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00:38:25 <coopserver> *** Game still paused (connecting clients, number of players) 00:38:41 <coopserver> *** Big Meech has joined 00:38:43 <coopserver> *** Game still paused (number of players) 00:39:25 <coopserver> <Big Meech> hell yea! 00:39:28 <coopserver> <Big Meech> Is IRC busted? 00:45:19 <coopserver> <happy tran sport> hi big meecch 00:45:38 <Djanxy> irc is fine for me 01:00:37 <coopserver> <Big Meech> yeah I cant get into IRC =\ 01:00:52 <coopserver> <Big Meech> maybe im perma banned :D 01:00:58 <coopserver> <Big Meech> I was too big for IRC 01:01:45 <coopserver> <Big Meech> hi Happy Transport! 01:02:10 <coopserver> <Big Meech> I get Disconnected from server : connection to IRC server failed 01:04:38 <Djanxy> permaban seems likely meech :D 01:24:33 <coopserver> *** happy tran sport has left the game 01:24:40 <happy_> gn 01:29:23 <coopserver> *** Game still paused (connecting clients, number of players) 01:29:25 <coopserver> *** Djanxy has joined 01:29:26 <coopserver> *** Game still paused (number of players) 01:32:42 *** happy_ has quit IRC 01:35:06 *** GriffinOneTwo has joined #openttdcoop.stable 01:44:43 <coopserver> *** Djanxy has left the game 01:50:52 *** KenjiE20 has quit IRC 01:52:11 *** KenjiE20 has joined #openttdcoop.stable 01:52:12 *** ChanServ sets mode: +o KenjiE20 01:52:27 *** Djanxy has quit IRC 04:48:38 <coopserver> *** Game still paused (connecting clients, number of players) 04:48:47 <coopserver> *** Cameron has joined 04:48:47 <coopserver> *** Game still paused (number of players) 04:48:48 <coopserver> *** Game unpaused (number of players) 04:49:44 *** GriffinOneTwo has quit IRC 05:13:00 *** BiG_MEECH has joined #openttdcoop.stable 05:13:09 <BiG_MEECH> hell yeah! 05:13:21 <BiG_MEECH> permaban lifeted! 05:47:09 <coopserver> *** Big Meech has left the game 06:23:29 *** GriffinOneTwo has joined #openttdcoop.stable 06:25:15 <coopserver> *** Game paused (connecting clients) 06:25:22 <coopserver> *** GriffinOneTwo has joined 06:25:23 <coopserver> *** Game unpaused (connecting clients) 06:45:15 *** GriffinOneTwo has quit IRC 06:45:16 <coopserver> *** GriffinOneTwo has left the game 06:49:01 *** GriffinOneTwo has joined #openttdcoop.stable 06:49:53 <coopserver> *** Game paused (connecting clients) 06:50:01 <coopserver> *** GriffinOneTwo has joined 06:50:02 <coopserver> *** Game unpaused (connecting clients) 07:34:41 <coopserver> *** Game paused (connecting clients) 07:34:44 <coopserver> *** Vinnie has joined 07:34:44 <coopserver> *** Game unpaused (connecting clients) 07:35:03 <coopserver> <Vinnie> hey 07:35:08 <coopserver> *** Vinnie has joined company #5 07:36:48 <coopserver> *** Vinnie has left the game 07:37:18 <coopserver> *** Game paused (connecting clients) 07:37:21 <coopserver> *** valis has joined 07:37:21 <coopserver> *** Game unpaused (connecting clients) 07:41:28 <coopserver> *** valis has left the game 07:42:03 <V453000> hy 08:26:51 *** Djanxy has joined #openttdcoop.stable 09:22:48 <coopserver> *** GriffinOneTwo has left the game 09:23:16 <coopserver> *** Cameron has left the game 09:23:16 <coopserver> *** Game paused (number of players) 09:23:26 <coopserver> *** Game still paused (connecting clients, number of players) 09:23:42 <coopserver> *** GriffinOneTwo has joined 09:23:42 <coopserver> *** Game still paused (number of players) 09:23:42 <coopserver> *** Game unpaused (number of players) 09:24:33 <coopserver> *** GriffinOneTwo has left the game 09:24:33 <coopserver> *** Game paused (number of players) 09:24:33 <GriffinOneTwo> I guess the packet loss is back 09:25:27 <coopserver> *** Game still paused (connecting clients, number of players) 09:25:28 <coopserver> *** GriffinOneTwo has joined 09:25:29 <coopserver> *** Game still paused (number of players) 09:25:29 <coopserver> *** Game unpaused (number of players) 09:33:55 <coopserver> *** GriffinOneTwo has left the game 09:33:56 <coopserver> *** Game paused (number of players) 09:34:07 *** GriffinOneTwo has quit IRC 09:44:44 <Taede> !playercount 09:44:44 <coopserver> Taede: There are currently 0 players and 0 spectators, making a total of 0 clients connected 09:44:48 <Taede> !reload Soap 09:44:48 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 09:44:49 <coopserver> Connecting... 09:44:49 <coopserver> Taede: The operation succeeded. 09:44:49 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 09:46:53 <coopserver> *** Game still paused (connecting clients, number of players) 09:46:58 <coopserver> *** Taede has joined 09:46:58 <coopserver> *** Game still paused (number of players) 09:47:11 <coopserver> *** Taede has started a new company #12 09:47:11 <coopserver> *** Game unpaused (number of players) 09:47:17 <Taede> !players 09:47:17 <coopserver> Taede: Client 24 (Pale Green) is Taede, in company 12 (Taede Transport) 09:47:24 <Taede> !rcon move 24 255 09:47:25 <coopserver> *** Taede has joined spectators 09:47:25 <coopserver> *** Game paused (number of players) 09:55:07 *** BiG_MEECH has quit IRC 09:55:07 *** LoPo has quit IRC 09:55:07 *** SmatZ has quit IRC 09:55:07 *** V453000 has quit IRC 09:55:07 *** XeryusTC has quit IRC 09:55:27 *** SmatZ has joined #openttdcoop.stable 09:55:27 *** LoPo has joined #openttdcoop.stable 09:55:57 *** XeryusTC has joined #openttdcoop.stable 09:55:57 *** V453000 has joined #openttdcoop.stable 09:56:31 *** ChanServ sets mode: +o V453000 10:07:54 <planetmaker> !rcon move 24 12 10:07:55 <coopserver> *** Taede has joined company #12 10:07:55 <coopserver> *** Game unpaused (number of players) 10:07:56 <planetmaker> :-P 10:08:02 <planetmaker> !rcon move 24 255 10:08:04 <coopserver> *** Taede has joined spectators 10:08:05 <coopserver> *** Game paused (number of players) 10:08:17 <planetmaker> !logs 10:08:42 <Taede> logs arent available via http yet 10:10:11 <planetmaker> yeah, I actually know. Was just teasing the bot :-) 10:10:18 <Taede> lol 10:12:36 <planetmaker> where are the logs on the server? 