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Log for #openttd on 5th December 2017:
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13:46:00  <rmk0> hello! is there a way to list the available sounddriver values? i'm on arch linux. i'm using jackd systemwide, and this seems to upset openttd when using the default empty sounddriver config value
13:47:17  <rmk0> ... openttd --help lists them
13:47:20  <rmk0> sorry for the noise!
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14:24:25  <Samu> 	if ((flags & DC_FORCE_CLEAR_TILE) && HasTileWaterClass(tile) && IsTileOnWater(tile) && !IsWaterTile(tile) && !IsCoastTile(tile)) { 		if ((flags & DC_AUTO) && GetWaterClass(tile) == WATER_CLASS_CANAL) return_cmd_error(STR_ERROR_MUST_DEMOLISH_CANAL_FIRST);
14:24:38  <Samu> the problem is...
14:24:48  <Samu> it's not a canal, it's a ship depot built on a canal
14:24:56  <Samu> misleading error message
14:34:54  <Samu> https://hg.openttd.org/trunk.hg/file/25d136f16bd8/src/landscape.cpp#l617 line 617 and 618
14:35:56  <Samu> ship depots and locks pass all those tests
14:36:15  <Samu> as well as canals
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15:25:45  <Samu> Rubidium: should CmdTerraformLand and CmdLevelLand share the TerraformerState or so? seems that way
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17:31:35  <Samu> a
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18:28:05  <Wolf01> Moin
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18:37:22  <Wolf01> Uh, xmas time again, I need to look for my bearded wolf avatar
18:37:55  <debdog> haha, I want to see the bald wolf avatar instead
18:40:54  <Wolf01> http://wolf01.altervista.org/_altervista_ht/luponatale.gif the old shitty xmas wolf :P
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18:55:50  <Eddi|zuHause> best photoshop ever
18:59:32  <Wolf01> I know, it took me 4 hours
18:59:50  <Wolf01> I wouldn't be able to do it again
18:59:56  <Wolf01> Lost wisdom
19:18:42  <Wolf01> https://img-9gag-fun.9cache.com/photo/a7Dxrnx_460sv.mp4 bah, fake, where's the explosion?
19:19:07  <Wolf01> Also nobody died in a fireball
19:19:31  <ST2> Michael Bays have been busy xD
19:19:36  <ST2> -s
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19:23:19  <andythenorth> o/
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19:28:09  <andythenorth> I upset frosch? :(
19:31:51  <Wolf01> Yes
19:35:28  <andythenorth> :(
19:37:15  <ST2> or maybe frosch, by closing task 6643 made himself transparent too :P
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20:26:23  <Eddi|zuHause> hm... i was just thinking, this guy who looted this cave before me must have been an idiot...
20:26:30  <Eddi|zuHause> (in this single player game)
20:26:52  <Eddi|zuHause> also, this dude placed signs "exit -->" that lead nowhere
20:28:00  <Wolf01> https://img-9gag-fun.9cache.com/photo/ax0rwjD_460sv.mp4 wtf did I see?
20:28:36  <Wolf01> Eddi, that looks like me, are you playing minecraft in my world?
20:32:20  <Eddi|zuHause> i wonder how many takes that took
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20:57:03  <Exec> Is there any way to draw a bridge (many levels?) city above buildings?
20:59:12  <Eddi|zuHause> no
20:59:17  <Exec> :(
20:59:28  <Exec> making a tunnel under another one?
20:59:47  <Eddi|zuHause> the only thing that may be under a bridge is road (or rails)
21:00:03  <Eddi|zuHause> (or certain "objects")
21:00:07  <Exec> so not "crossing" tunnels in the traditional way
21:00:26  <Eddi|zuHause> tunnels may go over/under each other
21:00:35  <Eddi|zuHause> just not at the same height
21:01:13  <Exec> oh nvm, the city is on heightlevel 2, great.
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22:08:21  <Wolf01> 'night
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23:01:51  <Eddi|zuHause> *mental note*: don't shot your horse with a burning arrow
23:06:23  <ST2> @logs
23:06:24  <DorpsGek> ST2: https://webster.openttdcoop.org/index.php?channel=openttd
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