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01:10:02 *** Beer_ has joined #openttd 01:21:23 *** Beer_ has quit IRC 01:25:49 *** WormnestAndroid has quit IRC 01:30:39 *** WormnestAndroid has joined #openttd 01:38:43 *** WormnestAndroid has quit IRC 02:15:15 *** D-HUND has joined #openttd 02:18:40 *** debdog has quit IRC 02:23:17 *** Wormnest has quit IRC 02:39:21 *** wallabra has joined #openttd 04:06:36 *** wallabra has quit IRC 04:08:24 *** wallabra has joined #openttd 04:34:45 *** ely-the-kitsune has joined #openttd 05:22:41 *** sla_ro|master has joined #openttd 06:39:09 <LordAro> a missing = on a if (amount < 0) 06:50:24 *** sla_ro|master has quit IRC 06:50:27 <LordAro> or perhaps not... 06:52:43 <LordAro> i'm more curious how it can display "£0" on the first tick, as the only strings it should be drawing are "+£0" or "-£0" 07:09:00 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015156372976959578/unknown.png 07:09:00 <andythenorth> 'just add pipes' 07:09:31 <andythenorth> the ones on the roof aren't working right 07:10:23 <NGC3982> ottd tiles could use some noise 07:22:44 <andythenorth> noisy base set grfs are available 08:03:10 <peter1138> Bah at code that compiles but won't run. 08:04:21 <peter1138> NewGRF groundtiles? 08:05:13 <andythenorth> Ground Types 08:05:16 <andythenorth> painting tool 08:05:28 <andythenorth> like a big brush that changes the ground 08:05:34 <andythenorth> with scatter and stuff 08:05:43 <andythenorth> NewGRF GroundTile BrushTypes 08:06:10 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015170759326445578/unknown.png 08:06:10 <andythenorth> these pipes are annoying 08:06:25 <andythenorth> maybe it's because the actual roof is shitty 🙂 08:06:33 <Brickblock1> peter1138: yes pls 08:09:38 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015171632689582161/unknown.png 08:09:38 <andythenorth> brighter pipes are better 08:14:33 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015172870147686400/unknown.png 08:14:59 <Brickblock1> what are the pipes carying? 08:17:50 <andythenorth> probably air 08:18:46 <Brickblock1> would be weird if it was a dense liquid 08:25:57 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015175737478746152/unknown.png 08:25:57 <andythenorth> improved by getting rid of the weird roof vents 08:26:24 <andythenorth> it does need roof greeble, but that was not the roof greeble we are looking for 08:29:37 <reldred> Vents look good but there was too many 08:29:49 <Brickblock1> ^^ 08:29:52 <andythenorth> it was 2008-era pixels also 08:30:02 <andythenorth> many years have passed.... 08:30:15 <reldred> And one side the vents looked too big 08:30:21 <reldred> Compared to the other 08:37:48 <petern> Needs more dirt. 08:38:04 <reldred> dert 08:40:54 <petern> Filth! 08:45:26 <andythenorth> needs more chimneys 08:45:28 <andythenorth> and smoke 08:45:33 <andythenorth> default additions 08:46:19 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015180863811637310/Osaka.png 08:46:19 <andythenorth> also it's probably a realism problem, trying to recreate that one ^ 08:46:31 <andythenorth> "realism, just say no" 08:49:45 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015181728597422171/unknown.png 08:49:45 <andythenorth> this is almost better 08:50:52 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015182010819555359/unknown.png 08:52:14 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015182352974098493/unknown.png 08:52:14 <andythenorth> this part will have animated glowing steel casting 08:52:21 <andythenorth> think it needs a roof or something 09:02:20 *** D-HUND is now known as debdog 09:06:42 <peter1138> Ew, a codebase that doesn't put spaces between keywords and brackets... for(, if(, catch(... 