Times are UTC Toggle Colours
00:03:38 <Brianetta> pong 00:03:47 <RichK> hi ther 00:03:50 <RichK> +e 00:04:19 <Brianetta> Rich, the monorail and maglev is weird 00:04:45 <RichK> i got the problem fixed, so the map is all good-to-go... would you be interested in having it with planesetw_459 and newshipsw 00:04:56 <RichK> what mono + mag? 00:05:03 <Brianetta> on the server 00:05:13 <Brianetta> monrail can be built in 1950 (but no trains) 00:05:21 <Brianetta> maglev can be built in 1950 (with trains) 00:05:32 <RichK> thats weird 00:05:38 <Brianetta> which is odd, as UKRS has no monorail and only late maglev 00:07:58 *** CobraA3 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 00:08:20 <RichK> may have been an old ukrs for that one... new build looks ok... (no mon/mag in 1950, just checking post 2000) 00:08:20 *** CobraA3 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 00:10:21 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has quit ["/quit"] 00:10:26 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 110 (Connection timed out)] 00:11:02 <Brianetta> Last night's server is at 1950 still, and somebody has a maglev in service 00:11:34 <RichK> less said about last nights the better ;) 00:11:51 <RichK> new build checks out OK 00:12:13 <Brianetta> You want the server rebuilding? 00:12:25 <Brianetta> I can't do much, I'm off to bed in a moment 00:12:32 <Brianetta> but I can svn up and recompile 00:12:32 <RichK> ive a new patch ready for you 00:12:37 <RichK> pm? 00:12:45 * Brianetta hasn'[t applied a patch yet... 00:13:07 <RichK> it is "savegame safe" now 00:13:25 <RichK> so you could run TGP on the server 00:13:38 <RichK> generate brand new random maps :) 00:13:45 <Brianetta> It's up to you 00:13:56 <RichK> i need a friendly tester :) 00:13:58 <Brianetta> My server is there for testing, in general 00:14:17 <Brianetta> but I am off to bed, so tell me what you want (: 00:15:45 <RichK> sending new patch to you. SVN update, apply patch, recompile :) 00:16:31 <Brianetta> r4004 00:17:04 <RichK> on its way... err ... 3995 it was... hmm... should patch ok 00:17:40 *** Cipri [n=cipri@a47034.upc-a.chello.nl] has quit [Read error: 104 (Connection reset by peer)] 00:17:55 <Brianetta> patched OK 00:17:58 *** Cipri [n=cipri@a47034.upc-a.chello.nl] has joined #openttd 00:18:09 <Brianetta> Do I need anything extra in openttd.cfg? 00:18:56 <RichK> nope... it will add 3 extra things... check out the Terrain panel in the config patches 00:19:05 <Brianetta> dedicated server 00:19:24 <Brianetta> landscape.c:19:18: Math.h: No such file or directory 00:19:24 <Brianetta> landscape.c: In function `perlin_noise_2D': 00:19:24 <Brianetta> landscape.c:496: warning: implicit declaration of function `pow' 00:19:24 <Brianetta> landscape.c: In function `NewGenerateTerrain': 00:19:24 <Brianetta> landscape.c:729: warning: implicit declaration of function `cos' 00:19:25 <Brianetta> make: *** [landscape.o] Error 1 00:19:46 <RichK> bah humbug :) 00:20:01 <RichK> MSVC? 00:20:12 <Brianetta> gnu gcc 00:20:22 <RichK> you need maths for it :) 00:20:23 <Brianetta> dedicated server, Gentoo Linux 00:21:13 <Brianetta> I have math.h 00:21:20 <Brianetta> I do not have Math.h 00:21:27 <RichK> lol - guess what ;) 00:21:31 <glx> it's math.h indeed 00:22:16 *** stavrosg [n=stavrosg@athedsl-14438.otenet.gr] has quit [Read error: 110 (Connection timed out)] 00:22:22 <RichK> odd... ive always seen it referred to as "Math.h" with the caps - of course on WinXP it doesnt care too much 00:22:32 <Brianetta> or at all 00:22:51 <RichK> lol 00:22:54 <Brianetta> OK, this is compiling 00:23:28 <RichK> yeah, im just redoing my version with "math.h" and seeing if it bombs 00:23:42 <Brianetta> So how do I specify landscape parameters to a dedicated server? 00:24:03 <RichK> dunno... how would you normally? 00:24:13 <Brianetta> Never used terragenesis before 00:24:31 <RichK> i know nothing of the server side... 00:24:46 <Brianetta> Can it read the settings from openttd.cfg? 00:24:52 <Brianetta> That's how you tell the server stuff 00:24:53 <RichK> tg uses all the normal parameters, but adds "smoothness" 00:25:18 <RichK> yeah, you will need to go in "live", and then exit, once to ensure its all written out ok 00:25:25 <glx> terragenesis, oil_refinery_limit, tgen_smoothness 00:25:30 <RichK> thats them 00:25:40 <Brianetta> Where do they go? 00:25:53 <glx> [patches] 00:25:58 <RichK> thanks glx 00:25:59 <Brianetta> I can't go in "live" as the machine is about 400 miles away from me and has no monitor 00:26:03 <Brianetta> and no SDL 00:26:05 <RichK> lol 00:26:15 <Brianetta> definitely no mouse 00:26:59 <glx> terragenesis is a bool 00:27:13 <RichK> terragenesis = true 00:27:13 <RichK> max_num_autosaves = 16 00:27:13 <RichK> oil_refinery_limit = 24 00:27:13 <RichK> tgen_smoothness = 2 00:27:15 <glx> the 2 others are uint8 00:27:26 <RichK> 2 = rough 00:27:32 <Brianetta> Where do you tell it hilliness and lakiness? 00:27:34 <RichK> 3 = very rough 00:27:38 <RichK> normal params 00:28:14 <Brianetta> yeah, it's the normal params I'm looking for 00:28:17 <RichK> _opt.diff.terrain, _opt.diff.quantity_sea_lakes, etc 00:28:34 <Brianetta> part of diff_custom I suppose 00:29:44 <Brianetta> OK, recommend to me a terrain type, roughness and sea quantity 00:29:57 <RichK> 5th and 6th from end of diff_custom 00:30:18 <Brianetta> yes 00:30:20 <RichK> hmm... minor problem... it needs the random seed 00:30:23 <Brianetta> recommended values? 00:30:34 <Brianetta> random seed can be undefined 00:30:59 <RichK> smoothness = rough = 2, hilly = 2, lakes = 1 (low) 00:31:29 <Brianetta> tgen_smoothness = 2 ? 00:31:34 <RichK> yeah 00:31:52 <RichK> 6th from end = 2, 5th from end = 1 00:32:04 <Brianetta> Starting new game 00:32:04 <Brianetta> exp_spawn ./openttd -c openttd-uk-terra.cfg -D 00:32:04 <Brianetta> *** AUTOPILOT ENGAGED *** 00:32:12 <RichK> cross fingers 00:32:17 <Brianetta> It's advertised 00:32:44 <Brianetta> Client shouldn't need the patch, should it? 00:32:46 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 00:33:18 <RichK> nope... its just for terrain create 00:33:27 * Brianetta makes 00:33:32 <Brianetta> Let's see 00:33:58 <Brianetta> make: Warning: File `.deps/airport_gui.d' has modification time 0.35 s in the future 00:34:00 <Brianetta> yey 00:34:04 <Brianetta> time travelling file 00:34:41 <RichK> not me i hope.... (i dont think i went near it on this patch!) 00:35:09 <Brianetta> I take it this is close to a commit 00:35:30 <RichK> nope... i want to soak test... 00:35:47 <Brianetta> Woah 00:35:49 <RichK> im also not entirely happy with the flat mountain plateaus 00:35:51 <Brianetta> Now that map is worth seeing 00:36:01 <Brianetta> It's non-square (: 00:36:17 <RichK> it worked then ;) 00:36:38 <Brianetta> The mountain plateaus are cool in temperate 00:36:51 <RichK> try a desert one... really cool :) 00:37:25 <RichK> the reason for the math in the routine - it lowers a desert valley in the middle of the map as a cosine 00:37:47 <Brianetta> Cool 00:37:59 <Brianetta> Right, that server is up 00:38:06 <Brianetta> and I am late for bed 00:38:11 <RichK> i had to download a new SVN 00:38:15 <Brianetta> rcon_pw is still the same 00:38:34 <RichK> err... ill have to learn rcon one day ;) 00:38:35 <Brianetta> autopilot has it paused 00:38:38 <RichK> cool 00:38:46 <Brianetta> rcon password 'your command here' 00:39:58 <RichK> compile darn you!!!! 00:40:09 <Brianetta> It's gone berserk 00:40:16 <Brianetta> placing 18 at 151,788 00:40:17 <Brianetta> tile=107,487 type=18 00:40:17 <Brianetta> placing 18 at 107,487 00:40:17 <Brianetta> tile=201,299 type=18 00:40:17 <Brianetta> placing 18 at 201,299 00:40:17 <Brianetta> tile=60,984 type=18 00:40:19 <Brianetta> placing 18 at 60,984 00:40:23 <Brianetta> tile=198,890 type=18 00:40:25 <Brianetta> placing 18 at 198,890 00:40:27 <Brianetta> tile=85,141 type=18 00:40:29 <Brianetta> placing 18 at 85,141 00:40:31 <Brianetta> tile=189,583 type=18 00:40:33 <Brianetta> placing 18 at 189,583 00:40:37 <Brianetta> etc etc etc 00:40:39 * Brianetta starts it again 00:40:40 <RichK> damn... i left decode in there!! its industy placement - dont worry about it 00:40:54 <Brianetta> It confused my autopilot a tad 00:41:13 <RichK> sorry - go into industry_cmd.c and look for fprintf 00:41:18 <Brianetta> It's OK 00:41:30 <Brianetta> It can handle it, but might fail to greet the odd player 00:41:47 <glx> RichK: use debug next time instead fprintf 00:42:40 <RichK> should be a onetime deal - only on creation 00:43:06 <Brianetta> OK, removed three fprintf()s 00:43:11 <Brianetta> That's calmer 00:43:40 <RichK> lol - so desperate to get in, i forgot to copy data files! :) 00:43:46 <Brianetta> heh 00:43:52 <Brianetta> I have a tarball for that 00:45:05 <Brianetta> Heh, same seed 00:45:09 <RichK> huh? ive just d/l new SVN, r4004, but it says i cant connect to server 00:45:28 <RichK> version mismatch! 00:45:30 <glx> your version is patched? 00:45:34 <Brianetta> The server is 00:45:37 <RichK> clean and fresh 00:45:44 <Brianetta> but my unpatched local svn client connected fine 00:45:56 <RichK> it will be me... ill try again... 00:46:04 <Brianetta> head -n 1 rev.c 00:46:09 <Brianetta> const char _openttd_revision[] = "r4004"; 00:46:26 <glx> I do less rev.c but it's the same :) 00:46:49 <Brianetta> I usually cat it 00:47:02 <Brianetta> but when I /exxec -out I use head 00:47:29 <Brianetta> RichK: Random seed really needs to be in config 00:47:40 <Brianetta> otherwise I'm always going to have the same coastline (: 00:47:41 *** AciD [n=gni@tehpwnz.org] has joined #openttd 00:47:56 <glx> nice map 00:48:00 <RichK> yup, i can see that 00:48:28 <Brianetta> [All] sarah: Welcome, glx, to Brianetta's nightly server. 00:48:31 <Brianetta> I like autopilot 00:48:43 <RichK> ill have it that if its a zero, it randomly gens, otherwise it takes the entered value 00:49:05 <Brianetta> I suppose it's some undefined value at, 00:49:29 <glx> I wanted to just be a spectator to see the map but it wasn't available 00:49:41 <RichK> its gets set randomly when you click the New Game button 00:49:49 <RichK> which you dont on dedicated 00:50:07 <Brianetta> 'server_name' changed to: Brianetta's TerraGenesis test - ppcis.org/nightly 00:50:35 <Brianetta> glx: It is if you use -n ppcis.org#255 00:51:43 <RichK> rebuilding... im still not used to C yet (only started in Oct05) 00:52:22 <glx> Brianetta: good to know that :) 00:53:17 <Brianetta> Why do I only get meds spam? 00:53:24 <Brianetta> What happened to all the porn spam? 00:53:43 <glx> a good filter in your mail provider? 00:53:52 <Brianetta> I provide my own mail 00:54:06 <Brianetta> and filter it myself - I look in my spam bin, and there's no porn 00:54:10 <RichK> server is offline? 00:54:18 <Brianetta> It's online 00:54:33 <Brianetta> http://www.openttd.org/server_detail.php?id=12 00:54:42 <Brianetta> http://ppcis.org/nightly 00:54:56 <RichK> beeping nortonAV... 00:55:19 <glx> RichK: use unnamed 00:55:28 <glx> it was my mistake ;) 00:55:52 <RichK> ive got to log on first! 00:59:31 <Brianetta> OK, bed time. 00:59:36 <Brianetta> night all.. 00:59:38 <glx> night Brianetta 00:59:39 <RichK> ok... cya 00:59:44 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 01:02:17 <RichK> ok im baffled - i compiled a new SVN download, at r4004, and i have version mismatch still 01:02:44 <glx> what is your exact version 01:02:47 <RichK> head -1 n rev.c 01:03:10 <glx> what does it says? 01:03:18 <RichK> ""; 01:03:19 <Eddi|zuHause2> you sure the revision number is included in the build? 01:05:16 <RichK> ah - if i edit rev.c to r4004, it changes it back before building.... how do i set REVISION on the make? 01:05:49 <glx> type svnversion . 01:06:08 <RichK> command not found 01:06:15 <RichK> i use mingw 01:06:23 <glx> and tortoise 01:06:26 <RichK> yup 01:06:42 <glx> svnversion is in svn command line tools 01:07:09 <glx> and make uses it to set rev 01:07:56 <glx> make RELEASE:=r4004 01:08:08 <RichK> beeping syntax 01:08:15 <glx> 4004 by the way 01:08:19 <RichK> i tried REVISION="r4004" 01:08:53 <RichK> cooking 01:08:56 <glx> try "make RELEASE:=4004" 01:09:19 <RichK> about to join :) 01:09:26 <RichK> shall i take "unnamed" 01:09:31 <glx> yes 01:09:40 *** Cipri [n=cipri@a47034.upc-a.chello.nl] has quit [Read error: 110 (Connection timed out)] 01:09:57 *** KritiK [i=Maxim@ppp24-238.pppoe.mtu-net.ru] has quit ["Miranda IM! Smaller, Faster, Easier. http://miranda-im.org"] 01:10:00 <glx> or create a new company if you want a fresh loan :) 01:10:23 <RichK> err... its on pause 01:10:45 <RichK> nope, rephrase that, on autosave ?? 01:11:03 <RichK> weirdness 01:11:11 <RichK> what grfs? 01:11:20 <glx> same as yesterday 01:11:22 <RichK> usual brianetta nightly? 01:11:23 <RichK> okies 01:13:18 *** Born_Acorn [n=bornacor@ACC843BD.ipt.aol.com] has quit [] 01:13:36 <RichK> im in :) 01:14:32 *** BJH [n=chatzill@e176108091.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 01:18:01 *** TPK [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 01:23:13 *** TPK is now known as ThePizzaKing 01:26:46 *** Andrew67 [n=andrew67@206.248.80.199] has joined #openttd 01:44:44 *** Andrew67 [n=andrew67@206.248.80.199] has quit ["Leaving"] 01:44:45 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 110 (Connection timed out)] 01:46:11 *** Andrew67 [n=andrew67@206.248.80.199] has joined #openttd 01:58:32 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 01:59:22 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 02:00:11 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 02:21:25 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 02:31:21 <orudge> Ooh, 4000 SVN revisions 02:31:22 <orudge> Well done ;) 02:31:42 <tank> grats:) 02:31:54 <orudge> (well, 4004 ;)) 02:31:57 <orudge> The Intel 4004! 02:32:07 <orudge> http://en.wikipedia.org/wiki/Intel_4004 02:32:10 * ThePizzaKing congratulated all of those developing guys 02:32:10 <orudge> Anyway, night all ;) 02:32:24 *** tokai|ni [n=tokai@p54B82E66.dip0.t-ipconnect.de] has joined #openttd 02:32:25 <orudge> Maximum clock speed is 740 kHz, mmm. 02:32:29 <ThePizzaKing> night orudge 02:43:48 *** tokai [n=tokai@p54B82E66.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 02:43:50 <RichK> gn 02:43:56 *** RichK [n=RichK@194.164.100.143] has quit [] 02:49:07 *** Andrew67 [n=andrew67@206.248.80.199] has quit ["Leaving"] 02:49:57 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [Read error: 110 (Connection timed out)] 02:56:30 *** valhalla1w`zzz [n=valhalla@dsl68-30.fastxdsl.nl] has joined #openttd 02:58:39 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has quit [] 03:01:02 *** AciD [n=gni@tehpwnz.org] has joined #openttd 03:09:46 *** valhallasw`zzz [n=valhalla@dsl68-30.fastxdsl.nl] has quit [Read error: 110 (Connection timed out)] 03:25:28 *** ThePizzaKing [n=chatzill@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 03:27:06 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 03:27:37 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 110 (Connection timed out)] 03:28:33 *** ProfFrink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has joined #openttd 03:29:17 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has quit [Read error: 104 (Connection reset by peer)] 03:29:17 *** ProfFrink is now known as Prof_Frink 03:39:58 *** Alltaken [n=chatzill@blender/artist/allTaken] has joined #openttd 03:57:29 <EternalDecoy> can someone tell me the purpose of waypoints for trains? 04:05:40 <ThePizzaKing> EternalDecoy: One use can be at farms, where farms produce livestock and grain, you can have a livestock track and a grain track intead of having trains carrying both 04:06:10 <ThePizzaKing> they can also split the trains journey into smaller parts (Good to speed up the pathfinder) 04:14:30 *** dp_ [n=dp@p54B2FD3B.dip.t-dialin.net] has joined #openttd 04:21:12 <EternalDecoy> mm...dunno what that means...lol 04:23:18 <ThePizzaKing> heh 04:30:35 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 04:30:41 *** dp-- [n=dp@p54B2D790.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 04:30:41 *** dp_ is now known as dp-- 04:41:32 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 05:28:14 *** EternalDecoy [n=new2linu@68-232-89-85.chvlva.adelphia.net] has quit [] 05:48:22 *** Alltaken [n=chatzill@blender/artist/allTaken] has quit ["Chatzilla 0.9.70 [Firefox 1.5.0.1/2006011112]"] 05:48:33 *** Diablo-D3 [i=diablo@pool-64-222-243-87.port.east.verizon.net] has quit ["do coders dream of sheep()?"] 06:01:15 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 06:07:19 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 06:20:35 *** Alltaken [n=chatzill@blender/artist/allTaken] has joined #openttd 06:27:12 *** Tron_ [n=tron@p54A3F548.dip.t-dialin.net] has joined #openttd 06:34:52 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 06:37:52 *** Xeryus|sleep is now known as Xeryus|school 06:39:57 *** Tron [n=tron@p54A3D8FE.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 06:45:13 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 06:50:34 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 06:50:59 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 06:58:06 <blathijs> DarkSSH: pong? 06:59:15 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 07:06:32 *** dfox [n=dfox@r2p136.chello.upc.cz] has quit [Read error: 110 (Connection timed out)] 07:10:44 *** SchAmane [n=schamane@p5498DA2C.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 07:11:24 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 07:11:43 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 07:18:44 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 07:23:43 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 07:30:31 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has joined #openttd 07:31:38 <peter1138> http://www.ananova.com/news/story/sm_1760580.html 07:31:39 <peter1138> hehe 07:37:22 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 07:37:28 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 07:43:58 *** DaleStan_ is now known as DaleStan 07:45:53 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 07:50:46 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has joined #openttd 07:50:49 *** RoySmeding_ [i=1000@c514451cb.cable.wanadoo.nl] has joined #openttd 07:51:11 *** RoySmeding_ [i=1000@c514451cb.cable.wanadoo.nl] has quit [Read error: 104 (Connection reset by peer)] 07:51:24 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has quit [Read error: 104 (Connection reset by peer)] 07:56:22 *** Bjarni [n=Bjarni@0x50a46c0e.