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00:12:07 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 00:16:21 *** Eddi|zuHause2 [~johekr@p5DC66EFD.dip0.t-ipconnect.de] has joined #openttd 00:16:40 *** Eddi|zuHause [~johekr@p5DC66EFD.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 00:22:23 *** argoneus_ [~argoneus@argoneus.com] has joined #openttd 00:22:31 *** Sacro_ [~ben@ns220925.ip-188-165-246.eu] has joined #openttd 00:22:34 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 00:22:37 *** mode/#openttd [+v tokai|noir] by ChanServ 00:22:39 *** orudge` [~orudge@owenrudge.net] has joined #openttd 00:23:02 *** Netsplit resistance.oftc.net <-> larich.oftc.net quits: tokai|mdlx, @orudge, Hirundo_, Born_Acorn, ST2, jinks, fkinglag, argoneus, Sacro 00:25:47 *** ST2 [~ST2@2607:5300:60:1bde::1] has joined #openttd 00:26:14 *** Netsplit over, joins: jinks 00:26:33 *** Hirundo [~Hirundo@188.cimarosa.openttdcoop.org] has joined #openttd 00:27:19 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds] 00:27:22 *** _dp_ [~dP@2600:3c02::f03c:91ff:fe69:152c] has joined #openttd 00:28:14 *** LadyHawk- [~LadyHawk@5751e87a.skybroadband.com] has joined #openttd 00:34:30 *** Born_Acorn [~bornacorn@yoda.zernebok.com] has joined #openttd 00:35:49 *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has quit [Ping timeout: 480 seconds] 00:35:51 *** LadyHawk- is now known as LadyHawk 00:35:52 *** fkinglag [~fkinglag@c-66-41-55-107.hsd1.mn.comcast.net] has joined #openttd 00:46:19 *** supermop [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has joined #openttd 00:51:01 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 01:10:13 *** Ketsuban [~ketsuban@2.221.246.223] has quit [Quit: To robbery, slaughter, plunder they give the lying name of empire; they make a desert and call it peace.] 02:05:39 *** Pereba [~UserNick@187.113.190.223] has joined #openttd 02:05:42 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 02:40:23 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 02:51:44 *** Biolunar_ [Biolunar@x5d823487.dyn.telefonica.de] has joined #openttd 02:54:19 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:58:44 *** Biolunar [Biolunar@x4d08fffd.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 03:14:09 *** Pikka [~sammich@124-170-114-220.dyn.iinet.net.au] has joined #openttd 03:47:28 <supermop> i wish you could timetable depot stays 03:47:57 <supermop> i lose most of my game years to releasing timetabled vehicles 03:48:47 <supermop> if i could have a depot as first or second order could start them all at once and they'd figure it out on their own 03:49:37 <supermop> in stead of hovering over the depot watching the first station and starting each one in correct order to line up with it's slot in existing traffic 03:49:44 <supermop> one per month or whatever 03:53:51 <supermop> would be really helpful for trams, which can't lay-up in a terminus 04:56:02 *** Eddi|zuHause2 [~johekr@p5DC66EFD.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause2 [~johekr@p5DC6633A.dip0.t-ipconnect.de] has joined #openttd 05:20:36 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 05:31:27 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 07:33:33 *** Celestar [~Celestar@p4FD6ED8C.dip0.t-ipconnect.de] has joined #openttd 07:44:36 *** Celestar [~Celestar@p4FD6ED8C.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 07:55:51 *** Ketsuban [~ketsuban@2.221.246.223] has joined #openttd 07:56:08 *** urdh [urdh@00013d7a.user.oftc.net] has quit [Quit: boom] 07:57:33 *** Celestar [~Celestar@p4FD6ED8C.dip0.t-ipconnect.de] has joined #openttd 08:02:40 *** Celestar [~Celestar@p4FD6ED8C.