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00:42:44 *** Progman has quit IRC 02:03:40 <greeter> oh gees i thought i was in trouble here for a moment 02:05:11 *** HerzogDeXtEr has quit IRC 02:07:18 *** Wormnest has quit IRC 02:11:47 *** snail_UES_ has joined #openttd 02:39:19 <DorpsGek> [OpenTTD/OpenTTD] Richarda80 opened issue #9290: Bug Report https://git.io/JsQEh 02:50:33 *** Gustavo6046_ has joined #openttd 02:50:43 *** Gustavo6046 has quit IRC 02:50:43 *** Gustavo6046_ is now known as Gustavo6046 02:54:27 *** Flygon has joined #openttd 03:18:44 *** glx has quit IRC 04:18:28 *** snail_UES_ has quit IRC 04:46:59 *** tokai has quit IRC 04:47:49 *** tokai has joined #openttd 04:47:49 *** ChanServ sets mode: +v tokai 04:52:44 *** tokai|noir has joined #openttd 04:52:44 *** ChanServ sets mode: +v tokai|noir 04:59:33 *** tokai has quit IRC 06:30:36 *** andythenorth has joined #openttd 06:58:43 *** Wolf01 has joined #openttd 07:00:53 *** jottyfan has joined #openttd 07:02:39 *** andythenorth has quit IRC 07:02:43 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9288: Codechange: differentiate in SettingDescBase implementations for different classes of settings https://git.io/Js7EP 07:12:34 *** andythenorth has joined #openttd 07:15:06 *** nielsm has joined #openttd 07:17:15 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #9288: Codechange: differentiate in SettingDescBase implementations for different classes of settings https://git.io/JsHBo 07:18:50 *** sla_ro|master has joined #openttd 07:29:43 <DorpsGek> [OpenTTD/OpenTTD] PeterN approved pull request #9282: Fix: [OpenGL] Increase timeout when waiting for the GPU to be done with the drawing buffer. https://git.io/Js7rq 07:34:16 <andythenorth> yo 07:43:39 <peter1138> #9290 is a fantastic report. 07:45:27 <DorpsGek> [OpenTTD/OpenTTD] J0anJosep updated pull request #8480: Feature: Multitile depots https://git.io/JL5Hh 07:53:01 *** Progman has joined #openttd 07:53:33 <andythenorth> literal 07:54:38 <andythenorth> Etoomanyissues 07:54:42 <andythenorth> 128 open 07:55:37 <andythenorth> https://github.com/OpenTTD/OpenTTD/issues/9236 07:55:46 <andythenorth> "vehicle is actually on fire and is unsafe to pass" 07:55:53 * andythenorth retcons reasons 07:58:00 <peter1138> Path reservation for RVs? 07:59:55 <peter1138> Ships? 08:00:02 <peter1138> Lock reservation? 08:00:16 <peter1138> Goes it throw ships away 08:00:30 * Rubidium wonders what is more likely to have path reservations in the real world... ships or aircraft? 08:01:17 <peter1138> Yes 08:01:49 <andythenorth> lots of answers on 'how to grow desert towns' 08:01:50 <andythenorth> https://steamcommunity.com/app/1536610/discussions/0/5625537320593703071/ 08:01:51 <peter1138> Aircraft I guess, they have ATC and all that. 08:01:57 <andythenorth> I think they _all_ subtly wrong but eh 08:01:59 <nielsm> airfract definitely get assigned corridors 08:02:01 <andythenorth> people gonna people 08:02:01 <Rubidium> for the Suez canal you definitely have some sort of path reservation, though the slots for aircraft landing and the vast amount of route planning that happens there kinda implies some sort of path reservation as well 08:02:18 <nielsm> and aircraft do too 08:02:44 <andythenorth> aircraft have path reservations 08:02:59 <peter1138> Broken down aircraft should get landing priority, yes. 08:03:10 <andythenorth> and the length of some depend on the preceding aircraft and how much wake turbulence it generates 08:03:32 <andythenorth> speedbird heavy 08:03:57 <Rubidium> also noise alotment? 