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 07:56:22 *** mode/#openttd [+o Bjarni] by ChanServ 07:58:17 *** mgla [n=mgla@wikipedia/mgla] has joined #openttd 08:03:52 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has joined #openttd 08:05:12 <Celestar> Tron_: echo-request 08:05:18 *** Tron_ is now known as Tron 08:07:57 *** tokai|3 [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 08:08:01 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 08:08:39 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 08:09:12 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 08:14:20 <peter1138> ah, the beautiful sight of multiple vims 08:14:35 *** mgla [n=mgla@wikipedia/mgla] has quit [Remote closed the connection] 08:15:06 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 08:16:38 *** tokai|ni [n=tokai@p54B82E66.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 08:17:09 <Tron> peter1138: GUI: background image with 12 xterms 08:20:29 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 08:20:51 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 08:22:01 <peter1138> :) 08:22:30 <CIA-5> celestar * r4005 /branch/elrail/rail_cmd.c: [elrail] It is now possible to convert a depot from conventional rail to elrail even when trains are inside 08:23:06 *** Alltaken [n=chatzill@blender/artist/allTaken] has quit ["Chatzilla 0.9.70 [Firefox 1.5.0.1/2006011112]"] 08:23:14 <Celestar> alltaken was here? :o 08:23:28 <CIA-5> celestar * r4006 /branch/elrail/BUGS: [elrail] Forgot to adjust BUGS file in last commit 08:28:56 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 08:35:37 <Vornicus> okay, that one sounds like it was fun to do. 08:46:08 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has quit [Remote closed the connection] 08:48:54 <CIA-5> tron * r4007 /trunk/ (clear_map.h industry_cmd.c): Add a function to make a farm field tile 08:58:24 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 08:58:24 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit [Client Quit] 09:03:40 *** Tron [n=tron@p54A3F548.dip.t-dialin.net] has quit [Nick collision from services.] 09:03:52 *** TronBSD [n=tron@p54A3F548.dip.t-dialin.net] has joined #openttd 09:05:30 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 09:05:56 *** stefan [i=sbhub@home.stefan.id.au] has joined #openttd 09:06:57 <DarkSSH> blathijs: ping 09:08:55 <MiHaMiX> re 09:10:15 <Celestar> DarkSSH: when is release? 09:11:46 <DarkSSH> blathijs: pong 09:12:26 <DarkSSH> when someone makes it :) 09:12:32 <DarkSSH> I'm stuck till 6@work 09:12:49 <Celestar> what remains to be done, and which bugs need to be fixed? 09:13:16 <DarkSSH> if blathijs were here it would be nice of him to fix an NPF bug 09:13:22 * Vornicus pokes vaguely at Bjarni, now that he notices he's here. 09:13:23 <DarkSSH> or double-check glx's fix for it 09:13:44 <Patrick`> the routing via red exit signal bug? 09:13:45 <DarkSSH> the others just need backporting to 0.4.5 branch and that updated to 0.4.5.1 09:13:52 <DarkSSH> no, the routing through station 09:14:06 <Celestar> which NPF bug? 09:14:07 <Patrick`> that's what I mean 09:14:24 <Celestar> bugs.openttd.org down? 09:14:39 <Patrick`> trains that have a destination on the far side of a non-roro station will go in through the presignal and try to pass through whichever exit signal gives the shortest path 09:14:48 <Patrick`> even if it's red 09:15:26 <DarkSSH> Patrick`: no I mean the routing through bus-station 09:15:30 <Patrick`> ah 09:15:38 <Patrick`> well, ignore me, I never managed to reproduce it 09:16:05 <DarkSSH> there was even a pick here last night 09:16:56 <Celestar> DarkSSH: where is glx' fix? 09:18:21 *** stefan [i=sbhub@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 09:18:55 *** stefan [i=sbhub@home.stefan.id.au] has joined #openttd 09:19:24 <DarkSSH> 23:52 < glx> Tron: DarkSSH: http://glx.dnsalias.net:8080/openttd/fix_npf_road_station_depot.diff <-- I think I fixed the npf bug 09:19:33 <DarkSSH> can't find the picture atm 09:24:09 <DarkSSH> it has a strange loop and the bus wants to go through the bus-station at any rate instead of driving around 09:27:20 <peter1138> hmm 09:27:38 <peter1138> i didn't think the pathfinder would route through road stops 09:27:49 <peter1138> as gtts doesn't have the appropriate bits 09:28:33 <peter1138> indeed, it returns 0 for road stops 09:30:15 <DarkSSH> well it dos that in the picture 09:30:33 <peter1138> could it just be lost? heh 09:30:52 *** KUDr_wrk [n=KUDr@pcsousek.fit.vutbr.cz] has quit [Read error: 110 (Connection timed out)] 09:31:54 <DarkSSH> peter1138: no because if you turn off NPF it works :) 09:35:33 <DarkSSH> 0.4.5.1 needs backporting of r3992 (without viewport.c), r3996, r3997, r3998, r3999, r4001-4002 09:35:38 <DarkSSH> I think these are to be done 09:35:46 <DarkSSH> if someone can do it, it'd mean last work for me 09:36:08 <DarkSSH> You can just use the original commit message and saying that it is a backport of trunk and which rev 09:36:31 <Celestar> I do NOT understand NTP 09:37:10 <DarkSSH> it's not that bad :) 09:37:19 <Celestar> gotos :S 09:38:02 <Celestar> bah whats wrong with my linker?? 09:38:52 <MiHaMiX> https://launchpad.net/distros/ubuntu/+bug/1 09:46:41 *** stefan [i=sbhub@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 09:47:01 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 09:56:03 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 10:03:42 <CIA-5> celestar * r4008 /branch/elrail/ (BUGS pathfind.c pathfind.h train_cmd.c): [elrail] Made NTP Railtype-aware 10:04:19 <Celestar> DarkSSH: 4008 MIGHT be interesting for 0.4.5.1 (edge case) 10:06:41 <MiHaMiX> hmm 10:06:53 <MiHaMiX> could someone please commit something under /trunk ? 10:07:00 <DarkSSH> Celestar: but NTP is not broken :) 10:07:00 <MiHaMiX> I need it to test webtranslator :D 10:08:24 <CIA-5> celestar * r4009 /branch/elrail/ (23 files in 3 dirs): [elrail] Merge from trunk: revisions 3988:4008 10:08:50 <MiHaMiX> grr 10:09:28 <DarkSSH> MiHaMiX: not working? 10:09:39 <MiHaMiX> DarkSSH: commit was not under /trunk 10:09:44 <DarkSSH> ah 10:09:49 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 10:09:49 <DarkSSH> commit something! 10:09:54 <MiHaMiX> DarkSSH: WT2 currently only handles /trunk 10:09:56 <MiHaMiX> DarkSSH: ok 10:10:03 <DarkSSH> in general 10:10:31 <Celestar> WT2ß 10:10:35 <CIA-5> miham * r4010 /trunk/foo.h: [test WT2] 10:10:45 <DarkSSH> o_O 10:10:50 <DarkSSH> MiHaMiX: what are you doing? 10:11:42 <MiHaMiX> DarkSSH: testing some part of WT2, which is responsible to keep sync langDB and lang in SVN 10:12:07 <DarkSSH> well yes I know but I didn't mean to ACTUALLY commit nonsense :) 10:12:54 <MiHaMiX> lol 10:13:01 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 10:13:04 <DarkSSH> 11:09 < DarkSSH> commit something! 10:13:04 <DarkSSH> 11:10 < DarkSSH> in general 10:13:07 <Patrick`> Balls 10:13:18 <CIA-5> miham * r4011 /trunk/foo.h: [test WT2 #2.] 10:13:30 <MiHaMiX> ok, foo.h removed 10:13:32 <MiHaMiX> sorry folks :) 10:13:34 <DarkSSH> anyone with some free time can backport from trunk to branch/0.4.5 10:13:47 <DarkSSH> and then if MiHaMiX changes a define to branch/0.4.5 he can test it :) 10:14:00 <Celestar> DarkSSH: which revisions do you mean? 10:14:06 <MiHaMiX> DarkSSH: no, that's not so simple. 10:14:17 <DarkSSH> 10:35 < DarkSSH> 0.4.5.1 needs backporting of r3992 (without viewport.c), r3996, r3997, r3998, r3999, r4001-4002 10:15:08 <Celestar> DarkSSH: do we have any procedure how to do it? 10:15:18 <DarkSSH> we can discuss some of them if you feel they are unneeded 10:15:26 <DarkSSH> Celestar: checkout branch 10:15:40 <DarkSSH> Celestar: merge -r 3995:3996 svn://svn.openttd.org/trunk 10:15:46 <DarkSSH> and so on 10:15:59 <DarkSSH> then check if it compiles&works 10:16:19 <Celestar> DarkSSH: and commit a single revision or a whole block? 10:16:29 <DarkSSH> commit by group 10:16:46 <DarkSSH> so if 3996, 3999 and 4002 belong together I'd say commit them in a block 10:17:50 <DarkSSH> we're still waiting for blathijs though to look at that NPF bug 10:18:57 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 10:20:10 <Celestar> GREAT 10:20:20 <Celestar> merging 3992 gives tons of conflicts 10:20:46 <DarkSSH> then it's just best to look at the diff and rewrite it for branch/ 10:20:54 <DarkSSH> I had some of these with the other backports 10:20:59 <MiHaMiX> ok, it's working :) 10:21:01 <MiHaMiX> cool :) 10:21:10 <DarkSSH> o/ 10:21:20 <DarkSSH> MiHaMiX: ETL? :) 10:21:35 <MiHaMiX> DarkSSH: #define ETL WTF? 10:21:41 <DarkSSH> Estimated Time of Launch 10:21:46 <MiHaMiX> ahh 10:21:56 <MiHaMiX> more than 7 days 10:22:04 <MiHaMiX> but less than 14 days 10:22:09 <DarkSSH> error: does not comput 10:22:10 <DarkSSH> e 10:22:27 <MiHaMiX> DarkSSH: ciki. nem jo az interpretered :D 10:22:31 <DarkSSH> error: internal inconsistency, aborting compilation 10:22:46 <Celestar> DarkSSH: AH! 10:22:51 <Celestar> svn up before a merge is helpful ;) 10:22:52 <DarkSSH> HA! 10:24:05 <blathijs> DarkSSH: what bug exactly> 10:24:55 <DarkSSH> bus tries to pathfind through bus-station 10:27:05 <DarkSSH> I even assigned it to you 10:27:12 <DarkSSH> so you can't say you don't know anything about it :) 10:27:15 <DarkSSH> http://sourceforge.net/tracker/index.php?func=detail&aid=1453646&group_id=103924&atid=636365 10:32:09 <CIA-5> celestar * r4012 /branch/0.4.5/ (clear_cmd.c rail_cmd.c tile.c tile.h): 10:32:09 <CIA-5> -Backport from trunk (3992, 3995): Rewrote the code to determine whether a rail-tile can be terraformed. 10:32:09 <CIA-5> Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one) 10:32:09 <CIA-5> Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts. 10:33:17 <DarkSSH> I think the display artifects were the least of worries :P 10:33:39 <peter1138> heh 10:34:01 <Celestar> DarkSSH: not really. 10:34:21 <Celestar> we were just lucky that the system didn't display some non-existant sprite 10:34:46 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 10:35:04 <Celestar> er PROBLEM 10:35:53 <DarkSSH> I love your usage of capitals ^' 10:37:53 <DarkSSH> Celestar: what's the prbo 10:37:59 <DarkSSH> prob even 10:38:45 <Celestar> check out latest 0.4.5 and try top lower land 10:39:01 <Celestar> somehow my backport was only partially correct 10:40:34 * DarkSSH sets priority +10 10:42:46 *** AciD [n=gni@tehpwnz.org] has joined #openttd 10:44:05 <peter1138> but it works in trunk? 10:45:02 <DarkSSH> oh trunk works and 0.4.5 doesn't? jolly 10:48:11 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 10:52:47 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 10:55:42 <blathijs> DarkSSH: why do people get happy from not saving the autosave interval> 10:56:45 <DarkSSH> blathijs: because it is a personal thing. And very annoying to get savegames from peeps which constantly autosave 10:56:59 <DarkSSH> was a major annoyance to a lot of users 10:57:01 <DarkSSH> including us 10:58:31 <blathijs> ah, right 10:58:57 <DarkSSH> you don't feel the same? 11:07:29 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 11:10:58 *** stefan [i=stefan@home.stefan.id.au] has quit [Connection reset by peer] 11:11:16 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 11:11:27 *** KUDr_wrk [n=KUDr@pcsousek.fit.vutbr.cz] has joined #openttd 11:11:55 <CIA-5> celestar * r4013 /branch/0.4.5/clear_cmd.c: -Fix last commit. CheckTunnelInWay works differently from IsTunnelInWay :S 11:13:22 <CIA-5> celestar * r4014 /branch/0.4.5/ (5 files): -Backport from trunk: Slope and height information returned for some tile types is wrong 11:17:23 <CIA-5> celestar * r4015 /branch/0.4.5/ (network_server.c settings.c): -Backport from trunk: Default the patch-setting 'pause_on_join' to true. 11:18:06 <DarkSSH> Celestar: don't forget the source-rev 11:18:34 <Celestar> ok ok 11:19:16 <Noldo> blathijs: is the revision number "hardcoded" somewhere in the debian stuff 11:21:05 *** AciD [n=gni@unaffiliated/acid] has quit [Excess Flood] 11:22:06 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has joined #openttd 11:22:18 *** AciD [n=gni@tehpwnz.org] has joined #openttd 11:23:24 <CIA-5> celestar * r4016 /branch/0.4.5/rail_cmd.c: -Backport from trunk (3998): When removing rail track from a tile where only X and Y pieces exist, explicitly update signals in both directions. 11:24:29 <CIA-5> celestar * r4017 /branch/0.4.5/video/win32_v.c: 11:24:29 <CIA-5> -Backport from trunk (3999): Change the order of DestroyWindow and 11:24:29 <CIA-5> ChangeDisplay. On some machines a sizechange messagequeue is handled before 11:24:29 <CIA-5> sending WM_DISPLAYCHANGE resulting in an improper resolution written to the 11:24:29 <CIA-5> configuration file when exiting from fullscreen. (Frostregen) 11:24:52 <blathijs> DarkSSH: yes, I do. Just didn't think of it ;-) 11:24:56 <blathijs> DarkSSH: I think I got the bug 11:24:58 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has joined #openttd 11:25:11 <blathijs> it's stupid, don't know how I could have written this code ;-) 11:25:14 <DarkSSH> blathijs: did you look at glx's fix? 11:25:18 <blathijs> no 11:25:34 <DarkSSH> 10:19 < DarkSSH> 23:52 < glx> Tron: DarkSSH: http://glx.dnsalias.net:8080/openttd/fix_npf_road_station_depot.diff <-- I think I fixed the npf bug 11:26:01 <blathijs> but, my college is nearly done, so I think I'm gone in a minute (brb) 11:26:02 <DarkSSH> we wonder often how we could write such code :) 11:26:07 <blathijs> or bbl 11:26:11 <CIA-5> celestar * r4018 /branch/0.4.5/ (hal.h misc_gui.c os2.c unix.c win32.c): 11:26:11 <CIA-5> -Backport from trunk (4001:4002): 11:26:11 <CIA-5> Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. 11:26:11 <CIA-5> Use the title of a savegame in the saveload dialog-editbox. This gets rid of the 11:26:11 <CIA-5> '.sav' appended to each game as well as properly showing UTF-8 saves when this 11:26:12 <CIA-5> is implemented. Also don't change the text if the save has failed. 11:26:17 <blathijs> DarkSSH: glx is down :-) 11:26:28 <DarkSSH> he 11:26:30 <blathijs> Noldo: rev number or version number you mean? 11:26:39 <blathijs> Noldo: version is in debian/changelog 11:26:41 <DarkSSH> Celestar: nice work :) 11:26:42 * blathijs is gone, bbl 11:26:45 <DarkSSH> Celestar: does it still compile? 11:26:46 <Celestar> DarkSSH: done 11:26:55 <Celestar> DarkSSH: yes and it doesn't seem to make problems. 11:26:56 <DarkSSH> blathijs: don't forget to check back when glx returns 11:28:05 <Celestar> TronBSD: ekko-request 11:29:11 <DarkSSH> <- FOOD 11:29:18 <Celestar> DarkSSH: waaaaaait 11:31:33 *** Qrrbrbirlbel [n=Qrr@p54A7DDBA.dip.t-dialin.net] has joined #openttd 11:33:21 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has joined #openttd 11:34:16 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has joined #openttd 11:34:32 <black_Nightmare> hey there 11:35:46 *** BJH [n=chatzill@e176105113.adsl.alicedsl.de] has joined #openttd 11:38:55 <Celestar> hi 11:39:03 <black_Nightmare> hey celestar 11:39:07 <black_Nightmare> what you doing? 11:39:20 *** Qrrbrbirlbel [n=Qrr@p54A7DDBA.dip.t-dialin.net] has quit [Read error: 104 (Connection reset by peer)] 11:40:08 *** Qrrbrbirlbel [n=Qrr@p54A7DDBA.dip.t-dialin.net] has joined #openttd 11:41:30 *** e1ko is now known as e1ko_AfK 11:41:44 <KUDr_wrk> DarkSSH, blathijs: https://147.229.12.195:8443/doctor/pub/ottd/glx_npf_fix.diff <- here is that missing glx's fix 11:44:40 *** Qball [n=qball@ipd50a4125.speed.planet.nl] has joined #openttd 11:49:31 *** Tron [n=tron@p54A3F548.dip.t-dialin.net] has joined #openttd 11:49:52 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has quit [Read error: 54 (Connection reset by peer)] 11:52:47 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 11:54:24 <MiHaMiX> could someone please commit a real one under /trunk? :D 11:54:27 *** jong [n=jong@flipflip.student.utwente.nl] has quit [Remote closed the connection] 11:55:00 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 11:55:20 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 11:55:36 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 11:56:47 <Celestar> bah 11:56:56 <Celestar> the whole build-on-slopes thingy is kinda sucky 12:02:13 <Matt-W> in concept, or implementation? 12:02:37 <Celestar> in concept. 12:02:46 <Matt-W> hmm 12:02:57 <Celestar> each tile needs to have information about the altitude of ALL FOUR corners. 12:02:57 <Matt-W> it's like a half-hearted version of being able to build vertical gradients I suppose 12:03:10 <Celestar> Matt-W: more like quarter-hearted. 12:03:16 <Matt-W> heh 12:03:18 <Matt-W> maybe 12:03:18 <Celestar> TronBSD: DarkSSH: we gotta discuss this out. 12:03:23 <Matt-W> I have no idea how the code works of course 12:03:33 <peter1138> if each tile did store four corners... 12:03:52 <Matt-W> although I was thinking the other day how nice it would be to be able to bore a tunnel into a vertical cliff 12:04:50 <Celestar> Matt-W: for example .. 12:05:01 <Celestar> peter1138: then what? 12:05:44 <Matt-W> Celestar: for example... what? 12:06:00 <Celestar> Matt-W: it would, for example, be nice to have tunnels at vertical cliffs. 12:06:07 <Matt-W> yes, it would 12:06:19 <Matt-W> is there any reason why we don't have verticals other than because it's left over from TTD? 12:06:35 <Matt-W> and is there any fundamental gameplay or engine reason why we can't have them? 12:07:07 <Celestar> the engine doesn'T allow it. 12:07:19 <Celestar> there are no things like vertical cliffs in the engine 12:07:37 <Matt-W> so building on slopes is an even dirtier hack than I thought then 12:08:44 <black_Nightmare> celestar...I agree and beside I think you don't really need to have cliffs anyhow 12:09:51 <peter1138> Celestar: heh, it would allow cliffs... :) 12:10:40 <Celestar> peter1138: yes. 12:10:43 <Celestar> black_Nightmare: er what? 12:14:15 <Matt-W> arguably cliffs are something we should have... rail companies are quite capable of building concrete-retained verticals 12:14:39 <Celestar> at least of a certain height.. 