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 08:07:14 *** orudge` is now known as orudge 08:07:22 *** mode/#openttd [+o orudge] by ChanServ 08:10:14 *** urdh [urdh@00013d7a.user.oftc.net] has joined #openttd 08:35:49 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 08:46:29 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 09:08:01 *** Geth [~Geth@a392.ip16.netikka.fi] has joined #openttd 09:31:49 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 09:34:24 <argoneus_> good morning train friends 09:36:57 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 09:51:41 *** Eddi|zuHause2 is now known as Eddi|zuHause 09:52:09 <Eddi|zuHause> what if i'm a train hater and only here for my masochistic tendencies? 09:59:24 <Eddi|zuHause> oh, and: "check your privileges" :p 10:01:25 <supermop> i think it is usually singular in that case eddi 10:02:18 <supermop> as a member of a privileged class is assumed to have some amount of 'privilege' in the way he might have some amount of beer 10:03:04 <supermop> we would use privileges, as with beers, when we want to get into the specifics of which types he has 10:03:41 *** Pereba [~UserNick@187.113.190.223] has quit [Quit: AdiIRC - Just try it! (www.adiirc.com)] 10:12:15 <Eddi|zuHause> that's not how i would use the word in german... 10:13:16 <Eddi|zuHause> also, i don't see how you could have more of one type of privilege, instead of more different types of privileges 10:13:57 *** Klanticus [~quassel@179.234.179.109] has joined #openttd 10:15:09 <Eddi|zuHause> do you measure the privilege of having access to clean drinking water by how far you have to walk to get it? 10:15:22 <Eddi|zuHause> that does not make any sense at all. 10:18:19 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 10:33:08 <supermop> i think you could 10:34:01 <supermop> i think the privilege of having an employment oprotunity nearby vs serveral nearby are essentially the same privilege but differentiated by degree 10:34:38 <argoneus_> Eddi|zuHause: are you masochistic? 10:35:13 <Eddi|zuHause> argoneus_: how is that relevant? 10:35:26 <argoneus_> Eddi|zuHause: you talked about it 30 mins ago 10:35:32 <argoneus_> seems pretty relevant to me 10:35:53 <argoneus_> are you.... avoiding the question? 10:35:55 *** argoneus_ is now known as argoneus 10:35:59 <Eddi|zuHause> argoneus_: do you need a lesson on what the word "if" means? 10:36:08 <argoneus> yes 10:36:10 <argoneus> give me a lesson 10:36:14 <argoneus> master~ 10:36:38 <Eddi|zuHause> i'm afraid i'm not quite qualified to give such lessons 10:37:16 <supermop> opping time 10:37:20 <supermop> mopping 10:58:38 *** solatis [~user@49.156.41.254] has joined #openttd 10:58:58 <solatis> ok, i give up. setting up self-regulating networks is too messed up to get right. 11:01:52 <solatis> or at least, it's too difficult to make it efficient combined with ECS. too many barely loaded trains running around. 11:09:59 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 11:14:13 <supermop> i find its easiest to just timetable things 11:14:22 <supermop> maybe not the best for ecs 11:15:20 <supermop> but figure out a monthly tonnage that is slightly more capacity than you need, and try to have a train of that size stopping by once per 30 days 11:16:10 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 11:16:58 <Eddi|zuHause> might work better if you choose a multiple of 256 ticks 11:17:29 <Eddi|zuHause> as that is the production cycle of the industry 11:29:26 <solatis> i never really tried the timetable thing 11:29:57 <supermop> for a mine or other primary industry i will typically have a two track terminus, and schedule the train to waait there for the number of days between trains in the schedule (usually 30) +1 or 2 11:30:28 <supermop> so the loading train leave once the following train has stopped in the station and cleared the junction 11:30:48 <solatis> that is pretty good actually 11:31:21 <solatis> so you always have one train loading, but also have a continuous flow of primary cargo coming