09:06:49 *** WormnestAndroid has joined #openttd 09:07:22 <LordAro> our perl is (mostly) like that 09:07:44 <LordAro> it balances out because it has spaces around everything else - `if( foobar( flibble ) )` 09:07:56 <peter1138> Oh no 09:08:15 <LordAro> i don't hate it 09:21:11 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015189637700001842/unknown.png 09:21:27 <andythenorth> that approaches the proper application of theology and geometry 09:35:31 *** Compu has joined #openttd 09:43:36 *** Compu has quit IRC 09:57:55 <ag> How ... how did you include theology into this? 10:03:23 <andythenorth> it's a quote 10:03:32 <andythenorth> Confederacy of Dunces 10:04:40 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015200579519254538/Screen_Recording_2022-09-02_at_11.04.06.mov 10:04:40 <andythenorth> confusing animated metal casting line is confusing 10:06:27 <EmperorJake> I think the outdoor version looks better 10:16:40 <reldred> Looks good, ship it. 10:17:38 <Eddi|zuHause> we have pipes like that in our fuel depot. if you pump liquids from one tank (e.g. truck, wagon) into another (e.g. storage tank), an equal amount of air has to go in the other direction, and if you just release the air from the destination tank, it can carry dangerous fumes, so air is directly pushed back into the origin tank through a pipe 10:24:53 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015205671022628924/Screen_Recording_2022-09-02_at_11.24.36.mov 10:25:19 <andythenorth> Eddi|zuHause: do they ever flush tanks with nitrogen? 10:27:15 <Eddi|zuHause> not that i know of 10:27:46 <Eddi|zuHause> it's "just" diesel, though, not gasoline which has tighter restrictions 10:34:04 <andythenorth> hmm 10:34:15 <andythenorth> electric arc furnaces don't have large or smokey chimneys 10:34:43 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015208146068836433/ESF-Luftbild-Cut-676.jpeg 10:35:05 <andythenorth> they have large pipes which I assume are intakes for the air system 10:35:14 <andythenorth> and they have some small flues with no visible emissions 10:35:24 <andythenorth> and some heat exchangers which seem to sometimes steam 10:36:19 <ag> andythenorth: I see 10:40:55 *** sla_ro|master has joined #openttd 10:59:12 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015214304531845140/unknown.png 10:59:12 <andythenorth> added a cutaway to a furnace, but might just be confusing 11:10:16 *** arikover has joined #openttd 11:11:24 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015217375815143434/unknown.png 11:11:24 <andythenorth> meh just confusing 11:25:42 <FLHerne> I like it 11:25:50 <FLHerne> the second one is better, with the offset 11:26:13 <FLHerne> makes it obvious the furnace is inside and not just a flame in the window 12:15:37 *** virtualrandomnumber has joined #openttd 12:15:57 *** virtualrandomnumber has quit IRC 12:28:51 <peter1138> Hmm, wonder if I have enough time to catch up with some web comics. 12:38:28 *** ely-the-kitsune has quit IRC 12:42:51 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015240388811956284/unknown.png 12:42:51 <andythenorth> need to draw new airplant and tanks and stuff 12:42:58 <andythenorth> these are stolen from other industries 12:47:19 <andythenorth> hmm drawing new 😮 12:47:24 <andythenorth> usually I just copy-paste 😛 12:47:57 <peter1138> 3cc? 4cc? 12:48:02 <andythenorth> yes pls 12:48:10 <peter1138> Oof, Exposure lights are still expensive. 12:48:11 <andythenorth> industries are just the 1 12:48:30 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015241811670876180/unknown.png 12:48:30 <andythenorth> look at these unused pink palette entries 😛 12:48:42 <andythenorth> 3CC then 12:48:56 <peter1138> I wonder if a MaXx-D is enough, or maybe just go for a Six Pack as they're not that much more. 12:49:13 <andythenorth> MaXx-D sounds cooler 12:49:37 <peter1138> It's less bright. 12:49:54 <andythenorth> cheese on toast for lunch? 12:49:58 <peter1138> And less battery life. 12:50:19 <peter1138> I had a cheese salad roll, I should've toasted it. 12:50:33 <peter1138> First bit of bread for a while. 12:51:33 <peter1138> Hmm, 3600 lemons vs 2500 lemons. 