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2021-1211:30:49 *** jottyfan has joined #openttd 11:44:22 *** iSoSyS has joined #openttd 11:54:01 <Eddi|zuHause> niom 12:12:28 *** WormnestAndroid has quit IRC 12:12:42 *** WormnestAndroid has joined #openttd 13:33:47 *** virtualrandomnumber has joined #openttd 13:34:05 *** virtualrandomnumber has quit IRC 14:07:53 <andythenorth> 49 cargos so far 14:07:54 <andythenorth> hmm 14:09:03 <andythenorth> think I'm going to run out 14:09:08 <andythenorth> New Extreme etc 14:42:58 *** gelignite has joined #openttd 14:51:34 <DorpsGek> [OpenTTD/OpenSFX] matthijskooijman commented on issue #47: Build system issues https://git.io/J1hUz 14:53:08 *** nielsm has joined #openttd 14:55:47 <blathijs> Anyone else here that redistributes packages for OpenGFX/SFX/MSX? I'm updating the Debian packages and am running into some issues with the build system and how `make install` works. I'm looking at unifying these three projects and making it work in a way that is convenient for the Debian packages, but do not want to cause extra work for others... See 14:55:49 <blathijs> https://github.com/OpenTTD/OpenSFX/issues/47 14:57:02 <LordAro> blathijs: the trouble is that they all use a (modified?) version of the generic newgrf makefile (despite not being newgrfs) that no one except planetmaker understands 14:57:52 <blathijs> All three are different, so part of the problem is in the modifications made I guess :-) 14:58:18 <LordAro> possibly 14:59:04 <LordAro> 1 & 2 seem like bugs, the rest are artefacts of the build system 14:59:09 <LordAro> for the above issue 15:02:09 <Rubidium> to bad heffer is gone; that way the other one I notified upon releases back in the day 15:09:37 *** Etua has joined #openttd 15:15:18 <peter1138> andythenorth, 2^32 cargo types when? 15:18:39 <andythenorth> yes 15:22:45 <andythenorth> cargo types per region? 15:25:18 *** Etua has quit IRC 15:50:14 *** jottyfan has quit IRC 15:52:09 <dP> hm, apparently just an empty 4k water map already has 10ms+ world ticks 15:55:24 <dP> TileLoop_Water is very slow for a function that mostly does nothing 16:03:22 <peter1138> And the smallest size, 64x64 is 4K... damn. 16:08:49 <supermop_Home> yo 16:12:27 <LordAro> peter1138: so you're saying a 64x64 map is equivalent to a 1x4096 map? 16:27:04 *** Montana has joined #openttd 16:31:46 *** Wormnest has joined #openttd 16:56:50 <supermop_Home> Is there any roadstop support in nml? or do I just replace base set sprites? 17:04:35 *** glx has joined #openttd 17:04:35 *** ChanServ sets mode: +v glx 17:07:38 <glx> supermop_Home: there's only https://github.com/OpenTTD/OpenTTD/pull/7955 for now 17:08:34 <glx> and https://github.com/spnda/nml/tree/roadstops 17:11:28 <DorpsGek> [OpenTTD/OpenSFX] glx22 commented on issue #47: Build system issues https://git.io/J1hUz 17:12:17 <supermop_Home> so I guess I should write it as a base sprite replacement for now 17:13:03 *** Flygon has quit IRC 17:21:10 <DorpsGek> [OpenTTD/OpenSFX] matthijskooijman commented on issue #47: Build system issues https://git.io/J1hUz 18:17:54 *** jottyfan has joined #openttd 18:51:03 *** andythenorth has quit IRC 18:57:25 <peter1138> How old is a P7450 Core 2 Duo? 18:59:13 <dwfreed> peter1138: ask ark 18:59:36 <dwfreed> https://ark.intel.com/content/www/us/en/ark/products/36734/intel-core2-duo-processor-p7450-3m-cache-2-13-ghz-1066-mhz-fsb.html 18:59:43 <dwfreed> almost 13 years 19:02:23 *** esselfe has quit IRC 19:02:50 *** andythenorth has joined #openttd 19:12:30