08:04:16 <andythenorth> yes 08:04:30 <Rubidium> or whatever it was called for Concorde 08:04:32 <andythenorth> airspace corridors are quite political 08:04:43 * andythenorth day job revisits 08:04:59 * andythenorth back to drawing boats 08:05:05 <andythenorth> unless peter1138 is deleting them? 08:05:07 <peter1138> Ooh, nerf planes, only allow supersonic over water. 08:05:17 <andythenorth> water, or deep water? 08:05:27 <andythenorth> could I use canals as an exploit? 08:05:57 <andythenorth> deep water was added to trunk when? 08:07:27 <Rubidium> I guess so, after all tiles are like 668 kilometer wide, so if it is flying over the middle I guess not many would hear it... except those ships on that canal 08:08:47 <andythenorth> sonic booms sink ships? 08:09:59 <Rubidium> if that were the case a lot more Falcon 9 boosters would have been lost at sea 08:27:48 <TrueBrain> seems Artea doesn't agree with being kicked: "lol ? most lamest reason of kb ever... didn't you thought that other #OpenTTD has been attacked by spambots and I didn't remembered this one ?" 08:27:57 <TrueBrain> I .. fail to process that sentence, but okay :) 08:30:27 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain closed issue #9290: Bug Report https://git.io/JsQEh 08:30:30 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9290: Bug Report https://git.io/JsQEh 08:31:01 <TrueBrain> I like the number 127 a lot more, sorry 08:32:04 <andythenorth> +1 08:32:19 <TrueBrain> no, not 128 08:32:20 <TrueBrain> ffs 08:32:21 <TrueBrain> :P 08:34:12 <andythenorth> -1 08:36:29 *** HerzogDeXtEr has joined #openttd 08:43:57 <TrueBrain> https://steamcommunity.com/app/1536610/discussions/0/3112529260638995057/ <- I love the "all" :) 08:45:35 *** Artea has joined #openttd 09:04:59 <peter1138> VS Code gets a bit stressed with two 380MB text files open. 09:05:29 <TrueBrain> I wonder why :P 09:07:03 *** frosch123 has joined #openttd 09:53:34 *** Samu has joined #openttd 10:01:55 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #9288: Codechange: differentiate in SettingDescBase implementations for different classes of settings https://git.io/JsHBo 10:03:02 *** tokai has joined #openttd 10:03:02 *** ChanServ sets mode: +v tokai 10:08:04 <DorpsGek> [OpenTTD/wiki-data] TrueBrain opened pull request #10: Fix: [Actions] make the Reload command work with AWS CLIv2 https://git.io/Js5sc 10:10:04 *** tokai|noir has quit IRC 10:19:42 <DorpsGek> [OpenTTD/wiki-data] TrueBrain opened pull request #11: Cleanup: use TrueWiki's CSS when possible and remove unused images https://git.io/Js5n4 10:20:15 <DorpsGek> [OpenTTD/wiki-data] TrueBrain opened pull request #12: Add: prepare for TrueWiki 1.3, which contains better mobile support https://git.io/Js5nu 10:20:54 <DorpsGek> [OpenTTD/wiki-data] TrueBrain opened pull request #13: Fix: [Actions] default branch name is renamed to "main" https://git.io/Js5n6 10:21:40 <TrueBrain> Ironically, I cannot release TrueWiki 1.3 till these are approved, as .. it autodeploys from TrueWiki :P Laziness of the past catching up with me :D 10:23:03 <DorpsGek> [OpenTTD/OpenTTD] michicc merged pull request #9282: Fix: [OpenGL] Increase timeout when waiting for the GPU to be done with the drawing buffer. https://git.io/JsrDx 10:23:07 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #9288: Codechange: differentiate in SettingDescBase implementations for different classes of settings https://git.io/JsHBo 10:26:15 *** WormnestAndroid has quit IRC 10:26:29 *** WormnestAndroid has joined #openttd 10:26:42 <TrueBrain> michi_cc: btw, I checked to see if we can base the timeout on the refresh-rate, but we cannot. There is a lot more work to be done there .. in vsync, you should not be able to select the refresh-rate in fact :) 10:27:26 <TrueBrain> but an interesting problem exists in OpenTTD .. if drawing takes longer than the 1 / refresh-rate of your screen, and you don't have G-Sync / FreeSync, it starts to behave rather weird :P 10:27:44 <michi_cc> Yeah, with vsync on, drawing should probably just try to go as fast as it can so it ends up at whatever the real refresh rate is. 10:27:52 <TrueBrain> yup 10:27:57 <TrueBrain> so there is some work to be done there :D 10:28:55 <TrueBrain> maybe I get to it some day .. not any day soon :P 10:29:32 <TrueBrain> frosch123: can I bother you for some wiki-data PR reviews? 