10:12:45 <Taede> they are kept with coopserver 10:13:08 <Taede> coopserver@publicserver-new.o.o 10:13:21 <planetmaker> ah 10:13:32 <Taede> public_html/gamelogs 10:16:48 <planetmaker> yup, found it. navigating there was rather intuitive then, once I had the correct VM :-) 10:17:04 <planetmaker> (looked on games.o.o first :D ) 10:21:43 <Taede> ive also stored the file with default settings (for !setdef) in there somewhere 10:22:21 <planetmaker> nice 10:24:13 <Taede> easier to make an editable file and have a setting point to that, than have a setting with all the commands 10:24:34 <planetmaker> http://paste.openttdcoop.org/show/2818/ <-- very crude indicator on activity (commands associated with nick) 10:24:40 *** tycoondemon has quit IRC 10:24:55 <planetmaker> the sed / grep / cat will need to become better, though :D 10:25:19 <Taede> im sure it will 10:25:36 <Taede> you can start by ignoring any line which doesnt have <COMMAND> as its 3rd word 10:25:52 <planetmaker> yeah. I used all lines with 'Name: ' 10:26:05 <planetmaker> <COMMAND> might have been better 10:27:12 <Taede> thats what those tags are for, so you know what parameters to expect and wether you want to actually parse that line 10:27:13 <planetmaker> so, Griffin, Vinnie, happy. In that order :D 10:27:24 <planetmaker> ah ok 11:27:41 *** happy_ has joined #openttdcoop.stable 11:28:38 *** happy_ has joined #openttdcoop.stable 12:37:22 <coopserver> *** Game still paused (connecting clients, number of players) 12:37:27 <coopserver> *** happy tran sport has joined 12:37:27 <coopserver> *** Game still paused (number of players) 12:37:50 <coopserver> *** happy tran sport has left the game 12:40:30 <coopserver> *** Game still paused (connecting clients, number of players) 12:40:34 <coopserver> *** Vinnie has joined 12:40:34 <coopserver> *** Game still paused (number of players) 12:40:52 <coopserver> <Vinnie> hey 12:41:11 <happy_> hi 12:41:44 <happy_> how things 12:42:31 <coopserver> <Vinnie> i'm good and you? 12:42:38 <happy_> good 12:42:42 <V453000> moo 12:42:47 <happy_> hi v 12:42:52 <coopserver> <Vinnie> woof 12:46:55 <coopserver> *** Game still paused (connecting clients, number of players) 12:46:59 <coopserver> *** happy tran sport has joined 12:46:59 <coopserver> *** Game still paused (number of players) 12:51:19 <coopserver> <happy tran sport> nice net werk vinnie 12:51:53 <coopserver> <Vinnie> its ok 12:52:42 <coopserver> <Vinnie> im thinking of just allowing to fund industries to see if i can fit some good network on the same island 12:52:44 <coopserver> <Vinnie> goods 12:55:56 *** Djanxy has quit IRC 13:00:02 *** Vinnie_nl has joined #openttdcoop.stable 13:00:02 *** ChanServ sets mode: +o Vinnie_nl 13:05:02 <coopserver> <Vinnie> in the private chat happy 13:05:46 <coopserver> <happy tran sport> ar i prace the rone butern 13:06:14 <Vinnie_nl> want the chat again? 13:06:51 <coopserver> <happy tran sport> doo u no how to get openttd for windows tablet 13:07:10 <coopserver> <happy tran sport> i have try 5 web sits 13:07:43 <Vinnie_nl> no 13:07:48 <coopserver> <happy tran sport> ok 13:45:06 <coopserver> *** Vinnie has left the game 13:45:10 *** Vinnie_nl has quit IRC 13:45:36 *** Vinnie_nl has joined #openttdcoop.stable 13:45:36 *** ChanServ sets mode: +o Vinnie_nl 14:00:38 *** Vinnie_nl has quit IRC 14:53:29 *** Webster` has joined #openttdcoop.stable 14:53:29 *** ChanServ sets mode: +o Webster` 14:53:47 *** Webster has quit IRC 14:53:47 *** Webster` is now known as Webster 15:15:51 *** bon has joined #openttdcoop.stable 15:16:05 <bon> hi 15:17:14 <coopserver> *** Game still paused (connecting clients, number of players) 15:17:17 <coopserver> *** Vinnie has joined 15:17:17 <coopserver> *** Game still paused (number of players) 15:17:30 <coopserver> *** Vinnie has joined company #5 15:17:30 <coopserver> *** Game unpaused (number of players) 15:18:40 <bon> hi vinnie 15:18:46 <coopserver> <Vinnie> hey man 15:19:13 <bon> hows you? 15:21:21 <coopserver> <Vinnie> I is fine, looking more beautiful then ever 15:21:29 <coopserver> <Vinnie> and you are? 15:22:41 <bon> doing ok..still bit ill :/ 15:22:55 <coopserver> <Vinnie> oh yeah time to build the TT-forums roundabout 15:24:21 <coopserver> <Vinnie> Got the flu? 15:24:28 <bon> no 15:32:13 <bon> thankfully not :) 15:49:17 <coopserver> <Vinnie> anyone online? 15:50:45 <coopserver> <happy tran sport> yep 15:50:47 <coopserver> <happy tran sport> hi 15:52:27 <coopserver> <Vinnie> hey 15:52:28 <bon> hi happy 15:52:57 <coopserver> <Vinnie> teade? 15:53:01 <coopserver> <Vinnie> Taede: 15:53:03 <coopserver> <Vinnie> sorry 16:00:41 <coopserver> *** happy tran sport has joined company #1 16:00:56 <coopserver> *** happy tran sport has joined spectators 16:01:32 <coopserver> *** Game paused (connecting clients) 16:01:34 <coopserver> <happy tran sport> vinnie nice slh 16:01:36 <coopserver> *** iTKerry has joined 16:01:37 <coopserver> *** Game unpaused (connecting clients) 16:01:44 <coopserver> <iTKerry> HELLO! :P 16:01:45 <coopserver> <happy tran sport> hi 16:02:33 <coopserver> <happy tran sport> how things 16:02:42 <coopserver> <iTKerry> nice :P 16:03:24 <Taede> ? 