Config
Log for #openttd on 27th June 2016:
Times are UTC Toggle Colours
00:05:48  *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Quit: There's a real world out here!]
00:09:26  *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Ping timeout: 480 seconds]
00:23:02  *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds]
00:48:37  *** JezK_ [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd
00:49:20  *** HerzogDeXtEr [~farci@i59F6A645.versanet.de] has quit [Read error: Connection reset by peer]
01:49:56  *** pereba [~adiirc@2804:7f2:80:2438:b182:432c:f66e:87fa] has quit [Ping timeout: 480 seconds]
02:20:16  *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye]
02:46:43  <Eddi|zuHause> checking grfcodec... not found
02:46:45  <Eddi|zuHause> checking nforenum... found
02:46:47  <Eddi|zuHause> how does that happen?
02:47:38  <Eddi|zuHause> (not looking for an answer, just reporting a curiosity)
02:50:44  *** michi_cc [~michi@00012723.user.oftc.net] has quit [Server closed connection]
03:23:34  *** LadyHawk- [~LadyHawk@5751e87a.skybroadband.com] has joined #openttd
03:23:43  *** Kurimus_ [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has joined #openttd
03:26:32  *** SpComb^ [~terom@zapotek.paivola.fi] has joined #openttd
03:26:48  *** Hagbard_ [~hagbard@ec2-54-76-36-83.eu-west-1.compute.amazonaws.com] has joined #openttd
03:28:19  *** SpComb [terom@zapotek.paivola.fi] has quit [Ping timeout: 480 seconds]
03:28:31  *** Hagbard [~hagbard@ec2-54-76-36-83.eu-west-1.compute.amazonaws.com] has quit [Ping timeout: 480 seconds]
03:28:44  *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has quit [Ping timeout: 480 seconds]
03:29:06  *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has quit [Ping timeout: 480 seconds]
03:29:06  *** LadyHawk- is now known as LadyHawk
03:29:06  *** Clockworker_ [~Clockwork@189-10-146-84.paemt701.dsl.brasiltelecom.net.br] has joined #openttd
03:36:47  *** Clockworker__ [Clockworke@189-10-146-84.paemt701.dsl.brasiltelecom.net.br] has quit [Ping timeout: 480 seconds]
05:40:04  *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd
05:56:40  *** Quatroking [~Quatrokin@5070983A.static.ziggozakelijk.nl] has joined #openttd
06:07:36  *** Kurimus_ [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has quit []
06:18:05  *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd
07:15:53  *** sla_ro|master [slamaster@89.136.141.100] has quit []
07:21:09  *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd
07:40:23  *** Kurimus [~stabbity@dsl-tkubrasgw2-54f816-197.dhcp.inet.fi] has joined #openttd
07:47:47  *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds]
07:53:58  *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd
08:13:52  *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd
08:29:18  *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd
08:29:54  <Wolf01> o/
08:47:45  <V453000> yo
08:50:55  <Wolf01> khaaaaaaaaaan.... no, it's because I connected 2 pipes and now I can't get rid of the gas in the light oil pipe :|
08:54:09  <Wolf01> seem gone now, 0.0 of gas stuck in a pump
09:16:20  <V453000> I fucking hate that, yeah
09:16:30  <V453000> luckily fluid mechanics are probably going to be redone for 0.14
09:16:36  <V453000> they were planned for 0.13 but time
09:17:04  <Wolf01> just integrate the mod for non-autoconnecting pipes
09:17:29  <V453000> that's not exactly solving it, just one case when you accidentally connect normal pipes
09:17:33  <V453000> not underground pipes, tanks, ...
09:18:14  <Wolf01> too bad I always forget to use it and I end up using the default straight pipe in the middle of a spaghetti
09:18:50  <V453000> XD
09:20:54  <Wolf01> I'm looking to make the boiler generators analogic and not on/off, but I can't understand very well the principle
09:21:46  <Wolf01> https://forums.factorio.com/viewtopic.php?f=8&t=10268
09:39:42  <Wolf01> ok, I resolved the problem... dismantled the entire boiler generator energy production
09:40:39  <Wolf01> it was the 10% of the entire production
09:40:53  *** NoShlomo [~NoShlomo@90.74.151.136] has joined #openttd
09:41:48  <Wolf01> and used only as backup system in case the accumulators get depleted
09:42:58  *** JezK_ [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!]
