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Log for #openttd on 12th August 2021:
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07:32:49  <andythenorth> yo
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11:47:44  <andythenorth> hmm
11:47:53  <andythenorth> how to pluralise industry names?
11:49:14  <LordAro> stick an 's' on the end
11:52:29  <andythenorth> I suspect translation doesn't work that way :P
12:01:01  <andythenorth> means I have to use nonsense repeated colons
12:01:54  <andythenorth> "Industries in this town: /n Coal Mine: 2 /n Farm: 3" etc
12:01:55  <andythenorth> "2 Coal Mines" is correct
12:01:55  <andythenorth> repeated colons is so so wrong
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12:31:55  <andythenorth> hmm
12:31:55  <andythenorth> writing good industry window text without plurals
12:31:55  <andythenorth> and with a very limited text stack
12:31:55  <andythenorth> is shit
12:32:14  <andythenorth> such lol
12:32:49  <andythenorth> "Town wants 3 satisfied general stores (3 exist, 1 satisfied)"
12:33:29  <andythenorth> and many variants of 'exist' / 'exists' etc
12:33:30  <FLHerne> Town wants General Store x3 ?
12:33:45  <FLHerne> but yes, that's annoying
12:33:45  <FLHerne> limited in that you can't put enough numbers in it?
12:34:13  <FLHerne> or just that it's a pain to work with
12:34:13  <andythenorth> both
12:34:13  <andythenorth> I think I will run out of registers
12:34:13  <FLHerne> hrm
12:34:51  <andythenorth> there are are only 5 I think, and even a simple case needs about 8 currently
12:34:51  <andythenorth> I can probably byte stuff them a bit
12:34:51  <andythenorth> Or I could try and do all this with GS storybook
12:35:26  <andythenorth> but there's no way to have a storybook page linked from the industry currently
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12:39:07  * andythenorth rethinks the game mechanic again :)
12:39:16  <andythenorth> it's lolz designing the mechanic around the capabilities of the string processing :)
12:39:30  <andythenorth> but that's OpenTTD
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12:41:41  <LordAro> GSes can have proper translatable strings (with {P foo bar} etc), why not GRFs?
12:43:37  *** avdg has quit IRC
12:49:06  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #9462: Add: [AI] Get the number of vehicles in a given group https://git.io/JRJxr
13:01:19  <DorpsGek> [OpenTTD/OpenTTD] SamuXarick updated pull request #8390: Add: [AI/GS] Missing water related functions and objects https://git.io/JLnqJ
13:01:19  <Samu> i had the changelog listing incorrect and nobody even noticed
13:01:19  <Samu> now it's fixed

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