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00:15:38 *** Samu [~oftc-webi@po-217-129-252-157.netvisao.pt] has quit [Remote host closed the connection] 00:18:43 <Supercheese> Well, the seaplanes don't quite line up with the docks in all orientations, but I'll add it anyway 00:19:48 *** HerzogDeXtEr1 [~flex@i59F6D624.versanet.de] has quit [Quit: Leaving.] 00:53:33 <supermop> cool 01:54:33 <kamnet> I'm thinking that the docks should probably line up right in the middle of the tile, and a larger pad of some sort built to meet the planes where the nose rests. 02:06:35 *** Biolunar_ [Biolunar@x5d8234a6.dyn.telefonica.de] has joined #openttd 02:09:11 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 02:13:35 *** Biolunar [Biolunar@x4d088525.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 02:21:02 *** Kurimus [~stabbity@dsl-tkubrasgw2-54faa7-102.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 02:21:48 *** Kurimus [~stabbity@dsl-tkubrasgw2-54faa7-102.dhcp.inet.fi] has joined #openttd 02:33:50 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has joined #openttd 02:59:28 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has quit [Read error: Connection reset by peer] 03:02:33 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:06:04 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has joined #openttd 03:17:52 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 03:21:23 <Supercheese> well, I'll commit version 1 and can always go back and tweak things 03:47:31 *** Cheese_Flygon [~Flygon@ppp118-209-235-233.lns20.mel8.internode.on.net] has quit [Read error: Connection reset by peer] 03:48:37 *** Flygon [~Flygon@ppp118-209-235-233.lns20.mel8.internode.on.net] has joined #openttd 04:08:42 <kamnet> Sounds good. :D 04:10:42 <kamnet> Supercheese, I've got 140 flying boats and floatplanes documented currently. 04:10:59 <Supercheese> Well, graphics are always the hardest part of any grf 04:11:22 <Supercheese> I have spend ~10 times as much time wrangling pixels than actually developing working code for OGFX+ Airports 04:11:29 <kamnet> True, but I figure if I get this out there, maybe somebody decides to take interest. even if it's just one or two at a time. 04:12:11 <Supercheese> I don't think you need the OS2U Kingfisher on your list, I was it there a while back. No transport capacity on that plane ;) 04:12:19 <Supercheese> I saw it* 04:12:40 <kamnet> Some of them are a stretch, yes. 04:15:55 <kamnet> Now that I've got as many as I do, I can thin the ranks a little. 04:17:07 <kamnet> But most of the WWI stuff didn't actually have a civilian version, nor did most of it make it out of surplus for conversion. 04:17:24 <kamnet> But they all look nice. 04:18:16 <Supercheese> I like the Do-X 04:18:19 <Supercheese> crazy plane 04:18:37 <Supercheese> definitely would be fun in OTTD 04:18:54 <kamnet> Yeah, a few of these are just absolutely nuts. 04:19:04 <kamnet> The Do X, Princess, Dutchess. 04:19:40 <Supercheese> Do-X is a classic example of, "You can make anything fly if you strap enough engines on it." 04:20:12 <kamnet> Earlier I found a proposal for a 24-engine SARO that fits between the Princess and the Duchess. 04:20:57 <Flygon> Can we implement the Flying Ductman? Introduction date around 21AD 04:21:00 <kamnet> Amazing how many of these planes literally crashed and burned, though. 04:21:03 <Flygon> Going by Age of Empires 04:22:32 <Supercheese> The museum that now has the Spruce Goose is not too far from me here 04:22:51 <Supercheese> now there's a flying boat 04:22:52 <kamnet> *Not made of real Spruce 04:23:03 <Supercheese> well, it has to rhyme yaknow ;) 04:23:05 <Flygon> Wait, that's an actual thing??? 04:23:16 <Supercheese> https://en.wikipedia.org/wiki/Hughes_H-4_Hercules 04:23:18 <kamnet> Howard Huges looked around and said "That's not a flying boat... THIS is a flying boat!" 04:23:18 <Flygon> I thought it was something The Simpsons made up 04:23:33 <Flygon> Hahaha what the fuck, wow 04:24:01 <Supercheese> https://upload.wikimedia.org/wikipedia/commons/2/29/Hughes_H-4_Hercules_flying_boat%2C_the_%22Spruce_Goose%22_at_the_Evergreen_Aviation_%26_Space_Museum.jpg 04:24:11 <Supercheese> note DC-3 at bottom 04:24:23 <kamnet> I'm honestly surprised that nobody ever took advantage of it. Never even flew it. *SMH* 04:24:26 <Supercheese> at least I am pretty sure that's a DC-3 04:24:43 <Supercheese> it flew, once 04:24:44 <Supercheese> briefly 04:24:58 <Supercheese> by that point though Hughes was clinically insane 04:25:11 <kamnet> He may have been. But the ship was genius 04:25:48 <Flygon> At least it doesn't catch fire when rained on 04:26:20 <Supercheese> what did? 04:26:39 <Flygon> The Spruce Goose 04:26:45 <Flygon> Despite what Mister Burns stated otherwise 04:28:34 <Flygon> Shame it'll never fly again 04:29:47 <Supercheese> it'd perhaps be cheaper just to build another with