09:50:59  *** txtsd [~txtsd@198.23.246.143] has quit [Quit: ZNC - http://znc.in]
09:51:34  *** txtsd [~txtsd@198.23.246.143] has joined #openttd
10:03:38  *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd
11:59:39  <V453000> such setups will probably be obsolete with 0.13
12:01:36  <Wolf01> electric switch of course :)
12:06:52  <V453000> not just that, also the ability to read accumulators thorugh circuit network
12:07:29  <Wolf01> yeah, but you read "1" or "the whole"?
12:07:39  <V453000> one of course
12:07:51  <V453000> but they usually have the same amount in them
12:07:55  <Wolf01> wtf, I have 1.9k of them
12:08:00  *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds]
12:08:10  <Wolf01> usually, yes
12:08:16  <Wolf01> with sub-networks no
12:08:41  <V453000> then the sub-network also has all of them the same within itself
12:08:51  *** sla_ro|master [slamaster@89.136.141.100] has quit []
12:08:56  <V453000> I don't know which value does it give you actually
12:09:05  <V453000> maybe it does give you the value from the whole network data
12:09:33  <Wolf01> wasn't it more easy to read the sub network status from the pole like when you click on the pole to see the graph?
12:12:59  <Wolf01> bah, I'm at 79% of the rocket, I want to fire the ion cannon before 0.13
12:20:17  *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd
12:26:31  <V453000> xd
12:26:35  <V453000> you will make it :P
12:33:37  <Wolf01> don't underestimate the cronic lack of oil
12:33:59  <Wolf01> +h somewhere
12:42:09  <Wolf01> http://zusammengebaut.com/wp-content/uploads/2016/01/lego-city-fun-at-the-park-baby-minifigure-60134-zusammengebaut-andres-lehmann-945x630.jpg isn't it disturbing?
12:52:21  <V453000> no whyh
12:52:23  <V453000> -h
12:55:00  <Wolf01> it looks like the baby from trainspotting
13:07:54  <Eddi|zuHause> i don't think i ever watched trainspotting
13:08:09  <Wolf01> I remember only some disturbing scenes
13:16:32  *** roidal [~roidal@cm215-81.liwest.at] has joined #openttd
13:18:10  *** supermop_ [~supermop@pool-100-37-203-161.nycmny.fios.verizon.net] has quit [Ping timeout: 480 seconds]
13:43:06  *** Quatroking [~Quatrokin@5070983A.static.ziggozakelijk.nl] has quit [Quit: Leaving]
13:43:17  *** pereba [~adiirc@2804:7f2:80:ebb5:d128:e518:eee9:99d7] has joined #openttd
13:43:46  <supermop> yo
13:45:39  <Wolf01> btw, combat bots are stupid, extremely stupid
13:46:07  <Eddi|zuHause> artificial stupidity?
13:46:42  <Wolf01> I can't understand why they always run away from aliens instead of actively engaging them
13:47:20  <Eddi|zuHause> you can't set an engagement policy?
13:48:41  <Wolf01> no, but I can throw a shitload of them at aliens
13:49:33  <Wolf01> and they always run back behind me... "he is the one, target him, don't kill us poor flying fucks"
13:53:06  <V453000> I personally think that the combat robots are majorly broken
13:54:05  <V453000> if you use turrets for offensive, you invest almost nothing, just the turrets you lose (around zero), and power. If you use destroyer capsules, you invest an insane amount of resources. And using the robots isn't even faster. Especially in late game behemoth biter death worlds, laser turret offense is the only viable option really.
13:54:24  <V453000> I would add like 5 more levels of follower robot damage upgrades, but ... :)
13:54:46  <V453000> luckily the new flamethrower wrecks face
13:56:19  <Wolf01> I have level 15 followers count (74 combat robots) and they are able to wipe out a huge nest if I run through it
13:57:44  <Wolf01> but they are so stupid that I need to do it little steps because they like to see me surrounded by biters
13:59:52  <V453000> even huge behemoth nest?
13:59:57  <Wolf01> yes
13:59:59  <V453000> okay
14:00:04  <V453000> time for me to re-test shit I guess :D
14:01:13  <Wolf01> 30 destroyers can take care of a behemot biter
14:01:36  *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd
14:02:02  <Wolf01> I just cleaned 4 nests with 100 destroyer capsules
14:02:14  <supermop> the architecture firm that shares a space with ours came in this morning to find that all of their workstations had upgraded to windows 10...