16:03:38 <coopserver> <iTKerry> Vinnie: u r crazy 16:03:41 <Taede> just on for a sec before i get shoppin 16:03:41 <coopserver> <iTKerry> o_o 16:03:51 <bon> mm going off irc soon...nothing for me here atm 16:04:05 <coopserver> <Vinnie> yeah Taede quick quesgtion 16:04:11 <coopserver> <Vinnie> i need a screenshot 16:04:12 <Taede> and dont worry bout the misspelling, im used to it 16:04:23 <coopserver> <Vinnie> can you do this cammand : !rcon kick 34 16:04:31 <Taede> server doesnt make screenshots afraid 16:05:41 <Taede> !rcon kick 34 16:05:42 <coopserver> *** Vinnie has left the game 16:05:42 <coopserver> *** Game paused (number of players) 16:05:42 <coopserver> *** Vinnie has left the game (kicked by server) 16:05:43 <coopserver> *** Vinnie has left the game (connection lost) 16:06:03 <Taede> right, and with that i amoff 16:06:45 <coopserver> *** happy tran sport has joined company #1 16:06:45 <coopserver> *** Game unpaused (number of players) 16:07:10 <coopserver> *** Game paused (connecting clients) 16:07:11 <coopserver> <iTKerry> happy tran sport: can i join? 16:07:13 <coopserver> *** Vinnie has joined 16:07:13 <coopserver> *** Game unpaused (connecting clients) 16:07:17 <coopserver> <Vinnie> perfect thank you 16:07:31 *** bon has left #openttdcoop.stable 16:07:32 <coopserver> <happy tran sport> yes 16:07:56 <coopserver> <Vinnie> yes iTKerry im crazy 16:08:02 <coopserver> <iTKerry> :P 16:08:03 <coopserver> <iTKerry> sure 16:08:12 <coopserver> <Vinnie> wanna build that to? 16:08:33 <coopserver> <iTKerry> i rad about this in wiki 16:09:09 <coopserver> <iTKerry> read* 16:12:23 <coopserver> *** iTKerry has joined company #1 16:15:21 <coopserver> <iTKerry> k 16:21:44 <coopserver> *** Game paused (connecting clients) 16:21:47 <coopserver> *** Anson has joined 16:21:47 <coopserver> *** Game unpaused (connecting clients) 16:24:26 <coopserver> <iTKerry> Vinnie: why no one on public? 16:26:57 <coopserver> <Vinnie> public is a place of great evil, noone really knows whatis going on lately but every player that joins keeps playing this game and gets more addicted every time they join public 16:27:25 <coopserver> *** Anson has joined company #1 16:28:24 <coopserver> <Vinnie> 3 v 1 16:28:27 <coopserver> <Vinnie> im gonna lose 16:28:36 <coopserver> <iTKerry> :P 16:29:14 <coopserver> <Vinnie> that hub i build there is to mess with V 16:29:50 <planetmaker> lol. epic 16:30:02 <coopserver> <Vinnie> pm did you see forum? 16:30:07 <planetmaker> yeah, that's why 16:30:30 <planetmaker> haha, you even faked the kick :D 16:31:12 <coopserver> <Vinnie> i should put an endline like this to the post 16:31:20 <coopserver> <Vinnie> Dutch 1 - V. 0 16:32:01 <planetmaker> so herewith sentence you to remedy task #4 16:32:34 <coopserver> <Vinnie> i guess i will hear that from V soon enough 16:32:43 <planetmaker> but you should attach images directly to the forum, vinnie :-) 16:32:57 <planetmaker> keeping stuff in one places makes sure it stays accessible and readable still in 10 years 16:33:00 <coopserver> <Vinnie> yeah but the kicked version would show imideatly 16:33:11 <coopserver> <Vinnie> i didnt know how to make that a link 16:33:24 <planetmaker> I don't trust 3rd-party sites. hm... 16:33:37 <planetmaker> make it larger than 800x600 16:33:42 <planetmaker> that definitely helps 16:33:44 <coopserver> <Vinnie> got it 16:33:58 <planetmaker> smaller, dunno. 16:38:16 <coopserver> <Vinnie> pm did you hinted at a 1.4.0 release in january? (the 1.3.3 RC 1 topic) 16:52:07 <planetmaker> vinnie, no I didn't 16:53:08 <planetmaker> I don't expect the 1.4.x cycle to be different from the 1.3.x cycle. And that means that usually the split happens in January, followed by a maybe one or two (further) betas and a couple of release candidates 17:00:40 *** Maraxus has joined #openttdcoop.stable 17:00:40 *** ChanServ sets mode: +o Maraxus 17:21:23 <coopserver> *** iTKerry has left the game 17:48:55 *** Jam35 has joined #openttdcoop.stable 17:48:55 *** ChanServ sets mode: +o Jam35 17:52:47 <Jam35> !playercount 17:52:47 <coopserver> Jam35: There are currently 2 players and 2 spectators, making a total of 4 clients connected 17:52:54 <Jam35> !players 17:52:54 <coopserver> Jam35: Client 31 (Red) is happy tran sport, in company 1 (happy tran sport Transport) 17:52:55 <coopserver> Jam35: Client 40 (Red) is Anson, in company 1 (happy tran sport Transport) 17:52:56 <coopserver> Jam35: Spectators: Client 24 (Taede), Client 38 (Vinnie) 17:55:35 <coopserver> *** Game paused (connecting clients) 17:55:45 <coopserver> *** voederbeetle has joined 17:55:45 <coopserver> *** Game unpaused (connecting clients) 17:56:04 <coopserver> <Vinnie> hello 17:56:07 <coopserver> <happy tran sport> hi 17:56:16 <coopserver> <voederbeetle> hi 17:57:35 <coopserver> <Vinnie> muhahaha GriffinOneTwo has PBS deadlock 17:57:49 <coopserver> <happy tran sport> yep 17:57:53 <coopserver> <happy tran sport> a gen 17:58:11 <coopserver> <Vinnie> i saw that 17:58:28 <coopserver> *** Vinnie has joined company #9 17:59:09 <coopserver> *** Vinnie has joined spectators 18:01:47 <coopserver> *** Game paused (connecting clients) 18:02:41 *** Vinnie has joined #openttdcoop.stable 18:02:46 <Vinnie> !ip 18:02:46 <coopserver> Vinnie: stable.openttdcoop.org:3999 18:02:49 <Vinnie> !ping 18:02:49 <coopserver> pong 18:02:53 <Vinnie> test 18:03:17 <Vinnie> annybody still ingame? 18:03:25 <happy_> nop 18:03:30 <planetmaker> !playercount 18:03:30 <coopserver> planetmaker: There are currently 2 players and 3 spectators, making a total of 5 clients connected 18:03:33 <planetmaker> is easier 18:03:53 <planetmaker> I'd assume the answer is 'still someone there' 18:04:01 <planetmaker> !clients 18:04:01 <Vinnie> nope 18:04:04 <planetmaker> !rcon clients 18:04:12 <happy_> can not get in 18:04:16 <Vinnie> last time i was there we had 2 spectators and i got kicked out 18:04:26 <planetmaker> which was when? 18:04:32 <Vinnie> "disconnected" 18:04:35 <planetmaker> !ding 18:04:36 <Vinnie> 1 min ago 18:04:42 <planetmaker> !apconnect 18:04:42 <coopserver> Already connected!! 