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Log for #openttd on 20th September 2022:
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06:47:48  <andythenorth> that got accidentally inverted
06:47:54  <andythenorth> samu fixed it
06:47:59  <andythenorth> recent-ish PR, August
06:50:07  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10035: Change: Make _tick_counter 64bit to avoid wrapping https://github.com/OpenTTD/OpenTTD/pull/10035#pullrequestreview-1113231539
06:50:53  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10033: Fix: Disable "turn around" button for other companies' road vehicles https://github.com/OpenTTD/OpenTTD/pull/10033#pullrequestreview-1113232399
06:51:28  <DorpsGek> [OpenTTD/OpenTTD] LordAro merged pull request #10031: Fix: Online Players list mouse hover behaviour https://github.com/OpenTTD/OpenTTD/pull/10031
06:51:51  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10026: Cleanup: The readme is for people building/packaging OpenTTD. https://github.com/OpenTTD/OpenTTD/pull/10026#pullrequestreview-1113233405
06:52:08  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10025: Fix: Two favorite face bugs https://github.com/OpenTTD/OpenTTD/pull/10025#pullrequestreview-1113233743
06:53:09  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #9991: Fix #9989: £0 Net Profit is neither negative nor positive https://github.com/OpenTTD/OpenTTD/pull/9991#pullrequestreview-1113234866
06:54:32  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #9994: Fix #9993: Handle DPI changes on macOS and Windows https://github.com/OpenTTD/OpenTTD/pull/9994#pullrequestreview-1113236503
06:55:40  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10012: Fix #10010: memory leak in IConsolePrint in non-dedicated case https://github.com/OpenTTD/OpenTTD/pull/10012#pullrequestreview-1113237799
06:56:16  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #9988: Fix #9804: Only apply sprite_zoom_min setting when sprites available https://github.com/OpenTTD/OpenTTD/pull/9988#pullrequestreview-1113238530
06:56:44  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10003: Fix #9903: Don't build houses around half-tile roads https://github.com/OpenTTD/OpenTTD/pull/10003#pullrequestreview-1113239091
06:57:06  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10004: Fix: Don't stop growth attempt if house is not allowed https://github.com/OpenTTD/OpenTTD/pull/10004#pullrequestreview-1113239540
06:57:14  <LordAro> that'll do
06:58:14  <andythenorth> \o/
06:58:25  <andythenorth> mid-year release soon 😛
06:58:45  <andythenorth> last one was April 1st ish
06:58:50  <andythenorth> October 1st?
06:59:10  <LordAro> not enough time for a full release
06:59:17  <LordAro> but maybe beta/rc
06:59:34  <andythenorth> there's a couple of grf fixes that I am motivated to see in release 😛
06:59:42  <andythenorth> already done and merged etc
07:06:40  <petern> Point release?
07:08:24  <LordAro> unpicking the many PRs to work out which ones can be backported would be a pain
07:08:40  <petern> Oh yes, of course.
07:09:42  <petern> Although it looks like there's no savegame changes since 12.0.
07:09:58  <petern> Savegame bumps, rather.
07:10:03  <LordAro> mm, have been rather light on new features
07:10:14  <LordAro> we could merge dP's tree changes :)
07:10:25  <petern> Are they desirable?
07:10:49  <LordAro> reducing size of save files by 10-15% seems fairly nice to have
07:11:06  <petern2022-09-20T11:38:51  *** jpw has quit IRC
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11:50:17  * kolcon1 thought that EVs run mainly on taxes
11:50:25  <reldred> https://cdn.discordapp.com/attachments/1008473233844097104/1021750176580378665/9032CB40-672E-4B95-8F23-94B045BD2029.jpg
11:50:25  <reldred> I daily this ridiculous machine…
11:50:59  <reldred> *needs six electric hub motors and the 4.2L diesel six turned into a generator*
11:51:19  <andythenorth> get it on hydrogen
11:51:31  <reldred> Nahhhh
11:52:17  <reldred> Could fill the frame rails behind the cab with batteries
11:53:13  <reldred> Run just a single tank for diesel to run the engine as a generator, would be mint,
11:54:08  <Brickblock1> Why do you use the electric motors?
11:54:41  <reldred> Max torque at 0rpm bayberry
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11:55:36  <reldred> Dunno how edits work with irc, probably badly,
11:56:00  <LordAro> not at all, i believe
11:56:23  <reldred> Silent running on battery, diesel for long cross country driving and supplying power in remote locations,
11:56:41  <reldred> Six wheeled electric torque with hub motors
11:56:58  <JustANortherner> reldred: What on earth is that?
11:56:59  <reldred> Would be the dream, diesel electric train style drivetrain
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11:57:25  <reldred> JustANortherner: A mistake
11:57:46  <JustANortherner> I like how you've driven over the stop block to park it...
