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00:56:05 *** glx has quit IRC 01:13:30 *** Progman has quit IRC 01:15:13 *** JGR has quit IRC 01:18:51 *** FLHerne has quit IRC 01:47:20 *** Flygon has joined #openttd 02:06:21 *** jgx_ has quit IRC 02:06:54 *** jgx_ has joined #openttd 02:10:23 *** jgx_ has quit IRC 02:10:40 *** jgx_ has joined #openttd 02:27:01 *** debdog has joined #openttd 02:27:27 *** Wormnest has quit IRC 02:30:23 *** D-HUND has quit IRC 03:02:33 <DorpsGek> [OpenTTD/OpenTTD] pro452 opened pull request #8901: Fix #8565: Stopped road vehicle displays a speed different than 0 https://git.io/JYZcF 03:32:24 *** HerzogDeXtEr has quit IRC 04:02:35 *** Smedles__ has joined #openttd 04:03:00 *** Smedles___ has joined #openttd 04:05:58 *** Smedles has quit IRC 04:06:09 *** Smedles_ has quit IRC 04:13:11 *** supermop_Home has quit IRC 05:09:29 *** blathijs has quit IRC 05:26:59 *** Smedles__ has quit IRC 05:46:10 *** Smedles has joined #openttd 06:07:40 <DorpsGek> [OpenTTD/bananas-server] perezdidac updated pull request #43: Add: pass upload date to OpenTTD client https://git.io/JYOJd 06:29:36 <DorpsGek> [OpenTTD/bananas-server] perezdidac updated pull request #43: Add: pass upload date to OpenTTD client https://git.io/JYOJd 06:30:02 *** andythenorth has joined #openttd 06:34:26 <DorpsGek> [OpenTTD/OpenTTD] perezdidac opened pull request #8902: Feature: show upload date in the network content window https://git.io/JYZyX 06:34:40 *** didac has joined #openttd 06:41:00 <didac> since strncpy is disallowed, how can I substring a char string? 06:41:48 <andythenorth> FML 06:41:52 <andythenorth> what day is it? 06:42:04 * andythenorth hates clock changes 06:43:39 <didac> 3/27, or 27/3? or 28th? this reminds me I'll have to make https://github.com/OpenTTD/OpenTTD/pull/8902 readable for every language and locale and this will be pretty much a nightmare 06:43:59 *** blathijs has joined #openttd 07:20:16 *** jottyfan has joined #openttd 07:31:58 *** nielsm has joined #openttd 07:41:57 *** Progman has joined #openttd 07:46:09 *** didac has quit IRC 08:00:03 *** Wolf01 has joined #openttd 08:40:25 <andythenorth> yo 08:40:32 <Wolf01> o/ 08:40:34 <andythenorth> I tried colouring cargos 08:40:35 <andythenorth> https://grf.farm/firs/cargoflow-colour-tests/html/economies.html 08:40:38 <andythenorth> worth pursuing? 08:40:43 <andythenorth> I'd have to sort out contrast on white 08:40:57 <andythenorth> compare https://grf.farm/firs/4.0.0-RC1/html/economies.html 08:42:18 <Wolf01> I'm not totally convinced about the cargo box names 08:42:45 <andythenorth> colouring them? 08:42:47 <andythenorth> or the shape? 08:43:36 <Wolf01> No, they really break the flow... maybe is the shape, probably the old ellipse shape was less misleading 08:43:44 <andythenorth> agree 08:44:12 <Wolf01> Try the ellipse with coloured background? 08:45:25 <andythenorth> https://grf.farm/firs/cargoflow-colour-tests/html/economies.html 08:45:30 <andythenorth> I'll try coloured 08:45:34 <andythenorth> I think it will be mad 08:46:32 <Wolf01> And what if you remove the arrow pointing towards the ellipses? 08:46:56 <andythenorth> ooh 08:46:57 <andythenorth> nice idea 08:47:47 <Wolf01> It could be misleading on alcohol and goods, but it would look like a name on the arrow then 08:51:58 <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #8901: Fix #8565: Stopped road vehicle displays a speed different than 0 https://git.io/JYZ7U 08:52:20 <DorpsGek> [OpenTTD/OpenTTD] LordAro merged pull request #8893: Fix #8886: Don't try to resolve folders within tars named '.' https://git.io/JYtXE 08:52:23 <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #8886: Changelog button crashes the game if NewGRF contains relative folder https://git.io/Jmjo9 09:01:37 <andythenorth> as usual with graphviz I can very nearly make it nice 09:01:39 <andythenorth> and not quite 09:06:57 *** Progman has quit IRC 09:14:22 <DorpsGek> [OpenTTD/OpenTTD] James103 opened issue #8903: Unable to sort BaNaNaS content in-game by upload date yet https://git.io/JYZ7b 09:14:23 <michi_cc> Hmm, somebody in China (or Taiwan) seems to be running an OpenTTD tournament. Server list has e.g. "7组 资格赛 2021 9' LMC" (Group 7 Qualifiers 2021 9'LMC ) with quite some players. 