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[3aad2910@webchat.mibbit.com] has quit [Remote host closed the connection] 07:12:00 *** roboboy [3aad2910@webchat.mibbit.com] has joined #openttd 07:39:44 *** TinoM [~Tino@i59F5E9A1.versanet.de] has joined #openttd 08:07:43 *** Progman [~progman@p57A1D8B8.dip.t-dialin.net] has joined #openttd 08:11:09 *** wolfy [~Wolfenste@dhcp-077-250-018-164.chello.nl] has quit [Read error: Connection reset by peer] 08:11:21 *** Zahl [~Zahl@e179204107.adsl.alicedsl.de] has joined #openttd 08:11:22 *** wolfy [~Wolfenste@dhcp-077-250-018-164.chello.nl] has joined #openttd 08:18:56 *** wolfy [~Wolfenste@dhcp-077-250-018-164.chello.nl] has quit [Quit: Changing server] 08:19:16 *** wolfy [~Wolfenste@dhcp-077-250-018-164.chello.nl] has joined #openttd 08:20:06 *** wolfy [~Wolfenste@dhcp-077-250-018-164.chello.nl] has quit [] 08:20:31 *** wolfy [~Wolfenste@dhcp-077-250-018-164.chello.nl] has joined #openttd 08:20:44 *** wolfy is now known as Wolfensteijn 08:32:49 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Read error: Connection reset by peer] 08:37:21 *** tokai [~tokai@p54B817C3.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 08:39:15 *** tokai [~tokai@p54B83DC6.dip0.t-ipconnect.de] has joined #openttd 08:39:15 *** mode/#openttd [+v tokai] by ChanServ 08:48:39 *** DephNet[Paul] [~paul@host86-168-197-97.range86-168.btcentralplus.com] has joined #openttd 08:49:06 *** FloSoft [~sifldoer@g229115016.adsl.alicedsl.de] has joined #openttd 08:51:30 *** Vikthor [~Vikthor@snat3.arachne.cz] has joined #openttd 08:57:11 *** Wolf01 [~wolf01@82.60.173.156] has joined #openttd 08:57:29 <Wolf01> hello 08:58:32 *** Zuu [~Zuu@c-143c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 09:02:53 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 09:04:51 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 09:06:47 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Remote host closed the connection] 09:14:59 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 09:15:01 *** Aylomen [~a@DSL01.83.171.157.145.ip-pool.NEFkom.net] has joined #openttd 09:27:30 *** scarabeus [~quassel@88.103.16.210] has joined #openttd 09:45:59 *** Brianetta [~brian@client-82-26-69-27.bmly.adsl.virgin.net] has joined #openttd 09:53:41 *** TinoM| [~Tino@VPNPOOL01-0182.UNI-MUENSTER.DE] has joined #openttd 09:55:04 *** frosch123 [~frosch@frnk-590fd642.pool.einsundeins.de] has joined #openttd 09:56:08 *** Tino|Home [~Tino@i59F5E9A1.versanet.de] has joined #openttd 09:56:21 *** Tino|Home [~Tino@i59F5E9A1.versanet.de] has quit [Read error: Connection reset by peer] 09:59:22 *** Tino|Home [~Tino@i59F5E9A1.versanet.de] has joined #openttd 10:00:26 *** TinoM [~Tino@i59F5E9A1.versanet.de] has quit [Ping timeout: 480 seconds] 10:02:59 *** TinoM| [~Tino@VPNPOOL01-0182.UNI-MUENSTER.DE] has quit [Ping timeout: 480 seconds] 10:08:25 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has joined #openttd 10:25:32 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd 10:31:46 *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 10:48:12 *** Belugas [~belugas@216.191.111.226] has quit [Ping timeout: 480 seconds] 10:48:46 *** Belugas [~belugas@216.191.111.226] has joined #openttd 10:48:47 *** mode/#openttd [+o Belugas] by ChanServ 10:54:13 *** fonso [~fonso@e178068107.adsl.alicedsl.de] has joined #openttd 10:54:31 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 11:01:24 *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 11:01:50 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 11:07:06 *** ecke [~ecke@213.195.202.130] has joined #openttd 11:25:16 <TrueBrain> Welcome to CET :) 11:26:14 <dih> oh yeah... forgot about that 11:26:19 <dih> thanks 11:26:55 <TrueBrain> how can you forget that? :) 11:27:13 <TrueBrain> So you walked into church an hour early? :) 11:28:57 <TrueBrain> Good day all :) 11:29:04 * TrueBrain is gone for a few hours ... :) 11:29:51 *** eMJay [~michael@58.175.181.122] has joined #openttd 11:33:59 <scarabeus> TrueBrain: damn 11:34:05 <scarabeus> i wanted to speak with ya 11:34:07 <scarabeus> so later ;] 11:43:13 *** eQualizer|dada [~lauri@dyn196-117.spy.dnainternet.fi] has quit [Ping timeout: 480 seconds] 11:44:08 <dih> TrueBrain, no - there was no church here this morning :-P 11:44:18 <dih> i am going this evening to the brazilian service 11:46:02 <Eddi|zuHause> how can you forget that? you have NTP and whatnot... 