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00:05:31 *** sla_ro|master has quit IRC 00:11:51 *** muffindrake has quit IRC 00:14:52 *** dwfreed has quit IRC 00:40:06 <DorpsGek> [OpenTTD/nml] FLHerne commented on pull request #182: Fix: regression failure with Pillow 8.1.0 https://git.io/JtgqR 00:41:57 *** gnu_jj has joined #openttd 01:24:12 *** gelignite has quit IRC 01:24:55 *** WormnestAndroid has quit IRC 01:28:53 *** WormnestAndroid has joined #openttd 01:46:31 <DorpsGek> [OpenTTD/nml] Wormnest commented on pull request #182: Fix: regression failure with Pillow 8.1.0 https://git.io/JtgO9 02:18:01 *** dwfreed has joined #openttd 02:25:56 *** Flygon has joined #openttd 02:31:47 <DorpsGek> [OpenTTD/nml] glx22 commented on pull request #182: Fix: regression failure with Pillow 8.1.0 https://git.io/JtgGe 02:34:09 *** glx has quit IRC 02:40:19 *** Wormnest has quit IRC 03:43:10 *** debdog has joined #openttd 03:46:32 *** D-HUND has quit IRC 04:23:25 *** tokai has joined #openttd 04:23:25 *** ChanServ sets mode: +v tokai 04:30:31 *** tokai|noir has quit IRC 05:28:52 *** tokai|noir has joined #openttd 05:28:53 *** ChanServ sets mode: +v tokai|noir 05:35:46 *** tokai has quit IRC 05:38:44 *** tokai has joined #openttd 05:38:44 *** ChanServ sets mode: +v tokai 05:45:38 *** tokai|noir has quit IRC 06:02:24 *** Gustavo6046 has quit IRC 06:02:35 *** Gustavo6046 has joined #openttd 06:29:43 *** Wuzzy2 has quit IRC 07:07:16 *** andythenorth has joined #openttd 07:33:02 *** sla_ro|master has joined #openttd 07:56:11 *** snail_UES_ has quit IRC 08:06:01 *** andythenorth has quit IRC 08:11:06 *** andythenorth has joined #openttd 08:12:04 *** HerzogDeXtEr has joined #openttd 08:18:42 *** Smedles has quit IRC 08:20:04 *** Smedles has joined #openttd 08:42:50 *** Wolf01 has joined #openttd 09:22:18 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #8640: Fix: Missing or needed spaces https://git.io/JtgaZ 09:55:40 *** roadt_ has joined #openttd 10:00:41 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #8640: Fix: Missing or needed spaces https://git.io/JtElw 10:02:35 *** roadt has quit IRC 10:04:29 *** andythenorth has quit IRC 10:06:40 <TrueBrain> funny, to automate Steam uploads, you need to do some tricks 10:06:44 <TrueBrain> as they do not have API keys 10:06:50 <TrueBrain> an account can get a 2FA challenge 10:07:07 <TrueBrain> cannot believe they do not have API keys :P 10:08:39 <TrueBrain> so what you have to do, is enable 2FA via "mobile", but with a desktop app 10:08:46 <TrueBrain> which can export the shared secret the 2FA is based on 10:08:58 <TrueBrain> and use a nodejs library to generate 2FA challenges based on that 10:09:14 <TrueBrain> always fine, if you need 3rd party software to do authentication in an automated way :P 10:14:02 <TrueBrain> no active projects on GitHub that are public automatically upload to Steam 10:14:07 <TrueBrain> that .. doesn't sound promising :P 10:14:45 *** Markk_ is now known as markk 10:14:54 *** markk is now known as Markk 10:18:05 <LordAro> ew 10:18:28 <LordAro> it wouldn't be unreasonable to have "upload x y z binaries to steam" as part of the release process :p 10:20:19 *** patrick[m]2 has quit IRC 10:20:19 *** elliot[m] has quit IRC 10:20:19 *** nolep[m] has quit IRC 10:20:19 *** johanna[m] has quit IRC 10:20:19 *** twom[m] has quit IRC 10:20:19 *** yoyo[m] has quit IRC 10:20:19 *** robert[m]3 has quit IRC 10:20:19 *** albert[m] has quit IRC 10:20:19 *** grag[m] has quit IRC 10:20:20 *** josef[m]1 has quit IRC 10:20:20 *** natmac[m] has quit IRC 10:20:20 *** olmvnec[m] has quit IRC 10:20:20 *** einar[m] has quit IRC 10:20:20 *** cjmonagle[m] has quit IRC 10:20:20 *** karl[m]6 has quit IRC 10:20:20 *** hylshols7qui[m] has quit IRC 10:20:20 *** paulus[m] has quit IRC 10:20:20 *** dekeract[m] has quit IRC 10:20:20 *** ookfof[m] has quit IRC 10:20:20 *** ciet[m] has quit IRC 10:20:20 *** amal[m] has quit IRC 10:20:20 *** dag[m] has quit IRC 10:20:20 *** EmeraldSnorlax[m] has quit IRC 10:20:20 *** iarp[m] has quit IRC 10:20:20 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*** blikjeham[m] has quit IRC 10:20:23 *** osvaldo[m] has quit IRC 10:20:23 *** natalie[m] has quit IRC 10:20:23 *** tonyfinn[m] has quit IRC 10:20:23 *** jeeg[m] has quit IRC 10:20:24 *** gretel[m] has quit IRC 10:20:24 *** Heiki[m] has quit IRC 10:20:27 *** dude[m]1 has quit IRC 10:20:29 *** fiddeldibu[m] has quit IRC 10:20:30 *** nartir[m] has quit IRC 10:20:31 *** cawal[m] has quit IRC 10:20:31 *** magdalena[m] has quit IRC 10:20:31 *** philip[m] has quit IRC 10:20:31 *** udo[m] has quit IRC 10:20:31 *** JamesRoss[m] has quit IRC 10:20:31 *** yur3shmukcik[m] has quit IRC 10:28:55 *** nartir[m] has joined #openttd 10:40:26 <TrueBrain> if it is not part of the release process, it will be annoying as fuck :P So I am going to do the weird 3rd party way 10:40:28 <TrueBrain> but boy .. weird it is 10:40:39 *** Samu has joined #openttd 11:07:23 *** iSoSyS has joined #openttd 11:25:06 *** iSoSyS has quit IRC 11:25:57 <TrueBrain> "Note that the 'default' branch can not be set live automatically. That must be done through the App Admin panel." <- so what-ever we do, for official releases, someone has to login and press a button 11:30:37 <DorpsGek> [OpenTTD/OpenTTD] glx22 approved pull request #8641: Feature: [Actions / CMake] support for generic linux builds https://git.io/JtgPU 11:31:31 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #8641: Feature: [Actions / CMake] support for generic linux builds https://git.io/Jtzxl 11:31:39 <TrueBrain> very curious how this will go over time :) 11:32:08 <Wolf01> You can't automate everything :( 11:36:04 *** WormnestAndroid has quit IRC 11:36:17 *** WormnestAndroid has joined #openttd 11:43:24 *** WormnestAndroid has quit IRC 11:43:41 *** WormnestAndroid has joined #openttd 11:47:48 <TrueBrain> well, we could, but that would get really dirty :P 11:48:53 *** johanna[m] has joined #openttd 11:48:53 *** twom[m] has joined #openttd 11:48:54 *** jeremy[m] has joined #openttd 11:48:54 *** olmvnec[m] has joined #openttd 11:48:54 *** udo[m] has joined #openttd 11:48:54 *** yur3shmukcik[m] has joined #openttd 11:48:54 *** freu[m] has joined #openttd 11:48:54 *** ircer[m] has joined #openttd 11:48:54 *** jeeg[m] has joined #openttd 11:48:55 *** philip[m] has joined #openttd 11:48:55 *** tonyfinn[m] has joined #openttd 11:48:55 *** labs[m] has joined #openttd 11:48:55 *** bkilm[m] has joined #openttd 11:48:55 *** igor[m]2 has joined #openttd 11:48:56 *** karoline[m] has joined #openttd 11:48:56 *** joey[m] has joined #openttd 11:48:56 *** iarp[m] has joined #openttd 11:48:57 *** osvaldo[m] has joined #openttd 11:48:57 *** christoph[m]2 has joined #openttd 11:48:57 *** Aileen[m] has joined #openttd 11:48:57 *** hylshols7qui[m] has joined #openttd 11:48:57 *** karl[m]5 has joined #openttd 11:48:59 *** CornsMcGowan[m] has joined #openttd 11:49:00 *** hamstonkid[m] has joined #openttd 11:49:00 *** cjmonagle[m] has joined #openttd 11:49:00 *** menelaos[m] has joined #openttd 11:49:00 *** paulus[m] has joined #openttd 11:49:01 *** einar[m] has joined #openttd 11:49:01 *** ad5twoknebor[m] has joined #openttd 11:49:01 *** fiddeldibu[m] has joined #openttd 11:49:01 *** josef[m]1 has joined #openttd 11:49:01 *** JamesRoss[m] has joined #openttd 11:49:02 *** rudolfs[m] has joined #openttd 11:49:04 *** khavik[m] has joined #openttd 11:49:04 *** cawal[m] has joined #openttd 11:49:04 *** yoltid[m] has joined #openttd 11:49:04 *** robert[m]2 has joined #openttd 11:49:04 *** natmac[m] has joined #openttd 11:49:04 *** albert[m] has joined #openttd 11:49:04 *** magdalena[m] has joined #openttd 11:49:04 *** dude[m]1 has joined #openttd 11:49:04 *** elliot[m] has joined #openttd 11:49:04 *** pothyurf[m] has joined #openttd 11:49:04 *** grag[m] has joined #openttd 11:49:05 *** yoyo[m] has joined #openttd 11:49:05 *** phil[m] has joined #openttd 11:49:05 *** natalie[m] has joined #openttd 11:49:06 *** Heiki[m] has joined #openttd 11:49:06 *** patrick[m]2 has joined #openttd 11:49:06 *** patricia[m] has joined #openttd 11:49:07 *** linda[m] has joined #openttd 11:49:08 *** EmeraldSnorlax[m] has joined #openttd 11:49:08 *** dekeract[m] has joined #openttd 11:49:08 *** leward[m] has joined #openttd 11:49:08 *** glothit7ok[m] has joined #openttd 11:49:08 *** amal[m] has joined #openttd 11:49:08 *** ookfof[m] has joined #openttd 11:49:08 *** ciet[m] has joined #openttd 11:49:08 *** dag[m] has joined #openttd 11:49:09 *** gretel[m] has joined #openttd 11:49:09 *** ist5shreawf[m] has joined #openttd 11:49:09 *** shedidthedog[m] has joined #openttd 11:49:10 *** aperezdc has joined #openttd 11:49:10 *** jact[m] has joined #openttd 11:49:10 *** nolep[m] has joined #openttd 11:49:11 *** blikjeham[m] has joined #openttd 11:49:40 <TrueBrain> okay, locally I can now upload nightlies, and even automatically put them live 11:49:43 <TrueBrain> so that is something :D 11:58:54 <Wolf01> Good 12:25:07 <orudge> Is Valve going to have to approve each build? 12:41:49 <TrueBrain> no 12:42:49 <TrueBrain> the review, I guess, is only to make sure you have something real, instead of a copy/paste from some tutorial 12:42:53 <TrueBrain> the issue Steam had in the past :P 13:10:42 <TrueBrain> okay, the Linux version on Steam also works for other people that use Steam more often 13:10:44 <TrueBrain> so that is good :) 13:55:07 <Wolf01> Interesting FFF, btw I would have expected they announced to work on a new different game 13:56:27 <Wolf01> Also I might want to find a new workplace 13:57:40 *** snail_UES_ has joined #openttd 13:57:48 <TrueBrain> not related, I assume :D 13:59:56 *** sla_ro|master has quit IRC 14:00:42 <Wolf01> It's related with "starting a new game" 14:02:31 <Wolf01> I am really frustrated with my current job 14:03:23 *** nielsm has joined #openttd 14:07:37 <supermop_Home_> ugh 14:09:51 <supermop_Home_> well finally someone answered on forum, but apparently you can't set the size of bounding boxes for catenary at all? 14:31:02 <TrueBrain> you got to love 30 minutes between tests :P 14:31:10 <TrueBrain> this is not a lengthy process at all 14:31:17 <TrueBrain> I blame orudge for macos-universal taking most time :) 14:40:02 *** glx has joined #openttd 14:40:02 *** ChanServ sets mode: +v glx 14:41:44 <glx> I had some fun with cmake and ICU related to minimal version bump 14:41:55 <TrueBrain> "fun" ? :D 14:41:59 <glx> since 3.7 cmake provides a FindICU 14:42:05 <TrueBrain> owh, nice 14:42:07 <glx> so I tried it 14:42:20 <glx> the doc is full of error and it's a pain to use 14:42:32 <TrueBrain> so we keep our own? :D 14:42:34 <glx> yup 14:42:47 <glx> own works well 14:43:31 <glx> cmake one is supposed to set ICU_LX_FOUND but instead it's LX_FOUND 14:43:49 <LordAro> oh dear 14:44:14 <glx> you can't just pass optional components in the find call, you also need to pass all other components 14:44:40 <glx> they provide targets, but only link to the component lib, not it's deps 14:45:31 <glx> I guess nobody ever used cmake one 14:45:54 <LordAro> maybe put a note in our one to prevent people from wasting time in future? 