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Log for #openttd on 20th August 2021:
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00:27:43  <_dp_> glx, can this be a side effect of your pool change (train count)? https://media.discordapp.net/attachments/142726408400011265/878029564297773056/unknown.png
00:28:31  <glx> hmm good question
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06:35:18  <Eddi|zuHause> andythenorth[m]: FIRS might need a water tower replacement for desert towns? https://www.tt-forums.net/viewtopic.php?f=31&t=89245&p=1247594#p1247594
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07:23:32  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on pull request #9416: Codechange: Simplify FormatString https://git.io/J0Atr
07:43:35  <peter1138> Well...
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09:23:57  <DorpsGek> [OpenTTD/team] lahirwisada opened issue #242: [id_ID] Translator access request https://git.io/J0A9o
09:24:27  <DorpsGek> [OpenTTD/team] lahirwisada closed issue #242: [id_ID] Translator access request https://git.io/J0A9o
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13:31:49  <Samu> my ais town manager code is clearly slow :(
13:32:46  <Samu> not slow in terms of heavy cpu usage, but slow like appearing to be idle, while it's iterating arrays
13:35:12  <Samu> the reason i rewrote townmanager code was to have it use less ops for saving
13:35:32  <Samu> but now it's clear it's biting me back
13:35:56  <Samu> becomes slow in actual non-saving tasks
13:38:54  <Samu> i need to re-think the town manager
13:39:27  <Samu> do i really need these many lists and arrays
13:39:45  <Samu> what can i do to make it simple, yet working
13:44:51  <Samu> i need ideas
13:45:40  <DorpsGek> [OpenTTD/OpenTTD] nchappe updated pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0uol
13:58:31  <DorpsGek> [OpenTTD/OpenTTD] nchappe commented on pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0ps4
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14:37:57  <Samu> removing functionality to make the AI faster!
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14:40:38  <Samu> funny stuff microsoft smart screen says about openttd Editor
14:40:50  <LordAro> "openttd Editor" ?
14:41:14  <Samu> https://pastebin.com/raw/jumsiHvi
14:42:37  <LordAro> Portugese translation of "publisher" ?
14:42:43  <LordAro> +u
14:42:51  <Samu> yes
14:43:09  <Samu> smart screen still filters out openttd
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14:43:37  <LordAro> mm, well we've done all we can
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15:00:53  <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0pX9
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16:16:03  <Samu> my canal builder stumbled upon an unexpected issue
16:16:19  <Samu> it's trying to build on a 1-bit road
16:16:43  <Samu> and is getting ERR_LOCAL_AUTHORITY_REFUSES
16:17:25  <Samu> rating in that town is Appalling
16:18:45  <Samu> normally, it would clear the town road and build the canal in its place
16:18:54  <Samu> just by overbuilding
16:29:12  <DorpsGek> [OpenTTD/OpenTTD] Matu7865 opened issue #9501: [Crash]:  Crashes when Multiplayer Opened https://git.io/J0hmu
16:33:25  <LordAro> ooh, did TB break something?
16:34:32  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9501: [Crash]:  Crashes when Multiplayer Opened https://git.io/J0hmu
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16:39:40  <DorpsGek> [OpenTTD/OpenTTD] nchappe updated pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0uol
16:41:58  <DorpsGek> [OpenTTD/OpenTTD] nchappe commented on pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0hGJ
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17:05:48  <TrueBrain> LordAro: did I now cause that any network related crash is contributed to me? :p
17:16:47  <glx> I think it should also happen in beta1
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17:26:39  <DorpsGek> [OpenTTD/OpenTTD] glx22 commented on issue #9501: [Crash]: Crashes when Multiplayer Opened https://git.io/J0hmu
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17:30:53  <glx> it's inside TCPConnecter so ;)
17:39:28  <Wolf01> Hmmm Factorio Peter version: 1.1.38 :P
17:43:35  <DorpsGek> [OpenTTD/OpenTTD] agentw4b commented on issue #9501: [Crash]: Crashes when Multiplayer Opened https://git.io/J0hmu
17:48:55  <LordAro> TrueBrain: yes.
17:49:01  <LordAro> <3
17:49:16  <TrueBrain> :D
17:49:23  <TrueBrain> I have only myself to blame :p
17:49:49  <LordAro> yes!
