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00:14:40 *** Wormnest has joined #openttd 00:27:44 *** keoz has quit IRC 01:07:13 *** Wormnest has quit IRC 01:31:05 *** Wormnest has joined #openttd 02:18:06 *** D-HUND has joined #openttd 02:21:27 *** debdog has quit IRC 02:27:19 *** Flygon has joined #openttd 02:33:40 *** glx has quit IRC 03:03:22 *** Wormnest has quit IRC 05:51:53 *** andythenorth has joined #openttd 06:11:54 <andythenorth> CZ trains always look like V453000 drew them https://www.flickr.com/photos/brblueperiod/48854299528/ 06:12:55 <andythenorth> https://www.flickr.com/photos/brblueperiod/48862178672/ 06:40:15 *** keoz has joined #openttd 06:46:29 *** Smedles has quit IRC 06:47:47 *** Smedles has joined #openttd 07:07:11 <Eddi|zuHause> that reasoning might be backwards :p 07:07:26 <Eddi|zuHause> i mean, the causality 07:13:00 * andythenorth looks up "teleological" 07:40:10 <Eddi|zuHause> that sounds like a word someone explained to me once, and i immediately forgot it 07:44:36 <andythenorth> approximately, it's reasoning from a conclusion 07:44:58 <andythenorth> so the causality is....unproven 07:48:13 *** Smedles has quit IRC 07:50:06 *** Smedles has joined #openttd 08:14:52 *** iSoSyS has joined #openttd 08:31:38 *** Wolf01 has joined #openttd 08:40:21 *** iSoSyS has quit IRC 08:42:42 <andythenorth> oof 08:42:46 <andythenorth> garratts don't look good 08:47:41 <andythenorth> the expectation is that it would develop a lot of HP in the game 08:47:53 <andythenorth> but the boiler size doesn't reflect that, only the total length 08:51:37 *** frosch123 has joined #openttd 08:55:01 <andythenorth> meh, fitting in flawed engines is hard :) 08:58:39 <Wolf01> :| 08:59:30 <Wolf01> Just make it into the game and people will use it regardless of the graphics 09:01:01 <andythenorth> it has to fit a load of power and length rules and crap :) 09:01:14 <Wolf01> Hmmm, I purchased a new SSD, but I didn't check if I have a SATA cable and I miss the supports, I think I'll need to take a trip to the nearest shop 09:01:23 <andythenorth> to make sure that there isn't just one Ultimate Engine and 20 that you never use 09:01:32 <andythenorth> shops = outside :| 09:02:05 <Wolf01> Yeah, I could amazon it but... shop only takes some minutes instead of 2 days 09:03:47 <Wolf01> <andythenorth> it has to fit a load of power and length rules and crap :) <- you have bound length to power? 09:03:56 <andythenorth> sometimes 09:05:38 <Wolf01> And if you plan to do american horse, how will you manage 4-8-8-x-y-z stuff? Articulated? 09:05:47 <andythenorth> yup 09:06:26 <Wolf01> Then do that garratt :P 09:10:51 <frosch123> isn't the main point of garratts being articulated? 09:29:34 *** tokai|noir has joined #openttd 09:29:35 *** ChanServ sets mode: +v tokai|noir 09:36:28 *** tokai has quit IRC 09:38:44 <Wolf01> I would like a roster of experimental engines, triplex ones, cab forward big boy, C&O steam turbine ones, the Centennial (properly drawn this time) 10:47:24 <andythenorth> my friend wrote a Python book https://www.apress.com/gp/book/9781484257920 10:47:25 <andythenorth> just published 10:52:55 *** D-HUND is now known as debdog 11:05:34 <frosch123> you can safe 1€ if you buy a single chapter instead of the whole book 11:21:07 *** Artea has quit IRC 11:23:07 <Wolf01> I think he put the comma in the wrong place 12:38:04 *** Speeder has joined #openttd 12:45:37 <andythenorth> oops just realised I've drawn this https://i.ebayimg.com/images/g/TIoAAOSwj1RfMqPX/s-l1600.jpg 12:45:42 <andythenorth> unintended 12:47:44 <andythenorth> Magnum 70 here https://www.tt-forums.net/download/file.php?id=213425 12:55:49 <Wolf01> SSD arrived, installing, brb 12:55:55 *** Wolf01 has quit IRC 13:13:14 *** ST2 has quit IRC 13:14:14 *** ST2 has joined #openttd 13:19:56 *** Wolf01 has joined #openttd 13:20:24 <Timberwolf> Heh. I think we had that same Matchbox model. 