12:14:41 <Matt-W> the code changes could be... umm... fun 12:14:49 <Matt-W> yeah not too high :-) 12:14:52 <Celestar> Matt-W: they would be rather easy 12:15:00 <Matt-W> really? cool 12:15:05 <Celestar> Matt-W: much easier than all the slope-fucking we do now. 12:15:17 <Matt-W> and what about the UI tools to build them with 12:15:33 <Celestar> but of course => more bits used 12:15:48 <Celestar> 12 bits more per tile 12:15:50 <black_Nightmare> here's a question then heh: will you add track ramps then? because you can't just build track straight uphill so would have to add ramps then 12:15:59 <Celestar> oh no. 12:16:02 <Celestar> 6 bits more per tile. 12:16:08 <Matt-W> black_Nightmare: well you'd build a slope to put the track on wouldn't you 12:16:59 <Matt-W> Celestar: so that's... hmm 50K more for a 256x256 map, by my calculation 12:17:41 <Celestar> Matt-W: uncompressed. yes. 12:17:53 <black_Nightmare> hmm that makes me slightly wonder how the raise tool would work (as in raising a half-hill to get to top of cliff without messing up the cliff itself) 12:18:12 <Celestar> the'd be a CTRL-option I guess :P 12:18:19 <black_Nightmare> if I recall from memory that if you raised a low ground next to a mountain.. the mountain oftenly reeled downward 12:18:28 <peter1138> Celestar: there'll be a point when we should add more bits to the array 12:18:44 <peter1138> the argument that 2048x2048 maps will get massive is absurd -- they already require stupidly powered machines :) 12:19:07 <Vornicus> but you have to pad it out. 12:19:08 <peter1138> (that's adding more bits in a sane way, heh) 12:19:42 <Celestar> peter1138: when we need to. 12:19:48 <peter1138> Celestar: have you seen tron's arbitrary bridge work? 12:19:54 <Celestar> peter1138: nope. have you? 12:19:57 <peter1138> yes 12:20:01 <Celestar> aaaand? 12:20:11 *** TL|Away is now known as TrueLight 12:20:16 <peter1138> it's using _m[].extra for the moment, heh 12:20:18 <Bjarni> lol, running make info on a 266 MHz CPU takes nearly 3 sec 12:20:24 *** AciD [n=gni@unaffiliated/acid] has quit [Connection timed out] 12:20:37 <Bjarni> 3 sec to generate the list of flags it uses to compile 12:20:42 * Matt-W remembers when 100MHz seemed incredibly fast... 12:20:47 <Bjarni> heh 12:20:55 <Matt-W> How quickly we use what we're given and need more 12:21:03 <Celestar> peter1138: yeah I thought so. not bad an idea. 12:21:22 <Bjarni> I can remember when 16 MHz was really fast and the 40 MB hd was enormous. I could not fill it at all 12:21:26 <Bjarni> well, I thought so 12:21:28 *** AciD [n=gni@tehpwnz.org] has joined #openttd 12:21:28 <black_Nightmare> I think that what is actually needed would be a single-tile-width river tile 12:21:30 <Matt-W> is this arbitrary bridges as in bridges over things and in odd directions? 12:21:36 <peter1138> http://195.112.37.102/ottd/bridge.png 12:21:42 <black_Nightmare> it snot much fun to have a 3-tiles wide water just to try 'draw' a river on the map 12:21:50 <Matt-W> Bjarni: I remember having trouble filling a 10MB hard drive! 12:22:04 <Matt-W> peter1138: oooooooooooh 12:22:26 <Matt-W> that is incredibly cool 12:22:35 <Celestar> peter1138: looks not bad 12:22:47 <black_Nightmare> could have option for either wood or steel bridge (wood one is brown and flat but steel one could be a truss type in dark grey 12:23:37 <Matt-W> signals, junctions, roads, funny slopes, tunnels... that demonstrates everything doesn't it! 12:23:50 <Matt-W> oh and the land at each end appears to be a different height too 12:23:53 <DarkSSH> KUDr_wrk: thanks :) only blathijs is gone again :s 12:24:23 <Matt-W> I must be in need of a life, that screenshot is extremely exciting 12:24:29 <peter1138> hehe 12:24:30 <Celestar> lol Matt-W 12:24:43 <Celestar> I really really need help with NPF peops 12:24:53 <Celestar> and I need someone who runs The Patch 12:25:08 <black_Nightmare> peter..is that an openttd-only thing? (the bridgeway in screenshot) 12:25:09 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has joined #openttd 12:25:20 <peter1138> yeah 12:25:26 <peter1138> wip 12:25:46 <black_Nightmare> peter...really nice, I wasn't quite liking the low limits in ttdx 12:25:56 <black_Nightmare> oftenly had wanted bridge two tiles high in some space 12:26:05 <black_Nightmare> always having to use sloped tracks instead 12:26:22 <black_Nightmare> hmm and crossing angled tracks.....whee 12:26:24 <Celestar> http://www.tt-forums.net/viewtopic.php?t=23590&sid=f7778dc5443b1863f190383883e14ede 12:26:36 <Celestar> black_Nightmare: it's not committed yet ... so be patient 12:27:37 <black_Nightmare> well celestar..how often is it that you have to build your track in a 'L' shape literally just to fit under a bridge rather than just cutting straight underneath it without the sharp curve? ;) 12:27:43 <black_Nightmare> << too many times 12:27:46 <Celestar> comon. no one has The Patch installed? 12:27:54 <Celestar> black_Nightmare: well, I know. 12:28:01 <Celestar> but this is a HUGE modification 12:28:21 <Matt-W> one which should be done though 12:28:32 <Celestar> well, Matt-W , obviously it is done ;) 12:28:36 <black_Nightmare> oh yeah that reminds me...just curious about it but the train depots -- are they still only 'one way enterance'? 12:28:37 <Matt-W> true 12:28:45 <Matt-W> but is this doing it on top of the existing map 12:28:48 <black_Nightmare> or think openttd could fix them to have tracks out both directions? 12:28:50 <Matt-W> rather than as part of the map rewrite thingy 12:28:56 <black_Nightmare> kinda like a go-through depot 12:29:23 <Celestar> well. depots are yet unchanged. 12:29:24 <Matt-W> black_Nightmare: no, that'd let the extra dimensions that depots keep their trains in escape 12:29:34 <Matt-W> causing havoc! 12:29:40 <Celestar> even tho I want realistic depots at some point. 12:29:45 <Celestar> kinda like stations. 12:29:47 <Matt-W> Celestar: yes please! 12:30:05 <black_Nightmare> matt....so 3-signals wyes would have to be typical then? (being able to serve a line both direction) 12:30:38 * Matt-W imagines new disaster... train depot in extradimensional explosion, nearby town erased from history 12:31:01 <Matt-W> black_Nightmare: eh? 12:31:20 <black_Nightmare> heh I sometimes hated trying to add depots in mountaineous maps...have to level a few tiles many times just to find space for a damned wye because the train can't just go through the depot ^_^ heh 12:32:07 <Matt-W> depots already take up far too little space anyway 12:32:44 <black_Nightmare> matt..one second... 12:33:31 <Matt-W> oooh lunchtime 12:33:32 <Matt-W> back later 12:34:11 <Matt-W> hmm apparently not lunchtime 12:34:23 <Matt-W> seems we're waiting for people who are doing actual work 12:35:45 <black_Nightmare> http://www.transporttycoon.net/images/junctions/realistic_depot_online.png this is the kind of wye I mean (and I oftenly use single mainline so the signals are 2-way instead) ..... would be great if a train could just go through the depot then all it would need is a 2x6 tiles wide area (like a short siding with the depot on the branch leg) [or if the pathfinder can be cured and the train can see routes past a depot t 12:35:45 <black_Nightmare> hen the hell, slap the depot right on the mainline itself lol] 12:36:02 <black_Nightmare> sorry to be long heh....its just .... I hate the rail depots in ttdx sometimes 12:37:38 <Matt-W> TTD health and safety would love you running high-speed trains through the depots! 12:37:56 <SpComb> of course 12:38:14 <SpComb> it creates a big airflow, that sucks up all the toxic particles in the air 12:38:42 * MiHaMiX remembers when compiling linux kernel on a 386SX box took 3.5 hours :) 12:38:51 <SpComb> does it take 5 now? 12:39:12 <MiHaMiX> SpComb: i don't know :) i don't have a working 386sx anymore :) 12:39:26 <SpComb> how long does it take on any computer now? 12:39:30 <MiHaMiX> SpComb: but it take me 4 minutes to compile a 2.6.12 on a dual opteron with -j4 ;) 12:39:37 <SpComb> oh 12:40:08 <Matt-W> takes me about 6 or 7 on my Athlon 64 3200+ 12:40:15 <black_Nightmare> matt....actually....if you didn't think of it, there's several usa class I railroads that have various depots located right on the mainline right of way 12:40:37 <black_Nightmare> mainly sander/fuel but several can carry small repairs on the go 12:41:13 <black_Nightmare> even some yard repair sheds are with doors at both ends :p 12:42:18 <black_Nightmare> oh and matt... even in ttdx itself... the maglev trains run into the depot full speed so....meh 12:42:48 <Matt-W> well we know the current depots are hideously unrealistic 12:43:22 <black_Nightmare> hm that reminds me..I had to be thankful for whoever came up with the roll-in-roll-out station layout idea ... helped me a lot on the busy flat maps heh 12:43:40 <Matt-W> I use it all the time 12:43:46 <Matt-W> should be obvious of course 12:43:49 <Celestar> Matt-W: how's the GUI progressing? ;) 12:43:51 <Matt-W> just take a train somewhere... 12:44:11 <Matt-W> Celestar: I seem to recall saying that I needed to finish some writing first. It's not yet finished. 12:44:20 <Celestar> oh 12:44:23 <Celestar> didn't notice that 12:44:24 <Matt-W> Although it's getting there, I'm being nagged a lot 12:44:24 <Celestar> sworry 12:44:38 <Matt-W> it's mostly just a sit-down-and-write-it job 12:44:44 <Matt-W> preparation being all done 12:44:46 <Celestar> I know that 12:44:50 <Celestar> feeling 12:44:57 <Matt-W> just finding the time to do it 12:45:03 <Matt-W> need to go do some washing I think 12:45:06 <Matt-W> take my laptop to the laundry 12:45:10 <Matt-W> fewer distractions 12:45:14 <Matt-W> and I get clean clothes out of it 12:45:41 <Celestar> where's TronBSD anyway 12:47:05 <black_Nightmare> hm say that reminds me...just curious but any thoughts on forcing the old airport to still be an option you can use even if the newer large airport is out? 12:47:29 <Matt-W> already in the patches window 12:47:35 <black_Nightmare> ah nice 12:47:45 <Matt-W> 'always allow small airports' I think it's called 12:48:02 <black_Nightmare> I didn't like it when I was running still-reliable small airplanes and suddenly could not build more airports because the big one wouldn't fit next to a hilly small town ^_^ 12:48:17 <black_Nightmare> and especially the helicopter doesn't need a runaway at all lol 12:48:48 *** tokai|3 [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit ["icebears... take care of them!"] 12:49:16 <black_Nightmare> with many small towns..who really needed the large Boeing planes at all :p 12:49:22 <black_Nightmare> would take a realllllly longgggggggggggg time to load 12:49:27 * black_Nightmare chuckles 12:49:31 * Celestar signed his first NDA yesterday \o/ 12:49:53 <DarkSSH> congrats 12:49:59 <Matt-W> only if you use full load, black_Nightmare 12:50:15 * Matt-W often finds that he can make a profit out of the AI's planes after taking over their company by turning off full load 12:50:29 <black_Nightmare> yeah I know but then a boeing seating 300 passengers and taking only <8 makes it run into a deflict all the times hehehe 12:50:32 * Matt-W signed his first NDA a few weeks ago 12:50:39 <Matt-W> they're scary things 12:50:52 <DarkSSH> while we're at it, I signed mine in December 12:50:54 <Matt-W> black_Nightmare: well yes, not in all cases does that work 12:51:30 <black_Nightmare> with a 15-30 passenger/4-10 mail small plane I usually only have to wait a few minutes max at tiny towns to finally get a full load ... and usually have no problem with black incomes ;) 12:53:51 <blathijs> DarkSSH: my fix is better I think 12:53:54 <blathijs> I'll test it in a minute 12:54:28 <Matt-W> I generally just don't bother with planes, I must admit 12:54:36 <Celestar> blathijs: hey wait. 12:54:39 <black_Nightmare> matt....heh well tell you something... 12:54:41 <Celestar> blathijs: need help with NPF. 12:54:45 <Bjarni> * Celestar signed his first NDA yesterday \o/ <-- that's really nice... what is an NDS? 12:54:52 <black_Nightmare> I from time to time reequiped a plane for freights instead :)) 12:55:06 <black_Nightmare> always found it cheaper when I need to take small loads far distance hehehe :)) 12:55:06 <Celestar> NDA == Non-Disclosure Agreement 12:55:34 <Matt-W> the track is pretty expensive sometimes :-) 12:55:38 <Matt-W> especially the way I build 12:55:49 <Bjarni> Celestar: an agreement for what? 12:55:53 <Bjarni> job? 12:56:08 <Celestar> for not babbling out information that is not (yet) for the public. 12:56:13 <Celestar> about new products and stuff 12:56:16 <Bjarni> ahh 12:56:29 <Bjarni> so now you get to get inside info :) 12:56:30 <black_Nightmare> matt...yeah especially for slow loads 12:56:31 <Bjarni> that's nice 12:56:34 <Bjarni> now you are somebody 12:56:47 <black_Nightmare> I once like had an aiport and rail station altogether at one farm lol 12:56:52 <Bjarni> Celestar: so what is it that you can't tell us? 12:56:53 <Bjarni> :p 12:57:09 <Celestar> blathijs: I need to modify NPF a little, and I require your assistance 12:57:20 <Matt-W> NDAs are fun 12:57:22 <Matt-W> mine's easy 12:57:36 <Celestar> with whom? 12:57:39 <black_Nightmare> because the trains were taking the bulk of loads (keeping rating up too) but the airplanes once in a while took their own livestocks to a far away industry to then move by trucks or single cheap train to a different town 12:57:48 <black_Nightmare> kinda like having one farm serve several different towns hehe 12:58:00 <Matt-W> urgh, road vehicles are evil! 12:58:07 <Celestar> Matt-W: they are? 12:58:16 <Matt-W> yes 12:58:25 <Matt-W> especially in the hands of the AI 12:58:25 <Celestar> PLEASE send me a savegame where they are evil in. 12:58:29 <Celestar> oh :) 12:58:30 * Matt-W wishes he was an AI programmer 12:58:59 <Celestar> if it's only the AI then forget it ;) 12:59:21 <Matt-W> but does anybody ever make a serious profit with road vehicles on anything other than buses? 12:59:33 <black_Nightmare> matt...yeah I've done so 13:00:06 <Matt-W> hmm 13:00:16 <Matt-W> I maybe should learn how to use road vehicles properly then 13:00:17 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 13:00:20 <Matt-W> can we have diagonal roads? 13:00:38 <Celestar> hmmmmm 13:00:52 <black_Nightmare> one of these was like a bit amusing tho....it was a coal mine not far from the powerplant so...duh I built two depots as close to each others as I could then laid a few road tiles then created just two coal trucks 13:00:59 <black_Nightmare> and these racked in quite some $ quickly 13:01:17 <DarkSSH> Matt-W: just look at the new-ai, it uses busses exclusively and can make massive profits 13:01:17 <black_Nightmare> was like about 6-10 road tiles far apart :"> 13:01:20 <Matt-W> Celestar: that's a very dubious-sounding hmmmm 13:01:38 <Matt-W> DarkSSH: I'll take a look at that, yes 13:02:58 <Celestar> Matt-W: I'm having trouble with BOTH pathfinders. 13:03:39 <Matt-W> sounds amusing 13:03:52 <Matt-W> I don't know about pathfinders 13:03:52 <Celestar> neither do I 13:04:41 *** angerman [n=angerman@e181112152.adsl.alicedsl.de] has joined #openttd 13:05:07 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 13:06:40 <Matt-W> Oh dear then :-) 13:06:56 <CIA-5> bjarni * r4019 /trunk/ (6 files in 2 dirs): 13:06:56 <CIA-5> -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3 13:06:56 <CIA-5> this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again 13:07:16 *** Born_Acorn [n=bornacor@ACC843BD.ipt.aol.com] has joined #openttd 13:07:42 <Matt-W> NOW it's lunchtime 13:08:27 *** tokai [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 13:08:34 <MiHaMiX> Process SUCCESSFULLY finished. 13:08:43 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 13:09:18 <MiHaMiX> cool :) 13:09:23 <MiHaMiX> Bjarni: thanks :) 13:09:33 <Bjarni> you are welcome 13:09:36 <Bjarni> thanks for what? 13:09:44 <Bjarni> :) 13:10:05 * Brianetta rolls a smoke grenade onto the channel 13:10:41 <Bjarni> Brianetta: your marriage upset you already? 13:10:47 <Brianetta> Not married yet... 13:10:51 <Brianetta> but 13:10:52 <MiHaMiX> Bjarni: [[12:54]] <MiHaMiX> could someone please commit a real one under /trunk? :D 13:11:03 <Bjarni> ahh 13:11:08 <Brianetta> I have to go out with my fianc?e and my future mother in law this evening 13:11:26 <Bjarni> I didn't read that 13:11:30 <MiHaMiX> Brianetta: and you don't like one of them.. which one? :DD 13:11:34 <Bjarni> I was too busy coding/testing 13:11:37 <Brianetta> Helen gets her (resized) ring back from the jeweller today 13:11:48 <MiHaMiX> Bjarni: never mind :) 13:11:58 <MiHaMiX> bbl, meeting 13:12:06 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has left #openttd ["bye"] 13:12:44 <Bjarni> maybe that nightmare is going to attend that meeting as well 13:13:34 <MiHaMiX> back 13:13:35 <MiHaMiX> lol :D 13:13:41 <MiHaMiX> meeting delayed 13:13:55 <MiHaMiX> ahh, collegue arrived, meeting not delayed any more 13:13:58 <MiHaMiX> bbl, meeting :D 13:14:21 <Celestar> .... 13:14:27 <Celestar> trooooooooooooon 13:15:15 *** gathers [n=gathers@c-a147e255.434-1-64736c11.cust.bredbandsbolaget.se] has joined #openttd 13:16:08 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 13:16:16 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has joined #openttd 13:29:07 <MiHaMiX> ok, meeting is over :) 13:29:09 *** tokai [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit ["It's like, wah."] 13:29:43 <DarkSSH> short meeting 13:29:56 <MiHaMiX> yes, definitely :) 13:30:17 <MiHaMiX> usual meetings took 2-3 hours :) 13:31:00 <Celestar> hm 13:31:20 <Celestar> DarkSSH: TronBSD and others: what does everyone think about storing the height of all 4 corners ? 13:34:07 *** TrueLight is now known as TL|Away 13:35:50 <DarkSSH> I remembr having a huge discussion about this a year ago and we decided on a yes as I seem to remember 13:35:59 <DarkSSH> I don't think there is reason to deviate from that decision 13:37:20 <Brianetta> So adjacent tiles can be discontinuous in terms of height? 