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00:22:13 *** Thedarkb-X40 has quit IRC 01:03:59 *** Taede_ has quit IRC 01:04:09 *** Artea has quit IRC 01:04:51 *** ZirconiumY has quit IRC 01:04:59 *** Execthts has quit IRC 01:05:06 *** ZirconiumX has joined #openttd 01:05:10 *** Artea has joined #openttd 01:05:59 *** Exec has joined #openttd 01:06:04 *** Taede has joined #openttd 01:54:04 *** Flygon has joined #openttd 02:20:26 *** glx has quit IRC 02:35:34 *** Wormnest_ has quit IRC 02:52:10 *** debdog has joined #openttd 02:55:27 *** D-HUND has quit IRC 05:04:33 *** WormnestAndroid has quit IRC 05:32:33 *** WormnestAndroid has joined #openttd 06:00:26 <tokai|noir> TrueBrain: now build process output must be checked on some "fancy" web page? :) 06:04:34 *** WormnestAndroid has quit IRC 06:31:33 *** WormnestAndroid has joined #openttd 06:52:18 *** andythenorth has joined #openttd 06:58:30 *** debdog has quit IRC 07:05:21 <Eddi|zuHause> tokai|noir: as opposed to the current output, which is buried in 3 levels of azure "view more details"? 07:33:35 *** Etua has joined #openttd 07:35:07 *** andythenorth has quit IRC 08:07:17 *** andythenorth has joined #openttd 09:18:34 *** Samu has joined #openttd 10:31:18 *** tokai has joined #openttd 10:31:18 *** ChanServ sets mode: +v tokai 10:32:55 <andythenorth> yo 10:33:16 * andythenorth needs train bikeshedding help 10:33:41 <peter1138> Hi 10:33:47 <peter1138> I need bikeshedding help. 10:33:55 <peter1138> As in, I need a bike shed. 10:37:45 <andythenorth> is the main thing the colour? 10:37:55 <andythenorth> get it in RGB 10:38:13 *** tokai|noir has quit IRC 10:38:15 <andythenorth> I have a shed, it has company colours, red and white 10:38:33 <andythenorth> where is supermop_Home_ when needed? :D 10:38:36 <andythenorth> https://dev.openttdcoop.org/attachments/download/9498/intermodal_pattern.png 10:40:17 <peter1138> The main this is... er... deciding on best location and getting the hardstanding in. 10:40:54 <peter1138> And then... prefab wooden, self-built wooden, or self-built block... 10:41:02 <peter1138> And then after all that, colour ;) 10:44:44 <peter1138> Hmm, £1.65 per block. 10:46:23 <andythenorth> my shed has ivy growing into it 10:46:29 <andythenorth> get one that prevents that 10:46:31 <andythenorth> quite annoying 10:48:26 <peter1138> That's easy, stop the ivy before it starts. 10:49:51 <andythenorth> fire 10:52:12 * andythenorth seriously hungry 10:56:40 *** Samu has quit IRC 11:04:18 *** Etua has quit IRC 11:18:34 *** andythenorth has quit IRC 11:45:22 *** andythenorth has joined #openttd 11:56:30 *** Samu has joined #openttd 11:59:00 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro approved pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/Je3nM 12:00:40 *** WormnestAndroid has quit IRC 12:00:54 *** WormnestAndroid has joined #openttd 12:03:04 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro updated pull request #7630: Fix warnings from GCC9 https://git.io/fjo5z 12:03:48 <peter1138> Hmm, about 350 blocks :/ 12:04:08 <LordAro> cheaper than a bike 12:04:10 <LordAro> :p 12:06:03 *** kiwitree has joined #openttd 12:06:22 <andythenorth> do you have to glue them together also? 12:06:29 * andythenorth thinks of the labour 12:06:58 <Sacro> peter1138: just use lego 12:07:37 <LordAro> James May style 12:10:12 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro closed pull request #7681: Fix: clang and MSVC warnings https://git.io/fjHML 12:10:12 <DorpsGek_III> [OpenTTD/OpenTTD] LordAro commented on pull request #7681: Fix: clang and MSVC warnings https://git.io/Je3cJ 12:11:05 <kiwitree> hello 12:11:15 <kiwitree> how can i identify nearby station tiles from other newgrfs? 