15:00:35 <supermop_Home_> is there really no way to adjust catenary bounding boxes? 15:01:04 <supermop_Home_> tragic defeat for my log flume concept 15:05:37 <TrueBrain> someone is dissapointed he cannot pay for OpenTTD on Steam ... people are weird :P 15:05:43 <TrueBrain> guess we should make "donation" DLCs :P 15:05:49 <LordAro> did you point them at the donation page? 15:08:58 <TrueBrain> https://steamcommunity.com/app/1536610/discussions/0/3110267314140549168/ 15:09:05 <TrueBrain> not directly, as I am not sure if that is allowed on Steam 15:09:09 <TrueBrain> I just strongly hinted to it :D 15:12:16 <TrueBrain> but I guess what he refers to, is that on Steam you cannot "own" a free-to-play game 15:12:18 <TrueBrain> if you deinstall it 15:12:21 <TrueBrain> it is gone from your list 15:12:31 <TrueBrain> so people like to buy "something" of a game 15:12:34 <TrueBrain> so it sticks around 15:13:06 <TrueBrain> bit weird incentive to pay for a game :P 15:15:12 *** Wuzzy has joined #openttd 15:15:50 <TrueBrain> okay, Steam automation seems to work .. I just need to create an account and set it up properly .. 15:15:54 <TrueBrain> something for tomorrow :D 15:30:20 *** y2kboy23_ has joined #openttd 15:31:15 *** Flygon has quit IRC 15:35:06 *** y2kboy23 has quit IRC 15:59:21 <glx> oh finally it seems there's no need to bump minimal cmake version, just need to move policy setting before first project() 16:01:02 <glx> hmm maybe not 16:03:31 *** Gustavo6046 has quit IRC 16:04:55 <glx> yup doesn't work, if IPO detection is before project() it fails 16:05:21 <glx> makes sense as project() also sets languages 16:08:38 <supermop_Home_> TrueBrain make and sell little lapel pins? 16:14:35 *** sla_ro|master has joined #openttd 16:59:05 *** Wormnest has joined #openttd 17:00:42 *** frosch123 has joined #openttd 17:04:07 <DorpsGek> [OpenTTD/nml] frosch123 commented on pull request #182: Fix: regression failure with Pillow 8.1.0 https://git.io/Jt2JD 17:23:30 *** Gustavo6046 has joined #openttd 17:23:57 *** Gustavo6046 has joined #openttd 17:29:41 <DorpsGek> [OpenTTD/OpenTTD] robm82 opened issue #8642: Electric trains not going faster than 160km/h https://git.io/Jt2Tq 17:35:23 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #8642: Electric trains not going faster than 160km/h https://git.io/Jt2Tq 17:36:15 *** Progman has joined #openttd 17:37:06 <supermop_Home_> nice TGV hauled open grain hoppers 17:37:41 <glx> we all did it 17:38:26 <DorpsGek> [OpenTTD/OpenGFX] frosch123 commented on issue #50: Tram building menu has some slightly incorrect images https://git.io/JtztX 17:38:29 <DorpsGek> [OpenTTD/OpenGFX] frosch123 closed issue #50: Tram building menu has some slightly incorrect images https://git.io/JtztX 17:39:51 <DorpsGek> [OpenTTD/OpenGFX] frosch123 commented on issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 17:39:54 <DorpsGek> [OpenTTD/OpenGFX] frosch123 closed issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 17:41:01 <supermop_Home_> opengfx+ trains should go one further and match freight wagon styles to TIM and AsiaStar instead of just passenger 17:42:38 <supermop_Home_> would be true to the spirit 17:55:12 *** tokai|noir has joined #openttd 17:55:12 *** ChanServ sets mode: +v tokai|noir 18:02:06 *** tokai has quit IRC 18:09:46 *** andythenorth has joined #openttd 18:10:16 <DorpsGek> [OpenTTD/nml] Wormnest commented on pull request #182: Fix: regression failure with Pillow 8.1.0 https://git.io/Jt2LX 18:17:19 <TrueBrain> okay, if I did everything correctly, my action run should now publish a new version to a Steam branch ... pam pam pammmmm 18:22:38 <supermop_Home_> hi andythenorth 18:32:06 <TrueBrain> "Error: Process completed with exit code 5." 