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Log for #openttd on 10th May 2017:
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03:53:14  <Cubey> Is there anything like a savegame analyzer for openttd?
03:53:51  <Cubey> Specifically I want to be able to see more detailed statistics about vehicle groups
04:06:02  <Cubey> Hmm from what I've been able to find it sounds like the savegame format is difficult to work with, so I guess there isn't anything
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09:49:57  <Wolf01> Moin
09:50:53  <crem> 2xMoin
09:59:32  <Arveen2> 4xMoin
09:59:49  <FLHerne> 8xMoin
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13:04:43  <planetmaker> 16xMoin
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13:17:25  <LordAro> 32xMoin
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13:34:34  <supermop> yo
13:36:41  <crem> So, 63 Moins in total today.
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13:37:32  <Wolf01> :D
13:39:54  <Wolf01> https://img-9gag-fun.9cache.com/photo/aBWbbpx_460sv.mp4 totally p0rn
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13:55:45  <LordAro> supermop: combo breaker
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16:24:03  *** ChanServ sets mode: +o Alberth
16:24:10  <Alberth> o/
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17:42:10  <frosch123> hoi
17:44:10  <Alberth> o/
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17:50:54  <Wolf01> o/, quak
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17:56:08  <Wolf01> o/
17:56:18  <andythenorth> hi
18:04:48  * Wolf01 -> pub
18:39:55  <Eddi|zuHause> "i found 20€ on the street, and because it was easter, i asked myself what jesus would have done"
18:40:01  <Eddi|zuHause> "so i turned the 20€ into wine"
18:40:32  <__ln__> ffs, it was snowing again today, i was sitting in a pub, and they were playing christmas songs
18:42:18  <Eddi|zuHause> that sounds wrong... it never snows on christmas
18:43:07  <Eddi|zuHause> RIP Robert Miles
18:49:51  <andythenorth> isn’t it
18:49:53  <andythenorth> :|
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20:55:31  <Cubey> Does anyone know if starting openttd with -d script=5 (and piping the output to a file) is the only way to get logs/info from a squirrel script into a file that can be read outside the game environment?
20:57:57  <Cubey> I'm giving up on trying to parse savegames and turning to pulling out the data I want from a live game with a gamescript
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21:03:39  <Eddi|zuHause> you should be able to get admin port output from a script
21:04:16  <Eddi|zuHause> script and admin port can communicate with json objects
21:04:28  <Cubey> Would I then need to write another program that tries to listen on the admin port
21:04:35  <Eddi|zuHause> yeah
21:04:50  <Eddi|zuHause> there are libraries, i think one for python and one for java
21:05:54  <Cubey> I did some research on the Java admin port implementation but it looked like overkill for what I'm trying to do (just dump a bunch of numbers and strings to a text file every so often)
21:06:15  <Cubey> I guess that's the built-in way to do it though
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21:12:43  <Eddi|zuHause> yeah, we can't go around adding new ways to interface with the game every time someone finds the existing ways too cumbersome to use
21:13:17  <Eddi|zuHause> that gets to a totally unmaintainable point veeeery quickly
21:22:50  <Cubey> There are already surprisingly numerous ways for the user to interface with the game
21:23:19  <Cubey> Command line parameters, console scripts, the admin port, squirrel scripts...
21:24:12  <Cubey> I'm not asking to make the situation any more complicated than that! Just trying to navigate it
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