12:11:34 <kiwitree> Is it impossible? 12:15:18 <Sacro> Nothing is impossible 12:17:43 <andythenorth> dividing by 0 12:22:33 <peter1138> andythenorth, well yes... 12:22:36 <peter1138> Also, I have lunched. 12:22:40 <peter1138> It was, shock, salad. 12:23:19 <andythenorth> I had the cheese on tubular pasta thing 12:24:03 <andythenorth> salad is pretty much the default food though 12:24:08 <andythenorth> and crisps 12:25:50 <kiwitree> I can know whether station tile is from another newgrf, but I can't know where is it from 12:27:24 <andythenorth> yeah var 67 seems to not return which grf 12:35:41 <planetmaker> 0x68? But it has free bits so... could be extended 12:35:58 * andythenorth regretting some sprite choices 12:36:13 <andythenorth> bits 14...31 free? 12:37:48 <planetmaker> that's what the docs say, yes 12:37:58 <planetmaker> clearly we're looking at the same page :D 12:38:45 <planetmaker> One should look how handling "other grfs" is done in other variables / features 12:41:35 *** Etua has joined #openttd 12:41:49 <planetmaker> hm, I *thought* objects allowed it. But I don't find it either. So... seems to be not a thing to get to know which NewGRF a tile belongs to other than "not me" and "no NewGRF" 12:43:07 <planetmaker> As such... if it is needed, I'd rather provide that info in its own variable. 12:50:35 <peter1138> Ah, no, it was £350 in blocks... 12:51:06 <peter1138> So in the order of 200 blocks or so. 12:51:42 <andythenorth> I didn't find it for tiles 12:51:53 <andythenorth> trains can check for specific ids in the consist 12:57:10 <planetmaker> ah, trains. Yeah 13:19:23 *** supermop_work has joined #openttd 13:22:05 *** Etua has quit IRC 13:27:21 *** sla_ro|master has joined #openttd 13:43:18 *** nielsm has joined #openttd 14:34:08 *** andythenorth has quit IRC 14:35:54 *** supermop_work has quit IRC 14:36:40 *** Wormnest_ has joined #openttd 14:43:02 *** supermop_work has joined #openttd 14:54:33 <Samu> changelog is complete, it's big, now the readme 15:00:00 *** Etua has joined #openttd 15:13:32 <Samu> readme is also complete, uploading, brb 15:16:38 <Samu> nnyby: are you nikolas 15:18:53 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh closed issue #7296: Can't type non-latin symbols from keyboard in game on linux https://git.io/fhNbG 15:18:53 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh merged pull request #7086: Change #6173: Update SDL driver to use SDL 2.0 https://git.io/fhamZ 15:18:57 <Samu> dang tabs and spaces 15:19:08 <Samu> they all look alike 15:19:11 <peter1138> SDL2 merged, woo 15:19:17 <nielsm> woo too 15:19:54 <nielsm> new driver with no changes to the old means the old will continue working 15:20:30 <planetmaker> yay :) 15:20:35 <nielsm> if SDL2 does not for whatever reason 15:20:43 <Eddi|zuHause> if there ever was going to be a justification to call it 2.0, it would be this? 15:21:29 <nielsm> nah OTTD version 2 would be gameplay additions since 1.0 15:21:40 <nielsm> which have kinda already accumulated 15:22:04 <Eddi|zuHause> but that's no justification to not just continue with .10, .11, .12, ... 15:22:33 <Eddi|zuHause> (we're going to get network version trouble at .16) 15:23:33 <nielsm> well at that point it overflows into the major number regardless 15:23:34 <peter1138> So... does the SDL2 build work on OS X? 15:23:47 <peter1138> And other platforms... 