Times are UTC Toggle Colours
00:25:17 <coopserver> *** Sylf has joined spectators 00:59:04 <coopserver> *** Sylf has joined company #2 00:59:32 <coopserver> *** Sylf has joined spectators 01:27:12 <coopserver> *** Mothership_Q has joined spectators 01:27:25 *** happpy has quit IRC 01:44:20 *** happpy has joined #openttdcoop.stable 01:47:29 <coopserver> <happy train sport> gn 01:47:32 <coopserver> *** happy train sport has joined spectators 01:47:33 <coopserver> *** Game paused (number of players) 01:47:37 <coopserver> *** happy train sport has left the game (Leaving) 02:07:00 <coopserver> *** Mothership_Q has left the game (Leaving) 02:15:58 *** Mothership_Q has quit IRC 03:01:49 *** happpy has quit IRC 03:28:58 *** Aziroshin_ has joined #openttdcoop.stable 03:30:18 *** Aziroshin has quit IRC 05:03:54 *** maxtimbo has quit IRC 09:35:54 <coopserver> *** humbro91 has joined 09:36:21 <coopserver> *** humbro91 has left the game (Leaving) 09:59:41 <coopserver> *** SistaBossen has joined 10:02:30 <coopserver> *** SistaBossen has started a new company #6 10:02:31 <coopserver> *** Game unpaused (number of players) 10:26:36 <coopserver> *** Alrianne has joined 10:26:37 <coopserver> *** Alrianne has started a new company #7 10:54:17 <coopserver> *** Alrianne has left the game (Leaving) 11:20:38 *** happpy has joined #openttdcoop.stable 11:20:44 <happpy> |!players 11:23:03 <happpy> !players 11:23:03 <coopserver> happpy: There are currently 1 players and 1 spectators, making a total of 2 clients connected 11:23:10 <happpy> hi all 11:25:17 <coopserver> *** happy train sport has joined 11:26:25 <coopserver> *** happy train sport has joined company #1 11:30:24 <coopserver> <happy train sport> hi SistaBossen 11:30:30 <coopserver> <SistaBossen> hello 11:30:39 <coopserver> <happy train sport> how things 11:30:54 <coopserver> <SistaBossen> good i guess. finding out how much i hate WET rails 11:31:04 <coopserver> <happy train sport> y 11:31:20 <coopserver> <happy train sport> whonts rone whive that 11:31:25 <coopserver> <SistaBossen> because i cant see in which direction the tracks go 11:31:55 <coopserver> <happy train sport> ye 11:31:56 <coopserver> <SistaBossen> how about you? 11:31:57 <coopserver> <happy train sport> yer 11:32:02 <coopserver> <happy train sport> all good 11:32:07 <coopserver> <SistaBossen> gr8 11:35:07 <V453000> wait how do tracks have any direction? :P 11:35:28 <coopserver> <SistaBossen> =) 11:35:42 <coopserver> <SistaBossen> you know... up and down? :D 11:35:57 <coopserver> <SistaBossen> nah just kidding, i mean i cant see if there is a crossing or just a straight line 11:36:12 <V453000> that should be visible, there should be a dark blue line in junctions 11:36:39 <coopserver> <SistaBossen> yeah if i zoom in enough 11:36:56 <coopserver> <SistaBossen> thanks for the tip. i still prefer when i can see it clearly :) 11:37:10 <V453000> sure 11:37:30 <V453000> I will make them into 32bpp/EZ at some point probably, so taking feedback what could I functionally improve :) 11:37:57 <coopserver> <SistaBossen> cool. i had no idea i was speaking to someone who could actually change anything 11:38:33 <V453000> lol 11:41:18 <V453000> anybody can change everything, but there are just a few people who actually do ;) 11:43:00 <coopserver> <SistaBossen> i guess so =) 11:43:27 <coopserver> <SistaBossen> well in terms of what i DO like, the signals are clear and prolly better than the original ones 11:43:37 <coopserver> *** V453000 has joined 11:43:47 <coopserver> <V453000> yeah well they could look a bit more visually appealing, but they are more clear 11:44:30 <coopserver> <V453000> working hard on a landscape set now :) including tracks and roads and everything eventually 11:45:10 <coopserver> <SistaBossen> sounds fun =) how much programming is involved? or just a matter of replacing some picture file somewhere? 