09:16:58 <andythenorth> https://grf.farm/firs/cargoflow-colour-tests/html/economies.html 09:17:06 <andythenorth> ^ Wolf01 force-refresh to clear cached styles 09:17:14 <andythenorth> not convinced it's good, but eh 09:18:47 <michi_cc> Needs some white text on the dark ellipses. 09:19:24 <andythenorth> yeah, I either need a manual colour table 09:19:34 <andythenorth> or I need a contrast / darkness measuring algorithm 09:25:44 <andythenorth> monochrome edition https://grf.farm/firs/cargoflow-mono-tests/html/economies.html 09:25:53 <andythenorth> bit stark, but very contrast 09:27:25 <andythenorth> this might be better if industries weren't green / red https://grf.farm/firs/cargoflow-colour-tests/html/economies.html 09:27:32 <andythenorth> it's red-green colour blind fail anyway 09:27:53 <andythenorth> not sure primary vs secondary is most interesting information on the cargoflow 09:33:20 <andythenorth> minimalist? https://grf.farm/firs/cargoflow-minimalist-tests/html/economies.html 09:40:02 <Wolf01> Yeah, it looks better with the arrows and cargo names now, minimalist is too much minimalist :P 09:44:00 <andythenorth> https://grf.farm/firs/cargoflow-colour-tests-2/html/economies.html 09:44:21 <andythenorth> might work if colours were tuned? 09:44:56 <andythenorth> hard to replicate this using graphviz :P http://hawkdawg.com/img/rrt/rt3/1024_Industry_Chart.jpg 09:45:52 <andythenorth> https://i.warosu.org/data/vr/img/0006/79/1368856983083.jpg 09:47:13 <Wolf01> It would be cool with industries thumbnails indeed, but yes, too much work with graphviz 09:47:34 <andythenorth> it would be really hard to ever fit into the browser viewport 09:47:38 <andythenorth> for e.g. steeltown 09:48:12 <andythenorth> ECS has manual drawn https://www.tt-wiki.net/wiki/ECS_Basic_Vector_II#Cargo_chains 09:51:20 <andythenorth> or are these just better? :P https://grf.farm/firs/2.1.5/html/economies.html 09:57:13 <Wolf01> Ahahah 10:01:56 *** Samu has joined #openttd 10:03:57 <andythenorth> can do this https://grf.farm/firs/cargoflow-images-tests/html/economies.html 10:03:58 <LordAro> no james, that's not how issues work 10:04:28 <Wolf01> andythenorth supercool 10:04:35 <andythenorth> not for the bigger economies though 10:04:40 <andythenorth> worse 10:04:46 <andythenorth> for the small ones, pretty neat 10:05:44 <Wolf01> Did you consider to split the single chains for better view? 10:06:28 <andythenorth> not sure how it could be done 10:06:35 <andythenorth> it's probably possible, but eh 10:07:01 <Wolf01> Just like OpenTTD 10:12:18 <TrueBrain> wtf is #8903 for ticket?! 10:13:03 <TrueBrain> future-feature-requests :D 10:17:00 *** gelignite has joined #openttd 10:27:38 <DorpsGek> [OpenTTD/bananas-server] TrueBrain commented on pull request #43: Add: pass upload date to OpenTTD client https://git.io/JYZFB 10:44:39 *** FLHerne has joined #openttd 10:48:09 <LordAro> TrueBrain: kill it, imo 11:06:24 *** jottyfan has quit IRC 11:12:20 *** FLHerne has quit IRC 11:12:31 *** FLHerne has joined #openttd 11:19:43 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #8903: Unable to sort BaNaNaS content in-game by upload date yet https://git.io/JYZ7b 11:19:46 <DorpsGek> [OpenTTD/OpenTTD] nielsmh closed issue #8903: Unable to sort BaNaNaS content in-game by upload date yet https://git.io/JYZ7b 11:24:19 <DorpsGek> [OpenTTD/eints] AviationGamerX opened issue #38: Reaching important strings to translate https://git.io/JYZN4 11:30:58 *** frosch123 has joined #openttd 11:31:20 <andythenorth> so this might be superficially more attractive, but it's hard