14:02:21  <Wolf01> now I need to wait for another load of capsules :P
14:02:35  <Wolf01> lol supermop :D
14:02:39  *** sla_ro|master [slamaster@89.136.141.100] has quit []
14:03:03  <supermop> i am not even sure that some architecture software even works on 10
14:03:08  *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has joined #openttd
14:03:14  <supermop> i mean i am sure it 'works' but
14:03:33  <supermop> i haven't heard anything about rhino supporting it
14:04:03  *** Quatroking [~Quatrokin@5070983A.static.ziggozakelijk.nl] has joined #openttd
14:04:11  <Wolf01> everything should work fine, it's not like xp -> 7, it's the people which doesn't work
14:05:03  *** pereba_ [~adiirc@2804:7f2:80:ebb5:2d44:be6e:d7cd:a564] has joined #openttd
14:05:14  <Eddi|zuHause> Wolf01: after my mother's laptop upgraded, it didn't find the WLAN anymore
14:05:40  <Eddi|zuHause> it found hundreds in the neighbourhood, but not the important one
14:05:58  <Wolf01> my laptop/tablet has some problems with multi touch on UWP apps
14:06:16  <supermop> Wolf01: seems the biggest issue is the mass confusion in their office
14:06:18  <Wolf01> but I think it had them with 7 too
14:06:19  <Eddi|zuHause> Wolf01: also dialog boxes of the type: "The following action is dangerous, are you sure? [Yes]"
14:06:48  <supermop> Eddi|zuHause: americans will have no problem clicking that button
14:06:59  <Wolf01> about the wlan, I had to remove some weird wlans by hand and re-discover them too
14:08:01  <Eddi|zuHause> Wolf01: can you give me some details?
14:08:50  <Wolf01> fiddled with netsh
14:09:39  <Eddi|zuHause> that's not "detailed"
14:12:05  *** pereba [~adiirc@2804:7f2:80:ebb5:d128:e518:eee9:99d7] has quit [Ping timeout: 480 seconds]
14:12:13  *** pereba_ is now known as pereba
14:12:21  <Wolf01> netsh wlan delete profile name="weirdnetwork" i=* or something
14:12:29  <V453000> ok the bots wreck face :)
14:13:23  <Wolf01> a reboot, because it's window, and then I rediscovered the network
14:13:27  <Wolf01> *windows
14:15:13  <Wolf01> with XP I had to write a batch to reset the wlan without disconnect (like the right-click -> reset) because the laptop was weird and put the card to idle every 5 minutes
14:16:31  <Eddi|zuHause> i have an old laptop with vista, but i think the internal wlan chip broke.
14:16:47  <Eddi|zuHause> it suddenly stopped connecting to any networks
14:16:57  <Eddi|zuHause> but the driver still says everything is alright
14:17:28  <Wolf01> uninstall the driver flagging the "remove software too"
14:17:37  <Wolf01> then reinstall the driver
14:23:29  <Wolf01> so, I fired the ion cannon, I'm ready for the 0.13
14:23:36  <V453000> XD
14:24:17  <Wolf01> the ion cannon is impressive, but you need a lot of them to clean the nests with the same speed of 75 destroyers
14:24:37  *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd
14:24:46  <V453000> in the long term it might be cheaper
14:24:47  <V453000> idk
14:25:26  *** sla_ro|master [slamaster@89.136.141.100] has quit []
14:27:44  <Wolf01> a ion cannon raw count is: 11.8k seconds, 500 solid fuel, 3.2k iron, 4.8k copper, 2.5k steel, 500 plastic, 200 advanced processing unit, 25 electric motors and 1.6k batteries
14:28:26  *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd
14:28:27  *** mode/#openttd [+o Alberth] by ChanServ
14:28:27  <V453000> well the destroyers arent exactly cheap either
14:28:29  <Wolf01> a single destroyer capsule is 532 seconds, 167 iron, 221 copper, 16 steel, 34 plastic... multiply it 16 times
14:28:32  <Alberth> o/
14:28:36  <Wolf01> o/
14:28:57  *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd
14:28:57  *** mode/#openttd [+v tokai|noir] by ChanServ
14:28:57  <supermop> hi Alberth
14:29:31  <Alberth> so avoid destroying destroyers? :)
14:29:52  <Wolf01> the bad about combat robots is that they have a lifetime, so even if they won't get destroyed, they live only 2 minutes
14:30:19  *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd
14:31:10  <Wolf01> also, why is steam so quiet today? no 345 updates?
14:34:46  <Eddi|zuHause> "it's quiet. too quiet."