13:20:48 <Wolf01> SSD mounted and ready to receive steam games :> 13:21:03 <Timberwolf> No tracks to go with it, so ended up mostly in Titfield Thunderbolt style off-rail escapades. 13:21:19 <frosch123> Wolf01: what do you think, how drunk is V right now? 13:23:11 <Wolf01> Just a bit :P 13:24:22 <andythenorth> I was incredibly lucky and had this https://live.staticflickr.com/5185/5823292751_45fdda7be8_b.jpg 13:24:46 <andythenorth> it got 'modded' over time, and no longer exists :) 13:24:55 <andythenorth> I have considered buying one on ebay :P 13:25:15 <frosch123> i only know that brand for cars 13:25:21 <frosch123> no idea they had landscape and tuff 13:25:33 <andythenorth> mostly cars 13:26:18 <andythenorth> this was outstandingly good though https://webimg.secondhandapp.com/w-i-mgl/5d1616802a0fbc4e27a10246 13:26:26 <andythenorth> played with that for so long 13:26:52 <frosch123> oi, i remeber that 13:26:57 <frosch123> a friend had that 13:27:01 <andythenorth> playing with small not-quite-to-scale words 13:27:06 <andythenorth> who'd have thought that about andythenorth 13:27:10 <andythenorth> worlds * 13:27:46 <frosch123> the car lift was the most astonishing thing 13:28:39 <andythenorth> I liked the rollers also 13:28:48 <Wolf01> Lol 1/4 of the SSD is now already full... 4 games 13:29:15 <frosch123> i guess it was inherited from an older sibling, i don't think it was complete when i played with it 13:29:44 <andythenorth> I think I made some extension to it from cardboard 13:32:37 *** Flygon has quit IRC 13:32:55 <_dp_> wow, did btpro just kill all servers to update them? they had like 20 people playing %) 13:35:46 <frosch123> i did not yet receive any complains by mail :p 13:36:59 <_dp_> lol, do you actually receive complaints like that? xD 13:37:23 <frosch123> every now and then, yes. some complaint that someone did something on some server 13:37:36 <frosch123> usally not stating any of the "some"s 13:38:03 <frosch123> sometimes people also complain that they got kicked or banned 13:38:51 <_dp_> well, I guess in such cases it helps that there are no official servers xD 13:39:55 <ST2> note: I warned properly the players about it :P 13:41:25 <_dp_> ST2, still quite a lame way to update servers :p 13:41:59 <ST2> when I only have 1 hour of free time, and needed to restart server for kernel update... not many other options 13:42:17 <ST2> next time I'll hire you for doing it :P 13:44:53 <_dp_> well, that just means your server controller sucks, I click 2 buttons and servers update when game ends 13:45:46 <ST2> right, even for kernel updates, awesome ^^ 13:46:35 <_dp_> oh, kernel, nvm 13:51:28 *** iSoSyS has joined #openttd 14:03:15 <andythenorth> oof I logged into forums 14:03:20 <andythenorth> then I read DMs 14:03:22 <andythenorth> nvm 14:18:06 <TrueBrain> You promised you wouldn't!!! 14:29:02 <andythenorth> did I? 14:29:04 <andythenorth> oh :( 14:30:58 <TrueBrain> Don't know, but it was the right thing to say 14:37:38 *** iSoSyS has quit IRC 14:58:22 *** jottyfan has joined #openttd 15:31:27 <Eddi|zuHause> i'm fairly sure you flipped on that decision like every two weeks :p 15:35:16 *** Wormnest has joined #openttd 15:40:41 *** HerzogDeXtEr has joined #openttd 15:42:09 <andythenorth> I have pretty much checked forums every few hours since about 2008 15:42:21 <andythenorth> I think I've probably worn it out :P 15:42:55 <andythenorth> I had a 4 week break, didn't miss it, went back, nothing much to see 15:48:04 <FLHerne> andythenorth: Horse is broken, it won't let me make this https://www.flickr.com/photos/billatkinson2/50196668292/ 15:53:32 *** Progman has joined #openttd 15:54:24 <andythenorth> you are right 15:54:37 <andythenorth> I did try separate power cars, but it was annoying 15:55:25 <andythenorth> I could do some kind of cb36 / livery over-ride to fake it? 15:55:33 <andythenorth> but only on Tuesdays with an R in the month 16:02:33 *** jottyfan has quit IRC 16:18:07 *** glx has joined #openttd 16:18:08 *** ChanServ sets mode: +v glx 16:19:51 <_dp_> feels weird converting coffeescript to js when I already kinda forgot both... 16:25:19 *** jottyfan has joined #openttd 16:39:11 <andythenorth> Wolf01 https://www.grf.farm/iron-horse/dev/html/garratt.html 16:39:17 *** y2kboy23 has quit IRC 16:46:39 *** iSoSyS has joined #openttd 16:48:25 *** namad7 has joined #openttd 16:49:22 *** namad7 has quit IRC 17:07:13 <andythenorth> now what? :) 17:24:42 *** sla_ro|master has joined #openttd 17:29:32 <DorpsGek_III> [OpenTTD/OpenTTD] ldpl commented on pull request #8278: Feature: decitiles/day velocity unit https://git.io/JJ5YU 17:32:50 <andythenorth> I don't understand any of this https://github.com/OpenTTD/OpenTTD/issues/8275 17:34:17 <_dp_> andythenorth, that kinda looks like even the author of it didn't understand any xD 17:35:50 * andythenorth closes Github 17:36:03 <andythenorth> maybe I look again in a year or so 17:36:14 <andythenorth> holding back the ocean is a futile game 17:52:56 <Timberwolf> Someone should make vehicle, road, track, industry and town building sets for the 670km/tile scale. 17:54:25 <_dp_> well, that's easy, just make a green plain :p 17:55:33 <Timberwolf> Oh, and trees of course. Default trees are 500km tall. 17:57:07 <_dp_> that only if you take vertical scale to be the same as horizontal :p 17:57:42 <_dp_> it's actually quite an interesting question what is a vertical scale speed-wise? 17:58:16 <_dp_> do aircrafts for example even go slower when they climb? 18:13:27 *** b_jonas has joined #openttd 18:16:05 <andythenorth> zellepins 18:26:24 <Wolf01> <andythenorth> Wolf01 https://www.grf.farm/iron-horse/dev/html/garratt.html <- good, finally some fine stuff to play with 18:27:24 <andythenorth> I've only done one angle :P 18:27:35 <andythenorth> I really want to nerf it in game, so nobody uses it :) 18:28:07 <andythenorth> but no :P it gets similar stats to https://www.grf.farm/iron-horse/dev/html/lemon.html 18:28:12 <andythenorth> which is obviously more hench 18:28:19 <Wolf01> Put it for tropical maps only 18:29:17 <andythenorth> I might start NARS Horse 18:29:27 <andythenorth> I was blocked on it for ages, but now I see a way 18:30:20 <andythenorth> Iron Mustang? 