to make sense of? https://grf.farm/firs/cargoflow-images-tests/html/cargoflow_steeltown.html 11:34:12 *** Samu has quit IRC 11:34:34 *** Samu has joined #openttd 11:35:20 <frosch123> text on picture :p 11:36:14 <frosch123> maybe add some colored frame around the pictures 11:36:42 <frosch123> so the arrows do not just connect to some greyish box 11:37:10 <frosch123> also allows showing primary/black-hole again 11:38:20 <frosch123> i think i already wanted to add pictures in the original version, but did not get it to work :) 11:49:11 <andythenorth> I have non-picture variants https://grf.farm/firs/cargoflow-colour-tests/html/economies.html 11:49:17 <Wolf01> Agreed with frosch123 11:49:19 <andythenorth> current shipping version https://grf.farm/firs/4.0.0-RC1/html/economies.html 11:49:20 <Wolf01> Also quak 11:49:29 <andythenorth> minimalist is best :P https://grf.farm/firs/cargoflow-minimalist-tests/html/economies.html 11:49:41 *** FLHerne has quit IRC 11:49:57 *** FLHerne has joined #openttd 11:50:50 <frosch123> oh, you added colors to the arrows 11:51:08 <frosch123> i like them :) 11:51:28 <frosch123> well, except the black text on black background :p 11:53:47 <frosch123> i prefer boxes for the industries, the text-only in the minimalist version is harder to read 12:08:43 <andythenorth> I need to tune a set of colours for the arrows 12:09:43 <andythenorth> hmm, industry images....make it harder to see flow when designing it 12:09:50 <andythenorth> maybe I provide a toggle 12:10:09 *** HerzogDeXtEr has joined #openttd 12:10:29 <andythenorth> it's probably unhealthy anyway, allowing graphviz dot rules to influence cargo in/out so much 12:11:00 <andythenorth> there are a few cases in Steeltown where cargos should loop back to bulk terminal, but I won't do it because the bulk terminal is low rank node 12:11:13 <andythenorth> and linking back from high rank nodes makes a mess 12:11:57 <andythenorth> hmm sizing industries might be a bit interesting 12:12:11 <andythenorth> images currently scale to box size I think 12:12:45 <andythenorth> nope, all same image size, seems fine 12:18:09 <andythenorth> wish I could control the headport / tailport better 12:18:15 <andythenorth> I can set 8 compass directions 12:18:31 <andythenorth> but I can't say 'any where on eastern side' 12:25:27 <andythenorth> hmm removing headclip is interesting 12:25:33 <andythenorth> https://opensource.apple.com/source/graphviz/graphviz-622/graphviz/doc/info/attrs.html 12:42:46 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #8900: GCC11 complains a lot about -Wmismatched-new-delete https://git.io/JYGSx 12:54:58 <DorpsGek> [OpenTTD/team] phreeze83 opened issue #173: [lb_LU] Translator access request https://git.io/JYnUb 12:56:26 <DorpsGek> [OpenTTD/OpenTTD] LordAro opened pull request #8904: Fix #8803: Automatically removing signals on rail construction would … https://git.io/JYnTt 13:12:11 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #8902: Feature: show upload date in the network content window https://git.io/JYnk7 13:18:53 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #8468: Fix #8316: Make sort industries by production and transported with a cargo filter possible https://git.io/JYnIn 13:20:45 *** glx has joined #openttd 13:20:45 *** ChanServ sets mode: +v glx 13:22:12 <frosch123> firs: 4571 switches, 2 random_switches :) 13:22:16 <frosch123> i like that stat 13:24:00 <DorpsGek> [OpenTTD/team] glx22 commented on issue #173: [lb_LU] Translator access request https://git.io/JYnUb 13:26:15 <Eddi|zuHause> on CETS, that figure is something like 13k vs 36 13:28:07 <Eddi|zuHause> although that comparison isn't quite fair, as a lot of the vehicles that could use random_switch aren't really implemented 13:37:30 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #8468: Fix #8316: Make sort industries by production and transported with a cargo filter possible https://git.io/JYnt3 13:55:29 <andythenorth> why do I need random_switch in FIRS? 13:55:33 <andythenorth> I can probably remove it 13:56:28 <DorpsGek> [OpenTTD/steam-data] LordAro opened pull request #5: Fix #2: Incorrect license name https://git.io/JYnme 13:57:01 *** WormnestAndroid has quit IRC 13:57:16 *** WormnestAndroid has joined #openttd 13:57:51 *** WormnestAndroid has quit IRC 13:58:04 *** WormnestAndroid has joined #openttd 14:00:16 *** Wuzzy has joined #openttd 14:03:14 <Wuzzy> What is REPO_ORIGIN for in OpenMSX/OpenSFX/OpenGFX? 