18:05:00 <planetmaker> !reload soap 18:05:00 <coopserver> planetmaker: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 18:05:09 <planetmaker> meh, I should :-P 18:05:11 <planetmaker> !whoami 18:05:11 <coopserver> planetmaker: I don't recognize you. 18:06:16 <Taede> !upkeep 18:06:16 <coopserver> Taede: 258 objects collected. 18:06:19 <Taede> !reload Soap 18:06:19 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 18:06:19 <coopserver> Connecting... 18:06:19 <coopserver> Taede: The operation succeeded. 18:06:33 <Vinnie> is it your IRC client? 18:06:52 <Vinnie> i mean bridge between OTTD and IRC 18:07:16 <Taede> weird, no errors 18:07:19 <planetmaker> the bridge is soap 18:07:22 <Taede> !quit 18:07:22 *** coopserver has quit IRC 18:07:36 *** coopserver has joined #openttdcoop.stable 18:07:50 <Taede> !apconnect 18:07:50 <coopserver> Connecting... 18:07:58 <planetmaker> now there's surely no-one connected. Or did the server keep running? 18:08:20 <Taede> server kept running, but theres seomthing not right 18:08:41 <planetmaker> yeah. It's not right that I forgot the password I registered with coopserver! 18:09:48 <Vinnie> btw it happend when a client was joining 18:09:56 *** tycoondemon has joined #openttdcoop.stable 18:18:16 <AnsonMobil> i still get an empty company list and then a "network-game con lost" when i just wanted to login 18:18:34 <happy_> yer me to 18:18:58 <happy_> the server is of line 18:20:50 <planetmaker> oh? 18:20:57 <planetmaker> !ding 18:20:58 <coopserver> Not connected!! 18:21:01 <planetmaker> !apconnect 18:21:01 <coopserver> Connecting... 18:21:19 <planetmaker> !start 18:21:20 *** ODM has joined #openttdcoop.stable 18:21:20 *** ChanServ sets mode: +o ODM 18:21:20 <coopserver> planetmaker: ofs-start.py reported an error, exitcode: 1. See bot-log for more information. 18:22:00 <planetmaker> !upkeep 18:22:01 <coopserver> planetmaker: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 18:22:07 <planetmaker> meh :-) 18:24:29 *** Djanxy has joined #openttdcoop.stable 18:25:06 <happy_> hi djanxy 18:25:31 <Djanxy> hi - is the server down ? 18:25:44 <happy_> yep 18:26:10 <Djanxy> ok 18:26:23 <planetmaker> yes... working on getting it up again :-) 18:27:05 <Djanxy> no rush for my sake, just glad to know it's not a problem at my end :D 18:27:11 <Taede> !start 18:27:12 <coopserver> Taede: ofs-start.py reported an error, exitcode: 1. See bot-log for more information. 18:27:40 <Taede> server itself is locked 18:28:01 <happy_> how did the server did that 18:28:07 <planetmaker> let it run, Taede 18:28:16 <Taede> trying to kill it first 18:28:21 <planetmaker> no, please 18:28:26 <planetmaker> I want gdb backtrace 18:28:50 <Taede> how do i get that when server is locked solid? 18:29:09 <planetmaker> ssh to server. gdb attach to pid 18:29:50 <planetmaker> does this one run on publicserver-new or on games? 18:29:54 <Taede> games 18:29:55 <planetmaker> games, right? 18:29:56 <planetmaker> ok 18:30:22 <Taede> if you can do the gdb, then kill the ottd process when thats done, just run !start in here and it will start up again 18:30:31 <Taede> i need to put little one to bed 18:30:54 <planetmaker> because if there's a network problem, it's good to know what actually went wrong where 18:31:01 <planetmaker> and there have been some changes backported... 18:31:13 <Taede> openttd.log just ends half an hour ago, no entries at all 18:31:22 <Taede> and kill pid doesnt actually kill the process 18:32:04 <planetmaker> user ottdc or openttd? 18:32:21 * planetmaker figures openttd 18:32:23 <Taede> openttd 18:33:20 <planetmaker> hm, need to install gdb first :D 18:35:24 <planetmaker> there we go 18:38:59 <AnsonMobil> no go. still standing. 18:46:11 <planetmaker> yes. Go. Starting debugger ;-) 19:01:04 *** skyem123 has joined #openttdcoop.stable 19:08:30 <planetmaker> !start 19:08:35 <coopserver> Server is starting... 19:08:41 <planetmaker> !apconnect 19:08:41 <coopserver> Connecting... 19:08:41 <coopserver> Connection failed 19:08:48 <planetmaker> !apconnect 19:08:48 <coopserver> Connecting... 19:08:48 <coopserver> Connection failed 19:08:52 <planetmaker> hm 19:08:56 <planetmaker> !apconnect 19:08:57 <coopserver> Connecting... 19:08:57 <coopserver> Connection failed 19:11:21 <planetmaker> !apconnect 19:11:22 <coopserver> Connecting... 19:11:23 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 19:11:35 <skyem123> yay? 19:11:41 <planetmaker> !date 19:11:41 <coopserver> Jan 01 2101 19:11:45 <planetmaker> possibly 19:12:17 * skyem123 downloads openttd 1.3.3 rc1 19:12:38 <planetmaker> Taede, if kill <pid> doesn't work, use the stronger kill: kill -9 <pid> 19:17:23 <coopserver> *** Game still paused (connecting clients, number of players) 19:17:27 <coopserver> *** Anson has joined 19:17:27 <coopserver> *** Game still paused (number of players) 19:17:28 <coopserver> *** Game unpaused (number of players) 19:17:33 <coopserver> *** Game paused (connecting clients) 19:17:36 <coopserver> *** Vinnie has joined 19:17:36 <coopserver> *** Game unpaused (connecting clients) 19:17:40 <coopserver> <Vinnie> thanks guys 19:17:57 *** GQ_RiderV has joined #openttdcoop.stable 19:18:03 <coopserver> <Anson> seems to work now 19:18:45 <coopserver> <Anson> hint : don't forget the passwords :-) 19:19:01 <GQ_RiderV> hi all. Every body play Son of Ice and Fire secenarion? 19:20:08 <coopserver> <Vinnie> woho ingame advertising 19:20:19 <coopserver> <Vinnie> does the map contain breakdowns? 