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00:00:24 <Timberwolf> Yep, now I've added abs() and also checked the rear vehicle, it's fine with nothing getting double-drawn either. 00:08:26 *** Speedy` has joined #openttd 00:40:32 *** Flygon has joined #openttd 01:37:39 *** b_jonas has quit IRC 02:07:28 *** Wormnest has quit IRC 02:29:36 *** D-HUND has joined #openttd 02:33:17 *** debdog has quit IRC 02:34:18 *** Flygon_ has joined #openttd 02:37:29 *** glx has quit IRC 02:40:42 *** Flygon has quit IRC 03:06:18 *** Smedles has quit IRC 03:07:35 *** Smedles has joined #openttd 05:07:44 *** snail_UES_ has quit IRC 05:16:07 *** snail_UES_ has joined #openttd 05:21:51 *** snail_UES_ has quit IRC 05:43:05 *** HerzogDeXtEr1 has joined #openttd 05:49:22 *** HerzogDeXtEr has quit IRC 06:05:45 *** gelignite has joined #openttd 06:11:42 *** sla_ro|master has joined #openttd 06:30:02 *** HerzogDeXtEr1 has quit IRC 06:33:31 *** andythenorth has joined #openttd 07:25:09 *** andythenorth has quit IRC 07:28:47 *** andythenorth has joined #openttd 08:55:28 <andythenorth> hm 08:56:11 <andythenorth> frozen date + new vehicles are either 'granted' as GS reward, or 'researched' (with GS offering a choice of which to research)? 08:56:22 <andythenorth> blah blah complications with upgrading wagons and stuff :P 08:56:56 <andythenorth> I want to play a game which develops routes instead of replacing all the trains every 20 years :D 08:57:09 <andythenorth> but still has 'new' sometimes 08:58:10 <planetmaker> can a GS modify the game date? 09:04:54 <_dp_> nope 09:06:03 <Timberwolf> Groundhog Day GS. 09:07:29 <Timberwolf> You only escape the current year when every local authority you provide service to rates you as "outstanding". 09:08:42 <_dp_> Timberwolf, that's basicaly what highscoring on btpro cb is like :p 09:09:37 <_dp_> except house luck is more important than authority rating 09:10:16 <_dp_> you get small house - you reset :p 09:24:21 <Timberwolf> I'm now pondering a chaos monkey GS. Randomly sells vehicles, joins bits of your network, deletes bits of track, builds a 16-tile long train and injects it into your network... 09:25:23 <andythenorth> ha 09:25:27 <andythenorth> New Disasters 09:41:31 <DorpsGek_III> [OpenTTD/OpenTTD] nielsmh commented on pull request #8287: Backport things for 1.10.3 release https://git.io/JJwQY 10:17:12 *** arikover has joined #openttd 11:22:41 *** Carolusclen has joined #openttd 11:54:39 *** arikover has quit IRC 11:55:25 *** gelignite has quit IRC 11:57:12 <TrueBrain> found an old Macbook Pro .. it appears I once owned one .. I cannot remember my password for the life of me .. but it still boots 11:57:17 <TrueBrain> it has to be at least 5 years old .. 12:14:55 *** D-HUND is now known as debdog 12:32:33 *** glx has joined #openttd 12:32:33 *** ChanServ sets mode: +v glx 12:38:34 <andythenorth> TrueBrain reinstall the OS :P 12:38:46 <andythenorth> or do the thing where safe mode lets you reset the user 12:38:50 <andythenorth> such security, such Apple 12:47:47 *** gelignite has joined #openttd 12:58:28 *** b_jonas has joined #openttd 13:02:15 *** gnu_jj has quit IRC 13:02:30 *** gnu_jj has joined #openttd 13:10:33 *** snail_UES_ has joined #openttd 13:16:04 <TrueBrain> Yeah, requires an install CD ... that is not happening :D 13:16:43 <LordAro> TrueBrain: and you were so looking forward to being an OSX dev as well 13:17:35 <andythenorth> it doesn't just do the web OS recovery? :o 13:19:27 <glx> could it be 10.12.6 by luck ? 