14:07:14 <DorpsGek> [OpenTTD/OpenTTD] rpwjanzen updated pull request #8894: Replace IConsolePrint*(F)( calls with specific console level calls https://git.io/JYqiY 14:08:10 <NGC3982> fawfwaf 14:08:10 <NGC3982> v 14:08:11 <NGC3982> v 14:08:11 <NGC3982> v 14:09:10 <NGC3982> oops. 14:13:00 *** supermop_Home has joined #openttd 14:13:04 <supermop_Home> hello 14:16:02 <supermop_Home> planetmaker do you have a preference as to how to format the png here? https://github.com/OpenTTD/OpenGFX/pull/63 14:31:37 <DorpsGek> [OpenTTD/OpenTTD] rpwjanzen updated pull request #8894: Replace IConsolePrint*(F)( calls with specific console level calls https://git.io/JYqiY 14:36:30 <DorpsGek> [OpenTTD/OpenTTD] rpwjanzen updated pull request #8894: Replace IConsolePrint*(F)( calls with specific console level calls https://git.io/JYqiY 14:39:43 <DorpsGek> [OpenTTD/OpenTTD] Wuzzy2 opened issue #8905: Text characters in minimap key sometimes touch each other https://git.io/JYnc0 14:40:43 <Wuzzy> huh. SimpleAI v14 suddenly starts crashing in 2d7b34bc68f7fb0e707129e4d97383b18f1da55e 14:41:05 <Wuzzy> Was an incompability added to the AI API recently? 14:41:44 <Wuzzy> SimpleAI v14 *never* crashed on me before, until I upgraded to the aforementioned OpenTTD commit... 14:43:21 <Wuzzy> here's the error btw: https://satoshiupload.com/images/lxtV8RqJi5.png 14:43:39 <Wuzzy> I am not sure if this is SimpleAI's fault or not... Any idea? 14:48:23 <glx> missing compatibility script, should be included in openttd 14:49:55 <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #8480: Multitile depots https://git.io/JL5Hh 14:51:23 <DorpsGek> [OpenTTD/OpenTTD] rpwjanzen commented on pull request #8894: Replace IConsolePrint*(F)( calls with specific console level calls https://git.io/JYnlg 14:57:26 *** jottyfan has joined #openttd 14:58:44 <glx> Wuzzy: but I'll check 14:59:16 <Wuzzy> hmm, compability script? Do i have to manually install it or something? I compiled openttd by hand 14:59:45 <glx> compatibility scripts are in source_root/bin 15:00:13 <glx> but I don't see any changes in them, so I'll try the AI to get more info 15:00:28 <Wuzzy> https://www.tt-forums.net/viewtopic.php?f=65&t=44809&p=1243050 15:00:53 <Wuzzy> thanks for looking into it 15:02:50 <glx> really looks like missing (or fail to load) compat script 15:03:28 <glx> what's your OS and how are you starting openttd ? 15:03:29 *** gnu_jj has joined #openttd 15:06:10 *** jottyfan has quit IRC 15:07:11 <Wuzzy> GNU/Linux, and I use a hand-compiled version. I did mkdir build; cd build; cmake ..; make; ./openttd 15:08:27 <glx> ok that's the issue, try cd bin; ../build/openttd 15:08:28 <frosch123> glx: Wuzzy: https://github.com/OpenTTD/OpenTTD/issues/8618 15:09:08 <Wuzzy> huh. 15:09:18 <Wuzzy> i just did what the COMPILING file told me. 🙁 15:09:47 <Wuzzy> oh wait, thats about launching... 15:10:46 <Wuzzy> ok, trying that one out now, and maybe i get a crash this time =) 15:11:36 <Wuzzy> frosch123: is there a way i can check in openttd whether the compat script is active? is there a console command or something? 15:11:36 <glx> I guess I should fix #8618, should not be too hard ;) 15:12:09 <glx> compatibility script is loaded on AI start if needed, and a message is shown in AI window 15:13:14 <Wuzzy> 1.2 API compability in effect! 15:13:34 <glx> AI should work now :) 15:13:43 <Wuzzy> yes it does 15:14:16 <Wuzzy> so is #8618 still legit? 