10:29:41 <TrueBrain> nothing difficult, just .. "looks-fine-to-me" reviews :P 10:48:14 <peter1138> Alright, is it yoke time? 10:49:05 <andythenorth> driving tanks with a yoke? :o 10:49:25 <peter1138> Well CS:GO's been done with a wheel... 10:50:50 <peter1138> Elite: Dangerous with a yoke? Hmm. 10:54:00 <peter1138> Right, wonder how long this isopropanol button fix will last. 10:58:27 *** sla_ro|master has quit IRC 11:06:48 <frosch123> TrueBrain: is wiki-data#10 the same thing that made bananas-reload fail this morning? 11:07:09 <TrueBrain> frosch123: euh .. I did fix 2 more yesterday .. 11:07:13 <TrueBrain> yeah, that was bananas 11:07:18 <TrueBrain> no, wait 11:07:22 <TrueBrain> sorry, memory fuzzy 11:07:26 <DorpsGek> [OpenTTD/wiki-data] frosch123 approved pull request #10: Fix: [Actions] make the Reload command work with AWS CLIv2 https://git.io/Js5us 11:07:31 <TrueBrain> bananas-reload failed as AWS put Lambdas to sleep 11:07:36 <TrueBrain> and it takes for-ever to wake them up 11:07:46 <TrueBrain> that basically happens on rarely used reloads :) 11:08:42 <TrueBrain> this morning BaNaNaS seemed to have failed for another weird AWS-related reason 11:10:15 <DorpsGek> [OpenTTD/wiki-data] TrueBrain merged pull request #10: Fix: [Actions] make the Reload command work with AWS CLIv2 https://git.io/Js5sc 11:10:27 <frosch123> https://wiki.staging.openttd.org/en/ <- the green header looks spooky :p 11:11:14 <DorpsGek> [OpenTTD/wiki-data] frosch123 approved pull request #11: Cleanup: use TrueWiki's CSS when possible and remove unused images https://git.io/Js5zs 11:11:21 <TrueBrain> nicely spotted .. means I missed something :) Will fix in a sec! 11:12:46 <DorpsGek> [OpenTTD/wiki-data] frosch123 approved pull request #13: Fix: [Actions] default branch name is renamed to "main" https://git.io/Js5zg 11:14:05 <DorpsGek> [OpenTTD/nml] frosch123 merged pull request #173: Fix: Access to persistent storage of towns https://git.io/JIYfQ 11:14:18 <DorpsGek> [OpenTTD/nml] frosch123 merged pull request #208: Clean up language definitions https://git.io/JODX8 11:17:15 <DorpsGek> [OpenTTD/wiki-data] TrueBrain dismissed a review for pull request #11: Cleanup: use TrueWiki's CSS when possible and remove unused images https://git.io/Js5zs 11:17:18 <DorpsGek> [OpenTTD/wiki-data] TrueBrain updated pull request #11: Cleanup: use TrueWiki's CSS when possible and remove unused images https://git.io/Js5n4 11:17:19 <TrueBrain> frosch123: fixed! 11:18:15 <DorpsGek> [OpenTTD/wiki-data] frosch123 approved pull request #11: Cleanup: use TrueWiki's CSS when possible and remove unused images https://git.io/Js5gr 11:18:25 <frosch123> no idea why it would have been green, but i believe you :) 11:18:34 <TrueBrain> TrueWiki defaults to green :) 11:19:27 <TrueBrain> right, when I start merging this, the wiki will look terrible for a bit 11:19:32 *** andythenorth has quit IRC 11:19:36 <TrueBrain> but .. you know .. it was offline 4 hours the other day and nobody complained :P 11:19:47 <DorpsGek> [OpenTTD/wiki-data] TrueBrain merged pull request #11: Cleanup: use TrueWiki's CSS when possible and remove unused images https://git.io/Js5n4 11:20:04 <frosch123> who