13:38:37 *** WormnestAndroid has quit IRC 13:38:43 *** nielsm has joined #openttd 13:38:50 *** WormnestAndroid has joined #openttd 14:43:17 <TrueBrain> How to tell .. 14:49:45 *** sla_ro|master has quit IRC 15:21:09 *** gelignite has quit IRC 15:24:33 <andythenorth> does it boot to disk recovery or anything? 15:30:13 <nielsm> watching this makes me think about ways to change the company value calculation in ottd: https://www.youtube.com/watch?v=y8Cieeym6Vc 15:37:51 <_dp_> just removing 1.5 multiplier from vehicles would already improve it tremendously :p 15:46:05 *** longtomjr has joined #openttd 15:48:25 *** Wormnest has joined #openttd 15:58:00 *** longtomjr has quit IRC 16:02:52 <nielsm> I don't even know how it's calculated right now 16:04:57 <nielsm> okay yeah vehicle value * 1.5 is weird 16:05:06 <nielsm> I guess that's just CS logic 16:08:14 <nielsm> hmm I would really like to have actual income and actual expenses on vehicles, i.e. without any transfer credits fakery 16:09:16 <nielsm> or at least revenue and expenses separated out 16:14:06 <supermop_Home_> well now i went to shoot a video of the skipping record i got from discogs, to send to the seller 16:14:12 <supermop_Home_> and it didn't skip.. 16:15:19 <b_jonas> nielsm: you can configure your order lists to unload instead of transfer to do exactly that 16:15:35 <b_jonas> unload all 16:15:50 *** frosch123 has joined #openttd 16:16:44 <b_jonas> see https://wiki.openttd.org/Orders#Unloading_options 16:17:06 <nielsm> uh yes I do know how the orders system works 16:17:19 <nielsm> I'm not talking about seeing values for specific vehicles in a specific game 16:17:26 <nielsm> I'm talking about having it available in general 16:35:23 *** HerzogDeXtEr has joined #openttd 16:44:51 *** Progman has joined #openttd 16:47:28 *** Wolf01 has joined #openttd 17:04:14 *** Flygon_ has quit IRC 17:18:25 <frosch123> how long until dp is banned from reddit for posting his own discord link under the reddit mod's discord link? :p 17:41:42 *** gelignite has joined #openttd 17:44:17 <andythenorth> transfer credits with cdist do kill some of my vehicles :D 17:44:30 <andythenorth> and being obsessively completionist, I hate seeing the red numbers 17:45:56 <frosch123> do you have siblings? just imagine those vehicles are run by them 17:48:06 <andythenorth> I am busy trying to imagine that train length 4.8 in depot really doesn't matter 17:48:18 <andythenorth> even when the value has odd rounding errors 17:48:38 <andythenorth> hmm, could we just round it up to integer tile length? :P 17:48:42 <andythenorth> as an option :P 17:50:57 <frosch123> so, for the true sandbox experience all labels should be editboxes? 18:07:27 *** sla_ro|master has joined #openttd 18:07:31 <_dp_> frosch123, well if they want to be official they should be more welcoming to others :p 18:08:15 <_dp_> also I kinda mention citymania like every other citymania word there citymania and noone seems citymania to bother so far xD 18:08:52 *** ericnoan has joined #openttd 18:09:54 <TrueBrain> frosch123: btw, fun fact, the Discord servers run JGRPP :) 18:11:42 <TrueBrain> and according to them spnda is an OpenTTD developer? Did I miss that? 18:11:51 <frosch123> don't they have multiple servers? or is the channel specific about one of them 18:13:27 <_dp_> afact it's not very formal 18:13:42 <_dp_> i think jgrpp and