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01:00:33 *** bertvvvs has quit IRC 02:34:08 *** Wormnest has quit IRC 02:39:38 *** gnu_jj_ has joined #openttd 02:42:48 *** gnu_jj has quit IRC 02:44:54 *** D-HUND has joined #openttd 02:48:31 *** debdog has quit IRC 04:17:34 *** keikoz has joined #openttd 04:44:38 <DorpsGek> [OpenTTD/OpenTTD] eints-sync[bot] pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/cd108fd9e437946a88c89e33c10b06c14c86a043 04:44:39 <DorpsGek> - Update: Translations from eints (by translators) 14:18:01 <merni> _jgr_: But could it still be in some settings/savegames? 14:18:11 <merni> kuhnovic: Quite :) 14:21:20 <DorpsGek> [OpenTTD/OpenTTD] pimviergever commented on issue #9830: [Bug]: Impossible to download and update two parts of the game's online content https://github.com/OpenTTD/OpenTTD/issues/9830 14:23:06 <_jgr_> merni: No, see the setting min/max values 14:23:41 <_glx_> there's a conversion when loading anyway 14:27:38 <andythenorth> "does anyone use NPF?" 14:27:39 <andythenorth> π 14:28:07 *** gelignite has joined #openttd 14:30:07 <talltyler> Thatβs why we have a survey 14:30:24 <talltyler> The answer is yes, but not many anyones 14:34:11 <pickpacket> What is "unofficial-breakpad", why is it highly discouraged to compile without it, and how do I install it? 14:34:33 <_glx_> it's used to generate crash dumps 14:35:17 <_glx_> but crash dumps are only usable by us if coming from our own builds 14:36:06 <_glx_> and you need vcpkg to install it 14:38:52 <pickpacket> ah 14:38:59 <pickpacket> then I shall care no more :D 14:40:15 <kamnet> Just a heads up. Somebody on TT-F posted that they're getting an error of "Map generation aborted, no suitable town locations". This is the third time I've seen somebody report this error using OpenTTD 14. https://www.tt-forums.net/viewtopic.php?p=1269008#p1269008 14:43:56 <emperorjake> That's because of the change in hidden roadtypes from a while back 14:45:55 <emperorjake> https://github.com/OpenTTD/OpenTTD/issues/10574 14:46:47 <talltyler> This is very interesting, it seems over a quarter of 14.0 players are American (or Canadian, I guess, or are otherwise choosing American English). British English is only 17.7%. 14:46:47 <talltyler> https://survey.openttd.org/summaries/2024/wk15/14.0#info.configuration.language.name 14:48:42 <pickpacket> talltyler: that's blasphemous! 14:48:56 <pickpacket> talltyler: how many choose right-hand traffic? 14:49:52 <talltyler> 94% π 14:49:52 <talltyler> https://survey.openttd.org/summaries/2024/wk15/14.0#game.settings.vehicle.road_side 14:53:17 <talltyler> All that said, Iβd bet timezones are seriously skewing the data. The release was on Saturday and Americans had all day to update to 14.0 and play, while it was already evening for Europeans. I donβt think any of this data means anything until two weeks from now. 14:53:33 <kamnet> emperorjake: Maybe, this individual on TT-F started a game in 2077 though, is there a NRT road set that doesn't provide town roads in late game? 14:54:28 <talltyler> Quite possible, NewGRF authors do lots of silly things π 14:54:42 <talltyler> (Speaking as a NewGRF author who has done lots of silly things) 14:55:19 <_glx_> hey it was in the afternoon in europe 14:57:08 <emperorjake> kamnet: Never really played Wasteland, no idea what it does with roadtypes 14:57:32 <peter1138> talltyler: It might just be defaulting to en_US 14:57:40 <talltyler> Wasteland has destroyed town roads that are not buildable by players 14:58:25 <_glx_> NRT allowed silly stuff π 14:58:44 <peter1138> In 13.4, if the NewGRF prevents towns from building road, it would just ignore it and use the first road type. 14:58:56 <peter1138> In 14.0, if the NewGRF prevents towns from building road, it doesn't build road. 14:59:30 <_glx_> broken NewGRF if it doesn't allow any road for towns 14:59:43 <pickpacket> Iβm just now upgrading to 14.0 15:00:30 <LordAro> can we improve the error message? 