modern techniques 04:29:55 <Supercheese> rather than try and restore the original 04:30:20 <Supercheese> FAA would probably have a fit though with a craft that large 04:30:35 <Supercheese> they are finicky with licensing 04:30:50 *** kamnet_ [~chatzilla@2600:1015:b107:8487:1552:89a1:5fe3:f4d] has joined #openttd 04:30:56 <Flygon> It's not the size that had me thinking they'd panic 04:31:00 <Flygon> It's the material 04:31:59 * Flygon resumes cursing how hard hair is to animate 04:33:02 <Flygon> Supercheese: Incidentally 04:33:05 <Supercheese> you're probably echoing the Pixar staff when they decided to create Brave 04:33:14 <Flygon> With the H220 restoration here 04:33:15 *** kamnet [~chatzilla@cpe-76-177-123-175.natcky.res.rr.com] has quit [Ping timeout: 480 seconds] 04:33:18 <Flygon> The proposed one 04:33:20 <Supercheese> "f***ing hair!" say the animators 04:33:21 *** kamnet_ is now known as kamnet 04:33:32 <Flygon> There's people suggesting just to build a H221... because of how unique H220 is 04:33:46 <Flygon> And that regauging from 1600mm to 1435mm would require partially rebuidling the loco 04:34:10 <Flygon> H220 being an utter monster of a loco 04:34:12 <kamnet> @logs 04:34:13 <DorpsGek> kamnet: http://irclogs.qmsk.net/channels/openttd 04:34:20 <Flygon> Most powerful loco in Australia from 1939 through to 1995 :B 04:35:04 <Flygon> It's just not as well known as it's older Sisters tho (the S-class (Steam)) 04:35:49 <Flygon> Also, RE: The hair 04:35:56 <Flygon> Trying to draw inbetweens for a 2D animation 04:36:04 <Flygon> And keeping track of which hairstrand is which is hell 04:41:18 *** kamnet [~chatzilla@2600:1015:b107:8487:1552:89a1:5fe3:f4d] has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 04:56:01 *** Eddi|zuHause [~johekr@p5DC67DD1.dip0.t-ipconnect.de] has quit [] 04:56:15 *** Eddi|zuHause [~johekr@p57BD5A2E.dip0.t-ipconnect.de] has joined #openttd 05:00:41 <Supercheese> I thought Bananas accepted .tar bundles... maybe I'm doing something wrong? 05:04:00 <Supercheese> something is not right here, Bananas is not liking either .zip or .tar bundle uploads 05:08:40 *** kamnet [~chatzilla@2600:1015:b107:8487:1552:89a1:5fe3:f4d] has joined #openttd 05:13:06 <kamnet> Not liking my ISP today 05:13:53 <Supercheese> Oh Bananas hates apostrophes, that's it 05:14:28 <kamnet> Yes. 05:14:29 <kamnet> The bugger 05:15:44 <Supercheese> kamnet: https://jenkins.openttdcoop.org/job/airportsplus/61/ 05:16:01 <kamnet> WOOHOO 05:16:29 <kamnet> Now we just need bigger seaplane ports 05:16:55 <Supercheese> I applied a few edits to the docks, like putting railings on both sides 05:17:20 <kamnet> Just read up on the Beechcraft Model 18. World record for longest continual model production 05:17:24 <Supercheese> the problem with the Commuter statemachine is the airports load out in the middle of nowhere 05:17:31 <kamnet> And every one of them could be refitted with pontoons 05:17:37 <Supercheese> and they move about on all sides of their loading zones 05:17:53 <Supercheese> so no docks can extend out to them without also having planes plow straight through the docks... 05:18:11 <Supercheese> guess they load via dinghy :P 05:18:41 <kamnet> Well, i was told that in the regular commuter passengers were just transported underground... :D 05:18:56 <kamnet> Maybe they now have to swim to shore! 05:20:29 <Supercheese> no, at all the commuter ports I've ever flown out of we just walked right up to the plane 05:20:42 <Supercheese> so it makes good sense there for landplanes 05:21:28 <Supercheese> even at SeaTac IIRC the planes just parked out on the tarmac and we walked in to the terminal 05:21:38 <Supercheese> and it sucked because, well, Seattle... rain rain rain 05:21:55 <Supercheese> when I flew on the small regional turboprop planes that is 05:22:20 <Supercheese> https://upload.wikimedia.org/wikipedia/commons/f/fc/SeaTacAerial.jpg 05:22:38 <Supercheese> you can see the Bombardier Q400s there just park there and no gangways extend 05:24:47 <kamnet> That's a nice airport 05:25:08 <Supercheese> oh and kamnet: a new version of SNO is out on Bananas that has bare water tiles useful for fencing in the seaplane ports and guarding against flooding 05:26:13 <Supercheese> oooooh I also think I may have included another feature where seagulls randomly spawn on mapgen 05:26:24 <Supercheese> yeah that snuck in there, forgot to mention it in the changelog 05:27:39 <kamnet> *ponders* I dunno if some people will like that one. 05:27:53 <kamnet> I like it though 05:28:11 <Supercheese> you can disable it 05:28:13 <Supercheese> via parameter 05:28:15 <kamnet> Hey, you got seagulls on water... what about carrion in deserts? 05:28:25 <Supercheese> vultures eh 05:28:30 <Supercheese> recolor 'em black 05:28:49 <kamnet> Random birds with openttd trees 05:29:03 <kamnet> *OpenGFX Trees 05:29:26 <kamnet> Fish spawning near fishing grounds? 