19:20:35 <coopserver> <Vinnie> and also its to big a map, so no 19:20:59 *** GQ_RiderV has quit IRC 19:21:38 <coopserver> *** Vinnie has joined company #5 19:32:02 <coopserver> <Vinnie> this is amazing 19:32:18 <coopserver> <Vinnie> look how skyem expanded across 3 islands 19:36:29 <coopserver> *** Vinnie has joined spectators 19:39:37 <coopserver> *** Game paused (connecting clients) 19:39:42 <coopserver> *** Player has joined 19:39:43 <coopserver> *** Game unpaused (connecting clients) 19:39:55 <skyem123> is that a good or bad thing? 19:43:25 *** BiG_MEECH has joined #openttdcoop.stable 19:43:51 <Taede> was gonna, then you mentioned teh gdb thing and i stopped 19:46:08 <planetmaker> apropos... I compiled a new binary. Can I just call !install and !restart now? 19:46:30 <planetmaker> the binary is in bundle dir (make bundle) 19:46:51 <Taede> just use !updae 19:47:07 <Taede> unless you dont want to re-compile again 19:47:22 <Taede> are you still logged into games-ssh? 19:47:48 <coopserver> *** Game paused (connecting clients) 19:47:55 <coopserver> *** Cameron has joined 19:47:56 <coopserver> *** Game unpaused (connecting clients) 19:47:59 <coopserver> *** Game paused (connecting clients) 19:48:03 <coopserver> *** happy tran sport has joined 19:48:03 <coopserver> *** Game unpaused (connecting clients) 19:48:04 <planetmaker> I'm still there with ssh, yes 19:48:07 <BiG_MEECH> yooooo! Admin dudes! C: 19:48:15 <planetmaker> but recompile is not necessary 19:48:15 <Taede> do !shutdown in here 19:48:24 <coopserver> *** happy tran sport has joined company #1 19:48:29 <Taede> then run ofs-svntobin.py from the serverdir 19:48:37 <Taede> once thats done, start 19:48:48 <planetmaker> Taede, does it also run ./configure? 19:48:51 <planetmaker> or just make? 19:49:17 <Taede> ofs-svnupdate runs svn-update/switch/whatever followed by make bundle 19:49:32 <Taede> ofs-svntobin.py simply copies the bundle to the server-dir 19:49:38 <planetmaker> ok, so no reset of config 19:49:44 <Taede> yup 19:50:25 <Taede> i take it this is a debug-enabled build? 19:50:47 <planetmaker> yes 19:50:55 <coopserver> <happy tran sport> hi all 19:50:57 <planetmaker> no patches (yet) :D 19:51:15 <coopserver> <Cameron> heya Happy 19:51:23 <Taede> :) 19:51:57 <planetmaker> ofs-svntobin.py is not in path and if called with path it expects the bundle dir relative to ~ instead of pwd 19:52:54 <Taede> odd, it should cwd to wherever it is located itself 19:53:08 <Taede> make sure you execute the one from ~/svn-stable/server/ofs-svntobin.py 19:53:19 <Taede> ofs-files need to be configured per-server 19:53:26 <planetmaker> I'll call screen. Then you can show me interactively 19:53:37 <planetmaker> oh, from there! 19:53:44 <Taede> the ofs dir is just so i have one place i need to pull the repo to 19:53:45 <planetmaker> I was just in ~/svn-stable 19:53:51 <coopserver> <Anson> player, are you anonymous or just forgot to set the nick ? 19:54:40 <planetmaker> ok, it all works then 19:54:45 <Taede> shouldnt matter from where you call it, so long as you call the right one, with the proper configuration 19:54:45 <coopserver> <Anson> you also can set a default nick on the multiplayer server selection window in the top right corner 19:55:48 <Taede> did it copy correctly even with the server running? 19:56:10 <coopserver> <happy tran sport> player thats not your company or ar u skyem123 19:56:21 *** Taede sets mode: +v coopserver 19:56:23 <coopserver> <Player> . 19:56:25 <skyem123> oops 19:56:30 <skyem123> thats me 19:56:39 <coopserver> *** Player has changed his/her name to skyem123 19:56:47 <planetmaker> no, no updated timestamp 19:57:11 <planetmaker> cp -Rf to the rescue :-) 19:57:14 <Taede> hehe 19:57:45 <Taede> soap will shutdown server before calling ofs-svntobin, then start it again, but that works 19:57:46 <planetmaker> so... 19:57:55 <Taede> restart is now a command 19:57:58 <planetmaker> yeah, that's fine, too, I guess 19:57:59 <planetmaker> !restart 19:58:01 <coopserver> Game saved. Restarting server... 19:58:02 <coopserver> Server Shutting down 19:58:02 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 19:58:06 <skyem123> !!!! 19:58:16 <coopserver> Server is starting 19:58:19 <BiG_MEECH> :D 19:58:37 * BiG_MEECH slaps planetmaker around a bit with a large fishbot 19:58:40 <BiG_MEECH> :) 19:58:48 <planetmaker> *nom nom* 19:58:50 <planetmaker> *burp* 19:58:53 <planetmaker> have more? 19:58:59 <BiG_MEECH> Sure! :) 19:59:01 <skyem123> fish-what? 19:59:10 <BiG_MEECH> fishbot :) 19:59:16 <BiG_MEECH> deep fried, finger licking good 19:59:16 <skyem123> whats that? 19:59:29 <BiG_MEECH> IRC command 19:59:50 <skyem123> Not getting any clearer... 20:00:02 <Taede> btw, remembered your coopserver password? 20:00:06 <planetmaker> nope :-P 20:00:14 <BiG_MEECH> lol 20:00:15 <Taede> i take it you changed it? 20:00:23 <skyem123> there go the passwords. again. 20:00:26 <planetmaker> yes, I believe so 20:00:47 <Taede> ok, time to figure out how to change someone else's password 20:00:56 <planetmaker> :D 20:01:18 <skyem123> erm. 20:01:18 <BiG_MEECH> move yourself into the company then erase? :) 20:01:36 <planetmaker> BiG_MEECH, doesn't work with the irc bot ;-) 20:01:43 <BiG_MEECH> Ah. 20:01:50 <skyem123> the coopserver is not relaying the chat 20:01:56 <BiG_MEECH> I'm not privy to such scandalous activities :D 20:01:58 <Taede> !upkeep 20:01:58 <coopserver> Taede: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 20:02:32 <Taede> !ding 20:02:32 <coopserver> Not connected!! 20:02:35 <Taede> !apconnect 20:02:35 <coopserver> Connecting... 