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00:06:22 *** OsteHovel [~OsteHovel@90.149.87.140] has quit [Ping timeout: 480 seconds] 00:14:49 <supermop> come back upstairs from coffee to see that the render is wrong... 00:20:17 *** OsteHovel [~OsteHovel@140.90-149-87.nextgentel.com] has joined #openttd 00:26:32 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has joined #openttd 00:47:55 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 00:59:01 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Read error: Connection reset by peer] 01:02:59 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 01:09:14 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 01:15:11 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has quit [Read error: Connection reset by peer] 01:21:38 *** Samu [~oftc-webi@po-217-129-154-197.netvisao.pt] has quit [Quit: Page closed] 01:47:35 <supermop> this 7x7 512px/tile render took over an hour 01:47:59 <supermop> the 6x6 512px/tiles ones take about 6-8 minutes.... 01:56:28 *** Pikkaphone [~yaaic@58.108.147.55] has joined #openttd 01:57:18 <supermop> yo Pikkaphone 01:57:58 <Pikkaphone> Guten tag 01:58:17 <Pikkaphone> this bus sure has the rattles 02:01:15 <supermop> bus rapid transit? 02:01:20 <supermop> or regular bus 02:05:48 <Pikkaphone> nothing rapid about old north road 02:05:56 <Pikkaphone> regular 02:10:09 <supermop> i never manange to get on a newish bus here 02:11:00 <Pikkaphone> good old cng scania 02:11:15 <Pikkaphone> I used to drive these ones 02:12:45 <Pikkaphone> I guess now the b10ls and mercs have gone these are the second oldest buses on the network 02:14:18 <supermop> the old ones here are something i didn't recognize 02:34:58 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:39:08 *** chillcore [~chillcore@2a02:a03f:1011:d000:4e72:b9ff:feac:5979] has joined #openttd 02:39:41 <chillcore> good morning all 02:39:55 <chillcore> wakie wakie https://www.youtube.com/watch?v=3MteSlpxCpo 02:39:57 <supermop> hi 02:39:59 <chillcore> :) 02:40:03 <chillcore> hello 02:49:53 <chillcore> https://www.youtube.com/watch?v=sp7PS_UN8Lo 02:50:06 <chillcore> last one for today promissed ;) 03:01:17 <chillcore> hmm ... not that I have implemented yet but just thinking about sliders from a users point of view ... 03:01:47 <chillcore> if I replace button by a slider would it be annoying if double cliking a slider box opens a querybox? 03:02:03 <chillcore> or would it be better to keep the button seperatly? 03:03:39 <chillcore> querybox can be opened by clicking the label too but most peps would not expect this to be standard behavior ... it is mentoned in tooltips but still most peeps don't wait for that to pop up 03:03:47 <chillcore> opinions? 03:05:28 <Eddi|zuHause> that sounds totally weird 03:05:55 <chillcore> ye ... that is why I ask 03:07:35 <chillcore> I do not intend the click label functionality ... it is kinda convenient behaviour when missing the button with the pointer 03:07:44 <chillcore> and hello eddi 03:08:32 <chillcore> intend to remove* 03:09:34 <chillcore> I'll start with trying to add sliders while pondering some more 03:12:07 <Eddi|zuHause> didn't the settings gui add "..." buttons for opening the edit boxes? 03:13:41 <chillcore> hmm ... I do not know really, I have a label and a button with the value it (times n) 03:14:01 <chillcore> clicking either calls a querybox 03:14:46 <chillcore> this works fine but sliders would be more convenient for quick and dirty messing about 03:16:06 <chillcore> in the settings gui you click the value (which are not on buttons) ... IIRC 03:16:49 <chillcore> ^^^ or you use the little arrows 03:16:58 <chillcore> but I can not use them ... int32 03:18:00 <chillcore> I could but I would get sued for causing RSI most likely :P 03:18:26 <Eddi|zuHause> hm, maybe thaat "..." button was a change that was discussed but not implemented 03:18:45 <chillcore> lemme check 03:20:10 <chillcore> I see dropdowns, arrows, values and toggleboxes 03:21:27 <chillcore> the explanations pane could use some downsizing TBH, it takes up half the gui for just a few lines 03:24:19 <Eddi|zuHause> it probably loops over all descriptions, and resizes to the longest one 03:26:08 <chillcore> eddi: no "..." to be seen, unless I am overlooking it ;) 03:26:45 <Eddi|zuHause> well, then not... 03:27:23 <chillcore> maybe yes ... I have not checked what the longest is ... checking if I see one that fills up the box 03:28:13 <chillcore> hmm brb ... the chat window keeps popping to top (again) 03:28:21 *** chillcore [~chillcore@2a02:a03f:1011:d000:4e72:b9ff:feac:5979] has quit [Quit: Only mortals are affected by fame and power.] 03:28:53 *** chillcore [~chillcore@2a02:a03f:1011:d000:4e72:b9ff:feac:5979] has joined #openttd 03:35:16 <chillcore> there are two cargodist settings that fill up the box almost completely. 