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Log for #openttd on 16th July 2023:
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2023-07-15T10:22023-07-15T22:44:31  <debdog> ...for a start
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01:52:33  <DorpsGek> [OpenTTD/OpenTTD] shoter updated pull request #11092: fix: Correct order of messages for admin port company msgs https://github.com/OpenTTD/OpenTTD/pull/11092
01:55:43  <DorpsGek> [OpenTTD/OpenTTD] shoter closed pull request #11092: fix: Correct order of messages for admin port company msgs https://github.com/OpenTTD/OpenTTD/pull/11092
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02:12:03  <DorpsGek> [OpenTTD/OpenTTD] shoter opened pull request #11140: Fix #10983: [AdminPort] Correct order of messages https://github.com/OpenTTD/OpenTTD/pull/11140
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06:50:02  <DorpsGek> [OpenTTD/OpenTTD] Ananab123 commented on issue #11135: [Crash]:  https://github.com/OpenTTD/OpenTTD/issues/11135
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08:10:08  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 merged pull request #11139: Fix: Integer overflow in LinkGraphOverlay::ShowTooltip for long links https://github.com/OpenTTD/OpenTTD/pull/11139
08:32:39  <andythenorth> o/
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09:10:44  <pickpacket> o/
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10:41:27  <andythenorth> it's impossible for the grf to know whether a GS is present at `newgame` time?
10:41:35  <andythenorth> architecturally?
10:42:05  <andythenorth> I need to ban FIRS if the GS isn't active
10:42:58  <andythenorth> oh maybe I could just set probability of all industries to 0
10:43:01  <andythenorth> then have the GS build them
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10:46:20  <_glx_> Funny how you always ask the same question 🙂
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10:57:33  <kamnet> Mmmmm ... Buffy.  I need to rewatch.
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11:02:00  <squirejames> Also Einstein I believe
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11:02:11  <truebrain> pretty sure he didn't talk about murder rehab 😛
11:02:16  <squirejames> Probably not
11:02:22  <truebrain> 😄
11:02:28  <squirejames> I doubt he used the word "baby" either but hey 😄
11:02:43  <truebrain> maybe he was in a romantic mood!
11:04:03  <andythenorth> anyway, it's tricky to move map gen into GS because map gen happens before GS init
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11:27:58  <ahyangyi> Andy, are you trying to implement some advanced industry placement rules that's only possible with gs?
11:31:08 2023-07-16T22:34:18  <talltyler> I always sort PRs by most recently updated 🙂
22:47:08  <peter1138> And we get update notifications here.
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22:51:11  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10204: Feature: Add alternative setting for right-click close window option to exclude pinned windows https://github.com/OpenTTD/OpenTTD/pull/10204#pullrequestreview-1531810698
22:57:02  <shrekshellraiser> https://cdn.discordapp.com/attachments/1008473233844097104/1130271909469237409/image.png
22:57:02  <shrekshellraiser> What do you mean by this?
22:58:09  <shrekshellraiser> oh nevermind
23:05:43  <peter1138> Best place to ask is with the review comments 🙂
23:07:19  <_glx_> and ideally if you want to reply to multiple comments start a review 😉
23:07:26  <shrekshellraiser> https://cdn.discordapp.com/attachments/1008473233844097104/1130274526027063306/image.png
23:07:26  <shrekshellraiser> I had saw this view, and did not understand why I couldn't reply to that discussion. Turns out there's more to the discussion that github just wasn't showing on that screen
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23:23:32  <DorpsGek> [OpenTTD/OpenTTD] MasonGulu updated pull request #10204: Feature: Add alternative setting for right-click close window option to exclude pinned windows https://github.com/OpenTTD/OpenTTD/pull/10204
23:24:31  <DorpsGek> [OpenTTD/OpenTTD] MasonGulu commented on pull request #10204: Feature: Add alternative setting for right-click close window option to exclude pinned windows https://github.com/OpenTTD/OpenTTD/pull/10204#pullrequestreview-1531816061
23:28:17  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #10204: Feature: Add alternative setting for right-click close window option to exclude pinned windows https://github.com/OpenTTD/OpenTTD/pull/10204#issuecomment-1637215590
23:34:47  <DorpsGek> [OpenTTD/OpenTTD] MasonGulu updated pull request #10204: Feature: Add alternative setting for right-click close window option to exclude pinned windows https://github.com/OpenTTD/OpenTTD/pull/10204
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