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00:36:14 *** roadt_ has joined #openttd 00:43:28 *** roadt__ has quit IRC 02:35:43 *** Wormnest has quit IRC 02:57:22 *** glx has quit IRC 03:03:12 *** Flygon has joined #openttd 03:46:13 *** D-HUND has joined #openttd 03:49:36 *** debdog has quit IRC 04:34:03 <DorpsGek> [OpenTTD/OpenTTD] larryfenn opened pull request #9781: Change: Automatic screenshot numbering https://git.io/JS9P1 04:51:09 *** _aD has quit IRC 06:50:48 *** WormnestAndroid has quit IRC 07:43:55 *** andythenorth has joined #openttd 07:52:52 *** tokai|noir has joined #openttd 07:52:52 *** ChanServ sets mode: +v tokai|noir 07:59:46 *** tokai has quit IRC 08:23:33 *** sla_ro|master has joined #openttd 08:29:21 *** sla_ro|master has quit IRC 08:37:04 *** sla_ro|master has joined #openttd 08:55:26 *** sla_ro|master has quit IRC 08:55:45 *** Wolf01 has joined #openttd 08:59:55 *** Gustavo6046 has quit IRC 09:00:37 *** sla_ro|master has joined #openttd 09:04:16 *** Strom has quit IRC 09:05:53 *** Strom has joined #openttd 09:42:29 *** J0anJosep has joined #openttd 09:59:37 *** J0anJosep has quit IRC 10:22:52 *** D-HUND is now known as debdog 12:20:36 *** Eddi|zuHause2 has joined #openttd 12:26:22 *** Eddi|zuHause has quit IRC 12:29:06 <TrueBrain> "Assigning 12 to temp register 0" 12:29:07 <TrueBrain> look at that! 12:34:21 *** Eddi|zuHause2 is now known as Eddi|zuHause 12:36:04 <andythenorth> :P 12:36:53 <TrueBrain> over 30% of this code is written by CoPilot .. should I now credit it? 12:39:31 <Eddi|zuHause> i don't think the fraction of code matters in that thought process 12:39:49 <TrueBrain> it is still insane .. you write some comments what you want 12:39:54 <TrueBrain> and it copies your earlier code 12:39:58 <TrueBrain> adjusting it to what it needs to be 12:40:04 <TrueBrain> for example, I wrote an "assign" function 12:40:08 <TrueBrain> next I wanted to do a "lookup" function 12:40:11 <TrueBrain> it was nearly spot on 12:40:14 <TrueBrain> it just called is: not lookupable 12:40:18 <TrueBrain> as I had: not assignable 12:48:03 <andythenorth> how does GPL work with CoPilot? 12:48:08 <andythenorth> is it better to not ask? 12:48:29 <TrueBrain> the scholars are working on that 12:48:36 <TrueBrain> what it means in general 12:56:49 <TrueBrain> writing a RPN parser is easy .. it is nice :) 12:56:57 <TrueBrain> you only need a very shallow stack, and that is it :) 12:58:34 *** WormnestAndroid has joined #openttd 13:13:33 <Eddi|zuHause> i think that was the whole point of RPN 13:27:20 <peter1138> Dear colleagues, if you aren't the project manager, don't expect me to change the project just for you. 13:37:11 *** Kitrana has joined #openttd 13:40:44 *** glx has joined #openttd 13:40:44 *** ChanServ sets mode: +v glx 13:42:38 *** Kitrana1 has quit IRC 13:47:48 *** Kitrana1 has joined #openttd 13:48:15 *** Kitrana has quit IRC 13:51:18 *** Kitrana has joined #openttd 13:51:38 <TrueBrain> no? 13:51:38 <TrueBrain> owh 13:51:39 <TrueBrain> my bad 13:54:21 <andythenorth> @peter1138 do you need some stickers to post out 13:55:50 *** Kitrana1 has quit IRC 13:58:03 *** Kitrana1 has joined #openttd 13:58:34 <Xaroth> peter1138: but how else will we get feature creep in? 14:00:53 *** Kitrana has quit IRC 14:09:09 <supermop_Home> good morning 14:32:32 <TrueBrain> let variable = Box::new(VarAction2OperatorVariable::Operator(VarAction2Operator::StoreTemp { left: Box::new(VarAction2OperatorVariable::Variable(Variable::Global::Number(2).into())), right: Box::new(VarAction2OperatorVariable::Variable(Variable::Global::Number(0).into())) })); 14:32:33 <TrueBrain> this might need some work :P 14:34:03 *** glx has quit IRC 14:34:44 <LordAro> goodness 14:34:57 <LordAro> you killed glx with your rust! 14:35:07 <TrueBrain> I can understand that, honestly :) 14:35:56 <TrueBrain> but, the basics are working .. now making it a bit less ... hacky :D 14:40:01 *** glx has joined #openttd 14:40:01 *** ChanServ sets mode: +v glx 14:40:45 <glx> no, windows was annoyingly saying I was not connected, while still browsing fine 14:41:05 <glx> a reboot fixed it 14:41:52 <LordAro> i do hate it when it does that 14:42:20 <LordAro> usually fix it by cycling the vpn connection (which is only when it occurs for me) 14:42:33 <LordAro> or pulling the ethernet cable, in dire circumstances 15:08:53 *** gelignite has joined #openttd 15:09:18 <peter1138> Too cold for cycling 15:09:56 <LordAro> peter1138: you've had a good start tho 15:49:06 *** nielsm has joined #openttd 16:01:49 <DorpsGek> [OpenTTD/OpenTTD] kaomoneus commented on discussion #8397: Daylength https://git.io/Jus1L 16:06:55 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on discussion #8397: Daylength https://git.io/Jus1L 16:09:11 <bkilm[m]> I would remind anybody with an account on #feneas:feneas.org that it is advisable to register a new matrix account on another instance, because it will get switched off. einar 16:26:54 <TrueBrain> What a weird place to announce that on IRC, lol ... 16:33:23 *** J0anJosep has joined #openttd 16:47:51 *** gelignite has quit IRC 16:53:02 <bkilm[m]> Sorry for the noise. There are a few matrix users in here via the automatic matrix-IRC bridge. 17:08:47 *** Wormnest has joined #openttd 17:14:55 <TrueBrain> So whisper them ... don't bother all ther other 95% with this :p 17:15:01 <TrueBrain> Such a weird thing to do :) 17:15:31 <TrueBrain> For a moment I thought it was spam, but there was no kline following ;) 17:22:13 *** frosch123 has joined #openttd 17:33:44 *** Flygon has quit IRC 18:21:15 <bkilm[m]> 😱 18:21:22 *** Gustavo6046 has joined #openttd 18:21:51 <bkilm[m]> Sorry for that. Honestly I do play OpenTTD. I even mentioned a few more cheats in the wiki some time ago. 👼 18:22:21 <bkilm[m]> Although, I was never a very good player. 18:22:50 <bkilm[m]> And unfortunately I dislike too much micromanagement nowadays, so I only play rarely. 18:22:52 <Wolf01> <TrueBrain> So whisper them ... don't bother all ther other 95% with this :p <- too bad the 95% seem to be matrix users :_D 18:23:47 <TrueBrain> Haha, yet they never speak :p 18:24:00 <bkilm[m]> By the way, despite what platform you are present on this channel from, you might have a feneas account as well that I don't know of, hence why it might be useful for others. 18:24:01 <TrueBrain> I am really happy they fixed the bridges to not disconnect all at once 18:24:08 <TrueBrain> Thar was a relieve :) 18:24:33 <bkilm[m]> Yes, we migrated out channels to Matterbridge because of that bug. 18:32:03 <bkilm[m]> s/out/our/ 18:32:48 <bkilm[m]> By the way, getting back a little on topic: can OpenTTD run in P2P mode already or does it still require hosting a publicly routable server 24/7 somewhere? 18:32:53 <bkilm[m]> (For each map) 18:33:55 <supermop_Home> bring back tto null modem games 18:34:13 <glx> no need to have open ports 18:34:25 <bkilm[m]> I mean, you can do a lot by just relying on WebRTC (I mean: ICE/TURN/STUN) 18:34:39 <glx> TURN and STUN are used 18:34:54 <bkilm[m]> And also: what is the maximum amount of latency that allows playability? 