12:54:14 *** ely-the-kitsune has joined #openttd 12:58:54 <ag> That many? 12:59:11 <peter1138> Very bright lemons 13:02:30 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015245332696809472/2012-09-16-10-37-01_1.jpg 13:02:30 <andythenorth> I could put some kind of square crap on the roofs 13:08:21 *** arikover has quit IRC 13:08:36 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015246868520898580/unknown.png 13:08:36 <andythenorth> this big air intake thing 13:08:56 <andythenorth> the white vertical stack thing is probably dust traps 13:09:32 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015247105780109353/unknown.png 13:09:32 <andythenorth> maybe I can copy-paste this 13:25:50 *** nielsm has joined #openttd 13:30:31 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015252385804861460/unknown.png 13:30:31 <andythenorth> doing some actual drawing 13:30:34 <andythenorth> of new sprites 13:30:39 <andythenorth> shock 13:32:20 *** ely-the-kitsune has quit IRC 13:41:24 <peter1138> Actual drawing. With paper and pencil. 13:45:56 *** nielsm has quit IRC 13:46:58 <andythenorth> could do 13:47:01 <andythenorth> have done it before 13:47:58 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015256774590345226/sketch_1.jpg 13:47:58 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015256774980407437/unknown.png 13:47:58 <andythenorth> think I might have wandered into Toyland 13:48:32 <andythenorth> Toyland Reboot! 13:48:43 <TallTyler> Definitely looks like a bubble generator tower 13:48:56 <andythenorth> very happy to hear 😄 13:50:40 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015257456928116806/unknown.png 13:50:40 <andythenorth> trying to emulate these 13:50:49 <andythenorth> not sure that's wise, but eh 14:03:16 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015260625712205894/unknown.png 14:04:02 <TallTyler> Much less Toyland-like 14:46:47 <peter1138> I used to draw sprites for my imaginary BBC Micro game on graph papper. 14:46:52 <peter1138> Also graph paper. 14:54:09 <andythenorth> innit 14:54:14 <andythenorth> 'chart paper' 15:02:02 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015275416665202708/unknown.png 15:02:02 <andythenorth> air plant stuff 15:02:19 <andythenorth> brown is too brown 15:05:25 <supermop_toil> so many mills 15:10:16 <TallTyler> mills go brrr 15:14:49 *** ericnoan has quit IRC 15:42:17 *** gelignite has joined #openttd 15:45:27 *** felix_ has quit IRC 15:46:10 *** felix has joined #openttd 16:09:18 *** ericnoan has joined #openttd 16:11:23 *** HerzogDeXtEr has joined #openttd 16:11:32 *** ericnoan has quit IRC 16:28:08 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015297083319795823/unknown.png 16:28:28 <andythenorth> don't like the blacked out windows 16:28:30 <andythenorth> looks like a mine 16:29:20 <andythenorth> I'll put some pipes and crap instead 16:38:32 <peter1138> Right 16:38:37 <peter1138> I should stop working. 16:56:18 <dP> oh, god, `doxygen_filter.awk` is actually whitespace-sensitive 16:56:38 <dP> took me a while to realize it skips my stuff because I had accidentally indented it with spaces 17:13:36 <glx[d]> ah yes, it expects source to follow our coding style 17:35:45 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015314102173831198/unknown.png 17:36:10 <andythenorth> hmm silos next 17:36:18 <andythenorth> 57th version of silos 17:36:24 <andythenorth> every industry seems to have them 18:07:20 <andythenorth> hmm that yellow on the big air intake 18:07:21 <andythenorth> nope 18:07:26 <andythenorth> chimneys are a PITA 18:07:48 <andythenorth> if drawn wrong, they look like genitalia or adult toys, really not the done thing 18:08:51 *** Eddi|zuHause2 has joined #openttd 18:15:21 *** Eddi|zuHause has quit IRC 18:16:19 *** Xaroth has joined #openttd 18:16:27 *** geli has joined #openttd 18:19:40 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015325153074364536/unknown.png 18:19:40 <andythenorth> probably not improved TBH 18:19:46 <andythenorth> think I prefer previous 18:22:34 <frosch> the doors need some flickering light from the workplaces inside 18:22:49 <frosch> and more junk outside 18:23:14 <frosch> is the new goal to make all industries animated? :p 18:23:39 <frosch> for horse you always post these 87% marks 18:23:48 <TallTyler> +1 for more junk and animation 18:23:49 *** gelignite has quit IRC 18:23:49 <frosch> how far is firs? 18:23:55 <TallTyler> Blinking lights somewhere maybe? 