in 11:31:30 <supermop> sure 11:31:56 <supermop> 'full load' is too unpredictable 11:32:27 <supermop> better to have a regular flow of cargo even if your trains are sometimes 80-90% full 11:32:39 <solatis> yeah 11:33:40 <supermop> you can also then generally know when a train will be on a certain stretch of track, so you can align other trains to share the line without them delaying each other 11:34:23 <supermop> the problem is timetabling multiple lines together is very very tedious 11:34:41 <Geth> how does the timetables even work? 11:35:18 <supermop> but there are advantages for infrastructure 11:36:15 *** Geth is now known as Hiddenfunstuff 11:36:21 <supermop> in my current game i have several city stations that see 25+ trains from 5+ different lines with only two tracks, and flat junctions 11:36:42 <supermop> with one train in each direction every 10 days 11:37:10 <supermop> that's about the limit unless your train grf has very fast loading speeds 11:40:55 <supermop> you can also use the timetable to limit speeds 11:41:21 <Hiddenfunstuff> so in what case timetables are useful? 11:41:23 <supermop> so if you have some freight trains that go 120kmh and passenger trains that go 160 11:42:12 <supermop> you can have the passenger trains run at 120 on the shared bits of track so they run smoothly together 11:42:47 <supermop> Hiddenfunstuff: anywhere where you want reguar performance from a network 11:43:15 <supermop> and don't want lots of unnecessary infrastructure 11:43:16 <Hiddenfunstuff> So that might solve problems in my mainline where empty and loaded trains run together.. empty one is faster and constantly stuck between a slower loaded one 11:43:37 <supermop> sure 11:44:00 <Hiddenfunstuff> Except those will be pain to keep up to date as train speeds go up 11:44:09 <supermop> tru 11:44:11 <supermop> ee 11:44:30 <Hiddenfunstuff> Right now starting off a new game so and making sure to future proof my mainlines.. 11:45:35 <supermop> 'future proof' is easiest if you built extra capacity then never build faster trains later 11:45:41 <supermop> but thats boring 11:46:11 <Hiddenfunstuff> yeah 11:46:24 <supermop> in the game i'm playing now, a sugar beet train run on a line with passenger trains, 11:46:56 <supermop> and the various branches on the line are syncronized in multiples of 90 days 11:47:04 <Hiddenfunstuff> oh? 11:47:27 <supermop> this lets me easily have one sugar train ever 90 days, which is great for now, 11:48:01 <supermop> as it carries 300 tons, and serves a firs arable farm producing 98 tons per month 11:48:02 <supermop> but 11:48:03 <argoneus> I never found timetabling useful for trains 11:48:09 <argoneus> full load kinda spreads them out just fine 11:48:16 <argoneus> it's useful for buses and other things that don't full load though 11:48:31 <Hiddenfunstuff> Yeah.. if you have to wait at the station for full load.. 11:48:42 <supermop> if i ever boost the production of the farm, i can't easily increase the sugar train capacity 11:48:52 <Hiddenfunstuff> I usually time the trains so that once theres a train load of stuff in the station, i put out a next train on 11:48:56 <supermop> argoneus: i never use full load for freight 11:49:02 <argoneus> no? 11:49:09 <argoneus> I always use it and make sure there's always atleast 1 train loading something 11:49:10 <supermop> unless it's an isolated branch line 11:49:21 <supermop> i do that with timetables 11:49:22 <argoneus> then again I make 7 length trains 11:49:26 <argoneus> or was it 14 11:50:04 <supermop> as soon as i have more than two trains at a mine, i switch to timetables 11:50:23 <Hiddenfunstuff> I use 16 lenght trains 11:50:43 <Hiddenfunstuff> those usually can fit about 1000 tons or 1,000,000 litres of stuff 11:51:00 <argoneus> the problem with timetables is 11:51:04 <argoneus> that they are annoying to set up 