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00:43:54 <Stablean> *** Sylf has joined spectators 00:43:54 <Stablean> *** Game paused (number of players) 01:08:06 <Stablean> *** Diablo has left the game (processing map took too long) 01:08:06 <Stablean> *** Diablo has left the game (connection lost) 01:08:06 <Stablean> *** Game still paused (number of players) 01:08:39 <Stablean> *** Diablo has left the game (processing map took too long) 01:08:39 <Stablean> *** Diablo has left the game (connection lost) 01:08:39 <Stablean> *** Game still paused (number of players) 01:16:53 <Stablean> *** Diablo has left the game (processing map took too long) 01:16:53 <Stablean> *** Diablo has left the game (connection lost) 01:16:53 <Stablean> *** Game still paused (number of players) 01:17:25 <Stablean> *** Game still paused (number of players) 01:17:27 <Stablean> *** Diablo joined the game 08:25:42 *** Webster has joined #openttdcoop.stable 08:25:42 *** ChanServ sets mode: +o Webster 08:25:58 *** Ammler has joined #openttdcoop.stable 08:25:58 *** ChanServ sets mode: +o Ammler 08:26:04 *** Stablean has joined #openttdcoop.stable 08:26:04 <Stablean> Autopilot engaged 08:26:04 <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)' 08:26:05 *** ChanServ sets mode: +v Stablean 08:26:06 *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.2.2 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable" 08:26:24 <Stablean> V450000000000, now you can execute !-commands ;-) 08:26:28 *** ^Spike^ has joined #openttdcoop.stable 08:26:28 *** ChanServ sets mode: +o ^Spike^ 08:26:41 *** XeryusTC has joined #openttdcoop.stable 08:26:42 *** ChanServ sets mode: +o XeryusTC 08:26:58 *** V453000 has joined #openttdcoop.stable 08:26:58 *** ChanServ sets mode: +o V453000 09:08:09 <Stablean> *** Game still paused (number of players) 09:08:10 <Stablean> *** Diablo joined the game 09:09:02 <Stablean> *** Diablo has joined company #6 09:09:02 <Stablean> *** Game unpaused (number of players) 09:09:21 <Stablean> *** Diablo has left the game (general timeout) 09:09:21 <Stablean> *** Diablo has left the game (connection lost) 09:09:23 <Stablean> *** Game paused (number of players) 09:09:41 <Stablean> *** Game still paused (number of players) 09:10:01 <Stablean> *** Game still paused (number of players) 09:10:01 <Stablean> *** Diablo joined the game 09:23:07 <Stablean> *** Diablo has left the game (leaving) 09:29:43 *** DiAbL0 has quit IRC 09:50:03 <Stablean> *** Game still paused (number of players) 09:50:04 <Stablean> *** Dnz-Ali joined the game 10:20:29 <Stablean> *** Dnz-Ali has left the game (leaving) 11:23:24 *** Dom_ has quit IRC 11:23:56 *** Dom_ has joined #openttdcoop.stable 12:21:41 *** Dom_ has quit IRC 12:26:28 *** BiG has joined #openttdcoop.stable 12:27:10 <BiG> hi 12:27:11 <BiG> !date 12:27:11 <Stablean> BiG: 9 Jan 2124 12:27:13 <BiG> !players 12:27:15 <Stablean> BiG: There are currently no clients connected to the server 12:47:02 *** Jam35 has joined #openttdcoop.stable 12:50:25 *** KenjiE20 has quit IRC 13:08:19 *** efess has quit IRC 13:13:19 *** Dom_ has joined #openttdcoop.stable 13:28:18 *** Chris_Booth has joined #openttdcoop.stable 13:31:59 <Chris_Booth> !ip# 13:32:01 <Chris_Booth> !ip 13:32:01 <Stablean> Chris_Booth: stable.openttdcoop.org:3999 13:34:12 <Stablean> *** Chris Booth has left the game (processing map took too long) 13:34:12 <Stablean> *** Chris Booth has left the game (connection lost) 13:34:12 <Stablean> *** Game still paused (number of players) 13:34:36 <Stablean> *** Chris Booth has left the game (processing map took too long) 13:34:36 <Stablean> *** Chris Booth has left the game (connection lost) 13:34:36 <Stablean> *** Game still paused (number of players) 13:35:12 <Stablean> *** Chris Booth has left the game (processing map took too long) 13:35:12 <Stablean> *** Chris Booth has left the game (connection lost) 13:35:12 <Stablean> *** Game still paused (number of players) 13:38:53 *** Chris_Booth_ has joined #openttdcoop.stable 13:40:11 *** Chris_Booth is now known as Guest8610 13:40:11 *** Chris_Booth_ is now known as Chris_Booth 13:43:00 *** Guest8610 has quit IRC 13:52:31 <Stablean> *** Game still paused (number of players) 13:52:31 <Stablean> *** Game unpaused (number of players) 13:52:32 <Stablean> *** Troy McClure joined the game 13:52:51 <Stablean> *** Troy McClure has joined spectators 13:52:51 <Stablean> *** Game paused (number of players) 13:59:15 <Stablean> *** Troy McClure has