15:24:07 <nielsm> I'm too lazy to test with windows 15:24:22 <Eddi|zuHause> does anything work on OS X? 15:24:28 <LordAro> sdl2 worked with msys when i tried a few months ago 15:26:02 <Samu> how to make a .tar without admin rights on windows 15:26:27 <nielsm> by using a program that can make tar files 15:26:45 <nnyby> Samu: yeah 15:26:47 <nielsm> you can probably do it with a portable version of 7zip 15:27:17 <nielsm> or find a standalone msys tar program 15:30:20 <Eddi|zuHause> you can probably type a tar file by hand 15:31:33 <peter1138> Do I want to get into developing again? 15:32:44 <Xaroth> Did you ever stop? 15:33:04 <_dp_> if it's not going to be released in April it would be an epochal change, perfectly worthy of 2.0 :p 15:33:36 <Samu> https://www.zamzar.com/ great! 15:33:58 <Samu> trusting the web my stuff 15:38:02 <Samu> nice, it uploaded 15:38:04 <Samu> yay 15:38:26 <Samu> inb4 it fails to run 15:39:49 <peter1138> Xaroth, well, check my last commit :p 15:40:19 <peter1138> I moved on to dossing about in Minecraft and X-Plane again... 15:40:23 <peter1138> It'll pass. 15:42:57 <Samu> works for me, but i dont have 1.9.3 here 15:43:06 <Samu> nnyby: does it run in 1.9.3? 15:44:22 *** Flygon has quit IRC 15:46:41 *** HerzogDeXtEr has joined #openttd 15:52:13 <nnyby> yeah, i was messing around with it on master last night 15:52:57 <Samu> good! cool, all while away from my rig 15:58:38 <nnyby> cmake branch has merge conflicts now 16:06:56 *** andythenorth has joined #openttd 16:08:47 <Eddi|zuHause> how dare it! 16:09:34 * LordAro playong sardines on a train 16:09:38 <LordAro> great fun 16:09:49 <Eddi|zuHause> try moving to india? 16:10:06 <Eddi|zuHause> there you can play sardineas actually ON the train. 16:16:06 <Sacro> I'm going to india in 2 weeks 16:16:23 <Sacro> Though no trains, i'll be a plane sardine instead 16:24:26 <DorpsGek_III> [OpenTTD/OpenTTD] Milek7 reopened pull request #7510: Emscripten support https://git.io/fjm0r 16:25:05 <DorpsGek_III> [OpenTTD/OpenTTD] Milek7 updated pull request #7510: Emscripten support https://git.io/fjm0r 16:47:44 *** andythenorth has quit IRC 16:53:22 *** TinoDidriksen has quit IRC 17:08:44 *** Wolf01 has joined #openttd 17:12:49 *** Progman has joined #openttd 17:32:51 *** gelignite has joined #openttd 17:45:48 <DorpsGek_III> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/Je3Rg 17:45:48 <DorpsGek_III> - Update: Translations from eints (by translators) 17:45:51 *** glx has joined #openttd 17:45:51 *** ChanServ sets mode: +v glx 17:55:54 *** kiwitree has quit IRC 17:57:12 *** Etua has quit IRC 17:57:33 *** Etua has joined #openttd 18:03:35 <DorpsGek_III> [OpenTTD/OpenTTD] Milek7 updated pull request #7510: Emscripten support https://git.io/fjm0r 18:41:48 *** andythenorth has joined #openttd 18:59:23 <andythenorth> yo 19:28:17 <Wolf01> Oy 19:56:51 <andythenorth> hmm 19:56:59 * andythenorth needs to write a sprite transposer 19:57:01 <andythenorth> the lolz 19:59:26 <Samu> damn notepad++ autocorrect made me upload v12 with a typo 20:01:46 <Samu> now that I released it to bananas, it's underperforming 20:01:52 <Samu> oh well... 20:01:56 <Samu> typical 20:03:54 *** thexa4 has joined #openttd 20:05:24 *** gelignite has quit IRC 20:08:59 <Samu> https://imgur.com/EWuk8Ot last place for a change 20:11:07 <Samu> 12th 20:11:16 <Samu> in profit 20:12:01 <Samu> 12nd? 20:12:02 *** TinoDidriksen has joined #openttd 20:12:36 <nnyby> https://0x0.st/ztNd.png 20:12:39 *** TinoDidriksen is now known as Guest2932 20:13:25 <Samu> PASS? 20:13:46 <Samu> is that v12 with Passenger chosen? 