14:35:45  *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds]
14:36:35  *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd
14:58:05  <Wolf01> Eddi|zuHause, maybe you can get some cash from microsoft: http://www.seattletimes.com/business/microsoft/microsoft-draws-flak-for-pushing-windows-10-on-pc-users/
15:09:17  *** Long_yanG [~long@15255.s.time4vps.eu] has joined #openttd
15:16:49  *** LongyanG [~long@15255.s.time4vps.eu] has quit [Ping timeout: 480 seconds]
15:23:27  *** srhnsn [~srhnsn@HSI-KBW-37-209-113-121.hsi15.kabel-badenwuerttemberg.de] has joined #openttd
15:26:30  *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd
15:29:04  *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds]
15:34:27  *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has joined #openttd
15:47:50  <Eddi|zuHause> Wolf01: that sounds like an awful lot of work
15:48:33  <Wolf01> if you are still in the month after the upgrade you can restore the old OS
15:50:25  <Eddi|zuHause> getting close to a month, i think
16:26:33  *** MonkeyDrone [~MonkDAce@80.88.255.44] has joined #openttd
16:42:26  <Wolf01> had to install another game to be able to see the download bar, I missed it
16:56:05  *** glx [~glx@000128ec.user.oftc.net] has joined #openttd
16:56:08  *** mode/#openttd [+v glx] by ChanServ
16:57:18  *** Clockworker__ [~Clockwork@200.96.113.255] has joined #openttd
16:57:30  *** aard [~aard@108.134.189.109.customer.cdi.no] has joined #openttd
17:04:18  *** Clockworker_ [~Clockwork@189-10-146-84.paemt701.dsl.brasiltelecom.net.br] has quit [Ping timeout: 480 seconds]
17:04:26  *** michi_cc [~michi@00012723.user.oftc.net] has joined #openttd
17:04:29  *** mode/#openttd [+v michi_cc] by ChanServ
17:10:01  <Alkel_U3> that's a strange adiction
17:17:28  <Alkel_U3> also, where's the .13? I'm kinda hyped :D
17:18:38  <Wolf01> it isn't even downloadable from the site :E
17:19:29  *** Progman [~progman@p57A18C4E.dip0.t-ipconnect.de] has joined #openttd
17:19:46  <Wolf01> I think 0.13 is a cake... ehm, a lie
17:28:48  *** Clockworker__ [~Clockwork@200.96.113.255] has quit [Ping timeout: 480 seconds]
17:31:14  *** frosch123 [~frosch@00013ce7.user.oftc.net] has joined #openttd
17:35:59  <Wolf01> quak
17:38:59  *** supermop_ [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has joined #openttd
17:45:00  *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has quit [Ping timeout: 480 seconds]
17:48:50  <frosch123> hoi
17:51:45  <frosch123> V453000: prison architect is like theme hospital
17:52:23  <frosch123> the fun is exploring the game, once you have explored it, there is nothing of interest
17:52:34  <DorpsGek> Commit by rubidium :: r27605 trunk/src/3rdparty/squirrel/squirrel/sqapi.cpp (2016-06-27 19:52:30 +0200 )
17:52:35  <DorpsGek> -Fix: GCC 6 warning about misleading indentation
17:52:54  <frosch123> or in other words: a good game has few items which you can understand fast and recombine into countless things
17:53:12  <frosch123> a bad game has hundreds of items, but there is nothing to do once you know them all
17:54:08  <DorpsGek> Commit by rubidium :: r27606 trunk/config.lib (2016-06-27 19:54:05 +0200 )
17:54:09  <DorpsGek> -Change/fix: GCC6 defaults to C++14, but our configure limits it to C++0x just because we want to use features from C++0x (which are also in C++14), so use the C++ standard that's the GCC6 default
17:58:29  <V453000> good point frosch123
18:10:15  *** Clockworker [Clockworke@189-30-57-97.paemt702.dsl.brasiltelecom.net.br] has joined #openttd
18:35:54  *** HerzogDeXtEr [~farci@i59F6DDC9.versanet.de] has joined #openttd
18:40:30  <Wolf01> downloading 0.13
18:41:17  <Alkel_U3> \o/
18:41:25  <frosch123> did you spend the last hour hitting refresh?