03:36:07 <chillcore> blow that 50% is max for a few ... "non stop orders" and "manual industry placement" 03:36:22 <chillcore> below* 03:37:15 <supermop> apparently a blu/purple color shifting car paint material was included with this circa 2008 renderer for one of the tutorial examples 03:37:55 <chillcore> I don't think that can be changed easily other then by shortening the discription for cargodist 03:38:09 <supermop> i must now make all trams in color shifting paint. even though I dont think it will really have any interesting effect when using parallel projection etc... 03:38:46 <Eddi|zuHause> no, the description panel just needs a sensible maximum, like 20% of the window size 03:38:54 <Eddi|zuHause> and add a scroll bar 03:38:54 <supermop> i guess if the renderer came out in 2010 it would have been matte black instead 03:41:15 <chillcore> eddi: that would be the most sensible solution yes 03:42:37 <supermop> do they refill the sand on trams from above? some of the trams ive seen drive by and sand all over pat of the roof 03:42:58 <supermop> have sand all over part of... 03:43:01 <chillcore> just a guess but I think at 30% or 40% most descriptions would fit without having to scroll 03:43:34 <chillcore> ^^^ of the current explanations panel size that is 03:47:15 <chillcore> supermop: I would not be suprised if they filled from the top now ... they used to be under the seats and filled manually but I guess that would be considered too labour instensive (read expensive) these days? 03:47:22 <chillcore> not a tram driver me hehe 03:51:22 <supermop> the siemens trams here store it in two colums in the walls just behind the driver here - there is a little window where you can see the sand level, i assume the other new trams are similar 03:51:38 <supermop> but even on the 80s trams i occasionally see sand on the roof 03:54:07 <chillcore> well yeah I was six in '80 so 'used' is in that pespective. :P 03:54:46 <supermop> ok just looked at a combino out the window. there is a generic box on he roof over the area where you can see the sand window inside 03:55:02 <supermop> cant tell if its electrical or if sand goes in there 03:55:30 <supermop> unlike the citadis i saw a few minutes ago i did not see any on the roof of this one 03:55:58 <chillcore> damn I am getting old ... turning 26 for the 15th time this year ... 03:56:15 <supermop> haha 03:57:06 <supermop> there were no tras in the city where i lived in the 80s 03:57:09 <supermop> trams 03:57:46 <supermop> unless you count the year i lived in boston in '89, and count the T green line as a tram 03:58:01 <chillcore> next time I get on a tram I'll ask how they do it overhere. you made me curious now 03:58:25 *** Biolunar_ [Biolunar@blfd-5d820a6f.pool.mediaWays.net] has joined #openttd 03:58:44 <Eddi|zuHause> i haven't really used the tram in some years now. but i only remember under-the-seat storage of sand 04:00:35 <Eddi|zuHause> the 80's generation of trams they phased out last year or so 04:01:28 <chillcore> supermop: first operator here ... Les Tramways de la ville de Gand (1874-1897) ... :P 04:01:43 <chillcore> ^^^ horsies 04:02:23 <supermop> im reading about the Boeing LRVs that were used in boston when i lived there now... 04:05:27 *** Biolunar [Biolunar@blfd-4d082a67.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 04:09:56 *** HerzogDeXtEr1 [~flex@i59F6C28E.versanet.de] has quit [Quit: Leaving.] 04:15:30 <chillcore> eddi: If I made the label a button and replace the current button with a slider (displaying the value) ... would that make more sense? 04:16:43 <Eddi|zuHause> it's probably the wrong time to make such decisions 04:17:33 <Eddi|zuHause> make the slider just a slider, and open the edit box when you click on the value 04:19:41 <chillcore> maybe too soon yes ... it is just that if/when I make such change I need to go through all my patches and adjust comments and tooltips again 04:19:59 <chillcore> but you are right that I should get sliders working first 04:32:24 <Eddi|zuHause> i meant time of day/state of awakeness :p 04:39:54 <chillcore> that too ... ;) 04:40:45 <Flygon> Wait 04:40:59 <Flygon> supermop was born outside of Australia? O_o 05:02:15 <supermop> Flygon: ive only lived here for a year 05:02:31 <Flygon> O__o 05:02:34 <Flygon> Wow 05:02:38 <Flygon> I always thought, like 05:02:43 <Flygon> You lived here for over 20 years O_O 05:02:50 <Flygon> You've got very Australian mannerisms! 05:03:14 <supermop> ha 05:08:27 <Taco> u wot m8 05:09:54 <Flygon> gt rekt 05:10:06 <Flygon> ... 05:10:07 <Flygon> Taco 05:10:09 <Flygon> I 05:10:09 <Taco> u cheeky c*** 05:10:12 <Flygon> Love 05:10:16 <Flygon> Your given real name 05:10:18 <Flygon> :B 05:11:11 <Taco> thmx 05:11:36 <Taco> I thought it'd be funny if Tony Abbott was just a lonely guy on IRC that nobody likes 05:12:37 <Flygon> I doubt Tony Abbott even knows what IRC is 05:12:44 <Flygon> Or a computer, for that matter 05:12:54 <Flygon> "Ehh, they probably run off magic or something" 05:13:13 <Taco> nah magnets 05:13:50 <Flygon> ... 