20:02:35 <Vinnie> i am jacky chan 20:02:37 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 20:02:50 <Taede> yes, starting doesnt autoconnect yet im afraid 20:02:55 <Taede> !ding 20:02:56 <coopserver> Dong! reply took 0:00:00.184848 20:03:04 <planetmaker> :D 20:03:10 <planetmaker> that doesn't matter 20:03:15 <Vinnie> kinda slow 20:03:31 <coopserver> *** Game paused (connecting clients) 20:03:33 <coopserver> *** Vinnie has joined 20:03:33 <coopserver> *** Game unpaused (connecting clients) 20:03:39 <coopserver> *** Vinnie has joined company #5 20:08:05 <coopserver> <happy tran sport> woo my tran sounds i love them be cours i got the tran soprt tycoon deluxe sound set 20:08:41 <BiG_MEECH> Everytime I use the toilet I hear train sounds... toot toot! 20:08:49 <coopserver> <Cameron> :P 20:08:53 <BiG_MEECH> C: 20:08:57 <coopserver> <Vinnie> i killed all sounds except train bombings 20:09:11 <BiG_MEECH> IRA style bombings? 20:09:23 <coopserver> <happy tran sport> how things skyyem123 20:09:31 <coopserver> <happy tran sport> hi big meech 20:09:36 <coopserver> <Vinnie> no they are bad people 20:09:36 <coopserver> <happy tran sport> how things 20:09:37 <BiG_MEECH> hi Happy 20:10:10 <BiG_MEECH> I'm supercalafragilisticwindowsxpalicocious! 20:10:26 <coopserver> <Vinnie> so he could be better 20:10:27 <coopserver> <Cameron> dafuq 20:10:37 <skyem123> ... 20:10:41 <coopserver> <Vinnie> is there a son of meech? 20:10:54 <BiG_MEECH> thats small meech 20:11:05 <skyem123> who is? 20:11:09 <coopserver> *** Vinnie has changed his/her name to loyal subject of meech 20:11:13 <BiG_MEECH> Small Meech. 20:11:23 <skyem123> who is small meech 20:11:29 <BiG_MEECH> My son. 20:11:32 <coopserver> <loyal subject of meech> his penis 20:11:53 <BiG_MEECH> no that would be mini meech 20:11:57 <skyem123> eew 20:12:28 <coopserver> <loyal subject of meech> now i'm speechless 20:12:43 <coopserver> <loyal subject of meech> didnt see that one comming 20:12:43 <skyem123> why? 20:12:47 <skyem123> what? 20:12:53 <BiG_MEECH> lol 20:12:55 <skyem123> rlihfdu'ipgui'pdrgt5rrthjpimefsdhuierswfikd8y906w5bgxpywr;pgr8mg6]-93ag5um690i-ey6h6 20:13:10 <coopserver> <loyal subject of meech> his penis typing? 20:13:18 <skyem123> eeew 20:13:20 <BiG_MEECH> Its big so it hits lots of keys 20:13:56 <skyem123> no... that was just me hitting the keyboard with my hands... 20:14:14 *** skyem123 has quit IRC 20:14:16 <coopserver> <loyal subject of meech> wrapped arround trying to control ...... 20:14:22 <coopserver> <skyem123> eew 20:14:30 <coopserver> <loyal subject of meech> i didnt say it 20:16:50 <BiG_MEECH> I'll be back 20:17:09 <V453000> Taede: we need a quick command !banall 20:17:28 <coopserver> <loyal subject of meech> or !bandutch 20:17:33 <coopserver> <skyem123> why? 20:17:37 *** skyem123 has joined #openttdcoop.stable 20:17:56 <coopserver> <loyal subject of meech> he wants us to talk about his penis 20:18:02 <coopserver> <loyal subject of meech> he feels let down 20:18:15 <skyem123> eew. again 20:18:31 <coopserver> <loyal subject of meech> dont respond you are making it worse 20:18:32 <Taede> v: does rcon ban *.*.*.* not work? 20:18:43 <happy_> hi v 20:18:46 *** skyem123 has left #openttdcoop.stable 20:18:56 *** skyem123 has joined #openttdcoop.stable 20:21:48 <coopserver> <happy tran sport> be back soon 20:21:54 <coopserver> *** happy tran sport has left the game 20:35:48 *** ODM has quit IRC 20:40:36 <coopserver> *** loyal subject of meech has joined spectators 20:41:02 <coopserver> <Anson> i got a pathfinder-problem .... 20:41:23 <coopserver> <Anson> at sign PF-problem ... 20:42:10 <skyem123> what is the problem> 20:42:12 <skyem123> ? 20:42:24 <coopserver> <Anson> look at the 4th platforms ... 20:42:34 <coopserver> <skyem123> ? 20:42:39 <coopserver> <skyem123> label it please 20:42:50 <coopserver> <Anson> there are trains in the depot, but they don't come out 20:43:00 <coopserver> <skyem123> ah. 20:43:05 <coopserver> <Anson> sign is PF-problem 20:43:24 <skyem123> move the depot 20:43:32 <coopserver> <Anson> now watch when i remove one rail from the first platform 20:44:17 <coopserver> <Anson> is the penalty too high for the 4th platform because of all the joins and splits ? 20:44:17 <skyem123> did you do it yet? 20:44:40 <skyem123> you are missing a track peice... 20:44:55 <skyem123> ? 20:45:02 <skyem123> oh 20:45:05 <skyem123> hmm. 20:45:31 <skyem123> move the depot and add a path signal in front of it? 20:45:44 <coopserver> <loyal subject of meech> universal rail /PURR coloured rail is a bith with two-way eol 20:45:56 <coopserver> <loyal subject of meech> try converting to erail 20:46:00 <skyem123> why? 20:46:25 <coopserver> <loyal subject of meech> if you can answer that you are the boss 20:46:29 <coopserver> <Anson> lol ... driving monorail on erails surely won't help 20:46:36 <coopserver> <loyal subject of meech> monorail then 20:47:20 <skyem123> can i create a replica of the problem? 20:47:40 <coopserver> *** loyal subject of meech has joined company #1 20:47:45 <skyem123> it doesn;t seem to be helping 20:47:48 <coopserver> <Anson> similar at Plindinghall South/North ... 20:48:03 <coopserver> <loyal subject of meech> hmm 20:48:32 <coopserver> <Anson> i had the same problem there, and moved the depot to fix it 20:48:47 <coopserver> <loyal subject of meech> idk then 20:48:53 <coopserver> *** loyal subject of meech has joined spectators 20:49:44 <coopserver> <loyal subject of meech> wait i got an idea 20:49:56 <coopserver> *** loyal subject of meech has joined company #1 20:50:40 <coopserver> <loyal subject of meech> i think the pf penalty is to high for the furtest platforms 20:50:59 <coopserver> <loyal subject of meech> maybe this helps 20:51:15 <coopserver> <Anson> look at sign "^^ not used" 20:51:36 <V453000> it would help if meech wasnt mentally challenged, too 20:51:55 <coopserver> <Anson> the 4th platform is not used on ONE side only ... but when moving the depot one tile more distant, all platforms are used 20:52:17 <coopserver> <loyal subject of meech> that makes no sense 20:54:38 *** Webster has joined #openttdcoop.stable 20:54:38 *** ChanServ sets mode: +o Webster 20:54:42 <skyem123> just try my design. 