11:51:10 <argoneus> and if you add another train to the fray it's even more gay 11:51:14 <argoneus> at least from my experience 11:51:32 <argoneus> because you need to re-time everything, no? 11:51:40 <supermop> now im deciding whether to give an extra slot on the line to a second sugar train, or try to double it's length 11:51:55 <Hiddenfunstuff> there should be somekind separate window where you make the time tables, then like tick all the trains you want to apply the timetable to 11:54:04 <Hiddenfunstuff> also how is the most efficient way of handling transfer from railway to maglev? Thats always the big pain in the ass to remake all the orders etc 11:54:10 <Hiddenfunstuff> in big networks even more 11:55:54 <supermop> same way JR is doing it in real life 11:56:05 <supermop> build a separate new network 11:56:11 <Hiddenfunstuff> .. 11:56:23 <Hiddenfunstuff> So its not even worth to switch over to maglev 11:56:30 <supermop> most line probably don't need to be maglev 11:56:41 <Hiddenfunstuff> but the speeeeed! 11:56:43 <solatis> haha 11:56:55 <solatis> typical "how do i do x? -> you don't want to do that" 11:57:09 <Hiddenfunstuff> Screw that, I'll stick to steam trains in 8115 11:57:17 <solatis> i myself use openttdcoop's unrealistic train set newgrf 11:57:17 <supermop> like the marginal increase in payment to sent coal by high speed probably isn't worth the cost of the tracks 11:57:24 <solatis> it features a 'clean' maglev line 11:57:36 <solatis> as in, one that is actually easy on the eyes 11:57:50 <supermop> passengers are good for maglev though 11:57:53 <Hiddenfunstuff> yeah 11:58:07 <Hiddenfunstuff> your passengers tend to get pissed if they sit in the train for couple years 11:58:15 <supermop> if your coal maglevs can share trackage with other trains then fine do it 11:58:31 <solatis> i myself like to build huge networks and always cheat the money.. for me it's not about generating money, it's about solving the scalability problems 11:58:34 <supermop> but if its a line just for coal why bother 11:58:39 <solatis> so maglev is a requirement :) 11:58:49 <Hiddenfunstuff> solatis thats what i been starting to do these days.. 11:58:55 <supermop> for scale build canals 11:58:58 <Hiddenfunstuff> Just try to build more and more complex tracks 11:59:00 <solatis> Hiddenfunstuff: join us @ openttdcoop :) 11:59:05 <Hiddenfunstuff> I am sitting there already 11:59:09 <supermop> canals carry infinite cargo 11:59:24 <solatis> that's cheating 11:59:31 <Hiddenfunstuff> never used canals, 11:59:35 <solatis> as in, it isn't really scaling 11:59:47 <solatis> it's just replacing trains with something that has no scalability limits 11:59:59 <solatis> instead of architecting your lines to scale 12:00:04 <Hiddenfunstuff> yeah 12:00:25 <solatis> to each his own, i guess, but the entire reason i play openttd is to solve those scalability problems 12:00:39 <Hiddenfunstuff> the coop guys are just insane.. 12:00:48 <solatis> :) 12:00:53 <solatis> well it's different 12:01:05 <solatis> when i start a new game, i don't let any industries be generated 12:01:13 <solatis> i make huge stations, plan the lines out 12:01:19 <solatis> and only after that do i fund the industries 12:01:27 <Hiddenfunstuff> yeah because the random industries kinda spawn in so wierd places 12:01:52 <solatis> yeah, and when you're using ECS or FIRS you want to have the right industries in strategic locations 12:02:07 <solatis> so you can make your 32-track stations in the right places :) 12:02:11 <Hiddenfunstuff> Indeed 12:02:30 <Hiddenfunstuff> and you can run the trains from north to south with the industry chain 12:02:49 <solatis> i don't do that myself, but yeah, you could 12:03:06 <Hiddenfunstuff> Well i dont even bother with short lines anymore 12:03:19 <Hiddenfunstuff> they are all half of the map distance atleast 12:03:37 <solatis> short lines aren't fun 12:03:41 <Hiddenfunstuff> yeah 12:08:36 <supermop> i don't know, i find timetabling a network so that trains are rarely if ever delayed is more satisfying 12:08:47 <supermop> and requires more planning 12:08:51 <Hiddenfunstuff> yeah.. 12:09:21 <supermop> and playing around with ideas of network topology 12:10:03 <supermop> like, how to avoid needing lots of terminal platforms in a city where you have local trains, plus long distance high speed services 12:10:31 <supermop> each game i play around with a different idea to solve that 12:10:40 <Hiddenfunstuff> well that gives some change 12:11:27 <supermop> in this game, the long distance high speed then continues past the city as a local train for 1-2 more stops, so i can lay up at a less busy suburban station 12:11:57 <supermop> and saves me a separate local train for that branch 12:12:44 <supermop> plus passengers in the small town don't need to transfer at the main station to continue further afield 12:13:10 <Hiddenfunstuff> Lol we dont give much a damn about the cities.. sometimes even plowing an lll,rrr mainline through a city 12:15:43 *** roidal [~roland@193-154-139-46.adsl.highway.telekom.at] has joined #openttd 12:31:22 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 12:46:04 <supermop> i have run into an odd bit where i now need to run manufacturing supplies in high speed mail cars at 201kmh because the train share an approach to the city with a intercity line 12:47:35 <solatis> is there an easy way to sell ALL my trains? 12:47:40 <solatis> they're all stopped in depots 12:47:47 <solatis> but those are like 50 different depots 12:49:33 <solatis> guess i'll just have to do it manually depot by depot 12:50:27 *** sim-al2 [~chatzilla@2602:306:cdd9:e4c0:9d08:d4fa:864c:21ca] has quit [Ping timeout: 480 seconds] 12:50:56 *** _dp_ [~dP@2600:3c02::f03c:91ff:fe69:152c] has quit [Quit: WeeChat 0.4.2] 12:52:39 <Hiddenfunstuff> yep 12:53:26 *** sim-al2 [~chatzilla@2602:306:cdd9:e4c0:9d08:d4fa:864c:21ca] has joined #openttd 12:54:11 *** _dp_ [~dP@2600:3c02::f03c:91ff:fe69:152c] has joined #openttd 13:02:33 *** sla_ro|master [~sla.ro@95.76.27.245] has joined #openttd 13:35:59 *** sim-al2_ [~chatzilla@2602:306:cdd9:e4c0:9d08:d4fa:864c:21ca] has joined #openttd 13:40:28 *** sim-al2 [~chatzilla@2602:306:cdd9:e4c0:9d08:d4fa:864c:21ca] has quit [Ping timeout: 480 seconds] 13:40:40 *** sim-al2_ is now known as sim-al2 13:45:40 *** Myhorta[1] [~Myhorta@10.87.37.188.rev.vodafone.pt] has joined #openttd 13:49:36 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:59:27 *** shirish [~quassel@117.195.108.158] has joined #openttd 14:12:06 *** Myhorta[1] [~Myhorta@10.87.37.188.rev.vodafone.pt] has quit [Ping timeout: 480 seconds] 14:21:54 *** supermop_ [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has joined #openttd 14:29:19 *** supermop [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 14:32:47 *** HerzogDeXtEr1 [~flex@88.130.174.2] has joined #openttd 14:39:19 *** HerzogDeXtEr [~flex@i59F6A8A0.versanet.de] has quit [Ping timeout: 480 seconds] 14:39:22 *** supermop_ [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 15:02:55 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:02:58 *** mode/#openttd [+o Alberth] by ChanServ 15:13:48 *** Progman [~progman@p57A18955.dip0.t-ipconnect.de] has joined #openttd 15:30:54 *** Biolunar_ [Biolunar@x5d823487.dyn.telefonica.de] has quit [Quit: Yo.] 15:45:23 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Remote host closed the connection] 15:45:45 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 15:58:56 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:02:49 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 16:10:26 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 16:51:10 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 16:52:47 <Alberth> o/ 16:53:07 <andythenorth> o/ 16:56:04 <Alberth> ugh, squirrels array are complicated :( 17:01:36 *** roidal_ [~roland@193-154-137-91.adsl.highway.telekom.at] has joined #openttd 17:02:17 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:02:20 *** mode/#openttd [+v glx] by ChanServ 17:08:26 *** roidal [~roland@193-154-139-46.