joined company #1 13:59:15 <Stablean> *** Game unpaused (number of players) 14:03:47 *** Dom__ has joined #openttdcoop.stable 14:06:44 *** Dom_ has quit IRC 14:06:44 *** Dom__ is now known as Dom_ 14:08:40 *** Chris_Booth has quit IRC 14:39:18 <Stablean> *** Troy McClure has joined spectators 14:39:18 <Stablean> *** Game paused (number of players) 14:58:29 <Stablean> *** Game still paused (number of players) 14:58:31 <Stablean> *** LiukSk joined the game 14:58:43 <Stablean> <LiukSk> hi Troy McClure 15:00:28 *** efess has joined #openttdcoop.stable 15:03:17 <Stablean> *** LiukSk has left the game (leaving) 15:03:53 <Stablean> <Troy McClure> oh, hi and bye Liuk 15:03:55 <Stablean> *** Troy McClure has left the game (leaving) 15:23:30 <Stablean> *** Game still paused (number of players) 15:23:33 <Stablean> *** Woodbutcher joined the game 15:25:44 <Stablean> *** Woodbutcher has joined company #4 15:25:45 <Stablean> *** Game unpaused (number of players) 15:26:12 <Sylf> hi Woodbutcher 15:26:28 <Stablean> <Woodbutcher> hiya 15:26:40 <Sylf> do you see people playing this map still? 15:27:24 <Stablean> <Woodbutcher> well big meech is here a lot but not sure how much he's been playing 15:27:54 <Stablean> *** Woodbutcher has joined spectators 15:27:54 <Stablean> *** Game paused (number of players) 15:28:13 <Sylf> I didn't see much activity yesterday 15:28:23 <Sylf> if nobody's building anything, I'll load a new map 15:28:28 <Stablean> <Woodbutcher> i couldn't log on at all yesterday 15:28:50 <Stablean> <Woodbutcher> it seemed that the server was down to me 15:28:55 <Sylf> server was down for a few hours 15:29:16 <Sylf> people are trying to figure out the cause and fix it even as we speak 15:29:26 <Stablean> *** Woodbutcher has joined company #4 15:29:26 <Stablean> *** Game unpaused (number of players) 15:29:31 <Stablean> <Woodbutcher> gotcha 15:29:50 <Stablean> <Woodbutcher> oh they got the refit line working, cool 15:31:26 <Stablean> *** Jam35 joined the game 15:31:34 <Stablean> <Woodbutcher> hi jam 15:31:40 <Stablean> <Jam35> hello 15:34:24 <Stablean> *** THE_SERVER joined the game 15:34:52 <Stablean> *** Jam35 has joined company #7 15:35:12 <Stablean> *** Jam35 has joined spectators 15:35:32 <Stablean> <Woodbutcher> hey i got a question maybe you guys know the answer 15:35:42 <Stablean> <THE_SERVER> shoot. 15:35:48 <Stablean> <THE_SERVER> BAH 15:35:54 <Stablean> *** THE_SERVER has changed his/her name to Sylf 15:35:58 <Stablean> <Woodbutcher> i used to see little arrows when the trains loaded and unloaded but I don't now 15:36:00 <Stablean> <Sylf> where did that nick come from... 15:36:06 <Stablean> <Woodbutcher> and a load percentage 15:36:08 <Stablean> <Woodbutcher> mine? 15:36:22 <Stablean> <Woodbutcher> woodworking is a hobby of mine 15:36:32 <Stablean> <Sylf> no, my nick, before nick change 15:36:36 <Stablean> <Woodbutcher> oh 15:37:02 <Stablean> <Sylf> can you point to me for an example of the question? 15:37:21 <Stablean> <Woodbutcher> um maybe on the web 15:37:32 <Stablean> <Jam35> press the train button in transparency options 15:38:11 <Stablean> <Sylf> oh, you mean, those side-looking triangles in the train order window? 15:38:22 <Stablean> <Woodbutcher> no 15:38:32 <Stablean> <Sylf> hm 15:38:55 <Stablean> <Woodbutcher> like on top of the train I saw a little white arrow with a loading precentage 15:38:58 <Stablean> <Jam35> press the train button in transparency options :) 15:39:04 <Stablean> <Sylf> oh, at the station, the up/down triangle/arrow while the vehicles are loading/unloading? 15:39:18 <Stablean> <Woodbutcher> yes that 15:39:22 <Stablean> <Sylf> are the loading percentage showing up? 15:39:38 <Stablean> <Woodbutcher> no 15:39:56 <Stablean> <Jam35> Think you need to press the train button in transparency options 15:39:59 <Stablean> <Sylf> hit ctrl-x 15:40:01 <Stablean> <Woodbutcher> ok 15:40:07 <Stablean> <Sylf> and check the very last box on that window 15:40:17 <Stablean> <Jam35> or the train button in ... oh i give up 15:40:19 <Stablean> <Sylf> if it's depressed, fix that 15:40:33 <Stablean> *** Jam35 has left the game (leaving) 15:40:36 <Stablean> <Woodbutcher> ok that was it 15:40:37 <Stablean> <Woodbutcher> sorry 15:41:04 <Stablean> <Woodbutcher> i was looking at someone elses trains and thought it showed it before 15:41:22 <Stablean> <Sylf> you can show those too 15:41:40 <Stablean> <Woodbutcher> how? 15:41:54 <Stablean> <Sylf> advanced settings -> interface -> display options -> use