20:14:06 <Samu> it can transport pass and mail at the same time now 20:14:16 <nnyby> that's just what it got called automatically. with three AIs with default settings 20:14:45 <Samu> i made Passengers and Mail the new default 20:17:56 <Samu> https://github.com/SamuXarick/LuDiAI-AfterFix/blob/master/info.nut#L33-L50 20:18:06 <Samu> do you have a custom profile? 20:18:13 <Samu> only that one uses PASS 20:18:18 <Samu> as defeault 20:19:06 <nnyby> ah my 3rd AI was actually set to "random AI" 20:19:22 <nnyby> it just happened to choose your AI. does that also randomize the ai's settings? 20:19:38 <Samu> yes, it picks randomly in that case 20:19:41 <nnyby> i see 20:20:15 <Samu> line 41 CONFIG_RANDOM 20:21:52 <Samu> nearly all settings are randomized 20:22:07 <Samu> if chosen via random ai 20:22:24 <Samu> it can perform greatly or abysmally 20:22:49 <nnyby> cool, truly random :P haha 20:25:02 *** sla_ro|master has quit IRC 20:31:11 *** Etua has quit IRC 20:33:46 <Samu> how's it performing, I wanna know 20:36:19 <nnyby> oh, i quit the game. i'm supposed to be working right now :P 20:36:49 <Samu> |: 20:37:22 <nnyby> there was nothing interesting about that game, just default settings for everything, i'll try again this weekend or something 20:41:02 <nnyby> running this ai on my squirrel 3 branch, fails at an "expected IDENTIFIER" error in this dependency, so that was interesting: https://dev.openttdcoop.org/projects/scriptlib-scp/repository/entry/src/main.nut#L50 20:42:47 <Samu> SCP is something from krinn i think 20:42:55 <Samu> or zuu? 20:43:21 <nnyby> krinn, apparently https://www.tt-forums.net/viewtopic.php?f=65&t=61040 20:43:30 <nnyby> oh, and zuu 20:43:46 *** nielsm has quit IRC 20:44:04 <Samu> i tried using it, but it's not too interesting after all 20:44:19 <Samu> even created scp support for my gs 20:45:29 <Samu> I considered removing it from my AI, but still let it stay anyway 20:45:55 <Samu> feedback is nonexistant 20:46:04 <Samu> unsure what ppl feel like about it 20:47:42 <Samu> my AI starts to have some value other than £1, finally! 20:47:44 <nnyby> some info for the ideas behind it here. https://wiki.openttd.org/Script_communication_protocol kind of interesting. so, based on a game script's goal.. the ai can adapt to that goal? seems useful... but only in those scenarios. i've never used a game script before. 20:48:49 <Samu> i made my ai not spend money on statues or advertisings 20:49:03 <Samu> to hopefully maximize money in bank 20:49:24 <Samu> requires Company Value GS 20:49:46 <Samu> since there's no other AI that makes use of CVGS, it's kind of uninteresting 20:55:47 <Samu> https://www.tt-forums.net/viewtopic.php?f=65&t=84586 21:00:11 <Samu> and the GS https://www.tt-forums.net/viewtopic.php?f=65&t=82633 21:01:39 <Samu> my previous AI competition was using that GS for helping me retrieve the days taken by ais 21:01:46 <Samu> to reach targets 21:07:57 <Samu> nielsm should consider a custom highscore table as well, instead of default companies who reached 2050 21:08:08 <Samu> or 2051 21:08:57 <Samu> he was up to something in performance rating table 21:09:06 <Samu> gotta go, cyas 21:09:16 *** Samu has quit IRC 21:40:15 *** nielsm has joined #openttd 21:43:53 *** Progman has quit IRC 21:48:18 *** nielsm has quit IRC 22:06:14 *** Wolf01 has quit IRC 22:24:13 *** thexa4 has quit IRC 22:27:36 *** andythenorth has left #openttd 23:21:01 *** Thedarkb-X40 has joined #openttd