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 17:15:54 <Alberth> hmmp, someone made a Test class, which wins from my definition :( 17:21:53 <andythenorth> :P 17:34:06 *** Celestar [~Celestar@fire3.tngtech.com] has quit [Quit: Leaving.] 17:50:56 <andythenorth> Friday cat 17:54:32 * andythenorth wonders about tile height check 18:03:48 *** frosch123 [~frosch@x4d00be19.dyn.telefonica.de] has joined #openttd 18:04:11 <Alberth> quak 18:05:28 <frosch123> hoi 18:06:12 <Eddi|zuHause> # ein bett im kornfeld 18:11:14 <Alberth> sure you want to sleep there? 18:12:07 <frosch123> somietimes eddi has just a terrible taste 18:12:30 <Eddi|zuHause> you said "heu". so i had to :p 18:13:54 <frosch123> doesn't matter, you already look terrible by remembering such line 18:14:03 *** Flygon [~Flygon@ppp118-209-51-52.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 18:14:57 <Eddi|zuHause> well, you just don't know 90s remakes of 70s songs :p 18:16:18 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 18:17:13 <Eddi|zuHause> i bet you don't know "Sexy Eis" either 18:18:04 <frosch123> i do, but only passive 18:18:10 <frosch123> i wouldn't come up with that myself 18:18:25 <frosch123> it's the active knowledge that makes you look bad :p 18:18:55 <Eddi|zuHause> i probably haven't heard either of those songs in over 10 years 18:18:57 <frosch123> anyway, sexy eis is fanta4, right? 18:19:02 <Eddi|zuHause> no 18:19:29 <Eddi|zuHause> it's either Stefan Raab or BÃŒrger Lars Dietrich. probably both. 18:26:17 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 18:27:20 <andythenorth> so how do I offset to the N tile, to check the N tile height? (using nearby_tile_height) 18:27:25 <andythenorth> http://newgrf-specs.tt-wiki.net/wiki/NML:IndustryTiles#Common_variables 18:27:51 <Eddi|zuHause> andythenorth: use the PARENT to check for industry location? 18:28:08 <andythenorth> ho, common vars 18:28:10 <andythenorth> might work 18:28:17 <andythenorth> I was considering -1 * relative_x 18:28:25 <andythenorth> and -1 * relative_y 18:29:03 <Eddi|zuHause> that probably works as well 18:29:41 <andythenorth> there must be an elegant way to find the height of the highest corner 18:29:57 <andythenorth> nearby_tile_height gets lowest corner 18:30:00 <andythenorth> which is no use 18:30:53 <Eddi|zuHause> nearby_tile_height+slope==SLOPE_FLAT?0:(slope is steep)?2:1 18:31:18 <Eddi|zuHause> you might want to exclude steep slopes in most cases 18:31:59 * andythenorth wonders whether auto-foundations would work on steep slopes 18:32:01 * andythenorth checks farms 18:32:18 <Eddi|zuHause> afair they do 18:32:20 <frosch123> yes, they do 18:32:48 <andythenorth> they do 18:32:56 <frosch123> kind of ugly ofc :p 18:33:08 <andythenorth> Iâll allow steep slopes initially 18:33:17 <andythenorth> in this check 18:33:25 <andythenorth> thereâs already a separate atomic check to forbid steep slopes 18:33:36 <andythenorth> can add that if the foundations look awful 18:33:42 <Eddi|zuHause> (slope&IS_STEEP_SLOPE!=0) 18:34:06 <Eddi|zuHause> or ==0 and flip 1:2 18:34:56 <Eddi|zuHause> also slope>=IS_STEEP_SLOPE probably works 18:50:14 *** Ketsuban [~ketsuban@2.221.246.223] has quit [Quit: To robbery, slaughter, plunder they give the lying name of empire; they make a desert and call it peace.] 