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Log for #openttd on 14th January 2024:
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06:00:14  <DorpsGek> [OpenTTD/OpenTTD] WenSimEHRP opened issue #11771: [Bug]: Railway tracks that are perpendicular to shorelines cannot be built on shorelines https://github.com/OpenTTD/OpenTTD/issues/11771
06:05:34  <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #11769: Fix #10118: Always cycle through all visible signal types https://github.com/OpenTTD/OpenTTD/pull/11769#pullrequestreview-1820156362
06:14:11  <DorpsGek> [OpenTTD/OpenTTD] krysclarke commented on issue #11771: [Bug]: Railway tracks that are perpendicular to shorelines cannot be built on shorelines https://github.com/OpenTTD/OpenTTD/issues/11771
06:38:25  <DorpsGek> [OpenTTD/OpenTTD] DefinitelyNotRau117 commented on issue #11771: [Bug]: Railway tracks that are perpendicular to shorelines cannot be built on shorelines https://github.com/OpenTTD/OpenTTD/issues/11771
06:46:05  <DorpsGek> [OpenTTD/OpenTTD] WenSimEHRP commented on issue #11771: [Bug]: Railway tracks that are perpendicular to shorelines cannot be built on shorelines https://github.com/OpenTTD/OpenTTD/issues/11771
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08:30:33  <andythenorth> Cleared coast tiles aren’t coast tiles?
08:30:44  * andythenorth guessing
08:31:12  <andythenorth> Happened with grf industry previously
08:31:32  <kuhnovic> I guess they aren't until they are flooded
08:43:52  <Eddi|zuHause> that sounds correct
08:44:40  <Eddi|zuHause> because cleared tiles aren't water tiles, they can't be coast tiles
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08:53:05  <_zephyris> https://cdn.discordapp.com/attachments/1008473233844097104/1196014112887541880/image0.png?ex=65b615f1&is=65a3a0f1&hm=e92f4496c7abd52f34eed3e58c95ef55992c721cf46bddf91fde2ff14f94405b&
08:54:30  <kuhnovic> That seems excessive πŸ˜†
09:06:45  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11770: Fix: compilation without precompiled headers https://github.com/OpenTTD/OpenTTD/pull/11770#issuecomment-1890892362
09:10:54  <peter1138[d]> I think if you run a train down such a rail tile it might crash.
09:11:07  <DorpsGek> [OpenTTD/OpenTTD] Eddi-z commented on issue #11771: [Bug]: Railway tracks that are perpendicular to shorelines cannot be built on shorelines https://github.com/OpenTTD/OpenTTD/issues/11771
09:13:13  <Eddi|zuHause> old TT had a cool bug that trains could run on diagonal shorelines
09:13:14  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #11628: Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc https://github.com/OpenTTD/OpenTTD/pull/11628
09:26:42  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #11628: Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc https://github.com/OpenTTD/OpenTTD/pull/11628#pullrequestreview-1820187252
09:48:41  <DorpsGek> [OpenTTD/gog-galaxy-social] TrueBrain merged pull request #1: Add: [DorpsGek] configuration for announcements on Discord / IRC https://github.com/OpenTTD/gog-galaxy-social/pull/1
09:48:46  <DorpsGek> [OpenTTD/discord-social] TrueBrain merged pull request #1: Add: [DorpsGek] configuration for announcements on Discord / IRC https://github.com/OpenTTD/discord-social/pull/1
09:48:51  <DorpsGek> [OpenTTD/steam-social] TrueBrain merged pull request #1: Add: [DorpsGek] configuration for announcements on Discord / IRC https://github.com/OpenTTD/steam-social/pull/1
09:49:01  <truebrain> say hi to three new repositories πŸ™‚
09:50:07  <DorpsGek> [OpenTTD/gog-galaxy-social] TrueBrain opened pull request #2: Feature: initial version of the Social Presence Plugin for GOG Galaxy ht2024-01-14T22:43:05  <peter1138[d]> So merge it already, yeah?