05:30:10 *** Kurimus [~stabbity@dsl-tkubrasgw2-54faa7-102.dhcp.inet.fi] has quit [] 05:31:53 <Supercheese> was debating a whale breaching object 05:32:01 <Supercheese> would make for a great animation 05:32:14 <Supercheese> but I am focusing on airports for the time being 05:33:15 <V453000> morningq 05:38:48 <kamnet> A whole pack of random animations wold be kinda fun Supercheese. 05:38:52 <kamnet> morning V453000 05:39:05 <V453000> hyhy 05:41:19 <Supercheese> https://www.tt-forums.net/viewtopic.php?p=1147105#p1147105 05:41:36 <Supercheese> I hope I haven't missed any critical points about usage 05:41:50 <V453000> :D 05:42:35 <V453000> nice stuf :) 05:42:56 <V453000> today forecast: RAWR all over the territory 05:43:25 <V453000> occassional PURRstorms 05:43:26 <planetmaker> moin 05:43:29 <V453000> hy 05:43:49 <supermop> seaguls over fishing grounds would be nice 05:44:21 <Supercheese> eh yeah but they may block ship movement 05:44:31 <planetmaker> hm... fishing grounds. Fish farms maybe rather? 05:44:34 <Supercheese> you can place them manually so as to not impede the trawlers 05:45:31 <Supercheese> I'm still not sure how I have commit access when I am not explicitly enumerated as a manager/developer/contributor at https://dev.openttdcoop.org/projects/airportsplus 05:46:10 <Supercheese> but things evidently work 05:48:10 <planetmaker> https://plus.google.com/u/0/photos/yourphotos?pid=6126212223679161938&oid=107191069901530811927 how they do look like 05:48:58 <Supercheese> I cannot access that photo 05:49:50 <planetmaker> ah... always the same, wrong link format. This probably works: https://plus.google.com/u/0/107191069901530811927/posts/5rxf7WssxPV?pid=6126212223679161938&oid=107191069901530811927 (it's a video actually) 05:50:16 <planetmaker> so one can also mimic the animation of the lights :) 05:53:03 <planetmaker> Supercheese, and well, made you manager of the airports project as well 05:55:40 <planetmaker> Supercheese, did you know that one can use canal just as fine to fence an area in open water? 05:55:56 <Supercheese> Sure... but you get ugly banks surrounding it 05:56:29 <planetmaker> with the additional benefit that it is still navigable by ships. And no banks when adjacent to water. But yes, towards an airport; didn't think of that 05:56:56 <Supercheese> also the canal tiles have different water colors 05:59:20 <planetmaker> also true :) 05:59:31 <planetmaker> the seaplane airport looks nice :) 06:00:10 <Supercheese> :D 06:05:27 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 06:12:40 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 06:14:51 <kamnet> Supercheese, what about a steam-powered seaplane? :D 06:15:12 <Supercheese> sounds steamy 06:15:48 <kamnet> A Travel Air 4000 was modified with a steam-powered engine and sold to a Japanese buyer in 1934. 06:15:50 <Supercheese> not sure the forums can handle that kind of content ;) 06:16:43 <supermop> http://s147.photobucket.com/user/VIEWLINER/media/PTA/ALWEG1.jpg.html 06:18:16 <supermop> I guess it tool them a few iterations to figure out where to put the doors 06:22:30 <kamnet> Rather phallic, isn't it? 06:26:51 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 06:28:23 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 06:32:14 *** Groggy [~groggy@host-95-195-128-32.mobileonline.telia.com] has joined #openttd 06:32:52 *** sla_ro|master [~sla.ro@95.76.27.245] has joined #openttd 06:32:59 <V453000> hm, so CC mask for bridges ._. 06:33:02 <V453000> pain in the ass much 06:37:13 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has quit [Quit: Snail] 06:37:58 *** Pikka [~Octomom@203-206-161-219.perm.iinet.net.au] has joined #openttd 06:41:00 <V453000> only Tubular, Cantliever, Suspension and Concrete bridge needs CC masks, right? 06:41:03 <V453000> the other bridges dont 06:41:09 <V453000> (or can have the CC mask empty) 06:41:25 <Pikka> do concrete? 06:41:38 <V453000> yeah it is a part of suspended bridge in some cases 06:42:22 <Pikka> I guess none of them really need it. you just won't be able to see the difference between the different versions otherwise ;) 06:42:26 <V453000> if lengths are 7+m*4 06:42:31 <V453000> m/n :) 06:42:39 <V453000> well yeah 06:42:44 <V453000> which is kind of bad I think 06:42:52 <V453000> esp with the cantlievers and tubulars 06:43:20 <Pikka> most of the bridges are pointless anyway. if you're making a newgrf, just disable some of them, or have specific graphics for them? If you're doing a base set, well then... 06:44:26 <V453000> rawr is a newgrf but I only replace sprites so I can easily convert to a base set eventually 06:44:40 <Pikka> oh I see @ concreete bridge in suspension. how ridiculous 06:44:45 <V453000> yeah 06:44:49 <V453000> just one middle piece :) 06:44:55 <Pikka> totally doesn't match in zbase :) 06:45:00 <V453000> I know 06:45:14 <V453000> the suspended bridges are utterly broken in zbase anyway 06:45:20 <V453000> the overlay doesnt even fit 06:45:43 <Pikka> yes, too high 06:46:00 <Pikka> well. that's zbase for you 06:46:40 <Pikka> it's a good proof of 32bpp-concept 06:47:05 <V453000> yes :) 06:47:23 <V453000> time2fix 06:57:55 <supermop> somehow ive got it into my head that my mom wants an abstract 3d printed monorail necklace for her birthday 06:58:00 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 06:58:01 <Supercheese> haha 07:02:13 <supermop> i've spent much of the day trying to make it less phallic 07:09:23 <kamnet> I don't think that's really possible. 