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00:00:08 <black_Nightmare> richk...ahh ty 00:00:47 <black_Nightmare> if its set to '20' then that would mean 20+ tiles far from center of town isn't affecting its rating at all right? 00:00:56 <RichK67> use the land query tool, and click somewhere a long way from a town. it should say "owner: n/a." 00:01:06 <black_Nightmare> yeah I get you now...ty 00:01:12 <black_Nightmare> hm I guess 20 sounds good...I'll leave it there 00:01:14 <RichK67> i think so... use the land query and check 00:01:43 <black_Nightmare> would [music] playing=true refer to music starting as soon as you are on a map I take it? 00:02:16 <RichK67> dunno - ive not played music in quite a while 00:02:29 <black_Nightmare> heh..ty anyway.. volumes set to 0 anyhow :p 00:02:40 *** Born_Acorn [n=bornacor@ACD70DEB.ipt.aol.com] has quit [] 00:02:50 <black_Nightmare> set window_snap_radius to zero if thats ok with the codes 00:03:08 <black_Nightmare> I never was fond of it suddenly grabbing a window when I'm trying to move one in a crowded game 00:08:35 *** NARS [i=NULL@213-205-70-66.net.novis.pt] has quit ["A reconectar..."] 00:10:01 <black_Nightmare> was just looking at this http://www.ben-wagner.de/ottd/buildings.htm and noticed that its not listed on author's (michael) website at all -- do anyone know of any custom waypoints for openttd? 00:10:17 <black_Nightmare> [I know there's the uk signaltower one but not sure where that was...meh...] 00:10:47 <black_Nightmare> tt-forum grf site doesn't offer any 00:10:56 <RichK67> custom waypoints are in newstations - newstatsw.grf 00:11:06 *** NARS [i=NULL@213-205-70-108.net.novis.pt] has joined #openttd 00:13:16 <black_Nightmare> ah found it ty http://www.ewetel.net/~michael.blunck/ttd/newstations_readme_en.html .. say do buffers load in openttd or thats yet not implented? (ughh my spelling this night!) 00:13:25 <black_Nightmare> (I mean buffer stops) 00:15:17 *** NARS [i=NULL@213-205-70-108.net.novis.pt] has quit [Client Quit] 00:15:26 <black_Nightmare> don't mind me asking so many questions today .. heh...kinda finding a lot of new things if you would 00:15:30 <black_Nightmare> it'll slow down tomorrow 00:16:43 *** NARS [i=NULL@213-205-70-116.net.novis.pt] has joined #openttd 00:17:26 *** iridium`nh [n=iridium@host-84-9-197-224.bulldogdsl.com] has quit [Read error: 110 (Connection timed out)] 00:21:06 <black_Nightmare> another dumb non-train building question: can eg factory, coal mines, etc be replaced by new graphics or this was only ttdpatch useable? 00:21:13 <black_Nightmare> (still same loads) 00:22:20 <RichK67> no reason graphics cant be replaced 1 for 1, but some have some pretty odd graphic bits 00:23:28 <black_Nightmare> heh guess I'll try load this and see how well that'll work for me: http://www.ben-wagner.de/ottd/buildings/newfactory.PNG 00:23:29 <black_Nightmare> brb 00:26:03 <black_Nightmare> works fine only that transparent seem to only remove the chimmeys and most of the roof alone 00:26:18 <black_Nightmare> guess thats no worser than the iron ore mine that never changes at all 00:26:19 <black_Nightmare> :p 00:26:48 <Ihmemies> uh 00:26:53 <Ihmemies> what's the point of airplanes? 00:26:58 <Ihmemies> legal crime? :D 00:27:08 <black_Nightmare> lol :)) very funny 00:27:16 <black_Nightmare> 400+ passengers at over 800km/h :p 00:27:21 <black_Nightmare> thats what...for me usually 00:27:50 <black_Nightmare> or to go twice faster than the rail/road vehicles in the 50's and 60's too 00:27:56 <black_Nightmare> [well...usually that is] 00:29:11 <Ihmemies> orudge, I think that yamaha produces better sound than that ess :D 00:29:31 <orudge> Lies 00:29:35 <orudge> You can never beat the lovely FM goodness 00:29:41 <orudge> http://users.tt-forums.net/jfs/ <-- just listen to it! 00:29:42 <orudge> Lovely. 00:29:44 * orudge goes to bed 00:30:00 <Ihmemies> i listen 00:30:03 <Ihmemies> but it is poorer :P 00:30:39 <black_Nightmare> hmm....found a nice site with so many industries/raw material graphic replacements......hm going be busy for a moment 00:31:51 *** XeryusTC [n=irc@217.123.34.28] has quit [Read error: 110 (Connection timed out)] 00:36:26 <black_Nightmare> if anyone don't mind....mind going to http://ttd.tycoonez.com/ and tell me the 'new graphics' link seem to display nothing of any actual contents? 00:36:47 <black_Nightmare> just checking its not my browser meh 00:38:35 <RichK67> its all in "our work" 00:43:05 *** NARS [i=NULL@213-205-70-116.net.novis.pt] has quit [] 00:44:26 <black_Nightmare> czech track + road replacements look nice .. using them already ;) 00:44:41 <black_Nightmare> the ballast in czech tracks seem more relastic to me now for some reason 00:45:43 <black_Nightmare> czech road has proper intersection tiles lol (pedestrian crossing too) 00:45:47 <black_Nightmare> I like that 00:46:11 <black_Nightmare> (direct page link if anyone wanted: http://ttd.tycoonez.com/?id=44 ) 00:48:11 *** BJH_ [n=chatzill@e176103045.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 00:51:41 <black_Nightmare> if anyone want to suggest one I'm all ears: I need some wagonset that'll replace just the original freight cars alone with something else (engine and pass/mail are already alternative)? 00:51:53 <black_Nightmare> if not...thats ok but these wagons look weird with the custom engines heh 00:51:59 <black_Nightmare> [goes back to looking online more] 00:55:05 *** Zahl22 [n=SENFGURK@dslb-082-083-222-055.pools.arcor-ip.net] has quit ["YOU! It was you wasn't it!?"] 00:55:11 <black_Nightmare> lol this is too funny... 00:55:16 <black_Nightmare> the czech road tiles.. 00:55:25 <black_Nightmare> if you lay a road that is only half tiles..you see construction cones 00:55:31 <black_Nightmare> man..thats some nice work 00:56:30 <black_Nightmare> [and sadly this making me hate the original graphics more and more.....meh how will I ever play multiplayer?!] 00:56:36 <black_Nightmare> ^_^ 00:57:04 <Sionide> eh? 00:57:13 <Sionide> you can have custom grfs on multiplayer can't you? 00:57:17 <Sionide> they'll only show up locally, right? 00:57:22 *** KritiK [i=Maxim@ppp85-141-200-89.pppoe.mtu-net.ru] has quit ["Miranda IM! Smaller, Faster, Easier. http://miranda-im.org"] 00:57:40 <black_Nightmare> I think only one grf can load at a time so..if you have custom grfs you'll be making de-sync's a lot on anyone's server 00:57:55 <black_Nightmare> (or am I wrong? I thought that was what I heard) 00:58:18 <Sionide> hrmm... i dunno 00:58:36 <Sionide> i thought that if your client had grfs loaded (in openttd.cfg) they'd only show up for you... 00:58:46 <Sionide> everyone else would see roads like however their own grfs show them, no? 01:00:12 *** christooss [n=matic@clj20-83.dial-up.arnes.si] has quit [Read error: 104 (Connection reset by peer)] 01:00:14 <black_Nightmare> ask someone if you'll mind .. I don't know how to honestly answer that one. no offense meant of course :-) 01:02:25 <Serotonin_> god this game is like crack 01:04:47 <Sionide> that it is 01:06:27 <black_Nightmare> sero :p 01:08:06 <black_Nightmare> hm well I managed to find alternative lumber/goods/mail road trucks for now... Scania ones :-D 01:08:15 <black_Nightmare> still need rail wagons etc..lol.... 01:08:17 <black_Nightmare> maybe tomorrow 01:08:57 <RichK67> lol - if you think playing it is like crack, wait til you start coding ;) cant get enough :) 01:11:50 <black_Nightmare> nah I'm not bothered 01:12:06 <black_Nightmare> I've looked at the snips posted on forum..makes no sense to me so.... I'll rather not bother 01:12:18 <black_Nightmare> me probably going finish my 'custom' openttd folder tomorrow or the so..not much left 01:12:50 <black_Nightmare> had two overlaps....figures to test every single grf's I added even if this takes a lot more time 01:13:23 <glx> black_Nightmare: don't forget that grf order in openttd.cfg is important 01:13:26 <RichK67> dammit - i need to lose 1 track to fit my holiday music on my MP3 player... cant decide... all too good 01:16:52 <black_Nightmare> I don't think I got any overlays anywhere yet...but then yeah glx..ty for repeating that tip tho 01:19:22 <black_Nightmare> glx/richk like how difficult would it be for someone to remake one particular wagon with a different id just for me? (just as an example) 01:19:40 <black_Nightmare> like...I want it but it conflicts with something I already have loaded etc 01:20:04 <glx> hmm and if you load it after ? 01:21:11 <glx> btw ids are limited, so it's really hard to use 2 full trainset together 01:23:20 <RichK67> bb tomorrow cya 01:23:35 *** RichK67 [n=RichK67@194.164.100.143] has quit [] 01:26:17 <black_Nightmare> glx...well its not that...its that one trainset only offer engines and passengers/mails .. I was wondering about adding a wagonset (with no conflicting id to the former trainset) to replace the original wagons with something alternative 01:26:22 <black_Nightmare> hope that made sense now glx? 01:27:01 <glx> wagon ids are common for all trainset 01:27:41 *** Ihmemies [i=ihmemies@a85-156-231-10.elisa-laajakaista.fi] has quit ["Signed off"] 01:28:29 <black_Nightmare> hmm ok thanks anyhow...I'll keep looking for one 01:28:50 <black_Nightmare> original 'large' freight wagon behind a custom small engine = looks way too weird lol 01:28:56 <black_Nightmare> so..meh 01:30:35 <black_Nightmare> heh found one wagon for now :p http://ttd.tycoonez.com/?id=66&lang=cs 01:35:44 *** t34|Officer [i=powah@ppp14-124.pppoe.mtu-net.ru] has joined #openttd 01:36:20 *** t34|Officer [i=powah@ppp14-124.pppoe.mtu-net.ru] has quit [K-lined] 01:37:01 <black_Nightmare> glx..you ok with me just kinda blabbing a bit sometimes? 01:39:38 *** Osai [n=Osai@p54B37595.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 01:55:09 * SmileyG is back slightly drunk but happy... :D 02:02:12 <black_Nightmare> heh this sound like a good idea: http://www.tt-forums.net//files/station_creator.png .. me wonder.. pre-made stations to avoid repeated clickings just to get a certain station layout :-> 02:03:07 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 02:11:43 *** wladston [n=wladston@BHE200139142161.res-com.wayinternet.com.br] has joined #openttd 02:12:14 <wladston> guys ... I've just downloaded openttd, but where can I get the necessary ttd files ? 02:12:22 <Eddi|zuHause2> black_Nightmare: custom grfs in multiplayer are fine as long as they really only change display 02:12:46 <Eddi|zuHause2> as soon as they change something else, like trains, bridges, whatever gameplay related 02:12:59 <Eddi|zuHause2> it will cause desyncs unless all people have the same grf 02:13:27 <Eddi|zuHause2> wladston: from your legally accuired TTD copy ;) 02:13:31 <black_Nightmare> eddi...ohh..hmm I understand now..thanks 02:13:34 <wladston> ahn!! 02:13:40 <wladston> okay@ 02:13:42 <wladston> Thanks!! 02:13:51 <Eddi|zuHause2> (or the right topic in tt-forums) 02:13:52 <wladston> I'm going to 'buy' one right now 02:14:11 <black_Nightmare> eddi..so eg custom industries would desync the player but custom trainsets wouldn't as long as the original ones are still there in the folder 02:14:13 <black_Nightmare> right? 02:14:27 <wladston> thx! ;) 02:14:30 *** wladston [n=wladston@BHE200139142161.res-com.wayinternet.com.br] has left #openttd [] 02:15:00 <Eddi|zuHause2> custom trainsets are changing gameplay 02:15:10 <Eddi|zuHause2> like engine speed and such things 02:15:24 <black_Nightmare> oh..hm ok 02:16:55 <black_Nightmare> heh...dayumm... 02:17:25 <black_Nightmare> I think I could replace almost everything except the town buildings and terrian tiles at this progress I'm going at 02:17:42 <black_Nightmare> (I tried two different town sets and for some reason both don't seem to work in openttd so grr :p ) 02:18:03 <black_Nightmare> ...that and I'm going to bed soon...already a bit late lol 02:23:58 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has left #openttd ["bye"] 02:28:29 *** CobraA2 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 03:38:15 <CIA-3> peter1138 * r4733 /trunk/ (Makefile sprite.c sprite.h): - NewGRF: remove remnants of old resolver code. 03:41:22 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Read error: 104 (Connection reset by peer)] 03:41:54 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 03:46:19 *** CobraA2 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 04:03:22 *** TiberiusTeng [n=Tibeius@211-74-189-47.adsl.dynamic.seed.net.tw] has joined #openttd 04:21:24 *** DaleStan_ [n=Dale@12.208.40.81] has joined #openttd 04:21:30 *** DaleStan [n=Dale@12.208.40.81] has quit [Nick collision from services.] 04:29:16 *** XeryusTC [n=irc@217.123.34.28] has joined #openttd 05:04:33 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 05:05:04 *** DaleStan_ is now known as DaleStan 05:34:17 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 05:41:47 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Read error: 110 (Connection timed out)] 06:02:26 *** Darkvater [n=tfarago@tin.liacs.nl] has quit [Read error: 110 (Connection timed out)] 06:19:34 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has joined #openttd 06:22:42 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit [Read error: 110 (Connection timed out)] 06:24:01 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 06:25:51 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 06:26:31 * Vornicus floons 06:27:30 <Vornicus> PEOPLE NEED TO LEARN TO SPELL 06:28:47 <peter1138> y? 06:32:00 <Vornicus> Because they look like inarticulate cheesemonkeys when they don't. 06:36:09 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has left #openttd [] 06:36:18 <peter1138> hmm 06:43:43 <coppercore> ORLY? 06:43:58 * Vornicus chews coppercore's brains 06:44:45 <hector3d> oO 06:46:08 <peter1138> spicy brians 06:46:31 <coppercore> heh i just realized 06:46:58 <coppercore> AC/DC's new albums have the exact same style as their stuff 20 years ago 06:48:23 <hector3d> Sounds like AC/DC? 06:48:35 <coppercore> damn right :P 06:48:53 <coppercore> they aren't like some bands *coughmetallicacough* that expiriment 06:51:18 *** shintah [i=bebble@bebble.olf.sgsnet.se] has joined #openttd 06:59:33 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 06:59:41 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 07:02:18 <Celestar> morning. 07:03:44 <Celestar> where is everyone :o 07:04:03 <Vornicus> dead 07:04:04 <SpComb> here, there, somewhere else? 07:12:18 <hector3d> <- here 07:12:21 <hector3d> ;) 07:12:27 <hector3d> morning Celestar btw 07:12:38 * Vornicus is demented and self-hating, but is not working on 3d ottd. 07:13:43 <Celestar> BAAHH 07:13:49 <Celestar> these fucktards@google. 07:14:42 <Celestar> I DO NOT want any page to tell me which brower to use. 07:16:36 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has joined #openttd 07:16:55 <peter1138> heh 07:19:36 <Celestar> so what's next. 07:20:08 <Prof_Frink> It's all about the AnyBrowser buttons 07:20:15 <Celestar> Tron: you there 07:20:25 <Celestar> Prof_Frink: nah .. "Identify as IE6.0 on WindowsXP" button 07:20:59 <Prof_Frink> yep, got one of then 07:21:11 <Prof_Frink> s/n$/m/ 07:22:46 <Celestar> I should go an draw sprites. 07:24:18 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 07:25:05 <Celestar> but I'm so bad at doing so .. 07:26:09 * Celestar goes doing something else 07:26:14 <Celestar> like cleaning up the bridge code. 07:26:34 <CIA-3> peter1138 * r4734 /trunk/newgrf_station.c: - Newstations: add more variables and fix a division by zero. 07:27:42 *** Nubian [n=nubian@193.93.73.116] has joined #openttd 07:28:12 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 07:30:02 <Celestar> peter1138: when do you have anything about newstations that we can test? :) 07:35:01 <Naksu> Celestar: ? 07:35:19 <Celestar> I mean when will we see newstations work (= 07:35:19 <Naksu> aside from gmail, what other google service requires a browser? 07:35:27 <Celestar> Naksu: maps... 07:35:43 <Naksu> er 07:35:51 <Naksu> yeah, it doesnt work on lynx 07:36:09 <Celestar> they also don't want to run it in konqueror 07:36:18 <Naksu> maybe 07:36:28 <Celestar> it's not THEIR problem 07:36:41 <Naksu> gmail used to not run on ie5 07:36:49 <Naksu> not sure if it still doesnt 07:37:03 *** Scia [n=sciapode@AveloN.xs4all.nl] has joined #openttd 07:37:10 *** Tron [n=tron@p54A3F029.dip.t-dialin.net] has quit [Remote closed the connection] 07:37:21 <Naksu> the justification being that you need to have a separate version for each ie :) 07:37:52 <Celestar> hrhr 07:39:13 <Naksu> mainly because pre-ie6 dont have xmlhttprequest but xmlhttp-activex object 07:39:34 <Naksu> and ie caches GET-requests, so you need to change the url each time you request something 07:39:51 <Naksu> unless you're requesting static content 07:41:10 <Celestar> The Gartner research group is claiming that Microsoft is likely to delay Windows Vista from its announced January 2007 release date to some time between April and June 2007. 07:41:25 <Celestar> lets hope its not as crappy as XP then :S 07:43:14 <Naksu> xp is not bad 07:43:40 <Celestar> yes. as long as it stays far away from me. 07:43:50 <Celestar> crappy Nazi-OS 07:44:47 <Noldo> Celestar: some how I can't get myself to care about wether Vista is crap or not 07:44:47 <Naksu> nazi? 07:44:58 *** Aankhen`` [n=pockled@203.101.20.145] has joined #openttd 07:45:00 <Celestar> total control over the user. 07:45:12 <Naksu> the only nazi feature in xp is that it doesnt allow me to copy ntdetect.com to a floppy 07:45:16 <Naksu> Celestar: like how? 07:45:33 <Celestar> lets not get into this again please. 07:45:49 <Celestar> I've stated my opinion on this often enough. 07:47:22 <Celestar> KUDr: did you happen to read the signalling ideas? 07:50:38 *** iridium`nh [n=iridium@host-84-9-197-224.bulldogdsl.com] has joined #openttd 07:54:52 <peter1138> shit 07:54:53 <peter1138> 8:55 07:54:58 <peter1138> i need to ride to work :P 08:07:12 *** tokai [n=tokai@p54B807EF.dip0.t-ipconnect.de] has joined #openttd 08:07:31 <SpComb> nah... 08:07:45 <SpComb> just walk 08:18:31 <peter1138> walk? hmm. no. 08:18:43 <peter1138> that would take half an hour 08:27:25 <Prof_Frink> Go by scramjet 08:29:04 <Celestar> er Prof_Frink ... 08:29:17 <Celestar> half an hour of walk is about the length of a runway ... 08:30:11 <peter1138> heh 08:30:23 <peter1138> about 2.5 miles 08:30:28 <Celestar> yeah. 08:30:42 <Celestar> 3.5km is a typical runway length 08:31:14 <Celestar> Munich has two runways with 4000m x 60m each 08:34:42 * Celestar resumes cleaning his bridge diff 08:36:02 *** BJH [n=chatzill@e176103045.adsl.alicedsl.de] has joined #openttd 08:36:36 *** Zbeynex [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has joined #openttd 08:42:15 *** christooss [n=matic@clj20-83.dial-up.arnes.si] has joined #openttd 08:49:48 *** valhallasw-zzz [n=valhalla@dsl68-30.fastxdsl.nl] has quit [Remote closed the connection] 08:50:20 *** valhallasw-zzz [n=valhalla@dsl68-30.fastxdsl.nl] has joined #openttd 08:50:27 *** ShadowJK [n=jk@208.53.150.226] has quit [Remote closed the connection] 08:50:50 *** gradator [n=gradator@cryogenia.devnullteam.org] has quit [Remote closed the connection] 08:51:24 <KUDr_wrk> [09:47:21] <Celestar> KUDr: did you happen to read the signalling ideas? <-- yes 08:52:03 *** ShadowJK [n=jk@208.53.150.226] has joined #openttd 08:52:07 *** gradator [n=gradator@cryogenia.devnullteam.org] has joined #openttd 08:52:39 <Celestar> KUDr: comments? 08:53:05 <KUDr_wrk> not yet - i expect questions when i start implementing 08:53:18 <KUDr_wrk> and will be much deeper in it 08:53:35 *** Morlark [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has quit [No route to host] 08:53:47 <KUDr_wrk> 3.3 Depots 08:54:09 <KUDr_wrk> how they can serve any type of signal? 08:54:32 <KUDr_wrk> entry OK 08:54:37 <KUDr_wrk> but exit ? 08:54:38 <Celestar> 3.3 only states that the block which has a depot is not "Simple" 08:54:51 <KUDr_wrk> aha 08:55:03 <KUDr_wrk> so it means that there is a signal 08:55:06 <KUDr_wrk> nothing else 08:55:19 <Celestar> the entire singalling concept is currently based on the idea to have one signal type for 90% or more of the cases. 08:55:19 <KUDr_wrk> no other implications yet 08:55:22 <Celestar> not yet (= 08:55:26 <KUDr_wrk> ok 08:55:48 <Celestar> I'm having hopes to set up something decent without having a bazillion of signal types. 08:56:15 <KUDr_wrk> so i.e. complex block can't be entered if there is not open path out of it 08:56:21 <Celestar> right. 08:56:29 <Celestar> so that no trains are stuck in such a block. 08:56:34 <Celestar> causing deadlocks. 08:56:52 <KUDr_wrk> not sure if users will like that 08:57:09 <Celestar> if trains always reserve from simple block to simple block, there will be no deadlocks on junctions. 08:57:11 <KUDr_wrk> so all blocks are presignal blocks 08:57:20 <Celestar> apart from the simple ones, yes. 08:57:42 <KUDr_wrk> but then we must thing abouth the train length 08:57:50 <Celestar> yes. 08:57:52 <Celestar> we must 08:57:53 <KUDr_wrk> hmm 08:58:00 <KUDr_wrk> sounds too complicated 08:58:11 <Celestar> uint16 cached_total_length; ///< Length of the whole train, valid only for first engine. 08:58:26 <Celestar> dunno maybe. 08:58:39 <KUDr_wrk> yes, but pf will need to deal with it 08:58:48 <KUDr_wrk> it will grow 08:58:52 <KUDr_wrk> (the code) 08:58:58 <Celestar> the thing is, once we change the signalling strategy, I think different policies can be implemented without too little effort, right? 08:59:29 <KUDr_wrk> dunno - it depends on how open the code design will be 08:59:38 <Celestar> well. 08:59:58 <KUDr_wrk> and you know - more open -> usually slower 09:00:07 <Celestar> lets first merge yapf and the bridge branch, then we can think about next steps, right? 09:00:30 <XeryusTC> good morning everyone 09:00:32 <KUDr_wrk> ok, now i must implement yapf customization 09:00:35 <Celestar> hi XeryusTC 09:00:39 <Celestar> customization?! 09:00:45 <KUDr_wrk> and it should be per-player 09:00:48 <KUDr_wrk> yes 09:00:58 <KUDr_wrk> as penalties and behavior 09:01:13 <KUDr_wrk> everybody will like different settings 09:01:15 <Celestar> it should be put somewhere in the config file, hidden from 95% of the users. 09:01:26 <KUDr_wrk> it can 09:01:33 <Celestar> because MOST users don't understand it anyway. 09:01:34 <KUDr_wrk> but if i connect to the server 09:01:37 <Celestar> (no hard feelings) 09:01:43 <KUDr_wrk> i would like to have my settings 09:01:48 <Celestar> sure. 09:01:49 <KUDr_wrk> for my trains 09:02:05 <KUDr_wrk> so it must be per user 09:02:06 <Celestar> sync with peter1138 and Darkvater about per-player based settings. 09:02:21 <KUDr_wrk> hmm 09:02:28 <peter1138> hmm? 09:02:36 <KUDr_wrk> no idea how i can transfer it to the other side 09:02:40 <KUDr_wrk> in MP 09:02:54 <KUDr_wrk> peter1138: good! you here 09:03:07 <KUDr_wrk> i will need lot of help 09:03:08 <peter1138> have a look a CmdReplaceVehicle in players.c 09:03:09 <Celestar> peter1138: how do you transmit player-based-settings to the server and other clients? 09:03:12 <KUDr_wrk> with CommandP 09:03:23 <peter1138> that does what you want 09:03:38 <KUDr_wrk> really? 09:03:40 <Celestar> possibly store the pathfinder settings in the player struct, peter1138 ? 09:03:51 <KUDr_wrk> yes 09:03:53 <peter1138> KUDr_wrk: you'll need to make a new command, but the operation is similar 09:03:56 <Celestar> I mean it'll just be a handful of numbers, right KUDr ? 09:03:56 <KUDr_wrk> would be the best 09:04:06 <peter1138> CmdReplaceVehicle doesn't replace vehicles. it just sets parameters 09:04:13 <Celestar> CmdTunePathfinder. 09:04:20 <KUDr_wrk> yes 09:04:27 <Celestar> and KUDr PLEASE use one of the currently unused Command IDs? 09:04:38 <peter1138> the command is executed as the correct player, so you don't need to send the player id over 09:04:47 <KUDr_wrk> heh - you must tell me which one 09:05:02 <Celestar> peter1138: is there any reason why we have so many holes in the command id list? 09:05:10 <Celestar> KUDr_wrk: just use the first one that is available (= 09:05:13 <peter1138> Celestar: removed commands 09:05:26 <Celestar> peter1138: yeah, but it seems we don't recycle these IDs .. 09:05:31 <peter1138> indeed 09:05:37 <peter1138> but KUDr_wrk can start now :) 09:06:01 <peter1138> btw, i got the newstation gui working nicely 09:06:09 <Celestar> really? great. 09:06:15 <peter1138> showing the newstatsw buildings :D 09:06:40 <peter1138> dv isn't keen on my dropdown + listbox gui though 09:06:49 <peter1138> i could change it to be two dropdowns 09:07:22 <peter1138> (like ttdp) 09:07:31 <KUDr_wrk> peter1138: can i transfer variable size data (or string) by the CommandP? 09:07:43 <Celestar> KUDr_wrk: why do you need that? 09:08:01 <Celestar> I thought all important numbers were integers? 09:08:18 <KUDr_wrk> just a question - so the data can be structured 09:08:44 <KUDr_wrk> for the savagame i will need it 09:09:09 <KUDr_wrk> don't want to change version when i add minor parameter 09:09:24 <KUDr_wrk> so yapf can maintain flexible structure 09:09:28 <Celestar> what does this have to do with the savegame? 09:10:13 <KUDr_wrk> nothing, but i can easily reuse the assembling/parsing code 09:10:18 <peter1138> KUDr_wrk: you basically get 2 int32s to play with 09:10:26 <KUDr_wrk> and send it via CommandP if possible 09:10:40 <peter1138> with the replacevehicle one we used 1 parameter to specify the variable to adjust, the other parameter the value 09:10:49 <KUDr_wrk> peter1138: hmm 09:11:19 <Celestar> that gives you the option of changing 2^31 different variables. happy? 09:11:48 <peter1138> you *could* do a nasty hack with cmd_text 09:11:51 *** CmdKewin [n=cmdkewin@84-74-37-155.dclient.hispeed.ch] has joined #openTTD 09:11:55 <peter1138> but that probably wouldn't be merged 09:12:27 <KUDr_wrk> but one value at the time 09:12:39 <KUDr_wrk> not send there something like config-string 09:12:47 *** Scia [n=sciapode@AveloN.xs4all.nl] has quit [Remote closed the connection] 09:12:50 <Celestar> KUDr_wrk: how many parameters do you need? 09:13:02 <KUDr_wrk> it will change by time 09:13:09 <KUDr_wrk> like 10 from beginning 09:13:16 <KUDr_wrk> and 20 later 09:13:19 <KUDr_wrk> or so 09:13:35 <Celestar> so do like peter suggested. 09:13:41 <Celestar> set p1 to the variable to change 09:13:44 <KUDr_wrk> they should have ID, mandatory flag, and value 09:13:45 <peter1138> why are there so many? 09:13:47 <Celestar> and p2 to the new value of the variable. 09:14:06 <Celestar> KUDr_wrk: please hide all those switches well from the user ^^ 09:14:08 <KUDr_wrk> peter1138: PF tunning 09:14:25 <KUDr_wrk> Celestar: they will be in cfg 09:14:36 <KUDr_wrk> not in gui 09:14:40 <Celestar> KUDr_wrk: good good. 09:14:47 <Celestar> and well documented on the wiki? ;) 09:14:53 *** CmdKewin [n=cmdkewin@84-74-37-155.dclient.hispeed.ch] has quit [Client Quit] 09:14:56 <Noldo> Celestar: give a link to your signal pdf, please. 09:15:00 <KUDr_wrk> if you will document it :) 09:15:02 <peter1138> try to avoid having too many parameters :) 09:15:09 *** CmdKewin [n=cmdkewin@84-74-37-155.dclient.hispeed.ch] has joined #openTTD 09:15:10 <Celestar> http://www.fvfischer.de/ottd_signal.pdf Noldo 09:15:11 <KUDr_wrk> i can make some html 09:15:15 <KUDr_wrk> into trunk 09:15:17 <Noldo> Celestar: thanks 09:15:34 <KUDr_wrk> peter1138: yes, i will try 09:16:41 <Celestar> peter1138: please refrain from suggesting using "nasty hacks", we have plenty already :PP 09:16:54 <KUDr_wrk> hehe 09:17:07 <Celestar> vici@rivendell:[/home/vici/openttd/branch/bridge]> svn diff | grep XXX | wc -l 09:17:07 <Celestar> 33 09:17:09 <Celestar> hm ... 09:17:28 <KUDr_wrk> i have anyway problems to recognize 'nasty hacks' 09:17:35 <Celestar> vici@rivendell:[/home/vici/openttd/branch/bridge]> svn diff | grep XXX | grep ^+ | wc -l 09:17:38 <Celestar> ah .. better. 09:17:41 <Celestar> 19 09:17:59 <Celestar> KUDr_wrk: well, PLENTY of nasty hacks have been removed (= 09:18:04 <Celestar> most thanks to Tron 09:18:12 <KUDr_wrk> nice 09:18:25 <KUDr_wrk> but how i will see that i follow wrong way 09:18:35 <KUDr_wrk> leading to nasty hack 09:18:51 <KUDr_wrk> is there some doc about nasty hacks? 09:18:57 <Celestar> nope. 09:19:02 <Celestar> unfortunately. 09:19:09 <Celestar> stick to standards and code cleanly (= 09:19:19 <Celestar> KUDr_wrk: VARDEF is an ugly hack to say the least. 09:19:30 <KUDr_wrk> i do always, but you see how yapf looks now 09:19:44 <KUDr_wrk> it is not good 09:19:51 <KUDr_wrk> 6 nesting levels 09:20:04 <KUDr_wrk> but VC6 and watcom..... 09:20:21 <Celestar> KUDr_wrk: that's not an ugly hack, that's a workaround .. :P 09:20:33 <KUDr_wrk> now more confusing flag names (cause of morphos/prehistoric GCC) 09:21:17 <KUDr_wrk> Celestar: yes, workaround, but it goes against maintenability 09:21:31 <KUDr_wrk> i don't like to merge it as it is 09:21:45 <KUDr_wrk> but it looks that there will be no other way 09:22:05 <KUDr_wrk> and then i will be responsible for such ugly code 09:22:54 <peter1138> KUDr_wrk: we actually bitstuffed some replace vehicle parameters into one command 09:22:57 <KUDr_wrk> is it not possible to compile for target OS/2 with GCC 4? 09:23:04 <peter1138> i can't remember why, now... 09:23:11 <Celestar> who is maintaining the OS2 port? 09:23:20 <KUDr_wrk> to save bandwidth? 09:23:27 <peter1138> probably cos most commands use bitstuffed parameters normally 09:23:28 <peter1138> and that 09:23:29 <KUDr_wrk> orudge 09:23:44 <Celestar> KUDr_wrk: these commands are not used very often. 09:23:52 <KUDr_wrk> true 09:23:57 <Celestar> KUDr_wrk: most people do not change pathfinder parameters at 15/second. 09:24:05 <Celestar> and each command is like 20 bytes .. 09:24:40 <KUDr_wrk> Celestar: also i need to make some way how to change tunning params during gameplay 09:24:54 <Celestar> KUDr_wrk: console. 09:25:01 <KUDr_wrk> aha 09:25:04 <KUDr_wrk> good idea 09:26:11 <KUDr_wrk> so we have fixed size commands only? 09:26:29 <Celestar> peter1138: so for bridges, I plan to extend property 0E by one flag, add 0F being the disallowed tracks and 10 being the clearance above. ok with you? 09:26:38 <Celestar> KUDr_wrk: yes. 09:26:43 <KUDr_wrk> ok 09:27:36 <peter1138> Celestar: what's the format for the last two? 09:29:02 <Celestar> peter1138: current idea: 0F being 16 bits[6]. 0-5 are for disallowed track bits, 8-11 for disallowed road bits. One variable for each bridge section. 09:29:14 <Celestar> 10 is just an 8 bit[6]. 09:29:26 <Celestar> with clearance above each bridge section. 09:30:17 <Celestar> KUDr_wrk: an ugly hack would be using "TileIndex tile" in the command for something other than a TileIndex ... 09:32:02 <Celestar> peter1138: hm .. maybe splitting 0F into two separate thingies? 09:32:39 <Celestar> would make life simpler. 09:33:16 <Celestar> v->u.road.state is REALLY strange. 09:34:24 <peter1138> as i suggested? ;) 09:34:49 <KUDr_wrk> Celestar: i see 09:34:51 <peter1138> Celestar: are we assuming there'll only be 6 sections? 09:36:38 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has joined #openttd 09:37:18 <RichK67> hi all 09:37:37 <Celestar> peter1138: that's the current limit. 09:38:22 <Celestar> peter1138: and I'll need 6 more sections anyway, for bridges that have special crossing-brige sprites. 09:38:30 <RichK67> celestar: i have a new copy of TGP for you with lots and LOTS of comments in :) 09:38:38 <Celestar> RichK67: show me :) :) 09:38:43 <RichK67> PM? 09:38:55 <Celestar> please don't PM me the entire diff ^^ 09:39:04 <RichK67> email then? 09:39:12 <Celestar> DCC ? 09:39:27 <Celestar> peter1138: I'm open for suggestions 09:39:44 <Celestar> u.rail.track is STRANGE too. 09:39:49 <vondel> pastebin also possible of course 09:39:50 <Celestar> because it doesn't contain a track. 09:39:56 <Celestar> it contains a trackbit. 09:42:11 <Celestar> and the bridge pillar stuff is kinda ugly 09:43:11 *** DarkSSH [n=tfarago@tin.liacs.nl] has joined #openttd 09:43:14 *** mode/#openttd [+o DarkSSH] by ChanServ 09:43:16 <Celestar> heya DarkSSH 09:43:24 <Celestar> RichK67: /dcc send Celestar <filename> 09:51:50 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has joined #openttd 09:51:52 <black_Nightmare> hey ;) 09:54:37 <black_Nightmare> (p.s=celestar..I just talked to you..I use a different nick on quakenet anyhow) 09:55:09 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit [Read error: 110 (Connection timed out)] 09:55:25 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 09:56:26 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has quit [Read error: 110 (Connection timed out)] 09:58:23 <DarkSSH> ok I seem to have been disconnected at night :s 09:58:24 <DarkSSH> h ice 09:58:32 <peter1138> morning DarkSSH 09:58:43 <KUDr_wrk> hi chief 09:58:46 <DarkSSH> peter1138: did I see it correctly? I commit at 5AM? 09:59:40 <DarkSSH> hi KUDr :) 10:01:32 <peter1138> yah 10:02:17 <DarkSSH> *insane* 10:02:25 <DarkSSH> did the missus kick you out or something? ;) 10:02:28 *** mode/#openttd [-o DarkSSH] by DarkSSH 10:02:28 *** jnmbk [n=jnmbk@81.213.226.9] has joined #openttd 10:03:38 <peter1138> nah, problem at work sms'd me awake :( 10:04:09 <DarkSSH> bleh 10:09:04 <DarkSSH> bbl 10:10:03 <Celestar> we need more bits. 10:10:11 <Celestar> lets just add m6 and m7 :S 10:11:39 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has joined #openttd 10:11:52 <RichK67> ping celestar 10:12:23 <RichK67> ill be quick, i may lose connection - i think my work firewall blocks identd :( 10:12:49 <RichK67> celestar: i have emailed latest copies of TGP & NewAirports to you 10:12:58 <Celestar> thanks 10:13:14 <Celestar> will read them. 10:13:18 <RichK67> tgp is nearly understandable i hope! :) 10:14:31 <RichK67> to dos: TGP: possible bug in industry placement, where sculpting terrain for industry can kill town squares?? 10:20:00 <blathijs> TGP> 10:20:02 <blathijs> ? 10:20:17 <Celestar> new terrain generator. 10:20:23 <blathijs> ah, yes 10:20:56 <Celestar> DarkSSH: peter1138 right after 0.4.8 we should decide whether we unify m[12345] to one uint64 or just add bytes ... 10:24:05 *** jnmbk [n=jnmbk@81.213.226.9] has quit [Remote closed the connection] 10:24:30 *** jnmbk [n=jnmbk@81.213.226.9] has joined #openttd 10:32:53 <peter1138> is there any benefit to unifying it? 10:35:21 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has quit [Read error: 110 (Connection timed out)] 10:35:53 <peter1138> you want the good news or the bad news? 10:39:06 <black_Nightmare> hey peter and anyone else... http://www.pikkarail.com/ttdp/ukrs/industries.htm << ttdpatch only or could work in openttd? (same question for the graphics alone) 10:39:22 <black_Nightmare> never mind the brewery anyhow :p 10:39:26 <Celestar> peter1138: bad news. 10:45:17 <[Shaman]> black_Nightmare: That idea is sweet.. would probably require a lot of work tho :o 10:45:31 <black_Nightmare> shaman...so would the alternative graphics work or dunno? 10:45:52 <black_Nightmare> <<has replaced the iron ore and coal mines with different graphics already..just want replace everything else 10:45:54 <black_Nightmare> :-P 10:46:18 <[Shaman]> no clue tbh 10:46:55 <[Shaman]> though (except from new industries) it might be possible when you start fiddling with the animations etc.. 10:47:21 <black_Nightmare> hmm..maybe I'll just download-n-test again as usual...and see if new graphics shows or not :p 10:47:54 *** valhallasw-zzz [n=valhalla@dsl68-30.fastxdsl.nl] has quit [Remote closed the connection] 10:48:50 <black_Nightmare> shaman if you're curious -- ironminew.grf and coalminew.grf and newfactory.grf are what I have tried already and they work 10:48:53 <Celestar> peter1138: I see no real benefit to unifiying it, apart from the fact that you don't need to align stuff. 10:48:56 <black_Nightmare> I just need to figure about replacing everything else :p 10:49:54 * [Shaman] shrugs 10:50:20 *** valhallasw-zzz [n=valhalla@dsl68-30.fastxdsl.nl] has joined #openttd 10:50:36 <[Shaman]> I understand C to a certain level, but not -that- good to go dig in the source to see how things are done, to see if it's changable... I'll stick to C# :P 10:52:41 <peter1138> Celestar: we'd still need GB() everywhere, so it wouldn't achieve much 10:52:44 <peter1138> any, newstations 10:52:56 <peter1138> the good news is it works better this time (my rewrite) 10:53:01 <Celestar> [Shaman]: ? 10:53:03 <peter1138> the bad news is it's not finished yet 10:53:12 <[Shaman]> Celestar: ? 10:53:20 <[Shaman]> think yer mixing up convos :P 10:53:27 <Celestar> possibly (= 10:53:39 <Celestar> peter1138: looking into the svn log seems you're making progress. 10:53:47 <Celestar> something that cannot be said about my signal trouble :S 11:00:35 <peter1138> http://195.112.37.102/ottd/ns3.png 11:00:41 <peter1138> (correct graphics :)) 11:01:07 * XeryusTC hands peter1138 a beer :) 11:02:12 *** Zahl [n=SENFGURK@dslb-082-083-222-055.pools.arcor-ip.net] has joined #openttd 11:04:16 <Celestar> very nice peter1138 :) when will we see that in trunk :) 11:04:19 <Celestar> BAH 11:04:38 <Celestar> I need someone to help me on my signal trouble :S 11:04:47 <peter1138> hmm, well 11:04:54 <peter1138> svn diff | wc 638 2774 23738 11:05:03 <Celestar> oh nice :) 11:05:06 <Celestar> about 10 commits :P 11:05:13 * Celestar goes cleaning up signal stuff 11:10:17 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 11:12:04 <Celestar> peter1138: so just add one or two bytes to the map? 11:12:17 <Celestar> (I mean we should first rename extra to m6 of course) 11:13:58 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has joined #openttd 11:13:59 <peter1138> yeah 11:14:23 <Celestar> and then add m7 for newgrf stuff? 11:14:34 <Celestar> assuming 8 bits are sufficient? 11:14:38 <RichK67> hi celestar: did the email arrive? 11:14:49 <Celestar> RichK67: yes I'm already reading through the stuff 11:15:45 <RichK67> Celestar: the tgp.c comments are a bit verbose, but i thought it needs it - its not obvious what/how it does it otherwise 11:16:17 <Celestar> yes 11:17:00 <Celestar> RichK67: Mind if I'm NOT proof-reading the State Machines for each airport? ;) 11:17:36 <RichK67> sure - i think ive debugged those quite well, and then put 1 comment per line, so if someone wants to fiddle, its all there 11:17:50 <Celestar> yeah 11:18:20 <Celestar> airports look good, I want them applied asa DarkSSH and/or peter1138 give go-ahead. 11:18:28 <RichK67> the nice thing with those district airports; they use the SAME state machine :) 11:18:28 <peter1138> hmm 11:18:33 <black_Nightmare> hm anyone able to open http://www.tt-terminal.co.uk/ ? 11:18:37 <peter1138> i want to have a go at doing them via newgrf 11:19:35 <Celestar> peter1138: I see no such code done at the present time :) 11:19:38 <RichK67> btw - if you drop the district airports, we can cut down the extra graphics needed 11:19:53 <Celestar> RichK67: even better. 11:20:21 <Celestar> would you mind having a go at extracting those two from the diff? ;) 11:20:29 <Celestar> otherwise I'll do it tomorrow or something. 11:21:03 <Celestar> peter1138: so I see little problem with adding this stuff, since apart from the state machine the changes are minimal (and will most likely be needed for the newgrf stuff as well) 11:23:09 <black_Nightmare> quick question but is it sometimes possible for graphics to be drawn offset from where they should had been? likewise I had dutch catenary which looked fine then I try different czech catenary and the wires seem to not line up with the pole arms 11:23:28 <black_Nightmare> [will just go back to dutch catenary anyway but was wondering] 11:23:36 <Celestar> if you offset them in the newgrf. 11:23:53 <Celestar> black_Nightmare: but you can try increasing the elevation of wires, it might work better for both. 11:28:18 <RichK67> celestar: only sprite needed would be the new tarmac (without heavy dark spots) 11:28:20 <black_Nightmare> if you had wanted to, here's screenshot (bit over 300KB meh) ... near the middle the NE-SW lined track almost looks like it has no wires at all at first look 11:28:25 <black_Nightmare> http://web.ncf.ca/fg438/weirdscreenshot.PNG 11:28:29 <Celestar> RichK67: cool 11:28:38 <black_Nightmare> I think I'll go back to the dutch catenary just to make things easy 11:29:02 <Celestar> black_Nightmare: you have the source right? 11:29:13 <black_Nightmare> heh no...downloaded grf from someone's site 11:29:17 <Celestar> I mean of openttd :) 11:29:19 <peter1138> dutch catenary works ok with the height set to 12 11:29:22 <peter1138> (so does normal) 11:29:28 <black_Nightmare> ohh..lol...celestar..yeah I do 11:29:49 <Celestar> black_Nightmare: go to table/elrail_data.h and set ELRAIL_ELEVATION to like 11 or 12 11:29:52 <black_Nightmare> peter...yeah well I was just refering to that the wires don't seem to be 'properly attached' to the poles in the czech catenary set 11:29:55 <Celestar> 11 might work. 11:30:11 <Celestar> about line 270 11:30:31 <Celestar> peter1138: well the "8" was a futile attempt at getting stuff to work under bridges :S 11:31:03 <peter1138> heh 11:31:25 <Celestar> RichK67: TGP code looks nice too now. I'll read it thoroughly tonight. 11:33:08 *** DaleStan_ [n=Dale@12.208.40.81] has joined #openttd 11:33:14 *** DaleStan [n=Dale@12.208.40.81] has quit [Nick collision from services.] 11:33:32 <black_Nightmare> well I went back to dutch catenary and its lined up pretty well 11:33:47 <black_Nightmare> I liked the czech catenary toolbar buttons a bit more but oh well..I can live with that heh 11:34:10 <RichK67> celestar: ty - i think its more maintainable now. i still havent done some of the things, and the new gui will have to wait until after my hols 11:35:08 <Celestar> RichK67: could you start the function-describing comments with /** instead of /* 11:35:30 <black_Nightmare> << has 23 newgrf's now -- 18 loaded in openttd.cfg ... ^_^ 11:35:36 <RichK67> sure, is there a special reason why? 11:35:37 <RichK67> brb 11:35:47 <Celestar> RichK67: yes. because Doxygen then parses it 11:35:48 <Celestar> :) 11:35:58 <black_Nightmare> 2 of these were loaded once but removed because something else used the same slot (like with there being two different catenary grf's) 11:36:00 <black_Nightmare> :p 11:36:22 <black_Nightmare> I wonder if anyone ever have 40+ grfs in one data folder hmmmm 11:36:24 <Celestar> RichK67: (you still have 2 trailing whitespaces in landscape.c) :) 11:36:27 <black_Nightmare> <is not that crazy but still 11:36:27 <Celestar> er .. 11:36:29 <Celestar> intro_guil.c 11:36:31 <Celestar> -l 11:36:47 <Celestar> ok guys I'm off for the rest of da day. 11:36:53 <peter1138> ta ra 11:37:05 <peter1138> hmm, jcindstaw crashes 11:37:09 <Celestar> if Tron shows up, tell him to comment on the diff or I'll start committing stuff tomorrow. 11:37:28 <Celestar> and we needa decision on when to merge TGP and YAPF. 11:37:37 <Celestar> and I need go or no go for the new airports. 11:37:37 <RichK67> woohoo :) 11:37:38 <black_Nightmare> bye celestar :-) 11:37:50 * Celestar expects feedback ;) 11:37:51 <Celestar> cu 11:37:54 <Celestar> have a good time 11:38:31 *** Born_Acorn [n=bornacor@ACD70DEB.ipt.aol.com] has joined #openttd 11:39:06 <black_Nightmare> I could try search the forum for it soon but still...anyone know if there's any tool that could look at the grf's you have loaded and show their id etc? like perhaps a possible way to find out if you have any overlays or problems 11:39:15 <black_Nightmare> or noone thought of something like that? 11:39:35 <peter1138> btw, don't anyone tell Born_Acorn about http://195.112.37.102/ottd/ns3.png 11:40:21 <black_Nightmare> peter...I'll...really.....like to have that 11:40:28 <black_Nightmare> :p 11:43:06 <Born_Acorn> Its in the trunk? 11:43:21 <black_Nightmare> hmm..is this possible? 12ton 100hp 50km/h powered coach (me wonder if one too few zero in weight or not) 11:43:35 <black_Nightmare> born_acron..oh..so its in the current mini_IN or not that one? 11:43:56 <peter1138> Born_Acorn: no, but only 24KB away 11:44:45 <Born_Acorn> ooh 11:45:17 <Born_Acorn> When did the correct bridge pillars show up on the newbridges? 11:45:30 <Born_Acorn> The brick viaduct now has the correct pillars, but all mashed up. 11:50:55 <XeryusTC> lol, my friend is complaining about his forum being searched by a google crawler :') 11:52:06 <Tobin> peter1138: Yay! 11:52:10 <hylje> :> 11:52:17 <Tobin> XeryusTC: Hehe. 11:52:42 * XeryusTC hails peter1138 and hands him a beer \o/ 11:53:50 *** RichK67_ [n=RichK67@talk-210-66.talkadsl.com] has joined #openttd 11:54:23 <RichK67_> i getting to really hate this disconnecting 11:56:50 <black_Nightmare> I can understand that richk :-| 11:57:15 <Matt-W> okay, what does everyone think about C++ for the GUI 11:57:34 <Tobin> peter1138: 24KB of diff or code? 11:57:41 <peter1138> diff 11:58:06 *** C-Otto [i=cotto@c-otto.de] has left #openttd [] 12:00:36 <black_Nightmare> o0o damn..now this is a first time.. openttd crashed on me 12:00:45 <black_Nightmare> hrm...damn this office building graphic file :p 12:01:16 * Born_Acorn hides. 12:01:22 <black_Nightmare> is it possible to have two seperate building graphics conflict with others? me just wondering if that was perhaps the case 12:02:55 <Born_Acorn> how many diffs though peter1138? 12:03:03 <peter1138> well, single currently 12:03:06 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has quit [Read error: 110 (Connection timed out)] 12:03:26 <Born_Acorn> :o 12:04:31 <black_Nightmare> hmm crashed when I tried a vehicle grf..... 12:04:39 <black_Nightmare> anyone know whats the limit of how many grfs can be loaded? 12:05:06 *** brygge_2 [n=joachim9@81.166.137.5] has joined #openttd 12:09:08 *** tokai [n=tokai@p54B807EF.dip0.t-ipconnect.de] has quit ["It's like, wah."] 12:14:33 <brygge_2> KUDr_wrk: my yapf game chrashed recently 12:16:50 <KUDr_wrk> brygge_2: do you expect that based on this info i can repair it? 12:17:16 <black_Nightmare> o0o ... richk67_ I got hit by an error in the mini_IN 12:17:25 <RichK67_> of course ;) you are psychic ;) 12:17:49 <KUDr_wrk> brygge_2: http://bugs.openttd.org Category=YAPF 12:18:04 <RichK67_> black_Nightmare: which one?? there's quite a selection to choose from ;) 12:18:06 <brygge_2> KUDr_wrk: ok 12:18:07 <black_Nightmare> error titlebar says microsoft visual c++ runtime library ... message says its tile.c on line 121 ... 'expression: tile < MapSize()' 12:18:18 <black_Nightmare> happened when I was trying to add a canal tile to somewhere else 12:18:37 <KUDr_wrk> brygge_2: also please provide savegame before the crash, release number, steps to reproduce 12:19:17 <black_Nightmare> odd....reloading openttd and clicking same tile doesn't crash this time! 12:19:19 <RichK67_> black_N: can you reproduce it? (start from last save game/auto save)... 12:19:23 <KUDr_wrk> brygge_2: savegame can be most recent autosave 12:19:47 <black_Nightmare> richk...like I said...I don't think I could... 12:20:00 <black_Nightmare> oh well..must be a one-time error 12:20:06 <RichK67_> black_N: it does sound like its that that did it though: to go tile < MapSize() implies going off one edge 12:20:39 <black_Nightmare> hey...I click on the lock button in ship toolbar and the exact same error came up again....hmmmm 12:20:45 *** CmdKewin [n=cmdkewin@84-74-37-155.dclient.hispeed.ch] has quit [] 12:21:06 <brygge_2> KUDr_wrk: ok. i just got the standard Error : A serious fault condition occured in the game. 12:21:19 <black_Nightmare> now this time after reloading it doesn't error when I do the same thing..... 12:21:27 <black_Nightmare> this is really driving me a tad crazy 12:21:28 <RichK67_> suggestion: try doing it again, but dont do anything... i suspect it will go anyway (unconnected to what you do) 12:21:45 <KUDr_wrk> brygge_2: more info? rev. number, address, exception code 12:21:56 <RichK67_> yup - i think it will likely be pathfinding - perhaps for ships 12:22:00 <black_Nightmare> -shoot- .. I click on the road bus depot and the same error come up again 12:22:27 <black_Nightmare> clicking 'ignore' does not even make it go away..have to abort (and openttd ends) 12:22:40 <KUDr_wrk> brygge_2: also the OS 12:22:46 <RichK67_> black_N: please save the game, and send to group.... it sounds repeatable (even if unpredicatable) which is useful 12:23:06 <black_Nightmare> ok..saving then...one second 12:23:24 <brygge_2> KUDr_wrk: norev000 built on Sunday April 30 10:13:23 2006 12:23:42 <black_Nightmare> ok got a save.. 223KB .. where would I send it to? :-) 12:23:57 <KUDr_wrk> brygge_2: can you please fill all the info into http://bugs.openttd.org? 12:24:12 <brygge_2> KUDr_wrk : i will try 12:26:04 *** Ihmemies [i=ihmemies@a85-156-231-10.elisa-laajakaista.fi] has joined #openttd 12:27:29 <Ihmemies> I guess http://wiki.openttd.org/index.php/Ground_Terrain_(New_Graphics) should show shomething new.. but it only loads the basic gfx 12:27:35 <Ihmemies> every png is empty. 12:29:13 <Tobin> Ihmemies: The artist never uploaded them to the wiki. 12:29:20 <Tobin> Ihmemies: And his site is down. 12:29:43 <Tobin> Erm, or rearranged. 12:30:27 <XeryusTC> i hate it when towns dont like you and you dont have money to bribe them >:| 12:30:56 <Tobin> Actually, it looks like some kiddie has gone to town on Alltaken's site: http://gallery.mudpuddle.co.nz/view_album.php?set_albumName=ottd 12:31:03 * Matt-W thinks there should be a 'drug the water' function 12:32:23 <hylje> .< 12:34:17 *** Eddi|zuHause [i=johekr@p54B73955.dip.t-dialin.net] has joined #openttd 12:34:24 <XeryusTC> woohoo, finaly got enough money to bribe the ene.. uhm town ;) 12:35:48 <RichK67_> black_N: pls post it in the Mini IN forum post, but i wont be able to look at it for a fortnight 12:38:07 <black_Nightmare> oh the forum...ok... 12:38:21 <black_Nightmare> was thinking of registering there for first time today so maybe I'll make that my first post 12:38:22 <black_Nightmare> :-) 12:42:38 <peter1138> hmm, something is corrupting memory :/ 12:45:40 <brygge_2> KUDr_wrk: i can't get files to be added on flyspray 12:46:09 <peter1138> oh, that was silly of me 12:46:10 <peter1138> hmm 12:46:17 <KUDr_wrk> brygge_2: then try it on forum /development/YAPF testers needed 12:47:14 <KUDr_wrk> brygge_2: http://www.tt-forums.net/viewtopic.php?t=24703&sid=74a98cbd1ee55b1033b3085a95bb6000 12:48:32 <KUDr_wrk> brygge_2: try to repro it on newer binary: http://www.tt-forums.net/download.php?id=48089&sid=152746d0ec1527bfafc26b3adb57cd75 12:49:19 <brygge_2> KUDr_wrk:ok. i have created a bug report on flyspray.... i don't know how to reproduce 12:49:42 <KUDr_wrk> brygge_2: your "Sunday April 30 10:13:23 2006" build is a bit old - there was GUI crash (not related to YAPF) 12:49:58 <KUDr_wrk> aha 12:50:07 <KUDr_wrk> i will try to do my best 12:50:09 <KUDr_wrk> thanks 12:52:56 <KUDr_wrk> brygge_2: where is the savegame? 12:53:09 <brygge_2> i can't get it to work =( 12:53:21 <KUDr_wrk> work == crash? 12:53:48 <brygge_2> KUDr_wrk: it will not display my attachments. 12:54:07 <KUDr_wrk> so send me it by DCC 12:54:13 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 12:54:15 <KUDr_wrk> or somehow else 12:55:03 <brygge_2> KUDr_wrk: i will attach it on the forum 12:55:09 <KUDr_wrk> ok 12:56:20 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit ["And he disappears, like a fox, in the night."] 12:58:32 *** Eddi|zuHause2 [i=johekr@p54B749C7.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 12:58:38 *** ^Cartman^ [n=Eric_Car@ti100710a081-2592.bb.online.no] has joined #openttd 13:00:52 *** tokai [n=tokai@p54B807EF.dip0.t-ipconnect.de] has joined #openttd 13:00:55 *** Belugas_Gone is now known as Belugas 13:02:51 <brygge_2> KUDr_wrk: when i try to upload to the forums it says: Tried to Upload empty file. 13:05:40 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has quit [] 13:12:48 <KUDr_wrk> brygge_2: then i suspect your system is corrupted 13:13:21 <brygge_2> KUD_wrk: hm.... 13:13:51 <KUDr_wrk> you can send me it also by email (PM) 13:17:47 <brygge_2> KUD_wrk: now i have sent it. 13:18:05 <KUDr_wrk> ok 13:19:16 <KUDr_wrk> hmm, still no message 13:19:26 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 13:21:02 <KUDr_wrk> brygge_2: did you send it by email? 13:21:24 <brygge_2> KUdr_wrk: yes 13:21:39 <KUDr_wrk> you have some black hole there 13:21:50 <KUDr_wrk> zero length file 13:21:55 <KUDr_wrk> lost email 13:25:32 <brygge_2> KUdr_wrk: i will try to scan for viruses and spyware and see if that helps 13:25:56 <KUDr_wrk> ok, it must be something on your side 13:27:15 <brygge_2> KUdr_wrk: i will try to send it from another computer 13:28:01 <KUDr_wrk> ok 13:28:16 <Ihmemies> why my game lags 13:28:26 <Ihmemies> newspapers appear jerky... trains lag etc 13:28:36 <Ihmemies> nothing is smooth :( 13:29:25 <black_Nightmare> you online or no? 13:30:39 <Ihmemies> online 13:30:50 <black_Nightmare> check your connection...try a different server...etc 13:30:56 <Ihmemies> right.. 13:32:16 <brygge_2> KUdr_wrk: i have sent it now 13:32:49 *** Zbeynex [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has quit [Read error: 110 (Connection timed out)] 13:39:29 <KUDr_wrk> have it 13:40:19 <brygge_2> KUdr_wrk: ok. i must log out now 13:40:50 <KUDr_wrk> ok 13:40:52 *** brygge_2 [n=joachim9@81.166.137.5] has left #openttd [] 13:42:09 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has joined #openttd 13:42:40 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has left #openttd ["bye"] 13:45:36 *** RichK67_ [n=RichK67@talk-210-66.talkadsl.com] has quit [Read error: 110 (Connection timed out)] 13:47:52 *** Sacro [n=Sacro@adsl-213-249-178-127.karoo.KCOM.COM] has joined #openttd 13:48:06 <Sacro> afternoon all 13:52:21 * peter1138 definitely doesn't tell Born_Acorn about http://195.112.37.102/ottd/ns4.png 13:53:55 <Sionide> wow cool.. 13:54:16 <Sionide> little people on the city stations, how does it know which type to use peter1138? 13:54:36 <RichK67> peter: how long before its live? 13:54:47 <Sionide> and how long before it's in nightly? heh! 13:56:05 <peter1138> Sionide: which type of people? 13:56:21 <peter1138> RichK67: there's a few bugs to iron out 13:56:26 <Sionide> sorry, no - how does ottd know which type of station to build? 13:56:28 <peter1138> and a few variables to implement 13:56:29 <peter1138> oh 13:56:31 <peter1138> you tell it 13:56:31 <Ihmemies> now that was a great game 13:56:37 <Ihmemies> "you cant build railway stations" 13:56:38 <RichK67> let me switch the iron on then ;) 13:57:22 <RichK67> lhmemies - let me guess, you tried an arctic or tropical game starting before 1946... 13:57:54 <Ihmemies> yeah? 13:58:03 <Ihmemies> is there a problem with that year? :D 13:58:21 <RichK67> you cant build stations until trains are available; and in those climates, no train is available until late 1945 13:58:26 <Ihmemies> ........ 13:58:28 <Ihmemies> how "great" 13:58:54 <RichK67> unless you use a newgrf set like ussetw.grf, tropicsetw.grf 13:59:10 <Ihmemies> some grand wizard must have wasted countless centuries of thinking to make that kind of limit 13:59:31 <peter1138> Born_Acorn 13:59:56 <RichK67> its not really a limit - its based on the trains they put in the set; in the default game, you cant start them earlier than 1946 14:00:11 <RichK67> they = original TT 14:00:19 <Ihmemies> yeah yeah 14:00:34 <Sacro> RichK67: TTO only had 1 climate 14:00:51 <RichK67> bah - pedants ;) TTDLX 14:01:14 <Sacro> i only ever really played TTO, i never got into TTDX or TTDP 14:02:20 <RichK67> i did TTO to death, moved to TTDLX, and many years later played TTDP a bit until I upgraded to WinXP and my DOS TTDX ceased working 14:02:36 <RichK67> OTTD has been a godsend 14:05:26 <Sacro> yeah it has 14:09:20 *** zen-- [n=zen@213-168-11-254-dsl.est.estpak.ee] has joined #openttd 14:11:56 <Tobin> peter1138: Nice screenshot. 14:14:08 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has quit ["/quit"] 14:18:31 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 14:21:27 <peter1138> hmm 14:21:50 *** doc-afk [n=doc@15.Red-80-37-209.staticIP.rima-tde.net] has joined #openttd 14:21:55 <doc-afk> hi there :) 14:22:07 <MiHaMiX> hmm 14:22:13 <MiHaMiX> CIA-3: ? 14:22:20 <MiHaMiX> CIA-3: don't sleep! 14:22:23 <CIA-3> miham * r4735 /trunk/lang/ (9 files in 2 dirs): (log message trimmed) 14:22:23 <CIA-3> WebTranslator2 update to 2006-05-04 16:19:23 14:22:23 <CIA-3> czech - 1 changed by Hadez (1) 14:22:23 <CIA-3> dutch - 3 fixed by webfreakz (3) 14:22:23 <CIA-3> german - 1 fixed, 3 changed by Neonox (3), moewe2 (1) 14:22:24 <CIA-3> hungarian - 2 changed by miham (2) 14:22:26 <CIA-3> polish - 9 changed by meush (9) 14:22:29 <MiHaMiX> bah 14:22:47 <MiHaMiX> portuguese - 3 fixed, 3 changed by izhirahider (6) 14:22:52 <MiHaMiX> romanian - 58 fixed by kneekoo (58) 14:22:55 <MiHaMiX> slovenian - 95 fixed by christooss (95) 14:22:58 <MiHaMiX> turkish - 1 fixed by jnmbk (1) 14:23:24 <MiHaMiX> Total percentage: 87% (8917 bad strings out of 72716 strings) 14:25:23 <MiHaMiX> hmm 14:25:28 <MiHaMiX> sorry, ood stats 14:25:35 <MiHaMiX> 8781 bad strings out of 72716 strings 14:27:15 <MiHaMiX> bbl, home 14:32:25 *** jnmbk [n=jnmbk@81.213.226.9] has left #openttd ["Konversation terminated!"] 14:33:56 <DarkSSH> hi all 14:34:06 <DarkSSH> Matt-W: there is nothing against C++ for the GUI 14:34:26 *** Dred_furst [i=nn@user-1380.lns1-c9.dsl.pol.co.uk] has joined #openttd 14:35:31 <DarkSSH> dammit, can't find my glasses 14:35:51 * DarkSSH goes hunting 14:36:55 <Sacro> i dont like it when people go hunting without glasses 14:37:18 <ln-> http://tietokannat.mil.fi/data/1392/3 14:37:40 <DarkSSH> he found it ^^ 14:37:50 <peter1138> DarkSSH: blinded by my screenshot? ;) 14:39:10 <DarkSSH> :) 14:39:22 <DarkSSH> hmm this bridge-water-bug is sucky 14:39:36 <peter1138> s/-water// 14:39:47 <peter1138> it happens on land too 14:39:58 <peter1138> if the bridge has flat ramps 14:40:53 <DarkSSH> hmm it does not appear to be in 0.4/ 14:41:08 <DarkSSH> I thought it had to do with tron's bridge z-calc but apparently not 14:42:35 <orudge> KUDr - you were wanting me? 14:42:43 <orudge> As for gcc and OS/2 14:42:49 <KUDr_wrk> yes 14:42:52 <orudge> I haven't yet found a decent OS/2 setup for gcc 14:42:59 <KUDr_wrk> i have watcom installed 14:43:06 <orudge> and also, I compile the OS/2 port on Windows, it's faster ;) 14:43:10 <KUDr_wrk> but dunno how to work with it 14:43:31 <KUDr_wrk> hmm 14:43:37 <orudge> Basically, open the project, and go Target -> Make All with the openttd project highlighted 14:43:41 <orudge> you'll need to set up the libraries, etc, though 14:43:43 <KUDr_wrk> would be nice to have some pgcc/2 14:43:57 <KUDr_wrk> open the project? 14:44:07 <KUDr_wrk> how? what project? 14:44:07 <orudge> File -> Open Project 14:44:10 <orudge> os\os2\openttd.wpj 14:44:28 <KUDr_wrk> what exe i must run 14:44:36 <orudge> ? 14:44:43 <orudge> To open the IDE? 14:44:50 <orudge> ide.exe ;) 14:44:54 <KUDr_wrk> ide or anything else 14:44:57 <orudge> which should be in the start menu anyway 14:44:58 <KUDr_wrk> aha 14:45:02 <orudge> binnt\ide.exe 14:46:23 <KUDr_wrk> opened 14:46:46 <KUDr_wrk> now i should probably add yapf related files 14:47:24 <orudge> Yes 14:47:42 <KUDr_wrk> how? 14:47:55 <orudge> and also you may want to change their C++ options to Pentium (Stack based) on the registrars bit to be compatible with other stuff 14:48:10 <orudge> and, hm, whatever else needs doing. 14:48:15 <orudge> Watcom is a fun compiler if you're unfamiliar with it :) 14:48:15 <KUDr_wrk> hmm 14:48:28 <KUDr_wrk> i see 14:48:29 <orudge> but it is a pretty good compiler in many ways, for C at least 14:48:55 <orudge> and it's also (one of the few) compilers still maintained for 16-bit platforms 14:49:00 <KUDr_wrk> i used dos version - long ago 14:49:08 <KUDr_wrk> had best optimizer 14:50:19 *** Zahl22 [n=SENFGURK@dslb-082-083-222-055.pools.arcor-ip.net] has joined #openttd 14:50:27 *** Zahl [n=SENFGURK@dslb-082-083-222-055.pools.arcor-ip.net] has quit [Nick collision from services.] 14:50:29 *** Zahl22 is now known as Zahl 14:54:04 <KUDr_wrk> hmm: 14:54:05 <KUDr_wrk> elrail.c(153): Error! E1054: Expression must be constant 14:54:05 <KUDr_wrk> Error(E42): Last command making (P:\Proj\test\SVN\ottd\yapf\cur\elrail.obj) returned a bad status 14:54:05 <KUDr_wrk> Error(E02): Make execution terminated 14:54:05 <KUDr_wrk> Execution complete 14:54:09 *** Qrrbrbirlbel [n=Qrr@p54A7F868.dip.t-dialin.net] has joined #openttd 14:54:20 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has joined #openttd 14:56:05 <DarkSSH> hmm how badly will my game break if I switch from tropicset to the usset? Anyone done it before? :) 14:58:32 <KUDr_wrk> orudge: this is really shit compiler: Slope tileh[TS_END] = { ti->tileh, SLOPE_FLAT }; <-- Error! E1054: Expression must be constant 14:58:46 <DarkSSH> ooh yeah I remember that from the maprewrite 14:58:59 <DarkSSH> had to go through a whole lot of crap just to get it done in watcome 14:59:00 <DarkSSH> -e 14:59:21 *** zen-- [n=zen@213-168-11-254-dsl.est.estpak.ee] has quit [Read error: 110 (Connection timed out)] 14:59:34 <orudge> Yes, indeed, I had to change that, KUDr 14:59:34 <KUDr_wrk> why it can't understand C if it is supposet to be a C compiler? 14:59:38 <orudge> and a few things like that. 14:59:42 <orudge> Well, that's not technically C 14:59:44 <orudge> It's C99 or something 14:59:48 <orudge> can't remember exactly what 14:59:51 <orudge> but Watcom doesn't support it, yet/ 15:00:09 <orudge> I did post about that on the newsgroups, basically, nobody's sorted it out yet, as it's a volunteer project now someone just has to have the inclination to get it working. 15:00:20 <KUDr_wrk> then you will need to use pgcc/2 15:00:31 <KUDr_wrk> it is gcc 2.95 15:00:38 <KUDr_wrk> and it now works 15:00:40 <orudge> Well, Watcom has worked fine so far... 15:00:46 <KUDr_wrk> (fixed for morphos) 15:00:48 <orudge> but indeed 15:01:03 <orudge> There's InnoTek GCC 15:01:05 <KUDr_wrk> hmm 15:01:05 <orudge> for OS/2 15:01:09 <orudge> and there's also EMX 15:01:19 <orudge> but none of them seem to have a decent build environment, at least when I last attempted to use them 15:01:26 <orudge> Also, I only run OS/2 u 15:01:27 <orudge> bugger 15:01:27 <orudge> rebooted 15:01:28 <KUDr_wrk> i am sorry, then only what i can do is to forget about merging yapf into trunk 15:01:38 *** orudge [n=orudge@res05-ocr2.res.st-and.ac.uk] has quit [] 15:02:33 <Sacro> noo :( we need YAPF and PBS 15:03:31 <KUDr_wrk> Sacro: find somebody who can help us (gcc + os/2) 15:05:13 <Noldo> so the problem is that there is no compiler that can compile yapf under os/2? 15:05:29 <KUDr_wrk> or we don't have such 15:05:43 <KUDr_wrk> like pgcc/2 15:05:43 <KUDr_wrk> it was gcc 2.95 15:06:07 <KUDr_wrk> but somebody must get and try it on os/2 15:06:31 <KUDr_wrk> and i will not install os/2 on my PC 15:07:03 <RichK67> DV: i think you will have some strange anomalies with cargo trucks acting as engines, and engines as trucks. but once you scrap them, it should be ok.... i think ;) 15:07:22 <Sacro> KUDr_wrk: can i install os/2 under vmware? 15:07:23 <Noldo> KUDr_wrk: and the reason is that yapf uses c++? 15:07:48 <KUDr_wrk> Noldo: the performace + modularity 15:08:00 <KUDr_wrk> Sacro: can try it 15:08:10 <KUDr_wrk> but i know nothing about it 15:08:23 <Sacro> i need to find a copy of os/2 first 15:12:26 *** Zahl [n=SENFGURK@dslb-082-083-222-055.pools.arcor-ip.net] has quit [Read error: 110 (Connection timed out)] 15:12:31 *** orudge [n=orudge@res05-ocr2.res.st-and.ac.uk] has joined #openttd 15:12:59 <orudge> Bah 15:13:01 <orudge> Grr, got caught by the bloody Windows "reboot now!" thing 15:13:05 <KUDr_wrk> hmm: InnoTek GCC for OS/2 15:13:16 <KUDr_wrk> GCC 3.2.2 Beta 4 15:13:36 <KUDr_wrk> orudge: don't tell me that you must use that shit watcom 15:14:20 <orudge> Watcom isn't shit, it's just not so good when it comes to some C++ things. and a few C99 things. :P 15:14:23 <orudge> Either way 15:14:41 <orudge> I personally don't have the time or inclination to get OpenTTD working with gcc os/2 at the moment 15:14:46 <orudge> maybe in the summer after exams 15:14:47 <peter1138> and its project files 15:14:49 <peter1138> they suck too 15:14:59 <peter1138> well, we can probably live without os/2 support 15:15:02 <orudge> They do, but they're not meant to be hand edited 15:15:04 <orudge> Oh no we can't ¬_¬ 15:15:09 <peter1138> not like anyone but orudge uses it ;) 15:15:13 <orudge> Nah, that's not true 15:15:20 <orudge> I usually get a laod of e-mails asking me when the next version will be out 15:15:25 <orudge> (well, a load... a handful, maybe) 15:15:36 <orudge> Either way, YAPF isn't going to be committed for a while yet... is it? 15:15:47 <orudge> Is it not possible to stick an on/off compile switch in it, like with most things? Or is it not? 15:15:56 <orudge> ie, has the old pathfinder been torn out too? 15:16:01 *** Scia [n=sciapode@AveloN.xs4all.nl] has joined #openttd 15:16:23 <KUDr_wrk> can try it 15:16:31 <KUDr_wrk> but then no new signalling 15:16:33 <KUDr_wrk> no PBS 15:16:49 <orudge> Hmm 15:16:55 <orudge> Not idea 15:16:56 <orudge> l 15:16:59 <KUDr_wrk> then half of features must be maintained for OS/2 separatelly 15:17:39 <KUDr_wrk> don't you have some os/2 guru that can prepare gcc environment> 15:17:41 <KUDr_wrk> ? 15:17:48 <Noldo> which c++ features are the problem? 15:17:53 <orudge> Probably. It's not something I've looked into at the moment, and don't have the time just now 15:18:00 <KUDr_wrk> i dunno 15:18:02 <orudge> but shall probably look into it more in June/July 15:18:08 <KUDr_wrk> GCC 2.95 works 15:18:12 <KUDr_wrk> VC6 works 15:18:15 <KUDr_wrk> watcom not 15:18:28 <orudge> C++ is evil anyway 15:18:33 <orudge> *gd&r* 15:18:42 <KUDr_wrk> this is why i like it 15:19:19 <Sacro> can you not run cygwin/mingw on os/2? 15:19:37 <orudge> They would be Win32 things 15:19:46 <orudge> it's still gcc 15:19:50 <orudge> but for Win32. OS/2 != Win32 15:20:43 <Sacro> hmm, im just doing some reading up now 15:21:28 <orudge> Gah, you've got me interested now 15:21:29 * orudge fires up OS/2 15:21:40 <orudge> although, I need to write an essay... 15:22:14 <ln-> orudge: are you using OS/2 on a real computer or a virtual one? 15:22:19 <orudge> A virtual one. 15:22:31 <ln-> hmm, what version of OS/2? 15:22:33 <orudge> which is why Watcom is nice, as I can run it natively and cross-compile 15:22:40 <orudge> OS/2 4.5 15:23:12 <peter1138> would be nice if the nightly build server could make OS/2 binaries 15:23:17 <ln-> interesting. what virtual machine are you using? i was trying to install 4.52 with Qemu and VMware, but unsuccessfully. 15:24:27 <orudge> Virtual PC 15:25:17 <ln-> by microsoft? 15:25:20 <orudge> Yes 15:25:27 *** Morlark [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has joined #openttd 15:25:32 <orudge> Could try it on vmware sometime 15:25:37 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has joined #openttd 15:25:42 <orudge> I seem to remember there may have been a trick to installing it 15:25:43 <orudge> Can't really remember 15:27:42 <DarkSSH> RichK67: hmm, thanks :) 15:30:53 <Kalpa> OS/2 WARP! :< 15:31:05 <black_Nightmare> dumb question but is there a way to comment in the openttd.cfg file or no? 15:31:44 <Sacro> # comment 15:32:08 <orudge> 4.2KB/s... yaargh 15:32:16 * orudge is waiting for Subversion for OS/2 to download 15:32:21 <orudge> I somewhat got used to 2MB/s downloads :p 15:32:30 *** Hallo [n=me@c094.fem.tu-ilmenau.de] has joined #openttd 15:33:24 <DarkSSH> great ttdlx worked just fine with wine yesterday, now it crashes :s 15:33:27 <Sacro> ahh students 15:34:02 <DarkSSH> bbl :S 15:35:51 <black_Nightmare> sacro..hm ty....easier than removing and reentering lines to test grf's with 15:38:38 <ln-> http://www.starwars.com/episode-iv/release/video/news20060503.html 15:38:45 <orudge> Yerp 15:38:51 <orudge> Didn't think I'd see the day 15:39:21 <black_Nightmare> so sacro..what you doing? :p 15:41:18 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has joined #openttd 15:41:23 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Read error: 104 (Connection reset by peer)] 15:44:54 <KUDr_wrk> orudge: is it possible to download os/2 from some web? And is it legal? 15:45:17 <ln-> not legal. 15:45:21 <KUDr_wrk> aha 15:45:33 <peter1138> unaltered :D 15:45:41 <ln-> i downloaded OS/2 4.52 from IBM's own FTP server, though. 15:45:52 <KUDr_wrk> hmmmm 15:46:11 <ln-> the .iso images were there for a couple of days by mistake. 15:46:37 <KUDr_wrk> then i can't do that on production machine 15:47:07 <orudge> No, you can't, KUDr 15:47:16 <KUDr_wrk> shame 15:47:22 <XeryusTC> <ln-> http://www.starwars.com/episode-iv/release/video/news20060503.html <- did you know that they're planning to re-release it in 3D? 15:47:25 <KUDr_wrk> so old and still copyrighted 15:47:46 <ln-> it's not even old. 15:48:05 <orudge> Not really 15:48:10 <orudge> and eComStation is still being actively developed, too 15:49:09 <black_Nightmare> just plain GREAT! openttd crashing again....** the grf number limit 15:49:14 <black_Nightmare> lol jeeze... :p 15:49:40 <Ihmemies> sigh 15:49:40 <RichK67> good point... why cant OTTD raise the sprite limit? 15:49:59 <Ihmemies> I always forget to start with aircrafts if they are allowed in the server 15:50:03 * Ihmemies sucks 15:51:00 <peter1138> the plural of aircraft is aircraft 15:51:35 <Ihmemies> omg 15:51:40 <black_Nightmare> richk...considering how many single-item or tiny grf's there are 15:51:53 <black_Nightmare> like eg I have one grf that only adds three freight trucks..thats all 15:51:59 <black_Nightmare> ;) 15:52:07 <XeryusTC> black_Nightmare: some grfs overwrite each other 15:52:08 <peter1138> alter fileio.c 15:52:12 <peter1138> line 23 15:52:34 <black_Nightmare> xeryus..I know but still the point was using a lot of single-item or ting grf's in one data folder 15:52:35 <XeryusTC> black_Nightmare: gstone and the basetunnels overwrite each others tunnels 15:52:46 <black_Nightmare> ting=tiny* 15:52:48 <peter1138> and changing SOUND_SLOT in sound.c 15:53:03 <peter1138> RichK67: because spriteids are bitstuffed 15:53:27 <peter1138> only 14 bits for the id itself 15:56:09 *** Zahl [n=SENFGURK@dslb-082-083-222-055.pools.arcor-ip.net] has joined #openttd 15:56:55 <black_Nightmare> any of you use any custom road vehicles here? 15:57:54 <XeryusTC> i used a bus set, but i almost never use rvs so i deleted it 15:57:58 <XeryusTC> dinner now 15:58:14 <black_Nightmare> ah ok 15:58:26 *** Eddi|zuHause2 [i=johekr@p54B7504D.dip.t-dialin.net] has joined #openttd 15:58:33 <black_Nightmare> peter....so like how many grf files would this accept then? 15:58:38 <black_Nightmare> hey eddi :) 15:58:52 <Eddi|zuHause2> i wish you would stop doing that! 15:59:11 *** Oktal [n=mat@adsl-213-249-185-171.karoo.KCOM.COM] has joined #openttd 15:59:23 <Eddi|zuHause2> it is fricking annoying 15:59:37 <Eddi|zuHause2> it's just a simple reconnect 15:59:46 <Eddi|zuHause2> i am not more and not less here than before 15:59:57 <black_Nightmare> [didn't even see any disconnect] 16:00:17 <Eddi|zuHause2> sure, because the server only notices that in 20 minutes 16:02:05 <Sacro> black_Nightmare: only pb_hovs_bus 16:03:29 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 16:05:57 <black_Nightmare> sacro..hm nice I've tried these too (required by brianetta's nightly server) .. but for myself now I've got ScaniaTrucksw.grf + srvtbw_697.grf (buses) 16:06:18 <black_Nightmare> long vehicles do look weird when going on curves but heh thats ok with me for now 16:07:45 <orudge> Hmm, having fun with this OS/2 setup 16:12:15 *** Qrrbrbirlbel_ [n=Qrr@p54A7F868.dip.t-dialin.net] has joined #openttd 16:12:41 * XeryusTC is back 16:13:23 <Serotonin_> black_Nightmare: Is Brianetta's server up? I'm having trouble reaching it 16:14:10 <black_Nightmare> hm dunno..will have to find that correct openttd folder and open it --- together with doing several other small things at same time so... give me a while 16:14:27 <XeryusTC> afaics its down 16:14:46 <Serotonin_> drat 16:14:51 <black_Nightmare> oh well 16:16:08 <Born_Acorn> peter1138! newstations! 16:16:18 <XeryusTC> lol 16:16:28 <peter1138> Born_Acorn: too late 16:17:32 *** |Jeroen| [n=jeroen@dD57729CC.access.telenet.be] has joined #openttd 16:17:43 <Born_Acorn> I've been in College! 16:18:24 <peter1138> ns4.png! 16:18:34 <Serotonin_> are newstations going to be in the upcoming nightlies? or will they be a .patch or .grf? 16:18:45 <Born_Acorn> I sae! 16:19:05 <peter1138> well it will always require addon grfs 16:19:09 <Born_Acorn> Newstations is the feature required to use New Stations which are in grf files 16:19:21 <black_Nightmare> peter...so does some 0.4.7 servers too :p 16:19:38 <peter1138> i need to work out what to do with grfs that don't set names 16:20:19 <XeryusTC> peter1138: name them "station x" where x is a follow up number :) 16:20:35 <peter1138> could do 16:20:42 *** Scia [n=sciapode@AveloN.xs4all.nl] has quit [Remote closed the connection] 16:20:56 *** Eddi|zuHause [i=johekr@p54B73955.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 16:21:59 <Born_Acorn> Display a message of doom and make it cut power to the cpu fan, and all fans, and put CPU usage to 100%. 16:22:09 <Born_Acorn> That will teach them. 16:22:20 <peter1138> Born_Acorn: that includes your freight station 16:22:21 <peter1138> hmm 16:22:27 <peter1138> though i'm sure it had names at one point 16:23:16 <peter1138> hmm, it does. so where are they going... 16:23:17 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 16:23:43 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 16:25:53 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 16:26:07 *** ector-- [n=meloditr@ygun.brg.sgsnet.se] has joined #openttd 16:26:31 <Serotonin_> narnia? 16:27:46 <hylje> narnia mod to ottd? nani? 16:28:06 * RichK67 sings: we're on the train to nowhere ... 16:28:12 <Sacro> peter1138: /dev/null? 16:30:13 <Sacro> anyone know where i can find "croc - legend of the gobbos" ? im trawling abandonware sites now 16:30:16 *** Qrrbrbirlbel [n=Qrr@p54A7F868.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 16:30:21 *** Aankhen`` [n=pockled@203.101.20.145] has quit ["Look ma, no script!"] 16:34:16 <orudge> Bah, I give up for now 16:34:19 <orudge> stupid makefile/build system 16:38:31 * XeryusTC gives orudge a lot of free time 16:39:56 <orudge> If only 16:40:39 *** Maedhros [n=jc@gentoo/developer/Maedhros] has joined #openttd 16:44:34 *** SmileyG [n=tim@pdpc/supporter/student/SmileyG] has left #openttd ["Leaving"] 16:47:15 <Ihmemies> sigh 16:48:16 <Ihmemies> what stupid feature that is.. camera doesn't pan from toolbar and infobar sections.. 16:48:37 <Ihmemies> practically limits me to only two directions :/ 16:48:44 *** nooga [i=nooga@ip-50.net-41.rev.inter-c.pl] has joined #openttd 16:48:48 <nooga> hi 16:48:53 <peter1138> or use right mouse button 16:48:54 <XeryusTC> Ihmemies: press arrow keys 16:48:55 <peter1138> or use keyboard 16:48:59 <XeryusTC> or the right mouse button 16:49:06 <XeryusTC> and move the mouse :) 16:49:13 <XeryusTC> or the c key 16:49:14 <Born_Acorn> I use the right mouse button. Its so much easier. 16:49:35 <XeryusTC> i use right mouse too, mostly 16:49:41 <Born_Acorn> but for some reason, I use arrow keys when zoomed all the way out 16:50:29 * Sacro fancies an IN UKRS network game 16:50:59 <nooga> i've got a question 16:51:13 <nooga> i've looked at http://wiki.openttd.com/index.php/Industrial_Buildings_%28New_Graphics%29 16:51:15 <Sacro> nooga: go ahead 16:51:21 *** Qrrbrbirlbel_ [n=Qrr@p54A7F868.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 16:51:46 <nooga> and the question is: has OpenTTD ability to look like simcity? 16:52:03 <Ihmemies> yeah i know about the alternatives, but why even implement something like that if you can't scroll up or down with the feature ;) 16:52:10 <Ihmemies> simcity? :D 16:52:11 <Sacro> nooga: it doesnt at the moment 16:52:20 <Ihmemies> you mean 2000? 16:52:29 <nooga> 2k3 for example 16:52:32 <Ihmemies> eh 16:52:34 <Ihmemies> maybe some day ;) 16:52:41 <Sacro> there is no simcity 2k3 16:52:44 <Ihmemies> when all the models and code are ready 16:52:46 <nooga> theese tiles look very well 16:52:55 <Ihmemies> btw that powerplant is ripped straight from red alert 16:52:59 <Ihmemies> and it looks... ... ripoff 16:53:18 <Sacro> Ihmemies: looks like battersea to me 16:53:27 <Ihmemies> or maybe it's just a general design of every coal powerplant in the world :D 16:53:36 <nooga> i guess that the tile engine (with small modifications) could handle any size of tiles 16:53:40 <XeryusTC> <Ihmemies> btw that powerplant is ripped straight from red alert <- the simcity powerplant or the ottd powerplant? 16:53:51 <nooga> hehe, buttersea is quite unusual one 16:54:08 <Ihmemies> XeryusTC, the one nooga linked a while ago 16:54:20 *** Aankhen`` [n=pockled@203.101.19.254] has joined #openttd 16:54:41 <nooga> battersea* damn 16:56:29 *** tokai [n=tokai@p54B807EF.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 16:59:07 *** Andrew67 [i=andrew67@206.248.80.224] has joined #openttd 16:59:19 <nooga> hm, i just love playing with semaphores. i've even considered writing own, 'simple' game about building railroads 17:01:38 <Serotonin_> yeah I'm a fan of the semaphores too in comparison to the normal signals 17:01:51 <Born_Acorn> lhmemies : http://www.sweetheartfilms.com/images/Battersea_power_station.jpg 17:01:54 <XeryusTC> does ukrs supply its own tunnels? 17:02:01 <Serotonin_> no 17:02:02 *** YoG [n=zevele@bzq-88-153-4-216.red.bezeqint.net] has joined #openttd 17:02:36 <nooga> battersea looks great... i know it from Pink Floyd's albom cover ;-) 17:02:44 <Born_Acorn> Its a train set, not anything more. 17:02:53 <Born_Acorn> http://www.brain-damage.co.uk/pics/animalscov.jpg 17:02:56 <Born_Acorn> That one? 17:03:05 <nooga> yup 17:04:05 <nooga> i thought that is only a surrealistic vision... until they told me that the cover is actually a processed photo o.O 17:04:55 <Born_Acorn> I read something on it once. I think the pig is fake. They tried to do it for real with helium, but something went wrong 17:05:04 <Born_Acorn> I can't remember what went wrong though :p 17:05:24 <Ihmemies> what's the quick command for team chat? 17:05:37 <Ihmemies> going through the client list ... is not handy 17:05:44 <Serotonin_> ewww, AI in multiplayer, I was wondering why some of the players seemed to be making very... inhuman... networks 17:06:31 <Born_Acorn> http://en.wikipedia.org/wiki/Pink_Floyd_Pig#Animals 17:06:35 <Born_Acorn> There it is. 17:06:57 <Prof_Frink> Born_Acorn: it escaped 17:07:46 <Sacro> wow A7 looks very nice 17:08:49 <nooga> Born_Acorn: listening..... "Pigs" ATM 17:09:41 *** Andrew67 [i=andrew67@206.248.80.224] has quit [Client Quit] 17:10:05 <nooga> how nice: http://gehennom.org/ttd_logic/ 17:11:03 <nooga> http://gehennom.org/ttd_logic/ttd_4adder.png 17:11:57 <Sacro> some people are way too bored 17:13:34 <nooga> looks like pentium 4 in closeup ;d 17:17:16 <iridium`nh> lol, freaking cool. 17:18:58 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 17:19:00 <iridium`nh> haha 17:19:04 <iridium`nh> "Conclusion 17:19:05 <iridium`nh> OpenTTD is not really a very good platform to simulate digital logic circuits on. Thanks to the pre-signals, it's infinitely better than original TTD (or TT), but it's still not very good. Obviously it is possible, though. 17:19:07 <iridium`nh> " 17:19:09 *** |Jurgen| [n=jurgen@d51A43FD0.access.telenet.be] has joined #openttd 17:19:10 <iridium`nh> Brillient. 17:22:47 <hylje> :o 17:24:53 <MiHaMiX> :D 17:27:00 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 17:27:37 <Serotonin___> http://www.securiteam.com/securitynews/5AP0K20ICE.html 17:27:38 <Serotonin___> wth 17:28:13 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Read error: 110 (Connection timed out)] 17:33:44 *** nooga [i=nooga@ip-50.net-41.rev.inter-c.pl] has quit [] 17:37:23 *** tokai [n=tokai@p54B807EF.dip0.t-ipconnect.de] has joined #openttd 17:37:46 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 17:38:06 <MiHaMiX> hmm 17:38:08 <MeusH> hey 17:38:16 <MeusH> did anyone here read what's in DominionSpy's signature? 17:38:18 <MeusH> http://www.emuu.co.uk/files/dominionspy9.png 17:38:20 <MeusH> read it carefully 17:38:39 <MiHaMiX> hmm 17:38:44 <MiHaMiX> 'Dont_get_OTTD' ? 17:39:35 <hylje> :o 17:39:45 <MeusH> yes... 17:39:50 <XeryusTC> hmm 17:40:05 <XeryusTC> lets do a group poke :P 17:40:29 <MeusH> yeah 17:40:31 * MeusH pokes 17:40:35 * XeryusTC pokes 17:42:46 <RichK67> cya later 17:42:48 *** RichK67 [n=RichK67@talk-210-66.talkadsl.com] has quit [] 17:42:51 *** angerman [n=angerman@e181119105.adsl.alicedsl.de] has joined #openttd 17:42:58 <MeusH> hey, you didn't poke 17:43:02 <MeusH> :( 17:43:16 <MeusH> bbl 17:43:41 <XeryusTC> c'mon people, poke 17:44:56 * Kuja^ pokes 17:47:57 * Sacro pokes 17:49:41 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has left #openttd ["bye"] 17:49:42 *** tokai|noir [n=tokai@p54B84034.dip0.t-ipconnect.de] has joined #openttd 17:50:03 *** ector-- [n=meloditr@ygun.brg.sgsnet.se] has quit [Read error: 110 (Connection timed out)] 17:52:23 *** Zahl [n=SENFGURK@dslb-082-083-222-055.pools.arcor-ip.net] has quit [Read error: 104 (Connection reset by peer)] 17:54:19 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has joined #openttd 17:55:35 *** Zahl [n=SENFGURK@dslb-082-083-221-024.pools.arcor-ip.net] has joined #openttd 17:57:18 * LIIT pokes 17:58:19 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 17:58:42 *** tokai|ni [n=tokai@p54B84034.dip0.t-ipconnect.de] has joined #openttd 18:04:59 *** Neonox [n=Neonox@ip-80-226-240-174.vodafone-net.de] has joined #openttd 18:05:36 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 18:07:21 <CIA-3> peter1138 * r4736 /trunk/newgrf_station.c: - Newstations: use the correct value for PBS status (No PBS) 18:08:36 *** tokai|3 [n=tokai@p54B807EF.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 18:09:41 *** tokai [n=tokai@p54B807EF.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 18:10:19 <CIA-3> peter1138 * r4737 /trunk/newgrf_station.c: - Newstations: 'real' groups picked the wrong set of loading or loaded sprites 18:16:22 *** KritiK [i=Maxim@ppp85-141-200-147.pppoe.mtu-net.ru] has joined #openttd 18:16:25 <Born_Acorn> peter1138! newstations! 18:16:26 <Born_Acorn> yay! 18:17:31 <peter1138> lies 18:17:37 <peter1138> i cheated 18:17:42 <peter1138> ns4.png is from ttdpatch! 18:19:08 <Ihmemies> sigh 18:19:16 <Ihmemies> I need a 4-way, efficient hub? any suggestions? 18:19:18 <MeusH> I lied, too 18:19:21 <Ihmemies> trains are 20 units long 18:19:31 <XeryusTC> Ihmemies: dont try the cloverleaf ;) 18:19:47 *** christooss [n=matic@clj20-83.dial-up.arnes.si] has quit ["Leaving."] 18:19:53 <Ihmemies> yeah 18:19:56 <MeusH> I lied! 18:19:57 <Ihmemies> I need better ones ;) 18:20:00 <MeusH> We did it http://www.bash.org/?646531 18:20:15 <peter1138> pending moderation? 18:20:15 <hylje> pending 18:20:28 <MeusH> wait a sec 18:21:13 <Born_Acorn> I must be different! 18:21:16 <Born_Acorn> I get Quote #646531 is pending moderation! 18:21:33 <XeryusTC> pending 18:21:41 * MeusH looks at Born_Acorn 18:21:43 <MeusH> I am different, too 18:21:52 <MeusH> I am as different as you are 18:22:16 <MeusH> Then we are semi different 18:22:23 <Born_Acorn> No, you are only Darkvater in diguise. 18:22:54 *** christooss [n=matic@clj20-83.dial-up.arnes.si] has joined #openttd 18:23:23 <hylje> ;< 18:26:44 <hylje> http://www.bash.org/?35764 found this tho 18:27:24 <MeusH> great :) 18:30:21 *** brygge_2 [n=brygge_2@81.166.137.5] has joined #openttd 18:35:44 *** kujeger [n=kujeger@host-81-191-145-149.bluecom.no] has joined #openttd 18:36:15 <LIIT> http://www.bash.org/?406373 << hehe 18:36:26 *** Aankh|Clone [n=pockled@203.101.19.254] has joined #openttd 18:38:13 *** brygge_2 [n=brygge_2@81.166.137.5] has left #openttd [] 18:40:30 <MeusH> http://www.bash.org/?111338 is sick but so awesome :) 18:41:37 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 18:42:06 <peter1138> stop it 18:42:22 <peter1138> you're distracting me from newstations 18:42:26 <peter1138> it's all your fault it's not finished 18:44:53 *** Tron [n=tron@p54A3D15B.dip.t-dialin.net] has joined #openttd 18:52:05 * Born_Acorn kills MeusH. 18:52:07 <Born_Acorn> There. 18:52:10 <Born_Acorn> Continue, peter1138. 18:52:25 <MeusH> http://www.bash.org/?142934 18:52:36 <MeusH> http://www.bash.org/?334331 18:52:59 <MeusH> http://www.bash.org/?50891 <== that's a ROFLECOPTER 18:54:40 *** Aankhen`` [n=pockled@203.101.19.254] has quit [Connection timed out] 18:54:53 <LIIT> MeusH: a friend of mine has actually been in a class where a girl asked almost exactly the same question - although she said 'salty' :-) 18:55:07 <LIIT> and the paused... followed by "or so I've heard(...)" 18:56:02 <LIIT> http://www.bash.org/?406373 << one of my absolute fav's 18:56:21 <MiHaMiX> LIIT: :DD 18:57:36 <LIIT> Man I'm looking forward to tomorrow, I bought "E.T." on 35mm, going to see it for the first time (on 35mm that is) 18:58:58 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 110 (Connection timed out)] 19:02:02 *** Sacro [n=Sacro@adsl-213-249-178-127.karoo.KCOM.COM] has quit [Nick collision from services.] 19:02:35 *** Sacro [n=Sacro@adsl-213-249-178-127.karoo.KCOM.COM] has joined #openttd 19:03:39 <Ihmemies> land buying is evil 19:03:39 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 19:03:44 <Ihmemies> it gets out of control in multiplayer games :D 19:03:56 <Sacro> it can do 19:04:00 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 19:07:03 *** Tron [n=tron@p54A3D15B.dip.t-dialin.net] has left #openttd ["Client exiting"] 19:07:39 <Born_Acorn> Depends how sane the players are, really. 19:08:13 <LIIT> aye, it's ok with fair players, but it can really be abused :-/ 19:10:52 *** BJH [n=chatzill@e176103045.adsl.alicedsl.de] has quit [Read error: 104 (Connection reset by peer)] 19:11:39 *** BJH [n=chatzill@e176124240.adsl.alicedsl.de] has joined #openttd 19:12:51 *** Aankh|Clone is now known as Aankhen`` 19:14:59 *** Sacro [n=Sacro@adsl-213-249-178-127.karoo.KCOM.COM] has quit [Read error: 104 (Connection reset by peer)] 19:15:09 <CIA-3> peter1138 * r4738 /trunk/ (engine.h newgrf.c newgrf_station.c): - Newstations: attach all sprite group cargo types, not just the default and purchase pseudo types, to a station spec. 19:18:50 *** kujeger [n=kujeger@host-81-191-145-149.bluecom.no] has quit ["Konversation terminated!"] 19:20:56 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has quit ["Probably doing something else"] 19:22:35 *** Eddi|zuHause [i=johekr@p54B7653E.dip.t-dialin.net] has joined #openttd 19:23:04 <CIA-3> peter1138 * r4739 /trunk/ (5 files): - Newstations: remove cargo type parameter of GetCustomStationRelocation() as we can determine it internally 19:28:34 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 19:28:34 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 19:30:10 *** Osai [n=Osai@p54B37C96.dip.t-dialin.net] has joined #openttd 19:30:19 <Born_Acorn> how many kb left now peter1138? 19:31:11 <peter1138> 21 19:31:23 <CIA-3> peter1138 * r4740 /trunk/ (newgrf_station.c newgrf_station.h): - Newstations: add function to evaluate station callbacks 19:31:25 <Born_Acorn> oooooh 19:32:25 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has joined #openttd 19:33:17 *** Eddi|zuHause3 [i=johekr@p54B75750.dip.t-dialin.net] has joined #openttd 19:42:53 <CIA-3> peter1138 * r4741 /trunk/newgrf_spritegroup.c: - NewGRF: use the correct variable type for the random bit mask 19:48:38 *** Eddi|zuHause2 [i=johekr@p54B7504D.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 19:52:42 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 19:53:01 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 19:56:11 *** Eddi|zuHause [i=johekr@p54B7653E.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 19:57:57 *** Mucht|zZz [n=Mucht@chello080109200215.3.sc-graz.chello.at] has quit ["I'll be back!"] 20:00:26 *** MeusH is now known as MeusH[away] 20:00:52 <CIA-3> peter1138 * r4742 /trunk/ (newgrf_callbacks.h station_cmd.c): - Newstations: Add callbacks for building and drawing custom stations. 20:16:58 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 20:18:00 <Born_Acorn> peter1138, newstations? 20:18:10 <Born_Acorn> That sounds like the ultimate commit! 20:19:49 *** Neonox [n=Neonox@ip-80-226-240-174.vodafone-net.de] has quit ["muss wech"] 20:21:29 <peter1138> 18KB 20:27:46 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 20:30:10 *** angerman [n=angerman@e181119105.adsl.alicedsl.de] has left #openttd [] 20:35:42 *** doc-afk is now known as doc__ 20:37:11 <Ihmemies> hm 20:37:15 <Ihmemies> 20-unit trains seem to work fine 20:37:17 <Ihmemies> with 2 engines 20:38:00 <Ihmemies> I have 16 trains hauling lots of coal from one end of the map to another :/ 20:43:03 <peter1138> Born_Acorn: waypoints! with snow! in ottd! 20:49:18 <Born_Acorn> :O 20:53:29 <DarkSSH> back 20:53:43 <peter1138> front 20:53:50 <peter1138> ho ho, there are no bounds to my humour 20:54:17 *** dp [n=dp@p54B2EA34.dip.t-dialin.net] has joined #openttd 20:54:30 <glx> :) 20:55:54 *** Belugas is now known as Belugas_Gone 20:56:50 <MeusH[away]> goodbye 20:56:50 <DarkSSH> hmm we do not have gradual loading do we? 20:56:51 <MeusH[away]> later 20:56:56 *** MeusH[away] [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 20:56:56 <DarkSSH> peter1138: busy as ever 8D 21:01:04 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 21:02:15 *** |Jurgen| [n=jurgen@d51A43FD0.access.telenet.be] has quit ["Leaving"] 21:03:35 <peter1138> *nod* 21:03:40 <peter1138> i've got 20 station classes loaded, heh 21:03:53 <peter1138> (upped the limit from 16 to 32 (dropdown list sized, heh)) 21:04:10 <DarkSSH> :D 21:04:13 <hylje> .D 21:04:28 *** DarkSSH is now known as Darkvater 21:04:44 <Darkvater> hmm /me ponders posting the bridge bug on bugs.openttd.org 21:04:51 <peter1138> yea 21:08:34 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Connection timed out] 21:09:33 *** dp-- [n=dp@p54B2DB9C.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 21:09:33 *** dp is now known as dp-- 21:10:33 <peter1138> heee 21:10:34 <peter1138> http://195.112.37.102/ottd/ns5.png 21:10:42 <peter1138> http://195.112.37.102/ottd/ns6.png 21:10:58 <peter1138> (less wood!) 21:11:30 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 21:12:14 <[Shaman]> hm, would look pretty sweet if there was an indication of a station-thingie somewhere 21:12:28 <[Shaman]> though now you can camouflage(sp?) yer stations between forests ^^ 21:12:30 <Darkvater> oh niiiiice 21:14:32 <Darkvater> ah krud 21:14:35 <Darkvater> no java compiler :s 21:14:57 <Darkvater> I should be happy but I'm not 21:18:17 *** ^Cartman^ [n=Eric_Car@ti100710a081-2592.bb.online.no] has quit ["Bunchie!"] 21:19:25 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Connection timed out] 21:21:51 *** |Jeroen| [n=jeroen@dD57729CC.access.telenet.be] has quit [Remote closed the connection] 21:24:20 *** Aankhen`` [n=pockled@203.101.19.254] has quit ["Sleep [Time wasted online: 2hrs 48mins 6secs]"] 21:27:43 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 21:27:58 *** Sacro [n=Sacro@adsl-213-249-186-167.karoo.KCOM.COM] has joined #openttd 21:28:22 <Sacro> evening all 21:32:34 *** stillunknown [n=unknown@82-168-179-194.dsl.ip.tiscali.nl] has joined #openttd 21:34:16 <XeryusTC> heya Sacro 21:35:17 <Born_Acorn> Bridge bug? 21:36:34 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Connection timed out] 21:36:37 <Sacro> hey XeryusTC 21:38:05 <Sacro> grr , why so many computer science degrees 21:38:11 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 21:39:11 <XeryusTC> Sacro: because it looks cool 21:39:21 *** tokai|noir [n=tokai@p54B84034.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 21:39:52 *** doc__ [n=doc@15.Red-80-37-209.staticIP.rima-tde.net] has quit [Read error: 110 (Connection timed out)] 21:40:37 <Sacro> hmm, I want to do a 4 year degree, with games programming and a year out in America 21:41:34 <Born_Acorn> peter1138! newstations! 21:44:47 <Celestar> k guys. 21:44:51 <Celestar> I'm going 2 bed 21:45:11 <Darkvater> gn Celestar 21:45:13 <peter1138> me too 21:45:28 <Darkvater> me too once I give this java crap a big kick 21:46:13 <peter1138> nini 21:47:12 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Connection timed out] 21:47:15 <Celestar> so guys. 21:47:58 <Celestar> Darkvater: I'd be great if you find a minute or two to read through RichK's code modifcations regadring airports, cuz I'd like to have them in (apart from the "District" ones) 21:48:04 <Celestar> s/I/it 21:48:28 <Celestar> if Tron shows up, tell him that i'll start committing stuff to the bridge branch :S 21:48:32 <Darkvater> Celestar: ah that would require some time which I might have starting Tuesday orso 21:48:50 <Celestar> Darkvater: suxxxx but ok, since I'm on the road the whole weekend anyways. 21:48:55 <Celestar> nite 21:49:04 <Darkvater> nite :) 21:49:17 <Darkvater> don't blame me for having to finish this crap java project 21:51:17 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 21:51:58 <Darkvater> nighty all 21:52:48 *** Hallo [n=me@c094.fem.tu-ilmenau.de] has quit [] 21:53:21 <Ihmemies> could someone tell me how transfers work? 21:53:41 <Ihmemies> like [coal mine] ->>>> [station] ->>>>>>> [station] (with power plant) 21:53:48 <Ihmemies> or add 1-2 stations more in between.. 21:53:54 <Ihmemies> does the mone/coal get lost or wtf? 21:54:11 *** Mucht [n=Mucht@chello080109200215.3.sc-graz.chello.at] has joined #openttd 21:54:12 *** Xeryus|douche [n=irc@217.123.34.28] has joined #openttd 21:54:21 <Eddi|zuHause3> [coal mine = load] ->>>> [station = transfer and unload] ->>>>>>> [station = normal] (with power plant) 21:54:38 *** XeryusTC [n=irc@217.123.34.28] has quit [Read error: 104 (Connection reset by peer)] 21:54:44 *** Xeryus|douche is now known as XeryusTC 21:55:49 <Eddi|zuHause3> if you leave out the transfer, you keep getting bugged with negative train income 21:55:50 *** Mucht is now known as Mucht|zZz 21:56:06 <Eddi|zuHause3> if you leave out the unload, trains pick up the stuff they just left 21:57:11 <Eddi|zuHause3> ideally, we would have cargo destinations, so that transfer will automatically choose which cargo to load and which to not load 21:58:07 *** Eddi|zuHause3 is now known as Eddi|zuHause2 21:58:20 <Eddi|zuHause2> narf.. i hate this 21:58:24 *** Eddi|zuHause2 is now known as Eddi|zuHause 21:59:36 *** shintah [i=bebble@bebble.olf.sgsnet.se] has quit ["<volcone> tycker inte man borde få idrotta i skolan, eftersom man springer så jävulskt mkt i wow"] 21:59:58 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Connection timed out] 22:06:33 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has quit [] 22:09:35 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 22:15:04 *** YoG [n=zevele@bzq-88-153-4-216.red.bezeqint.net] has quit [] 22:17:25 *** Zr40_ [n=Zirconiu@zr40.xs4all.nl] has joined #openttd 22:21:18 <vondel> finaly, a logic AND port with rails+signs :) 22:21:26 <vondel> with red=true 22:22:01 *** doc__ [n=doc@15.Red-80-37-209.staticIP.rima-tde.net] has joined #openttd 22:27:29 *** Nubian [n=nubian@193.93.73.116] has quit [Remote closed the connection] 22:34:57 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has quit [Read error: 110 (Connection timed out)] 22:36:17 *** Dred_furst [i=nn@user-1380.lns1-c9.dsl.pol.co.uk] has quit ["( www.nnscript.de :: NoNameScript 4.0 :: www.XLhost.de )"] 22:37:26 <Sacro> night all 22:37:27 *** Sacro [n=Sacro@adsl-213-249-186-167.karoo.KCOM.COM] has quit [" HydraIRC -> http://www.hydrairc.com <- Leading Edge IRC"] 22:39:13 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 22:40:11 <XeryusTC> heya Brianetta \o/ 22:40:27 <Brianetta> Boing (: 22:42:50 <XeryusTC> Brianetta: you're a #openttdcoop member right? 22:42:58 <Brianetta> Yes 22:43:05 <Brianetta> Honorary member 22:43:22 <XeryusTC> :) 22:44:40 <XeryusTC> do you happen to know what i have to do to join the #openttdcoop? (exept from joining the channel which i already did) 22:46:28 <Brianetta> Yes 22:46:49 <Brianetta> You need to impress the other members that you are capable of building properly, innovatively, and cooperatively. 22:47:21 <Brianetta> The first two can be covered by submitting a saved game to the other members for review 22:47:36 <XeryusTC> ok 22:47:39 <Brianetta> The last can be covered by playing the sandbox effectively. 22:48:37 <XeryusTC> ok :) 22:55:42 <XeryusTC> btw Brianetta, your servers were down earlier today, i dont know the status now but maybe you should take a look at it 22:55:55 <Brianetta> They're back up 22:56:05 <Brianetta> I don't know what happened, but the game was still running. 22:56:13 <Brianetta> I couldn't do anything at the time 22:56:15 <Brianetta> I was in the cinema 23:00:52 *** Maedhros [n=jc@gentoo/developer/Maedhros] has quit ["leaving"] 23:03:38 *** Belugas [n=jfranc@ip-212.43.99.216.dsl-cust.ca.inter.net] has joined #openttd 23:12:19 <XeryusTC> Brianetta: which movie did you see? 23:16:02 <Brianetta> Silent Hill 23:18:53 <Born_Acorn> night night. 23:18:56 *** Born_Acorn [n=bornacor@ACD70DEB.ipt.aol.com] has quit [] 23:21:45 <XeryusTC> Brianetta: that's horror right? 23:31:35 <Brianetta> Computer game horror. 23:31:56 <Brianetta> It's suspense horror, rather than slasher horror. 23:32:04 <Brianetta> No cheap startles, either 23:32:09 <Brianetta> very high quality 23:32:35 <Brianetta> Anyway, it's bed time 23:32:37 <Brianetta> ngiht all 23:32:38 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 23:32:49 <XeryusTC> night 23:41:38 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has joined #openttd 23:51:33 *** ledow [n=ledow@jaimejwalker.plus.com] has joined #openttd 23:53:38 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has quit ["Go on, get out. Last words are for fools who haven't said enough. - Karl Marx"] 23:55:40 *** Zahl [n=SENFGURK@dslb-082-083-221-024.pools.arcor-ip.net] has quit ["YOU! It was you wasn't it!?"]