20:55:55 <coopserver> <loyal subject of meech> nothing 20:55:55 <coopserver> <skyem123> ? 20:56:01 <coopserver> <skyem123> that's odd 20:56:43 <coopserver> <Anson> still not used 20:57:53 <coopserver> <Anson> i know that i can use a different station design that works, but i want to know WHY this one doesn't 20:57:56 <coopserver> <loyal subject of meech> hmm that gives some insight 20:58:12 <coopserver> <loyal subject of meech> i know, its a good question 20:58:52 <V453000> !dl win64 20:58:52 <coopserver> V453000: http://binaries.openttd.org/releases/1.3.3-RC1/openttd-1.3.3-RC1-windows-win64.zip 20:59:17 <coopserver> <loyal subject of meech> curve penalty 100 + 45 degree is another 100 20:59:51 <V453000> what§ 20:59:51 <V453000> !download 20:59:51 <V453000> uhmmm 20:59:51 <V453000> Taede: feature request :D 20:59:51 <coopserver> V453000: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 20:59:53 <coopserver> V453000: http://www.openttd.org/en/download-stable/1.3.3-RC1 21:00:17 <Taede> whats the request? 21:00:47 <coopserver> <loyal subject of meech> there is a pbs station penalty of 800 whatever that means 21:01:16 <coopserver> <Anson> what is a curve penalty ? when the track turns by 45 degrees ? 21:01:25 <coopserver> <loyal subject of meech> but i think PBS cross penalty of 300 will make every junction in your split count for 300 21:01:39 <coopserver> *** Game paused (connecting clients) 21:01:59 <coopserver> <loyal subject of meech> well a curve will add penalty to you're platforms 21:02:01 <coopserver> <Anson> that's the problem ... what is "cross", what is "curve", etc 21:02:05 <coopserver> *** Game unpaused (connecting clients) 21:02:06 *** BiG_MEECH has quit IRC 21:02:06 <coopserver> *** Game paused (connecting clients) 21:02:13 <coopserver> *** V453000 has joined 21:02:14 <coopserver> *** Game unpaused (connecting clients) 21:02:25 <coopserver> <loyal subject of meech> i guess that if we make pbs cross penalty 300 lower it will work better 21:02:25 <coopserver> <Anson> is crossing any join/split in rails ? 21:02:32 <coopserver> <V453000> yo 21:02:35 <coopserver> <loyal subject of meech> hey 21:02:56 <coopserver> <loyal subject of meech> i assume that, that is my only logical explanation 21:03:39 <coopserver> *** V453000 has left the game 21:03:54 <coopserver> <loyal subject of meech> because 4 turns would give penalty of 1200 wich is higher then a penalty for an occupied platorm of 1000 21:04:03 <coopserver> *** Game paused (connecting clients) 21:04:09 <coopserver> *** V453000 has joined 21:04:10 <coopserver> *** Game unpaused (connecting clients) 21:04:23 <V453000> !dl 21:04:23 <V453000> !GETTHETHING 21:04:23 <V453000> !GETSHIT 21:04:23 <V453000> !GIVEME 21:04:23 <V453000> !hm 21:04:23 <coopserver> V453000: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 21:04:24 <coopserver> V453000: http://www.openttd.org/en/download-stable/1.3.3-RC1 21:04:26 <V453000> oh what the :D 21:04:49 <Taede> i get all those msgs in the same second btw 21:05:02 <Taede> i set !dl to be an alias for !download 21:05:06 <coopserver> <Anson> i hate it when the game stops while you change signals :-( 21:05:11 <V453000> yes me too 21:05:14 <V453000> hm 21:05:23 <V453000> I JUST received All messages 21:05:25 <V453000> in irc 21:05:30 <V453000> something strange 21:05:34 <V453000> had problems connecting to the game too 21:06:37 <planetmaker> yeah... there was some network hick-up 21:06:53 <V453000> presumably cause of insufficient beer 21:07:00 <Taede> does that mean your feature request has been fulfilled? 21:07:06 <V453000> yay! :D 21:07:09 <skyem123> odd 21:07:19 <skyem123> my recreation doesn't work 21:07:31 <coopserver> <loyal subject of meech> whats an doubleslip 21:07:37 <coopserver> <loyal subject of meech> it has a penalty 21:08:04 <coopserver> *** V453000 has left the game 21:09:00 <coopserver> <skyem123> thats odd 21:09:06 <coopserver> <skyem123> very buggy 21:09:47 <skyem123> Well, i have to go... 21:10:54 <coopserver> <Anson> who helps me count curves and crossings ? 21:10:56 <coopserver> *** skyem123 has left the game 21:10:59 <skyem123> bye! 21:11:01 <coopserver> <Anson> between A and 4 21:11:37 <coopserver> <Anson> most of all, what is the difference in the number of curves/crosses between A and 4 ... and B and 4 21:12:20 <coopserver> *** Game paused (connecting clients) 21:12:24 <coopserver> *** happy tran sport has joined 21:12:24 <coopserver> *** Game unpaused (connecting clients) 21:12:27 <coopserver> <loyal subject of meech> im still working on the other one 21:12:29 <coopserver> <Anson> from A, it is twice 45 degrees, then to 4, and from B too ? 21:13:33 <coopserver> *** happy tran sport has left the game 21:13:41 <coopserver> <loyal subject of meech> pf.yapf.rail_pbs_station_penalty 1000 would solve problem 21:14:27 <coopserver> <Anson> from A to 4 and from B to 4 should be the same number of curves ... but from B to 4 it might be one different cross since the exit of B directly hits the first cross and turns on it, while A first has some rail and then hits the same cross 21:15:39 <coopserver> <loyal subject of meech> i read up on penalties, cross has nothing to do with junctions 21:15:46 <coopserver> <Anson> it would be nice and useful to have an additional display .... similar to showing the reserved pathes, i would like to be able setting up a sign and let the game enter the penalty :-) 21:15:57 <coopserver> <loyal subject of meech> but occupied platforms are triggered by pf.yapf.rail_pbs_station_penalty 21:16:03 <coopserver> <Anson> where did you read that ? 