05:14:02 <Flygon> You're technically correct 05:14:05 <Flygon> The best kind of correct 05:14:07 <Taco> No really I am Tony Abbott. I'm just here doing a study on public transportation 05:14:08 *** Pikkaphone2 [~yaaic@131.181.158.22] has joined #openttd 05:14:30 <Flygon> Ehh 05:14:31 <Pikkaphone2> rung rung 05:14:42 <Flygon> If you reeaaaalllly wanted to study public transport, Mister Abbott 05:14:46 <Flygon> You'd sit on the railway tracks 05:14:47 <Flygon> B3 05:15:01 <Taco> I think the state of NSW needs to invest in NewGRFs 05:15:16 <Flygon> Noooo 05:15:22 <Flygon> NSW has the best DDs on Earth 05:15:22 <Flygon> D: 05:15:41 <Taco> Yea but they're slow 05:15:58 <Flygon> 130km/h max speed isn't that slow 05:16:06 <Flygon> And I'm willing to bet, with a few adjustments 05:16:13 <Flygon> The Waratahs could do a reliable 160km/h 05:16:18 <Taco> uhh they reach max speed about 2% of their time spent moving 05:16:28 <Taco> Most the network they're speed limited 05:16:33 <Flygon> That's a problem with stopping patterns and track condition 05:16:46 <Flygon> V/Line here has the same problem 05:16:57 <Flygon> The VLocities can hit 160km/h 05:17:01 <Flygon> But they stop too frequently 05:17:02 <Taco> Gradient, bends, maintenance 05:17:08 <Flygon> As in, literally 05:17:14 <Flygon> They accelerate as fast as possible 05:17:16 <Flygon> Hit 160km/h 05:17:22 <Flygon> Then cue brakes to stop at next station 05:21:47 *** Pikkaphone [~yaaic@58.108.147.55] has quit [Ping timeout: 480 seconds] 05:29:29 *** Pikkaphone2 [~yaaic@131.181.158.22] has quit [Read error: Connection reset by peer] 05:42:23 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 05:44:33 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 05:48:41 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 05:51:53 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 05:56:01 *** Eddi|zuHause [~johekr@p57BD4B43.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p57BD4DD2.dip0.t-ipconnect.de] has joined #openttd 05:57:42 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 06:03:42 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 06:25:28 <chillcore> Most likely the stupidest question you'll read all day. 06:26:02 <chillcore> As far as numbers go, do I need to take into account RTL languages? 06:26:42 <chillcore> ^^^ sliders 06:27:22 *** UserZilla [~chatzilla@162-234-8-233.lightspeed.cicril.sbcglobal.net] has joined #openttd 06:29:23 *** UserZilla [~chatzilla@162-234-8-233.lightspeed.cicril.sbcglobal.net] has quit [] 06:31:05 <chillcore> nvm found the answer in music gui ... I do need to do that 06:39:52 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 06:42:50 *** zeknurn` [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 06:43:32 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 06:44:04 *** Pereba [~UserNick@191.32.225.155] has quit [Quit: (._. ) ( ._.) ( '-') ('-' ) Are you using AdiIRC? [www.adiirc.com]] 06:45:46 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 06:47:40 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 06:56:17 *** DDR [~david@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 07:09:33 *** Ketsuban [~thomas@2.216.180.69] has quit [Read error: Connection reset by peer] 07:26:48 *** Celestar [~Celestar@mnch-5d85f452.pool.mediaWays.net] has joined #openttd 07:47:19 <Celestar> gooood morning 07:51:06 <chillcore> o/ 07:51:46 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 08:03:53 *** Celestar [~Celestar@mnch-5d85f452.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 08:14:45 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 08:30:56 *** Pikkaphone [~yaaic@58.108.147.48] has joined #openttd 08:34:06 <V453000> hmmmmmmmmmmm 08:34:11 <V453000> 1 train to be 1 tile is still too small XD 08:34:35 <V453000> I guess obscenely Oversized allows me to go further? XD 08:35:02 <supermop> hmm 08:35:12 <supermop> i tile long train or train car? 08:36:29 <V453000> -unit- :) 08:36:42 <V453000> in the testing case it is a steamer with tender 08:37:05 <chillcore> hmm @ glitchy tunnel entrances 08:37:28 <V453000> nope 08:37:43 <V453000> I got that solved, the vehicle is made of 9 articulated parts per tile 08:39:07 <chillcore> ok ;) 08:40:37 <V453000> hm. 08:40:57 <V453000> 2 tiles is too much and one is not enough 08:41:01 <V453000> what do :D 08:41:14 <V453000> 1,5 would be nice but that is just functionally shit 08:41:42 <V453000> ,5 tile wagons would work I Guess 08:41:58 <V453000> hm no want them longer 08:44:36 <chillcore> how does that look in corners and leaving a slope? 08:46:22 <V453000> different, but horrible I would say 08:46:26 <V453000> not hnorrible* 08:50:07 <chillcore> BaNaNaS are go :P 08:50:45 <V453000> dont even have the first train model finished :P 08:51:46 <V453000> 150% fattened, but hm https://dl.dropboxusercontent.com/u/20419525/DOOM/turningStuf.png 08:55:51 <V453000> without fattening https://dl.dropboxusercontent.com/u/20419525/DOOM/turningStuf2.png 08:59:08 <chillcore> slopes is not too shabby but corners do look kinda weird with half wheels 08:59:37 <chillcore> maybe it is less noticable while things are moving 09:01:27 <V453000> yeah 09:01:40 <V453000> and when they move, it all is a lot smoother 09:01:55 <V453000> you basically never see the overlapping wagons, flipping at corners 09:02:15 <chillcore> also the bottom horizontal track ... there is a part floating in fornt and after the complete (not bended) engine 09:02:22 <chillcore> then again you're not done yet ;) 09:02:23 <V453000> yes that is some bug 09:02:44 <V453000> I think I just tried to fix the thing and revert the fix, and it fixed it ? :D 09:02:46 <V453000> but ok 09:03:21 <V453000> oh I know what the issue is 09:03:26 <V453000> hax XD 09:03:55 <V453000> hm 09:05:06 <chillcore> the complete engine does look nice though 09:05:17 <argoneus> helo train friends 09:05:21 <V453000> https://paste.openttdcoop.org/pl1ufl0md this makes sense doesnt it 09:05:22 <argoneus> how is everyone doing on this fine monday morning 09:05:26 <argoneus> (there is no such thing) 09:05:27 <V453000> the engine will look a lot better in