notices when staging is offline :p 11:20:05 <DorpsGek> [OpenTTD/wiki-data] TrueBrain updated pull request #12: Add: prepare for TrueWiki 1.3, which contains better mobile support https://git.io/Js5nu 11:20:13 <TrueBrain> it wasn't staging that was offline :) 11:20:49 <DorpsGek> [OpenTTD/wiki-data] frosch123 approved pull request #12: Add: prepare for TrueWiki 1.3, which contains better mobile support https://git.io/Js52Y 11:21:54 <TrueBrain> okay, TrueWiki 1.3 is deploying .. when that is done, everything should be sane again :) 11:21:55 <TrueBrain> tnx frosch123 ! 11:22:17 <TrueBrain> wiki-data and wiki-data-staging default branches are now "main" :) 11:24:35 <TrueBrain> and the wiki is back .. and should work a lot better on mobile now :D 11:25:23 <TrueBrain> images mostly don't :D 11:25:49 <TrueBrain> but other than that, a lot better indeed 11:26:27 <TrueBrain> https://github.com/TrueBrain/TrueWiki/releases/tag/1.3.0 <- and pretty changelogs :D 12:07:56 *** tokai|noir has joined #openttd 12:07:56 *** ChanServ sets mode: +v tokai|noir 12:11:57 *** gelignite has joined #openttd 12:14:44 *** tokai has quit IRC 12:17:06 <DorpsGek> [OpenTTD/team] joeax910 opened issue #221: [sv_SE] Translator access request https://git.io/Js517 12:26:57 *** Gustavo6046 has quit IRC 12:27:28 *** Gustavo6046 has joined #openttd 12:32:06 *** Strom has quit IRC 12:33:56 *** Strom has joined #openttd 13:08:38 *** glx has joined #openttd 13:08:38 *** ChanServ sets mode: +v glx 13:21:28 *** lobstarooo has joined #openttd 13:27:51 *** lobster has quit IRC 13:27:58 *** lobstarooo is now known as lobster 13:32:50 *** Wolf01 is now known as Guest4643 13:32:52 *** Wolf01 has joined #openttd 13:35:31 *** Guest4643 has quit IRC 14:10:09 <DorpsGek> [OpenTTD/OpenTTD] suit opened issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 14:15:18 <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 14:15:24 *** iSoSyS has joined #openttd 14:17:42 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 14:19:30 *** iSoSyS has quit IRC 14:19:58 <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 14:33:00 <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #9292: Improve autoreplace strings https://git.io/Jsds7 14:33:40 <glx> best way I could find without duplicating strings 14:50:05 *** Beerbelott has joined #openttd 14:57:59 <glx> in #9291, I think [00] ??? 0x00007FF88779C040 is inside ntdll.dll 15:01:04 <DorpsGek> [OpenTTD/OpenTTD] suit commented on issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 15:12:06 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 15:12:10 <glx> very weird 15:12:53 <TrueBrain> what is the crash in those lines? 15:12:58 <TrueBrain> invalid memory? 15:13:03 <glx> segfault 15:13:58 <glx> reading from 0xFFFFFFFFFFFFFFFF in the 3 cases 15:14:36 <TrueBrain> happy I found out you can use summary in GitHub markdown :D 15:14:39 <TrueBrain> stupid crashlogs 15:15:43 <glx> 2 crashes are on if (!v->Tick()) { 15:15:49 <milek7> could the stacktraces come from wrong thread? 15:16:08 <glx> but pool iterator can't return invalid elements 15:16:40 <glx> no VS knows how to handle threads :) 15:20:09 <glx> the crash with order pool is when accessing element 0, which should be valid 15:32:24 *** Wormnest has joined #openttd 15:33:45 <glx> hmm could it be a RAM issue ? 