18:56:02 *** Ketsuban [~ketsuban@2.221.246.223] has joined #openttd 18:58:59 <Eddi|zuHause> @calc 838000/16000000000 18:58:59 <DorpsGek> Eddi|zuHause: 5.2375e-05 18:59:17 <Eddi|zuHause> @calc 838000/16000000000*100 18:59:17 <DorpsGek> Eddi|zuHause: 0.0052375 18:59:29 *** Celestar [~Celestar@mol92-4-82-227-96-235.fbx.proxad.net] has joined #openttd 19:06:09 <andythenorth> https://paste.openttdcoop.org/ptgysfcco/90mw09/raw 19:06:10 <andythenorth> works 19:06:23 <andythenorth> wonât remember what that does in 3 months though :P 19:06:35 <frosch123> write a comment :p 19:06:38 <Eddi|zuHause> you can probably write -relative_x 19:06:39 <frosch123> or better two 19:06:48 <Eddi|zuHause> instead of -1*blah 19:07:15 <frosch123> also note that it's eddi's fault 19:07:32 *** Celestar [~Celestar@mol92-4-82-227-96-235.fbx.proxad.net] has quit [Ping timeout: 480 seconds] 19:08:10 <Eddi|zuHause> he already has an uncanny ability of throwing random lines at me and say "you wrote this for me X years ago" 19:08:32 <andythenorth> I think Iâd have to blame this one on me 19:09:03 <Eddi|zuHause> and i of course have no memory of that. ever. 19:09:35 <andythenorth> programmers who are good at thinking algorithmically seem to have poor memories 19:09:35 <frosch123> good point. andy: also add a timestamp and irc log link 19:09:41 <andythenorth> in my limited sample :P 19:10:06 <Eddi|zuHause> i have pretty good memory, but it's very selective 19:10:15 <Eddi|zuHause> i only remember things that don't matter at all. 19:10:22 <andythenorth> so I know some people who can recall specs 19:10:28 <frosch123> like stupid song texts 19:10:31 <andythenorth> but not what they did 1 hour ago 19:11:00 <Eddi|zuHause> who cares. it was probably watching a youtube video. 19:13:30 <andythenorth> what to call this check 19:13:43 <andythenorth> require_highest_point_of_every_tile_to_be_same ? 19:13:48 <Eddi|zuHause> magic thing about not quite flat area 19:13:49 <andythenorth> seems a bit long-winded :P 19:13:58 <andythenorth> require_mostly_flat :P 19:14:16 <frosch123> call it "eddi_20150529_2030CETS" 19:14:26 <Eddi|zuHause> is_flat_with_foundations 19:15:16 <frosch123> hmm, CEST :p 19:15:46 <Eddi|zuHause> frosch123: freudian slip :p 19:19:09 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 19:22:18 *** Wolf01 [~wolf01@host246-73-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 19:22:53 <Wolf01> hi o/ 19:26:27 *** roidal_ [~roland@193-154-137-91.adsl.highway.telekom.at] has quit [Quit: WeeChat 1.1.1] 19:27:30 <Alberth> o/ 19:30:23 <Wolf01> http://img-9gag-fun.9cache.com/photo/aGwXKqw_700b_v2.jpg yeah :D 19:31:47 <Eddi|zuHause> that looks very mad-max-y 19:31:57 <Wolf01> it is 19:35:39 <Alberth> inspiration! Wolf01 19:36:02 <Wolf01> lets make a mad max grf 19:36:22 <Eddi|zuHause> "Fullerenes enriched with Rubidium produced a room-temperature superconductor" 19:38:25 *** Celestar [~Celestar@fire3.tngtech.com] has quit [Quit: Leaving.] 19:38:30 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 19:57:15 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 20:00:00 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Quit: Quitting.] 20:00:44 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 20:03:12 *** shirish [~quassel@117.195.108.158] has joined #openttd 20:10:59 <andythenorth> eh, this new check seems better 20:11:00 <andythenorth> winner 20:13:23 <Alberth> code improves if you write it several times :) 20:13:42 <Eddi|zuHause> only if you're a good programmer :p 20:14:24 *** FreeZeee [FreeZeee@ipv6.libra.panicbnc.net] has quit [Read error: Connection reset by peer] 20:16:04 <andythenorth> nah 20:16:13 <andythenorth> for bad programmers itâs a random walk 20:21:51 *** FreeZeee [FreeZeee@ipv6.libra.panicbnc.net] has joined #openttd 20:25:39 <andythenorth> hmm 20:25:50 <andythenorth> quarry and clay pit disable all tile location checks 20:25:55 <andythenorth> to permit terraforming 20:26:05 <andythenorth> this has unwanted side effects 20:31:29 <Alberth> haha, claypit on foundations :p 20:34:12 <glx> seems legit :) 20:34:48 <andythenorth> actually no :) 20:34:58 <andythenorth> thereâs a special tile flag that prevents that 20:35:05 *** Celestar [~Celestar@fire3.tngtech.com] has quit [Remote host closed the connection] 20:38:26 <andythenorth> shame the tile location check cb canât return a bitmask for terraforming tile corners 20:38:35 <andythenorth> instead of simply allow / disallow 20:40:13 *** sla_ro|master [~sla.ro@95.76.27.245] has quit [] 20:40:17 <andythenorth> actually, probably too many complex cases :P 20:40:22 <andythenorth> is the tile water? 