the future :P 09:05:56 <V453000> that is a visual switch for the articulated parts to get their relevant sprites 09:06:11 <V453000> I think the bug happens because this switch does something wrongly and the gap happens at some offset position 09:07:06 <V453000> oh XD 09:07:10 <V453000> it might just be the train end 09:08:05 <V453000> btw the train is going 160kmh through 1 tile curves without tilt XD on rail. 09:08:11 <V453000> power of articulated units :D 09:10:22 <DorpsGek> Commit by planetmaker :: r27176 trunk/src/os/windows/win32.h (2015-03-02 09:10:16 UTC) 09:10:23 <DorpsGek> -Fix: Compilation with MinGW64 (Eddy Arfik) 09:10:53 <chillcore> hehe not sure where I would want to sit ... do I get a discount for draft? :P 09:11:23 * chillcore takes a breaksie ... afk 09:19:27 <V453000> ok so I got one small problem 09:19:42 <V453000> the ultra articulated vehicles travel 230kmh through the shortest rail curves 09:19:50 <V453000> XD 09:19:51 <V453000> without tilt 09:20:01 <V453000> means 460 on maglev 09:20:11 *** Ketsuban [~thomas@2.216.180.69] has joined #openttd 09:37:09 <V453000> whic his just retarded :( 09:41:58 <planetmaker> well... you force that by making it so small vehicles :) 09:42:24 <planetmaker> breaking down a single vehicle in several articulated ones is ultimately a hack to this end :) 09:43:51 <argoneus> I just realized 09:43:56 <argoneus> that planetmaker implies you make planets 09:43:59 <argoneus> took me a while 09:44:50 <V453000> yeah pm I think I will limit myself to 4/8 as smallest 09:44:55 <V453000> AND make everything x2 XD 09:45:03 <V453000> meaning that the whole consist will be 2 tiles 09:45:44 <planetmaker> argoneus, yeah. And it's not even a joke ;) 09:46:26 <V453000> the 9-piece trains look interesting, the hills are funny but curves look soooo smooth 09:46:30 *** shadowalkerAFK is now known as shadowalker 09:46:32 <argoneus> planetmaker: how many planets have you made today 09:46:35 <V453000> lets see how far will it get with 4/8 09:46:49 <planetmaker> and slartibartfast was already taken (and more difficult to pronounce :P ) 09:46:57 <planetmaker> 10^-10 planets today 09:47:10 <argoneus> how do you make a fraction of a planet 09:47:26 <planetmaker> how do you build a part of a house? 09:47:29 <^Spike^> that's not alot if it really is -10 09:47:32 <argoneus> I don't 09:47:34 <argoneus> :P 09:47:45 <^Spike^> in this case it sounds like erasing planets? :) 09:47:53 <^Spike^> or wait 09:47:55 <planetmaker> 10**(-10) ;) ? 09:48:00 <^Spike^> yeah monday... 09:48:02 <planetmaker> it's positive :P 09:48:04 <^Spike^> i just woke up 09:48:07 <^Spike^> sort of :) 09:48:08 <^Spike^> 0.0000000001 :) 09:48:08 <planetmaker> good morning :P 09:48:18 <^Spike^> math hard on monday :D 09:49:01 <planetmaker> and actually 10^-10 of Earth is a giant amount... 09:49:08 <Celestar> yah :D 09:49:08 <^Spike^> :) 09:49:09 <planetmaker> I should have said something like 10^-25 or so :P 09:49:16 <argoneus> earth is tiny though 09:49:19 <argoneus> like, really tiny 09:49:23 <planetmaker> not really 09:49:30 <Celestar> Earth is about ... 1e27kg, right? 09:49:31 <argoneus> it's pretty small 09:49:38 <planetmaker> 10000 bigger and it's not a planet anymore 09:49:48 <planetmaker> Celestar, that's jupiter ;) 09:50:00 <Celestar> oh right. 09:50:11 <Celestar> IIRC the Solar System/The Sun is about 1e30kg 09:50:17 <planetmaker> 1 sun = 1000 jupiter; 1 jupiter = 1000 Earths 09:50:25 <argoneus> what is 1e30 again, I'm not an engineer 09:50:27 <planetmaker> by orders or magnitude 09:50:27 <argoneus> 10 * 10^30? 09:50:43 <argoneus> or just 10^30 09:50:46 <planetmaker> ^ that 09:51:08 <argoneus> so it's 09:51:10 <argoneus> 10 * 10^29 09:52:14 <Celestar> or 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 10 * 09:52:16 <Celestar> :P 09:52:19 <planetmaker> :P 09:52:52 <argoneus> :P 09:56:10 <^Spike^> @calc 10^30 09:56:10 <DorpsGek> ^Spike^: Error: Something in there wasn't a valid number. 09:56:13 <^Spike^> damn :) 09:56:22 <peter1138> argoneus, not 1 * 10^30? 09:56:27 <^Spike^> @calc 10**(30) 09:56:27 <DorpsGek> ^Spike^: 1000000000000000019884624838656 09:56:38 <peter1138> Which would seem logical, unlike that result :p 09:56:38 <Celestar> rofl 09:56:43 <^Spike^> :) 09:56:48 <argoneus> did it reach a ceiling 09:56:52 <Celestar> nope 09:56:56 <Celestar> double-precision floating point 09:57:07 <peter1138> Is that double or single? 09:57:07 <argoneus> t-thanks C 09:57:14 <Celestar> should be double 09:57:36 <peter1138> Oh yes, must be double. 09:57:40 <Celestar> you have a 52 bit mantissa. 09:57:54 <Celestar> erm 09:57:55 <Celestar> 53. 09:58:20 <Celestar> @calc 2**(-53) 09:58:21 <DorpsGek> Celestar: 0 09:58:33 <Celestar> see? 09:58:33 <Celestar> :P 09:58:34 <argoneus> oh yes, mantisa 09:58:41 <argoneus> there was a time when I understood how this worked 09:58:44 <argoneus> today is not that time 09:58:49 <Celestar> @calc 2**(-51) 09:58:49 <DorpsGek> Celestar: 0 09:58:51 <Celestar> bah 09:58:57 <Celestar> that should be 0 for you :P 09:59:12 <argoneus> @calc 2**(-19) 09:59:12 <DorpsGek> argoneus: 1.90734863281e-06 09:59:18 <argoneus> @calc 2**(-50) 09:59:18 <DorpsGek> argoneus: 0 09:59:21 <argoneus> @calc 2**(-40) 09:59:21 <DorpsGek> argoneus: 0 09:59:22 <argoneus> w/e 09:59:28 <Celestar> might be single :P 09:59:32 <argoneus> @calc 2**(-31) 09:59:32 <DorpsGek> argoneus: 4.65661287308e-10 09:59:33 <peter1138> csharp> c = (float)Math.Pow(10, 30); c; 09:59:33 <peter1138> 1E+30 09:59:34 <argoneus> @calc 2**(-32) 09:59:34 <DorpsGek> argoneus: 2.32830643654e-10 09:59:35 <peter1138> Bah :p 09:59:36 <argoneus> @calc 2**(-33) 09:59:36 <DorpsGek> argoneus: 1.16415321827e-10 09:59:52 <argoneus> @calc 2**(-34) 09:59:52 <DorpsGek> argoneus: 0 09:59:56 <argoneus> eh 09:59:59 <argoneus> what does this mean 10:01:15 <peter1138> Don't trust computers. 