loading indicators 15:42:09 <Stablean> <Sylf> set that to all companies 15:42:36 <Stablean> <Woodbutcher> gotcha thanks 15:43:11 <Stablean> *** Jam35 joined the game 15:43:20 <Stablean> <Woodbutcher> thanks jam you were right 15:43:50 <Stablean> <Jam35> oh about pressing the train button in transparency options 15:43:53 <Stablean> <Jam35> yes i know 15:44:01 <Stablean> <Woodbutcher> :) 15:44:07 <Stablean> <Sylf> you can lock that transparency setting, so you'll never lose that indicator 15:44:23 <Stablean> <Woodbutcher> oh yeah? 15:44:41 <Stablean> <Sylf> in that ctrl-x window, you can ctrl-click on that button 15:44:56 <Stablean> <Woodbutcher> ah ha 15:45:07 <Stablean> <Sylf> if you see a padlock in the icon, it'll no longer by affected by the X key 15:45:25 <Stablean> <Woodbutcher> cool thanks 15:45:35 <Stablean> <Sylf> I have trees permanently disabled that way :P 15:45:49 <Stablean> <Woodbutcher> there's lots of little things like that in this game 15:46:39 <Stablean> <Sylf> there are years and years worth of those little tweaks built in to this game :P 15:47:17 <Stablean> <Woodbutcher> so I'm finding out :) 15:47:56 <Stablean> <Woodbutcher> so if you guys want a new map it's fine with me 15:48:06 <Stablean> <Sylf> it's not the same ttd... but I never got to play ttd in the first place 15:48:40 <Stablean> *** Jam35 has joined spectators 15:48:52 <Stablean> *** Woodbutcher has joined spectators 15:48:52 <Stablean> *** Game paused (number of players) 15:48:57 <Stablean> <Sylf> ARyan's tram #4 is lost :/ 15:49:07 <Stablean> <Sylf> bad tram track 15:50:19 <Stablean> *** Jam35 has joined company #7 15:50:19 <Stablean> *** Game unpaused (number of players) 15:50:21 <Stablean> <Woodbutcher> oh it can't get over that bridge? 15:50:27 <Stablean> <Sylf> right 15:50:38 <Stablean> <Woodbutcher> whoops 15:51:12 <Stablean> <Woodbutcher> gonna fix it? 15:51:23 <Stablean> <Sylf> no 15:51:37 <Stablean> <Sylf> it won't matter if we're ending this map 15:51:43 <Stablean> <Woodbutcher> ok 15:52:31 <Stablean> <Woodbutcher> any comments on my stuff? 15:52:50 <Stablean> <Woodbutcher> i tried to use priorities and stuff 15:53:12 <Stablean> <Sylf> I would do more expansion, so it's not so jammy around Ahualoa Woods 15:54:50 <Stablean> <Sylf> otherwise... it's a good start. 15:55:05 <Stablean> <Woodbutcher> what would you suggest? 15:55:28 <Stablean> <Woodbutcher> i agree its jammy but i'm not sure the best way to fix it 15:55:30 <Stablean> <Sylf> one of the glaring thing is the size of the curves 15:55:48 <Stablean> <Sylf> you have a 5-tile trains with max speed of 187km/h 15:55:54 <Stablean> <Sylf> whatever it is in MPH... 15:56:23 <Stablean> *** Phillip joined the game 15:56:24 <Stablean> <Phillip> hi 15:56:24 <Stablean> <Sylf> with that length, it takes certain size of curve to keep the full speed 15:56:28 <Stablean> <Woodbutcher> 115mph 15:56:34 <Stablean> <Jam35> hi 15:56:45 <Stablean> <Woodbutcher> hi phillip 15:57:04 <Stablean> <Woodbutcher> so what size do I need? 15:57:10 <Stablean> <Sylf> so, it's a good idea to learn to either build with shorter trains, or pick an engine slow enough to take those curves at full speed 15:57:50 <Stablean> <Sylf> the good rule of thumb is, however long the train is should also be the size of the curve 15:58:32 <Stablean> <Sylf> but if you want to build a really long, but slow trains, the good friend is this openttd wiki page... let me go find it 15:59:29 <Stablean> <Sylf> http://wiki.openttd.org/Game_Mechanics#Trains 15:59:47 <Stablean> <Woodbutcher> thanks, i'll read it 15:59:55 <Stablean> <Woodbutcher> so yours are 3 tiles long? 16:00:01 <Stablean> <Sylf> it took me a while before I really understood that chart 16:00:07 <Stablean> <Sylf> here, yes. 16:00:34 <Stablean> *** Jam35 has joined spectators 16:00:36 <Stablean> <Sylf> Meech's company is the same 16:02:31 <Stablean> *** Phillip has joined spectators 16:02:31 <Stablean> *** Game paused (number of players) 16:05:49 <Stablean> <Woodbutcher> ok next game I'll try shorter trains 16:07:18 <Sylf> !rcon ls 16:07:18 <Stablean> Sylf: 0) .. (Parent directory) 16:07:18 <Stablean> Sylf: 1) archive/ (Directory) 16:07:18 <Stablean> Sylf: 2) autosave/ (Directory) 16:07:18 <Stablean> Sylf: 3) uploads/ (Directory) 16:07:18 <Stablean> Sylf: 4) restart.sav 16:07:19 <Stablean> Sylf: you have 31 more messages 16:07:28 <Sylf> !rcon cd 3 16:07:30 <Sylf> !rcon ls 16:07:30 <Stablean> Sylf: 0) .. (Parent directory) 16:07:30 <Stablean> Sylf: 