07:11:38 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 07:16:32 <supermop> hah 07:29:17 *** kamnet_ [~chatzilla@175.sub-70-198-128.myvzw.com] has joined #openttd 07:35:30 *** kamnet [~chatzilla@2600:1015:b107:8487:1552:89a1:5fe3:f4d] has quit [Ping timeout: 480 seconds] 07:35:30 *** kamnet_ is now known as kamnet 07:39:23 <supermop> non-phallic enough? http://shpws.me/HdYC 07:43:51 <Supercheese> improved 07:55:45 *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has quit [] 07:56:01 <supermop> need to make a little plastic ball joint to fit in there as a coupler 07:59:22 *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 08:10:20 <argoneus> phallic monorails are my favourite 08:16:59 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 08:19:56 *** kamnet_ [~chatzilla@cpe-76-177-66-219.natcky.res.rr.com] has joined #openttd 08:26:32 *** kamnet [~chatzilla@175.sub-70-198-128.myvzw.com] has quit [Ping timeout: 480 seconds] 08:32:48 *** Kurimus [~stabbity@dsl-tkubrasgw2-54faa7-102.dhcp.inet.fi] has joined #openttd 08:40:10 *** glevans2 [~glevans2@71.12.36.79] has quit [Ping timeout: 480 seconds] 08:41:49 *** glevans2 [~glevans2@71.12.36.79] has joined #openttd 08:52:17 *** ChrisM [~chris@203-166-252-152.dyn.iinet.net.au] has joined #openttd 09:31:02 <Flygon> supermop: Gimmie a sec, my net is being a butt 09:31:21 <Flygon> Dude 09:31:26 <Flygon> It looks like a Mars Bar 09:41:28 *** supermop_ [~supermop@d210-49-171-146.sun801.vic.optusnet.com.au] has joined #openttd 09:48:35 *** supermop [~supermop@d210-49-171-146.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 10:18:21 <kamnet_> *yawns* 10:23:06 *** Klanticus [~quassel@179.234.179.109] has joined #openttd 10:47:23 *** glevans2 [~glevans2@71.12.36.79] has quit [Ping timeout: 480 seconds] 10:48:24 *** glevans2 [~glevans2@71.12.36.79] has joined #openttd 11:03:52 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Leaving] 13:38:33 *** Samu [~oftc-webi@po-217-129-252-157.netvisao.pt] has joined #openttd 13:41:14 <Samu> hi 13:45:07 *** JayMayer [~JayMayer@81.130.94.39] has joined #openttd 13:45:11 <supermop_> yo 13:45:17 <supermop_> im off in a bit 13:47:42 *** JayMayer [~JayMayer@81.130.94.39] has quit [Remote host closed the connection] 13:59:32 <kamnet_> Morning 14:04:50 *** supermop_ [~supermop@d210-49-171-146.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 14:07:07 *** Pereba_ [~UserNick@186.212.166.63] has joined #openttd 14:08:20 *** Extrems [borgs@modemcable204.141-177-173.mc.videotron.ca] has joined #openttd 14:08:40 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 14:09:03 *** stroh [~smoofi@cpe-4c5e0c9246c5.ip-pool.rftonline.net] has joined #openttd 14:09:04 *** Groggy [~groggy@host-95-195-128-32.mobileonline.telia.com] has quit [Quit: No Ping reply in 180 seconds.] 14:09:04 *** Smedles [~quassel@58.160.136.199] has quit [Read error: Connection reset by peer] 14:09:04 *** Groggy1 [~groggy@host-95-195-128-32.mobileonline.telia.com] has joined #openttd 14:09:28 *** Klanticus [~quassel@179.234.179.109] has quit [Read error: Connection reset by peer] 14:10:21 *** Klanticus [~quassel@179.234.179.109] has joined #openttd 14:12:53 *** Extrems1 [borgs@modemcable204.141-177-173.mc.videotron.ca] has quit [Ping timeout: 480 seconds] 14:13:06 *** Smedles [~quassel@58.160.136.199] has joined #openttd 14:13:08 *** Pereba [~UserNick@186.212.166.63] has quit [Ping timeout: 480 seconds] 14:13:17 *** Pereba_ is now known as Pereba 14:13:38 *** strohalm [~smoofi@cpe-4c5e0c9246c5.ip-pool.rftonline.net] has quit [Ping timeout: 480 seconds] 14:14:07 <Flygon> <Flygon> Ooooo 14:14:07 <Flygon> <Flygon> Thunderstorm 14:14:07 <Flygon> <Flygon> Or an airplane exploded 14:14:07 <Flygon> <Flygon> Hard to tell when you live next to an airport 14:14:15 <Flygon> I live in the world of OTTD :B 14:16:19 <Flygon> Seriously tho, my planes love to crash <_> 14:23:29 <Samu> i want to unify the construction rules for waterways 14:24:12 <Samu> but at the same time I want to ease waterways construction 14:24:55 <Samu> building a dock 14:25:15 <Samu> should it auto-build a canal if there's none? 14:25:21 <Samu> or if no water? 14:25:25 <Samu> kinda like locks? 14:25:32 <Samu> what about on removal? 14:25:49 <Samu> remove the canal? leave the canal? 