18:32:11 <TrueBrain> well, that error is very clear at least 18:32:12 <TrueBrain> lol 18:35:21 <Wolf01> At least is not "Error: task failed succesfully" 18:35:40 <supermop_Home_> wait...if it is actually impossible to set bounding boxes for catenary..... this is a big problem for the front/rear catenary sprites 18:36:09 <Wolf01> Yes 18:36:11 <frosch123> luckily it is not possible 18:36:22 <frosch123> exposing bounding boxes to newgrf was a mistka 18:36:23 <andythenorth> yo 18:36:29 <supermop_Home_> that means the rear poles will always have a big full tile bounding box and 18:36:33 <frosch123> they are constantly over-estimated 18:36:44 <andythenorth> I never understood the bounding box :P 18:36:52 <andythenorth> I think I set them all to constant values in FIRS 18:36:54 <frosch123> supermop_Home_: i think catenary does not even use a single bounding box 18:36:57 <andythenorth> FIRS is full of flickering sprites :P 18:37:09 <supermop_Home_> that is why my rear poles always draw over the trams etc- because i cannot set the correct small box 18:37:11 <frosch123> multiple things are merged into a single bounding box 18:37:13 <frosch123> trees and more 18:37:50 <supermop_Home_> frosch123: https://www.tt-forums.net/viewtopic.php?p=1241202#p1241202 18:38:17 <frosch123> road catenary has two sprites 18:38:23 <frosch123> one is drawn behind vehicles 18:38:25 <frosch123> one in front 18:38:32 <frosch123> it has nothing to do with bounding boxes 18:38:40 <frosch123> please, just forget that bounding boxes exist 18:38:40 <supermop_Home_> i think they are both drawn in front 18:38:52 <frosch123> the concept of bounding boxes is not helpful, for anyone 18:39:10 <supermop_Home_> because my rear sprites constantly draw over my vehicles 18:39:29 <frosch123> does it also happen with the default catenary? 18:39:57 <glx> maybe a bug in your grf, or in nml 18:41:21 <frosch123> nah, looks like nrt crap again 18:42:13 <supermop_Home_> it is always with base set 18:42:19 <supermop_Home_> also 18:42:39 <frosch123> ah, sorry, it was not broken by nrt. it was always broken in ottd 18:42:46 <frosch123> and noone reported in 12 years :p 18:42:47 * glx would like to know why "rebuild all" deletes os/windows/openttd.manifest 18:43:33 <glx> but I'll check that later 18:44:06 <supermop_Home_> https://imgur.com/a/sNYG7vK 18:46:43 <supermop_Home_> the baseset catenary still has a bounding box for the full tile: https://imgur.com/2P4K9IK 18:50:33 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #8643: Change: [CMake] Bump minimal version to 3.9 https://git.io/Jt2m9 18:52:51 <glx> ok list(APPEND GENERATED_SOURCE_FILES "${CMAKE_SOURCE_DIR}/os/windows/openttd.manifest") may explain why the file is deleted when cleaning 18:53:09 <TrueBrain> haha, oops :P 18:54:20 <glx> and BYPRODUCTS ${GENERATED_SOURCE_FILES} is definitely the reason 18:54:30 <glx> I guess 19:00:50 <andythenorth> will I release FIRS 4 April 1st? 19:00:52 * andythenorth has NFI 19:01:52 <frosch123> you have a livestream the night before 19:02:03 <frosch123> (i read somewhere) 19:10:03 <TrueBrain> well, livestream day before or on the 1st? :D 19:10:18 <andythenorth> this livestream is all grf devs no? 19:10:20 <andythenorth> graph devs 19:10:44 <andythenorth> supermop_Home_ has a thing, Timberwolf will make a thing 2talltyler will make a thing 19:10:54 <TrueBrain> lol ... I used a password that was too complex to use with CLI .. it contained #, ! and @ 19:10:59 <TrueBrain> Bash went apeshit 19:11:23 <Wolf01> Lol 19:12:09 <TrueBrain> (and yes, I had to enter the password on the CLI ... don't ask .. Steam ...) 