17:49:57  <LordAro> now, when are you rewriting the content window? :p
17:50:18  <glx> but the crash seems quite random, I don't think I ever had it
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17:51:14  <TrueBrain> LordAro: the day I am given a better way to design GUIs
17:51:19  <TrueBrain> :P
17:52:20  <TrueBrain> and ugh @ 9501 .. "my_client" is such a weird singleton
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17:56:36  <TrueBrain> I -think- this happens if two servers are refreshing at the same time
17:58:10  <TrueBrain> yup
17:59:25  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #9501: [Crash]: Crashes when Multiplayer Opened https://git.io/J0hmu
17:59:51  <TrueBrain> I won't work on a solution tonight, so if anyone is interested, go at it :)
18:00:37  <TrueBrain> a possible solution could be to make a mini-ClientNetworkGameSocketHandler, that only deals with server-info
18:00:50  <TrueBrain> of which more than one can be pending
18:05:50  <DorpsGek> [OpenTTD/OpenTTD] Matu7865 commented on issue #9501: [Crash]: Crashes when Multiplayer Opened https://git.io/J0hmu
18:23:49  <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0hPD
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18:36:43  <frosch123> https://github.com/OpenTTD/BaNaNaS/commit/d90a3a37e6c4ae82177de4b05e4fb77bc2dee83c <-hahaha
18:37:32  <TrueBrain> yeah .. worst part is, he asked first
18:37:34  <TrueBrain> I explained
18:37:36  <peter1138> Hmm, well, 12 is >= 1.12...
18:37:37  <TrueBrain> he still did it wrong :P
18:37:40  <TrueBrain> some people ... :D
18:43:37  <frosch123> ah, forums... never change :)
18:44:54  <frosch123> in the release topic, two people are "battling". one wants predefined settings presets/profiles, the other one claims you can achieve the same by maintaining multiple openttd.cfg
18:45:14  <TrueBrain> lolz
18:45:40  <TrueBrain> they are both right .. just the latter is a stupid way of presenting it to your users :D
18:45:41  * frosch123 is tempted to post that "settings profiles" were planned for openttd 2.0, which won't happen now
18:46:03  <TrueBrain> haha, the "2.0" part, indeed :D
18:46:57  <michi_cc> And of course the initial "complainer" talks about different computer users, so the "proper" solution would be to simply use Windows user profiles, but then it isn't OTTDs fault anymore, so where's the fun :P
18:49:57  <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/J0hS8
18:49:58  <DorpsGek>   - Update: Translations from eints (by translators)
19:05:07  <Wolf01> <frosch123> in the release topic, two people are "battling". one wants predefined settings presets/profiles, the other one claims you can achieve the same by maintaining multiple openttd.cfg <- time to split openttd.cfg again :P
19:06:29  <frosch123> i did not count the number of settings in the new files
19:06:55  <frosch123> no idea what their decay rate is, and when they are expected to split again
19:11:12  <andythenorth[m]> element has such bright colours :P
19:11:21  <andythenorth[m]> TrueBrain: is green!
19:11:34  <andythenorth[m]> frosch123 is turquoise!
19:11:36  <andythenorth[m]> where is Eddi|zuHause
19:11:59  <andythenorth[m]> lol that stupid forums thread
19:14:11  <Timberwolf> Oh dear.
19:14:31  <Timberwolf> You made me look at a particularly forumy forum thread, there should be some kind of forfeit for that. :p
19:15:43  <frosch123> there were only two people posting, didn't that say enough?
19:18:45  <andythenorth[m]> it's archetypal
19:19:02  <andythenorth[m]> the epitome of forums :)
19:19:12  <Timberwolf> I sometimes think there's a personality who'd see a crossing light go green and complain, "I was enjoying standing there without needing to walk, watching cars go past, can't it change back?"
19:20:51  <andythenorth[m]> there is a whole similar thread in a model train forum I read right now
19:20:59  <andythenorth[m]> "Bachmann have released a new train, it's unfair"
19:22:19  <frosch123> Timberwolf: there are traffic lights in germany, which are always red
19:22:26  <frosch123> red because no car is allowed to drive there
19:22:43  <frosch123> and present because law requires lights on all roads of a junction, or on none
19:22:56  <Timberwolf> I wonder how record collecting forums deal with this, where it's possible for a record label to reissue something that's been out of print for ages and then tank the value of any copies from the last time it was available.