21:16:16 <coopserver> <loyal subject of meech> http://wiki.openttd.org/Yet_Another_PBS_Patch 21:16:24 <coopserver> <Anson> i looked for descriptions of all those penalties, but could only find info on some of them 21:18:14 *** skyem123 has quit IRC 21:18:30 <coopserver> *** Game paused (connecting clients) 21:18:33 <coopserver> *** Djanxy has joined 21:18:33 <coopserver> *** Game unpaused (connecting clients) 21:18:48 <coopserver> <Anson> found that page ... but beware : "This article or section is outdated" 21:19:14 <coopserver> <loyal subject of meech> well you can assume that the description of penalties will not change 21:19:59 <planetmaker> they usually have not too bad names either 21:20:24 <coopserver> <loyal subject of meech> and it s refering PBS as a patch 21:20:34 <coopserver> <loyal subject of meech> so that is the outdated part 21:21:01 <planetmaker> well. It's the patch series which made michi a dev ;-) 21:22:48 <coopserver> *** Game paused (connecting clients) 21:22:58 <coopserver> *** Cameron has joined 21:22:59 <coopserver> *** Game unpaused (connecting clients) 21:24:41 *** happy_ has quit IRC 21:26:39 <coopserver> *** loyal subject of meech has joined spectators 21:29:40 <coopserver> <Anson> ok, i read the article now, but still don't understand ... 21:30:04 <coopserver> <Anson> Pathfinder penalty for crossing a reserved tile when using YAPF. 21:30:59 <coopserver> <Anson> when there are no other trains, no tiles should be part of a reserved path, and thus the path from A to 4 should have the same "cross-penalty AS THE PATH FROM b TO $ ß 21:31:35 <coopserver> <Anson> sorry, caps lock ... as the path from B to 4 ? 21:31:57 <planetmaker> which track layout (image link)? 21:32:15 <coopserver> <Anson> but path from B to 4 seems to have a higher total penalty ... 21:32:28 <coopserver> <loyal subject of meech> second pm 21:32:35 <planetmaker> signals matter. curves matter 21:32:47 <planetmaker> level crossings matter 21:32:59 <planetmaker> waypoints and stations matter 21:33:03 <planetmaker> slopes matter 21:33:08 <planetmaker> bridges matter and tunnels 21:33:14 <planetmaker> each differently 21:33:32 <coopserver> *** Djanxy has left the game 21:33:46 <coopserver> <Anson> what is considered to be a cross and what is considered to be a curve for applying those penalties ? 21:34:03 <coopserver> <loyal subject of meech> https://dl.dropboxusercontent.com/u/16307577/screenshot.png 21:34:23 <planetmaker> curve is anything not straight one direction 21:34:41 <coopserver> <loyal subject of meech> its always the same amount of curves and signals 21:34:44 <coopserver> <loyal subject of meech> slopes 21:34:49 <coopserver> <Anson> the station has lots of splits, joins, etc in that single signal block ... the difference between the depots is that one depot has an additional straight rail tile 21:34:52 <coopserver> <loyal subject of meech> only straight tracks is one more 21:36:24 <planetmaker> if everything else is the same, then one direction is preferred, dunno whether right or left 21:36:33 <coopserver> <Anson> the difference could be that one tile is counted as cross for depot B (instead of getting two penalties for cross and curve), and for A, the straight tile separates the curve from the cross, and thus both are counted and get a higher total penalty ? 21:38:51 <coopserver> <Anson> the problem here is that trains pass a PBS and then are forced into a depot. then they should come out of the depot and go to a free platform ... they do that for the first three platforms, but the fourth stays empty 21:39:14 <coopserver> <loyal subject of meech> this explains alot i think 21:39:29 <coopserver> <loyal subject of meech> the pathfinder penalties have doubleslip 21:39:53 <coopserver> <loyal subject of meech> ergo the junctions used to connect platforms to entry and exit 21:40:02 <coopserver> <loyal subject of meech> those penalties get to high 21:40:09 <coopserver> <Anson> what is "double slip" ? when superman wears briefs under and above his tights ? :-) 21:40:20 <coopserver> <loyal subject of meech> http://en.wikipedia.org/wiki/Railroad_switch#Double_slip 21:40:21 <Webster> Title: Railroad switch - Wikipedia, the free encyclopedia (at en.wikipedia.org) 21:40:31 <coopserver> <loyal subject of meech> that how it is linked in the forums 21:41:05 <coopserver> <loyal subject of meech> so the junction at B will become a doubleslip penalty 21:41:31 *** Djanxy has quit IRC 21:45:59 <coopserver> <Anson> reading that article now ... and hehe: just 2 days ago, they reported on our local new that they finally got all rail switches heated here, so that they won't have the winter problems of last years when Sbahn had to be stopped because of frozen switches 21:46:41 <coopserver> <loyal subject of meech> nut im off cya 21:46:44 <coopserver> <loyal subject of meech> but 21:46:56 <coopserver> *** loyal subject of meech has left the game 21:51:26 *** Vinnie has quit IRC 21:53:02 *** Jam35 has quit IRC 22:07:00 <coopserver> *** Cameron has left the game 22:21:14 *** Maraxus has quit IRC 22:22:34 *** BiG_MEECH has joined #openttdcoop.stable 22:22:38 <BiG_MEECH> yoyo! 22:22:46 <BiG_MEECH> I just washed myself with admin soap! 23:09:09 <coopserver> *** Anson has joined spectators 23:09:09 <coopserver> *** Game paused (number of players) 23:34:13 *** Speedy has quit IRC 23:43:17 *** Speedy` has joined #openttdcoop.stable 23:43:38 *** Speedy` is now known as Speedy 23:43:48 <BiG_MEECH> yo