11:45:24 <coopserver> <V453000> something in the middle 11:45:33 <coopserver> <V453000> every picture the game loads (sprite) has to be coded separately 11:45:42 <coopserver> <V453000> but if you organize your stuff well, it is easy 11:45:46 <coopserver> <V453000> tedious, but easy 11:45:50 <coopserver> <SistaBossen> alright. through some kind of manifest or in the real code? 11:46:01 <coopserver> <V453000> idk what you mean by that, I am no programmer 11:46:29 <coopserver> <SistaBossen> well, is there a file in which you say like" ok, this is my graphics set. the name is X and the pictures are in Y" 11:46:42 <coopserver> <V453000> I just write this thing in NML like replace blocks with some templates, in translation "load image X on position Y, assign it to sprite ID Z" 11:46:52 <coopserver> <SistaBossen> ah ok 11:47:02 <coopserver> <SistaBossen> yeah something manifest-like then 11:47:13 <coopserver> <V453000> kay :D 11:47:27 <coopserver> <V453000> whatever floats your BOAT :P 11:47:35 <coopserver> <SistaBossen> common in for example phone programming =) you tell the phone you will need acess to the camera for example 11:47:39 <coopserver> <SistaBossen> haha :) 11:47:43 <coopserver> <V453000> :) 11:48:05 <coopserver> <SistaBossen> you plan WET for streets too? im thinking jetskis 11:48:11 <coopserver> <V453000> nah 11:48:35 <coopserver> <V453000> currently all of my plans are basically just visual stuff 11:48:52 <coopserver> <V453000> plus some industries to YETI, and some road vehicles - but that again is mostly visual 11:48:58 <coopserver> <SistaBossen> what was the name of the industry set on the last map? with refined products and machinery and YETI dudes and such? 11:49:01 <coopserver> <V453000> NUTS has enough functions already :) 11:49:08 <coopserver> <V453000> yeah, YETI 11:49:23 <coopserver> <SistaBossen> are you the guy behind that too? 11:50:40 <coopserver> <V453000> yes 11:50:45 <coopserver> <V453000> first I did NUTS, YETI was second 11:51:06 <coopserver> <SistaBossen> ah, the NUTS. remember that. i used to play much maybe one or two years ago 11:51:16 <coopserver> <V453000> since YETI I am doing a lot of various things, most notably RAWR ... but none of the things is finished at all :) 11:51:29 <coopserver> <V453000> it is the train set wetrails are in :P 11:51:32 <coopserver> <V453000> (here) 11:51:51 <coopserver> <SistaBossen> YETI seems nice from what i learned last game 11:52:10 <coopserver> <V453000> yeah, it works quite nicely 11:52:15 <coopserver> <happy train sport> yer yeti is good stuf 11:52:24 <coopserver> <SistaBossen> i like the flow of products. it is much more demanding in terms of plannign the network 11:52:35 <coopserver> <V453000> I still plan more upgrades and extesions, but the basic mechanism is good 11:53:01 <coopserver> <V453000> I like how everything is in a cycle, and anything you do helps your network in some way 11:53:06 <coopserver> <V453000> some things more efficiently, some less 11:53:08 <coopserver> <SistaBossen> then i might as well report a bug. i got it a lot last game. it said something like "station X does no longer accept <invalid goods>" 11:53:29 <coopserver> <V453000> house set probably did that 11:53:34 <coopserver> <SistaBossen> ok 11:53:34 <coopserver> <V453000> YETI does not leave invalid cargoes 11:53:48 <coopserver> <V453000> the japanese houses are known to do that, so if those were loaded . .. :P 11:54:03 <coopserver> <SistaBossen> dont remember :P but ok 11:54:13 <coopserver> <V453000> I would have noticed if YETI did it 11:55:45 <coopserver> <V453000> I just find it fun that the player has to build up the production, no