11:58:06  <reldred> Look, it’s an obnoxious vehicle but I try not park it obnoxiously
11:58:34  <reldred> I’m not driving an F250 after all,
11:58:38  <JustANortherner> Bullbar over the pavement wouldn't be a good look here tbf
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11:59:08  <JustANortherner> Not much you can really do with that beast tho
11:59:15  <reldred> It was that or be dangerously obstructing traffic
11:59:24  <JustANortherner> Aye, fully appreciate that
11:59:38  <JustANortherner> Tbf tho, just obstruct traffic!
12:00:04  <reldred> https://cdn.discordapp.com/attachments/1008473233844097104/1021752602427412522/4E7D9F87-ADF7-4033-814C-0ADB85F37626.jpg
12:00:04  <reldred> This is an alternate sin I commit, just take two parks front to back. I’m usually always in the far back corners of car parks anyway.
12:01:00  <JustANortherner> This is the most acceptable way to me, yes
12:01:34  <JustANortherner> I've never understood stop blocks in parking spaces... just not a thing here in the UK
12:02:07  <reldred> Yeah it’s because otherwise we get idiots in Toyota camry’s doing the above because they just can’t fucking park
12:02:42  <JustANortherner> Now... do you pay for two parking spaces when you do this?
12:04:06  <reldred> Nah parking isn’t paid in most shopping malls
12:04:15  <reldred> Not in my area at least
12:04:36  <JustANortherner> Meanwhile, I got charged £6 to park all day in the centre of Matlock on Sunday!
12:04:52  <reldred> I usually wouldn’t go into paid parking areas,
12:04:56  <reldred> Depends
12:05:18  <JustANortherner> The whole town is charged parking, sadly...
12:05:24  <reldred> Vehicle was never supposed to be a daily driver, I just made Various Mistakes and now it is…
12:05:33  <JustANortherner> It works I suppose!
12:18:46  <pickpacket> is it hard to make a NewGRF? I know it's a bit like asking "how long is a piece of string", but from your own experience, what were the pitfalls and difficulties?
12:19:57  <Brickblock1> NML is easy as long as you don't try stations but I would not recommend starting with nfo.
12:34:15  <andythenorth> making grf is easy for anyone with programming experience
12:34:30  <andythenorth> harder for people without programming experience, but possible
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12:47:04  <JGR> Even with programming experience, making nice graphics and good gameplay is difficult
12:57:06  <dP> yeah, you need 10+ years of C++ experience, some graphics design talent, and a game design degree 🤣
12:58:14  <andythenorth> or you can be me 😛
12:58:32  <andythenorth> I just like trains
12:58:32  <JGR> Hardly, but simply knowing how to program doesn't translate into producing good GRFs, they are different skill sets
12:58:48  <Brickblock1> ^^
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13:24:32  <supermop_toil> yo
13:33:17  <TallTyler> LordAro: I have a bunch of PRs ready for review that add new features 😛
13:34:29  <TallTyler> Also multi-tile depots (the small PR which is a precursor to true extended depots) could potentially benefit from being tested in a beta release.
13:35:01  <LordAro> mm
13:35:24  <TallTyler> I want extended depots badly enough that I’ve accidentally memorized the PR number (#8480) but I think it’s still marked as draft and would be gargantuan to review.
13:35:43  <TallTyler> So maybe the commit it depends on would be a good incremental test
13:37:33  <TallTyler> Also #9760 looks like a nice feature
13:37:58  <supermop_toil> TallTyler: making my locomotive shed dreams come true, 12 years on
13:40:30  <TallTyler> It’s not my PR, I’m just cheerleading for it 🙂
13:41:43  <TallTyler> Most of my PRs are upstreamed JGRPP features, bugfixes for problems I’ve never had, or stupid features like a horn button 😛
13:42:55  <supermop_toil> honk honk
13:58:52  <andythenorth> hmm
13:59:07  <andythenorth> using a python compile to generate python files which are ingested to a python compile
13:59:17  <andythenorth> https://tenor.com/view/this-is-fine-gif-24177057
14:00:02  <LordAro> i recommend introducing awk into the pipeline
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14:45:39  <petern> Might have a rest day
15:24:15  <DorpsGek> [OpenTTD/bananas-frontend-web] James103 opened issue #123: Can't download any packages using the website; therefore, there is misleading info on the front page. https://github.com/OpenTTD/bananas-frontend-web/issues/123
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16:52:27  <DorpsGek> [OpenTTD/bananas-frontend-web] James103 opened pull request #124: Fix #123: The correct way to download content is via the OpenTTD client https://github.com/OpenTTD/bananas-frontend-web/pull/124
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17:03:54  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain approved pull request #124: Fix #123: The correct way to download content is via the OpenTTD client https://github.com/OpenTTD/bananas-frontend-web/pull/124#pullrequestreview-1114190499
17:07:08  <dP> https://cdn.discordapp.com/attachments/1008473233844097104/1021829879014105218/unknown.png
17:07:09  <dP> hm, my windows open outside the screen in rtl, what can I be missing?