19:12:19 <supermop_Home_> andythenorth my thing needs rear bounding boxes to work 19:12:24 <andythenorth> boooo 19:12:34 <andythenorth> can we patch it just for the livestream? 19:12:39 <andythenorth> supermop_Home_ do it in after effects! 19:12:47 <andythenorth> do you have creative suite? :P 19:12:57 <Wolf01> Yep, I use steamcmd too for dedicated servers and stuff 19:14:01 <supermop_Home_> my regular trolley wires also need rear bounding boxes to stop drawing poles over trams 19:14:23 <Wolf01> Don't draw back poles with catenary 19:14:26 <Timberwolf> The rear catenary behaviour is a nightmare, bake it into the underlay sprite if you want rear poles :) 19:14:34 <Wolf01> ^ 19:14:39 <supermop_Home_> boooo 19:15:09 <supermop_Home_> you're breaking my heart! 19:16:18 <supermop_Home_> also underlays don't change at junctions the way catenaries do 19:16:49 <supermop_Home_> and flume needs it 19:17:48 <frosch123> Timberwolf: supermop_Home_: if it is broken for all catenaries, fix it in ottd 19:23:04 <supermop_Home_> andythenorth no aftereffects on our account 19:23:26 <andythenorth> it would be much easier than making actual newgrfs :) 19:23:29 <andythenorth> vapourware demos :) 19:23:47 <andythenorth> hmm, did we ever discuss vehicle liveries? :D 19:23:51 <supermop_Home_> you did 19:23:58 <andythenorth> with myself? 19:24:01 <supermop_Home_> a few times 19:24:02 <supermop_Home_> haha 19:24:09 <andythenorth> I don' remember things 19:24:23 <supermop_Home_> looking at all the switches i put in to switch my tram liveries based on year 19:24:55 <supermop_Home_> it would be nice to just pick those out of a list, but then i wouldn't get to hide secret ones as easter eggs 19:28:20 <supermop_Home_> hmm locked myself out of my GitHub account 19:34:49 <andythenorth> oops 19:35:14 <TrueBrain> \o/ it just automatically uploaded binaries to Steam \o/ 19:35:22 <TrueBrain> so cute, a 3 MiB update :D 19:35:33 <andythenorth> did I try doing liveries as just extra vehicles (repeating identical stats, different liveries)? 19:35:35 <andythenorth> I think I did 19:35:39 <andythenorth> discord was really angry with me 19:35:48 <andythenorth> and the randomisation of reliability etc kicked in 19:36:18 <TrueBrain> _dp_ / orudge : would you mind testing the "nightly" beta branch on Steam? 19:37:30 <andythenorth> meh I thought I had a git branch for that every-livery-is-a-different-vehicle-ID 19:37:33 <_dp_> TrueBrain, works 19:37:38 <TrueBrain> sweet :) 19:37:42 <andythenorth> seems I don't 19:38:51 <TrueBrain> and generic linux binaries are on our website too .. LordAro , mind testing if that works for you too? 19:40:51 <supermop_Home_> ok... have reset my pw twice, and it doesn't recognize my new password? 19:45:16 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #8644: Add: [Actions] Automatically upload releases to Steam https://git.io/Jt237 19:45:29 <TrueBrain> moar automation, MOAR 19:46:21 <_dp_> TrueBrain, automate fixing bugs :p 19:46:33 <TrueBrain> I can automate creating them? 19:46:49 <_dp_> not helpful :p 19:47:10 <TrueBrain> lets agree to disagree on that 19:47:31 <frosch123> i can't find the password in that PR 19:47:44 <frosch123> no # @ $ 19:47:50 <TrueBrain> frosch123: you sound surprised? 19:48:18 <frosch123> i just wanted to join in with the not-helpfulness :) 19:48:25 <TrueBrain> \o/ 19:49:31 <frosch123> oh, i forgot we still had a 32bit target 19:50:11 <frosch123> we will have to kill that somewhen 19:50:53 <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #8638: Feature: [GS] Allow non-question type windows to have no buttons https://git.io/JtEZG 19:55:55 <frosch123> does steam store old releases? 