19:24:48  <Timberwolf> Maybe people are more sanguine when the change has an actual quantifiable impact.
19:26:06  <frosch123> i read some musician recently got a tattoo and amented their testament to forbit any kind of posthumous releases
19:26:47  <Timberwolf> I'm obviously in one of those moods, someone linked one of my "OK so let's actually measure which of these stations has the best throughput" videos on Reddit and I'm less "yay, views" than I am, "damn it, this is going to be another round of 'why I'm so much smarter than you, which I will proceed to explain over the following paragraphs' comments, isn't it?"
19:28:17  <frosch123> sorry, i only watch rocket-gronkh
19:28:23  <Timberwolf> Heh.
19:28:59  <frosch123> it annoys me that rocket-gronkh has to follow bridge speed limits
19:29:15  <Timberwolf> tbf, I should just stick to complaining about logical inconsistencies in 1980s childrens television while making enormous signalling mistakes, that never seems to elicit "how I'm so smart" comments.
19:29:20  <Timberwolf> Can't think why.
19:29:21  <DorpsGek> [OpenTTD/OpenTTD] nchappe updated pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0uol
19:29:30  <Timberwolf> Also I should make some boats.
19:29:37  <Timberwolf> I was supposed to be doing that for quite a while.
19:30:34  <andythenorth[m]> I should some FIRS
19:31:15  <frosch123> i also received a private paket from uk. it was supposed to arrive 2 months ago, but the sender needed multiple attempts until it passed customs :p
19:31:20  <andythenorth[m]> hmm
19:31:32  <andythenorth[m]> frosch123: is it nice? or is it a glitter bomb?
19:31:45  * andythenorth[m] has run out of 'this player is bad' reports on the tank game
19:31:51  <andythenorth[m]> time for something else
19:32:07  <frosch123> do people send glitter bombs for customs to open?
19:32:13  <andythenorth[m]> dunno :)
19:32:16  <andythenorth[m]> intriguing idea
19:32:23  <andythenorth[m]> FIRS needs to trigger events for GS to handle
19:32:30  <andythenorth[m]> with some kind of arbitrary key/value payload
19:32:50  <andythenorth[m]> 'this industry produced glitter'
19:33:00  <andythenorth[m]> more realistically, 'this town has what it needs to grow'
19:36:45  <DorpsGek> [OpenTTD/OpenTTD] nchappe commented on pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0hpu
19:41:24  <andythenorth[m]> maybe some new operator that writes out name value pairs during arbitrary varact2 chains? :P
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19:54:33  <frosch123> i think yt has a new icon theme. something looks unusual
19:56:30  <andythenorth[m]> did they round everything?
19:56:59  <frosch123> i have no idea how they looked before :p
19:58:46  <frosch123> there are two types of software. those who change icons every 2 years for no apparent reason
19:59:04  <frosch123> and those who never change them, and use 20 year old icons, which definitely look dated
19:59:38  <frosch123> though icon size is the most noticeable thing for those
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20:00:28  <frosch123> i guess recently icons are designed to work on both light and dark themes
20:01:31  <frosch123> though i still don't unterstand why dark themes became so popular suddenly
20:01:57  <frosch123> they have existed since forever to some extend
20:02:03  <frosch123> but now everyone wants them
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20:14:47  <andythenorth[m]> "looks cooler"
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20:30:01  <frosch123> TrueBrain: where would you look for "how to change strings in PRs, so eints is happy"?
20:30:16  <TrueBrain> PR template, bottom part :)
20:30:31  <frosch123> OpenTTD/docs/eints.md, Wiki:CodeStyle, Eints/README.md ?
20:30:47  <TrueBrain> either of the first two is fine by me
20:30:51  <TrueBrain> first might makes most sense
20:31:10  <frosch123> PR template can link it, sure. but i would write like 30 lines, so the text probably should not be in the PR template :p
20:31:24  <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0jqB
20:37:07  <DorpsGek> [OpenTTD/OpenTTD] michicc merged pull request #9499: Fix 2f9c48b: [Linkgraph] Delete links served only by stopped or crashed vehicles https://git.io/J0uol
20:37:30  <TrueBrain> frosch123: lol, no :)
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21:51:25  <peter1138> New Quake, eh?
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