14:27:31 <Samu> i know that building a canal has a costly £5000 base to it, but I hope i could convince devs to change it 14:30:02 <Samu> i want to treat the canal the basic foundation of waterways 14:30:08 <Samu> much like a road bit 14:30:43 <Samu> or a rail track 14:33:16 <Samu> brb 14:46:42 *** Celestar [~Celestar@fire3.tngtech.com] has left #openttd [] 15:00:28 <Samu> guys, what you rather prefer 15:00:59 <Samu> demolishing a lock, leave the canal behind or remove it? 15:02:01 <Samu> i like the idea of leaving canal behind, but... 15:02:28 <Samu> at the same time I don't like it when that's the only thing left behind 15:20:41 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:20:44 *** mode/#openttd [+o Alberth] by ChanServ 15:22:11 *** Plaete [~moffi@x4d0a5aac.dyn.telefonica.de] has joined #openttd 15:25:58 *** roidal [~roland@cm140-210.liwest.at] has joined #openttd 15:32:01 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Quit: No Ping reply in 180 seconds.] 15:33:24 *** shirish [~quassel@117.215.25.135] has joined #openttd 15:43:39 *** |Truth| [~|Truth|@c-73-177-155-170.hsd1.va.comcast.net] has joined #openttd 15:44:39 *** sla_ro|master [~sla.ro@95.76.27.245] has joined #openttd 15:53:08 *** Plaete [~moffi@x4d0a5aac.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 15:55:47 *** Pereba [~UserNick@186.212.166.63] has quit [Quit: AdiIRC - changing standards (www.adiirc.com)] 15:56:11 *** Pereba [~UserNick@186.212.166.63] has joined #openttd 15:59:50 *** shirish_ [~quassel@59.97.98.17] has joined #openttd 16:02:35 *** Groggy1 is now known as Groggy 16:02:56 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:06:35 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:07:57 *** shirish [~quassel@59.94.52.128] has joined #openttd 16:08:11 *** Progman [~progman@p57A18A28.dip0.t-ipconnect.de] has joined #openttd 16:08:15 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 16:13:38 *** shirish_ [~quassel@59.97.98.17] has quit [Ping timeout: 480 seconds] 16:26:58 *** Flygon_ [~Flygon@ppp118-209-203-53.lns20.mel8.internode.on.net] has joined #openttd 16:30:51 *** Flygon [~Flygon@ppp118-209-235-233.lns20.mel8.internode.on.net] has quit [Ping timeout: 480 seconds] 16:35:41 <Samu> psst 16:43:01 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 16:43:12 <Alberth> o/ 16:44:14 <andythenorth> bonsoir 16:49:59 <Samu> https://paste.openttdcoop.org/pwaxzzmo8 16:50:07 <Samu> can it be simplified? 16:51:26 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:51:29 *** mode/#openttd [+v glx] by ChanServ 16:52:03 *** shirish_ [~quassel@117.195.102.68] has joined #openttd 16:52:25 <andythenorth> coffee cat 16:52:52 *** shirish_ [~quassel@117.195.102.68] has quit [Read error: Connection reset by peer] 16:54:43 <andythenorth> @seen danmack 16:54:43 <DorpsGek> andythenorth: danmack was last seen in #openttd 1 day, 22 hours, 16 minutes, and 28 seconds ago: <DanMacK> Hey all 16:55:15 <Alberth> always friendly saying hello :) 16:58:53 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 17:00:03 <andythenorth> Alberth: you canât fix the industry chains view to handle cargos that change when industry is constructed? (itâs non-deterministic) 17:01:15 <planetmaker> andythenorth, the industry chain view is a global thing, working by industry type, not by single industry 17:01:25 <Alberth> it's an industry-type view rather than industry-specific 17:01:33 <planetmaker> good evening :) 17:01:40 <Alberth> oddink planetmaker 17:01:55 <andythenorth> presumably there could be a mapping of all cargos that _might_ be accepted/produced 17:02:06 <andythenorth> but it would have to be maintained dynamically 17:02:08 <andythenorth> I dunno 17:02:13 <andythenorth> I think changing cargos is a BAD FEATURE 17:02:34 <planetmaker> andythenorth, yes, as there are callbacks involved, it is too dynamic to be possible to map. It could change by the time of day even 17:02:52 <Alberth> current layout is designed to have 3 outputs max 17:03:22 <andythenorth> I _am_ going to bin that FIRS feature 17:03:24 <andythenorth> sooner not later 17:03:34 <andythenorth> also we should deprecate that cb 17:03:45 <andythenorth> or at least put a health-warning on it, that it causes failure demand 17:03:53 <andythenorth> I would do it, but I canât wiki 17:10:05 *** gelignite [~gelignite@i528C3FE9.versanet.de] has joined #openttd 17:11:06 *** frosch123 [~frosch@x4d012023.dyn.telefonica.de] has joined #openttd 17:11:29 <planetmaker> quak 17:12:03 <frosch123> moin :) 17:17:10 <Samu> if (HasTileWaterClass(tile) && GetWaterClass(tile) == WATER_CLASS_CANAL && !IsTileType(tile, MP_INDUSTRY) && GetTileOwner(tile) != OWNER_NONE) { 17:17:45 <Samu> is this gonna do the same as https://paste.openttdcoop.org/pwaxzzmo8? 