] has joined #openttd 23:21:26 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 23:22:17 *** amiller [~amiller@75-147-75-77-Philadelphia.hfc.comcastbusiness.net] has quit [Read error: No route to host] 23:22:45 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 23:41:05 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 23:43:39 *** amiller [~amiller@mbc2336d0.tmodns.net] has joined #openttd 23:56:06 *** Ristovski [~rafael@ppp-seco11pa2-46-193-128.78.wb.wifirst.net] has quit [Quit: Leaving]