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Log for #openttd on 30th October 2022:
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00:50:25  <EmperorJake> Eddi|zuHause: I always wondered why NARS didn't just do that for regearing
00:50:43  <Eddi|zuHause> EmperorJake: that's a newer feature
00:51:01  <Eddi|zuHause> i think
00:51:32  <EmperorJake> Ahh makes sense
00:52:34  <Eddi|zuHause> NARS is crazy ancient
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02:34:40  <glx[d]> dP: ok I can reproduce it locally, that's a good starting point
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04:49:42  <Merni> https://cdn.discordapp.com/attachments/1008473233844097104/1036139812568182844/0C3188BB-FF76-463E-B66A-E479D9BC85F1.jpeg
04:49:42  <Merni> How do I fix this?
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06:58:52  <Bouke> You can probably remove the `1:` prefix as you pass the arguments in the original order. The english translation reorders them (first `1`, then `0`).
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08:23:03  <andythenorth> I need to post pictures to get that gif of me out of my browser viewport
08:23:08  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1036193524821020703/unknown.png
08:23:28  <andythenorth> Bar and Section Mill
08:23:34  <andythenorth> might lack variety 😛
08:29:16  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1036195067204993034/unknown.png
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08:53:24  <Wolf01> Meh, new 1TB SDD already full
08:53:36  <Wolf01> *SSD
08:57:10  <andythenorth> delete iMovie
08:57:16  <andythenorth> oh wait 😛
08:59:17  <Wolf01> There are only games there, I miss when a game used to stay in 1-2 floppy disks
09:02:12  <Wolf01> 5 games, 450GB, not bad
09:02:23  <Wolf01> Time to finish at least one and uninstall
09:10:49  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1036205524674416690/unknown.png
09:12:38  <Wolf01> Hmmm
09:30:06  <Merni> Bouke: No, the same error occurs when I do that
09:31:46  <Merni> Also if I use {0:STRING} and {1:STRING}
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09:40:45  <jfs-> not sure but try 1 and 2
10:21:24  <Merni> In that case wouldn't {1:STRING} be at the start of the translation
10:21:35  <Merni> That would reverse the meaning
10:22:16  <Merni> I want {STRING} first then {1:STRING}
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11:09:35  <glx[d]> Could be an eints issue, trying to modify the source and compile might work
11:28:47  <andythenorth> hmm
11:28:59  <andythenorth> oops, forgot I hit the object limit
11:41:57  <Merni> glx[d]: Compile what? I can download the lang file, but how do I upload that back into eints with the change?
12:21:32  <TrueBrain> Merni: It wouldn't. If you read in the english text `{1:STRING} .. {STRING}`, the second one is implied to be `{2:STRING}`. Basically, this translation skips the first parameter, and only uses the second and third
12:21:45  <TrueBrain> this is also the error you get: eints tells you that `{2:STRING}` is missing
12:21:48  <TrueBrain> as it is in the english text
12:22:23  <TrueBrain> so the english text could have been `{1:STRING} ... {2:STRING}`, and would have meant the exact same
12:22:32  <TrueBrain> so if you want it reversed, use `{2:STRING} .. {1:STRING}`
12:22:52  <TrueBrain> using `{STRING} ... {1:STRING}` would imply `{0:STRING} ... {1:STRING}`
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12:26:30  <frosch> i vote for changing the base translation
12:26:39  <frosch> either all commands should have a position number, or none
12:26:55  <TrueBrain> sounds like a plan
12:27:01  <TrueBrain> this implied position is annoying 🙂
12:27:12  <TrueBrain> also skipping parameters is silly
12:27:23  <frosch> but thanks for explaining the issue, i would have started debugging eints
12:27:39  <TrueBrain> I KNOW MORE ABOUT TRANSLATIONS THAN frosch !
12:27:42  <TrueBrain> my day is awesome now 🙂
12:27:51  <TrueBrain> (honestly, I just checked other translations :P)
12:28:08  <frosch> since when do i know anything about translations?
12:28:56  <TrueBrain> well, that sucks even more, as you are our eints guru 😛
12:29:31  <frosch> most things here were written by dutch people, you should know :p
12:30:01  <TrueBrain> 😄
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12:38:54  <frosch> ah, the parameter skipping here is due to actionB magic
12:39:38  <frosch> i better not touch that :p just adding 2: everywhere
12:50:50  <frosch> every hackernews thread remotely related to the c++ standard always requires a lot of popcorn when reading
12:54:15  <Merni> TrueBrain: That worked, thanks!
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13:54:26  <petern> Hi
13:55:16  <ag> Hi 👋
13:55:44  <LordAro> o/
13:58:07  <petern> It wet, it muddy
13:59:45  <ag> Outside?
14:10:20  <petern> Hopefully
14:29:12  <LordAro> it wet here now
14:29:16  <LordAro> wasn't supposed to be
14:41:35  <petern> Hmm, strava on a go slow
14:47:17  <Eddi|zuHause> agree
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15:11:39  <michi_cc[d]> LordAro: Can you paste that changelog edit link again?
15:23:31  <LordAro> with difficulty, because the computer i had it open on is currently out of action with memory errors
15:23:46  <LordAro> i can dig it out of my logs
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15:49:53  <andythenorth> https://cdn.discordapp.com/attachments/1008473233844097104/1036305954351886426/unknown.png
15:50:12  <TrueBrain> LordAro: 😮 😮 That doesn't sound good 😦
15:51:40  <TrueBrain> michi_cc[d]: Power of Discord: search for "changelog" in this channel 🙂
15:51:44  <TrueBrain> https://demo.firepad.io/#z99NCo5j40
15:53:26  <LordAro> <3
15:53:41  <LordAro> just a single stick i think, according to memtest
15:54:02  <LordAro> in the "verify it's not anything else" now
15:55:52  <DorpsGek> [OpenTTD/OpenTTD] frosch123 opened pull request #10111: Codechange: Use positional parameters in the base language either for all or for no parameters. https://github.com/OpenTTD/OpenTTD/pull/10111
16:27:22  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 approved pull request #10111: Codechange: Use positional parameters in the base language either for all or for no parameters. https://github.com/OpenTTD/OpenTTD/pull/10111#pullrequestreview-1161161168
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17:17:18  <petern> So if cargo refits are too complex to understand... hmm.
17:18:44  <andythenorth> https://cd

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