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Log for #openttd on 2nd May 2022:
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08:04:38  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #9872: Add: Show video driver name in Game Options window https://github.com/OpenTTD/OpenTTD/pull/9872#pullrequestreview-958811158
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09:12:41  <andythenorth> moin
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11:38:03  <DorpsGek> [OpenTTD/OpenTTD] Mondonno opened issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
11:46:36  <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
11:51:34  <DorpsGek> [OpenTTD/OpenTTD] Mondonno commented on issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
12:11:18  <DorpsGek> [OpenTTD/OpenTTD] LordAro commented on issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
12:11:22  <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #9875: [Bug] [UI] signals pass over bridges / viaducts https://github.com/OpenTTD/OpenTTD/issues/9875
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18:22:15  <andythenorth> hmm
18:22:22  <andythenorth> Iron Horse is 40MB
18:22:27  <andythenorth> that's big?
18:23:58  <TrueBrain> yes
18:24:17  <TrueBrain> does that answer your question?
18:24:18  <TrueBrain> press 1
18:24:20  <TrueBrain> if you want to speak to a human
18:24:23  <TrueBrain> press 2
18:25:00  <andythenorth> #
18:25:02  <andythenorth> #####
18:25:04  <andythenorth> #00000
18:25:13  <TrueBrain> You are a silly bean; this line will be disconnected
18:25:42  <andythenorth> Was the call recorded for quality and training purposes?
18:26:04  <TrueBrain> recorded, yes. quality and training, no
18:26:51  <andythenorth> when are we packaging mods as a bundle of grfs, GS etc?
18:27:13  <andythenorth> I am going to do 2 more flavours of Iron Horse, the grf will be 120MB :(
18:27:30  <andythenorth> maybe bytes will get smaller over time though?
18:27:34  <andythenorth> information deflation
18:36:35  <nielsm> is it duplicating sprites a lot, or is it all code?
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18:44:39  <andythenorth> the input PNGs are 8.2 MB on disk
18:44:53  <andythenorth> the input nfo is 29.1 MB
18:52:26  <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/b8565d8cac31dee6e2705c0a15c47e81d53a920b
18:52:27  <DorpsGek>   - Update: Translations from eints (by translators)
18:53:33  <michi_cc> Candy Crush is 370 MB on iOS and nobody seems to care. So 40 MB is just one level or so :)
18:55:20  <andythenorth> it's too big to upload to forums etc :)
18:55:35  <andythenorth> I have to put it on AWS
19:08:46  <glx> <nielsm> is it duplicating sprites a lot, or is it all code? <-- it's auto generated nml so some action2s are probably duplicated or at least very similar
19:14:18  <TrueBrain> Does this make sense: /* 0x11 */ vec![Timing::Base(7), Timing::M(-1), Timing::W(1), Timing::X(-1), Timing::XP(1)],
19:14:19  <TrueBrain> :D
19:17:31  <glx> I understand the Timing:: part, but not the letters after it
19:21:50  <andythenorth> we support Windows XP again?
19:22:01  <TrueBrain> instruction 11 needs 7-m+w-x+xp cycles to execute :P
19:27:51  <LordAro> obvs
19:30:21  <glx> with context it's clear :)
19:34:35  <TrueBrain> GitHub CoPilot seriously is insane, and can be extreme useful
19:34:41  <TrueBrain> so I have 256 of those 7-m... entries
19:34:44  <TrueBrain> which I need to convert to Timing:: blabla
19:34:52  <TrueBrain> I put them in a comment, added above this: convert this to a table
19:34:57  <TrueBrain> and .. it actual did just that
19:35:04  <TrueBrain> understanding the textual entries, and making them rust code
19:35:13  <TrueBrain> I cannot explain how much time this just saved me :P
20:08:24  <andythenorth> spooky
20:21:11  <LordAro> boo!
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