Config
Log for #openttd on 6th July 2022:
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09:53:16  <wallabra_> any reason to have one-way roads like that, like rails would? main thing I wanna avoid is jams causing clustering of vehicles and collectively wasted road hours https://imgur.com/Pn7oU8K.png
10:10:29  <peter1138> It's mostly to pretend they are highways.
10:13:10  <peter1138> Would be cool if there was some logic to detect blocks of one-way roads and switch to some different logic to allow using both lanes, but sadly it is still just a routing restriction which happens to make overtaking slightly easier.
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14:28:10  <supermop_work> yo
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14:33:57  <peter1138> Always good when pneumatic drills (jackhammers?) and car horns are part of a music track :D
15:07:19  <supermop_work> do you call them jackhammers over there?
15:10:03  <supermop_work> or are you listening to an american track?
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16:10:05  <peter1138> No we don't.
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17:56:51  <Samu> i can finally get previous tiles up to a depth of 3 across segments
17:57:08  <Samu> it's an array hell
17:57:49  <Samu> i can more quickly advance this, now that I got this part working
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