19:56:04 <frosch123> will they be upset if we upload new binaries every day? 19:56:17 <TrueBrain> people upload 100GB games 19:56:27 <TrueBrain> I hope our size will be fine :P 19:56:29 <frosch123> fair :) 19:56:32 <TrueBrain> for the amount ... no clue 19:56:39 <TrueBrain> they will tell us sooner or later if they don't like it :D 19:57:54 <DorpsGek> [OpenTTD/OpenTTD] frosch123 approved pull request #8644: Add: [Actions] Automatically upload releases to Steam https://git.io/Jt2s1 19:58:18 <TrueBrain> cheers! 19:58:19 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #8644: Add: [Actions] Automatically upload releases to Steam https://git.io/Jt237 20:05:04 <TrueBrain> frosch123: you run on Linux too right? Mind trying the nightly for linux-generic, see if that works for you too? 20:06:59 <glx> I switch to nightly branch, 5.9MB to download :) 20:21:50 <frosch123> is there some trick to put the autogenerated changelog into the nightly bundle? 20:22:06 <TrueBrain> changelog.sh in .github folder 20:22:32 <frosch123> i am kind of suprised there is a multiplayer.md in the bundle 20:22:42 <TrueBrain> it used to be in docs/ 20:22:43 <TrueBrain> alone 20:22:48 <TrueBrain> which was even more weird :D 20:26:58 <frosch123> https://dpaste.org/OXJU <- sound and music work, i guess everything is as expected 20:27:14 <TrueBrain> nice :D 20:27:16 <TrueBrain> tnx! 20:27:50 <TrueBrain> I did not expect it to happen, but I managed to make a generic linux binary after all :P 20:28:11 <TrueBrain> the biggest mindfuck, looking back, is how retarded fluidsynth links to stuff 20:28:36 <TrueBrain> when I found out to minimize his deps, things became easier :D 20:28:45 <frosch123> https://steamcommunity.com/workshop/filedetails/?id=1608576363 https://steamcommunity.com/sharedfiles/filedetails/?id=1938562904 <- the other day i found those two 20:28:56 <frosch123> their existence amuses me greatly :) 20:28:59 <TrueBrain> hahaha :D 20:29:03 <TrueBrain> yes :D 20:31:09 <frosch123> also, the amount of people who think this is the original ttd music 20:31:59 <DorpsGek> [OpenTTD/OpenTTD] embeddedt commented on pull request #8355: Add: support for emscripten (play-OpenTTD-in-the-browser) https://git.io/Jt2Zl 20:32:29 <frosch123> oh, there is iculx in it 20:33:47 <frosch123> that also works 20:34:49 *** Gustavo6046_ has joined #openttd 20:35:51 *** Gustavo6046 has quit IRC 20:35:51 *** Gustavo6046_ is now known as Gustavo6046 20:36:29 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on pull request #8355: Add: support for emscripten (play-OpenTTD-in-the-browser) https://git.io/Jt2Zw 20:36:39 <TrueBrain> frosch123: yes :D CentOS still has ICU with lx :) 20:36:42 <TrueBrain> which made me really happy :) 20:38:36 *** gelignite has joined #openttd 20:44:10 <DorpsGek> [OpenTTD/OpenTTD] embeddedt commented on pull request #8355: Add: support for emscripten (play-OpenTTD-in-the-browser) https://git.io/Jt2Z9 20:53:52 *** arikover has joined #openttd 20:56:18 <DorpsGek> [OpenTTD/OpenGFX] Wuzzy2 commented on issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 21:01:43 <DorpsGek> [OpenTTD/OpenGFX] LordAro commented on issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 21:13:02 *** jottyfan has joined #openttd 21:55:23 *** Samu has quit IRC 22:01:13 <DorpsGek> [OpenTTD/OpenGFX] Wuzzy2 commented on issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 22:02:55 <DorpsGek> [OpenTTD/OpenGFX] Wuzzy2 opened issue #51: Toy factory "hammer" sometimes disconnects https://git.io/Jt2WI 22:21:29 <DorpsGek> [OpenTTD/OpenGFX] nielsmh commented on issue #51: Toy factory "hammer" sometimes disconnects https://git.io/Jt2WI 22:24:19 <DorpsGek> [OpenTTD/OpenGFX] nielsmh commented on issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 22:29:27 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #8645: Fix: [CMake] os/windows/openttd.manifest is not a generated file https://git.io/Jt2lB 22:31:21 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #8645: Fix: [CMake] os/windows/openttd.manifest is not a generated file https://git.io/Jt2l0 22:32:19 *** jottyfan has joined #openttd 22:41:21 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on pull request #8641: Feature: [Actions / CMake] support for generic linux builds https://git.io/Jt2lN 22:41:59 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #8645: Fix: [CMake] os/windows/openttd.manifest is not a generated file https://git.io/Jt2lB 22:42:36 <TrueBrain> nielsm: interesting ... and completely unexpected honestly :) 22:43:01 *** gelignite has quit IRC 22:43:53 <DorpsGek> [OpenTTD/OpenGFX] frosch123 commented on issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 22:47:26 <andythenorth> is bedtime? 22:47:42 *** andythenorth has quit IRC 22:47:52 *** frosch123 has quit IRC 22:47:56 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain opened pull request #8646: Codechange: [Actions] Document better why we build our own fluidsynth https://git.io/Jt28q 22:47:58 <TrueBrain> nielsm: please review ^^ :) 22:48:46 <DorpsGek> [OpenTTD/OpenTTD] nielsmh approved pull request #8646: Codechange: [Actions] Document better why we build our own fluidsynth https://git.io/Jt28s 22:49:25 <nielsm> and yes it's bedtime 22:54:42 *** sla_ro|master has quit IRC 22:55:04 <DorpsGek> [OpenTTD/OpenGFX] Wuzzy2 commented on issue #49: Toy factory: Rubber ducky disappears too early https://git.io/Jt46N 22:55:54 *** Progman has quit IRC 22:56:48 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain merged pull request #8646: Codechange: [Actions] Document better why we build our own fluidsynth https://git.io/Jt28q 22:57:28 *** nielsm has quit IRC 23:26:38 <DorpsGek> [OpenTTD/nml] glx22 commented on pull request #182: Fix: regression failure with Pillow 8.1.0 https://git.io/Jt2Bq 23:31:02 *** Wolf01 has quit IRC 23:32:46 <supermop_Home_> hmm GitHub says my account has been flagged 23:45:59 <DorpsGek> [OpenTTD/OpenGFX] Andrew350 commented on issue #51: Toy factory "hammer" sometimes disconnects https://git.io/Jt2WI 23:48:03 <supermop_Home_> and the issue i opened is not showing up 23:48:56 <supermop_Home_> (it shows up for me when i am logged in, but not when i view the issues in another browser not logged in) 23:49:18 <supermop_Home_> https://github.com/OpenTTD/OpenTTD/issues/8647 23:52:06 *** HerzogDeXtEr has quit IRC 23:52:19 <LordAro> 404 for me too 23:52:20 <LordAro> how odd 23:53:39 <supermop_Home_> :( 23:54:00 <supermop_Home_> am i not allowed to open issues or something? 23:54:06 <glx> what did you do to github ? 23:54:15 <LordAro> nothing we did, you'll have to work it out with github 23:54:52 <supermop_Home_> idk i submitted a support request 23:55:31 <supermop_Home_> our account has been flagged. 23:55:31 <supermop_Home_> Because of that, your profile is hidden from the public. 23:55:47 <glx> yup you need to contact github 23:56:11 <supermop_Home_> oof 23:56:37 <supermop_Home_> who flagged my account? ive like never done anything on here before 23:56:48 <glx> I guess you don't have 2FA activated ? 23:57:01 <LordAro> could conceivably been hacked 23:57:42 <glx> maybe they noticed strange access to your account yes 23:58:04 <glx> but better talk with github, I think they'll explain 23:59:04 <supermop_Home_> well turned on 2 factor