20:40:30 <andythenorth> and is it water after terraforming? 20:40:32 <andythenorth> etc :P 20:40:33 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:42:22 <Eddi|zuHause> no tile is ever water after terraforming 20:43:42 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 20:45:12 <frosch123> objects add many anomalies wrt. that 20:45:50 <frosch123> they could be on water, be completely auto-slopeable, and auto-removable when building something else on them 20:52:28 <andythenorth> Eddi|zuHause: and after terraforming + n ticks? :P 20:53:01 <Eddi|zuHause> andythenorth: that is not a check you can do 20:53:07 <andythenorth> indeed :) 20:53:22 <andythenorth> oh grue and bleen predicates again :P 20:54:19 <andythenorth> anyway, maybe OpenTTD is trying to tell me that the quarry and clay pit are flawed 20:54:26 <andythenorth> hard to build = bad feature 20:54:56 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Remote host closed the connection] 21:01:31 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 21:02:10 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 21:02:17 *** Klanticus [~quassel@179.234.179.109] has quit [Ping timeout: 480 seconds] 21:05:23 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 21:06:38 *** FreeZeee [FreeZeee@ipv6.libra.panicbnc.net] has quit [Ping timeout: 480 seconds] 21:07:28 *** solatis` [~user@49.156.41.254] has joined #openttd 21:08:28 <Supercheese> Hullo 21:11:58 *** nanoha-chan [~derp@van-app-svr.ad.v10networks.ca] has quit [Ping timeout: 480 seconds] 21:12:27 *** solatis [~user@49.156.41.254] has quit [Ping timeout: 480 seconds] 21:14:34 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Quit: On snow, everyone can follow your traces] 21:20:15 *** Suicyder [~Suicyder@86.92.59.88] has quit [Quit: HydraIRC -> http://www.hydrairc.com <-] 21:20:19 *** frosch123 [~frosch@x4d00be19.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 21:35:00 *** nanoha-chan [~derp@van-app-svr.ad.v10networks.ca] has joined #openttd 21:38:39 *** HerzogDeXtEr1 [~flex@88.130.174.2] has quit [Quit: Leaving.] 21:45:01 *** Progman [~progman@p57A18955.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:57:45 *** Pereba [~UserNick@187.113.190.223] has joined #openttd 21:59:21 *** Pereba [~UserNick@187.113.190.223] has quit [Killed (MoranServ (Possible spambot -- mail support@oftc.net with questions.))] 21:59:34 *** Pereba [~UserNick@187.113.190.223] has joined #openttd 22:00:51 *** Pereba [~UserNick@187.113.190.223] has quit [Killed (MoranServ (Possible spambot -- mail support@oftc.net with questions.))] 22:01:08 *** Pereba [~UserNick@187.113.190.223] has joined #openttd 22:02:26 *** Pereba [~UserNick@187.113.190.223] has quit [Killed (MoranServ (Possible spambot -- mail support@oftc.net with questions.))] 22:02:39 *** Pereba [~UserNick@187.113.190.223] has joined #openttd 22:42:30 *** Pokka [~Octomom@124-170-114-220.dyn.iinet.net.au] has joined #openttd 22:47:48 <Wolf01> 'night 22:47:54 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:29:56 *** Biolunar [Biolunar@x5d823487.dyn.telefonica.de] has joined #openttd 23:34:36 *** Pukka [~Octomom@124-170-114-220.dyn.iinet.net.au] has joined #openttd 23:41:22 *** Pokka [~Octomom@124-170-114-220.dyn.iinet.net.au] has quit [Ping timeout: 480 seconds]