vanilla servers are run by different people actually 18:13:59 <TrueBrain> I am always amused by how scattered communities really are 18:14:10 <TrueBrain> just a general observation btw, not a specific one 18:14:29 <TrueBrain> under one label, many different things happen, without anyone really knowing what exactly 18:14:44 <TrueBrain> it does confuse me most of the time :) 18:15:04 <TrueBrain> I notice this more with reddit communities; main reason I do not really do anything with reddit 18:15:51 <_dp_> TrueBrain, you sound like you have nothing to do with this mess :p https://github.com/OpenTTD/ 18:15:53 <TrueBrain> takes a really deep dive to understand who is part of what where and how :) 18:16:07 <TrueBrain> "mess", pfft 18:16:09 <TrueBrain> WORK OF ART 18:16:54 <_dp_> well, sure, doesn't change the fact that I for example can't even imagine what half of that stuff does :p 18:17:07 <TrueBrain> but in general OpenTTD has been very focused: make the game. And push external everything else 18:17:10 <nielsm> <TrueBrain> and according to them spnda is an OpenTTD developer? <-- well he had three PRs merged 18:17:14 <nielsm> so technically co-author 18:17:26 <TrueBrain> the reason we are not running the forums, for example 18:17:39 <TrueBrain> or any official OpenTTD server, for that matter :) 18:18:20 <TrueBrain> reddit communities often do a lot of things a bit .. and that makes my head spin to understand where the line starts and stops :P 18:18:41 <TrueBrain> and to be clear, it is a me-problem, more than anything else :) 18:20:58 <TrueBrain> _dp_: and that is honestly a good point, some README.mds could use a touch-up to make sure people understand what they are reading :) 18:21:10 <nielsm> really as long as the separate communities understand whether any of the core developers are actually active in their corner and don't assume wrong things if they aren't, fine 18:22:05 <frosch123> nielsm: how is your interview going? 18:22:28 <nielsm> haven't received a reply yet 18:22:43 <TrueBrain> nielsm is going for it? :D 18:22:46 <nielsm> sent my initial response a few hours 18:23:17 <nielsm> ago 18:24:59 <TrueBrain> why did I start with writing a Visitor in Rust, instead of an hello world 18:25:04 <TrueBrain> this is .. difficult to wrap your head around :) 18:25:56 <_dp_> doing hello world is boring after a fifth time xD 18:26:23 <frosch123> tell that to the people who did gnu hello 18:26:37 <TrueBrain> sure, what is their email? :P 18:26:45 <nielsm> hello world is just to smoke test your toolchain 18:28:52 <TrueBrain> but the lack of inheritance in Rust is breaking my brain :( 18:29:12 <nielsm> composition 18:29:54 <TrueBrain> and the fact that enum variants have no type, is just bloody annoying 18:38:59 <andythenorth> frosch123 YES! :) All strings editable, on demand :) 18:39:08 <andythenorth> so I can earn or score whatever I want! 18:47:06 <frosch123> can you compile again? 18:49:34 <andythenorth> no, but I do need to fix that 18:49:52 <andythenorth> I did consider patching the depot train length number :P 19:15:13 *** tokai has joined #openttd 19:15:13 *** ChanServ sets mode: +v tokai 19:22:08 *** tokai|noir has quit IRC 19:35:22 <TrueBrain> [8034] Load { register: C, address: Emulation { emulation: U8(12), native: PointerBank { bank: Zero, address: Addition { left: U8(12), right: RegisterD } } }, arg_size: U8 } 19:35:23 <TrueBrain> [8036] BranchCondition { flag: Z, is_set: true, address: PointerBank { bank: PBR, address: U16(8034) } } 19:35:29 <TrueBrain> I am feeling like a mad-man :D 19:36:15 <frosch123> hmm, you have a C register? is that some 8080? 