13:37:34 <DarkSSH> cliffs 13:37:38 <Brianetta> yes 13:37:41 <Brianetta> One request 13:37:45 <MiHaMiX> cool :) 13:38:17 <Brianetta> Please, have a toggle (like the one Locomotion desperately needs) that enables the player to do all four corners at once, TT style, without worrying about accidentally breaking the continuity. 13:38:37 <DarkSSH> it's only theoretical atm 13:38:43 <Brianetta> Nothing peed me off more than accidentally creating a cliff in Loco. 13:38:50 *** tokai [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 13:40:35 <MiHaMiX> :D 13:42:18 <peter1138> hmm 13:42:59 <peter1138> getting rid of implicit foundations would make some stuff much easier 13:43:08 <Celestar> DarkSSH: then I will implement this as soon as elrails are merged. 13:43:31 <Celestar> where to store it? 13:43:43 <Celestar> and how? 6 bits == minimum. 13:47:36 *** tokai [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit ["It's like, wah."] 13:47:43 <Celestar> TronBSD: opinion required. 13:48:02 <DarkSSH> yeah I hate foundations... but removing the foundation...should it restore the original slope or not? 13:48:13 *** tokai [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 13:48:23 <Celestar> DarkSSH: that can be done easily. 13:50:53 <peter1138> Celestar: store in the map array ;) 13:51:06 <Celestar> peter1138: in the remaining bits :) 13:51:34 <peter1138> well, you need it for every tile, so squeezing it into existing free space would be a bitch 13:52:15 <DarkSSH> hmm, all you need to store is the tileh, 4 bits, calculate 4 corners from there 13:52:53 <Celestar> DarkSSH: tileh + 4 bits == 8 bits. 13:53:35 <Tron> < Celestar> DarkSSH: that can be done easily. <--- uh... how? 13:53:59 <Tron> < Celestar> DarkSSH: tileh + 4 bits == 8 bits. <--- tileh is 5 bits 13:55:15 <DarkSSH> Celestar: I maen the backup 13:55:30 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:55:52 <DarkSSH> storing tileh&corners is double-information though 13:56:14 <Celestar> Tron. just store one 1 bit whether the last change was automatic or manual. 13:56:37 <peter1138> ... 13:56:48 <peter1138> that doesn't tell you the original state, heh 13:57:09 <peter1138> unless you assume the original state is as the map currently works 13:57:29 <Patrick`> you can calculate the original state from the adjacent tiles 13:58:07 <DarkSSH> Patrick`: no you can't 13:58:09 <Patrick`> currently 13:58:19 <peter1138> not if they've been changed also... 13:58:19 <Patrick`> oh 13:58:23 <Patrick`> true 13:58:30 *** tokai|noir [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 13:58:35 <Patrick`> so say you stick rails over a small dimple and cover it up 14:00:39 <Rubidium> use 1 bit to mark it automatically leveled and use an accessor function to get the heights of the tile corners, if the bit is set, return the max(height of corners), otherwise return the stored value 14:01:50 <Patrick`> aha 14:01:54 <Patrick`> give the man a cookie 14:02:13 <Celestar> then just leave the damn tile as it is 14:02:23 <Patrick`> how is it done currently? 14:02:23 <Celestar> unless you can even it out with adjacent tiles 14:02:24 <peter1138> Rubidium: not all foundations are level 14:03:01 <Rubidium> hmm... 14:03:07 <Tron> for a non-continuous map you still don't know how to un-level 14:03:22 <Tron> non-continuous == cliffs 14:03:30 <peter1138> you basically need to store two tilehs 14:03:36 <peter1138> 12 bits... 14:03:44 <peter1138> hmm 14:03:53 <Tron> a tileh is still 5 bits wide 14:03:59 <peter1138> er, 10 bits 14:04:02 <peter1138> yes, i can add up, honest 14:04:04 <Patrick`> having varying tile slopes I feel will be messy 14:04:08 <Tron> at least the un-leveled tileh has to be 5 bits 14:04:21 <peter1138> Patrick`: uh? 14:04:28 <Patrick`> peter1138: think about it 14:04:30 <Patrick`> messy 14:04:37 <Patrick`> irritating 14:04:45 <Patrick`> cliffs, meh 14:05:37 <Tron> tp://tron.homeunix.org/ottd/TODO 14:05:41 <Tron> ftp://tron.homeunix.org/ottd/TODO 14:08:47 <peter1138> enumify 14:09:06 *** AciD [n=gni@unaffiliated/acid] has quit [Connection timed out] 14:09:51 <Tron> every day a neologism 14:09:55 <Belugas_Gone> "usurp world dominance" :) 14:09:58 <DarkSSH> - make TPF rail type aware <-- Celestar made a patch for this in elrails/ 14:10:00 *** Belugas_Gone is now known as Belugas 14:10:16 <Celestar> er peops. 14:10:23 <Celestar> Don't store the previous state. 14:10:36 <Celestar> if it CAN be levelled, do it. if not, leave it. 14:10:36 <Tron> DarkSSH: when? 14:10:43 <Celestar> Tron: this morning 14:11:14 <Tron> mkay 14:11:50 <CIA-5> celestar * r4020 /branch/elrail/ (BUGS elrail.c table/elrail_data.h): [elrail] Cleanup: Move all data into table/elrail_data.h, This results in a more readable elrail.c file. 14:19:14 <Celestar> 8 items on the elrail todo list. 14:19:22 <Celestar> none is critical \o/ 14:19:40 <Celestar> 5 are minor graphic stuff. 14:19:45 <Tron> what about the power thingie? 14:20:07 <Celestar> Tron: that's the last thing that remains. however, how to tell the pathfinder what path to use? 14:22:39 *** Diablo-D3 [i=diablo@pool-64-222-243-87.port.east.verizon.net] has joined #openttd 14:24:28 *** tokai|noir [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit ["It's like, wah."] 14:25:09 *** tokai|noir [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 14:26:35 *** Osai [n=Osai@p54B358FA.dip.t-dialin.net] has joined #openttd 14:27:26 *** tokai|noir [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 14:27:28 *** tokai|mdlx [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 14:31:20 <peter1138> Celestar: isn't that the wrong way? heh 14:31:24 <peter1138> the pathfinder tells you waht path to use... 14:31:48 <Celestar> peter1138: and if the path is suboptimal in terms of rail type? 14:32:01 <Celestar> but ok I find that really minor 14:34:13 <Celestar> peter1138: problem appears only if you have a consist with two different engine types. 14:35:55 <glx> the pathfinder could compare railtype for all engines in consist and add a penalty for electric engine on normal rail 14:36:22 <Celestar> glx: NPF, yes. (but how?). NTP: no idea. 14:36:25 <Celestar> I need help with that 14:36:49 <glx> for NPF, I think it can be done in NPFFollowTrack 14:37:03 <glx> for NTP, I don't know either 14:37:28 <Celestar> well, I will check that later. 14:39:34 <glx> hmm actually NPF don't use the vehicle to determine the path 14:41:49 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has joined #openttd 14:42:24 <black_Nightmare> just wondering but any of you used openttd on any NT os? 14:42:49 <black_Nightmare> I noticed that ttdpatch said it would fix ttdx to be able to run on 2K/XP ... just curious about openttd itself 14:43:06 <glx> if you count XP as NT OS then it works fine 14:43:46 <black_Nightmare> glx....hm..no patching needed for openttd 0.4.5 itself then? 14:43:54 <glx> no 14:44:00 <black_Nightmare> ty 14:44:11 <Tron> black_Nightmare: ottd is not a patch ontop of TTD 14:44:24 <glx> OpenTTD runs out of the box on windows,linux,osx,... 14:44:33 <black_Nightmare> curious about trying it just out of curiousity (seeing if its improvements might be enough to make me use it...considering ttdx been a bit boring) 14:44:42 <black_Nightmare> lol...jeeze..I said curious twice ^_^ 14:45:15 <Celestar> doesn't ottd work on 2000? 14:45:54 <glx> never tried but I think it should 14:45:59 <black_Nightmare> quick question anyhow: openttd need dos or window ttdx files? (or are the two identical?) 14:46:24 <glx> you can use the version you want/have 14:46:32 <black_Nightmare> hm ty 14:47:30 <black_Nightmare> since I didn't mention that before...I think the electric rail is a nice idea. seeing three rails on one tile heh :-> 14:47:36 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has joined #openttd 14:47:46 <glx> the only know problem is not music with dos files AFAIK 14:47:48 <peter1138> black_Nightmare: heh, it's catenary, not 3rd rail 14:48:01 <black_Nightmare> peter...oh LOL...well that would be great as well either way :)) 14:48:07 <peter1138> glx, also our extra graphics are in the windows palette... 14:48:56 <black_Nightmare> seeing RT2 had it in the second century expansion pack and umm... a 60-minutes-trial game download I tried once ('transport giant' or something I can not recall!) had uk third rail units [no overhead wires tho] 14:49:42 <black_Nightmare> a railroad sim with no electric engines is kinda like "meh, no fun" .... I mean...well you know heh 14:49:59 <black_Nightmare> usa has their electrified corridor... swizterland is almost all electric ... tgv.... etc 14:50:05 <black_Nightmare> ;-) 14:51:42 <Matt-W> bah 14:51:47 <Matt-W> fire alarms. grrr 14:51:53 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has quit [Client Quit] 14:51:54 *** Spoco [i=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has joined #openttd 14:51:56 *** Spoco [i=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has quit [Remote closed the connection] 14:51:57 <black_Nightmare> peter...get my idea? just wondering 14:52:01 *** Spoco [i=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has joined #openttd 14:53:05 <glx> black_Nightmare: electrified rail is currently "work in progress" 14:53:57 <black_Nightmare> yeah I noticed that 14:56:06 *** Xeryus|school is now known as XeryusTC 14:57:11 <black_Nightmare> ok moved five gfr files and gm folder into openttd....lets seeee.............. 14:57:46 <XeryusTC> <Celestar> doesn't ottd work on 2000? <- it works on 2k here :) 14:57:58 *** AciD [n=gni@tehpwnz.org] has joined #openttd 14:58:53 <Tron> there's no reason for it not to work 14:59:11 <Matt-W> I'd be very surprised if there was 14:59:29 <black_Nightmare> hmm what is sample.cat anyone? 14:59:43 <Matt-W> one of teh data files you need from TTD to run OpenTTD 15:00:00 <black_Nightmare> readme didn't even mention sample.cat......heh 15:00:58 <black_Nightmare> brb 15:01:27 <Vornicus> what's /in/ sample.cat? 15:01:39 <Celestar> Tron Windows doesn't need a reason for something not to work. 15:01:47 <glx> Vornicus: sound effects 15:02:11 <Matt-W> black_Nightmare: did when I read it... 15:02:13 * Matt-W goes 15:02:58 <Vornicus> aha 15:03:40 <black_Nightmare> matt..oh heh..somehow...ugh..I don't understand why when a list keeps reating similar names I miss unique names sometimes for some reason 15:04:08 <black_Nightmare> anyway got openttd running now and lol the main screen seem so similar but for the map option and damn....thats a very long food train that went into the rail tunnel 15:04:09 <black_Nightmare> :p 15:05:01 *** Scia [n=Scia@AveloN.xs4all.nl] has joined #openttd 15:05:18 <black_Nightmare> ohhh hehe... the screen res choice is really nice :p 15:06:06 <black_Nightmare> hmm dumb question but I assume 256x256 was the original map size? 15:06:12 <Prof_Frink> aye 15:06:24 <black_Nightmare> was curious about it being the preselected choice, ty 15:06:50 <black_Nightmare> 2048x2048 would really be interesting for early steam engines...very long travel times.....heh 15:07:01 <black_Nightmare> anyway enough of this lol....got to try play a bit!!!! 15:07:19 * Vornicus ponders a Kirby Paul on 2048x2048. 15:08:12 <black_Nightmare> quick question just so I could understand it... the last choice in the difficulity level dialog.. what does that do? (city council attitude thing) 15:10:22 <black_Nightmare> heh town displaying population number 15:10:42 <peter1138> it is the town tolerance to you destroying bits of it 15:11:22 <black_Nightmare> peter...hmm I see 15:11:43 <black_Nightmare> I recall I sometimes had to lay a station first before building tracks when it was very deep into a forest area with no other towns nearby 15:11:52 <black_Nightmare> oftenly had 'appealing' rating by the times all tracks were down 15:12:00 <black_Nightmare> ^_^ heh 15:12:57 <peter1138> yeah 15:13:19 <black_Nightmare> hmm now lets see.. great britian map....hmmm...got build a route..... brb :p 15:15:00 <black_Nightmare> oh **** .... *grins* the rail station dialog is really a lot better lol 15:15:33 <peter1138> keep it to yourself :P 15:15:49 <black_Nightmare> one little question...there's a blue/white coloured icon between the rail depot and rail station icons... what that one for? 15:15:58 <black_Nightmare> peter....no :p 15:15:58 <black_Nightmare> lol 15:16:05 <glx> waypoint 15:16:26 <black_Nightmare> ohh hmm...interesting 15:16:46 <glx> but you can use right click to get a tooltip 15:17:02 <black_Nightmare> ohhh forgot about doing that lol....meh ty 15:17:23 <black_Nightmare> heh... convert/upgrade type -- that helps a lot 15:17:52 <black_Nightmare> I remember hearing many complains from ttdx re not having that flexibility 15:20:17 *** Andrew67 [n=andrew67@206.248.80.199] has joined #openttd 15:21:02 <black_Nightmare> seperate landscape toolbar..hm....damn 15:26:58 <black_Nightmare> I'm only curious since ttdpatch added it... openttd could run multiply engines in one train? 15:27:04 * black_Nightmare is still trying lay tracks heh 15:27:50 <glx> yes it can 15:28:07 <glx> just move the new engine in an existing consist 15:29:02 *** e1ko_AfK [n=31k0@a02-0432c.kn.vutbr.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 15:30:23 <black_Nightmare> hmm copy trains .. now that I wish I had a long time ago lol 15:31:15 * black_Nightmare remembers running more than ten trains of these heavy iron ore (had to use the latest 2-engine units to move it) over rail tracks on one map 15:31:35 <black_Nightmare> probably 20+ but I never could remember exactly how many on the one single route lol 15:32:16 <black_Nightmare> it was built like a circle (empty iron train run from steel mill to first mine then load there, go to next iron mine and load if able to, etc then finally end at the steel mill with a full train and repeat) 15:32:38 <black_Nightmare> had like 6 or 7 iron ore mines in one single route to the steel mill lol 15:33:31 *** Spoco [i=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has quit [] 15:33:33 <black_Nightmare> built a factory a few tiles away to serve by a long goods train that ran back and forth a few tiles (it had its work cut out for it lol....no rest!) 15:34:17 *** Spoco [i=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has joined #openttd 15:36:03 <Patrick`> clone train has taken the RSI out of ottd 15:36:22 <Bjarni> RSI? 15:36:24 <Patrick`> I remember when 0.4.0 was released with "GIGANTIC HUGE MAPS" and "no limit on how many trains" but clone was still beta 15:36:25 <FauxFaux> There's still "buy land" for the really lame peopel :P 15:36:32 *** Spoco [i=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has quit [Client Quit] 15:36:33 <Patrick`> and I thought "hoo boy, there'll be some dead tendons" 15:36:37 <Patrick`> FauxFaux: and to wall off cities 15:36:40 <black_Nightmare> 'buy land' ? what that do? 15:36:42 <Patrick`> it's not drag-drop 15:36:47 <Patrick`> black_Nightmare: nothing, ignore him 15:36:49 <FauxFaux> Patrick`: Cities aren't /that/ big. 15:37:01 <Patrick`> FauxFaux: better to prevent expansion 15:37:01 <Bjarni> RSI? 15:37:04 <FauxFaux> And they're not square, menaing that drag-n-drop wouldn't help. 15:37:07 <Patrick`> repetitive strain injury 15:37:11 <Bjarni> ahh 15:37:13 <FauxFaux> Bjarni: Repetitive strain injury (ie. too much clicking) 15:37:15 <Patrick`> office workers get it when they click/type too much 15:37:42 <Bjarni> I know that 15:37:47 <Bjarni> we just call it mouse injuries 15:37:53 <Patrick`> aah 15:38:13 <black_Nightmare> lol....tell you something.. 15:38:15 <Bjarni> but this is actually not the reason why I decided to make clone vehicles 15:38:27 <black_Nightmare> I sometimes tease someone with an old dirty mouse that they actually have a *rat* 15:38:28 <Bjarni> now I forgot the real reason though :p 15:38:30 <Patrick`> (and thanks for doing so, by the way) 15:38:30 <black_Nightmare> figures 15:38:49 <Patrick`> I hit the defaultt 500-train limit yesterday 15:38:53 <Patrick`> had to up it to 1000 15:38:53 <Bjarni> black_Nightmare: LOL 15:39:21 <black_Nightmare> hmm two Ginzu A4 steam engines, two mail cars, and eight coaches .... not bad :p 15:39:29 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has joined #openttd 15:39:43 <black_Nightmare> bjarni...its the truth...jeeze 15:39:46 <black_Nightmare> rat = dirty 15:40:01 <Bjarni> but why would people have a dirty mouse? 15:40:04 <Patrick`> rats are very hygenic 15:40:18 <Bjarni> yeah 15:40:23 <black_Nightmare> bjarni...old worn that they haven't bothered replacing (mainly because it still works) 15:40:35 <Bjarni> so are pigs, even though that's not the general view of them 15:45:03 *** Osai [n=Osai@p54B358FA.dip.t-dialin.net] has quit [] 15:45:12 <black_Nightmare> I know but still 15:47:16 <blathijs> glx: *ping* 15:47:33 <glx> blathijs: pong 15:47:44 <blathijs> glx: 15:47:48 *** Eddi|zuHause2 [i=johekr@p54B758B1.dip.t-dialin.net] has quit [Remote closed the connection] 15:48:00 <blathijs> glx: http://kat.student.utwente.nl/~matthijs/openttd/depotfix.diff 15:48:31 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has quit [] 15:50:38 <glx> blathijs: it should work :) 15:51:24 <blathijs> glx: this structure makes more sense anyhow 15:51:33 <glx> yes 15:51:39 <blathijs> can't imagine why I coded it the way it was, pretty nasty code 15:51:45 <blathijs> *bangs head against something solid* 15:52:17 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has joined #openttd 15:52:51 <blathijs> Let's test & commit then :-) 15:53:23 <glx> if(TRANSPORT_RAIL) { <-- style :) 15:53:36 <glx> space before "(" 15:55:13 <blathijs> ah, yes 15:55:14 <blathijs> briljant 15:55:20 <blathijs> it won't even run :-S 15:55:25 <blathijs> glx: can you test it 15:55:27 <blathijs> > 15:55:28 <blathijs> ? 15:55:36 <glx> ok 15:55:37 <blathijs> apparently my dev environment is broken here 15:55:45 <blathijs> that, or amd64 builds broke :-) 15:56:22 <glx> I need to tweak the diff before :) 15:56:30 <glx> to remove unneeded changes 15:57:12 <blathijs> unneeded changes? 15:57:23 <glx> saveload.c and Makefile 15:57:54 <blathijs> glx: the good style is without the space before { ? 15:58:05 <Brianetta> PMSL 15:58:08 <Brianetta> http://bash.org/?10739 15:58:52 <glx> blathijs: the good style is "if (..." not "if(..." 