increases over the years or anything 11:55:51 <coopserver> <V453000> what you transport is what you "deserved" :) 11:56:26 <coopserver> <V453000> the values basically start adding up once your cycle is "good enough" 11:56:31 <coopserver> <V453000> and you can get really mad results 11:56:50 <coopserver> <SistaBossen> indeed 11:56:55 <coopserver> <V453000> but you dont have to, if you feel like some industry is producing too much, you can give the yeti dudes to some other industry 11:58:10 <coopserver> <V453000> spent the last few weeks making trees 11:58:13 <coopserver> <V453000> going a bit insane now 11:58:15 <coopserver> <V453000> :d 11:58:42 <coopserver> <SistaBossen> ive always wished for some mod where there were contracts to be bought on a market. like "from X to Y and if you do it properly, we reward you with more production, otherwise we put that in a new contract on the market" 11:59:17 <coopserver> <V453000> suppose you could do something along those lines in game scripts, but I have no idea about the possibilities there 11:59:31 <coopserver> <V453000> I only make NewGRFs :) 11:59:36 <coopserver> <SistaBossen> yeah that would take some serious tinkering with code 12:00:39 <coopserver> <V453000> idk, have a look at game scripts :) might not be that bad 12:11:27 <coopserver> <happy train sport> v see my sing made my bbh is that beter as a 3 way or shord i redo it 12:14:21 <coopserver> <V453000> idk, whatever works for you I guess :D 12:14:26 <coopserver> <V453000> looks messy 12:15:13 <happpy> yer it dus look messy but it ws the best i can doo on this hill map 12:18:31 <coopserver> <SistaBossen> V are you the guy trying to develop programmable signals too? 12:19:58 <coopserver> <SistaBossen> nope, that was planetmaker 12:21:32 <coopserver> <V453000> I dont do any programming for the game itself 12:21:37 <coopserver> <V453000> just newgrfs :) 12:22:08 <coopserver> <SistaBossen> yeah nvm :) is planetmaker online often? 12:22:22 <coopserver> <V453000> yeah, quite :) 12:22:33 <coopserver> <V453000> though idk if he does programmable signals 12:22:54 <coopserver> <SistaBossen> i think hes the one who helped me get an account at the wiki actually 12:23:09 <coopserver> <V453000> that is likely :) 12:23:33 <coopserver> <SistaBossen> programmable signals are in his wiki page under "collection of ideas" but that doesnt make it a project i guess :P hoping for it though 12:25:18 <coopserver> <SistaBossen> ok gotta go now, see you around guys 12:25:29 <coopserver> *** SistaBossen has left the game (Leaving) 12:26:42 * planetmaker never developped programmable signals. They don't make sense 12:26:43 <coopserver> *** __Fellini__ has joined 12:26:52 <coopserver> <__Fellini__> hi 12:26:59 <coopserver> <happy train sport> hi 12:27:14 <coopserver> <happy train sport> how things 12:27:17 <SistaBossen> planetmaker: why dont they make sense? =) 12:27:41 <planetmaker> too much micromanagement. And a bad UI at best 12:27:59 <SistaBossen> i guess. i am imagining something close to the conditional orders for trains... 12:28:01 <planetmaker> rather put the logic at train level 12:28:10 <planetmaker> or train routes. But not into signals 12:29:11 <planetmaker> anyway, I don't recall any programmable signal patch I ever used, less wrote or maintained. 