18:35:15 <bkilm[m]> So we can play a game with 2 friends without having to run a server at a public place? 18:35:39 <glx> yes there's an invite only mode 18:35:53 <bkilm[m]> Is it a recent addition? 18:36:01 <glx> since 12.0 18:36:13 <supermop_Home> really? 18:36:23 <supermop_Home> tbh i just installed 12.0 today 18:36:36 <glx> https://www.openttd.org/news/2021/09/26/new-multiplayer-experience 18:36:56 <bkilm[m]> Oh, great. That will take a few more years to ripple to us, though. 18:37:20 <glx> it's available on steam :) 18:37:58 <bkilm[m]> Actually I think I read that article back then but forgot. 18:38:40 <bkilm[m]> Made me a bit sad that it causes so much traffic for you, making it less sustainable (unless you make some good cash from Steam, fingers crossed! 🤞 🙏 ). 18:39:15 <glx> lol, it's free on steam, as everywhere else 18:39:20 <bkilm[m]> It's a bit puzzling that nobody requested this all this decades. 18:40:18 <supermop_Home> i think people did 18:40:20 <bkilm[m]> So do you have any insight on the question about latency sensitivity? I would expect it to be much more forgiving than an FPS. Is my hunch spot on? 18:40:42 <glx> TURN users are not the most frequent ones 18:40:48 <supermop_Home> requesting something is different that mobilizing the effort to implement it though 18:42:45 <bkilm[m]> I was wondering whether a kind of clunky batch or P2P neighborhood based proxy'ing might work if it introduced a few seconds of latency. 18:48:52 <frosch123> factorio tried some fancy networking in the beginning, it had all kind of issues, so they simplified it to what ottd does 18:49:46 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://git.io/JSQ3x 18:49:47 <DorpsGek> - Update: Translations from eints (by translators) 18:57:17 *** gelignite has joined #openttd 19:18:40 *** andythenorth_ has joined #openttd 19:24:59 <dale> That news page on STUN/TURN is a nice explanation. My "expensive NAT" that breaks STUN is OpenBSD. :) 19:25:15 *** andythenorth has quit IRC 19:46:10 *** Etua has joined #openttd 20:04:12 <supermop_Home> hmm i need a few more aloha shirt options 20:04:41 <supermop_Home> need to open an issue that the CEO needs more that 4 shirt options 20:05:44 <supermop_Home> hmm there are 6 ties tho 21:10:26 *** nielsm has quit IRC 21:20:43 *** J0anJosep has quit IRC 21:33:18 *** gelignite has quit IRC 21:46:16 *** jottyfan has joined #openttd 21:46:36 *** jottyfan has quit IRC 21:52:22 *** Montana_ has joined #openttd 22:12:00 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic updated pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/JitGY 22:13:43 <peter1138> Hmm, should I use my old broken mudguard to ended the new mudguard... 22:16:46 <DorpsGek> [OpenTTD/OpenTTD] Ufiby commented on discussion #8397: Daylength https://git.io/Jus1L 22:25:46 *** andythenorth_ has quit IRC 22:25:56 *** Montana_ has quit IRC 22:32:59 <DorpsGek> [OpenTTD/OpenTTD] Kuhnovic commented on pull request #9642: Feature: Orientation of rail and road depots can be changed https://git.io/JS7v3 22:41:16 *** frosch123 has quit IRC 22:53:47 *** _aD has joined #openttd 23:17:14 <DorpsGek> [OpenTTD/OpenTTD] TinCanTech commented on discussion #8420: Network Improvements (read: no more passwords!) https://git.io/Jny9C 23:19:08 *** sla_ro|master has quit IRC 23:19:57 <DorpsGek> [OpenTTD/OpenTTD] elcosomalo1 commented on discussion #8420: Network Improvements (read: no more passwords!) https://git.io/Jny9C