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Log for #openttd on 13th October 2016:
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11:54:34  <argoneus> good afternoon train friends
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12:11:06  <Wolf01> Moin
12:12:01  <goodger> hoi
12:24:34  <Wolf01> https://www.kickstarter.com/projects/1009750224/poly-tram let's hire this guy for OTTD
12:39:04  <_dp_> Is it possible to increase building cost and maintenance proportionally to distance from company hq?
12:39:14  <_dp_> got an idea for new game mode)
12:41:53  <Wolf01> Won't work... I don't build the HQ
12:41:58  <Wolf01> :D
12:42:23  <Wolf01> Btw, the game should start with you building the HQ
12:42:38  <_dp_> It's not hard for gs to build one for you
12:55:06  <Samu> what is the money used for
12:56:11  <Samu> if he can already do that, he does not need any money
12:58:40  <Samu> stupid pledge sites like that shouldn't exist
12:58:46  <Wolf01> I don't know why some times you talk shit
13:08:09  <Samu> it reminds me of those pre-order campaigns that the big names do to their unreleased games, only to deliver a sub-par product
13:08:19  <Samu> too bad many ppl are gullible
13:08:54  <goodger> it would be nice if the video showed what the gameplay is supposed to be
13:09:35  <Wolf01> Maybe there isn't any right now, I think it's only a tech demo
13:13:17  <Eddi|zuHause> i have a hard time getting from that page what that game is supposed to even be
13:13:44  <Wolf01> A small fun game
13:13:51  <Wolf01> It's anything you need to know
13:13:54  <Wolf01> :D
13:14:57  <Wolf01> Seem like a tram simulator with timed challenges
13:15:00  <goodger> I mean, are you supposed to be driving a tram? laying out routes for trams?
13:15:08  <Wolf01> Driving
13:15:25  <Wolf01> Poly Tram Is a fun little game where you are behind the controls of a tram. Your objective is to bring passengers from point A to point B while riding through a beautiful interactive randomly generated terrain.
13:15:34  <goodger> no disrespect to tram drivers, but that does not sound like a game
13:17:09  <goodger> also, I *really* hope that music won't be in the game itself
13:22:27  <Wolf01> It could be a game like this: http://www.thevoxelagents.com/agentlogs/wp-content/tva_pages/tc_screenshot_a.jpg
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13:55:00  <supermop> good morning
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14:12:35  <Eddi|zuHause> that looks horribly annoying
14:12:52  <supermop> me? i certainly can be
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14:25:02  <rolzSolar> can some one point me to where I can find what parts of openTTD, use the small, medium, large and mono fonts...I want to resize the fonts in cfg file, but cant seem to locate a source to show what windows or dialog boxes each size is specific to, any help would be great, as I would really like to avoid hours of trial an error
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14:32:30  <Eddi|zuHause> large: newspaper, small: map legend, mono: readme files on the content download, normal: almost everything else
14:34:18  <Eddi|zuHause> small is sprinkled in a few more places that i can't possibly remember all of
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14:41:52  <rolzSolar> thx
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15:48:32  <Wolf01> o/
15:48:50  <Wolf01> Bbl
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16:49:15  <Alberth> o/
16:50:16  <frosch123> hoi
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17:10:50  <Ethereal_Whisper> Hello
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18:06:54  <andythenorth> o/
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18:14:31  <andythenorth> Eddi|zuHause: is this schienenschleifzug a rail grinding train? http://www.ebay.co.uk/itm/HO-GAUGE-GREEN-DB-HANNOVER-85-69-RAILING-TRUCK-T5-/191994611324?hash=item2cb3c5467c:g:UBIAAOSwmLlX~4kT
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18:16:16  <V453000> FUCK TRAINS
18:16:46  <welshdragon> V453000 Language :(
18:17:41  <V453000> ._.
18:20:00  <frosch123> andythenorth: yes
18:20:21  <andythenorth> prize for andythenorth
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19:26:46  <Eddi|zuHause> andythenorth: "schleif(en)" is related to the english word "slip"
19:29:38  <Eddi|zuHause> (in german, lots of "p" sounds shifted to "pf" or "f", compared to english)
19:30:48  <Eddi|zuHause> (in general, the further south you go, the more shifts took place)
19:33:15  <NGC3982> http://skarmdump.henjoh.se/201610132130.PNG
19:33:22  <NGC3982> I have really fallen in love in this game
19:34:01  <Eddi|zuHause> weird, that never happened to anybody here... :p
19:38:15  <ConductorCat> :3
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20:25:42  <Wolf01> Oh, he already quit
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21:35:30  <Ethereal_Whisper> http://i.imgur.com/6mODAT1.png I really need to learn how to build quad track
21:39:18  <Wolf01> You might need some 2 ways block signals on splits entrances
21:40:12  <Wolf01> Or use PBS everywhere and let the game handle everything
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22:57:42  <argoneus> memes?
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23:18:32  <Wolf01> 'night
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