18:41:31  <Wolf01> yes
18:41:55  <V453000> :)
18:41:57  <Wolf01> (I spent the last hour playing with potatoes)
18:42:01  <Alkel_U3> I checked three times in past two hours plus just now :-)
18:42:46  <Alkel_U3> 2 MiB/s? Server's not overloaded yet :D
18:43:42  *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd
18:44:01  *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd
18:44:12  <Wolf01> o/
18:45:02  <Alkel_U3> I can't believe my eyes, I'm updating from .12.33
18:49:24  <Alkel_U3> Factorio online. Mods offline. All systems nominal. Moving out!
18:49:36  <Wolf01> still downloading
18:52:29  <Alkel_U3> new icons, fancy! :-)
18:52:44  <Alkel_U3> very fancy
18:55:03  <Wolf01> heh already errors
18:55:26  <Wolf01> mods not disabled the right way
18:55:48  <Alkel_U3> although, I seem to have spawned without any coal in my strting area, having lowered the frequency by one step from normal. Well, challenge accepted :D
18:56:47  <Wolf01> if a mod is not compatible it should be disabled, not loaded anyway
19:00:21  <Wolf01> hell yeah, all the patches of ores mixed :|
19:00:59  <Wolf01> mineable rocks :Q______
19:01:09  <frosch123> i explored the cargo filters using splitters (because smart inserters are boring)
19:01:21  <frosch123> but the cool one turned out to be unstable
19:01:39  <frosch123> it works for a while and then kind of desyncs and stops working
19:03:25  <Wolf01> we could start a mp game
19:03:42  <Wolf01> to test if it's stable
19:06:27  <Wolf01> meh, I just noticed it puts my email in "built by"
19:06:43  <Wolf01> also in the map :P
19:09:30  <frosch123> does it also display your credit card number?
19:09:44  <Wolf01> I'm looking for it
19:10:20  <Wolf01> it seem to not save options between restart
19:10:27  <Wolf01> can somebody confirm?
19:10:31  <Wolf01> Alkel_U3?
19:10:36  <frosch123> maybe zoom into the reflection on the character's helmet?
19:10:56  <Alkel_U3> Wolf01: what options?
19:11:05  <Wolf01> the player name for example
19:11:16  <Wolf01> also I had to re-enter credentials at game start
19:11:30  <Alkel_U3> yeah, I had to do that, too
19:12:46  <Alkel_U3> oh shoot, now I noticed I didn't set the difficulty. Normal, pah.
19:13:36  <Alkel_U3> oh wait, where do I even set that
19:14:09  <Wolf01> wtf the research tree :OOOOO
19:14:29  <Wolf01> "landfill" \o/
19:14:52  <Alkel_U3> Graphics settings -> Show turret radius when blueprinting - that's new, isn't it :-)
19:15:27  <frosch123> Wolf01: imagine the biters researching it, and killing all your steampower with it
19:15:38  <Alkel_U3> :D
19:15:58  <Wolf01> XD
19:20:15  *** roidal [~roidal@cm215-81.liwest.at] has quit [Quit: kernel panic 1.4]
19:24:49  <Alkel_U3> nope, still no coal
19:26:56  <Wolf01> you don't need coal, just burn wood
19:27:31  <Alkel_U3> that's what I've been doing so far, however tedious that is, but plastics...
19:27:53  <Wolf01> you shouldn't bother about plastics in the early game
19:28:33  <Alkel_U3> Ah, there's a patch!
19:28:55  <Wolf01> "expected resources: 20 coal"
19:29:16  <Alkel_U3> Iwas more worried about possibility that the world spawned without any coal whatsoever
19:30:00  <Alkel_U3> that's been ruled out. I'm just gonna have to kill some biters for it. But the same goes for oil, so...
19:30:25  <Wolf01> I have a biter's nest over the oil patch too
19:31:32  <Wolf01> ok, now I should starting plan ahead, I have enough resources and researches to create a good factory
19:34:08  *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has joined #openttd
19:34:45  *** Ribena [~HSquishy@88-110-153-241.dynamic.dsl.as9105.com] has joined #openttd
19:48:20  <andythenorth> I thought this was the lego channel :(
19:48:26  <andythenorth> and cats
19:48:26  <Alkel_U3> weapons actually wotk: check :-)
19:48:28  <andythenorth> now it’s all factorio :(
19:48:30  <Alkel_U3> *work
19:49:08  <Alkel_U3> standing near a nest while typing to irc bad: also check
19:49:34  <Alkel_U3> I thought this was AI openttd debugging error log :-)
19:52:05  <frosch123> andythenorth: better than brexit memes?