18:32:45 *** virtualrandomnumber has joined #openttd 18:33:01 *** virtualrandomnumber has quit IRC 18:38:29 <andythenorth> Iron Chamois for the Alps Horse? :P https://www.miramonticorteno.com/blog/2019/7/12/italian-alps-amp-its-alpine-animals 18:39:25 <andythenorth> Iron Haflinger? 18:39:39 *** jottyfan has quit IRC 18:45:44 *** sla_ro|master has quit IRC 18:49:41 <andythenorth> 3 rosters might cause a 60MB grf 18:49:44 <andythenorth> is that unwise? 18:59:21 <FLHerne> Yes 19:05:02 *** iSoSyS has quit IRC 19:05:25 *** frosch123 has quit IRC 19:12:15 *** gelignite has joined #openttd 19:17:26 <andythenorth> if it becomes a problem I could generate 3 separate grfs from 1 compile 19:17:42 <andythenorth> can probably thread pool it and run 3 nmls :P 19:17:52 <andythenorth> 16 cores :P 19:20:50 <b_jonas> is this raytracing? 19:21:06 <b_jonas> or just high quality graphics for 4x zoom 19:22:06 <andythenorth> no it's just a grf 19:22:11 *** gelignite has quit IRC 19:22:54 <andythenorth> it's very unclear why it's so big 19:32:08 <LordAro> andythenorth: that's what she said 19:32:46 <andythenorth> oof 19:45:39 *** y2kboy23 has joined #openttd 19:47:13 *** Laedek has quit IRC 19:54:40 *** y2kboy23 has quit IRC 19:59:01 *** y2kboy23_ has joined #openttd 20:01:08 *** y2kboy23_ is now known as y2kboy23 20:27:47 *** jottyfan has joined #openttd 20:27:58 *** y2kboy23 has quit IRC 20:34:04 *** y2kboy23 has joined #openttd 20:58:11 <andythenorth> hmm Union Pacific Big Boy is nuts at ottd scale 20:58:14 <andythenorth> 'scale' 20:58:16 <andythenorth> about 20/8 long 21:12:29 *** WormnestAndroid has quit IRC 21:12:41 *** WormnestAndroid has joined #openttd 21:16:45 <FLHerne> andythenorth: Because your giant pile of templates generates code that multiplies exponentially :p 21:18:13 <andythenorth> it's curious why the nfo is so inefficient though 21:18:15 *** y2kboy23 has quit IRC 21:18:33 <andythenorth> it's probably because nml makes it so easy to do things that shouldn't be done 21:18:40 <andythenorth> all the advanced varact2 magic 21:20:38 <FLHerne> I don't think it's really NML's fault 21:20:43 <FLHerne> The input is enormous too 21:21:26 <andythenorth> 7.8MB? 21:21:51 <andythenorth> mostly action 1 I think 21:21:54 <FLHerne> Looking at FIRS, something like 50% is all the tile-placement checks 21:22:12 <FLHerne> I don't think I ever really looked at Horse nml 21:22:12 *** y2kboy23 has joined #openttd 21:22:24 <andythenorth> FIRS is pretty small relativel 21:22:30 <andythenorth> relatively * 21:22:43 <andythenorth> Horse is quite a monster 21:23:47 *** Smedles_ has joined #openttd 21:24:27 <andythenorth> 121520 lines 21:24:41 <andythenorth> roughly 43,467 are spriteset() 21:26:16 <andythenorth> 15k lines of buy menu templates, they might be removeable :o 21:26:37 *** Smedles has quit IRC 21:58:18 *** Gustavo6046 is now known as Guest5937 21:58:22 *** Gustavo6046 has joined #openttd 21:58:50 *** Guest5937 has quit IRC 22:08:35 *** jottyfan has quit IRC 22:26:29 *** Progman has quit IRC 22:28:17 *** andythenorth has quit IRC 22:32:45 *** HerzogDeXtEr has quit IRC 23:01:23 *** supermop_Home has quit IRC 23:05:48 <Timberwolf> Timberwolf's is somewhere around that in terms of NML. Mostly repeated variations of spriteset_front, spriteset_mid, spriteset_turn_1, spriteset_hill... 23:12:29 *** Wolf01 has quit IRC 23:36:04 <DorpsGek_III> [OpenTTD/OpenTTD] Eddi-z commented on pull request #8278: Feature: decitiles/day velocity unit https://git.io/JJ501