11:46:22 *** roboboy [3aad2910@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 11:47:14 *** ecke [~ecke@213.195.202.130] has quit [Read error: Connection reset by peer] 11:49:07 *** ecke [~ecke@213.195.202.130] has joined #openttd 11:50:50 <dih> yeah - funkuhren 11:51:12 <dih> nothing to even notice anymore unless you happen to be awake and glaring at your clock at 2.59 am 11:51:59 <Rubidium> nothing interesting happened this night when I was watching the clock as 2.59 AM CET ;) 11:52:54 <dih> LOL 11:53:34 <dih> i did that once - that was sooo funny - we had a party and i looked at the clock and it said 2.50 am so i get people together to watch it swtich to 2.00 am again..... 11:53:42 <dih> well - it was CET already :-D 11:54:00 <dih> (i did not wake anybody up - it was at a party :-P) 11:56:22 <Zuu> Good job dih :-) 12:00:22 <Eddi|zuHause> you are a hero ;) 12:02:36 <Rubidium> I am? :) 12:03:07 *** Yeggzzz is now known as Yeggstry 12:12:16 *** mortal` is now known as Mortal 12:12:37 *** ecke [~ecke@213.195.202.130] has quit [Read error: Connection reset by peer] 12:18:46 *** eMJay [~michael@58.175.181.122] has quit [Remote host closed the connection] 12:26:04 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 12:27:17 *** mortal`` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 12:28:43 *** ecke [~ecke@213.195.202.130] has joined #openttd 12:29:53 *** iwein [~iwein@s559100ee.adsl.wanadoo.nl] has joined #openttd 12:32:39 *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 12:33:26 *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 12:34:11 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 12:36:11 *** mortal`` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 12:41:25 *** welshdragon [~vista@87.102.21.185] has joined #openttd 12:54:20 *** fonso [~fonso@e178068107.adsl.alicedsl.de] has left #openttd [Kopete 0.12.7 : http://kopete.kde.org] 12:54:25 <TrueBrain> scarabeus: here now :) 13:08:00 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 13:17:46 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:17:46 *** mode/#openttd [+v glx] by ChanServ 13:19:30 *** Eddi|zuHause2 [~johekr@p54B74DF1.dip.t-dialin.net] has joined #openttd 13:23:40 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd 13:23:44 *** Eddi|zuHause [~johekr@p54B76080.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 13:23:57 *** XeryusTC is now known as Xeryus|bnc 13:29:25 *** NukeBuster [~wouter@80.101.115.82] has joined #openttd 13:29:38 <CIA-5> OpenTTD: * r14537 /: [NoAI] -Fix: bug while loading a game under some compilers.. this cast seems to help (Yexo) 13:30:57 <Eddi|zuHause2> did CIA-5 just forget the username and files? 13:31:12 <yorick> yes, it did 13:31:30 <yorick> http://cia.vc/stats/project/OpenTTD/.message/9f87b7 13:31:37 <Eddi|zuHause2> @openttd commit 14537 13:31:37 <DorpsGek> Eddi|zuHause2: Commit by truebrain :: r14537 branches/noai/src/ai/ai.cpp (2008-10-26 13:26:23 UTC) 13:31:38 <DorpsGek> Eddi|zuHause2: [NoAI] -Fix: bug while loading a game under some compilers.. this cast seems to help (Yexo) 13:32:09 <FauxFaux> Changed lines: 0. Heh. 13:35:29 <Yexo> nice huh? fixing something without changing a single line? :p 13:40:33 *** Xeryus|bnc is now known as XeryusTC 13:44:44 *** XeryusTC is now known as Xeryus|bnc 13:45:18 <Swallow> In this code: If (statement1 || statement2) {..} ... 