15:38:28 *** snail_UES_ has joined #openttd 15:45:57 <nielsm> if it was a hardware issue it wouldn't be consistent 15:46:08 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on issue #9281: Company Takeover Maths not correct. https://git.io/JsVIj 15:46:20 *** andythenorth has joined #openttd 15:52:20 *** jottyfan has quit IRC 15:52:46 *** jottyfan has joined #openttd 16:15:35 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg started discussion #9293: Improvements for the finance window https://git.io/Jsdis 17:08:40 *** felix has quit IRC 17:18:37 *** Flygon has quit IRC 17:30:57 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #9288: Codechange: differentiate in SettingDescBase implementations for different classes of settings https://git.io/JsHBo 17:33:46 <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 17:34:02 <TrueBrain> glx: that the pointer-value is set to -1 is very odd 17:34:22 <TrueBrain> smells more like something is either corrupting the memory or doing something else it shouldn't be doing 17:35:20 <glx> the weird part is everything seems ok if using the non steam version 17:35:29 <glx> but it's the exact same executable 17:35:49 <TrueBrain> no clue if Steam injects anything in executables it starts 17:35:55 <TrueBrain> but it could also be things like timing 17:35:57 <TrueBrain> I/O mostly 17:36:08 <TrueBrain> say, Steam is on his HDD and the manual download on his SSD 17:38:12 *** sla_ro|master has joined #openttd 17:45:57 <Rubidium> glx: are the loaded DLLs different? In Linux you can preload some "DLLs" so e.g. malloc behaviour changes, so I reckon the same can be done in Windows and then some function could have been changed when starting from Steam 17:49:47 <TrueBrain> for sure gameoverlayrenderer64.dll is loaded, but that is for anyone starting via Steam 17:50:05 <glx> and of course ati drivers ;) 17:50:52 <glx> but anything else seems to be standard windows dlls 17:52:06 *** jottyfan has quit IRC 17:54:16 <TrueBrain> what is a bit odd that the segfault was because of access to (void *)-1 17:54:24 <TrueBrain> but the local value of "v" is something completely different :P 17:54:27 <TrueBrain> still looks rather invalid 17:55:39 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #9288: Codechange: differentiate in SettingDescBase implementations for different classes of settings https://git.io/JsHBo 17:58:44 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #9292: Improve autoreplace strings https://git.io/Jsdhb 18:00:26 * Rubidium wonders what to do about #9285; whine about it not following the general coding style, or just leave it as it follows the local coding style 18:01:44 <TrueBrain> depends on the size of the request :P 18:01:47 <TrueBrain> and your mood 18:02:03 <TrueBrain> for sure there are missing doxygen entries :D 18:19:21 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #9271: Fix: Encountering two-way red signals could prune unrelated branches. https://git.io/JsFvA 18:19:38 *** DorpsGek sets mode: -b *!*@cookies-from.space 18:19:43 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #9271: Fix: Encountering two-way red signals could prune unrelated branches. https://git.io/JscsO 18:20:07 <TrueBrain> seems we have found a mad man :P 18:42:18 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #9285: Fixes for Haiku https://git.io/JsFk8 18:52:26 <Artea> since silly ban lifted, I can say... for a coder like you, using calc for a number that you should know by instict, is a lolz... next time go check default DHCP lease time on your router, probably would make you a better memorize ;) 18:54:50 <frosch123> lol 18:54:54 <frosch123> @kban Artea 18:54:54 *** DorpsGek sets mode: +b *!*@artea.com.pt 18:54:55 *** Artea was kicked by DorpsGek (frosch123) 18:54:57 <frosch123> then without timeout 18:57:18 <peter1138> Found a live one 19:05:59 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #9278: Fix #9264: Do not attach temporary wagons to free wagon chains when autoreplacing https://git.io/Js8Ph 19:06:02 <DorpsGek> [OpenTTD/OpenTTD] rubidium42 closed issue #9264: Incorrect autoreplace behaviour when temporary free-wagon chains exceed the train length limit https://git.io/JsYgM 19:10:23 *** gelignite has quit IRC 19:12:22 <TrueBrain> frosch123: lolz 19:13:08 <TrueBrain> gatekeeping numbers, now that is a new one .. 