10:05:02 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 10:32:28 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 10:35:32 *** Pikkaphone [~yaaic@58.108.147.48] has quit [Ping timeout: 480 seconds] 10:46:27 *** Biolunar [Biolunar@blfd-4d086fe1.pool.mediaWays.net] has joined #openttd 10:51:53 *** Klanticus [~quassel@200-161-120-132.dsl.telesp.net.br] has joined #openttd 10:53:26 *** Biolunar_ [Biolunar@blfd-5d820a6f.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 11:10:41 *** dfox [~dfox@94.142.237.120] has quit [Ping timeout: 480 seconds] 11:24:47 *** dfox [~dfox@94.142.237.120] has joined #openttd 11:47:28 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 11:57:28 <chillcore> now I've got a slider that does not slide and clicking on it does the exact opposite of what it should do ... fun fun :P 12:02:33 *** shadowalker is now known as shadowalkerAFK 12:24:16 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 12:31:47 *** Supercheese is now known as Guest324 12:31:51 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:36:21 *** Guest324 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 12:48:31 *** glevans2 [~glevans2@71-8-126-76.dhcp.ftwo.tx.charter.com] has quit [Ping timeout: 480 seconds] 12:48:45 *** Ketsuban [~thomas@2.216.180.69] has quit [Read error: No route to host] 12:56:50 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has joined #openttd 12:56:57 <DanMacK> Hey all 12:57:02 <DanMacK> @seen andythenorth 12:57:02 <DorpsGek> DanMacK: andythenorth was last seen in #openttd 21 hours, 43 minutes, and 49 seconds ago: <andythenorth> Pokka o/ 13:28:21 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Ping timeout: 480 seconds] 13:37:08 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 13:37:19 *** Pereba [~UserNick@191.32.225.155] has joined #openttd 13:50:42 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 13:52:47 <V453000> now that is some scale I am talking about XD https://dl.dropboxusercontent.com/u/20419525/DOOM/choochooXD.png 13:53:50 <V453000> of course with glitches like mad 13:55:40 <peter1138> Crappy corners... 13:56:13 <V453000> it looks kind of okay when moving 13:56:33 <peter1138> I mean the track. 13:56:51 <V453000> .. :) 13:57:10 <peter1138> Although now you mention it... 13:57:43 <peter1138> So basically it's all the wrong scale, oh wel. 13:57:45 <peter1138> +l 13:57:56 <V453000> "wrong scale" 13:58:13 <peter1138> "right scale" is matching TTD graphics. 13:58:24 <V453000> ok 14:00:08 <V453000> admittedly testing it on a gigantic monitor isnt helping XD 14:00:16 <V453000> it felt smaller :) 14:02:10 <planetmaker> the engine... I wonder how it fit into the tunnel 14:02:20 <planetmaker> the ones going to lower left 14:02:53 <planetmaker> and probably peter is right... it could all be slightly smaller :) 14:03:11 <planetmaker> to scale in all 3 dimensions 14:03:18 <planetmaker> thus the size impression wouldn't change 14:03:48 <V453000> yeah I am still playing around with it 14:04:01 <V453000> I just doubled the thing I showed earlied :D 14:04:28 <V453000> will still be oversized though :> 14:05:26 <planetmaker> it's one thing to oversize things in length. but height and width... not so good. Especially as there's little reason for that 14:05:57 <supermop> i feel that width is the dimension I'd most want to change 14:06:26 <V453000> I got 2 tile length already :) 14:07:19 <supermop> but I feel if you want to go down this road you need to sort of change playing style as well, and not build any height 1 bridges 14:07:34 <supermop> which already look odd in 4x zoom 14:07:59 <V453000> XD 14:08:13 <V453000> tunnels do the same not just bridges :) 14:08:40 <supermop> And as for Tunnels, use a new object or waypoint that fakes a double height tunnel portal 14:08:57 <supermop> placed in front of tunnel 14:10:24 <supermop> locomotion was more of this scale - with the loading gauge being almost a full tile, and it enforced two height-levels for tunnel and bridge clearance 14:10:50 <V453000> https://dl.dropboxusercontent.com/u/20419525/DOOM/choochoo2.png this kind of works 14:10:59 <V453000> 150% width and height from previous 14:11:03 <V453000> wheels stayed XD 14:12:36 <peter1138> Maybe I should get into model railways again./ 14:12:51 <peter1138> Wouldn't have to worry about that not fitting crap. 14:13:15 <b_jonas> supermop: yes, but that works in locomotion becaues it allows vertical slopes 14:13:21 <V453000> peter1138: ? :D 14:13:28 <b_jonas> you can't really have a two high tunnel in ottd because you can't have high slopes in first place 14:13:57 <peter1138> T gauge to fit the most in? 14:14:30 <supermop> tunnel is not really a function of slopes or not - locomotion have instead had a TT style portal that spreat over two tiles in stead 14:15:12 <supermop> i wanted a t gauge layout