15:00:38 <pickpacket> Hoping very few will opt in to the survey, so that itβll look like a large percentage plays with Tea Tea Deluxe π 15:00:42 <_glx_> hard to detect the reason I guess 15:01:45 <peter1138> Main issue is it stalls the world gen, as it tries repeatedly to build roads when it will never succeed. 15:01:57 <_glx_> might be possible to detect if there's no buildable roads before generating 15:02:18 <peter1138> Should be possible. 15:02:27 <peter1138> Unless there's a callback involved π 15:02:36 <peter1138> Don't think there is for this bit though. 15:03:56 <truebrain> peter1138: Yes, all content. 15:04:35 <kamnet> AH! It's an issue specific to Wasteland 0.5.0 that didn't exist in 0.4.0. If I load another road set after it, problem goes away. 15:05:27 <truebrain> Why you asked Peter? 15:06:48 <talltyler> Wonder if sittinbythefire is aware of the roadtype issue described above π 15:08:54 <kamnet> I'm sure he will be shortly if he's subscribed to his topic. π 15:14:50 <johnfranklin> I am curious about singularly using AuzRattRoad Pt 3 (only industrial roads) 15:15:09 <johnfranklin> Will it cause problem 15:18:45 <kamnet> Only one way to find out 15:23:21 <merni> peter1138: doesn't it default based on OS language? 15:24:04 <_glx_> it tries to 15:24:38 <merni> Every computer I've had here has English (US) as OS language for whatever reason even though English (UK) would be closer to correct and English (India) is also available 15:25:09 <merni> So my openttd also was in US english initially until "railroad" pissed me off enough to change it :p 15:32:51 <johnfranklin> What is the main difference of English (India) with other regions? Are there many r -> l, v -> b? 15:33:04 <peter1138> When I ran windows it would periodically reset the keyboard layout to US... 15:33:30 <peter1138> In India they like to use 'revert' incorrectly π 15:35:22 <johnfranklin> I think Indian accent is a different thing from English (India) 15:58:11 <Eddi|zuHause> peter1138: i think there are key combos to switch between US and local keyboard layout, something like ctrl+lshif and ctrl+rshift? 15:59:21 <peter1138> It wasn't an accidental keypress, it was usually after an update. I no longer run Windows so I don't care. 16:00:07 <Eddi|zuHause> back in the dos days you'd be trained to type "kezb gr" :p 16:01:17 <_glx_> oh of course you have QWERTZ 16:53:31 <merni> peter1138: Yes, to mean "reply" :P 16:54:10 <merni> We have more English speakers than the UK now though 16:59:59 <FLHerne> emperorjake / peter1138: I thought that change was reverted in https://github.com/OpenTTD/OpenTTD/pull/10585 ? 17:00:25 <FLHerne> or did I miss it getting unreverted? 22:46:20 *** happpy6024 has joined #openttd 22:46:20 <happpy6024> Not sure if this is the right place for this if not let me know I will remov it but I like to report a bug in the game we get a lot plsyers get a desync error) 23:09:26 <peter1138> https://cdn.discordapp.com/attachments/1008473233844097104/1229569301632126977/image.png?ex=663028a5&is=661db3a5&hm=101127904aff2f5de7bcc3443e7ba7f6e431496dc10a2d4cd4bd7967676ef71e& 23:09:37 <peter1138> https://cdn.discordapp.com/attachments/1008473233844097104/1229569351355600937/image.png?ex=663028b1&is=662024-04-15T23:15:35 <_glx_> they do nasty stuff