22:47:28  <truebrain> sure
22:47:30  <truebrain> in your own fork
22:48:56  <peter1138[d]> <https://www.firstpersontetris.com/>
22:49:49  <truebrain> owh, that is horrible
22:50:26  <truebrain> grrr .. so I install wayland dependencies, as mentioned in the SDL documentation .. and still the resulting binary does not have wayland support πŸ˜›
22:52:20  <truebrain> `--   Requested 'wayland-client >= 1.18' but version of Wayland Client is 1.15.0`
22:53:43  <truebrain> so I think .... adding wayland support will be problematic πŸ˜„
22:54:15  <xarick> https://cdn.discordapp.com/attachments/1008473233844097104/1196225794096246845/Trennpool_Bridge_Transport_1962-09-081.png?ex=65b6db16&is=65a46616&hm=a853ae5fa33682fd0f584cbe20021dd40e274b5effbf5312193e648cd0168699&
22:54:15  <xarick> strange
22:54:40  <xarick> the font looks like it's doing waves of bold, not bold
22:56:06  <truebrain> hmm, and upgrading to a newer libc means Ubuntu 20.04 won't work anymore
22:56:09  <truebrain> which feels like a bad move
22:58:07  <reldred> Yeah still a lot of 20.04 out there
22:59:27  <truebrain> also still supported
22:59:38  <truebrain> so ... I need to find a way to get a newer wayland on this image πŸ™‚
23:04:37  <peter1138[d]> Ah, toggling traditional sprite font doesn't quite work correctly πŸ™‚
23:07:47  <truebrain> let's try compiling wayland via vcpkg ...
23:14:11  <xarick> `return WaterRegionDesc { GetWaterRegionX(tile), GetWaterRegionY(tile) };`
23:14:11  <xarick> `func(WaterRegionPatchDesc { (uint8_t)nx, (uint8_t)ny, unique_label });`
23:14:11  <xarick> question: what's the code-style for thesee brackets?
23:16:42  <truebrain> _glx_: "fun" fact, reinstall vcpkg packages with a `vcpkg.json` turns out to be ... difficult πŸ˜›
23:18:35  <_glx_> if it's in your working dir yes
23:20:56  <truebrain> just easier to remove the vcpkg.json when testing; ironic πŸ˜„
23:25:31  <truebrain> hmm, the vcpkg `egl` isn't sufficient for SDL to detect `egl`, which is needed to support wayland
23:25:45  <truebrain> the system `egl` drags in `wayland` ..
23:25:51  <truebrain> chicken .. egg ... anyone?
23:28:05  <DorpsGek> [OpenTTD/OpenTTD] M3Henry commented on issue #11714: [Bug]: SDL_default_v:  Failing to get window surface under Wayland/aarch64 https://github.com/OpenTTD/OpenTTD/issues/11714
23:32:50  <DorpsGek> [OpenTTD/OpenTTD] Lamrr commented on issue #11353: [Bug]: incorrect resolution set with multiple monitors https://github.com/OpenTTD/OpenTTD/issues/11353
23:33:52  <truebrain> `--   SDL_WAYLAND                 (Wanted: ON): ON`
23:33:54  <truebrain> getting somewhere ...
23:34:27  <truebrain> it just requires changing `vcpkg.json` in a way that wouldn't work for anyone else πŸ˜›
23:35:17  <truebrain> but even then, it says that wayland is not available ...
23:35:19  <truebrain> such a liar
23:36:50  <truebrain> paint me yellow and call me a banana
23:38:28  <_glx_> anyway our `vcpkg.json` is very specific to the CI
23:39:05  <_glx_> I think most linux users building themselves don't even use vcpkg
23:40:04  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain commented on issue #11353: [Bug]: incorrect resolution set with multiple monitors https://github.com/OpenTTD/OpenTTD/issues/11353
23:40:12  <truebrain> it is not CI specific at all
23:40:24  <truebrain> it correctly lists all dependencies on Linux
23:40:42  <truebrain> the CI might be the only user; that might be true. But anyone on Linux could use it πŸ™‚
23:40:44  <_glx_> yeah and we disable it unless it's a release πŸ˜‰
23:40:56  <truebrain> for the CI, yes, as we don't want to de

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