inside a vitsoe cabinet back when i lived in manhattan 14:15:28 <supermop> *locomotion could have had 14:22:20 <supermop> gah i can barely type anymore 14:24:44 *** Ketsuban [~thomas@2.216.180.69] has joined #openttd 14:28:35 *** George [~George@185.43.94.91] has joined #openttd 14:28:49 <George> Hi 14:29:03 <George> MIN_COMPATIBLE_REVISION related question 14:29:39 <George> Should it always be a number, or can it be a "0.3" text? 14:32:05 <planetmaker> it cannot be anything other than a number. Same as the version 14:32:17 <planetmaker> they must be directly comparable 14:32:35 <planetmaker> 0.3 or whatever is just what you call the version so that humans have it easier to stick a name to it 14:35:36 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:36:03 <V453000> where is the gui zoom setting? 14:36:10 <V453000> and is it in 1.5.0-beta2M 14:36:11 <V453000> ? 14:36:15 <V453000> -M :) 14:36:26 <planetmaker> it is. In game options, I think 14:36:38 <peter1138> Game options is still there? 14:37:44 <V453000> yeah there :D 14:38:58 <V453000> and it looks ridiculously ugly 14:39:10 <peter1138> Someone⢠was going to remove it. 14:41:48 <George> planetmaker: unfortunately, a build number, provided by the build factory does not match the revision. 14:48:41 *** glevans2 [~glevans2@71-8-126-76.dhcp.ftwo.tx.charter.com] has joined #openttd 14:55:51 *** supermop [~supermop@d110-33-177-242.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 15:03:38 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 15:05:07 *** Celestar [~Celestar@fire3.tngtech.com] has quit [Quit: Leaving.] 15:08:24 <planetmaker> George, the newgrf version by the CF is the number of days since 1.1.2000 15:08:39 <planetmaker> of that respective commit which you build (the commit date is recorded after all) 15:09:17 <George> planetmaker: Yes, I remeber the reason 15:12:53 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 15:35:26 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 15:39:33 <argoneus> because unix time is for nerds 15:40:55 <planetmaker> yes... mostly it's insanely high numbers then ;) 15:42:43 <planetmaker> 1424646405.00 is a bit high :) 15:45:44 <planetmaker> version=$[ ( ${hg log -r. --template='{date|hgdate}' | cut -d\ -f1} - $(date --date='1 Jan 2000' + '%s') ) / 86400 ] 15:53:48 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:54:17 <DanMacK> supermop... You've used T Gauge? 15:59:23 <planetmaker> hm... DanMacK if you don't miss andy, tell him that http://dev.openttdcoop.org/projects/make-nml/repository/revisions/6e86c18c25b9/diff/findversion.sh might be interesting for his projects, too. No explicit python2 dep then anymore. 16:01:49 <DanMacK> Will do if I remember :P 16:07:43 *** KWKdesign [~KWKdesign@pool-71-185-189-198.phlapa.fios.verizon.net] has joined #openttd 16:15:29 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:18:50 *** roidal [~roland@cm140-210.liwest.at] has joined #openttd 16:22:03 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 16:25:44 *** KWKdesign [~KWKdesign@pool-71-185-189-198.phlapa.fios.verizon.net] has quit [Quit: Leaving] 16:25:57 *** KWKdesign [~KWKdesign@pool-71-185-189-198.phlapa.fios.verizon.net] has joined #openttd 16:41:56 *** aoeu [5c64f8f2@107.161.19.109] has joined #openttd 16:43:12 <Terkhen> hello 16:47:52 *** Celestar [~Celestar@p5DE456B9.dip0.t-ipconnect.de] has joined #openttd 16:51:53 *** HerzogDeXtEr [~flex@i59F6C28E.versanet.de] has joined #openttd 16:52:16 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 16:56:08 *** George [~George@185.43.94.91] has quit [] 16:58:09 *** Progman [~progman@p57A18340.dip0.t-ipconnect.de] has joined #openttd 17:08:33 *** frosch123 [~frosch@frnk-4d01a34b.pool.mediaways.net] has joined #openttd 17:08:40 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 17:08:49 <V453000> hi frog :) 17:15:42 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 17:15:45 *** mode/#openttd [+o Alberth] by ChanServ 17:18:31 <Alberth> evenink 17:18:35 <V453000> hy 17:24:08 <frosch123> hai kids :) 17:27:16 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 17:28:02 <V453000> so I had an idea 17:28:16 <V453000> I want to make train power/TE decay over time when not servicing 17:28:28 <V453000> e.g. after a year a train is not serviced, its performance starts decreasin 17:28:29 <V453000> g 17:28:36 <V453000> like improved "breakdowns" 17:28:50 <V453000> 1. how retarded is it to do on newgrf level? 17:28:54 <V453000> 2. how much cpu could that ta ke? 17:29:44 <frosch123> 3. how often will it desync 17:30:01 <frosch123> 3. pretty much on every join 17:30:21 <V453000> XD 17:30:26 <V453000> really? 17:32:03 *** tokai [~tokai@00012860.user.oftc.net] has quit [Quit: c('~' )o] 17:33:57 <roidal> are there plans to make biger graphics for high resolution screens? 17:34:24 <V453000> frosch123: is there any reasonable way to do it then? 17:35:49 <frosch123> basically, you cannot affect anything that is cached while driving 17:36:05 <frosch123> you could reduce the loading speed otoh :p that is not cached 17:36:07 <V453000> so it could only trigger like, at stations and depots 17:39:43 <V453000> so could it count time, and change the power in station according to time counted? 