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Log for #openttd on 13th March 2022:
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10:07:50  *** D-HUND is now known as debdog
10:34:49  <DorpsGek> [OpenTTD/OpenTTD] michicc opened pull request #9834: Add: [NewGRF] Map seed as global variable. https://github.com/OpenTTD/OpenTTD/pull/9834
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11:35:27  <DorpsGek> [OpenTTD/OpenTTD] frosch123 commented on pull request #9834: Add: [NewGRF] Map seed as global variable. https://github.com/OpenTTD/OpenTTD/pull/9834#issuecomment-1066082112
11:37:59  <frosch123> TrueBrain: is chess-via-git a modern variant of chess-via-mail ?
11:38:06  <TrueBrain> yes
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11:52:24  <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #9834: Add: [NewGRF] Map seed as global variable. https://github.com/OpenTTD/OpenTTD/pull/9834#issuecomment-1066084911
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12:43:19  <DorpsGek> [OpenTTD/OpenTTD] michicc updated pull request #9834: Add: [NewGRF] Map seed as global variable. https://github.com/OpenTTD/OpenTTD/pull/9834
12:44:34  <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #9834: Add: [NewGRF] Map seed as global variable. https://github.com/OpenTTD/OpenTTD/pull/9834#issuecomment-1066093703
12:46:26  <DorpsGek> [OpenTTD/OpenTTD] frosch123 approved pull request #9834: Add: [NewGRF] Map seed as global variable. https://github.com/OpenTTD/OpenTTD/pull/9834#pullrequestreview-908134129
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13:20:27  <DorpsGek> [OpenTTD/OpenTTD] michicc merged pull request #9834: Add: [NewGRF] Map seed as global variable. https://github.com/OpenTTD/OpenTTD/pull/9834
13:21:07  <DorpsGek> [OpenTTD/nml] michicc opened pull request #250: Add: Map seed in patch variable 0x17. https://github.com/OpenTTD/nml/pull/250
13:22:26  <michi_cc> Hmm I think NML CI is quite broken :(
13:42:00  <frosch123> when will python drop the "3." from the version number?
13:43:05  <TrueBrain> lol, not a bad idea honestly :D
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14:00:45  <glx> michi_cc: yes it is, see https://github.com/OpenTTD/nml/pull/248
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14:04:10  <glx> oh and it will be more broken in 2 days :)
14:04:57  <glx> openttd CI will break in 2 days too
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14:28:31  <DorpsGek> [OpenTTD/OpenTTD] glx22 opened pull request #9835: Change: [Actions] Remove VS2017 and restore VS2019 for CI https://github.com/OpenTTD/OpenTTD/pull/9835
14:29:08  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #9835: Change: [Actions] Remove VS2017 and restore VS2019 for CI https://github.com/OpenTTD/OpenTTD/pull/9835#pullrequestreview-908146105
14:36:18  <glx> oh of course I need to update required checks
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15:04:49  <DorpsGek> [OpenTTD/nml] frosch123 approved pull request #248: Update: [Actions] python versions for regression test https://github.com/OpenTTD/nml/pull/248#pullrequestreview-908150588
15:05:28  <DorpsGek> [OpenTTD/OpenTTD] glx22 merged pull request #9835: Change: [Actions] Remove VS2017 and restore VS2019 for CI https://github.com/OpenTTD/OpenTTD/pull/9835
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15:11:01  <DorpsGek> [OpenTTD/nml] glx22 merged pull request #248: Update: [Actions] python versions for regression test https://github.com/OpenTTD/nml/pull/248
15:11:32  <glx> CodeQL still fails but that's another story
15:22:25  <glx> ok seems black is failing too
15:22:57  <TrueBrain> black format changed slightly
15:23:00  <TrueBrain> I had that on a few projects
15:23:26  <glx> -            self.uvalue += 2 ** 32
15:23:26  <glx> +            self.uvalue += 2**32
15:23:32  <glx> makes sense
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16:54:31  <DorpsGek> [OpenTTD/nml] glx22 opened pull request #251: Codechange: black changed code style for power operators https://github.com/OpenTTD/nml/pull/251
16:55:27  <DorpsGek> [OpenTTD/nml] frosch123 approved pull request #251: Codechange: black changed code style for power operators https://github.com/OpenTTD/nml/pull/251#pullrequestreview-908163291
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17:02:28  <DorpsGek> [OpenTTD/nml] glx22 merged pull request #251: Codechange: black changed code style for power operators https://github.com/OpenTTD/nml/pull/251
17:03:35  <DorpsGek> [OpenTTD/nml] michicc updated pull request #250: Add: Map seed in patch variable 0x17. https://github.com/OpenTTD/nml/pull/250
17:16:59  <DorpsGek> [OpenTTD/nml] frosch123 approved pull request #246: Fix: advanced spritelayout may use no buildings https://github.com/OpenTTD/nml/pull/246#pullrequestreview-908165401
17:17:39  <andythenorth> so much grf spec commits :)
17:17:51  <andythenorth> will there be some docs to do? :P
17:20:17  <glx> hmm and I can't force merge
17:20:57  <DorpsGek> [OpenTTD/nml] glx22 dismissed a review for pull request #246: Fix: advanced spritelayout may use no buildings https://github.com/OpenTTD/nml/pull/246#pullrequestreview-908165401
17:21:00  <DorpsGek> [OpenTTD/nml] glx22 updated pull request #246: Fix: advanced spritelayout may use no buildings https://github.com/OpenTTD/nml/pull/246
17:21:22  <frosch123> why did force not merge?
17:21:39  <glx> because required checks
17:21:45  <glx> I can't bypass that
17:21:56  <frosch123> ah, so force is disabled in settings
17:22:30  <DorpsGek> [OpenTTD/nml] frosch123 approved pull request #246: Fix: advanced spritelayout may use no buildings https://github.com/OpenTTD/nml/pull/246#pullrequestreview-908165941
17:24:40  <glx> indeed restrictions apply to admins for nml
17:32:35  <DorpsGek> [OpenTTD/nml] glx22 merged pull request #246: Fix: advanced spritelayout may use no buildings https://github.com/OpenTTD/nml/pull/246
17:41:41  <DorpsGek> [OpenTTD/nml] glx22 updated pull request #244: Add: support for stations https://github.com/OpenTTD/nml/pull/244
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