1) archive/ (Directory) 16:07:30 <Stablean> Sylf: 2) StableTempS39.sav 16:07:30 <Stablean> Sylf: 3) BlackGold.sav 16:07:30 <Stablean> Sylf: 4) StableArcS20.sav 16:07:31 <Stablean> Sylf: you have 103 more messages 16:07:45 <Sylf> !rcon load 2 16:07:47 <Stablean> *** Game paused (number of players) 16:07:54 <Stablean> *** Phillip joined the game 16:07:55 <Stablean> *** Game still paused (number of players) 16:07:58 <Stablean> *** Jam35 joined the game 16:08:04 <Stablean> *** Game still paused (number of players) 16:08:05 <Stablean> *** THE_SERVER {} joined the game 16:08:08 <Stablean> *** THE_SERVER has left the game (leaving) 16:08:23 <Stablean> *** Game still paused (number of players) 16:08:24 <Stablean> *** Sylf joined the game 16:08:33 <Stablean> *** Woodbutcher joined the game 16:08:34 <Sylf> !setdef 16:08:34 <Stablean> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 16:08:34 <Stablean> *** Game still paused (number of players) 16:08:35 <Stablean> *** happy tran sport joined the game 16:08:36 <Sylf> !auto 16:08:36 <Stablean> *** Sylf has enabled autopause mode. 16:08:47 <Stablean> <happy tran sport> hi all 16:08:52 <Sylf> hi happy 16:08:55 <Stablean> <Woodbutcher> hi happy 16:09:17 <Stablean> *** happy tran sport has started a new company (#1) 16:09:17 <Stablean> *** Game unpaused (number of players) 16:09:17 <Sylf> !rcon set pause_on_join 0 16:09:17 <Stablean> Sylf: players 16:09:17 <Stablean> Sylf: server_info 16:09:17 <Stablean> Sylf: clients 16:09:17 <Stablean> Sylf: echo doneclientcount 16:09:19 <Stablean> Sylf: players 16:09:19 <Stablean> Sylf: you have 25 more messages 16:12:07 <Stablean> *** Sylf has started a new company (#2) 16:12:15 <Stablean> *** Phillip has joined company #1 16:12:20 <Stablean> *** Woodbutcher has started a new company (#3) 16:15:52 <Stablean> <Phillip> What, no trains in new rail vehicles! 16:16:14 <Stablean> *** Jam35 has started a new company (#4) 16:16:18 <Stablean> <Sylf> oh crap.... 16:16:32 <Stablean> *** Jam35 has joined spectators 16:16:36 <Stablean> <Sylf> sorry guys 16:16:42 <Stablean> <Jam35> :D 16:16:44 <Stablean> <Sylf> I should remake the map 16:16:51 <Stablean> *** Sylf has left the game (leaving) 16:16:53 <Stablean> <happy tran sport> ok 16:26:29 <Sylf> !load 2 16:26:34 <Sylf> !rcon load 2 16:26:35 <Stablean> *** Game paused (number of players) 16:26:42 <Stablean> *** happy tran sport joined the game 16:26:52 <Stablean> *** Sylf joined the game 16:26:54 <Sylf> !auto 16:26:54 <Stablean> *** Sylf has enabled autopause mode. 16:26:56 <Sylf> !setdef 16:26:56 <Stablean> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 16:27:10 <Stablean> *** Phillip joined the game 16:27:15 <Sylf> !rcon set pause_on_join 0 16:27:29 <Stablean> *** Woodbutcher joined the game 16:27:37 <Stablean> *** happy tran sport has started a new company (#1) 16:27:39 <Stablean> *** Game unpaused (number of players) 16:27:41 <Stablean> <Woodbutcher> wwe good to go? 16:27:47 <Stablean> *** Phillip has joined company #1 16:27:51 <Stablean> *** Woodbutcher has started a new company (#2) 16:29:12 <Stablean> <Sylf> woodbutcher, can I join your company later? 16:29:26 <Stablean> <Woodbutcher> sure 16:29:56 <Stablean> <Woodbutcher> why do you want to though you know I don't know what i'm doing :) 16:30:34 <Stablean> <Sylf> just because :) 16:31:12 <Stablean> *** Jam35 has started a new company (#3) 16:31:14 <Stablean> *** Jam35 joined the game 16:31:22 <Stablean> <Sylf> oh, and don't do anything with oil wells. They'll dry up. 16:31:29 <Stablean> <Woodbutcher> lol crap 16:31:35 <Stablean> <Woodbutcher> that was my plan 16:31:37 <Stablean> <Woodbutcher> lol 16:33:02 <Stablean> *** Player has changed his/her name to Phil 16:33:59 <Stablean> *** Phil has started a new company (#4) 16:44:03 <Stablean> *** Dnz-Ali joined the game 16:44:11 <Stablean> <Dnz-Ali> HI 16:44:14 <Stablean> <happy tran sport> hi 16:44:17 <Stablean> <Phillip> hi 16:44:27 <Stablean> <Woodbutcher> hi 16:46:11 *** KenjiE20 has joined #openttdcoop.stable 16:46:12 *** ChanServ sets mode: +o KenjiE20 16:48:33 <Stablean> *** Jambo joined the game 16:49:18 <Stablean> *** Phillip has left the game (leaving) 16:53:16 <Stablean> *** Jambo has left the game (leaving) 17:12:41 <Stablean> *** Dnz-Ali has left the game (leaving) 17:14:17 <Stablean> *** zalupen has started a new company (#5) 17:14:19 <Stablean> *** zalupen joined the game 17:16:32 <Sylf> Woodbutcher, read this page too before you go on too far: http://wiki.openttd.org/Corners 17:16:47 <Stablean> <Woodbutcher> I read it 17:16:59 <Stablean> *** Sylf has left the game (leaving) 17:17:01 <Stablean> <zalupen> wtf wht sheep so much money used 17:17:12 <Stablean> <Woodbutcher> am I still doing it wrong? 