15:59:12 <blathijs> ah 15:59:15 <blathijs> before ( 15:59:21 <glx> and ") {" is ok 15:59:24 <blathijs> I should read before I ask questions :-) 16:00:01 * DarkSSH thinks blathijs needs a visit from the code-police 16:00:22 <blathijs> glx: And now I see the unrelated changes, yes :-) 16:00:34 <blathijs> glx: something with background saving breaking for me ;-) 16:00:54 <glx> np I just deleted them in diff :P 16:00:55 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 16:01:03 <blathijs> DarkSSH: any other stuff I'm doing wrong? ;-) 16:01:35 <peter1138> Bjarni's the code-style-voilator 16:02:22 <DarkSSH> hehe 16:02:39 <DarkSSH> blathijs: yes, you're not active enough :) Take an example from peter1138 here ^^ 16:03:00 *** Jezral [n=projectj@nat.kollegienet.dk] has quit [") td@projectjj.com - http://projectjj.com/ ("] 16:03:02 <peter1138> violator, too 16:04:00 <black_Nightmare> turbo speed mode seem nice heh but these industry news pop up at annoying rate..... meh 16:04:05 <glx> ===> Compiling npf.c 16:04:06 <glx> npf.c: In function `NPFFollowTrack': 16:04:06 <glx> npf.c:564: warning: statement with no effect 16:04:06 <glx> npf.c:521: warning: 'dst_tile' might be used uninitialized in this function 16:04:58 *** Qrrbrbirlbel_ [n=Qrr@p54A7DDBA.dip.t-dialin.net] has joined #openttd 16:05:33 <glx> lol missing "type == " in if (TRANSPORT_ROAD) :) 16:06:54 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has joined #openttd 16:07:40 <black_Nightmare> hmmmm did openttd have any controls over news or no? just curious 16:09:38 <peter1138> did? 16:09:41 <peter1138> it's not in the past... 16:10:16 * black_Nightmare looks at peter .......... *pokes you* 16:12:02 <Patrick`> what do you mean controls over news? 16:13:02 <black_Nightmare> patrick..well when I go into turbo speed.. the 'new industry' and 'production xxxx' news come up quite rapidly 16:13:21 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has joined #openttd 16:13:32 <Patrick`> turn them off then 16:13:44 <Patrick`> newspaper icon -> message settings 16:15:00 <black_Nightmare> ohhhhhhhhhhhh..... :p .... nice 16:16:44 <glx> blathijs: http://glx.dnsalias.net:8080/openttd/depotfix.diff <-- now it works :) 16:16:56 *** Eddi|zuHause [i=johekr@p54B758B1.dip.t-dialin.net] has joined #openttd 16:18:05 <black_Nightmare> hmmm just curious before I start dumping construction money....could you build a water bridge over another water bridge? 16:18:14 <black_Nightmare> (like a high bridge cross low bridge) 16:18:38 <glx> bridges can't cross bridges 16:18:47 <black_Nightmare> oh well...tried, ty 16:19:07 <black_Nightmare> hmm....*bulldozes some houses to get around city's bridge* :p brb 16:19:37 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has quit [Read error: 54 (Connection reset by peer)] 16:21:32 <CIA-5> celestar * r4021 /branch/elrail/ (BUGS elrail.c table/elrail_data.h): 16:21:32 <CIA-5> [elrail] Major cleanup. Lots of data in the Wires struct is no longer needed. 16:21:32 <CIA-5> Ironed out a few special cases, which were introduced due to the fact that I 16:21:32 <CIA-5> failed to pass the actual drawing point of a sprite but used the north corner of 16:21:32 <CIA-5> the tile instead. 16:21:48 <Celestar> \o/ 100 fewer lines of code. 16:22:19 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 16:23:19 *** Qrrbrbirlbel [n=Qrr@p54A7DDBA.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 16:24:33 <DarkSSH> JUST 100? :P 16:24:34 <DarkSSH> damn caps 16:27:44 <blathijs> glx: changed something? 16:27:58 <glx> yes 3 things 16:28:05 <blathijs> glx: what compiler are you using? 16:28:16 <glx> gcc on windows (mingw) 16:28:21 <CIA-5> celestar * r4022 /branch/elrail/ (BUGS elrail.c): [elrail] Fixed a glitch in Z computation (cause by a sprite offset that I do not understand or is faulty) 16:28:29 *** Qrrbrbirlbel_ [n=Qrr@p54A7DDBA.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 16:29:34 <blathijs> glx: hmm, no warnings here (gcc 4-something on linux) 16:29:35 <blathijs> ah well 16:29:57 <glx> I initialised dst_tile 16:30:00 *** e1ko_AfK [n=31k0@a02-0432c.kn.vutbr.cz] has joined #openttd 16:30:19 <glx> and fixed a wrong test and a wrong affectation 16:30:48 <blathijs> wrong test? 16:30:53 <blathijs> wrong affectuation? 16:31:16 <glx> yes : if (TRANSPORT_RAIL) { --> if (type == TRANSPORT_RAIL) { 16:31:43 <glx> and : dst_tile == INVALID_TILE; --> dst_tile = INVALID_TILE; 16:31:49 <blathijs> d'oh! 16:32:02 * blathijs is thankful for having glx around 16:32:03 *** Osai [n=Osai@p54B358FA.dip.t-dialin.net] has joined #openttd 16:32:13 <blathijs> haven't coded enough lately, I guess ;-) 16:32:13 * glx is happy to help 16:32:24 <blathijs> right, let's commit 16:32:37 <peter1138> heh 16:32:47 *** Jang- [n=Jango@mettab.demon.co.uk] has joined #openttd 16:33:39 <Jang-> morning 16:33:46 <blathijs> glx: hmm, maybe I did have warnings after all ;-) 16:33:50 <blathijs> just didn't see them 16:33:51 <blathijs> hey Jang- 16:34:02 <Celestar> heya Jang- 16:34:15 <Jang-> how's everyone 16:34:47 <glx> blathijs: warnings gone when I initialised dst_tile :) 16:34:52 <blathijs> yup 16:34:57 <black_Nightmare> hmmm canals and locks......hmm where to try out these 16:35:27 * black_Nightmare lives near a city that has old locks still in use (quite close to downtown core....heh old city) 16:36:35 <Jang-> "I saved the file in lastest version, but I want to play subversion. How can I make support subversion save file from lastest version?" 16:36:40 <Jang-> is this supposed to be english? 16:37:22 <DarkSSH> subversion? 16:37:33 <egladil> svn 16:37:44 <DarkSSH> I thought the i-build 16:37:49 <Jang-> i wasn't aware you could even "play" subversion 16:37:49 <DarkSSH> subsidiaries 16:38:02 <CIA-5> matthijs * r4023 /trunk/npf.c: - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. 16:38:07 <Jang-> or at least, if you can, it can't be much fun 16:38:36 <blathijs> DarkSSH: there you go :-) 16:39:12 <blathijs> Jang-: People have a very messed up view of how development works, I guess 16:40:21 <Jang-> yeah 16:40:38 *** Andrew67 [n=andrew67@206.248.80.199] has quit [Read error: 110 (Connection timed out)] 16:40:56 *** XeryusTC is now known as Xeryus|ph00d 16:41:25 <MiHaMiX> TL|Away: urgent PING 16:41:26 <MiHaMiX> :) 16:43:52 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has joined #openttd 16:44:13 <DarkSSH> blathijs: tsk, tsk 16:44:25 <DarkSSH> where's the credit to glx? 16:44:36 <DarkSSH> buttuh, going home :) 16:44:37 <blathijs> hmm, good point 16:44:41 <blathijs> glx: sorry for that ;-) 16:44:55 <glx> np :) 16:45:00 <Jang-> DarkSSH: was there a release recently..? 16:45:03 <MiHaMiX> http://www.zelow.no/floppyfw/index.html 16:45:10 <MiHaMiX> "More than one floppy is bloatware.." 16:45:11 <MiHaMiX> :DD 16:45:35 <Jang-> or was there *going* to be a release 16:45:59 <black_Nightmare> hehe mihamix..they got a point there 16:46:14 *** tokai|mdlx [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 16:46:16 <black_Nightmare> there's someone else who has a small os fitting one single disk alone .. both 32bit and 64bit cpu releases 16:46:25 *** tokai|noir [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has joined #openttd 16:46:29 <black_Nightmare> has simple tcp/ip in it too (so far for telnet yet, dunno about browsers) 16:49:15 *** _Luca_ [n=thelucst@84-51-135-171.lucasp897.adsl.metronet.co.uk] has joined #openttd 16:49:41 <_Luca_> Afternoon 16:49:57 <_Luca_> A friend of mine discovered a nasty security problem with the Windows Firewall today 16:50:06 <_Luca_> it uses UPnP - which is enabled by default... 16:50:10 <Diablo-D3> http://bugs.bitlbee.org/bitlbee/ticket/91 16:52:01 <glx> _Luca_: http://www.grc.com/unpnp/unpnp.htm solves this security problem 16:52:55 <blathijs> Diablo-D3: That's your bug report, or what? 16:53:02 <Diablo-D3> no not mine 16:53:14 <Diablo-D3> its just so totally fucking awesome I couldnt pass up sharing it with people, though 16:53:20 <_Luca_> glx: You can do it manually by turning off the service as well, but still, seems rather silly to me 16:53:41 *** Osai^2 [n=Osai@p54B364E9.dip.t-dialin.net] has joined #openttd 16:54:23 <glx> anyway windows firewall allows all outcoming communications 16:54:36 <glx> so if you have a trojan, it works well 16:54:42 * blathijs is gone, off to food 16:57:03 <CIA-5> celestar * r4024 /branch/elrail/ (BUGS train_cmd.c): 16:57:03 <CIA-5> [elrails] Mixed consists (with > 0 electric and >0 non-electric engines) are now 16:57:03 <CIA-5> treated like electric ones i. e. they work on elrails only. It would be great if 16:57:03 <CIA-5> we could run those on conventional rails with reduced power, but currently that 16:57:03 <CIA-5> requires too many PF hacks at the present time 16:58:08 <_Luca_> glx: Hehe 16:58:35 <_Luca_> Has anyone done any work with UPnP - I'm wondering how hard it would be to add to OpenTTD? 16:58:46 <peter1138> Celestar: we could have a list of compatible rail types in the first vehicle of the train 16:58:59 <Prof_Frink> currently...at the present time? 16:59:11 <peter1138> hmm, not sure if that would change much 16:59:22 <peter1138> redundant redundancy 16:59:56 <black_Nightmare> peter8...just put its type as '(electric)' instead of '(diesel)' 17:00:00 <black_Nightmare> should be enough no? :p 17:00:55 *** dfox [n=dfox@r3bk86.chello.upc.cz] has joined #openttd 17:01:11 <black_Nightmare> cia-5...re what you said, well the only reason actual electric engines end up on nonelectrified line is because either they were being deadheaded to a shed or its type was one of these hybrid/tri engine that had diesel engine and/or pack of batteries onboard. 17:01:15 <Eddi|zuHause> no, you also have to modify the total engine power and possibly maintenance cost while running on one or the other railtype (shut off all electric engines on conventional rail) 17:01:21 <Tron> black_Nightmare: it's a bot 17:01:34 <black_Nightmare> tron..oh...well I made a good real rr point tho 17:01:40 <MiHaMiX> bash.org :D 17:02:18 <peter1138> black_Nightmare: i'm talking internally :) 17:02:39 <peter1138> black_Nightmare: the (electric) / (diesel) thing is purely cosmetic -- it's part of the engine's name 17:03:03 <Tron> peter1138: and sohuld probably removed and replaced with a more generic mechanism 17:03:16 <black_Nightmare> peter8...lol....well I mean an engine with (electric) in its name would help someone decide what tracks to use 17:03:27 <peter1138> Tron: hard to remove when it's in supplied strings 17:03:47 <peter1138> some of the newgrf stuff has "made up" terms 17:03:48 <black_Nightmare> tron....nah I kinda liked it the way it is (and with that sometimes its difficult to see the engine graphics on a dimmed screen so have to relay on the name alone) 17:04:06 <black_Nightmare> I don't even understand the actual nicknames of several engines meh 17:04:14 <black_Nightmare> ^_^ 17:04:22 <Tron> i didn't say "just remove it" 17:04:29 <peter1138> not (Diesel) but (Fuel Cell) 17:04:38 <Tron> peter1138: newgrf is not exactly what i'm concerned about 17:04:42 <black_Nightmare> well....I was just ranting so...don't take me too literally ok? :p 17:04:43 <peter1138> and no other identifier 17:04:45 <peter1138> heh, true 17:04:46 * black_Nightmare chuckles 17:05:31 <Tron> at least the buy list should clearly state which track type a train needs 17:05:41 <Tron> but i think that's a secondary issue 17:06:52 <black_Nightmare> tron...well...I would already know that an electric engine needs electric tracks.....so......dunno 17:07:03 <black_Nightmare> hm what am I saying lol 17:07:23 <peter1138> battery powered! 17:08:02 * Prof_Frink points at the whatsitcalled int the DBXL 17:08:37 <black_Nightmare> battery powered = conventional rails ;) [re battery powered units...I don't think there were even that many of them around the world at all....I recall of a 2-car and 3-car battery powered passenger unit in germany for one] 17:08:44 <Prof_Frink> BR515 17:08:54 *** jong [n=jong@flipflip.student.utwente.nl] has quit [Remote closed the connection] 17:09:05 <Prof_Frink> http://www.ewetel.net/~michael.blunck/ttd/br515_2.html 17:09:08 <black_Nightmare> these germany one had like a flat boxy hood at both ends.... probably stored all batteries in there 17:09:33 <black_Nightmare> hmm prof_frink didn't know of these ones 17:09:50 *** tokai [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit ["icebears... take care of them!"] 17:09:58 <CIA-5> celestar * r4025 /branch/elrail/openttd.c: [elrail] Forgot to treat load of savegames in the last commit 17:11:53 *** Osai [n=Osai@p54B358FA.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 17:12:51 <Celestar> ok 17:13:00 <Celestar> As far as I can see, elrails is mergeable 17:13:06 <_Luca_> \o/ 17:13:06 <MiHaMiX> wow :) 17:13:17 <MiHaMiX> BEFORE we merge that 17:13:25 <peter1138> \o/ 17:13:29 <MiHaMiX> pretty please wait truelight 17:13:40 <MiHaMiX> since he had to do some administrative tasks 17:13:48 <glx> MiHaMiX: what's broken again? 17:14:15 <MiHaMiX> glx: nothing serious. only the address of WT2 SVN callback handler has changed 17:14:42 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tsch??"] 17:14:59 <MiHaMiX> glx: and svn server calls the old one which is no more exist :) 17:15:12 <MiHaMiX> I mean, not exists anymore :) 17:15:19 <glx> so half-broken :) 17:15:23 <MiHaMiX> no :P 17:15:26 <MiHaMiX> hmm 17:15:37 <MiHaMiX> i can 'fix' it with a simple rewrite rule 17:15:42 <MiHaMiX> hmm 17:15:49 <MiHaMiX> let's do it :) 17:15:59 *** Qrrbrbirlbel [n=Qrr@p54A7DDBA.dip.t-dialin.net] has joined #openttd 17:16:02 <Celestar> MiHaMiX: we won't merge before 0.4.5.1 is release methinks, will we? 17:17:25 <MiHaMiX> ahh, ok :) 17:17:50 <black_Nightmare> well I'm going off, bye :) 17:17:54 <Celestar> DarkSSH: you there? 17:17:56 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has left #openttd ["bye"] 17:18:53 <TL|Away> Celestar: he is there, just not here 17:18:55 <TL|Away> ;) 17:19:49 <Celestar> TL|Away: ok how would I do a test-merge? ;) 17:20:13 <Jang-> hmm, Sage Feed extension in firefox isn't so bad 17:20:36 <Jang-> Celestar: you haven't done 3rd rail yet :P 17:21:13 <TL|Away> Celestar: define 'test merge' 17:21:48 <peter1138> Jang-: 3rd rail's easy, plz to be drawing graphics 17:22:06 * Celestar does a test merge 17:22:11 <Jang-> if only i could draw 17:22:19 <Jang-> i'll wait for some other responsible englishman 17:22:21 <Celestar> vici@galadriel:[/home/vici/openttd/trunk]> svn st | grep ^C | wc -l 17:22:21 <Celestar> 10 17:22:27 <Jang-> there are plenty here 17:22:52 <Celestar> BAH 17:22:53 <TL|Away> Celestar: merge of WHAT? 17:22:55 <Celestar> svn is sometimes stupid. 17:23:02 <Celestar> <<<<<<< .working 17:23:02 <Celestar> ======= 17:23:02 <Celestar> >>>>>>> .merge-right.r4025 17:23:10 <Celestar> now that IS hard to merge. 17:23:16 <Celestar> TL|Away: elrails into mainline... 17:23:46 <TL|Away> Celestar: how can that conflict? elrail should be up-to-date 17:23:57 <Celestar> TL|Away: I dunno. :S 17:23:59 <TL|Away> so a copy/paste should do 17:24:03 <TL|Away> what I do normally: 17:24:12 <Celestar> I dunno how a single empty line would fail :S 17:24:13 *** mouse [n=mouse@213.232.194.242] has quit ["ðÏËÉÄÁÀ"] 17:24:15 <TL|Away> cd elrail && cp -a . ../trunk 17:24:18 <TL|Away> cd ../trunk && svn diff 17:24:22 <TL|Away> shows me elrail diff only 17:24:28 <TL|Away> if that isn't the case, you merged shit wrong ;) 17:24:46 <TL|Away> the cleanest way I found to merge back a branch :) 17:27:09 <CIA-5> celestar * r4026 /branch/elrail/ (7 files in 2 dirs): [elrail] Merge from trunk: revisions 4008:4025 17:27:35 <Celestar> now. 17:27:57 <Celestar> .oO(how can data/openttd.grf conflict?) 17:28:06 <TL|Away> you changed it? :p 17:28:33 <Celestar> no the md5sum is identical 17:28:35 <TL|Away> Celestar: you were supprised that elrail -> trunk conflicted, while you didn't sync elrail with trunk? :p 17:28:37 <TL|Away> hehehe 17:29:02 <MiHaMiX> TL|Away: elrail was kept in sync with trunk afaik 17:29:25 <TL|Away> [18:27:09] <CIA-5> celestar * r4026 /branch/elrail/ (7 files in 2 dirs): [elrail] Merge from trunk: revisions 4008:4025 17:29:27 <TL|Away> [18:23:02] <Celestar> >>>>>>> .merge-right.r4025 17:29:38 <TL|Away> MiHaMiX: I dunno, something tells me Celestar was trying something bad :p 17:29:49 <Celestar> yeah :) 17:30:07 *** Marce [i=marce@meinungsverstaerker.de] has joined #openttd 17:30:16 <Celestar> TL|Away: what was the last time "we" made binaries? 17:30:29 <TL|Away> Celestar: check the topic 17:30:30 <TL|Away> dunno 17:30:31 <TL|Away> some days ago 17:30:54 <Celestar> can you make some? 17:31:05 <TL|Away> sure I can 17:31:33 <Celestar> that'd be great 17:32:10 * TL|Away presses some magic keys 17:32:39 * Bjarni wonders if TL|Away can manage to make a mac binary 17:32:45 <TL|Away> nope 17:33:15 <Bjarni> ok 17:33:21 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 17:33:23 <Bjarni> then I better make one 17:33:24 <Celestar> Bjarni: you can compile yourself .... 17:33:29 <Bjarni> I know 17:33:36 <TL|Away> if I now can remember the params for this scritp 17:33:40 <Bjarni> you meant for elrail nightly build, right? 17:33:43 <TL|Away> I really need to finish my new compile_farm :( 17:33:49 <Bjarni> heh 17:34:10 <TL|Away> tag= 17:34:10 <TL|Away> output_file= 17:34:10 <TL|Away> changelog_file= 17:34:17 <TL|Away> now I need to figure out what 'tag' etc means ;) 17:34:21 <Bjarni> Celestar: if it is some sort of nightly build, it's not good to say "compile it yourself" if you know what I mean ;) 17:34:42 <Bjarni> TL|Away: that is why scripts supports comments :p 17:34:58 <TL|Away> they do?!?!?!?! :o :o :o 17:35:02 <TL|Away> a whole new world opens! 17:35:27 <TL|Away> elrail.c:74: warning: `OwnedPPPonPCP' defined but not used 17:35:47 <Bjarni> do we use head revision? 17:36:01 <TL|Away> nevermind, was from an old log 17:36:03 <Celestar> TL|Away: you might want to svn up before building :) 17:36:15 <MiHaMiX> lol 17:36:38 *** Xeryus|ph00d is now known as XeryusTC 17:36:52 <TL|Away> Bjarni: 4026 17:37:09 <Bjarni> good 17:37:55 *** e1ko_AfK is now known as e1ko 17:38:13 <TL|Away> Celestar: tip: answer questions from time to time in the topic :p 17:38:29 *** Jang- [n=Jango@mettab.demon.co.uk] has quit ["Using KVIrc 3.0.1 'System Virtue'"] 17:43:01 *** Syranide [n=cyanide@h22n2c1o279.bredband.skanova.com] has joined #openttd 17:43:17 *** SchAmane [n=schamane@p5498ED8C.dip.t-dialin.net] has joined #openttd 17:43:19 *** Syranide [n=cyanide@h22n2c1o279.bredband.skanova.com] has quit [Client Quit] 17:43:52 <TL|Away> Celestar: done 17:44:04 <TL|Away> Celestar: I hope finally this week I finish the new system, then it will be done automaticly 17:44:09 <TL|Away> BUGS isn't included btw 17:44:12 <TL|Away> will be fixed soon 17:44:13 <TL|Away> got to go now 17:44:14 <TL|Away> bye 17:46:20 <_Luca_> hmm you can't spectate a server when there are no companies 17:51:25 *** Tron [n=tron@p54A3F548.dip.t-dialin.net] has quit ["leaving"] 17:51:54 <_Luca_> Celestar: Will current elrail saves be compaitable when it is merged? 18:01:31 *** stavrosg [n=stavrosg@athedsl-14438.otenet.gr] has joined #OpenTTD 18:06:21 *** wolfy [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 18:09:26 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has quit ["Whoopsy"] 18:10:55 *** TL|Away [n=kvirc@truelight.xs4all.nl] has quit [Remote closed the connection] 18:11:05 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has joined #openttd 18:19:20 *** TronBSD is now known as Tron 18:24:40 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has quit [Read error: 110 (Connection timed out)] 18:27:48 <Celestar> _Luca_: unlikely 18:28:46 <peter1138> whoops 18:29:36 <Celestar> _Luca_: because there has been a savegame revision bump in trunk 18:29:57 <peter1138> i just wrote the newgrf resolver / spritegroup stuff in c++ 18:30:01 <peter1138> to see if i could 18:30:02 <peter1138> apparently i can 18:30:24 <Celestar> hehe 18:30:31 <Celestar> peter1138: elrails need some newgrif testing ;) 18:30:56 <_Luca_> Celestar: Ah k 18:30:59 <Celestar> _Luca_: there is some likelihood that 0.3.4 games will work 18:31:01 <Celestar> 0.4.5 18:31:17 <_Luca_> hmm 18:31:17 <peter1138> it already works? no? :P 18:31:29 <Celestar> peter1138: dunno. 18:31:33 <Celestar> I haven't tried it actually 18:31:49 <Tron> Celestar: ?! 18:41:23 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has quit [Read error: 54 (Connection reset by peer)] 18:42:38 *** tokai|noir [n=tokai@p54B82F2F.dip0.t-ipconnect.de] has quit ["It's like, wah."] 18:44:00 <_Luca_> Arggg, where can I get afxres.h or winres.h - VC++ insists on it... 18:45:31 <SimonRC> Do tunnels and bridges still suffer from the original problems? 18:45:48 <SimonRC> and crossings for that matter. 18:46:12 <_Luca_> original problems such as? 18:48:34 <DarkSSH> Celestar: back, and read PM 18:48:42 <DarkSSH> SimonRC: yes 18:48:56 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 18:49:12 <_Luca_> DarkSSH: Are you telepathic or am I just stupid? :P 18:50:28 <SimonRC> AFAICT, the idea of one piece of track/road being directly above or below another is a it of a hack. 18:50:32 <SimonRC> *bit 18:50:59 <DarkSSH> _Luca_: the latter :) 18:51:01 <SimonRC> There are strange ownership, track-type, and signal-block-ocupation bugs. 18:51:15 <_Luca_> :P 18:51:46 <Tron> no, no and no 18:51:48 <_Luca_> SimonRC: Those will hopefully be solved once the new map array is completed 18:52:03 <SimonRC> ah, so you are re-writing the map datastructure? 18:52:15 <_Luca_> For the second time, yeah 18:52:27 <SimonRC> ok 18:52:37 <DarkSSH> are you luca? 18:52:50 <_Luca_> Me? 18:53:02 <_Luca_> SimonRC: http://svn.openttd.org/cgi-bin/trac.cgi/browser/branch 18:53:13 <DarkSSH> 19:52 < SimonRC> ah, so you are re-writing the map datastructure? 18:53:13 <DarkSSH> 19:52 < _Luca_> For the second time, yeah 18:53:20 <_Luca_> * http://svn.openttd.org/cgi-bin/trac.cgi/browser/branch/map 18:53:33 <_Luca_> DarkSSH: No, map array rewrite, second time around 18:54:49 <Tron> <SimonRC> There are strange ownership, track-type, and signal-block-ocupation bugs. <--- there are? details please 18:56:17 <DarkSSH> Celestar: what is the last thing I PM'd you? 18:57:47 <Tron> _Luca_: what exactly are you talking about? 18:58:29 <_Luca_> I dunno :( 19:00:18 *** Osai^2 [n=Osai@p54B364E9.dip.t-dialin.net] has quit [] 19:00:19 <Tron> interesting 19:04:07 <CIA-5> tron * r4027 /trunk/industry_cmd.c: Remove another call to FindLandscapeHeightByTile() 19:05:30 <MiHaMiX> grrr 19:06:49 <Tron> ? 19:07:01 <DarkSSH> webtranslator not working? ;) 19:07:30 <MiHaMiX> DarkSSH: working 19:07:41 <Celestar> DarkSSH: if you say a (DEngine)(EEngine)(Wagon) configuration drives everywhere in the Patch, does ithave full power there? 19:07:42 <MiHaMiX> DarkSSH: only truelight's callback is bad 19:08:48 <Celestar> DarkSSH: if you don't know, is there any way for you to find out? 19:08:50 <DarkSSH> Celestar: I donnu how to test it cause nothing changes visually 19:08:56 <DarkSSH> Celestar: ask Patchman :) 19:09:34 <DarkSSH> hmm, what is the multiserver command for irssi? 19:10:08 <Patrick`> /connect 19:10:25 <DarkSSH> I found the smart bash-completion. It's called bash_completion :P 19:10:32 <Patrick`> DarkSSH: haha 19:10:43 <Celestar> DarkSSH: you mean the power doesn't visually change? 19:10:43 <Celestar> then it sucks:P 19:10:50 <DarkSSH> yes 19:11:01 <DarkSSH> it just says 11K HP where diesel is 1K and electric is 10K 19:11:37 <Patrick`> how odd 19:13:43 <Celestar> DarkSSH: PLEASE test how it does it internally (one kirby, 10 electric engines drive uphill). 19:13:58 <DarkSSH> nah 19:14:03 <DarkSSH> faster to ask in #tycoon 19:14:11 <Celestar> ok 19:14:26 <Celestar> what server is that on? 19:14:40 <Celestar> quakenet? 19:14:41 <hylje> kirby :> 19:15:02 <DarkSSH> yes 19:17:01 <CIA-5> tron * r4028 /trunk/ (functions.h landscape.c): 19:17:01 <CIA-5> The last external user of FindLandscapeHeightByTile() is gone (r4027). 19:17:01 <CIA-5> Move its implementation into its only caller - FindLandscapeHeight() - and remove it 19:19:28 <Celestar> peter1138: ping :) 19:19:29 <Belugas> congrat's Tron :) 19:19:36 <peter1138> pong 19:20:33 <Celestar> peter1138: do you feel like working on elrails? 19:20:54 <Celestar> I got a big task for ya, and I got no time ;) 19:20:59 <peter1138> wossat? 19:21:13 <Born_Acorn> tap dancing in the nuclear reactor. 19:21:19 <peter1138> oh, ok 19:21:20 <Celestar> peter1138: turn off electric engines when a mixed consist enters convrail. 19:21:33 <peter1138> hmm. ok 19:21:40 <Celestar> (and turn them on again when on elrail) 19:21:49 <Celestar> we need to find out how to set pathfinder preference later. 19:21:58 <Born_Acorn> So acceleration will revert to its normal state of just the Diesel/Steam? 19:22:03 <Celestar> yes. 19:22:07 <Born_Acorn> coolies. 19:22:23 <peter1138> hmm, maybe put the check into train consist changed 19:22:39 <peter1138> then run that if the railtype changes 19:22:51 <peter1138> and hope it doesn't change every tile ;p 19:22:53 <Celestar> I thought about EnterTile /LeaveTile procs. 19:23:02 <Celestar> for each vehicle 19:23:12 <peter1138> tricky 19:23:16 <peter1138> some things are cached in the head 19:23:18 <Celestar> I've done some very prelimiary work. want it? 19:23:37 <peter1138> ok 19:24:26 <Celestar> I need to find it. 19:24:37 <Celestar> will mail / dcc you tomorrow morning 19:25:09 <peter1138> ah, ok 19:25:18 <Celestar> ok gg 19:25:19 <Celestar> g2g* 19:25:22 <Celestar> cu all :) 19:25:40 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has joined #openttd 19:26:15 <MiHaMiX> bye Celestar 19:35:50 *** ProfFrink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has joined #openttd 19:40:18 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has quit [Read error: 110 (Connection timed out)] 19:40:18 *** ProfFrink is now known as Prof_Frink 19:40:20 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has joined #openttd 19:51:37 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has quit ["Leaving"] 19:52:41 *** Marce [i=marce@meinungsverstaerker.de] has quit ["brb"] 19:52:48 *** Marce [i=marce@meinungsverstaerker.de] has joined #openttd 19:58:37 *** stavrosg [n=stavrosg@athedsl-14438.otenet.gr] has quit [Read error: 110 (Connection timed out)] 20:11:53 *** Morlark| [n=Sean@host86-141-124-29.range86-141.btcentralplus.com] has joined #openttd 20:21:26 *** Osai [n=Osai@p54B364E9.dip.t-dialin.net] has joined #openttd 20:23:10 <DarkSSH> what the hell ectually changed in 4023? 20:24:03 *** Angst [n=Angst@p54947C20.dip.t-dialin.net] has joined #openttd 20:24:26 <Bjarni> problems? 20:25:06 <DarkSSH> yeah, merging 20:25:14 <Bjarni> ahh 20:25:20 <DarkSSH> blathijs: ping 20:25:28 <DarkSSH> blathijs will have to do this 20:25:46 <DarkSSH> mostly because it needs manual editing and there is no DiagdirToDiagTrackdir() function 20:26:39 <Bjarni> hmm 20:26:48 <Bjarni> if we need that one, maybe it's best to write it 20:27:09 *** Morlark [n=Sean@host86-141-124-29.range86-141.btcentralplus.com] has quit [Read error: 110 (Connection timed out)] 20:27:10 <DarkSSH> hmm something is wrong 20:29:08 <DarkSSH> bleh different name 20:30:12 *** _Luca_ [n=thelucst@84-51-135-171.lucasp897.adsl.metronet.co.uk] has left #openttd [] 20:31:33 <glx> DarkSSH: I'm checking :) 20:32:03 <DarkSSH> glx: fixed it 20:32:26 <DarkSSH> it was ReverseDiagdir and not ReverseDiagDir 20:32:47 <glx> oh yes tron changed it :) 20:33:38 <CIA-5> Darkvater * r4029 /branch/0.4.5/npf.c: 20:33:38 <CIA-5> - Backport from trunk (r4023): 20:33:38 <CIA-5> Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations. 20:33:39 <blathijs> DarkSSH: done? 20:33:53 <DarkSSH> done 20:35:58 <Bjarni> blathijs: now that we got your attention, I still have the warnings in nph.c 20:36:05 <Bjarni> *npf.c 20:36:07 <blathijs> oh, yes 20:36:32 <blathijs> well, I'm in a general member meeting (or whatever is the english word) of our study association right now 20:36:40 <blathijs> so I gotta keep my attention :-) 20:37:02 <blathijs> DarkSSH: good idea to backport this fix :-) 20:37:09 <blathijs> You were planning this, weren't you? ;-p 20:37:10 <glx> Bjarni: what are the warnings? 20:37:17 <DarkSSH> blathijs: duh ;) 20:37:29 <DarkSSH> blathijs: can you update the debian, etc. package thingies to say 0.4.5.1? 20:37:30 <blathijs> uninited values 20:37:40 <blathijs> DarkSSH: yes, but not now 20:37:44 <DarkSSH> tonight? 20:37:53 <blathijs> don't think so 20:38:08 <Bjarni> npf.c: In function 'NPFRouteToDepotTrialError': 20:38:09 <Bjarni> npf.c:779: warning: 'best_result.node.user_data[1u]' may be used uninitialized in this function 20:38:11 <Bjarni> npf.c:779: warning: 'best_result.node.user_data[0u]' may be used uninitialized in this function 20:38:13 <Bjarni> npf.c:779: warning: 'best_result.node.direction' may be used uninitialized in this function 20:38:14 <Bjarni> npf.c:779: warning: 'best_result.node.tile' may be used uninitialized in this function 20:38:19 <Bjarni> npf.c:779: warning: 'best_result.best_trackdir' may be used uninitialized in this function 20:39:56 <Patrick`> waah waah waah 20:40:30 <Bjarni> it's likely bogus, but it's annoying to get them anyway 20:40:53 <Bjarni> specially when building universal binaries, since it displays each warning twice 20:41:53 <DarkSSH> shit 20:41:58 <CIA-5> Darkvater * r4030 /trunk/ (openttd.dsp openttd.vcproj): - [win32] Change compilater settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. 20:42:28 <hylje> compilater \o/ 20:43:41 <DarkSSH> there fixed 20:44:37 <Bjarni> o_O 20:44:55 <Bjarni> multithreaded windows computers fails to run singlethreaded stuff? 20:44:57 *** AciD [n=gni@unaffiliated/acid] has quit ["Connection not reset by peer."] 20:45:07 <Patrick`> multicore? 20:45:10 <peter1138> well, we do use threads... 20:46:17 <CIA-5> Darkvater * r4031 /branch/0.4.5/ (openttd.dsp openttd.vcproj): 20:46:17 <CIA-5> - Backport from trunk (r4030): 20:46:17 <CIA-5> - [win32] Change compiler settings to use the multithreaded CRT. This prevents 20:46:17 <CIA-5> certain crashes on multi-threaded machines. 20:46:18 <DarkSSH> anyone wanna make a fix-list? 20:46:31 <DarkSSH> eg what was fixed betweeen 0.4.5 and this one/ 20:47:12 <Belugas> You need that when? Wrong answer : yesterday or today 20:47:22 <DarkSSH> now? 20:47:26 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 20:47:34 <Belugas> shit... I forgot that one :) 20:47:38 <Bjarni> what about the UTF-8 fixes? 20:47:46 <Bjarni> and the cocoa video driver? 20:48:14 <DarkSSH> no UTF-8 20:48:19 <hylje> WTF-8 20:48:22 <DarkSSH> you do the cocoa cause I can't even compile that 20:48:42 <Bjarni> I don't know how to merge 20:48:49 <Bjarni> well, at least not yet 20:49:01 <DarkSSH> svn merge -r <rev-1>:<rev> svn://svn.openttd.org/trunk 20:49:24 <Bjarni> ok 20:49:26 <Bjarni> I will try 20:49:43 <Bjarni> worst case means I will have to revert ;) 20:50:04 <peter1138> hmm, reversing engines in the depot fucks up if the engine is short 20:50:33 *** stavrosg [n=stavrosg@athedsl-14438.otenet.gr] has joined #OpenTTD 20:50:39 <SimonRC> hi 20:51:44 <MiHaMiX> grr 20:51:48 <MiHaMiX> i missed 4030 20:51:59 <Patrick`> 968?? 20:52:01 <Patrick`> er 20:52:05 <Patrick`> let me reprase 20:52:12 <Patrick`> the actual revision 5000 has been and gone 20:52:28 <Patrick`> I never worked out which one it was 20:53:56 <MiHaMiX> Patrick`: you told this to me? :) 20:54:35 *** Scia [n=Scia@AveloN.xs4all.nl] has quit ["kwiet"] 20:54:45 <Patrick`> did I? 20:55:32 <MiHaMiX> Patrick`: i don't know 20:55:41 <Patrick`> oy vey 20:55:51 <Patrick`> look at the revision 1 comment, add that to current_revision 20:57:17 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 20:58:41 *** sw4y [n=sway@snat2.arachne.czfree.net] has joined #openttd 20:58:46 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 20:58:57 <Bjarni> ok, It made some conflicts, but they were easy to solve 20:59:14 <Bjarni> mainly they were the result of changes in comments :) 21:00:34 <Bjarni> something went wrong anyway :( 21:01:23 <blathijs> DarkSSH: can we backport r3507 too? 21:01:31 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has quit [Read error: 104 (Connection reset by peer)] 21:02:10 <DarkSSH> blathijs: if that's needed, go ahead 21:02:16 <blathijs> k 21:02:47 <DarkSSH> Belugas: are you doing it already, or am I doing it? 21:03:40 *** woodwizzle [n=garage@user-0cej715.cable.mindspring.com] has quit [Nick collision from services.] 21:04:26 <CIA-5> matthijs * r4032 /branch/0.4.5/ (Makefile docs/openttd.6): 21:04:26 <CIA-5> -Backport from trunk (3507): 21:04:26 <CIA-5> - Fix: [Makefile] Make sure the ICON_DIR gets created before copying files there. 21:04:26 <CIA-5> - Fix: Fix small syntactic error in the manpage. 21:04:53 <Belugas> Doing a lot of things at the same time, but yes, DarkSSH, I have started :) 21:05:35 <Bjarni> vehicle.c: In function 'GetFreeUnitNumber': 21:05:35 <Bjarni> vehicle.c:2007: warning: 'max' may be used uninitialized in this function 21:05:39 *** angerman [n=angerman@e181112152.adsl.alicedsl.de] has left #openttd [] 21:05:47 <DarkSSH> Belugas: ok, great, saves me time :) 21:05:58 <Bjarni> we had a fix for that committed a long time ago 21:06:06 <glx> Bjarni: your compiler is very sensible 21:06:13 <Bjarni> I know 21:06:29 <Bjarni> but if you look in the code, it's correct to show a warning 21:07:01 <Bjarni> what I haven't figured out is why 21:07:02 <Bjarni> order_gui.c: In function 'GetOrderCmdFromTile': 21:07:02 <Bjarni> order_gui.c:203: warning: 'order.index' is used uninitialized in this function 21:07:02 <Bjarni> order_gui.c:203: warning: 'order.next' is used uninitialized in this function 21:07:07 <Bjarni> only shows up sometimes 21:07:25 <Bjarni> I guess it's settings dependant, but which one 21:07:27 <Bjarni> debug? 21:07:33 <DarkSSH> didn't Truelight silence these some time ago? 21:07:37 *** Eddi|zuHause2 [i=johekr@p54B77CBC.dip.t-dialin.net] has joined #openttd 21:08:12 <CIA-5> matthijs * r4033 /trunk/os/debian/ (changelog config templates): - Codechange: [Debian] Update debian packaging files to use debconf for user interaction. 21:08:38 <Belugas> DarkSSH : Just fixes? 21:08:43 <SimonRC> I have been reading http://wiki.openttd.org/index.php/MapReWriteFinal and I was wondering something... 21:08:54 <DarkSSH> Belugas: well there should be no new features :) 21:09:04 <DarkSSH> Belugas: please look at the coding style of the changelog file 21:09:22 <Belugas> that's my base of comparaison :) 21:09:27 <SimonRC> there seems to be no way to represent signals in one track being a different type to those in another track. 21:10:08 <SimonRC> I have noticed this on the current build too, If i set one set of signals on a tile to pre-signals, the others become pre-signals too. 21:10:19 <Noldo> true 21:10:38 <peter1138> yeah, i was supposed to fix that 21:11:11 <CIA-5> bjarni * r4034 /branch/0.4.5/video/cocoa_v.m: merged 3618:3971 for video/cocoa_v.m (major speedup for PPC fullscreen fix) 21:11:18 <DarkSSH> Bjarni: tell me 21:11:29 * Bjarni tells DarkSSH 21:11:30 <DarkSSH> how hard is it to follow the commit style other people did for backporting? 21:11:58 <MiHaMiX> :DDD 21:12:12 <SimonRC> I have to admit, C does bit-packing like this very well/ 21:12:33 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has joined #openttd 21:12:39 <Bjarni> you wanted me to copy paste each commit message? 21:13:05 <Bjarni> I mean first updating the video driver, and then all the fixes for the bugs included in the first one 21:13:39 <DarkSSH> -Backport (r3618:3971): your compressed message 21:14:15 <Bjarni> oh 21:14:27 <Bjarni> when did we decide on that standard? 21:14:30 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has quit ["Que?"] 21:14:37 <Bjarni> I never noticed we got THE standard for it 21:14:43 <DarkSSH> ok I wasn't consistent that much either but at least all had the same idea 21:14:51 <DarkSSH> Bjarni: just look back at the other commits :) 21:15:18 <blathijs> DarkSSH: "-Backport from trunk (nnnn): message" 21:15:27 <blathijs> Bjarni: just do svn log :-) 21:15:44 <DarkSSH> eh yes ;p 21:15:46 <Bjarni> -Backport from trunk: Default the patch-setting 'pause_on_join' to true. <-- at least I included revision ;) 21:16:07 <DarkSSH> let's pick on the dark guy, he? 21:16:19 <Bjarni> lol 21:16:29 <Bjarni> it's always easy to say stuff like this after commits 21:16:34 <CIA-5> matthijs * r4035 /branch/0.4.5/os/debian/ (changelog config templates): 21:16:34 <CIA-5> - Backport from trunk (4033): 21:16:34 <CIA-5> - Codechange: [Debian] Update debian packaging files to use debconf for user interaction. 21:16:45 <Noldo> DarkSSH: you specificli told Celestar to follow the standard set by the earlier commits, but you didn't mention it to Bjarni 21:16:59 <DarkSSH> Noldo: I thought him smart 21:17:58 <Bjarni> hey, I thought to think like an engineer. I'm not trained to write fine text messages :p 21:18:36 <CIA-5> matthijs * r4036 /branch/0.4.5/os/debian/changelog: * Prepare debian release files for 0.4.5.1 release. 21:18:46 <Bjarni> ohh 21:18:46 <blathijs> DarkSSH: Debian stuff is done for 0.4.5.1 :-) 21:18:51 <DarkSSH> good :) 21:18:57 <Bjarni> I might have one more thing that needs to be backported 21:19:02 <blathijs> and /me is off to coffe break 21:19:46 <Bjarni> that's for reminding me about docs 21:20:08 <Bjarni> odds are that nobody backported the updated readme for OSX 21:20:37 <DaleStan> What? A new release? After less than 2 months? Is that allowed? 21:20:37 <Bjarni> yeah. it's still the old one 21:20:42 <Bjarni> no 21:20:51 <Bjarni> we are breaking the OTTD law 21:21:31 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has quit [Remote closed the connection] 21:21:32 *** sw4y_ [n=sway@snat2.arachne.czfree.net] has joined #openttd 21:23:10 <glx> DarkSSH: don't forgot to update windows installer before release 21:23:10 *** garage [n=garage@user-0cej715.cable.mindspring.com] has joined #openttd 21:23:32 <DarkSSH> glx: already done 21:23:56 <MiHaMiX> :D 21:24:19 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has quit ["Whoopsy"] 21:24:22 <glx> in branch/0.4.5 ? 21:24:29 <CIA-5> bjarni * r4037 /branch/0.4.5/ (3 files in 2 dirs): -backported (3676): updated the install readme for OSX 21:24:39 <DarkSSH> yes 21:24:42 <DarkSSH> well locally 21:25:23 <glx> oh, that's why it still 0.4.5.0 for me :) 21:25:29 <Bjarni> I'm not sure I get the idea of doing it in 0.4.5 instead of starting by branching it into 0.4.5.1 21:26:16 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 21:28:19 <peter1138> i wasn't going to ask ;p 21:28:49 *** Eddi|zuHause [i=johekr@p54B758B1.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 21:28:49 <Bjarni> DarkSSH: I'm wondering about that UTF-8 thing. It makes a huge difference for non-English speaking mac users 21:29:08 <Bjarni> specially the Germans (Märch fails to save due to the letters) 21:29:10 <DarkSSH> my god this flyspray has the most fucked up sorting EVER 21:29:26 <MiHaMiX> DarkSSH: ?? 21:29:29 *** TrueLight [n=kvirc@truelight.xs4all.nl] has joined #openttd 21:29:30 <DarkSSH> at least I can sort it by day-sortish 21:29:46 <Bjarni> TrueLight: I sent you a mail about elrails binary 21:31:21 <TrueLight> MiHaMiX: the idea was to send out a HEAD... 21:31:25 <TrueLight> but okay, I will change it in a GET 21:31:30 <MiHaMiX> TrueLight: thanks :) 21:31:49 <MiHaMiX> TrueLight: it must have been your idea :P 21:31:54 <TrueLight> Bjarni: just modify my post as you did before 21:33:19 <MiHaMiX> DarkSSH: i'll upgrade to 0.9.9 as soon as they release that and i have some time :D 21:33:36 <DarkSSH> MiHaMiX: you know the talk 21:33:37 <TrueLight> MiHaMiX: it would have been much better if HEAD just worked 21:33:41 <DarkSSH> translator has priority :) 21:33:45 <DarkSSH> Belugas: how is it coming along? 21:34:20 <MiHaMiX> DarkSSH: i'm working on the translator even now :) 21:34:24 <DarkSSH> :D 21:34:34 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has quit [] 21:34:44 <MiHaMiX> TrueLight: tell me a way to rewrite a HEAD into a GET, since as of HEAD, the php script doesn't get called :-( 21:35:06 <hylje> what 21:35:09 <blathijs> MiHaMiX: don't you mean POST and GET? 21:35:10 <TrueLight> MiHaMiX: now it should send a GET 21:35:10 <hylje> http? 21:35:14 <TrueLight> wget is just a bit weird :) 21:35:24 <MiHaMiX> blathijs: no. 21:35:27 <MiHaMiX> Mar 22 22:24:26 proc06 apache/openttd.org/translator/transfer: 81.171.98.110 - - [22/Mar/2006:22:24:26 +0100] "HEAD /svn_cb.php HTTP/1.0" 200 - "-" "Wget/1.10.2" 21:35:42 <TrueLight> HTTP/1.0? 21:35:42 <MiHaMiX> TrueLight: thanks 21:35:44 <TrueLight> that is bad :) 21:35:52 <blathijs> ah, svn stuff? 21:36:01 <MiHaMiX> blathijs: yes, WT2 stuff 21:36:05 <TrueLight> MiHaMiX: don't forget to only allow a trigger from that very IP :) 21:36:12 <TrueLight> else everyone can now trigger your script over and over ;) 21:36:31 <MiHaMiX> TrueLight: and the script refuse to do anything 21:36:32 <MiHaMiX> :) 21:36:39 <MiHaMiX> TrueLight: but ok, good idea :) 21:36:53 <TrueLight> I am full of those;) 21:36:55 <Bjarni> <TrueLight> Bjarni: just modify my post as you did before <-- bah, I already uploaded the file. It should be easy to move it, right? 21:37:06 <TrueLight> Bjarni: I dunno, you figure that out :p 21:37:08 <TrueLight> soon it will be solved 21:37:12 <TrueLight> now I really cna't help you, sorry :) 21:37:42 <MiHaMiX> TrueLight: comment: PHP script is terminated after sending headers (it means after producing any output without output buffering) if the request method was HEAD. 21:38:28 *** sw4y [n=sway@snat2.arachne.czfree.net] has quit [Read error: 110 (Connection timed out)] 21:38:57 <TrueLight> MiHaMiX: so it is a problem at your side, not mine ;) 21:39:02 <TrueLight> you handle a HEAD wrong in your script :) 21:39:27 <TrueLight> but okay, I dump the content from wget to a file, and remove it afterwards 21:39:40 <TrueLight> just --spider is such a nicer way of not really downloading anything 21:39:46 <TrueLight> this is wasting bandwidth :p 21:40:26 <TrueLight> (yeah, 10 extra bytes per commit! :o :o :o 21:40:28 <TrueLight> ) 21:40:31 <CIA-5> bjarni * r4038 /branch/0.4.5/ (6 files in 2 dirs): -backport (3966, 3972 and 4019) -Fix: [OSX 10.3 and newer] [ 1157244 ] Can't save game if name contains german umlauts (loading savegames with certain chars still look a bit odd) 21:41:08 <TrueLight> you guys should release 0.4.6, not 0.4.5.1 :p 21:41:21 <MiHaMiX> TrueLight: wget -o /dev/null address 21:41:28 <MiHaMiX> TrueLight: wtf you dump the file content? 21:41:36 <MiHaMiX> wget -O /dev/null, sorry 21:41:40 <MiHaMiX> -O not -o 21:42:02 <hylje> dd if=/dev/urandom of=/dev/hda 21:42:33 <TrueLight> MiHaMiX: I have had problems with just that in the past 21:42:43 <MiHaMiX> TrueLight: ok, you know.. :) 21:42:50 <TrueLight> anyway, with --spider it never opens a file-pointer, and I don't download the content, which is much better 21:42:55 <TrueLight> but of course you can't handle a HEAD 21:42:55 <TrueLight> :p 21:43:05 <DarkSSH> Bjarni: what does network_core.h have to do with the whole thing? 21:43:22 <TrueLight> DarkSSH: there is makes your computer crash! 21:43:26 <DarkSSH> Bjarni: and makefile.setup? 21:43:54 <TrueLight> MiHaMiX: your script is slow :p 21:44:03 <Bjarni> DarkSSH: err, nothing, it slipped. It was a stylefix I made (included a header both in the file and the header, so it was included twice) 21:44:03 <MiHaMiX> TrueLight: no. 21:44:11 <MiHaMiX> TrueLight: you asked for a 5 seconds sleep 21:44:20 <DarkSSH> Bjarni: ah, slipped 21:44:21 <Bjarni> <DarkSSH> Bjarni: and makefile.setup? <-- that is to ensure that OSX 10.2.8 can still compile for itself 21:44:23 <TrueLight> MiHaMiX: true ;) 21:44:32 <Bjarni> I mean by not including iconv 21:44:34 <DarkSSH> Bjarni: please CHECK the diff before committing 21:45:08 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 21:45:23 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 21:45:31 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 21:45:42 <MiHaMiX> TrueLight: iirc, you told me you always call wget with & (in the background) 21:45:53 <TrueLight> MiHaMiX: I do that, don't worry :) 21:45:56 <Bjarni> <TrueLight> you guys should release 0.4.6, not 0.4.5.1 :p <-- that's actually a good point 21:46:15 <TrueLight> Bjarni: I told you guys I had so much good points 21:46:20 <Bjarni> the changelog have grown pretty big by now 21:46:25 <MiHaMiX> Bjarni: not really, since it's only a bugfix release 21:46:45 *** DaleStan_ is now known as DaleStan 21:46:52 <Bjarni> but it's a lot of bug fixes... a whole lot 21:47:12 <blathijs> in that case we should make it the 0.4 branch instead 21:47:17 <TrueLight> and x.y.z.a versioning really sucks ;) 21:47:44 <blathijs> I think that might be a good a idea, since even with "fast" bugfix releases, it's still a few months in between 21:47:46 <peter1138> yes 21:47:48 <peter1138> 0.4.6 21:48:25 <DarkSSH> are we getting on this whole versioning-numbering thing again? 21:48:31 <Bjarni> 0.4.5.1 should be within a week or so of 0.4.5 to fix a critical bug 21:48:31 <DarkSSH> You guys can never make up your mind 21:48:39 <Bjarni> it appears so 21:48:51 <peter1138> yeah we can 21:48:53 <Prof_Frink> Call it 6.03 ;) 21:48:56 <peter1138> just too late ;) 21:48:57 <MiHaMiX> <DarkSSH> You guys can never make up your mind | <Bjarni> it appears so 21:48:58 <MiHaMiX> :DDD 21:49:03 <MiHaMiX> Prof_Frink: :DDDDDDD 21:49:16 <Bjarni> hehe 21:49:29 <Bjarni> I actually replied to <DarkSSH> are we getting on this whole versioning-numbering thing again? 21:49:36 <MiHaMiX> Bjarni: yes, I KNOW :D 21:49:43 <MiHaMiX> Bjarni: but that's not that funny :D 21:49:48 <DarkSSH> so next is 0.5 then 0.6? 21:49:58 <DarkSSH> I don't care just sync people 21:50:09 <TrueLight> DarkSSH: no, you can better skip odd numbers, that is more clear :) 21:50:16 <Bjarni> let's vote 21:50:17 <MiHaMiX> DarkSSH: it definitely should be 0.4.... 21:50:18 <Bjarni> 0.4.6 21:50:31 <TrueLight> let's sync it with OSX version numbering 21:50:34 <TrueLight> makes more sense 21:50:46 <MiHaMiX> 0.4.5.1 or 0.4.6, but definitely not 0.5 21:51:11 <Bjarni> yeah, we are moving towards 10.4.5, but we still have a long way to go 21:51:17 <MiHaMiX> Bjarni has some point, it's not a fast bugfix for a grave bug 21:51:22 <TrueLight> MiHaMiX: we bring you, 0.5, not because it has so much new features, but because we need to advertisement 21:51:48 <Bjarni> we got a roadmap for 0.5.0 21:51:52 <MiHaMiX> TrueLight: bad idea. 21:52:01 <Bjarni> which means new features 21:52:05 <Prof_Frink> Bjarni: 0.5.-1 21:52:09 <TrueLight> MiHaMiX: really?! :) 21:52:16 <MiHaMiX> TrueLight: subsequent bad ideas may result your removal from this channel :) 21:52:32 <TrueLight> MiHaMiX: good :) 21:52:34 <MiHaMiX> s/:)/:P/ 21:52:52 <Bjarni> <Prof_Frink> Bjarni: 0.5.-1 <-- I tend to use unsigned version tags, so no 21:53:00 <hylje> then sign them? 21:53:03 <hylje> problem solved 21:53:06 <Bjarni> no 21:53:17 <Bjarni> voting is over 21:53:17 <TrueLight> let's call it release 4027 21:53:19 <TrueLight> Yeah! 21:53:22 <Bjarni> 100% said 0.4.6 21:53:24 <TrueLight> And we release every night! 21:53:26 <TrueLight> whoho! 21:53:27 <Bjarni> only one vote though :p 21:53:33 <MiHaMiX> Development on Flyspray?s 0.9.9 release is moving along rapidly. Those on the mailing list would have seen up to four or five Subversion commits per day until recently. 21:53:35 <TrueLight> (oh wait.... that are the nightlies? DOH!) 21:53:36 <MiHaMiX> :DDDD 21:53:47 <MiHaMiX> they're working very fast :D 21:54:00 <TrueLight> MiHaMiX: about time :p 21:54:04 <hylje> 5 commits per day? ive seen around 10 a day her 21:54:06 <hylje> :| 21:54:11 <Bjarni> only 10? 21:54:19 <hylje> that was a cautious estimate 21:54:22 <MiHaMiX> ok, let's be serious guys 21:54:22 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 21:54:28 <TrueLight> MiHaMiX: what?! 21:54:37 <hylje> serious? can i eat it? 21:54:38 <MiHaMiX> Bjarni mentioned we should vote 21:54:49 * Prof_Frink vetos the vote 21:54:56 *** mode/#openttd [+o MiHaMiX] by ChanServ 21:54:58 <TrueLight> MiHaMiX: but Bjarni says many more things 21:55:06 *** mode/#openttd [-o MiHaMiX] by ChanServ 21:55:11 *** mode/#openttd [+o MiHaMiX] by ChanServ 21:55:15 <Bjarni> we had around 17 commits today, that was not merges 21:55:40 <DaleStan> <TrueLight> let's call it release 4027 <-- Best option, IMO, would be x.y.z.<svnrev> (so in this case, 0.4.6.4027) 21:55:59 <TrueLight> DaleStan: now that is confusing! 21:55:59 <Bjarni> actually that's more clever than 0.5.-1 21:56:12 <hylje> world of warcraft has also x.y.z (rev) 21:56:13 <MiHaMiX> 0.4.6 is better than 0.5.-1 21:56:14 <Bjarni> but not good enough 21:56:21 <MiHaMiX> so, ok, let it be 0.4.5.1 or 0.4.6 21:56:25 <MiHaMiX> any obsession? 21:56:27 <Prof_Frink> 046. 21:56:27 <MiHaMiX> no 21:56:29 <MiHaMiX> nice :) 21:56:30 <Bjarni> we are releasing 0.4.6. 100% voted for it 21:56:31 <hylje> objections perhaps? 21:56:39 <MiHaMiX> hylje: ahh, typo ;P 21:56:46 <Prof_Frink> 0.4.6 is more efficient than 0.4.5.1 21:57:49 *** KUDr [i=KUDr@mazanec1.netbox.cz] has quit [Connection timed out] 21:58:12 <MiHaMiX> ok, then let's fix the version numbers in 0.4.5 branch:) 21:58:29 <peter1138> 0.4.6 i say 21:58:38 <peter1138> and tron would probably agree 21:58:59 <MiHaMiX> DarkSSH: ? 21:59:06 <Patrick`> it's not really a critical bugfix 21:59:10 <Patrick`> like 0.4.0.1 was 21:59:15 <peter1138> otoh, it's not in the roadmap, hehe 21:59:25 <DarkSSH> MiHaMiX: yes? 21:59:35 <hylje> when are you going to get into version 1 21:59:37 <MiHaMiX> DarkSSH: i'm wondering about your opinion 21:59:51 * SimonRC goes 21:59:57 <MiHaMiX> hylje: new graphics, utf8 support, etc.. 21:59:59 <MiHaMiX> SimonRC: bye 22:00:14 <Patrick`> version 1 = new gfx, new sound 22:00:16 <hylje> bootable ottd livecd? 22:00:21 <Patrick`> someone ask the simutrans guy for his audio 22:00:31 <Bjarni> <hylje> when are you going to get into version 1 <-- when there is a secret way for developers only to run tanks into other companies and destroy their stations 22:00:32 * DarkSSH is indifferent 22:00:46 <MiHaMiX> Bjarni: :D 22:00:55 <hylje> id prefer ion cannons 22:01:08 <hylje> or plain nuclear bombs 22:01:38 <Bjarni> actually what are we waiting for for a release? 22:01:42 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 22:01:43 <Bjarni> version tag? 22:01:50 <Bjarni> a flying pig? 22:02:02 <hylje> zerg rush 22:02:03 <Bjarni> is anything missing 22:02:08 <Bjarni> oh, I know 22:02:12 <Bjarni> changelog :) 22:02:17 <Bjarni> anybody writing? 22:02:21 *** Cipri [n=cipri@a47034.upc-a.chello.nl] has joined #openttd 22:02:33 <hylje> "Fixed shitloads of bugs and shitty code." 22:02:36 <MiHaMiX> Bjarni: Belugas is working on the list of fixes afaik 22:02:38 <hylje> there you go 22:02:39 <hylje> :P 22:03:01 <MiHaMiX> hylje: you can't be serious, can you? 22:03:05 *** mode/#openttd [+o DarkSSH] by ChanServ 22:03:09 *** mode/#openttd [+m] by DarkSSH 22:03:24 <DarkSSH> ok, you peeps can cool down in this enforced tranquility 22:03:46 *** mode/#openttd [+v Belugas] by Bjarni 22:03:56 <Bjarni> we should know when he finishes :) 22:04:16 *** mode/#openttd [-m] by DarkSSH 22:04:25 <Patrick`> gaaaaasp 22:04:40 * Bjarni sets mode +m #openttd 22:04:46 <TrueLight> MiHaMiX: he had a good trainer: me 22:04:58 <MiHaMiX> TrueLight: ? 22:05:05 <Bjarni> <MiHaMiX> hylje: you can't be serious, can you? 22:05:14 * peter1138 ponders sleep 22:05:15 <TrueLight> read! :) 22:05:20 <TrueLight> hmmz... 22:05:25 <TrueLight> +m and -o and I can talk? :s 22:05:38 <Patrick`> it's -m 22:05:39 <Bjarni> TrueLight: why do you remind me of Q? 22:05:54 <TrueLight> Patrick`: lol, Bjarni had me :( 22:06:02 <Bjarni> hehe 22:06:20 <Patrick`> they look totally diff. in irssi 22:06:24 <blathijs> so, we decided on 0.4.6? 22:06:27 *** mode/#openttd [-o Bjarni] by ChanServ 22:06:27 <TrueLight> that will teach him! 22:06:39 <Bjarni> !insult TrueLight 22:06:40 <jmp_ghli> >Bjarni> Bjarni tells TrueLight: You have less value than a fart from a flea's ass. If life was fair, you would become a suicide bomber, you under-medicated utterly clueless quarterwit. 22:06:50 *** mode/#openttd [+o Bjarni] by ChanServ 22:07:08 <Bjarni> actually that insult is not even funny 22:07:10 <Patrick`> whilst we're being inflammatory ... 22:07:21 <TrueLight> lol, did Igor add jmp_ghli here? :) Haha! 22:07:23 <Patrick`> Bjarni: do you still think poofs are mentally ill? 22:07:24 <TrueLight> !!truelight 22:07:29 <jmp_ghli> >TrueLight> I am truelight .|. 22:07:45 <blathijs> DarkSSH: Are we going for 0.4.6? 22:07:49 <hylje> im rarely really serious 22:07:59 <TrueLight> I am rarely real 22:08:01 <TrueLight> hmmz 22:08:04 <Bjarni> <jmp_ghli> >TrueLight> I am truelight .|. <-- you are truelight, the dick? 22:08:09 <CIA-5> peter1138 * r4039 /trunk/newgrf_engine.c: - NewGRF: Add support for a few more vehicle variables. These are sometimes used for animation of sprites. 22:08:11 <TrueLight> !insult Bjarni 22:08:12 <hylje> ill let you know when serious = true 22:08:13 <jmp_ghli> >TrueLight> truelight tells Bjarni: If there was a Pandora's Box of stupidity, you would be its contents. 22:08:31 *** valhalla1w`zzz [n=valhalla@dsl68-30.fastxdsl.nl] has left #openttd [] 22:08:32 <Bjarni> !insult TrueLight 22:08:33 <jmp_ghli> >Bjarni> Bjarni tells TrueLight: You're not yourself today. I noticed the improvement immediately. 22:08:33 *** valhalla1w`zzz [n=valhalla@dsl68-30.fastxdsl.nl] has joined #openttd 22:08:54 *** sw4y_ [n=sway@snat2.arachne.czfree.net] has quit [Client Quit] 22:08:54 <TrueLight> !insult Bjarni 22:08:56 <jmp_ghli> >TrueLight> truelight tells Bjarni: When you were born, God admitted that even He could make a mistake! 22:09:00 <Patrick`> !fag 22:09:57 <DarkSSH> *sigh* 22:09:58 <TrueLight> !pat 22:10:09 <TrueLight> sad, offline :( 22:10:23 <TrueLight> !define truelight 22:10:25 <jmp_ghli> >TrueLight> [2/2] truelight: memleaker :> 22:10:29 <TrueLight> !define truelight 1 22:10:30 <jmp_ghli> >TrueLight> [1/2] TrueLight: evil revision-taker :> 22:10:33 <TrueLight> lol 22:10:35 <TrueLight> I love jmp_ghli :) 22:10:48 <Bjarni> I hope it's female then 22:11:00 *** TrueLight is now known as TL|Away 22:11:02 <TL|Away> night all 22:11:10 <Bjarni> even Igor made it like he wants it or he made it in his own image 22:12:07 <hylje> igor is evil 22:12:37 <TL|Away> No bad words about igor :) 22:12:40 <TL|Away> !insult hylje 22:12:41 <jmp_ghli> >TL|Away> truelight tells hylje: You can't get married to your sweetheart because there's a law against it. 22:12:48 <TL|Away> auch 22:12:54 <TL|Away> oh wait 22:12:55 <hylje> :D 22:12:56 <TL|Away> sleep time 22:12:57 <TL|Away> night :) 22:13:00 <hylje> hf 22:13:26 <Bjarni> !insult hylje 22:13:27 <jmp_ghli> >Bjarni> Bjarni tells hylje: I don't know what makes you so stupid, but it really works! 22:13:48 <Bjarni> hylje: you don't talk bad about Igor 22:13:55 <Bjarni> that's reserved for me and TrueLight 22:14:03 <glx> I can too :) 22:14:07 <hylje> you mean evil is bad? 22:14:21 <Bjarni> in this case, yes 22:14:28 <Bjarni> oh glx got a point 22:14:39 <hylje> . 22:14:40 <Bjarni> but I was unaware that he was lurking 22:14:54 <Bjarni> glx: you are French, right? 22:14:58 <glx> yes 22:15:09 <Bjarni> wtf is going on about all those students? 22:15:53 <glx> the government just had a bad idea 22:16:09 <hylje> french riots 22:16:16 <Bjarni> but it's a bad idea to say the way it is now 22:16:41 <Bjarni> the companies can't hire the people they need because they can't get rid of them when they aren't needed anymore 22:17:02 <Bjarni> so there are vacant jobs while there are unemployed people 22:17:18 <Bjarni> there have to be a middle way 22:17:45 <hylje> around here the employer has to have a good reason to fire a person 22:17:46 <Bjarni> and not setting age on it either 22:18:07 <hylje> but if they absolutely dont need him, its a good reason 22:18:37 <Bjarni> sounds like it is here 22:18:53 <Bjarni> also doing stupid things at work is a valid reason to be fired 22:18:55 <hylje> so if a manufacturer has like 1000 workers 22:19:07 <hylje> and buys a big bad machine to do stuff 22:19:20 <hylje> they can fire the 900 unneeded people 22:19:34 <Bjarni> usually they don't fire so many though 22:19:44 *** Belugas is now known as Belugas_Gone 22:19:47 <hylje> exaggerated example 22:19:49 <glx> they try to "reclass" them 22:19:50 <Bjarni> they just get new tasks and production/worker can increase 22:19:52 *** KritiK [i=Maxim@ppp15-77.pppoe.mtu-net.ru] has joined #openttd 22:20:13 <Bjarni> reclass? 22:20:21 <hylje> of course they primarily want to refit the people 22:20:27 <hylje> to keep the unions happy 22:20:46 <glx> yeah find a job they can do, even in other company 22:21:18 <glx> very hard for 50 years old people 22:21:44 <Bjarni> so you can't fire a person in France unless you find a new job for him/her? 22:22:06 <glx> no you can fire someone if you have a good reason 22:22:50 <glx> you need to (help to) find a new job only if you close a site 22:23:48 <DarkSSH> ok this is going to look weird 22:23:53 <DarkSSH> anyone else wanna add something? 22:24:21 <blathijs> DarkSSH: Are we going for 0.4.6? 22:24:29 <Bjarni> somehow that sounds reasonable, but if people in France can be fired, then why do companies avoid France because it's way too hard to get rid of people 22:24:33 <DarkSSH> it seems so 22:24:41 <Bjarni> DarkSSH: add what? 22:24:48 <Bjarni> DarkSSH: add to the next release? 22:24:55 <glx> Bjarni: the problem is taxes 22:24:56 <DarkSSH> blathijs: although doing a tag from 0.4.5 to 0.4.6 as a bugfix release is...ehm...really weird 22:25:16 <DarkSSH> but then we'll just have to name the next real release 0.5 and then 0.6 etc 22:25:18 <Bjarni> not considering the very long list of fixes 22:25:40 <blathijs> DarkSSH: I think would be ok? 22:25:49 <CIA-5> Darkvater * r4040 /branch/0.4.5/ (9 files in 4 dirs): - Prepare 0.4.5 branch for release. Update readme's, bugs, installers and makefile, changelog, etc. to 0.4.6 22:26:07 <blathijs> DarkSSH: that's a yes? :-) 22:26:08 * Bjarni reads the bugs 22:26:37 <CIA-5> matthijs * r4041 /branch/0.4.5/os/debian/changelog: [Debian] Change next version number to 0.4.6 instead of 0.4.5.1. 22:26:49 <CIA-5> Darkvater * r4042 /tags/0.4.6/: - Release 0.4.6 22:27:03 <Prof_Frink> *party* 22:27:29 * Prof_Frink wonders if the debian packages will work on debian this time 22:27:30 <blathijs> DarkSSH: rename branch/0.4.5 to branch/0.4 ? 22:27:38 <blathijs> Prof_Frink: didn't they before? 22:27:45 <DarkSSH> hang on 22:27:45 <Prof_Frink> Nope. 22:27:50 <Prof_Frink> Not Sarge, anyway 22:28:00 <blathijs> hmm, I don't have sarge anywhere 22:28:05 <blathijs> or, I think I might have 22:28:34 <Bjarni> DarkSSH: the funny chars when loading unicode chars in OSX is not listed 22:28:53 <Bjarni> it's not on flyspray either though 22:29:19 <glx> DarkSSH: Minor Bugs for 0.4.5.1 <-- in known-bugs 22:30:40 <Bjarni> so are we releasing now? 22:30:41 <CIA-5> Darkvater * r4043 /tags/0.4.6/ (Makefile network.c openttd.dsp openttd.vcproj): - Set release version on the executable for VS2003,VS6 and makefile. 22:30:42 <DarkSSH> ok done 22:31:01 <Bjarni> DarkSSH: add the char thing for OSX as well :) 22:31:04 *** Nubian [n=nubian@mrkvovy.kokotko.sk] has quit [Read error: 110 (Connection timed out)] 22:31:10 <Bjarni> and that it's not fixed for 10.2.8 when saving 22:31:17 <DarkSSH> - Fix: [OSX 10.3 and newer] [ 1157244 ] Can't save game if name contains german umlauts (loading savegames with certain chars still look odd) (r4038) 22:31:20 <DarkSSH> - Fix: [OSX] major speedup for PPC fullscreen (r4034) 22:31:24 <DarkSSH> Bjarni: it's there 22:31:40 <Bjarni> good 22:31:44 <Bjarni> hmm 22:31:47 <DarkSSH> blathijs: so relocate 0.4.5 to 0.4? 22:31:51 <Bjarni> I meant in known bugs 22:31:51 <blathijs> yes 22:31:59 <DarkSSH> Bjarni: ah well, screw that 22:32:02 <blathijs> DarkSSH: bah, you're changing stuff in /tags again ;-) 22:32:08 <DarkSSH> blathijs: it's necessary 22:32:23 <DarkSSH> blathijs: to hardcode the release-version 22:32:26 <blathijs> change it in /branch as preparation for release (as I did) 22:32:34 <Bjarni> oh, where are the scenarios? 22:32:41 <DarkSSH> but then you have to change them back 22:32:45 <DarkSSH> blathijs: this is much cleaner 22:32:56 <blathijs> DarkSSH: no, you have to change them again in preparation of the next release 22:32:57 <blathijs> :-) 22:33:07 <blathijs> We're not releasing from trunk, so no need to change them back 22:33:30 <DarkSSH> blathijs: eh? the branch has version 0.4.6-{revision} 22:33:36 <DarkSSH> the release is hardcoded to 0.4.6 22:33:51 <DarkSSH> how do I rename 0.4.5 to 0.4? 22:34:04 *** Torrasque [n=jerome@84-74-150-246.dclient.hispeed.ch] has quit [Read error: 104 (Connection reset by peer)] 22:34:06 <blathijs> DarkSSH: I'll do it 22:34:10 <DarkSSH> ok 22:34:31 <DarkSSH> there is still the issue of shall we update trunk/ with the changes done to 0.4.6? 22:34:35 <blathijs> DarkSSH: the branch is 0.4 (it is now), so preparing it for 0.4.6 involves the 0.4 branch becoming 0.4.6 22:34:38 <blathijs> and _then_ you tag it :-) 22:34:50 <DarkSSH> I think we should've made most of these changes to trunk/ 22:34:57 <DarkSSH> blathijs: ah, next time then :) 22:35:10 <DarkSSH> there was this confusion of versioning 22:35:13 <blathijs> DarkSSH: I'm uploading source tars to SF now 22:36:02 <blathijs> DarkSSH: openttd-0.4.6-source.tar.bz2 openttd-0.4.6-source.tar.gz 22:36:44 <Bjarni> err, I still miss to know where the scenarios are? 22:37:13 <Bjarni> hmm 22:37:14 <DarkSSH> where they always were 22:37:24 <Bjarni> they are the same as in 0.4.5, right? 22:37:24 <DarkSSH> http://darkvater.openttd.org/scenarios.zip 22:37:39 <DarkSSH> yes 22:38:33 <CIA-5> matthijs * r4044 /branch/ (0.4/ 0.4.5/): Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers. 22:39:12 <blathijs> DarkSSH: I haven't put the scenarios in the source tgz, since they haven't changed and are huge 22:39:19 <Bjarni> shit, I got a compile error.... wtf went wrong 22:39:26 <Bjarni> it worked when I tested it a moment ago 22:40:56 <DarkSSH> I don't know bjarni, I don't know 22:41:14 <DarkSSH> blathijs: yeah, I think we decided last time not to put scenarios in source 22:41:51 <blathijs> DarkSSH: we bounced a little last time, I think we did include them in the end 22:41:51 <blathijs> ? 22:42:18 <CIA-5> bjarni * r4045 /tags/0.4.6/network_core.h: -Fix: [OSX] fixed header issue 22:42:20 <DarkSSH> hmm 22:42:26 <DarkSSH> well let's not include them now 22:42:40 <blathijs> something is going awry there ;-p 22:42:45 <blathijs> all those commits to the tags 22:42:52 <blathijs> we need RC's :-) 22:43:05 <CIA-5> bjarni * r4046 /tags/0.4.6/unix.c: missed a file in last commit 22:43:11 <Bjarni> ok, that should do it 22:43:26 <DarkSSH> .. 22:43:29 <blathijs> okay, up for next release: Release Candidates 22:43:57 <Bjarni> err, failure to compile was not serious enough to change the release source code? 22:44:13 <blathijs> Bjarni: the idea is to _never_ change stuff in /tags 22:44:39 <Bjarni> yeah, but if it failed, then we had little choice 22:44:43 <blathijs> :-) 22:44:47 <Bjarni> I still wonder how it manage to work before... 22:44:49 <blathijs> Yes, so we need RC's next time -p 22:44:58 <DarkSSH> Bjarni: exactly 22:45:02 * blathijs is making new source tarballs 22:46:13 <Bjarni> next time we say "this is the release source" and then everybody tries to compile it before we tag it 22:46:15 <Bjarni> just in case 22:46:16 *** stavrosg [n=stavrosg@athedsl-14438.otenet.gr] has quit ["Fix until it breaks"] 22:46:51 <blathijs> Bjarni: yes, that's release candidates :-) 22:47:04 <blathijs> Bjarni: can you remove stuff from incoming at sf? 22:47:14 <Bjarni> I don't think so 22:47:24 <Bjarni> but they got a timeout on it 22:47:36 <SpComb> wtf... 22:47:39 <blathijs> can you rename files before putting them up at downlaods> 22:47:49 <Bjarni> I don't think so 22:47:49 <SpComb> did quakenet just have a netsplit? 22:48:07 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has joined #openttd 22:48:09 <black_Nightmare> hey ;) 22:48:10 <DarkSSH> you can only delete 22:48:14 <blathijs> briljant 22:48:22 <DarkSSH> yeah 22:49:41 <blathijs> so, now what? 22:51:33 <Prof_Frink> SpComb: not as far as I can see 22:53:36 <DarkSSH> blathijs: which source files are correct? 22:53:46 *** KritiK [i=Maxim@ppp15-77.pppoe.mtu-net.ru] has quit ["Miranda IM! Smaller, Faster, Easier. http://miranda-im.org"] 22:56:32 <blathijs> DarkSSH: none so far 22:56:50 <blathijs> now uploading .new files 22:57:05 <blathijs> done uploading 22:57:12 <DarkSSH> NOOO 22:57:16 <DarkSSH> don't upload .new files 22:57:19 <DarkSSH> I can't rename them 22:57:23 <blathijs> ah 22:57:30 <blathijs> but I can't upload the real files 22:57:33 <DarkSSH> upload the normal files 22:57:39 <DarkSSH> I removed them 22:57:41 <blathijs> unless we screw the naming convention 22:57:41 <blathijs> ah 22:57:42 <blathijs> :-) 22:57:45 <blathijs> *rename* 22:57:49 <DarkSSH> fyucking SF 22:58:13 <DarkSSH> how hard is it to implement remnam? 22:58:46 <blathijs> openttd-0.4.6-source.tar.bz2 openttd-0.4.6-source.tar.gz 22:58:47 <blathijs> done 22:59:15 <blathijs> -rw-r--r-- 1 matthijs matthijs 2197008 Mar 22 23:45 openttd-0.4.6-source.tar.bz2 22:59:18 <blathijs> -rw-r--r-- 1 matthijs matthijs 2852360 Mar 22 23:45 openttd-0.4.6-source.tar.gz 22:59:24 <DarkSSH> good 23:00:31 *** Angst [n=Angst@p54947C20.dip.t-dialin.net] has quit ["n8"] 23:04:01 <Bjarni> hmm 23:04:06 <Bjarni> 7-8 minutes until the upload is done 23:04:21 <Bjarni> and then it takes just as long for the other one :( 23:04:31 <Bjarni> (10.2.8 got it's own build) 23:06:01 *** valhalla1w`zzz [n=valhalla@dsl68-30.fastxdsl.nl] has quit [Read error: 110 (Connection timed out)] 23:06:21 <Bjarni> t 0.4.6 (2006-03-22) 23:06:26 <Bjarni> why the 1? 23:06:31 <Bjarni> in the changelog 23:06:35 <Bjarni> err 23:06:35 <Bjarni> why the t? 23:06:53 <black_Nightmare> dumb question....where's a nice site for alternative rolling stocks? :"> 23:07:04 * black_Nightmare wants to replace these default just for more fun already 23:09:16 <Bjarni> try the forum under TTDpatch graphics 23:09:19 <blathijs> hmm, crap 23:09:21 <Bjarni> the UK renewal set should work rather nice 23:09:21 <DarkSSH> ok I am going to bed 23:09:23 <DarkSSH> gn all :) 23:09:35 <blathijs> we didn't backport the scenario/dummy file 23:09:45 <Bjarni> the US set works nice in the elrail builds 23:09:49 <Bjarni> night DarkSSH 23:09:55 <blathijs> ah well 23:10:02 <DarkSSH> blathijs: better fix the installer :) 23:10:06 <DarkSSH> I'm realy out 23:13:01 <orudge> Hmm, I can't remember, did I submit my OS/2 project fixes after 0.4.5 was released? 23:13:04 * orudge has a feeling he didn't :S 23:13:15 <orudge> Ah well, I'll have to stick them into whatever the next version is, I guess 23:13:17 <black_Nightmare> bjarni...hmm...ty I'll look 23:13:21 <orudge> Damn these releases creeping up on my without anyone telling me ;> 23:13:24 <orudge> *me 23:13:28 * orudge has been very busy in recent months 23:15:22 <XeryusTC> orudge: there seems to be something wrong with the forums :( 23:15:39 <orudge> Does there? 23:15:42 <orudge> It's fine here 23:15:43 <XeryusTC> it doesn't remember which topics i have read i which i havent 23:15:43 <Patrick`> XeryusTC: they're full of losers 23:15:50 <Patrick`> who want drag-buy 23:15:57 <Patrick`> just to be fuckers in MP games 23:16:03 <Patrick`> if you'll excuse me language 23:17:29 <XeryusTC> Patrick`: i wonder how you can fuck someone over the internet 23:17:41 <XeryusTC> :P 23:17:56 <Patrick`> there's special equipment for it I believe 23:17:59 <orudge> People have made devices 23:18:01 <orudge> indeed. 23:18:01 *** Qrrbrbirlbel [n=Qrr@p54A7DDBA.dip.t-dialin.net] has quit ["http://mir.ist-langweilig.de/oh_man.jpg/"] 23:18:10 <Patrick`> it's wipe clean, I hear 23:18:15 <orudge> I wouldn't know 23:18:35 <XeryusTC> maybe i can get lucky once then :) 23:18:46 <Patrick`> luck has nothing to do with it 23:18:49 <Patrick`> get off irc 23:19:15 <XeryusTC> doesn't matter, people still see that i'm a nerd on first sight :( 23:19:41 <Patrick`> stop wearing a damn star wars tee then 23:20:19 <XeryusTC> you think it would help? 23:20:24 *** KUDr [i=KUDr@mazanec1.netbox.cz] has joined #openttd 23:20:27 <Patrick`> yep 23:20:42 <XeryusTC> ok, i'll try it tomorow then ;) 23:20:55 <Patrick`> I've not worn branded clothes for years 23:21:09 <Patrick`> and I'm suitably vague about technology to the point of faking computer illiteracy 23:21:14 <Prof_Frink> XeryusTC: No, the star trek one is even worse 23:21:14 <Patrick`> and the women just flock ... right past me 23:21:17 <XeryusTC> maybe i should update my jeans too, they're to 90-ish 23:21:38 <Patrick`> I have hand-repaired glasses tho 23:21:44 <Patrick`> with paperclips twisted through the screw holes 23:21:45 * Prof_Frink needs some geekwear 23:21:47 <black_Nightmare> just wondering but transport tycoon only considers each engine to be one tile long right? (like you couldn't have one engine span two tracks without being halved in the 'buy trains' dialog) 23:22:00 <Patrick`> and the coating was eaten off by my sweat 23:22:20 <Patrick`> no, you can put two engines next to each other in a train 23:22:24 <XeryusTC> my glasses are about a year old so there's nothing wrong with them 23:22:27 <Patrick`> for extra horsepower 23:22:41 <Patrick`> seriously, all the bits where it touches my skin have been corroded 23:22:46 <Patrick`> anyway, I need some zees 23:22:57 <black_Nightmare> patrick...no I mean one single long locomotive with seperate tender car 23:22:57 * Prof_Frink hands Patrick` a zed 23:23:08 <Prof_Frink> black_Nightmare: cf. TTDPatch 23:23:28 <Patrick`> huh 23:25:06 * XeryusTC calls for spam 23:25:07 * XeryusTC np: [Anouk - Hail] € Length: [3:54] € BitRate: [192kbps] € Sample Rate: [44KHz] 23:32:55 <Bjarni> no tokai :( 23:33:07 <Bjarni> => no morphOS binary tonight 23:35:21 *** XeryusTC is now known as Xeryus|sleep 23:37:05 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has joined #openttd 23:37:16 *** _Luca_ [n=thelucst@84-51-135-171.lucasp897.adsl.metronet.co.uk] has joined #openttd 23:37:21 *** _Luca_ [n=thelucst@84-51-135-171.lucasp897.adsl.metronet.co.uk] has left #openttd [] 23:38:03 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006012600]"] 23:38:56 <black_Nightmare> hmmm container yard station....hehehe like that thought :p 23:39:17 <Bjarni> newstations aren't supported by OTTD yet 23:39:28 <blathijs> any debian users around? 23:39:35 *** Nubian [n=nubian@mrkvovy.kokotko.sk] has joined #openttd 23:39:45 <Fujitsu> Yes, blathijs. 23:39:47 *** _Red is now known as Red 23:39:58 <black_Nightmare> say that reminds me....what anyone think of the idea of adding empty/half-loaded/fully-loaded graphics support? 23:40:08 <black_Nightmare> not sure if thats a good idea but then still 23:40:12 <blathijs> Fujitsu: I've got a debian package to test in a minute (no x86 debian machine available atm) 23:40:21 <Fujitsu> blathijs, OK. 23:40:40 <Fujitsu> I've just released some packages myself 5 minutes ago :) 23:40:40 <black_Nightmare> I mean....eg if you only got say 60% coal load then the coal car would show as half full 23:40:52 * black_Nightmare can image a flatcar with only one short container on one side too 23:41:13 <black_Nightmare> problem would be...you'll have to rework the graphics of nearby every single wagon for this ^_^ 23:45:51 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Nick collision from services.] 23:46:32 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 23:51:43 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 23:53:00 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has left #openttd ["bye"] 23:53:20 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 23:53:53 <blathijs> Fujitsu: got some trouble with the signing of my package, got it fixed now I think 23:54:17 <Fujitsu> Aha. OK. 23:55:40 <blathijs> Fujitsu: http://katherina.student.utwente.nl/~matthijs/openttd/openttd_0.4.6-1_i386.deb 23:56:09 <Fujitsu> Aha. 1.2MiB... Take a couple of minutes to download. 23:56:26 <blathijs> check 23:57:20 <Bjarni> blathijs: should I release it on SF? 23:58:32 <DarkSSH> guys we forgot the most important part 23:58:36 *** DarkSSH changed the topic of #openttd to: 0.4.6 Released! | Translator is under reconstruction | Website: *.openttd.org (Gameservers: servers, Nightly-builds: nightly, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs) 23:58:51 <DarkSSH> why aren't I sleeping? 23:58:52 <DarkSSH> damn 23:59:12 <Fujitsu> Haah 23:59:27 <Bjarni> DarkSSH: you yelled at me for not keeping the style and you broke the release style :s 23:59:39 <Bjarni> luckily I have access to fix that