12:29:37 <planetmaker> I wrote parts of infrastructure sharing once upon a time. 12:29:44 <SistaBossen> never said you did =) but its listed as a wish or idea on this page http://wiki.openttdcoop.org/User:Planetmaker 12:30:02 <planetmaker> oh, really? :D 12:30:37 <planetmaker> long time ago that I wrote that page, I guess :) I must have changed my mind :) 12:30:44 <SistaBossen> ^^ 12:31:05 <planetmaker> and if you look at that wishlist: many points are reality meanwhile 12:31:21 <SistaBossen> that is also true 12:32:33 *** happpy has left #openttdcoop.stable 12:32:51 *** happpy has joined #openttdcoop.stable 12:33:44 <coopserver> *** __Fellini__ has left the game (Leaving) 12:43:15 <coopserver> *** YellowMiner has joined 12:44:47 <coopserver> <happy train sport> hi YellowMiner 12:44:52 <coopserver> <YellowMiner> hey 12:44:56 <coopserver> <happy train sport> how things 12:44:57 <coopserver> <YellowMiner> just looking around 12:45:03 <coopserver> <happy train sport> k np 12:49:21 <coopserver> *** Alrianne has joined 12:53:12 <coopserver> <happy train sport> if u need to no eney thin YellowMiner just say and we can help u 12:54:03 <coopserver> <YellowMiner> I'm just reading the openttdcoop wiki on how this serv works exactely 12:54:19 <coopserver> <happy train sport> ar k nice 12:54:30 <coopserver> <YellowMiner> then if i figure out what i'm allowed to do i may start a company 12:54:43 <coopserver> <happy train sport> grate 12:54:53 <coopserver> <YellowMiner> too bad yellow seems already taken 12:55:25 <coopserver> <happy train sport> yep 13:06:13 <coopserver> <YellowMiner> ok seems i'm free to build. Is there a way to create a company without disconnecting/reconnecting? 13:07:34 <coopserver> <happy train sport> on your top ov your screm u shord see a man or sume thin like that 13:08:04 <coopserver> <YellowMiner> well never knew i could create one here 13:08:07 <coopserver> *** YellowMiner has started a new company #8 13:08:26 <coopserver> <happy train sport> ther u go 13:08:39 <coopserver> <YellowMiner> seems yellow is still free 13:08:41 <coopserver> <YellowMiner> sucess 13:09:07 <coopserver> <happy train sport> will i word doo a password on your company 13:09:34 <coopserver> <YellowMiner> password set 13:09:40 <coopserver> <happy train sport> nice have fun 13:09:57 <coopserver> <YellowMiner> i suppose i've to stay on an island? 13:10:05 <coopserver> <happy train sport> yep 13:10:42 <happpy> 1 island for a company 13:11:55 <coopserver> <happy train sport> just won thin dont doo aircraft the runing cost is ver hi 13:12:04 <coopserver> <YellowMiner> i've read that 13:12:08 <coopserver> <happy train sport> k 13:17:13 <coopserver> <happy train sport> if u x on your key bord u can u see fro trees 13:18:27 <coopserver> *** Alrianne has left the game (Leaving) 13:20:02 <coopserver> <YellowMiner> so many hills 13:20:09 <coopserver> <YellowMiner> what a pain 13:20:19 <happpy> yer true 13:20:55 <coopserver> <YellowMiner> and i can't see with all these trees. Wen the towns will like me more, i'll burn them all (for fun and profit from the wood) 13:21:34 <happpy> doo x on your key bord and see if tat help 13:21:57 <coopserver> <YellowMiner> well i never knew i could do that. 13:22:11 <coopserver> <happy train sport> x will let u see fro trees 13:23:59 <coopserver> <YellowMiner> are breakups on? 13:24:11 <coopserver> <YellowMiner> might not be proper english 13:24:23 <happpy> nop ther ar of 13:24:36 <happpy> we dont have them on on this server 13:24:44 <coopserver> *** V453000 has left the game (Leaving) 13:38:08 *** Mothership_Q has joined #openttdcoop.stable 13:40:50 <happpy> hey Mothership_Q 13:40:59 <happpy> how things 13:42:11 <Mothership_Q> hey 13:42:14 <Mothership_Q> good, you? 13:42:32 <happpy> good 13:43:01 <coopserver> *** Mothership_Q has joined 13:53:25 <coopserver> *** humbro91 has joined 13:53:43 <coopserver> <happy train sport> hi humbro91 13:53:52 <coopserver> <humbro91> hi 13:54:09 <coopserver> <happy train sport> how things 13:54:14 <coopserver> <humbro91> fine 13:57:36 <coopserver> *** humbro91 has left the game (Leaving) 14:19:22 <coopserver> <happy train sport> Mothership_Q: wher ar u doing oil drop of 14:19:48 <coopserver> <Mothership_Q> quack