17:18:07 <Samu> first 4 lines 17:19:48 <frosch123> andythenorth: we could call the callback in purchase list and make it return pairs of (cargotype, always/sometimes accepted/produced) 17:20:50 <planetmaker> frosch123, that still makes it rely on correctness of the code, thus it could still fool openttd. However, I guess, it's a nice and good idea 17:21:28 <frosch123> we have to rely on newgrf doing stuff correctly in many cases :p 17:21:35 <frosch123> that's why articulated vehicles are such a pain :p 17:21:43 <planetmaker> :) 17:25:35 <V453000> how can you do something not correctly with articulated vehicles? :D 17:25:46 * V453000 is interested in how many times did he score that so far 17:26:27 <frosch123> i think you are immune to that 17:26:35 <frosch123> usually you only break stuff when trying to code bad features 17:27:13 <V453000> xd 17:27:24 <V453000> power randomization is not bad 17:27:47 <V453000> still want power_decreases_over_time_after_a_year_without_servicing feature :P 17:28:18 <frosch123> you could fade vehicles into transparency 17:28:25 <V453000> XD 17:28:29 <frosch123> if you don't service them, you won't e able to find them anymore 17:28:37 <V453000> I am afraid people would like that 17:29:28 <frosch123> or turn them into text "service me, fu" 17:29:56 <V453000> ._. 17:30:05 <V453000> I need something functional 17:30:19 <V453000> visuals can be additive to that, but it mainly needs to work 17:30:35 <frosch123> well, as said, the only thing available would be loading time :) 17:31:15 <V453000> =( 17:31:32 <Samu> help me out 17:31:44 <V453000> am still wondering how much magic can I do with it changing only upon visits of stations/depots 17:31:46 <Samu> is this https://paste.openttdcoop.org/pecr1uayk the same as https://paste.openttdcoop.org/pwaxzzmo8? 17:31:48 <frosch123> @kick samu like this? 17:31:48 *** Samu was kicked from #openttd by DorpsGek [like this?] 17:31:57 <V453000> e.g. train would be considered serviced for 5 trips XD 17:32:14 <V453000> that possible? 17:32:28 <V453000> and after every trip it would get worse 17:32:54 <frosch123> the only "storage" you have are random bits 17:32:59 *** Samu [~oftc-webi@po-217-129-252-157.netvisao.pt] has joined #openttd 17:33:02 <Alberth> will you nicely wait for your scheduled service? :) 17:33:19 <frosch123> you can code "decrease power by 10% with 25% chance on every stop" 17:33:21 <Samu> omg fuck you idiot 17:33:27 <frosch123> sorry :) 17:33:47 <V453000> amazing attitude Samu :) 17:33:51 <glx> Samu: be careful :) 17:34:10 <V453000> frosch123: but servicing cant play a role in that? 17:34:20 <frosch123> V453000: time since last service can 17:34:27 <V453000> thats good 17:34:36 <V453000> that is basically everything I need then I think 17:34:48 <V453000> if time since last service > whatever, chance >0% 17:34:52 <frosch123> but you can only change it somewhat randomly, not exactly 17:34:57 <Samu> i get so frustrated trying to get this right 17:35:01 <V453000> I see 17:35:10 <V453000> bad that 17:35:19 <frosch123> and same with the servicing itself 17:35:26 <frosch123> it cannot immediately increse to 100% 17:35:31 <V453000> ._. 17:35:33 <frosch123> but only after stopping multiple times :p 17:35:47 <andythenorth> frosch123: wrt calling the cb, is it worth it? o_O $someone also has to fix industry chains view... 17:35:49 <V453000> well that can be hacked relatively easily in the game, but ugly 17:35:52 <frosch123> so, servicing once does not work 17:35:57 <frosch123> you have to service regulary 17:36:19 <frosch123> could also be a feature :p 17:36:26 <V453000> eh, clunky 17:36:38 <frosch123> but in any case, due to the randomness, it will always be weird and confusing :) 17:36:41 <V453000> I guess chance that we get proper breakdowns in the actual game is about 0% eh 17:36:45 <Alberth> depot visit wouldn't work? 17:37:04 <Alberth> V453000: depends on your notion of 'proper' :p 17:37:14 <V453000> anything that makes actual sense 17:37:21 <frosch123> Alberth: the only operation on the "storage" variable is: rerandomise these bits 17:37:24 <V453000> having trains decrease power after some time, would make sense for example :P 17:37:36 <frosch123> so if you want to set or clear a bit, you only have 50% chance succeeding :p 17:38:02 <Alberth> :) 17:38:56 <Samu> why did you get me into coding? you don't care after all 17:39:11 <Samu> should've known better 17:39:50 *** Samu [~oftc-webi@po-217-129-252-157.netvisao.pt] has quit [Quit: Page closed] 17:44:41 <V453000> Alberth plays with breakdowns, he should code better breakdowns 17:44:47 <V453000> or frog? .P 17:45:25 <frosch123> it's not on my todo list 17:45:26 <DorpsGek> Commit by translators :: r27237 trunk/src/lang/latin.txt (2015-04-14 19:45:15 +0200 ) 17:45:27 <DorpsGek> -Update from WebTranslator v3.0: 17:45:28 <DorpsGek> latin - 7 changes by Supercheese 17:45:34 <frosch123> considering its length, chances are pretty slim 17:45:42 <V453000> XD 17:48:57 <V453000> frosch123: show me your todolist, I will explain