19:36:31 <TrueBrain> SNES CPU :) 19:36:42 <TrueBrain> so a 6502-ish 19:36:54 <TrueBrain> 65C816 to be exact 19:41:08 <frosch123> i like how it has way more index registers than arithmetic registers 19:41:15 <frosch123> indirection is important :) 19:41:37 <TrueBrain> it is one WEIRD CPU 19:41:50 <TrueBrain> many ... very ... weird edge cases 19:42:07 <frosch123> all cisc cpu are weird 19:42:44 <TrueBrain> take the Emulation node above .. it picks emulation only IF emulation is on (duh), if the DL is non-zero, and only for a certain commands 19:42:48 <TrueBrain> like ... what? 19:43:01 <TrueBrain> and the only change? How it wraps in the address-space (8bit vs 16bit wrapping) 19:43:03 <TrueBrain> it is so weird 19:43:36 <frosch123> oh, himem.sys 19:43:46 <frosch123> no, that's the wrong one 19:43:53 <TrueBrain> the above snippet is also annoying in another way .. it is basically an infinite loop .. it is waiting for an interrupt, where the interrupt handlers changes the value 19:44:09 <TrueBrain> it is the 15th command of the ROM .. you NEED to implement interrupts ASAP when emulating :P 19:44:17 <frosch123> what was the name for the 64kb just after 1MB that you got when you disabled the 1MB wraparound? 19:44:31 <TrueBrain> no clue :P 19:44:37 <TrueBrain> but yeah, something like that 19:45:14 <frosch123> HMA, high memory area 19:45:19 <frosch123> https://en.wikipedia.org/wiki/High_memory_area 19:45:51 <TrueBrain> left: Box::new(Node::U8(Box::new(U8 { value: offset }))), <- I hear you like boxes 19:59:02 <Eddi|zuHause> is that what happens when you make assembler "human readable"? 20:19:27 *** frosch123 has quit IRC 20:24:12 *** virtualrandomnumber has joined #openttd 20:24:18 *** virtualrandomnumber has quit IRC 20:41:52 <_dp_> openttd really misses some extra zoom levels for minimap on 4k 20:43:14 <_dp_> other than that it plays just fine on 4k with just a bit of tweaking 20:44:22 *** nielsm has quit IRC 20:44:34 *** iSoSyS has joined #openttd 21:03:37 *** Smedles has quit IRC 21:04:37 *** Smedles has joined #openttd 21:20:09 *** Wolf01 has quit IRC 21:28:14 <andythenorth> I need a name for a train 21:28:21 <andythenorth> pls send namez 21:28:54 <andythenorth> eh this seems like a good name :P https://www.ebay.co.uk/itm/Hornby-R1022-Spirits-Of-The-North-Train-Set-Virgin-Trains-47-Northern-Spirit-142/303641831555?hash=item46b276a883:g:bxYAAOSwWItfKHTB 21:29:04 <andythenorth> supermop_Home_ ^ picture is bad, but seems to include a pacer? 21:30:18 <dwfreed> Trainy McTrainFace 21:32:16 <andythenorth> did I use that already? 21:32:17 <andythenorth> hmm 21:39:41 *** Smedles has quit IRC 21:40:40 *** Smedles has joined #openttd 21:47:47 *** Smedles has quit IRC 21:50:40 *** gelignite has quit IRC 21:51:40 *** Smedles has joined #openttd 21:58:16 *** andythenorth has quit IRC 22:00:29 <Timberwolf> Birdchaser? Stumblebump? Slinker? Utopian Turtletop? 22:08:31 *** Progman has quit IRC 22:12:16 *** sla_ro|master has quit IRC 22:18:37 * Timberwolf is attempting to make beer. 22:18:51 <Timberwolf> I always thought what this house needed was a mysterious gurgling cupboard. 22:34:49 *** HerzogDeXtEr has quit IRC 22:52:48 *** iSoSyS has quit IRC 23:14:12 *** cHawk has joined #openttd 23:20:04 *** Artea has quit IRC