18:24:24 <TallTyler> (aircraft collision lights atop the air intake?) 18:24:38 <frosch> can we trade animations for nml-station-doc chapters? 18:25:28 <andythenorth> frosch: tempting, but life is too short 18:26:44 <andythenorth> these white silos are not good 18:27:35 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015327143523266580/2012-09-16-10-37-01_1.jpg 18:27:35 <andythenorth> electric grid substation maybe? 😛 18:27:45 <andythenorth> is someone doing a pylon placer for the map? 18:29:08 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015327536479207514/6760.jpeg 18:38:24 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015329864791892079/unknown.png 18:38:24 <andythenorth> need to make silos like this 18:39:10 <dP> https://cdn.discordapp.com/attachments/1008473233844097104/1015330057801179146/Screenshot_from_2022-09-02_21-38-20.png 18:39:10 <dP> btw, firs looks wrong in transparent mode because sprites overlap 18:41:23 <frosch> that's probably unavoidable if you want to freely compose layouts by moving buildings around 18:42:20 <dP> well, in theory it could be cut off automatically at compilation 18:45:12 <petern> Then each tile would have to know what layout was used, and all the possible combos would need to be stored, bloating the graphics, instead of just drawing itself and not worrying about a little shadow. 18:46:11 <andythenorth> just make them fully invisible 😛 18:46:20 <dP> I doubt there are that many combinations 18:46:44 <andythenorth> things I filed under 'not interesting": 18:46:44 <andythenorth> - transparency shadows 18:46:44 <andythenorth> - dedicated ground tiles for the building in transparent mode 18:46:44 <andythenorth> - construction states 18:49:11 <frosch> true, i usually go for either visible or invisible. transparency always looks weird and does not improve visibility 18:51:13 <dP> I probably spend the most time in transparent mode, full invis makes stuff indistinguishable 18:51:23 <andythenorth> petern: we need backface culling 18:52:55 <petern> It's actually front-face culling 18:53:21 <andythenorth> we need frontface culling 18:53:37 *** Flygon has quit IRC 18:56:16 <petern> We need bicycles 18:56:35 <andythenorth> like a fish 18:57:17 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015334617177391144/unknown.png 18:57:17 <andythenorth> we need to animate this 18:57:23 <andythenorth> we = andythenorth 19:26:58 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015342089875226684/unknown.png 19:26:58 <andythenorth> did some theft 19:27:08 <andythenorth> silos need paint adjusting 😛 19:42:34 *** Wormnest has joined #openttd 19:45:31 *** Wolf01 has joined #openttd 20:03:43 *** Eddi|zuHause2 is now known as Eddi|zuHause 20:04:13 *** jpw has quit IRC 20:04:24 *** jpw has joined #openttd 21:13:08 *** supermop_toil has quit IRC 21:32:49 *** geli has quit IRC 22:03:34 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015381496971939850/unknown.png 22:17:58 <TallTyler> An office or maybe some cargo sprites might look good in those empty tiles 22:19:34 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015385526490107934/unknown.png 22:20:12 <andythenorth> might be one of each 22:20:38 <andythenorth> or the electrical substation 22:23:21 *** Wolf01 has quit IRC 22:41:33 *** HerzogDeXtEr has quit IRC 22:55:26 *** sla_ro|master has quit IRC 23:02:41 *** WormnestAndroid has quit IRC 23:16:47 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015399922733953044/unknown.png 23:16:54 <andythenorth> one more tile type I think 23:17:12 <andythenorth> an office, or a scrap handling area 23:17:14 <andythenorth> not sure 23:17:28 <andythenorth> nah scrap handling should be a station 23:18:08 <dP> wasn't there a patch to scale `WD_FRAMERECT_*` and stuff with ui size? what happened to it? 23:26:30 <andythenorth> brick office isn't right but eh 23:26:32 <andythenorth> sleep 23:26:32 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015402378452815882/unknown.png 23:29:31 <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1015403130919338044/unknown.png 23:29:32 <andythenorth> with substation... 23:29:48 <andythenorth> ogfx sprite needs adjustment 😛