to you what can be left out! :D 17:53:12 <Terkhen> hello 17:55:58 <frosch123> V453000: https://paste.openttdcoop.org/pcilaabkl 17:56:11 <V453000> XD 17:56:31 <V453000> all of that can wait 17:56:39 <frosch123> nope :p 17:56:42 <V453000> think of the benefits 17:56:49 <frosch123> exactly :) 17:56:56 <V453000> well shit :P 17:57:38 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has joined #openttd 17:58:30 <V453000> OMG, all beware the golden moment when andythenorth and DanMacK both meet in the channel simultaneously. Cat has been found and the world goes to shit. 17:58:47 * andythenorth tells V453000 to bugger off 17:58:53 <DanMacK> lmao 17:58:53 <V453000> =( 18:00:44 <planetmaker> frosch123, I asked ammler about pw for pypi access of nml. I'm curious if/when I'll get an answer. the pw reset request however seems to end up at no address which I have access to 18:02:12 <frosch123> ok :) 18:02:28 <frosch123> in the worst case we have to rename the package to py3-nml :p 18:03:24 <Alberth> wouldn't yexo be the logical person with the pw? 18:03:33 <planetmaker> two names seem registered there, devzone and ammler. But well... no access to either. I guess next step would be asking pypi admins to do something about that :) 18:03:49 <Alberth> k 18:04:15 <planetmaker> Alberth, yes, I thought so, too. But pypi gives those two names. I could write an e-mail to yexo, too... and/or hirundo 18:04:16 <Alberth> some years back, they were compromised, and all accounts were reset 18:04:26 <planetmaker> oh 18:04:27 <Alberth> ^pypi 18:04:40 <planetmaker> probably that's why the PW I guessed doesn't work 18:05:04 <Alberth> they had a grace-ish period for some time, but that's long ago 18:09:46 <andythenorth> just crack pypi :P 18:09:52 <andythenorth> itâs probably vulnerable 18:09:53 <andythenorth> most things are 18:10:16 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 18:10:31 *** tokai|mdlx [~tokai@port-92-195-46-74.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 18:11:10 <planetmaker> Alberth, we didn't care about pypi for long... since nml 0.2.4 18:11:43 <Alberth> yeah, I would not have added it at all, tbh 18:18:46 <planetmaker> Alberth, it's not necessarily a bad idea to have it on pypi. But yeah... it's there now. If I can regain access, it could probably be automated to be uploaded from release builds 18:19:46 *** tokai|mdlx [~tokai@port-92-195-10-127.dynamic.qsc.de] has joined #openttd 18:34:34 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 18:34:47 <Wolf01> hi hi 18:35:06 <Alberth> o/ 18:35:11 <Wolf01> andythenorth: http://brickset.com/parts/6100030 what the actual f...? 18:35:58 <andythenorth> nice part eh? 18:35:59 <andythenorth> :P 18:36:10 <andythenorth> I actually found a need for some in a MOC recently 18:36:14 <andythenorth> but I donât own any 18:36:22 <andythenorth> makes a spacer on pins 18:36:42 <Wolf01> I looked for a gauge for the blue technic pins for ages 18:36:50 <Wolf01> and there it is :D 18:38:11 <andythenorth> that part is 100% new, but this part did same thing http://www.bricklink.com/catalogItem.asp?P=424 18:39:29 <Wolf01> is it me or is it really hard to find cross axles 7M? 18:40:16 <Wolf01> I needed some of them for my new moc, but now I rebuild that section 18:41:58 <andythenorth> regular bluish-grey 7L? Loads of those 18:42:39 <andythenorth> £0.01 each 18:42:42 <andythenorth> http://www.bricklink.com/search.asp?itemID=38562&colorID=86 18:43:12 <Wolf01> me too, but only on technic "untouchable" sets, on little sets I purchase mainly for pieces there is one every 4 sets 18:43:30 <andythenorth> oic 18:43:49 * andythenorth buys 50 at once :) 18:44:08 * andythenorth has an embarassing amount of technic parts 18:45:29 <Wolf01> I filled out any possible space where to put legos at work place, so I must limit myself, my coworker is building a huge moc and is buying lots of pieces from bl 18:46:29 <Wolf01> the next set I'll buy for pieces could be this http://brickset.com/sets/70170-1/UltraCopter-vs-AntiMatter 18:46:43 <V453000> when you complete a goal in BusyBee, what happens with the old goal? 18:46:50 <V453000> does it just get fulfilled and disappear? 