17:46:48 <DorpsGek> Commit by translators :: r27177 /trunk/src/lang (5 files) (2015-03-02 17:46:37 UTC) 17:46:49 <DorpsGek> -Update from WebTranslator v3.0: 17:46:50 <DorpsGek> catalan - 3 changes by juanjo 17:46:51 <DorpsGek> dutch - 4 changes by habell 17:46:52 <DorpsGek> russian - 4 changes by Lone_Wolf 17:46:53 <DorpsGek> spanish - 10 changes by juanjo 17:46:54 <DorpsGek> tamil - 7 changes by ganesh 17:48:43 *** Progman [~progman@p57A18340.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 17:50:43 <frosch123> V453000: whatever you do, it will favor servicing just before entering the station 17:50:54 <V453000> that doesnt matter 17:51:03 <V453000> before or after is fine 17:51:08 <V453000> that is the point 17:51:13 <V453000> to favor servicing 17:51:16 <V453000> to make depots matter 17:51:26 <V453000> the current breakdown mechanism is just useless 17:51:30 <V453000> but something like this would be nice 17:52:10 *** Plaete [~moffi@dsdf-5f7653cd.pool.mediaWays.net] has joined #openttd 17:53:38 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 17:53:50 <frosch123> load_amount, running_cost_factor and visuals (train and smoke image) are the things you can change during driving 17:54:12 <frosch123> to change things in stations you could try messing with random bits 17:54:28 <frosch123> i.e. you can abuse the random bits to store data in the vehicle 17:54:35 <frosch123> but you can not "reliablty" write it 17:54:52 <frosch123> you could still make a vehicle less likely to be powerful, if unserviced 17:54:53 <V453000> right 18:01:13 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:01:16 *** mode/#openttd [+v glx] by ChanServ 18:03:12 <Eddi|zuHause> <frosch123> basically, you cannot affect anything that is cached while driving <-- that only means the cache must be saved 18:03:39 <frosch123> nope 18:03:42 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 18:03:53 <frosch123> the "desync" is only the first thing you notice 18:04:04 <frosch123> the actual problem is that the caches are not updated 18:04:19 <frosch123> so, you would not only have to save the caches, but you would also have to invalidate them every n days 18:04:43 <frosch123> which then completely defeats the point of a cache 18:04:54 <frosch123> and V can play with 10 trains :) 18:05:34 <frosch123> you would need some clever way to indicate when to invalidate which caches 18:07:12 <V453000> clever is out of the question when it comes to me and coding 18:07:12 *** roidal [~roland@cm140-210.liwest.at] has quit [Read error: Connection reset by peer] 18:07:36 <frosch123> well, multiple grf authors made grfs with stuff depending on time 18:07:52 <frosch123> it was always the desync that was reported, noone noticed that the time-dependency did not work at all 18:08:02 *** roidal [~roland@cm140-210.liwest.at] has joined #openttd 18:08:23 <frosch123> but likely the changes that the grf made were irrelevant for gameplay anyway 18:10:03 <V453000> wouldnt expect any other XD 18:11:20 <Eddi|zuHause> well, it doesn't really matter if the cache is not updated always, as long as it is updated frequently enough 18:11:36 <Eddi|zuHause> and cache updates happen more often with railtypes 18:11:44 <frosch123> rule number 1: grf authors are stupid 18:11:54 <V453000> :D 18:12:15 <frosch123> if you cannot make a vehicle reduce maxspeed on downhill because the driver is scared, then it's a bug 18:12:34 <frosch123> so, to please every grf you would have to invalidate all caches every tick 18:13:27 <frosch123> for a realistic simulation of a train gear, it is important to know that the piston gives most power when at angle 30° to 60°, and none at 0° or 180° 18:13:51 <V453000> xd 18:13:51 <frosch123> you cannot emulate that with a newgrf, unless you compute power every tick 18:15:04 <V453000> features or riot! :D 18:17:31 <V453000> btw I have decided 2 tile long engine is a good feature :P 18:17:43 <frosch123> i saw you snake screenshots :p 18:17:46 <frosch123> +r 18:17:52 <V453000> :) 18:18:05 <V453000> I will reduce the size a little bit visually, to prevent glitches 18:18:09 <V453000> but yeah, more or less :) 18:18:33 <V453000> I also tried vehicles consisting of 2/8 parts, but the curve speed was just retarded XD 18:18:40 <V453000> 4/8 has to do 18:19:02 <frosch123> you should make an actual snake train, that moves by snaking 18:19:38 <frosch123> the 1/8 parts are ideal to make the train move sideways on the track 18:20:44 <V453000> xd 18:20:56 <V453000> yeah I guess that is doable 18:21:22 * V453000 does serious realism now though 18:21:26 <V453000> starting with mammoth scale XD 18:26:37 *** jjavaholic [~jjavaholi@grahamg63.plus.com] has joined #openttd 18:28:35 *** gelignite [~gelignite@i5387aa37.versanet.de] has joined #openttd 18:36:57 *** Plaete2 [~moffi@dsdf-5d82e7a9.pool.mediaWays.net] has joined #openttd 18:40:31 *** Plaete [~moffi@dsdf-5f7653cd.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 18:42:24 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 18:42:27 *** mode/#openttd [+v tokai] by ChanServ 18:47:39 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has joined #openttd 18:49:06 *** Plaete2 [~moffi@dsdf-5d82e7a9.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 18:52:56 <chillcore> going to bump the title savegame thread in a bit ... how do we vote this round? 1 single vote or three in order of preference? 18:56:46 <chillcore> hmm asked to soon ... 