17:17:38 <Sylf> I thought you were even avoiding those simple 1-tile jogs too 17:18:00 <Stablean> <Woodbutcher> I thought I was 17:18:13 <Sylf> you don't have to avoid those. 17:18:42 <Sylf> So, you were making things harder on you than it needs to be 17:19:21 <Stablean> *** zalupen has left the game (leaving) 17:19:37 <Stablean> *** zalupen has started a new company (#6) 17:19:39 <Stablean> *** zalupen joined the game 17:30:28 <Stablean> <happy tran sport> be backe 17:30:34 <Stablean> *** happy tran sport has left the game (leaving) 17:30:36 <Stablean> <Woodbutcher> cya 17:44:50 <Stablean> <Woodbutcher> i thought taking stuff from the same industry was frowned upon? 17:45:22 <Stablean> <Jam35> where? 17:45:32 <Stablean> <Woodbutcher> moriguchi 17:47:10 <Stablean> <Jam35> Yes it is. You could politely ask zalupen to remove 17:49:41 <Stablean> <Jam35> I think only the best 2 stations by rating will get cargo 17:49:56 <Stablean> <Jam35> so if you have a grain station ... 17:51:18 <Stablean> <Woodbutcher> well I didn't do grain cause I was gonna build a seperate platform but ran out of cash 17:52:16 <Stablean> <Woodbutcher> but i think i had my livestock station first 17:52:18 <Stablean> *** Jam35 has joined spectators 17:52:32 <Stablean> *** Jam35 has started a new company (#5) 17:52:44 <Stablean> *** Jam35 has joined spectators 17:53:05 <Stablean> *** Jam35 has joined company #3 17:54:41 <Stablean> *** Jam35 has joined spectators 17:54:45 <Stablean> *** Jam35 has started a new company (#5) 17:56:05 <Stablean> *** Jam35 has joined spectators 17:56:10 <Stablean> *** Jam35 has joined company #3 18:06:02 <Stablean> *** Phil has joined spectators 18:06:08 <Stablean> *** Phil has left the game (leaving) 18:16:18 <Stablean> *** petko has started a new company (#5) 18:16:20 <Stablean> *** petko joined the game 18:18:14 <Stablean> *** petko has left the game (leaving) 18:19:49 <Stablean> *** amp01 has started a new company (#5) 18:19:52 <Stablean> *** amp01 joined the game 18:20:17 <Stablean> <amp01> Hi! 18:20:23 <Stablean> <Woodbutcher> hi 18:29:45 <Stablean> *** 890 joined the game 18:29:59 <Stablean> *** 890 has left the game (leaving) 18:32:43 <Stablean> *** amp01 has left the game (leaving) 18:36:50 <Stablean> <Jam35> WB you earn 50K + zalupen around 6K from those stations 18:37:09 <Stablean> <Woodbutcher> yay me! :) 18:37:31 <Stablean> <Jam35> Fast & regular is best 18:44:05 <Stablean> *** happy tran sport joined the game 18:44:10 <Stablean> *** happy tran sport has joined company #1 18:44:16 <Stablean> <Woodbutcher> wb 18:44:22 <Stablean> <happy tran sport> thanks 18:50:06 *** Dom_ has quit IRC 18:51:09 *** Dom_ has joined #openttdcoop.stable 18:52:35 *** Dom_ has quit IRC 18:54:42 *** KenjiE20|SSH has joined #openttdcoop.stable 18:54:42 *** Webster sets mode: +o KenjiE20|SSH 18:55:41 *** minisylf has joined #openttdcoop.stable 18:56:14 *** KenjiE20 has quit IRC 18:56:14 *** Sylf has quit IRC 18:56:57 *** KenjiE20|SSH is now known as KenjiE20 19:28:38 <Stablean> *** himbox joined the game 19:28:49 <Stablean> *** himbox has left the game (leaving) 19:47:24 <Stablean> *** zalupen has left the game (leaving) 19:55:36 <Stablean> <Woodbutcher> oh come on 19:55:43 <Stablean> <Woodbutcher> now he's taking my goods 19:58:13 <Stablean> <happy tran sport> woodbutcher doo u whot me to call for a admin 19:58:39 <Stablean> <Woodbutcher> well is that allowed or against the rules? 19:59:50 <Stablean> <happy tran sport> heem i thinke its in the rules 20:00:10 <Stablean> <happy tran sport> jam35 20:00:21 <Stablean> <Jam35> hi 20:00:39 <Stablean> <happy tran sport> is this stiling 20:00:54 <Stablean> <happy tran sport> see my sign jam35 20:01:05 <Stablean> <Jam35> yes indeed 20:01:11 <Stablean> <happy tran sport> ok 20:01:18 <Stablean> <Jam35> call the internet police 20:01:29 <Stablean> <happy tran sport> yep 20:01:47 <Stablean> <Woodbutcher> how ? 20:02:13 <Stablean> *** Sylf joined the game 20:02:24 <Stablean> <Woodbutcher> hi sylf 20:02:33 <minisylf> !players 20:02:35 <Stablean> minisylf: Client 76 is Sylf, a spectator 20:02:35 <Stablean> minisylf: Client 72 (Dark Blue) is happy tran sport, in company 1 (happy tran sport Transport) 20:02:35 <Stablean> minisylf: Client 51 (Orange) is Woodbutcher, in company 2 (WB Soon To Be Sold Co.) 20:02:35 <Stablean> minisylf: Client 53 (Red) is Jam35, in company 3 (Jam35 Transport) 20:02:36 <Stablean> <happy tran sport> wb sylf 20:03:00 <minisylf> !rcon move 76 6 20:03:00 <Stablean> minisylf: you are not allowed to use !rcon 20:03:15 *** minisylf is now known as Sylf 20:03:47 <Stablean> <Woodbutcher> are you the person to ask about someone infringing on your network? 20:04:49 <Stablean> <happy tran sport> woddbutcher i will call for a admin 20:05:08 *** ChanServ sets mode: +o Sylf 20:05:19 <Sylf> !rcon move 76 6 20:05:19 <Stablean> Sylf: *** Sylf has joined company #6 20:05:23 <Stablean> <Woodbutcher> thanks, how do you do that, just so I know 20:06:07 <Stablean> <Woodbutcher> nevermind, problem solved 20:06:09 <Stablean> <Woodbutcher> thanks 20:06:57 <Stablean> <Woodbutcher> whats your call on moriguchi? 20:07:35 <Stablean> <Sylf> that's stealing too. 20:08:01 <Stablean> <Sylf> who was there first? 20:08:20 <Stablean> <Woodbutcher> i think my livestock station was 20:08:46 <Stablean> <Woodbutcher> but he might have gotten hooked up faster cause i was nearly out of cash 20:09:04 <Stablean> <Woodbutcher> so i'm not sure 20:09:31 <Stablean> <Sylf> brb 20:09:33 <Stablean> *** Sylf has left the game (leaving) 20:12:37 <Stablean> *** Sylf joined the game 20:15:21 <Stablean> *** Sylf has joined spectators 20:15:29 <Stablean> <Sylf> now, the next question is, who made this company... 20:15:57 <Sylf> was it zalupen? 20:16:03 <Stablean> <happy tran sport> yes 20:16:05 <Stablean> <Woodbutcher> yes i think so 20:18:56 <Stablean> *** Sylf has left the game (leaving) 20:20:30 <Stablean> <Jam35> Finally got the overflow to do what I wanted 20:20:40 <Stablean> <Woodbutcher> cool where? 20:20:51 <Stablean> <Jam35> Machida 20:21:14 <Stablean> <Woodbutcher> factory drop? 20:21:22 <Stablean> <Jam35> Goods pick 20:22:04 <Stablean> <Jam35> Detects if the 3 waiting bays are full 20:22:06 <Stablean> <Woodbutcher> sorry meant that just read the wrong name 20:22:07 <Sylf> why the extra pbs? 20:22:21 <Sylf> are they really needed? 20:22:28 <Stablean> <Jam35> reversed PBS? 20:22:35 <Stablean> <Woodbutcher> extra waiting lanes? 20:22:54 <Sylf> yes, reversed pbs 20:23:10 <Stablean> <Jam35> force trains into the waiting bays 20:23:31 <Sylf> i know its pf penalty 20:23:32 <Stablean> <Jam35> asap 20:23:41 <Sylf> but they shouldnt be needed 20:23:58 <Sylf> or... are they? 20:24:00 <Stablean> <Jam35> trains sometimes choose the reverser instead of waiting bay 20:24:42 <Stablean> <Jam35> so the PBS forces them to turn 20:24:49 <Stablean> <Woodbutcher> very cool jam, too advanced for me, but it will be fun trying to figure out how it works 20:25:39 <Sylf> the key is to understand two way block signal being red and its effect 20:26:35 <Stablean> <Jam35> ok now I have 3 stopped trains in the waiting bays 20:26:57 <Stablean> <Jam35> notice the combo signals are red 20:27:15 <Stablean> <Woodbutcher> yep 20:27:45 <Stablean> <Jam35> which gives a red entry signal here from the depot 20:27:59 <Stablean> <Jam35> so overflown trains cannot enter 20:28:09 <Stablean> <Jam35> until... 20:28:16 <Stablean> <Woodbutcher> but trains will still enter the overflow 20:28:30 <Stablean> <Jam35> yes and stack in the depot 20:28:40 <Stablean> <Woodbutcher> nice 20:29:23 <Stablean> <Woodbutcher> it would be nice if they made a 'signal wire' instead of using track 20:29:34 <Stablean> <Woodbutcher> know what i mean? 20:29:41 <Stablean> <Jam35> would require a lot of sprites 20:29:53 <Stablean> <Jam35> esp where tracks overlap 20:30:15 <Stablean> <Woodbutcher> well use track but just use 1/2 of it 20:30:53 <Stablean> <Woodbutcher> probably still the same problem, but it would be much easier (for me) to understand :) 20:30:55 <Stablean> <Jam35> it is possible but difficult 20:31:26 <Stablean> <Jam35> problem is having two tracktypes in the same square 20:31:46 <Stablean> <Jam35> like atm try having maglev and railway diagonal track 20:31:48 <Stablean> <Woodbutcher> i see 20:32:00 <Sylf> I'm too used to the way it is 20:32:18 <Sylf> changing it would actually confuse me :p 20:32:25 <Stablean> <Jam35> too early for any new tracks 20:32:35 <Stablean> <Jam35> can't demo 20:40:30 <Stablean> <Woodbutcher> ok how do you get a town to accept goods? 20:40:56 <Stablean> <Jam35> grow it to have enough commercial buildings 20:41:19 <Stablean> <Woodbutcher> but in order to grow doesn't it need goods? 20:41:29 <Stablean> <Woodbutcher> so it's like a catch 22 20:41:51 <Stablean> <Jam35> doesn't need goods to grow 20:41:55 <Stablean> <Jam35> at first 20:42:02 <Stablean> <Jam35> pax and mail 20:42:08 <Stablean> <Woodbutcher> ok thanks 20:42:11 <Stablean> <Jam35> what town? 20:42:29 <Stablean> <Woodbutcher> fujisawa or Hadano 20:43:03 <Stablean> <Jam35> click the town name to see the requirements 20:43:26 <Stablean> <Woodbutcher> yeah I did that and it said goods required so i was confused 20:43:53 <Stablean> <Jam35> then you can build a station 'somewhere' that will accept goods 20:44:15 <Stablean> <Woodbutcher> ok thanks 20:44:53 <Stablean> <Jam35> ah looks like we have an <invalid cargo> on some buildings 20:45:07 <Stablean> <Jam35> has screwed up the script maybe 20:45:50 <Stablean> <Jam35> query the building next to Hadano south 20:46:10 <Stablean> <Woodbutcher> hmmm 20:46:20 <Stablean> <Woodbutcher> so is that something I did wrong? 20:46:31 <Stablean> <Jam35> no something in the GRFs 20:46:50 <Sylf> no food 20:47:12 <Stablean> <Woodbutcher> ah 20:48:28 <Stablean> <Jam35> But it is still impossible to build a goods accepting station at Hadano 20:48:38 <Stablean> <Jam35> And impossible to grow 20:48:45 <Stablean> <Woodbutcher> i hope not :) 20:48:49 <Stablean> <Jam35> Yes catch 22 20:49:11 <Stablean> <Woodbutcher> ah crap really? 20:49:42 <Stablean> <Woodbutcher> fujisawa too? 20:50:17 <Stablean> <Jam35> Fujisawa is growable at least 20:50:56 <Stablean> <Woodbutcher> some buildings say the same thing 20:51:34 <Stablean> <Jam35> Yes as Sylf said, food is missing 20:51:52 <Stablean> <Woodbutcher> so they will never grow? 20:51:55 <Stablean> <Jam35> Doesn't explain the goods problem though 20:52:29 <Stablean> <Jam35> Well until food is a requirement for growth 20:52:54 <Sylf> the game script setting and the town building grf may be incompatible 20:53:17 <Stablean> <Jam35> Pax and mail in sufficient numbers will grow the town 20:53:23 <Stablean> <Woodbutcher> ok 20:53:27 <Stablean> <Jam35> but eventually it will need food 20:53:34 <Sylf> no 20:53:40 <Stablean> <Jam35> that doesn't exist here 20:53:54 <Stablean> <Jam35> No? 20:54:02 <Sylf> there's no food requirement unless food cargo is available for the map 20:54:22 <Stablean> <Jam35> Ok but invalid cargo? 20:54:47 <Sylf> that's a known error of the japanese building set 20:55:05 <Sylf> it's always been like that 20:55:12 <Stablean> <Jam35> ok 20:55:30 <Stablean> <Jam35> well i guess start growing towns and see what happens 20:57:22 <Stablean> <Jam35> Sylf how do you explain, I can 'catch' an entire town with large airport 20:57:33 <Stablean> <Jam35> The town requires goods 20:57:53 <Stablean> <Jam35> But the airport will not accept 20:58:07 <Stablean> <Jam35> Cannot grow it 20:59:15 <Sylf> The goods requirement is made by the game script - it's not a default ottd, not even in this version 20:59:34 <Sylf> and the script's default setting value is set against default town buildings 20:59:49 <Stablean> <Jam35> gotcha 20:59:54 <Sylf> It sees the town's population, and the neighboring town's population size, and set the requirement 21:00:08 <Sylf> Japanese town set has higher population density than default 21:00:42 <Sylf> So, even if the town is big enough for the game script to assess tougher requirement, the town may not have any proper buildings 21:01:05 <Stablean> <Jam35> Yes, so WB Hadano is not an optionn 21:01:09 <Sylf> so, we now know... when we use Japane building set or TTRS, we need to adjust game script settings 21:01:24 <Stablean> <Jam35> TVM :) 21:01:30 <Stablean> <Woodbutcher> ok thanks 21:03:04 <Stablean> <Jam35> You could drop goods at Ishikari ;) 21:03:34 <Stablean> <Woodbutcher> well yeah but that other guy is in that town 21:03:52 <Stablean> <Jam35> You aren't stealing 21:04:07 <Stablean> <Woodbutcher> isnt' it stealing his town? 21:04:47 <Stablean> <Jam35> Personally I would view it as fair but you may have a point 21:05:18 <Stablean> <Woodbutcher> well since i complained about him I would rather bring them someplace else 21:05:46 <Stablean> <Woodbutcher> anyway time for some food, cyas 21:05:47 <Sylf> we've always allowed sharing of towns like that 21:05:48 <Stablean> <Jam35> Amagasaki 21:05:58 <Stablean> <Jam35> k bb 21:05:58 <Stablean> *** Woodbutcher has joined spectators 21:06:02 <Stablean> <happy tran sport> bb 21:21:08 *** Aselu has joined #openttdcoop.stable 21:22:11 *** Aselu has quit IRC 21:24:01 *** Aselu has joined #openttdcoop.stable 21:24:16 <Aselu> !download 21:24:17 <Stablean> Aselu: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 21:25:28 *** Dom_ has joined #openttdcoop.stable 21:30:48 <Aselu> !download win32 21:30:48 <Stablean> Aselu: http://binaries.openttd.org/nightlies/trunk/1.2.2/openttd-trunk-1.2.2-windows-win32.zip 21:31:19 <Aselu> !download win64 21:31:19 <Stablean> Aselu: http://binaries.openttd.org/nightlies/trunk/1.2.2/openttd-trunk-1.2.2-windows-win64.zip 21:36:10 <Aselu> !grf 21:36:10 <Stablean> Aselu: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 21:37:34 <Stablean> *** Player has started a new company (#7) 21:37:53 <Mazur> !rcon move 82 255 21:37:53 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 21:37:55 <Stablean> Mazur: *** Player has joined spectators 21:41:25 <Stablean> *** Woodbutcher has joined company #2 21:41:34 <Stablean> *** Player has left the game (leaving) 21:41:39 *** ODM has quit IRC 21:41:46 <Stablean> <Jam35> WB WB 21:41:52 <Stablean> <Woodbutcher> thx 22:06:30 <Aselu> !password 22:07:52 <Aselu> !grf 22:07:52 <Stablean> Aselu: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 22:07:58 <Stablean> *** Dom joined the game 22:08:01 <Stablean> <Dom> hello 22:08:04 <Stablean> <happy tran sport> hi dom 22:08:10 <Stablean> <Jam35> hi 22:08:16 <Stablean> <Woodbutcher> hi dom 22:08:27 <Stablean> <happy tran sport> how things dom 22:08:33 <Stablean> <Dom> good :) 22:08:35 <Stablean> <Dom> and you? 22:08:42 <Stablean> <happy tran sport> good thanks 22:09:46 <Stablean> <Dom> there's almost nothing better than good old rock n roll and a spliff :) 22:10:08 <Stablean> <happy tran sport> yep 22:11:59 <Stablean> <happy tran sport> u ar ver welcume to john me dom 22:12:13 <Stablean> <Dom> pw? 22:12:31 <Stablean> *** Dom has joined company #1 22:12:37 <Stablean> <Woodbutcher> transmit the planet shield password now! 22:12:43 <Stablean> <Woodbutcher> one...1 22:12:47 <Stablean> <Woodbutcher> two....2 22:12:57 <Stablean> <Woodbutcher> three...3 22:12:59 <Stablean> <Woodbutcher> four...4 22:13:01 <Stablean> <Dom> booom 22:13:11 <Stablean> <Woodbutcher> Hey that's the same password i have on my luggage! 22:14:40 *** Aselu has quit IRC 22:20:10 <Stablean> <Jam35> accidentally TFed the water 22:20:13 <Stablean> <Dom> xD 22:20:23 <Stablean> <Woodbutcher> oops 22:20:41 <Stablean> <Jam35> half my money for a single tile :( 22:25:10 <Stablean> *** Yakor joined the game 22:25:50 <BiG> !date 22:25:50 <Stablean> BiG: 18 May 1962 22:25:57 <BiG> lol what are you noobs playing? 22:26:12 <Stablean> <Dom> lol what are you noob playin? 22:26:16 <Stablean> <Dom> xP 22:27:12 <Stablean> <Woodbutcher> hiya 22:27:54 <BiG> not XP, im on linux :P 22:28:14 <Stablean> <Dom> thats good im on osx 22:28:21 <Stablean> *** Yakor has left the game (leaving) 22:31:22 <BiG> woo 22:31:42 <Stablean> *** Big Meech joined the game 22:36:04 <Stablean> <Big Meech> hi? 22:36:06 <Stablean> <Dom> hi 22:36:09 <Stablean> <happy tran sport> hi 22:36:13 <Stablean> <Woodbutcher> hi 22:37:03 <Stablean> <Woodbutcher> gotta go for now, cyas 22:37:06 <Stablean> <happy tran sport> bb 22:37:08 <Stablean> *** Woodbutcher has left the game (leaving) 22:37:10 <Stablean> <Dom> bb 22:37:29 <Stablean> <Jam35> hi Meech 23:12:35 <Stablean> <Phillip> hi 23:12:35 <Stablean> *** Phillip joined the game 23:12:39 <Stablean> <happy tran sport> hi 23:22:13 <Stablean> <Jam35> gtg bb 23:22:15 <Stablean> *** Jam35 has left the game (leaving) 23:22:17 <Stablean> <Dom> bb 23:22:19 <Stablean> <happy tran sport> bb 23:23:50 *** Jam35 has quit IRC 23:39:10 <Stablean> <Big Meech> hello 23:39:13 <Stablean> <Phillip> hi 23:39:19 <Stablean> <happy tran sport> hi 23:39:22 <Stablean> <Big Meech> wow go blue team 23:39:32 <Stablean> <happy tran sport> yep 23:39:39 <Stablean> <Big Meech> woo 23:40:42 <Stablean> <Big Meech> blue team you should really learn how to utilize invisible depots :) 23:41:04 <Stablean> <happy tran sport> ar ok 23:41:31 <Stablean> <Dom> meech how come you always talk but never play ;) 23:41:37 <Stablean> <Big Meech> lol 23:41:43 <Stablean> <Big Meech> I played the other night with Sylf 23:41:54 <Stablean> <Dom> and ps? 23:42:16 <Stablean> <Big Meech> I havent been on PS in months 23:42:30 <Stablean> <Dom> there's a nice game running atm 23:42:36 <Stablean> <Big Meech> really? 23:42:46 <Stablean> <Dom> yep 23:42:52 <Stablean> <Big Meech> you have to remember though I am all talk and no play 23:43:06 <Stablean> <Big Meech> ;) 23:43:08 <Stablean> <Dom> :D