17:07:21  <dP> I just copied default league table and it doesn't do that
17:08:09  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain merged pull request #124: Fix #123: The correct way to download content is via the OpenTTD client https://github.com/OpenTTD/bananas-frontend-web/pull/124
17:08:14  <DorpsGek> [OpenTTD/bananas-frontend-web] TrueBrain closed issue #123: Can't download any packages using the website; therefore, there is misleading info on the front page. https://github.com/OpenTTD/bananas-frontend-web/issues/123
17:16:45  <petern> Just add another screen to the right.
17:26:25  <DorpsGek> [OpenTTD/OpenTTD] PeterN opened pull request #10036: Fix: Wrong string used to determine size of zoomed out station sign. https://github.com/OpenTTD/OpenTTD/pull/10036
17:34:40  <dP> petern: have one, doesn't help :p
17:36:49  <supermop_toil> dP: one more screen
17:38:21  <petern> *Another*!
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17:54:18  <supermop_toil> open a roll of 120 or 110 film?
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18:09:35  <DorpsGek> [OpenTTD/OpenTTD] ldpl commented on pull request #9889: Fix #9883: Show cost/income float over end tile of rail or road construction https://github.com/OpenTTD/OpenTTD/pull/9889#issuecomment-1252725712
18:14:46  <DorpsGek> [OpenTTD/OpenTTD] Bouke commented on pull request #9996: Fix #9995: Adjust viewport zoom level for HiDPI displays https://github.com/OpenTTD/OpenTTD/pull/9996#pullrequestreview-1114279475
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18:36:25  <DorpsGek> [OpenTTD/OpenTTD] Bouke commented on pull request #9996: Fix #9995: Adjust viewport zoom level for HiDPI displays https://github.com/OpenTTD/OpenTTD/pull/9996#pullrequestreview-1114305148
18:36:28  <DorpsGek> [OpenTTD/OpenTTD] Bouke updated pull request #9996: Fix #9995: Adjust viewport zoom level for HiDPI displays https://github.com/OpenTTD/OpenTTD/pull/9996
18:36:34  <andythenorth> increase object limit then? 🙂
18:37:58  <DorpsGek> [OpenTTD/OpenTTD] Bouke updated pull request #9996: Fix #9995: Adjust viewport zoom level for HiDPI displays https://github.com/OpenTTD/OpenTTD/pull/9996
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18:40:40  <frosch> how would a sort-objects property work?
18:40:49  <frosch> just an integer as sort key?
18:40:54  <frosch> or as silly as for vehicles?
18:57:47  <andythenorth> vehicles is fine if you have a compile
18:57:59  <andythenorth> I just render out the order I've set in python
18:59:03  <andythenorth> what's the worst we could do? 😛
19:09:22  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1021860640681377922/unknown.png
19:09:22  <andythenorth> oops
19:09:39  <andythenorth> looks like my magic object purchase renderer can't do base set sprites for buildings 😛
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19:22:12  <andythenorth> oh it doesn't even try 🙂
19:23:39  <supermop_toil> minimalist sawmill
19:24:30  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #10036: Fix: Wrong string used to determine size of zoomed out station sign. https://github.com/OpenTTD/OpenTTD/pull/10036#pullrequestreview-1114361205
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19:54:46  <DorpsGek> [OpenTTD/OpenTTD] PeterN merged pull request #10036: Fix: Wrong string used to determine size of zoomed out station sign. https://github.com/OpenTTD/OpenTTD/pull/10036
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20:02:17  <NekoMaster> andythenorth: Saw mill but its a weekend and only hand tools are used and everyone cleans up the place on fridays
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20:59:33  <DorpsGek> [OpenTTD/OpenTTD] theabyssalfiend opened issue #10037: OpenTDD Crash https://github.com/OpenTTD/OpenTTD/issues/10037
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21:30:13  <DorpsGek> [OpenTTD/OpenTTD] James103 commented on issue #10037: OpenTDD Crash https://github.com/OpenTTD/OpenTTD/issues/10037
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21:41:03  <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001
21:42:21  <DorpsGek> [OpenTTD/OpenTTD] ldpl commented on pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001#issuecomment-1252945508
21:43:43  <DorpsGek> [OpenTTD/OpenTTD] ldpl updated pull request #10001: Feature: [GS] Scriptable league tables https://github.com/OpenTTD/OpenTTD/pull/10001
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