19:59:25  <andythenorth> roughly the smae
19:59:27  <andythenorth> same *
20:04:22  *** sla_ro|master [slamaster@89.136.141.100] has quit []
20:06:03  *** Wormnest_ [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd
20:09:45  *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn]
20:13:15  *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Ping timeout: 480 seconds]
20:17:46  *** Arveen [~Arveen@ip-109-91-72-28.hsi12.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de]
20:27:58  *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd []
20:30:37  *** Biolunar [Biolunar@x5d820d41.dyn.telefonica.de] has joined #openttd
20:48:05  *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth]
20:57:07  *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds]
21:15:30  *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has quit [Quit: Going offline, see ya! (www.adiirc.com)]
21:16:19  *** Progman [~progman@p57A18C4E.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds]
21:17:17  *** gelignite [~gelignite@x4db5a472.dyn.telefonica.de] has joined #openttd
21:18:45  *** srhnsn [~srhnsn@HSI-KBW-37-209-113-121.hsi15.kabel-badenwuerttemberg.de] has quit [Quit: srhnsn]
21:43:53  *** Wormnest_ [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving]
21:52:36  *** aard [~aard@108.134.189.109.customer.cdi.no] has quit [Read error: Connection reset by peer]
21:54:18  *** Supercheese [~Superchee@50-37-102-190.mscw.id.frontiernet.net] has joined #openttd
22:07:55  <Eddi|zuHause> i heard "brexit"? https://ptrace.fefe.de/brexit-google-translate.png :p
22:09:17  *** Quatroking [~Quatrokin@5070983A.static.ziggozakelijk.nl] has quit [Quit: Leaving]
22:09:25  *** Biolunar [Biolunar@x5d820d41.dyn.telefonica.de] has quit [Ping timeout: 480 seconds]
22:09:56  <Wolf01> redeemed other games on steam (old bundles) I'm at 525 now
22:11:16  <Eddi|zuHause> steam says i have 17 games
22:11:28  <Wolf01> I play 4 games on steam
22:12:23  <Wolf01> factorio, fallout, clicker heroes, men of war assault squad
22:13:17  <Wolf01> other games when I'm bored, like windward, terraria
22:13:23  <Eddi|zuHause> what does "play" mean? in the last X days/weeks/months?
22:13:37  <Wolf01> "almost every day"
22:14:06  <Eddi|zuHause> i usually "binge" a game for a few weeks, and then put it away for a year or so
22:14:09  <Wolf01> or "not less than 4 times a week"
22:15:53  <Wolf01> usually I put 50-60 hours on games and then I put them away too, but some games are persistent
22:16:33  <Eddi|zuHause> thinking of getting a space game, but stellaris probably needs one or two expansions before it gets good, and master of orion is not really finished
22:16:49  <Wolf01> I was thinking about stellaris too
22:17:18  <Eddi|zuHause> apparently they had to cut most of the midgame stuff from stellaris first release
22:17:36  <Eddi|zuHause> but at least to me, midgame is the most important stuff...
22:19:24  <Eddi|zuHause> like i'm currently playing an EU IV game, i'm 300 years into it and probably uncontested largest nation, i should worry now about endgame (like conquer the whole world, or get this silly meissener porcellain achievement or stuff), but now it gets tedious to conquer stuff
22:19:40  <Eddi|zuHause> i'd consider this the end of "midgame"
22:21:12  <Supercheese> there's also Hearts of Iron 4, but that's in the same boat as Stellaris, i.e. "needs several expansions/patches"
22:21:39  <Wolf01> I think that if you put too much midgame in a game, you will lose me... for example I'm not even interesten in finishing the main quest of fallout 4 because I'm too into settlement building and roaming around looking for stuff
22:22:02  <Eddi|zuHause> i could also click the "form prussia" and "unite the empire" buttons and call the game "done"
22:22:05  <Supercheese> hoi4 doesn't suffer from lack-of-midgame, but rather lack-of-AI-competency
22:40:20  *** gelignite [~gelignite@x4db5a472.dyn.telefonica.de] has quit [Quit: http://bit.ly/1kso8Ta]
22:49:19  *** FLHerne [~flh@cpc4-papw5-2-0-cust175.5-3.cable.virginm.net] has quit [Quit: There's a real world out here!]
23:14:38  <Wolf01> 'night
23:14:44  *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.]
23:22:50  *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds]
23:26:18  *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd
23:33:14  *** Goddesen [~quassel@51.174.164.106] has quit [Ping timeout: 480 seconds]

Powered by YARRSTE version: svn-trunk