19:13:54 <Xaroth> lmfao 19:14:25 <TrueBrain> lol, Rubidium managed to merge once again in the 5 minutes eints is busy :P :P :P 19:14:29 <TrueBrain> that is not a complaint :) 19:14:38 <TrueBrain> just funny as hell :D 19:15:43 <TrueBrain> I wonder if we cannot make it faster, the import/export 19:17:56 <Rubidium> oops... didn't think about that when clicking on the button that time. Did actually check for it running the previous time I merged something 19:18:13 <TrueBrain> it is not your job to keep that in mind :) 19:18:56 <TrueBrain> but you now managed to do it more than once, which is really impressive. Can I suggest you to buy a lottery ticket soon? :D 19:19:28 <TrueBrain> not doing a full git clone would already really help .. and that was on the agenda anyway, so that is good 19:19:58 <Rubidium> you can suggest it, but those do not pan out for me. I'm at a 100% loss rate on them ;) 19:20:07 <TrueBrain> 100% is also impressive .. 19:21:01 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JsFmj 19:21:02 <DorpsGek> - Update: Translations from eints (by translators) 19:21:32 <TrueBrain> it takes 90 seconds to download all the language files from eints 19:21:35 <TrueBrain> lol .. 19:21:41 <TrueBrain> and 3 minutes to upload them 19:25:19 <TrueBrain> okay, so first 3 minutes uploading, 90 seconds downloading, and 3 more minutes uploading again 19:26:01 <TrueBrain> for OpenGFX it is 1 minutes / 30 seconds .. also a lot, for such a small project :D 19:26:26 <TrueBrain> okay, something to look into this week :) 19:46:41 *** gelignite has joined #openttd 19:52:02 <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #9292: Improve autoreplace strings https://git.io/Jsds7 19:53:15 <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on pull request #9292: Improve autoreplace strings https://git.io/JsFG7 20:52:30 <andythenorth> oof sleepy 20:55:37 <Gustavo6046> Isn't there a sandbox mode that has like infinite $$$, or am I misremembering things? 20:56:12 <andythenorth> ctrl-alt-c 20:56:45 *** Samu has quit IRC 20:57:37 *** lobstarooo has joined #openttd 21:02:37 *** lobster has quit IRC 21:02:38 *** lobstarooo is now known as lobster 21:04:03 <peter1138> i should use cltr-alt-c to toggle (c)hunky bevels 21:05:33 <DorpsGek> [OpenTTD/OpenTTD] Milek7 dismissed a review for pull request #9285: Fixes for Haiku https://git.io/JsXdx 21:05:36 <DorpsGek> [OpenTTD/OpenTTD] Milek7 updated pull request #9285: Fixes for Haiku https://git.io/JsPEg 21:06:17 <glx> debug build and a lot of alt-1 21:17:55 <andythenorth> ctrl-alt-b peter1138 21:18:09 <andythenorth> cycle bevels styles 21:18:27 <andythenorth> chunky, unchunky, purple 21:18:30 <andythenorth> marquee 21:21:12 <andythenorth> also bed 21:21:14 *** andythenorth has quit IRC 21:22:41 *** Gustavo6046 has quit IRC 21:25:48 <DorpsGek> [OpenTTD/OpenTTD] suit commented on issue #9291: OpenTTD 1.11.2 (Steam) crashes on startup, standalone working fine https://git.io/Jsdqm 21:27:06 *** tokai has joined #openttd 21:27:06 *** ChanServ sets mode: +v tokai 21:29:09 *** Gustavo6046 has joined #openttd 21:33:54 *** tokai|noir has quit IRC 21:34:41 *** Wolf01 has quit IRC 21:35:40 *** gelignite has quit IRC 21:51:18 *** Gustavo6046 has quit IRC 21:56:29 *** Gustavo6046 has joined #openttd 22:03:21 *** nielsm has quit IRC 22:06:26 *** frosch123 has quit IRC 22:29:12 *** sla_ro|master has quit IRC 23:59:24 *** Progman has quit IRC