15:14:47 <glx> yes fixing #8618 will ease everyone's life :) 15:16:17 <glx> the only not affected are MSVC with Ninja 15:17:20 <Wuzzy> yeah i agree it makes sense that a hand-compiled version of OpenTTD loads the compat script without needing to start it in an "awkward" way. 🙂 15:20:38 <andythenorth> best I can so far https://grf.farm/firs/cargoflow-cell-image-tests/html/economies.html 15:20:40 <andythenorth> frosch123 Wolf01 ^ 15:27:37 <DorpsGek> [OpenTTD/OpenSFX] Wuzzy2 opened issue #40: Stop calling OpenSFX a "replacement" in BaNaNaS https://git.io/JYngQ 15:29:14 <frosch123> that looks almost professional :) 15:29:44 <frosch123> the location of the arrows is still weird to me 15:31:41 <Wolf01> andythenorth really cool now 15:32:37 *** jottyfan has joined #openttd 15:35:42 <andythenorth> frosch123 too much space after the head arrow? 15:35:53 <andythenorth> or you mean where they try to align to (which port) 15:35:54 <andythenorth> ? 15:36:14 <Eddi|zuHause> worst one is the "livestock" blob, where the arrow blends into the blob itself 15:37:36 <andythenorth> I'll remove the spaces before the head arrow 15:40:42 <frosch123> andythenorth: they are now always on the industry side 15:40:55 <frosch123> especially when zooming out, i do not know in what direction they go 15:41:13 <frosch123> if the arrow is always at the end, i know the that thick end is the direction :p 15:41:30 <andythenorth> try https://grf.farm/firs/cargoflow-cell-image-tests-2/html/economies.html 15:42:04 <andythenorth> slight tweak 15:42:41 <Eddi|zuHause> better 15:43:18 <Eddi|zuHause> now it's also easier to see which ones are backwards 15:44:04 <andythenorth> I have bigger arrows locally 15:44:05 <andythenorth> I'll push 15:44:28 <Eddi|zuHause> size isn't really that important 15:45:24 <andythenorth> https://grf.farm/firs/cargoflow-cell-image-tests-3/html/economies.html 15:45:48 <andythenorth> I wish I could consolidate selected edges 15:46:03 <andythenorth> "Tropic Basic" Food is quite bad (the orange arrows) 15:46:31 <Eddi|zuHause> there's an issue with white text on bright background, especially with tiny fonts 15:46:34 <andythenorth> yes 15:46:37 <andythenorth> I need new colours 15:46:46 <andythenorth> these are the cargo colours used in game per cargo 15:47:09 <andythenorth> not sure how many colours are needed 15:47:33 <andythenorth> it's not a requirement to keep them same as used in-game? yes/no? 15:48:26 <Eddi|zuHause> there's 2 ways to adjust: 1) tune them to be darker, or 2) make a threshhold where you switch from white text to dark text 15:50:47 <andythenorth> there's probably an algorithm that can measure the relative contrast given an rgb value 15:53:01 <Eddi|zuHause> i'm fairly sure it's a) not complicated, and b) someone has done it before 15:55:52 <_dp_> yeah, openttd already has some text color autodetection 15:57:06 <Wolf01> andythenorth what about polylines and thicker lines? 15:57:26 <andythenorth> polylines? 15:57:32 <_dp_> https://github.com/OpenTTD/OpenTTD/blob/master/src/gfx.cpp#L1262 15:59:43 *** Flygon has quit IRC 16:01:24 <Wolf01> I don't remember a lot of graphviz, I used it like 8 years ago for UML diagrams, and I always used bezier curves too, but I've seen 2-segment polylines too, or I might confuse it with wordart :P 16:01:47 <Wolf01> *2 and 3 segments 16:05:13 <Eddi|zuHause> problem with making the text darker is that it removes the distinction *-supplies now have 16:05:14 <Wolf01> Ok splines=ortho but on the example the result is hideous :P 16:09:29 <Eddi|zuHause> the tropic food lines are the prime example why graphviz is bad, at some point you have to do tiny tweaks which are obvious but too difficult to implement 16:17:20 <andythenorth> ortho https://grf.farm/firs/cargoflow-splines-ortho-tests/html/economies.html 16:18:10 <frosch123> lol, the arrow heads are not even on the lines 16:18:37 <Wolf01> Looks better with the new boxes layout 16:19:21 <andythenorth> ortho struggle bus 16:19:36 <andythenorth> polylines https://grf.farm/firs/cargoflow-splines-polylines-tests/html/economies.html 16:20:47 <frosch123> works for me 16:20:53 <andythenorth> ortho is good for small graphs 16:20:55 <Wolf01> Hmmm, better than bezier but not convinced 16:20:58 <andythenorth> but steeltown it's awful 16:21:02 <andythenorth> polyline dunno 16:21:05 <frosch123> the beziers are weird, the polyline are weird differently :) 16:21:29 <frosch123> ortho is broken for me, is it just me? 16:24:05 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #8906: Change: [CMake] Copy AI/GS compatibility files to build dir https://git.io/JYnSB 16:24:53 <andythenorth> frosch123 ortho sort of works for me 16:25:05 <andythenorth> arrows are correct, but sometimes the overlaps are bad 16:25:42 <andythenorth> I think it's 51:49 polyline:bezier for me 16:27:02 <frosch123> https://gist.githubusercontent.com/frosch123/889b6478a6d5d7b10f89d9b014845331/raw/cc82196ecc3699cdb297d253e962bed13220bdc6/firs_ortho.png 16:33:21 <frosch123> andythenorth: https://tools-unite.com/tools/random-picker-wheel?names=polyline,bezier,polyline,bezier,polyline,bezier,polyline,bezier,polyline,bezier,bezier,polyline,bezier,polyline,bezier,polyline,bezier,polyline,bezier,bezier,polyline,bezier,polyline,bezier,polyline,bezier,polyline,polyline <- is that useful for firs design? 16:34:01 <andythenorth> ha ha 16:34:08 <andythenorth> we should use that in the livestream 16:34:11 <Wolf01> Haahaha 16:38:41 <andythenorth> hmm 16:38:57 <andythenorth> think this is as good as it's going to get for layout 16:39:01 * andythenorth needs to fix colours 16:39:44 <andythenorth> I suspect I could do more manual tuning of dot/graphviz using groups and weightings 16:39:48 <andythenorth> but I can't bothered 16:43:49 <andythenorth> e.g. this is with food weighted higher than other cargos https://grf.farm/firs/cargoflow-weighting-tests/html/economies.html#tropic_basic 16:44:45 <Wolf01> Better 16:47:58 <DorpsGek> [OpenTTD/OpenTTD] Wuzzy2 opened issue #8907: Several character overlaps in music box https://git.io/JYn5D 17:01:23 <andythenorth> still not sure which is better 17:01:24 <andythenorth> https://grf.farm/firs/4.0.0-RC1/html/economies.html 17:02:56 <andythenorth> https://grf.farm/firs/cargoflow-is-it-better-tests/html/economies.html 17:04:38 <andythenorth> I think Steeltown is qualitatively worse 17:04:44 <andythenorth> in the new version 17:12:17 <frosch123> the new version has more space vertically 17:12:27 <frosch123> it's better suited to print in A0 and to put on a wall :p 17:13:08 <frosch123> maybe you can sell high quality prints :p 17:13:25 <TrueBrain> 5 pound + shipping 17:18:34 <andythenorth> T-shirts 17:19:28 <DorpsGek> [OpenTTD/team] phreeze83 commented on issue #173: [lb_LU] Translator access request https://git.io/JYnUb 17:21:44 <andythenorth> this is better, cargos are the important thing https://grf.farm/firs/cargoflow-lighter-industry-cell-tests/html/economies.html 17:21:50 <andythenorth> less visual weight on industries 17:26:11 <andythenorth> now I need to subgraph town industries and have them drawn in a box 17:28:58 <DorpsGek> [OpenTTD/team] frosch123 commented on issue #173: [lb_LU] Translator access request https://git.io/JYnUb 17:36:17 *** supermop_Home has quit IRC 17:36:17 *** gregdek has quit IRC 17:36:17 *** murr4y has quit IRC 17:36:17 *** Extrems has quit IRC 17:36:18 *** greeter has quit IRC 17:36:19 *** supermop_Home has joined #openttd 17:36:19 *** Extrems has joined #openttd 17:36:19 *** gregdek has joined #openttd 17:36:19 *** murr4y has joined #openttd 17:36:19 *** greeter has joined #openttd 17:36:42 *** dwfreed has quit IRC 17:36:44 *** dwfreed has joined #openttd 17:38:41 *** heffer has quit IRC 17:38:43 *** heffer has joined #openttd 17:39:39 *** Terkhen has quit IRC 17:40:13 *** Terkhen has joined #openttd 17:40:14 *** ChanServ sets mode: +o Terkhen 17:41:52 *** didac has joined #openttd 17:44:06 <DorpsGek> [OpenTTD/OpenTTD] perezdidac commented on issue #8903: Unable to sort BaNaNaS content in-game by upload date yet https://git.io/JYZ7b 17:46:09 *** mikegrb has quit IRC 17:46:15 *** mikegrb has joined #openttd 17:46:39 <glx> Wuzzy: character issues are with opengfx I guess 17:47:04 <Wuzzy> hmmm, kinda. this is also about spacing between lines 17:47:21 <glx> opengfx chars are too tall 17:47:44 <Wuzzy> this is about the small font, its already very small. why not give it a little bit more space to breathe? 17:48:06 <Wuzzy> i dont think you could make the opengfx small font even smaller. its tiny 17:48:49 <frosch123> it's probably easier to trash all sprite fonts, and always use real fonts 17:49:42 <Wuzzy> lol 17:49:50 <Wuzzy> i like the pixel font tho 17:50:02 <glx> all spacing are based on original sprites 17:50:28 * andythenorth would like to vote for never touching the original spritefont ever 17:50:31 <glx> (or dynamic when using real font) 17:53:18 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JYcfA 17:53:19 <DorpsGek> - Update: Translations from eints (by translators) 17:59:23 *** welterde has quit IRC 17:59:58 *** welterde has joined #openttd 18:00:16 * LordAro likes the spritefont too 18:00:35 <LordAro> though turning it into an actual font and bundling it might be the better way to go 18:01:31 *** KenjiE20 has quit IRC 18:01:58 *** KenjiE20 has joined #openttd 18:04:21 <andythenorth> 'some copyright issues' 18:05:21 *** Wormnest has joined #openttd 18:07:10 <DorpsGek> [OpenTTD/OpenTTD] perezdidac commented on pull request #8902: Feature: show upload date in the network content window https://git.io/JYcTD 18:08:35 *** DorpsGek has quit IRC 18:08:54 *** DorpsGek has joined #openttd 18:08:54 *** ChanServ sets mode: +o DorpsGek 18:09:49 *** Heiki has quit IRC 18:09:52 *** Heiki has joined #openttd 18:15:19 *** Progman has joined #openttd 18:20:17 <andythenorth> town clusters https://grf.farm/firs/cargoflow-town-cluster-tests/html/economies.html 18:20:23 <andythenorth> I'm going to do that differently I think 18:20:31 <andythenorth> I make town a node I think, not a subgraph 18:27:55 *** milek7_ has quit IRC 18:28:07 *** milek7 has joined #openttd 18:39:33 *** Smedles___ has quit IRC 18:40:01 *** Mek has quit IRC 18:40:03 *** Mek has joined #openttd 18:46:03 *** Alkel_U3 has quit IRC 18:46:16 *** Alkel_U3 has joined #openttd 18:58:19 *** Xaroth has quit IRC 18:58:41 *** Xaroth has joined #openttd 19:00:59 *** fonsinchen has quit IRC 19:01:43 *** fonsinchen has joined #openttd 19:02:03 *** Ammler has quit IRC 19:02:43 *** Ammler has joined #openttd 19:03:10 <andythenorth> hmm 19:03:20 <andythenorth> trying to tweak graphviz dot manually is oof 19:04:38 <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #8906: Change: [CMake] Copy AI/GS compatibility files to build dir https://git.io/JYcG8 19:05:05 *** moll has quit IRC 19:05:06 *** moll has joined #openttd 19:07:03 <DorpsGek> [OpenTTD/bananas-server] LordAro commented on pull request #43: Add: pass upload date to OpenTTD client https://git.io/JYcGF 19:12:57 <TrueBrain> LordAro: smart idea. We already have gamedate which we can send over the wire 19:13:16 <TrueBrain> And does all the leapyear shit 19:13:32 <TrueBrain> Can't login to GitHub to write that :p 19:18:06 <_dp_> yeah, I asked the same thing on discord 19:18:25 <_dp_> savegame format is different from a general purpose one though as it involves file sorting 19:23:31 <glx> LordAro: I don't understand your question about installer targets 19:26:14 <DorpsGek> [OpenTTD/bananas-server] TrueBrain commented on pull request #43: Add: pass upload date to OpenTTD client https://git.io/JYccX 19:26:30 <TrueBrain> Ha, found a way to login on mobile 19:26:50 <glx> not using mobile app ? 19:26:51 <TrueBrain> FF doesn't support security keys on mobile, so it took a bit of effort :D 19:27:14 <TrueBrain> Haven't installed it no .. might be a good alternative :D 19:36:50 <dwfreed> Chrome does :D 19:37:15 *** labs[m] has quit IRC 19:37:18 *** labs[m] has joined #openttd 19:37:28 * andythenorth considers trying neato not dot for FIRS 19:37:34 <andythenorth> not sure how to change the layout model though 19:55:00 <andythenorth> Steeltown is more legible here now https://grf.farm/firs/cargoflow-larger-font-tests/html/economies.html#steeltown 19:55:20 <andythenorth> fundamentally the graph is just too wide 19:55:32 <andythenorth> so the font size is reduced 19:58:52 *** spnda has joined #openttd 20:02:24 <DorpsGek> [OpenTTD/OpenTTD] stormcone opened pull request #8908: Adds hotkey for the new filter edit boxes. https://git.io/JYc49 20:05:36 * andythenorth discovers samerank for dot 20:10:09 *** Kitrana has quit IRC 20:11:15 *** Kitrana has joined #openttd 20:14:09 *** Maarten has quit IRC 20:14:22 *** Maarten has joined #openttd 20:20:38 <andythenorth> ha ha so graphviz dot is somewhat controllable :D 20:20:47 * andythenorth found the magic handles 20:21:30 <Wolf01> Why do food and alcohol have double arrows for towns? 20:21:31 *** menelaos[m] has quit IRC 20:21:37 *** menelaos[m] has joined #openttd 20:26:10 <frosch123> the tooltip tells you 20:54:28 *** Samu has quit IRC 21:01:53 *** mindlesstux has quit IRC 21:02:05 *** mindlesstux has joined #openttd 21:13:02 <andythenorth> becauseI haven't consolidated them yet :P 21:13:08 <andythenorth> I need to resolve duplicates 21:13:29 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #8904: Fix #8803: Automatically removing signals on rail construction would … https://git.io/JYcVK 21:16:09 *** frosch123 has quit IRC 21:26:24 *** Progman has quit IRC 21:26:47 *** spnda has quit IRC 21:31:56 *** gelignite has quit IRC 21:57:10 *** jottyfan has quit IRC 22:06:27 *** m1cr0man has joined #openttd 22:17:15 *** karl[m]5 has quit IRC 22:17:19 *** karl[m]5 has joined #openttd 22:20:36 <andythenorth> manually tuned cargoflow https://grf.farm/firs/cargoflow-manual-tuning-tests/html/economies.html#steeltown 22:20:42 <andythenorth> compared to https://grf.farm/firs/cargoflow-larger-font-tests/html/economies.html#steeltown 22:21:18 <andythenorth> I can force it to group more items on same rank, so the graph is narrower 22:21:26 <andythenorth> which increases font size etc 22:28:20 <andythenorth> if I try and tidy up too much with groupings, graphviz can't do its job properly 22:28:28 <andythenorth> so it's not as neat as I'd like 22:34:35 <Wolf01> Bed? Bed. 22:34:52 *** Wolf01 has quit IRC 22:36:26 <andythenorth> bed 22:36:30 *** andythenorth has quit IRC 22:40:43 *** joey[m] has quit IRC 22:40:46 *** joey[m] has joined #openttd 22:50:19 *** grag[m] has quit IRC 22:50:30 *** grag[m] has joined #openttd 23:00:21 *** glx has quit IRC 23:06:04 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #8907: Several character overlaps in music box https://git.io/JYn5D 23:10:19 *** Aileen[m] has quit IRC 23:10:22 *** Aileen[m] has joined #openttd 23:18:06 *** nielsm has quit IRC 23:18:41 *** Vadtec has quit IRC 23:18:45 *** Vadtec has joined #openttd 23:24:27 *** johanna[m] has quit IRC 23:24:32 *** johanna[m] has joined #openttd 23:28:17 *** ST2 has quit IRC 23:28:21 *** ST2 has joined #openttd 23:33:07 <DorpsGek> [OpenTTD/OpenTTD] rpwjanzen commented on issue #7957: Add a flag to read banned users from a defined file instead of from openttd.cfg https://git.io/JvqkN 23:36:58 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on pull request #8480: Multitile depots https://git.io/JYc5Z 23:52:43 *** yur3shmukcik[m] has quit IRC 23:52:48 *** yur3shmukcik[m] has joined #openttd 23:54:28 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on issue #8905: Text characters in minimap key sometimes touch each other https://git.io/JYnc0