1 it is. 19:00:29 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 19:00:36 <V453000> I gave one vote XD 19:00:44 <V453000> but some dudes vote for 3 19:00:44 <Wolf01> hello o/ 19:00:45 <V453000> idk even 19:00:52 <V453000> hy 19:02:08 <Alberth> vote 3 times for the same one :p 19:02:58 <V453000> nice my favourite made it to finals XD 19:03:05 <V453000> that is a first 19:03:21 <chillcore> hello wolf o/ 19:04:34 <chillcore> planetmaker did not mention it in the topic but if you click through in his last post it is mentioned there ... "this round 1 vote" 19:15:01 *** roidal [~roland@cm140-210.liwest.at] has quit [Quit: WeeChat 1.0.1] 19:24:16 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 19:24:22 <andythenorth> o/ 19:24:31 <Alberth> o/ 19:24:47 <andythenorth> does anyone understand the Iron Horse / Termite issue? http://www.tt-forums.net/viewtopic.php?p=1143690#p1143690 19:24:56 <andythenorth> I donât understand railtypes, so I donât know what the issue is 19:26:42 <V453000> andy why do you even consider baldys boss and things he says? :D 19:27:02 <andythenorth> because itâs some kind of bug report? 19:27:41 <V453000> yeah but with him saying "I havent even played with it" sounds like the bug report has some holes XD 19:28:02 <andythenorth> well, yes, but even so 19:28:16 <V453000> really? :D 19:29:06 <andythenorth> what can it overwrite? 19:29:18 <andythenorth> I really know nothing about railtypes 19:29:29 <andythenorth> itâs at least a bug in the set description 19:30:00 <V453000> railtype can overwrite pretty much anything you want it to I guess :d 19:41:34 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 19:42:35 <chillcore> andy: "Please report back after trying as I am not willing to chase ghost. Thx for understanding." ;) 19:49:04 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 19:49:38 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 19:49:48 <V453000> what chillcore says 19:50:12 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 19:51:42 <andythenorth> ho 19:51:46 <andythenorth> maybe :) 19:58:06 *** aoeu [5c64f8f2@107.161.19.109] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:58:37 *** aoeu [5f3799dc@107.161.19.109] has joined #openttd 20:03:23 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 20:03:53 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has quit [Remote host closed the connection] 20:31:43 <chillcore> this is funny ... when I open the last page of the F1 topic on the forums something is downloaded from youtube ... 4.73KB ... yay for google spyware 20:32:57 *** jjavaholic [~jjavaholi@grahamg63.plus.com] has quit [Quit: Leaving] 20:43:02 *** Progman [~progman@p57A18340.dip0.t-ipconnect.de] has joined #openttd 20:43:03 *** quorzom [~quorzom@cable-78-35-98-177.netcologne.de] has joined #openttd 20:43:17 *** quorzom [~quorzom@cable-78-35-98-177.netcologne.de] has quit [] 20:43:25 *** quorzom [~quorzom@cable-78-35-98-177.netcologne.de] has joined #openttd 20:43:59 *** frosch123 [~frosch@frnk-4d01a34b.pool.mediaways.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:53:32 *** Celestar [~Celestar@p5DE456B9.dip0.t-ipconnect.de] has quit [Quit: Leaving.] 20:56:17 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 20:59:29 *** HerzogDeXtEr1 [~flex@i59F6D265.versanet.de] has joined #openttd 21:01:50 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 21:04:55 *** HerzogDeXtEr1 [~flex@i59F6D265.versanet.de] has quit [Read error: Connection reset by peer] 21:05:11 *** HerzogDeXtEr [~flex@i59F6C28E.versanet.de] has quit [Ping timeout: 480 seconds] 21:06:48 *** HerzogDeXtEr [~flex@i59F6D265.versanet.de] has joined #openttd 21:30:14 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 21:45:21 *** Progman [~progman@p57A18340.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:58:04 *** jjavaholic [~jjavaholi@grahamg63.plus.com] has joined #openttd 22:11:33 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 22:28:35 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Read error: Connection reset by peer] 22:28:45 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 22:44:55 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 22:47:18 <Terkhen> good night 23:02:22 *** DabuYu [DabuYu@128.250.79.238] has joined #openttd 23:06:12 <Wolf01> 'night 23:06:18 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:09:36 <chillcore> good night all 23:09:41 *** chillcore [~chillcore@2a02:a03f:1011:d000:4e72:b9ff:feac:5979] has quit [Quit: Only mortals are affected by fame and power.] 23:10:23 *** gelignite [~gelignite@i5387aa37.versanet.de] has quit [Quit: http://bit.ly/1kso8Ta] 23:12:41 *** ImAMinecrafter00 [~oftc-webi@107-142-167-91.lightspeed.okcbok.sbcglobal.net] has joined #openttd 23:13:10 *** ImAMinecrafter00 [~oftc-webi@107-142-167-91.lightspeed.okcbok.sbcglobal.net] has quit [] 23:24:55 *** glx [~glx@000128ec.user.oftc.net] has quit [Read error: Connection reset by peer] 23:25:16 *** glx [~glx@2a01:e35:2f59:c7c0:f4eb:6a8b:7722:d3bc] has joined #openttd 23:30:08 *** Supercheese is now known as Guest384 23:30:15 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 23:36:16 *** Guest384 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 23:47:03 *** zeknurn` [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 23:50:17 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds]