Times are UTC Toggle Colours
00:00:23 <coopserver> *** happy train sport has joined 00:00:58 <coopserver> *** happy train sport has left the game (processing map took too long) 00:01:25 <coopserver> *** happy train sport has joined 00:01:59 <coopserver> *** happy train sport has left the game (processing map took too long) 00:02:29 <coopserver> *** happy train sport has joined 00:03:04 <coopserver> *** happy train sport has left the game (processing map took too long) 00:03:58 <coopserver> *** happy train sport has joined 00:04:32 <coopserver> *** happy train sport has left the game (processing map took too long) 00:05:07 <happpy> f this internet is shit 00:05:39 <coopserver> *** happy train sport has joined 00:06:13 <coopserver> *** happy train sport has left the game (processing map took too long) 00:08:34 <coopserver> *** happy train sport has joined 00:09:10 <coopserver> *** happy train sport has left the game (processing map took too long) 00:17:42 <coopserver> *** happy train sport has joined 00:18:17 <coopserver> *** happy train sport has left the game (processing map took too long) 00:27:19 <coopserver> *** Coconut has joined 00:27:53 <coopserver> *** Coconut has left the game (processing map took too long) 00:29:45 <coopserver> *** Breadman has joined 00:30:18 <coopserver> *** Breadman has left the game (processing map took too long) 00:33:25 <coopserver> *** Takemitsu has joined 00:35:18 <coopserver> *** happy train sport has joined 00:35:49 <coopserver> *** Takemitsu has left the game (general timeout) 00:35:53 <coopserver> *** happy train sport has left the game (processing map took too long) 00:37:24 <happpy> hi all 00:51:00 *** Jam35 is now known as Jam35_ 00:53:14 <coopserver> *** (hykw)a has left the game (Leaving) 00:53:15 <coopserver> *** Game paused (number of players) 00:53:42 <coopserver> *** happy train sport has joined 00:57:27 *** Djanxy has quit IRC 00:58:49 *** Djanxy has joined #openttdcoop.stable 00:58:54 <coopserver> *** Mazth has joined company #2 00:58:55 <coopserver> *** Game unpaused (number of players) 00:59:07 <happpy> wb mazth 00:59:19 <coopserver> <Mazth> hiii! 00:59:47 <coopserver> <happy train sport> how things 01:00:10 <coopserver> <Mazth> fine fine. you? 01:00:30 <coopserver> <Mazth> need to lllrrr but cannot find the time :P 01:01:02 <coopserver> <happy train sport> good i am at my frend but the internet is shit so mite not play much in till i go home 01:01:06 <coopserver> <happy train sport> yer true 01:01:23 <coopserver> <Mazth> yh quite a lot of trains 01:02:10 <coopserver> <happy train sport> at home i have no problem but iam at my frend for 2 weeks so 01:02:43 <coopserver> <Mazth> funny how a 1994 game brings modern pcs to their knees :P 01:03:35 <coopserver> <happy train sport> the internet speeed is not farster a nufe for thia game get lag a lot now 01:03:47 <coopserver> <happy train sport> yer true 01:04:28 <coopserver> *** Mazth has joined spectators 01:04:28 <coopserver> *** Game paused (number of players) 01:04:46 <coopserver> *** Anson has joined 01:04:47 <coopserver> <Mazth> oh well off to sleep nightnight! hope u have a good time at your friends' 01:05:05 <coopserver> <happy train sport> k thanks 01:05:06 <coopserver> *** Anson has left the game (Leaving) 01:05:14 <coopserver> <happy train sport> gn Mazth 01:36:42 *** Anson has quit IRC 01:39:33 <coopserver> *** happy train sport has left the game (Leaving) 01:54:35 *** happpy has left #openttdcoop.stable 02:20:53 *** Anson has joined #openttdcoop.stable 02:22:22 <coopserver> *** Anson has joined 02:23:55 <coopserver> *** Anson has left the game (Leaving) 03:11:44 *** Djanxy has quit IRC 06:03:16 *** Vinnie has joined #openttdcoop.stable 06:13:35 <Vinnie> . 06:56:03 *** Vinnie has quit IRC 07:15:19 *** Stagurn has quit IRC 07:22:46 <coopserver> *** Vinnie has joined 07:23:31 <coopserver> *** Vinnie has left the game (Leaving) 07:24:22 <coopserver> *** Vinnie has joined 07:26:14 <coopserver> *** Player has joined 07:26:15 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 07:26:16 <coopserver> *** Player has started a new company #7 07:26:17 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 07:26:18 <coopserver> *** Player has joined spectators 07:26:40 <coopserver> <Vinnie> Waxs? 07:30:07 <coopserver> <Vinnie> !name newname 07:30:08 <coopserver> *** Vinnie has changed his/her name to newname 07:30:41 <coopserver> <newname> !name Vinnie 07:30:42 <coopserver> *** newname has changed his/her name to Vinnie 07:31:01 <coopserver> <Player> !name WaXs 07:31:02 <coopserver> *** Player has changed his/her name to WaXs 07:31:07 <coopserver> *** Vinnie has started a new company #8 07:31:08 <coopserver> *** Game unpaused (number of players) 07:32:12 <coopserver> *** WaXs has started a new company #11 07:51:57 <coopserver> *** Vinnie has joined company #1 07:52:49 <coopserver> *** Vinnie has joined company #8 07:53:05 *** GriffinOneTwo has joined #openttdcoop.stable 07:53:24 <V453000> hy 07:53:28 <coopserver> <Vinnie> hi 08:14:17 <coopserver> *** Vinnie has joined company #1 08:15:55 <coopserver> *** GriffinOneTwo has joined 08:17:10 <coopserver> *** Vinnie has joined company #8 08:18:42 <coopserver> *** GriffinOneTwo has left the game (Leaving) 08:32:41 <coopserver> *** V453000 has joined 08:32:45 <coopserver> <V453000> asfd 08:47:48 <coopserver> <Vinnie> V453000: waxs just called me a newb 08:50:58 *** GriffinOneTwo has quit IRC 08:53:27 <V453000> good stuf 09:05:48 <coopserver> *** Muel has joined 09:06:07 <coopserver> <Muel> hi 09:06:10 <coopserver> <Vinnie> hi 09:11:25 <coopserver> *** Muel has left the game (Leaving) 09:13:32 <coopserver> *** Vinnie has left the game (Leaving) 09:14:56 <coopserver> *** WaXs has left the game (Leaving) 09:14:57 <coopserver> *** Game paused (number of players) 09:18:56 <coopserver> *** dvs has joined 09:18:57 <coopserver> *** Game unpaused (number of players) 09:48:56 <coopserver> *** GriffinOneTwo has joined 10:15:29 <coopserver> *** dvs has left the game (Leaving) 10:15:30 <coopserver> *** Game paused (number of players) 10:17:51 <coopserver> *** V453000 has left the game (connection lost) 10:22:54 <coopserver> *** Player has joined 10:24:44 <coopserver> *** Player has left the game (Leaving) 10:31:37 *** Jam35_ is now known as Jam35 10:38:58 <coopserver> *** Jam35 has joined 10:41:10 <coopserver> *** Jam35 has joined company #3 10:41:11 <coopserver> *** Game unpaused (number of players) 10:55:43 <coopserver> *** Jam35 has joined spectators 10:55:44 <coopserver> *** Game paused (number of players) 11:21:20 <coopserver> *** Vinnie has joined 11:21:38 <coopserver> <Vinnie> hahaha 11:21:41 <coopserver> <Vinnie> i knew ir 11:21:49 <coopserver> <Vinnie> it* 11:22:01 <coopserver> <Vinnie> to difficult for me friend his first time playing 11:23:59 *** Djanxy has joined #openttdcoop.stable 11:28:30 <coopserver> *** Vinnie has left the game (Leaving) 11:29:22 <coopserver> *** Player has joined 11:30:00 <coopserver> *** Player has left the game (Leaving) 11:34:00 <coopserver> *** Muel has joined 11:36:56 *** GriffinOneTwo has joined #openttdcoop.stable 11:37:59 <coopserver> *** Muel has left the game (Leaving) 11:38:31 <coopserver> *** GriffinOneTwo has left the game (Leaving) 12:01:10 <coopserver> *** plonka has joined 12:01:11 <coopserver> *** Game unpaused (number of players) 12:02:54 *** Stagurn has joined #openttdcoop.stable 12:08:41 *** GriffinOneTwo has quit IRC 12:08:53 *** GriffinOneTwo has joined #openttdcoop.stable 12:19:31 <coopserver> *** lcd047 has joined 12:25:15 <coopserver> *** lcd047 has left the game (Leaving) 12:31:34 *** GriffinOneTwo has quit IRC 12:31:44 *** GriffinOneTwo has joined #openttdcoop.stable 13:09:08 <coopserver> *** Muel has joined 13:23:18 <coopserver> *** Muel has joined company #1 13:27:06 <coopserver> *** Muel has left the game (Leaving) 14:06:53 *** o11c has joined #openttdcoop.stable 14:46:10 <coopserver> *** Mazth has joined company #2 14:46:55 <coopserver> *** Jam35 has joined company #1 14:47:31 <coopserver> <plonka> lol 14:48:15 <coopserver> <Jam35> :D 14:48:19 <coopserver> *** Vinnie has joined 14:48:30 <coopserver> <Vinnie> hihi 14:48:36 <coopserver> <plonka> hi all 14:48:39 <coopserver> <Jam35> hi 14:48:53 <coopserver> *** Jam35 has joined company #3 14:49:58 *** GriffinOneTwo has quit IRC 14:53:28 <coopserver> *** fair has joined 14:54:39 <coopserver> *** fair has joined company #4 14:58:23 <coopserver> <fair> it is really laggy now 15:00:14 <coopserver> <Jam35> no lag here 15:00:18 <coopserver> <fair> =( 15:00:25 <coopserver> <fair> why do I have lags then 15:00:37 <coopserver> *** (hykw)a has joined 15:00:59 <coopserver> <Jam35> idk I can fully zoom out and scroll 15:01:16 <coopserver> <fair> I cant .. its super choppy and reacts very slowly then 15:01:21 <coopserver> <(hykw)a> meh. I can never have a pice of land to myself anymore. 15:01:25 <coopserver> <Jam35> Anson was complaining of same 15:01:46 <coopserver> <fair> i think its not long till the server resets hykw 15:02:04 <coopserver> <(hykw)a> that's a spectacular jam for white company 15:02:06 <coopserver> <Jam35> and I am also streaming video 15:02:30 <coopserver> <plonka> no lag here 15:02:34 <coopserver> <Jam35> not that huge spec pc 15:02:44 <coopserver> <plonka> my rig is a beast 15:02:55 <coopserver> <fair> well the thing is 15:03:02 <coopserver> <fair> i can save this map and load it in singleplayer 15:03:08 <coopserver> <fair> and it is super super smooth 15:03:19 <Sylf> !rcon clients 15:03:20 <coopserver> Client #1 name: '' company: 255 IP: server 15:03:21 <coopserver> Client #1014 name: 'Mazth' company: 2 IP: 82.217.168.19 15:03:22 <coopserver> Client #1190 name: 'Jam35' company: 3 IP: 82.1.108.90 15:03:23 <coopserver> Client #1198 name: 'plonka' company: 1 IP: 151.224.27.161 15:03:24 <coopserver> Client #1205 name: 'Vinnie' company: 255 IP: 84.104.16.152 15:03:25 <coopserver> Client #1207 name: 'fair' company: 4 IP: 134.3.230.150 15:03:26 <coopserver> Client #1208 name: '(hykw)a' company: 255 IP: 71.199.78.95 15:03:27 <coopserver> <fair> so it's not only about your pc specs (mine are fine) 15:03:33 <coopserver> <fair> but the network latency and stuff like that 15:03:36 <Sylf> !rcon move 1208 10 15:03:37 <coopserver> *** (hykw)a has joined company #10 15:03:48 <coopserver> <plonka> ok 15:04:18 <coopserver> <Jam35> 105 mbps atm 15:04:22 <coopserver> <Jam35> which is nice 15:04:35 <coopserver> <plonka> 40 here :( 15:04:57 <coopserver> <fair> I have 10 xD .. where are you streaming video jam ? 15:05:22 <coopserver> <Jam35> receiving 15:05:23 <coopserver> <plonka> fair trying pinging server ip from connad promt and see what reading you get 15:06:44 <coopserver> <Jam35> I want to build 3rd yet I don't 15:07:11 <coopserver> *** (hykw)a has left the game (Leaving) 15:07:41 <coopserver> <Mazth> lol same 15:07:58 <coopserver> *** Dixon296 has joined 15:08:16 <coopserver> <Mazth> wb dixon 15:08:27 <Sylf> I wanted to build something worth while, but I don't 15:08:31 <coopserver> *** Dixon296 has left the game (processing map took too long) 15:08:37 <coopserver> <fair> @plonka, whats the ip/address of this server ? 15:08:45 <coopserver> <Mazth> @@ip 15:08:58 <Sylf> !ip 15:08:59 <coopserver> Sylf: stable.openttdcoop.org:3999 15:08:59 <Mazth> !ip 15:09:00 <coopserver> Mazth: stable.openttdcoop.org:3999 15:09:09 <coopserver> *** Dixon296 has joined 15:09:14 <coopserver> <Jam35> !pause 15:09:20 <Jam35> !pause 15:09:21 <Sylf> !pause 15:09:21 <coopserver> *** Game paused (manual) 15:09:41 <Jam35> Is he in? :) 15:09:44 <Jam35> !auto 15:09:45 <coopserver> *** Game unpaused (manual) 15:09:56 <Mazth> seems like it 15:10:11 <coopserver> <plonka> 5.9.88.188 15:10:14 <Jam35> Dixon :) 15:10:20 <coopserver> <fair> thx 15:10:27 <coopserver> <plonka> np 15:10:38 <coopserver> *** Dixon296 has left the game (general timeout) 15:10:40 <coopserver> <fair> 15ms :D 15:11:02 <coopserver> <plonka> weird 15:11:04 <coopserver> <Mazth> poor dixon 15:11:08 <Jam35> !vehicles 15:11:08 <coopserver> Jam35: Total vehicles per type: Rail: 1689, Road: 67, Water: 0, Air: 0 15:11:13 <coopserver> <fair> yea 15:11:27 <coopserver> <plonka> no pcket loss? 15:11:33 <coopserver> <plonka> packet 15:11:43 <coopserver> <fair> nope 15:12:01 <coopserver> <plonka> might be as router setting 15:12:44 <coopserver> <plonka> try forwrding correct ports 15:13:50 <coopserver> <fair> hmm it might be a graphics issue 15:13:54 <coopserver> <Vinnie> map to full and people got trouble playing lagg free? 15:14:03 <coopserver> <fair> yes Vinnie :D 15:14:26 <coopserver> <fair> when I resize the window to like 800x600, it runs more smooth 15:21:30 <coopserver> *** Dixon296 has joined 15:21:40 <Sylf> you should check the game's cache setting 15:22:00 <coopserver> <fair> that might be an idea 15:22:03 <coopserver> *** Dixon296 has left the game (processing map took too long) 15:22:18 <Sylf> make sure sprite_cache_size_px is large enough 15:22:38 <coopserver> *** Dixon296 has joined 15:22:39 <coopserver> <fair> what would be a good setting ? 15:22:55 <Sylf> something above 128 15:22:55 <Jam35> !pause 15:22:55 <coopserver> *** Game paused (manual) 15:23:00 <Sylf> 256 is better 15:23:02 <coopserver> *** Dixon296 has left the game (connection lost) 15:23:04 <Sylf> larger is even better 15:23:22 <coopserver> <fair> well it was on 512 15:23:35 <coopserver> <fair> but I increased it anyway 15:23:36 <Jam35> apologies 15:23:40 <Jam35> sec... 15:23:47 <coopserver> <Mazth> fain! 15:23:57 <coopserver> <Mazth> :P 15:24:06 <coopserver> <Mazth> I ll grabacoffeethen 15:24:07 <Jam35> lets see if he tries again 15:24:20 <coopserver> <fair> I'll reconnect as well 15:24:24 <coopserver> *** fair has left the game (Leaving) 15:24:29 <Jam35> !rcon set pause_on_join 15:24:30 <coopserver> Current value for 'pause_on_join' is: 'off' (min: 0, max: 1) 15:24:34 <Jam35> !rcon set pause_on_join 1 15:24:35 <coopserver> *** Game still paused (manual, connecting clients) 15:24:36 <coopserver> *** fair has joined 15:24:37 <Jam35> !auto 15:24:38 <coopserver> *** Game still paused (manual) 15:24:39 <coopserver> *** Game unpaused (manual) 15:24:40 <coopserver> *** fair has left the game (Leaving) 15:25:19 <coopserver> <Mazth> hmm 4->2 mixer into 6->3 talk about space needed increase :P 15:25:20 <coopserver> *** Game paused (connecting clients) 15:25:23 <coopserver> *** fair has joined 15:25:24 <coopserver> *** Game unpaused (connecting clients) 15:27:28 <coopserver> *** fair has joined company #4 15:38:48 <coopserver> *** plonka has left the game (Leaving) 15:42:28 <coopserver> <fair> I think my network is full 15:49:04 <coopserver> <Vinnie> gonna try Subnautica 15:49:06 <coopserver> <Vinnie> cya 15:49:10 <coopserver> *** Vinnie has left the game (Leaving) 15:49:12 <coopserver> <fair> bb 15:49:23 <coopserver> *** Jam35 has joined spectators 15:49:34 <coopserver> *** Mazth has joined spectators 15:49:35 <coopserver> *** Mazth has started a new company #7 15:49:39 <coopserver> *** fair has joined spectators 15:50:04 <coopserver> *** Mazth has joined spectators 15:50:05 <coopserver> *** Game paused (number of players) 15:50:09 <coopserver> *** Mazth has joined company #2 15:50:10 <coopserver> *** Game unpaused (number of players) 15:50:37 <coopserver> *** fair has joined company #4 15:50:49 <coopserver> *** fair has joined spectators 16:24:41 <coopserver> <Mazth> @@cl 16:24:42 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 16:25:01 <coopserver> <Mazth> @@maxspeed 16:25:27 <coopserver> <Mazth> @@curvespeed 16:29:17 <coopserver> <Mazth> V453000 che purr tracks need and update to look more RAWR! 16:29:22 <Taede> try @@cl erail 30 16:29:23 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 16:29:26 <Taede> hm 16:29:39 <Taede> @@clcalc erail 30 16:29:42 <coopserver> <Mazth> there is something like that 16:29:58 <coopserver> <Mazth> @@clcalc erail 30 16:29:59 <Webster> coopserver: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 16:30:04 <coopserver> <Mazth> woot thanks! 16:30:15 <Taede> yw 16:31:01 <coopserver> <Mazth> @@(clcalc mono 3) 16:31:02 <Webster> coopserver: A monorail Curve Length of 3 (5 half tiles) gives a speed of 252.0km/h or 157.5mph 16:35:03 <V453000> asdf 16:35:08 <V453000> Mazth they will 16:35:14 <V453000> am very busy in next 2 weeks though 16:35:27 <coopserver> <Mazth> good news sir! 16:35:40 <coopserver> <Mazth> glad they are in the planning 16:35:58 <coopserver> <Mazth> time table won t matter as much, it is a hobby ofc 16:36:09 <coopserver> <Mazth> (I wonder how many I have offended with calling ottd a hobby ;)) 16:36:25 <coopserver> <Mazth> you spoiled us with all che nice graphics 16:36:37 <coopserver> <Mazth> now we get demanding :P 18:48:32 <coopserver> *** Jam35 has joined company #3 18:49:12 <coopserver> <Mazth> did service all by accident :S now they all want to go to the one visible depot in the network 18:49:17 <coopserver> <Mazth> => mistakes were made 18:49:27 <coopserver> <Mazth> can you cancel that at all? 18:49:43 <coopserver> <Jam35> no idea :) 18:49:59 <coopserver> <Jam35> delete depot 18:51:19 <coopserver> *** Game paused (connecting clients) 18:51:42 <coopserver> *** Player has joined 18:51:43 <coopserver> *** Game unpaused (connecting clients) 18:51:53 <coopserver> *** Player has left the game (Leaving) 18:51:55 <coopserver> *** Game paused (connecting clients) 18:52:06 <coopserver> *** Player has joined 18:52:07 <coopserver> *** Game unpaused (connecting clients) 18:52:41 <coopserver> *** Player has left the game (general timeout) 18:52:59 <coopserver> *** Game paused (connecting clients) 18:53:11 <coopserver> *** Player has joined 18:53:12 <coopserver> *** Game unpaused (connecting clients) 18:53:52 <coopserver> *** Player has left the game (general timeout) 19:15:38 <coopserver> *** Game paused (connecting clients) 19:15:42 <coopserver> *** plonka has joined 19:15:43 <coopserver> *** Game unpaused (connecting clients) 19:17:01 <coopserver> *** Game paused (connecting clients) 19:17:30 <coopserver> *** Liuk Sk has joined 19:17:31 <coopserver> *** Game unpaused (connecting clients) 19:18:48 <coopserver> *** Liuk Sk has left the game (general timeout) 19:24:25 <coopserver> *** Mazth has joined spectators 19:32:02 <coopserver> *** Mazth has joined company #2 19:32:11 <coopserver> *** Mazth has joined spectators 19:32:56 <coopserver> *** Mazth has joined company #2 19:33:04 <coopserver> <Mazth> ty plonka 19:33:18 <coopserver> <plonka> np :) 19:38:28 <coopserver> *** Mazth has joined spectators 19:53:06 <coopserver> *** Game paused (connecting clients) 19:53:17 <coopserver> *** RTM has joined 19:53:18 <coopserver> *** Game unpaused (connecting clients) 19:55:52 <coopserver> *** RTM has left the game (Leaving) 20:05:49 <coopserver> *** Game paused (connecting clients) 20:06:01 <coopserver> *** Mickle94 has joined 20:06:02 <coopserver> *** Game unpaused (connecting clients) 20:06:46 <coopserver> *** Mazth has joined company #2 20:07:00 <coopserver> *** Mickle94 has left the game (Leaving) 20:13:05 <coopserver> *** Jam35 has joined spectators 20:17:26 <Jam35> !players 20:17:26 <coopserver> Jam35: Client 1014 (Light Blue) is Mazth, in company 2 (Deforesters Brasileiro & Co.) 20:17:27 <coopserver> Jam35: Client 1234 (Dark Blue) is plonka, in company 1 (happy train sport Transport) 20:17:28 <coopserver> Jam35: Spectators: Client 1190 (Jam35), Client 1222 (fair) 20:17:48 <Jam35> !rcon move 1234 10 20:17:49 <coopserver> *** plonka has joined company #10 20:17:56 <Jam35> oops 20:18:06 <Jam35> !rcon move 1234 1 20:18:07 <coopserver> *** plonka has joined company #1 20:18:16 <Jam35> !rcon move 1109 10 20:18:17 <coopserver> ERROR: Invalid client-id, check the command 'clients' for valid client-id's. 20:18:27 <Jam35> !rcon move 1190 10 20:18:28 <coopserver> *** Jam35 has joined company #10 20:19:02 <coopserver> <Mazth> where does it even begin? 20:19:22 <coopserver> <Jam35> Aparecida de Goiânia: 20:19:27 <coopserver> <Jam35> Transfer 20:19:55 <coopserver> <Mazth> Paulínia: heights is aslo not faring too well 20:21:13 <coopserver> <Jam35> I think it should unblock once thing start unloading there 20:21:31 <coopserver> *** Game paused (connecting clients) 20:21:40 <coopserver> *** Player has joined 20:21:41 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:21:42 <coopserver> *** Player has started a new company #7 20:21:43 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:21:44 <coopserver> *** Player has joined spectators 20:21:45 <coopserver> *** Game unpaused (connecting clients) 20:21:54 <coopserver> <Mazth> yh but it will eventually blcok at the hub 20:22:08 <coopserver> <Mazth> ah only one lane 20:22:14 <coopserver> <Mazth> so should be fine indeed 20:22:59 <coopserver> *** Player has left the game (Leaving) 20:23:27 <coopserver> <Mazth> it does need an overflow 20:23:31 <coopserver> <Jam35> stood still so long industries have poor production 20:25:04 <coopserver> <Mazth> the oil ref dissappeared 20:25:31 <coopserver> <Mazth> ok funded it 20:27:08 <coopserver> <Mazth> entry and pick should split before overflow 20:28:47 <coopserver> *** Game paused (connecting clients) 20:29:20 <coopserver> *** Game unpaused (connecting clients) 20:31:17 <coopserver> *** Game paused (connecting clients) 20:31:49 <coopserver> *** Game unpaused (connecting clients) 20:36:53 <coopserver> <Mazth> awesome lines jam :P 20:37:15 <coopserver> <Jam35> awesome jammed lines :/ 20:37:17 <coopserver> <Mazth> the whole network went boom 20:37:26 <coopserver> <Mazth> low production indeed 20:38:46 <coopserver> <fair> hmm 20:41:22 <coopserver> <Mazth> well it prolly won t glidlock totally 20:41:35 <coopserver> *** Jam35 has joined spectators 20:41:38 <coopserver> <Jam35> idk :) 20:41:48 <coopserver> <Mazth> though some jams might clear slowly because of low production 20:42:02 <coopserver> <Mazth> it might still block at the factory 20:42:45 <coopserver> <Jam35> I don't want to think about it 20:43:14 <coopserver> <Mazth> indeed :P we meant well and you did give it a go 20:43:47 <coopserver> <Jam35> too much to 'fix' 20:43:54 <coopserver> <Mazth> yeeaaaah 20:46:02 <coopserver> <Mazth> @@(clcalc mono 2 20:46:30 <coopserver> <Mazth> @@(clcalc mono 2) 20:46:31 <Webster> coopserver: A monorail Curve Length of 2 (3 half tiles) gives a speed of 198.0km/h or 123.75mph 21:01:54 <coopserver> <Mazth> lol another deadlock 21:19:06 *** happpy has joined #openttdcoop.stable 21:19:14 <happpy> !date 21:19:15 <coopserver> May 05 2178 21:19:21 <happpy> !players 21:19:21 <coopserver> happpy: There are currently 2 players and 2 spectators, making a total of 4 clients connected 21:20:02 <happpy> hi alll 21:20:23 <happpy> how things going 21:20:30 <coopserver> *** leg3nd has joined 21:20:46 <happpy> hi leg3nd 21:20:50 <coopserver> <Mazth> hiii 21:20:53 <happpy> hi 21:21:00 <coopserver> <leg3nd> Hi 21:24:03 <V453000> Hyhy 21:24:03 *** happpy has left #openttdcoop.stable 21:24:08 <coopserver> <leg3nd> be back later my comp is akting up 21:24:13 <coopserver> *** leg3nd has left the game (Leaving) 21:25:50 <coopserver> <Mazth> hmm flowing lines...this can t be good 21:25:59 <coopserver> <Mazth> better add more trains to break stuff 21:26:33 *** leg3nd has joined #openttdcoop.stable 21:27:12 <coopserver> *** leg3nd has joined 21:29:44 <coopserver> *** Muel has joined 21:29:49 <coopserver> <Muel> hi 21:30:01 <coopserver> *** leg3nd has left the game (Leaving) 21:30:10 <leg3nd> Wierd comp is still F uped 21:30:53 *** happpy_ has joined #openttdcoop.stable 21:31:00 <leg3nd> So everyone ready for F1 here in 7½ hour ? 21:31:30 <happpy_> yer looks goood 21:32:09 <coopserver> *** Muel has left the game (Leaving) 21:32:33 <leg3nd> Cant belive how slow mclaren Honda is 21:33:02 <happpy_> yer true 21:33:20 <leg3nd> i bet Alonso is going to quit mid season, 21:33:53 <happpy_> yer true 21:34:16 <leg3nd> :Z 21:38:12 <happpy_> i dont think red ball will not win much as will leg3nd 21:38:55 <leg3nd> It depends on how Max is going to do, but they will proberly be a mid field car again this season. 21:39:29 <happpy_> yer larst season ther dis not doo will 21:46:46 <leg3nd> Nope not even close. But Mercedes are just a power house. 21:46:52 <leg3nd> nothing we can do with that. 21:47:13 <leg3nd> Williams / ferrari will be interesting to see evolve over the season. 21:52:32 <leg3nd> Anyway off to bed so i can get up early to the start :> 22:06:51 <coopserver> *** Mazth has joined spectators 22:07:48 <coopserver> *** Mazth has joined company #2 22:13:47 <coopserver> <Mazth> nice we broke the network again 22:14:20 <coopserver> <plonka> make your stations roro 22:14:30 <coopserver> <plonka> thatll help alot 22:15:00 <coopserver> <Mazth> the 12 platform terminae work fine :P 22:15:42 <coopserver> <plonka> check sign for see 22:15:45 <coopserver> <Mazth> the 3->1 seem to be a problem when entering the station 22:15:57 <coopserver> <plonka> with a ror you wouldnt need that merger 22:16:02 <coopserver> <Mazth> indeed my point too 22:16:03 <coopserver> <plonka> ywes exaclty 22:16:15 <coopserver> <plonka> with a ror you get rid of that 22:16:27 <coopserver> <Mazth> but how? 22:17:12 <coopserver> <Mazth> can get only 4 lines per entry line 22:17:14 <coopserver> <plonka> like that 22:17:19 <coopserver> <Mazth> 4 platforms/line 22:17:29 <coopserver> <plonka> yeah thats all u need 22:17:39 <coopserver> <plonka> trust me :) 22:18:00 <coopserver> <plonka> in fact the middle lane needs only 2 22:18:06 <coopserver> <plonka> the others can have 5 22:18:08 <coopserver> <Mazth> I am not fully servicing all the industries :P but as it is a drop we won t need a overflow 22:18:32 <coopserver> <plonka> bioe bi ivweflow 22:18:35 <coopserver> <plonka> wtf 22:18:38 <coopserver> <Mazth> 4platform/line is all we get with stationwidth 12 22:18:43 <coopserver> <plonka> noope no overflow 22:18:57 <coopserver> <plonka> you have 3 lanes 22:19:10 <coopserver> <plonka> two are very busy 22:19:15 <coopserver> <plonka> one is emppty 22:19:28 <coopserver> <Mazth> that is just a matter of bad balancing :P 22:19:29 <coopserver> <plonka> so give the busy ones 5 each 22:19:41 <coopserver> <plonka> teah or you can pre balnce 22:19:53 <coopserver> <plonka> but inthis case i wouldnt 22:20:15 <coopserver> <plonka> as its way easier to do what i said then balance the exit 22:20:27 <coopserver> *** Phillip has joined 22:20:41 <coopserver> <plonka> woohoo 22:20:48 <coopserver> <plonka> an imposter 22:20:53 <coopserver> *** power600 has joined 22:20:54 <coopserver> <Mazth> 3->2 merger works fine at the fewd drop tho 22:21:15 <coopserver> <plonka> yeah it handles less trains i bet 22:21:18 <coopserver> <Mazth> but let s try it 22:21:41 <coopserver> <Mazth> 151 for fewd and 124 for factory 22:22:02 <coopserver> <plonka> trains tervael lopnger distances then? 22:22:20 <coopserver> <Mazth> the 3->1 merger is just killing it 22:22:41 <coopserver> *** Mazth has joined spectators 22:22:42 <coopserver> *** Mazth has started a new company #7 22:23:00 <coopserver> *** Mazth has joined company #2 22:26:11 <coopserver> <Mazth> the exits overthere are still a mess 22:26:52 <coopserver> <plonka> or vice versa 22:27:13 <coopserver> *** power600 has left the game (Leaving) 22:27:14 <coopserver> <Mazth> hmm 22:27:32 <coopserver> <plonka> pm me your password 22:27:40 <coopserver> <plonka> ill show you what id do 22:28:25 <coopserver> <Mazth> to build a 3x3 merger there is gonna take quite the space 22:28:38 <coopserver> *** Phillip has left the game (Leaving) 22:28:53 <coopserver> *** plonka has joined company #2 22:29:08 <coopserver> *** Mazth has joined spectators 22:29:10 <coopserver> *** Mazth has started a new company #7 22:29:41 <coopserver> *** Mazth has joined company #2 22:29:58 <coopserver> <Mazth> now you have a 3->1 at the exit 22:30:04 <coopserver> <Mazth> that won t hold 22:31:36 <coopserver> <plonka> clogging up an exit is way better than clogging up an entry 22:31:48 <coopserver> <Mazth> it is only moving the problem :P 22:32:10 <coopserver> <plonka> yeah to a better place 22:36:21 <coopserver> *** Mazth has joined spectators 22:36:22 <coopserver> *** Mazth has started a new company #7 22:36:50 <coopserver> *** Mazth has joined company #2 22:38:23 <coopserver> <Mazth> yh 3rd line is missing a connect 22:38:56 <coopserver> <Mazth> hmm overflow is slow 22:47:41 <coopserver> <plonka> check sign 22:47:53 <coopserver> <plonka> nah nevermind 22:48:14 <coopserver> <Mazth> give it time :P 22:48:24 <coopserver> <Mazth> the other side of the networks is getting jammed too :P 22:48:51 <coopserver> <Mazth> and the 1 line pickup won t compete with the drop 22:48:53 <coopserver> <plonka> yeah u solve one problem and follow down the line to next 22:49:02 <coopserver> <plonka> then you solve etc 22:49:06 <coopserver> <plonka> keep repeating 22:49:14 <coopserver> <Mazth> yep :P and when in doubt add trainZ 22:49:20 <coopserver> <plonka> lol 22:49:31 <coopserver> <plonka> remeber too 22:49:47 <coopserver> <plonka> walways better to clog up an exit with a merger than an entry 22:51:07 <coopserver> <Mazth> well thanks! 22:51:15 <coopserver> <Mazth> much to be done 22:51:19 <coopserver> <Mazth> but that is for another time 22:51:28 <coopserver> <plonka> anytime :) 22:52:43 <coopserver> *** plonka has joined company #1 22:53:22 <happpy_> how things going 22:53:40 <coopserver> <plonka> hey happy 22:53:48 <coopserver> <plonka> things are good 22:55:08 *** happpy_ is now known as happpy 22:55:31 <coopserver> *** Anson has joined 22:55:43 <coopserver> *** Mazth has joined spectators 22:57:33 <happpy> hi anson 22:57:42 <coopserver> *** Mazth has joined company #2 22:58:15 <coopserver> <Anson> hallo ... still fighting lag :-( 22:58:52 <coopserver> <plonka> have you tried a fresh install? 22:58:56 <happpy> heem ther a lot ov trains 22:59:14 <coopserver> <Anson> tested offline : no problem with up to 800 moving trains, some lag with 1200, severelag with 1600, and we have 1800-200 or more now !? 22:59:49 <coopserver> <plonka> new rig time :/ 22:59:53 <coopserver> <Anson> seems to be only the number of unstopped trains .. 23:00:16 <coopserver> <Mazth> 1200+ trains between happy jam and me 23:00:24 <coopserver> <Mazth> so add the other comps to that 23:00:28 <happpy> yep true 23:00:51 <coopserver> <Anson> that's what i did offline :-) 23:00:57 <coopserver> <Anson> stopped all others but us three :-) 23:01:25 <coopserver> <Anson> next test will be with 8bpp vs 32 bpp 23:01:31 <coopserver> <Mazth> taggert has 250~too +~100 from fai 23:02:15 <coopserver> <Mazth> hmm don t think I have 32bpp with the classic stuf 23:02:29 <coopserver> <plonka> whats bpp? 23:02:39 <coopserver> *** Anson has left the game (Leaving) 23:03:09 <coopserver> <Mazth> bits per pixel? 23:03:17 <Anson> unplayable for me now ... even got a white screen with windows "waiting" cursor, etc 23:03:21 <coopserver> <plonka> aha 23:03:29 <Anson> bit per pixel 23:04:27 <Anson> 8bpp is 1 byte per pixel and 32bpp is 4 bytes ... thus 4 times as much data has to be handled, in some parts maybe even exponentially more work to do 23:05:13 <coopserver> <plonka> i see 23:05:17 <coopserver> *** happy train sport has joined 23:05:35 <Anson> i read somewhere that ottd used only 8bpp by default last year, and since some update it uses 32bpp by default 23:05:56 <coopserver> *** happy train sport has left the game (processing map took too long) 23:06:14 <coopserver> <plonka> poor happy 23:06:27 <happpy> i can join if ther game runing 23:06:33 <Anson> that would explain why i had almost no problems last year with version 1.4.1 even with almost 2000 trains, but now very noticable problems with 1000 23:06:37 <happpy> but if its not its k 23:06:51 <happpy> i am at my frend so internet is shit 23:07:02 <coopserver> <plonka> ah 23:07:11 <Anson> !pause 23:07:16 <Anson> !auto 23:07:19 <coopserver> <plonka> ask him to pedle harder 23:07:46 <Anson> with those two commands you should be able to pause the game so that people can join, and then continue normally 23:07:56 <happpy> no its k i got games to play 23:08:09 <happpy> !pause 23:08:49 <happpy> that dont think it werks if u not the fall admin anson 23:09:23 <Anson> i think they are ingame commands ... from irc you would need to use admin commands like rcon 23:09:38 <happpy> heem not shor 23:09:51 <happpy> yer true 23:10:15 <Jam35> !pause 23:10:16 <coopserver> *** Game paused (manual) 23:10:19 <coopserver> <Mazth> it is just !pause and !autopause I think 23:10:22 <Jam35> go 23:10:33 <coopserver> *** happy train sport has joined 23:10:42 <happpy> k go 23:10:48 <Jam35> !auto 23:10:49 <coopserver> *** Game unpaused (manual) 23:11:42 <happpy> will i lag but its k to stay on 23:11:55 <Mazth> hmm what happended to Zbase? 23:13:14 <coopserver> *** Anson has joined 23:14:20 <coopserver> <Anson> hallo ... lag is almost or even completely gone :-) 23:14:34 <coopserver> <plonka> sweet! 23:15:14 <coopserver> <Anson> solution : replace the empty blitter parameter in the openttd.cfg file with this : blitter = "8bpp-optimized" 23:15:54 <coopserver> <Mazth> and what does it affect? 23:16:09 <happpy> the lag is not bad if i at my factory 23:16:36 <happpy> no wate its back 23:16:39 <coopserver> <Anson> i got this hint from the yeti wiki : http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide 23:17:34 <coopserver> <Anson> you alos can look up the bliiter paramneter in the normal wiki, subject "openttd.cfg" 23:17:37 <coopserver> <Jam35> it will affect the landscape and NUTS trains that are 32bpp 23:17:49 <coopserver> <Mazth> ah ok 23:17:59 <coopserver> <Mazth> it reverts them to 8bpp? 23:18:04 <coopserver> <Jam35> non PURR rails too 23:18:06 <coopserver> <Jam35> yeah 23:19:24 <coopserver> *** Mazth has left the game (Leaving) 23:19:56 <coopserver> <Anson> oh, some lag is back again, not really playable, but before, the game was completely frozen with this many trains 23:20:48 <coopserver> <Anson> strange effect is still that it runs smooithly for 50 seconds, then is laggy/frozen for 20 seconds, then smoothly again for 50 sec, etc 23:22:45 <coopserver> *** Jam35 has joined company #3 23:23:04 <coopserver> *** Jam35 has joined spectators 23:23:09 <coopserver> *** Mazth has joined 23:24:25 <coopserver> *** Mazth has joined company #2 23:25:45 <Anson> here are the three links (or you follow links from the first to the second and then third) : 23:25:47 <Anson> http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide 23:26:01 <Anson> http://wiki.openttd.org/Openttd.cfg 23:26:03 <coopserver> <fair> Anson, maybe you got autosave on every month ? 23:26:16 <Anson> http://wiki.openttd.org/Blitter 23:28:30 <coopserver> <Mazth> too slow with stopping :P 23:28:36 <coopserver> <plonka> heh 23:30:50 <coopserver> <Mazth> lllrrr takes some getting used to :P 23:31:11 <coopserver> *** fair has left the game (Leaving) 23:31:25 <Anson> fair: yes, just checked for two months : lag starts at 20th of a month, autosave message at month end, and smooth game again after the 7th of next month 23:31:38 <coopserver> *** fair has joined 23:32:27 <Anson> fair, you should join irc ... then you would have read my last message :-) 23:32:28 <Anson> fair: yes, just checked for two months : lag starts at 20th of a month, autosave message at month end, and smooth game again after the 7th of next month 23:34:22 <coopserver> <Mazth> foods getting up nicely 5k 23:34:27 <coopserver> *** Jam35 has joined company #11 23:34:33 <coopserver> <fair> =) 23:34:57 <coopserver> <Mazth> jam to the rescue again? 23:35:11 <coopserver> *** fair has left the game (Leaving) 23:35:26 <coopserver> <Mazth> leaving the BM signs 23:35:28 <coopserver> <Mazth> nice! 23:35:38 <coopserver> *** fair has joined 23:36:04 <coopserver> *** Jam35 has joined spectators 23:36:19 <coopserver> <fair> well the game is really unplayable for me all the time now 23:36:37 <coopserver> <Jam35> out of their misery 23:36:44 <coopserver> <Mazth> it is jams fault...he is using too many trains :P 23:36:48 <coopserver> <fair> xD 23:36:58 <coopserver> <fair> last time I checked he only got 400 23:37:05 <coopserver> <Mazth> 'only' 23:37:10 <coopserver> <Jam35> I guess I could downgrade to non 32bpp 23:37:20 <coopserver> <Jam35> or not 23:37:23 <coopserver> <Jam35> :P 23:37:44 <coopserver> <fair> well 400 is a medium amount Mazth :P there were a lot more trains last time I was on the reddit server 23:37:57 <coopserver> <Mazth> reddit server? 23:38:06 <coopserver> <fair> reddit ottd server 23:38:27 <coopserver> <Mazth> ppl know how to play other than on the ottdcoop seervers?! 23:38:37 <coopserver> <Mazth> I call hax 23:38:43 <coopserver> <fair> ... 23:38:59 <coopserver> <Mazth> but good to hear ^^ 23:39:02 <Anson> !trains 23:39:14 <coopserver> <Mazth> nice that there seems to be an active reddit community 23:39:27 <coopserver> <fair> its the most active ottd server currently 23:39:42 <coopserver> <Anson> !trains 23:39:53 <Mazth> !trains 23:40:13 <Mazth> !train 23:40:59 <coopserver> <Mazth> let s f up my pc and get another instance of ottd up 23:41:06 <coopserver> <Mazth> now look what you did jam! 23:41:57 <coopserver> <fair> hmm 23:42:02 <coopserver> *** fair has left the game (Leaving) 23:42:28 <coopserver> *** fair has joined 23:42:31 <coopserver> <Mazth> wtf custom reddit client of ottd :S 23:42:55 <Sylf> old news 23:43:07 <coopserver> <fair> i downloaded that client.. but somehow I don't trust it 23:43:19 <Sylf> it's just yet another patch pack 23:43:24 <coopserver> <fair> yea 23:43:49 <coopserver> <fair> I am using the nova client (or nova patch pack) for every game pretty much 23:45:21 <coopserver> *** fair has left the game (Leaving) 23:45:22 <coopserver> <Anson> i have set autosave to 12 months now, but still get the same lag ... observed in three months, from 17th to 7th each time 23:45:43 <coopserver> *** fair has joined 23:45:45 <happpy> i got my of anson 23:47:31 <coopserver> *** Jam35 has left the game (Leaving) 23:49:08 *** GriffinOneTwo has joined #openttdcoop.stable 23:50:34 <coopserver> <Anson> autosave is off now, but i still get that bad lag, around once a month, but shifted by a few days now 23:50:59 <coopserver> <Mazth> hmm am not seeing much interesting stuff on the reddit servers 23:51:21 <coopserver> <fair> what do you expect ? 23:51:38 <coopserver> <Mazth> well exactly that 23:51:54 <coopserver> *** GriffinOneTwo has joined 23:52:17 <coopserver> <fair> there are mostly noobs like me playing on the reddit server 23:52:18 <coopserver> <Mazth> you said active and companies of 400+ trains so I had hope 23:53:09 <coopserver> <fair> xD 23:53:16 <coopserver> <Mazth> my bad I guess 23:53:24 <coopserver> <fair> well the game started a couple ingame years back 23:53:34 <coopserver> <Mazth> the mpas are hug otho :P 23:53:39 <coopserver> <fair> yea 23:53:56 <coopserver> <fair> i saw a korean server yesterday with a 8192x8192 map .. that was crazy 23:55:10 <coopserver> <Anson> i play in windowed mode ... reducing the window size to a quarter of the screen didn't help 23:57:11 <coopserver> *** fair has joined company #4 23:58:15 <coopserver> <Anson> mazth, did you stop all trains, or is your network a single big jam now ? 23:58:28 <coopserver> <Mazth> I am rebuild a part 23:58:40 <coopserver> <Mazth> but it should be a mess anyways :P