valley woods 14:19:49 <coopserver> <happy train sport> k 14:20:06 <coopserver> <happy train sport> whont me to fund a oil rrefinery 14:20:16 <coopserver> <Mothership_Q> oh, woods 14:20:18 <coopserver> <Mothership_Q> woops 14:20:23 <coopserver> <Mothership_Q> nah, its fine 14:20:26 <coopserver> <happy train sport> k 14:58:53 <coopserver> *** YellowMiner has left the game (Leaving) 15:21:57 <coopserver> <happy train sport> Mothership_Q: need to fixs that train can not doo 90 cerver 15:29:48 <Mothership_Q> which one? 15:30:03 <coopserver> <happy train sport> at your goods pick up 15:30:18 <coopserver> <Mothership_Q> i see it 15:30:45 <coopserver> <Mothership_Q> thanks :) 15:30:48 <coopserver> <happy train sport> np] 15:56:38 *** Jam35_ is now known as Jam35 16:01:19 <happpy> hey jam 16:01:24 <happpy> how things 16:09:01 <Jam35> ok thanks 16:22:38 <coopserver> *** [FR]Syl59 has joined 16:22:48 <coopserver> <[FR]Syl59> Hello ! 16:22:54 <happpy> yo 16:23:07 <coopserver> <happy train sport> how things 16:23:19 <coopserver> <[FR]Syl59> good ! you ? :) 16:23:25 <coopserver> <happy train sport> good 16:23:37 <coopserver> <happy train sport> join if u like 16:23:56 <coopserver> <[FR]Syl59> This map is outrageously mountainous xD 16:24:05 <coopserver> <happy train sport> yep 16:25:05 <coopserver> <[FR]Syl59> Well ... 16:25:15 <coopserver> <[FR]Syl59> Small networks today x) 16:27:44 <coopserver> *** Berkel has joined 16:28:59 <coopserver> *** Berkel has left the game (Leaving) 16:29:06 <coopserver> <[FR]Syl59> bbl 16:29:10 <coopserver> *** [FR]Syl59 has left the game (Leaving) 16:34:41 <coopserver> *** YellowMiner has joined 16:34:45 <happpy> wb 16:34:49 <coopserver> <YellowMiner> re 16:35:16 <coopserver> <YellowMiner> left 30 min and i'm rich already 16:35:31 <happpy> yep 16:40:45 <coopserver> <YellowMiner> wait are vehicles set to expire? 16:40:51 <coopserver> <YellowMiner> now i'm in trouble 16:40:56 <happpy> nop 16:41:19 <coopserver> <YellowMiner> well shey seem to be 16:41:47 <coopserver> <happy train sport> trains year 255 be for the get old 16:42:25 <coopserver> <YellowMiner> but they get removed from the buy list. I tought ttdcoop games were set with it the other way 16:43:05 <happpy> if new won cumes out then the old won mite go of the list but i ont no 16:43:33 <coopserver> <Mothership_Q> yes, the old ones get removed 16:46:22 <happpy> k just up grade 16:46:40 <coopserver> <YellowMiner> but i like the old ones 16:47:06 <coopserver> *** qm has joined 16:47:17 <happpy> yer ut the new wons be beter like mor power or speed 16:47:21 <happpy> hi qm 16:47:29 <coopserver> <qm> hi 16:47:37 <happpy> welome to the server 16:48:22 <happpy> to see the rules doo !rules 16:48:27 <coopserver> <qm> !rules 16:48:28 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 16:49:27 <happpy> and have fun 16:51:18 <coopserver> <qm> seems like it would be a good map for oil, what's the catch 16:51:23 <coopserver> <qm> probably boats. 16:51:51 <coopserver> <qm> ah yes, there are none. 16:52:48 <coopserver> <happy train sport> its won ship for a company 16:55:04 <coopserver> <qm> and I suppose you made the canal trick pretty expensive 16:55:18 <happpy> yep 16:55:33 <happpy> this is not my map 16:55:41 <happpy> so i dont no the cost 16:55:54 <happpy> the tf on water is ver hi 16:56:21 <happpy> we doo trains on this server 16:56:29 <coopserver> *** qm has joined company #3 16:56:36 <coopserver> <qm> just checking something 16:56:48 <coopserver> <happy train sport> k 16:56:50 <coopserver> <qm> yeah that's not worth it ^^ 16:57:28 <coopserver> <qm> canals are cheap but building stations isn't 16:57:38 <coopserver> <qm> (on water) 16:57:38 <happpy> yer true 16:57:58 <coopserver> *** qm has joined spectators 16:59:13 <coopserver> *** qm has started a new company #9 17:06:41 <coopserver> <happy train sport> need to change the cargo qm 17:06:45 <coopserver> <qm> yeah doing it 17:07:04 <coopserver> <qm> done 17:07:06 <coopserver> <happy train sport> k 17:22:54 <coopserver> <qm> this still meel is in the most inopportune of spaces 17:23:00 <coopserver> <qm> ie, right next to the only iron mine 17:29:14 *** Maraxus has joined #openttdcoop.stable 17:29:14 *** ChanServ sets mode: +o Maraxus 17:30:48 <coopserver> <qm> I should be fine as soon as this train delivers 17:32:13 <coopserver> <qm> there :) 17:33:40 <coopserver> *** qm has left the game (Leaving) 17:39:02 <coopserver> *** Berkel has joined 17:39:11 <coopserver> <happy train sport> hi Berkel 17:39:18 <coopserver> <happy train sport> how things 17:39:21 <coopserver> <Berkel> hi 17:39:23 <coopserver> <Berkel> fine 17:40:39 <coopserver> *** Berkel has left the game (Leaving) 17:41:40 <coopserver> <YellowMiner> i can't leave without getting mysteriously rich while i'm away 17:42:01 <happpy> yep 17:48:49 <coopserver> *** Dnz-Ali has joined 17:48:55 <coopserver> <Dnz-Ali> hi 17:48:55 <happpy> hi 17:49:14 <coopserver> <Mothership_Q> hey 17:50:39 <coopserver> *** Andersen has joined 17:50:58 <coopserver> *** Dnz-Ali has left the game (Leaving) 17:52:26 <coopserver> <Mothership_Q> oh snap 17:52:35 <coopserver> <YellowMiner> solving deadlocks :D 17:56:12 <coopserver> *** Andersen has left the game (Leaving) 18:11:46 <coopserver> *** Logan has joined 18:12:35 <coopserver> <YellowMiner> wtf 18:12:41 <coopserver> *** Logan has started a new company #10 18:12:47 <coopserver> <Mothership_Q> ? 18:12:49 <coopserver> <YellowMiner> crash again 18:13:07 <coopserver> <YellowMiner> this time a train ran in an intersection i was working on 18:15:11 <coopserver> <Logan> !reset 18:15:13 <coopserver> <Logan> Fuck 18:15:28 <coopserver> <Logan> Damn towns >< 18:15:30 <coopserver> <YellowMiner> so how commands work by the way? 18:15:33 <coopserver> *** Logan has joined spectators 18:16:28 <coopserver> *** Logan has left the game (Leaving) 18:16:47 <Mothership_Q> there are only a few that do anything 18:17:33 <coopserver> <Mothership_Q> one sends you a link to the rules, one pings operators in irc, and one changes your name 18:17:37 <coopserver> <Mothership_Q> thats about it 18:18:41 <coopserver> <YellowMiner> and a surprize steel mill spawned on my oil refinery fund site, now it's blocked 18:19:02 <coopserver> <YellowMiner> *stuff breaking noises* 18:19:14 <coopserver> <Mothership_Q> that wouldnt work for an oil refinery anyway 18:19:23 <coopserver> <Mothership_Q> its too far from the edge of the map 18:19:42 <coopserver> <YellowMiner> the fund window actually say it's close enough 18:19:50 <coopserver> <Mothership_Q> hm, really? 18:45:58 <happpy> hey 18:46:06 <coopserver> <Mothership_Q> hiya 19:01:02 <happpy> be back later or to mor 19:01:12 <coopserver> *** happy train sport has left the game (Leaving) 19:01:16 *** happpy has left #openttdcoop.stable 19:05:05 <coopserver> *** Maraxus has joined 19:06:13 <coopserver> <Mothership_Q> ey 19:09:05 <coopserver> *** Maraxus has left the game (Leaving) 19:09:21 *** Maraxus has quit IRC 19:28:17 <coopserver> *** qm has joined 19:28:21 <coopserver> <Mothership_Q> hey 19:28:35 <coopserver> <qm> hey 19:29:56 <coopserver> <qm> oh god, everything died while I was gone 19:30:00 <coopserver> <Mothership_Q> lol 19:30:22 <coopserver> <Mothership_Q> primary industries you mean? 19:30:28 <coopserver> <qm> mostly secondaries 19:30:33 <coopserver> <Mothership_Q> ah 19:30:36 <coopserver> <qm> my island has no factory anymore 19:30:52 <coopserver> <Mothership_Q> well, those can be funded thankfully 19:34:11 <coopserver> <qm> I could build a boat 19:34:28 <coopserver> <qm> one. 19:34:45 <coopserver> <Mothership_Q> they are a bit expensive to maintain 19:38:26 <coopserver> <YellowMiner> i wish i had coal somewhere 19:40:32 <coopserver> *** humbro91 has joined 19:43:29 <coopserver> *** humbro91 has left the game (Leaving) 20:07:37 <coopserver> <YellowMiner> sucess 20:07:50 <coopserver> <YellowMiner> the blocking steel factory is closing 20:10:41 <coopserver> <Mothership_Q> you are going to be sorely disappointed when you cant open a refinery there 20:11:09 <coopserver> *** Player has joined 20:11:10 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:11:11 <coopserver> *** Player has joined spectators 20:13:28 <coopserver> <qm> too bad you can only build 1 ship 20:13:38 <coopserver> <qm> I'll upgrade to bridges as soon as possible ^^ 20:15:40 <coopserver> *** Player has left the game (Leaving) 20:19:34 <coopserver> <Mothership_Q> if you are planning on bridging, be aware max length is 12 20:19:42 <coopserver> <qm> yeah, I know 20:19:51 <coopserver> <qm> so I'll have to put them in water and this is expensive 20:51:50 <coopserver> *** qm has left the game (Leaving) 21:27:28 <coopserver> *** happy train sport has joined 21:27:44 <coopserver> <happy train sport> hi 21:28:05 <coopserver> <YellowMiner> hi 21:28:33 <coopserver> *** happy train sport has joined company #1 21:28:39 <coopserver> 'happy train sport' reported an error and is closing its connection (desync error) 21:28:40 <coopserver> *** happy train sport has left the game (desync error) 21:28:57 <coopserver> *** happy train sport has joined 21:30:42 *** happpy has joined #openttdcoop.stable 21:35:22 <Mothership_Q> hi again happpy 21:36:37 <coopserver> *** Mothership_Q has left the game (Leaving) 21:37:14 *** Jam35 is now known as Jam35_ 21:37:27 *** Mothership_Q has quit IRC 21:43:38 <coopserver> *** Mothership_Q has joined 21:43:48 <happpy> hi 21:43:50 *** Mothership_Q has joined #openttdcoop.stable 21:43:57 <coopserver> <Mothership_Q> hey 21:47:53 <happpy> i bee ther soon i just try to fixs my internet i keep get tis ADVERTISEMENT | Powered by Sale Clip 21:50:29 <coopserver> *** happy train sport has left the game (general timeout) 21:51:24 <coopserver> *** happy train sport has joined 22:00:20 <happpy> how the net werk going Mothership_Q> 22:04:42 <coopserver> *** Player has joined 22:04:54 <coopserver> <happy train sport> hi Player 22:04:57 <coopserver> 'Player' reported an error and is closing its connection (desync error) 22:04:58 <coopserver> *** Player has left the game (desync error) 22:05:15 <happpy> thats 2 times now 22:05:37 <coopserver> *** Player has joined 22:05:51 <coopserver> 'Player' reported an error and is closing its connection (desync error) 22:05:52 <coopserver> *** Player has left the game (desync error) 22:05:56 <happpy> LOL 22:06:28 <happpy> is ther eney admin on 22:07:21 <happpy> planetmaker ar u ther 22:09:35 <happpy> sume won need to save the game and reload it as a desync save map 22:09:43 <happpy> on the server 22:21:42 <coopserver> *** happy train sport has left the game (connection lost) 22:25:56 *** happpy has quit IRC 22:34:24 <coopserver> *** Mothership_Q has joined spectators 22:41:46 <coopserver> *** humbro91 has joined 22:47:42 <coopserver> *** humbro91 has left the game (Leaving) 23:01:59 *** happpy has joined #openttdcoop.stable 23:02:31 <happpy> hi 23:03:16 <coopserver> *** happy train sport has joined 23:05:50 <coopserver> <YellowMiner> alright, this company is a sucess. time to leave. bye :) 23:06:04 <coopserver> *** YellowMiner has left the game (Leaving) 23:06:05 <coopserver> *** Game paused (number of players) 23:39:09 *** happpy has quit IRC 23:44:25 *** Speedy` has joined #openttdcoop.stable 23:44:40 *** Speedy` is now known as Speedy