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09:06:32 *** Gustavo6046_ has quit IRC 11:56:02 *** andythenorth has quit IRC 12:01:52 <peter1138> Is it time? 12:32:22 *** Cthulhux has joined #openttd 13:50:49 *** snail_UES_ has joined #openttd 14:12:13 *** godbed is now known as debdog 15:00:25 *** nielsm has joined #openttd 15:04:58 *** andythenorth has joined #openttd 15:52:43 *** glx has joined #openttd 15:52:43 *** ChanServ sets mode: +v glx 16:36:51 *** sla_ro|master has joined #openttd 16:41:34 *** Flygon has quit IRC 17:02:55 *** Wormnest has joined #openttd 17:42:59 *** Borg has joined #openttd 18:03:59 *** andythenorth has quit IRC 18:04:28 <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #9825: Fix #9020: Update station coverage highlight when adding/removing tiles https://github.com/OpenTTD/OpenTTD/pull/9825 18:26:26 *** frosch123 has joined #openttd 18:31:14 <andythenorth> quak 18:31:49 <frosch123> moo 18:45:12 <andythenorth> is cat? 18:55:48 <DorpsGek> [OpenTTD/team] glx22 commented on issue #302: [ru_RU] Translator access request https://github.com/OpenTTD/team/issues/302 18:59:16 * andythenorth looking at player numbers for WOT Blitz 18:59:24 <andythenorth> down a lot on both EU and Ru servers 18:59:29 <andythenorth> not so much on NA or Asia 19:00:14 <andythenorth> specifically last 15 days or so 19:01:00 * andythenorth has lost interest in playing a simulated tank game recently 19:01:14 <andythenorth> see also: made by a company with a 'complicated' geographical relationship with former soviet states 19:06:06 <frosch123> [20:01] * andythenorth has lost interest in playing a simulated tank game recently <- considering volunteering for the real tanks? 19:06:13 <andythenorth> really not 19:07:00 <frosch123> anyway, wasn't hq in malta and dev studio in kiev, or something? 19:08:03 <andythenorth> 500+ Ukrainian employees according to their Facebook page 19:08:11 <andythenorth> but also originated in Belarus, the founder still there 19:08:51 <andythenorth> and a massive RU / UA / PL playerbase, who are so well behaved in chat, 19:09:02 <andythenorth> 'complicated' 19:09:14 * andythenorth has been playing a lot of OpenTTD 19:11:45 <frosch123> luckily ottd is not much affected by it, but factorio forum is a disaster as well 19:13:11 * andythenorth considering buying the new apple ithing for faster nml 19:14:26 <frosch123> can you refund it, if it turns out to be not faster? :p 19:14:55 <andythenorth> probably 19:15:01 <andythenorth> single core compute score is pretty crap 19:15:11 <andythenorth> according to geekbench early results 19:16:11 <andythenorth> multi-core looks ok, twice the score of my chip...but it's not going to affect nml 19:18:13 <andythenorth> can we divide the file into chunks for parsing and MP it? 19:19:29 <andythenorth> oooh "Checking palette of source images ... 1.4 s" 19:19:44 * andythenorth wonders if there's an optional flag to drop that 19:20:34 <frosch123> probably should be part of the spritecache 19:21:06 <andythenorth> grfcodec also checks for it? 19:22:54 <andythenorth> yup grfcodec trips on white in sprites, so probably fine 19:23:07 <andythenorth> maybe I can teach nml not to check 19:24:04 <Borg> andythenorth: im went back to OpenTTD as well :) its so damn relaxing.. 19:24:27 <andythenorth> frosch123 afaict from testing, it's not _currently_ part of spritecache :) 19:25:12 <andythenorth> @calc (1.4 / 18) * 100 19:25:13 <DorpsGek> andythenorth: 7.777777777777778 19:26:14 <andyt