18:47:23 <V453000> I know, I could just try but playing the game, you know 18:49:37 <V453000> hm yeah 18:49:43 <V453000> it would be kind of cool if the goals stayed 18:49:53 <V453000> so you would have to keep the stuff running 18:50:09 <andythenorth> nah 18:50:11 <V453000> now that I am done with goal to power plant A, I can as well just remove the lines 18:50:14 <andythenorth> yes 18:50:29 <andythenorth> I think a *different* GS could stack goals 18:50:32 <andythenorth> basically tetris 18:50:32 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 18:50:35 <andythenorth> âlevel upâ 18:50:36 <V453000> yes 18:50:55 <andythenorth> Busy Bee is pretty simple, and isnât supposed to be the definitive GS :) 18:51:04 <V453000> sure :) looks quite fun though 18:51:04 <andythenorth> rather, I am hoping people clone it and hack it 18:57:48 <Alberth> they seem to do, but don't publish :p 18:58:30 <andythenorth> ha 19:00:07 <V453000> xd 19:00:45 <V453000> some dude which makes the czech railway set posted a screenshot of CETS-like turning ... I thought he copied it from CETS but asked, and he said he made it himself 19:00:57 <V453000> the last post in the thread is me asking if he could show me the code XD 19:01:00 <V453000> guess not 19:01:05 <V453000> viva la gpl 19:01:10 <V453000> :P 19:01:36 <V453000> perhaps I am just impatient 19:02:21 *** roidal [~roland@cm140-210.liwest.at] has quit [Quit: WeeChat 1.1.1] 19:02:59 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 19:03:13 <Eddi|zuHause> V453000: i think the czech set is actually older than CETS 19:03:31 <V453000> this is a new edition in 32bpp 19:03:39 <V453000> the old one is older probably, yes :) 19:04:25 <Eddi|zuHause> maybe i'm switching stuff up with some russian stuff by George 19:04:59 <Eddi|zuHause> there's also a polish set that looked quite impressive on first glance 19:05:41 <V453000> the czech stuff is nice but it is like 2 trains 19:06:02 <V453000> he just posted one screenshot of the turning, but I was curious regardless 19:19:14 <andythenorth> so ships with n holds? 19:19:19 <andythenorth> or 2 19:19:25 * andythenorth is redesigning Squid 19:19:27 <andythenorth> because itâs flawed 19:19:45 *** HerzogDeXtEr1 [~flex@i59F6D825.versanet.de] has joined #openttd 19:25:46 *** HerzogDeXtEr [~flex@i59F6D624.versanet.de] has quit [Ping timeout: 480 seconds] 19:39:01 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 19:44:39 *** Compu [~quassel@2604:6000:120a:8001:9c3a:5786:4054:866d] has quit [Remote host closed the connection] 19:52:05 *** Compu [~quassel@2604:6000:120a:8001:9c3a:5786:4054:866d] has joined #openttd 19:52:42 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 19:57:54 <Terkhen> good night 20:00:07 *** Compu [~quassel@2604:6000:120a:8001:9c3a:5786:4054:866d] has quit [Ping timeout: 480 seconds] 20:06:41 *** Compu [~quassel@2604:6000:120a:8001:9c3a:5786:4054:866d] has joined #openttd 20:06:43 *** Compu [~quassel@2604:6000:120a:8001:9c3a:5786:4054:866d] has quit [] 20:12:10 *** Compu [~quassel@2604:6000:120a:8001:9c3a:5786:4054:866d] has joined #openttd 20:18:44 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 20:26:16 *** gelignite [~gelignite@i528C3FE9.versanet.de] has quit [Quit: http://bit.ly/1kso8Ta] 20:38:08 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 20:39:10 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 20:48:45 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 21:05:41 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 21:07:06 *** Klanticus [~quassel@179.234.179.109] has quit [Ping timeout: 480 seconds] 21:09:08 *** Flygon__ [~Flygon@ppp118-209-179-106.lns20.mel8.internode.on.net] has joined #openttd 21:12:48 *** Flygon_ [~Flygon@ppp118-209-203-53.lns20.mel8.internode.on.net] has quit [Ping timeout: 480 seconds] 21:13:12 *** shirish [~quassel@117.195.114.150] has joined #openttd 21:13:34 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 21:23:14 *** peter1138 [~petern@00013681.user.oftc.net] has quit [Remote host closed the connection] 21:26:06 *** Progman [~progman@p57A18A28.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:49:49 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 21:54:25 *** sla_ro|master [~sla.ro@95.76.27.245] has quit [] 21:54:32 <Wolf01> 'night 21:54:39 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:55:21 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 21:57:34 *** shirish [~quassel@117.195.114.150] has joined #openttd 21:57:56 *** frosch123 [~frosch@x4d012023.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 22:04:16 *** supermop [~supermop@d210-49-171-146.sun801.vic.optusnet.com.au] has joined #openttd 22:25:01 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Read error: Connection reset by peer] 22:25:48 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 22:47:52 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Read error: Connection reset by peer] 22:53:45 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Read error: Connection reset by peer] 22:53:59 *** Flygon_ [~Flygon@ppp118-209-180-60.lns20.mel8.internode.on.net] has joined #openttd 22:54:22 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 22:56:11 *** LadyHawk- [~LadyHawk@5751e87a.skybroadband.com] has joined #openttd 23:00:00 *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has quit [Ping timeout: 480 seconds] 23:00:02 *** LadyHawk- is now known as LadyHawk 23:00:51 *** Flygon__ [~Flygon@ppp118-209-179-106.lns20.mel8.internode.on.net] has quit [Ping timeout: 480 seconds] 23:14:21 *** Snail [~jacopocol@cpe-74-73-132-105.nyc.res.rr.com] has joined #openttd