13:45:50 <Swallow> Is statement2 executed if statement1 evaluates to true? 13:45:56 <Yexo> no 13:46:03 <Yexo> at least not in c / c++ 13:46:16 <Swallow> Ok, thanks 13:47:45 <Eddi|zuHause2> i think the pascal standard said it is, but most compilers had an option to change that 13:48:36 *** Xeryus|bnc is now known as XeryusTC 13:49:26 <Yexo> IIRC it is executed in pascal indeed 13:52:11 *** Frostregen [~sucks@dslb-084-058-125-210.pools.arcor-ip.net] has joined #openttd 13:52:53 <TrueBrain> who knows a good MSN client for linux? 13:53:02 <yorick> pidgin *O* 13:54:47 <murray> amsn is decent imo 13:55:05 <TrueBrain> amsn fails on utf-8 here, and it doesn't have 'status messages' 13:55:08 <TrueBrain> which is rather annoying ;) 13:56:06 <TrueBrain> kmess fails to do auto-away .. 13:56:07 *** Char [~Ich@d83-180-255-21.cust.tele2.ch] has joined #openttd 13:56:14 <Char> hi there 13:56:16 <TrueBrain> pidgin gives me a writting error :( 13:56:16 <Char> wow 13:56:23 <Char> thats a load of people hanging around here 13:56:39 <Char> i wasnt aware there is still so many people actually playing this game.... 13:57:08 <frosch123> who said anyone is playing in here? 13:57:17 *** KritiK [~Maxim@78-106-158-229.broadband.corbina.ru] has joined #openttd 13:57:17 <Eddi|zuHause2> it's worse, they keep getting more and more... 13:57:28 <Char> and that is bad? 13:57:41 <Char> well, i figured if you hang around here, than you are at least interested.... 13:57:54 <Char> i am trying to re-start after i played occasionally in the last years 13:58:12 <Char> started playin back when there was no ttd, but only tt ;) 13:59:27 <Char> and now i wonder whats a good place to start 14:00:57 <Eddi|zuHause2> traditionally, a town or industry ;) 14:01:56 <Char> well 14:01:58 * FauxFaux lurks. 14:01:59 <Char> yeah 14:02:05 <yorick> TrueBrain: and you give up after a "writting" error? 14:02:11 <Char> kinda good idea i guess 14:02:47 <Char> but 14:03:01 <Char> still i got some questions 14:03:02 <Char> like 14:03:28 <Char> do you play with breakdowns active? seems to be very prone to causing traffic jams 14:03:51 <Eddi|zuHause2> i never play with breakdowns 14:03:59 <Alberth> some do, others don't 14:04:26 <Char> do you? 14:04:56 <Alberth> some times :) I find it fun to make the network robust against break downs 14:05:02 <dih> Char, there are settings and everybody plays with them set the same way! duh 14:05:14 <Char> and - if playing with breakdowns, is there any reasonable way to stop broken down trains from blocking all following trains? 14:05:16 <dih> everybody has a certain flavor 14:05:29 <Char> dih: well thanks, i was aware of that 14:05:37 <dih> you have depot lines so trains can service 14:05:43 <Alberth> Char: add another track next to it so trains can switch 14:05:55 <dih> you run double main lines and add options for overtaking 14:06:06 <TrueBrain> yorick: pidgin has same problem: I can't change both my names that simple 14:06:08 <Char> well 14:06:14 <dih> and hope that no 2 trains breack down next to eachother 14:06:20 <Char> i am not yet so advanced as to have one main line on the whole map ;) 14:06:37 <dih> nobody said that 14:06:39 <Char> cause in TT original, it was kinda impossible to build a mainline 14:06:44 <dih> just double your lines and add overtaking 14:06:58 <Alberth> Char: neither am I, and I may never reach that point. On the other hand, it is not a requirement for playing OpenTTD ;) 14:07:04 <Char> with some kind of fancy pre-signal setup and path-based signalling? 14:07:07 <dih> Char, why was it impossible? 14:07:22 <dih> pre-signals, are enough 14:07:22 *** HerzogDeXtEr [~Flex@89.246.199.169] has joined #openttd 14:07:25 <Char> cause there were no pre-signals and the pathfinding routine was kindof crappy 14:07:29 <dih> but you dont have to have presignals 14:07:50 <Char> trains got lost if you had a too complex railway system 14:07:55 <Char> did you ever play it? 14:07:59 <Alberth> Char: I played with basic signals for years 14:08:10 <Char> in the first versions, you could not even have one-way signals iirc 14:08:32 <Alberth> Char: I started with TTDX 14:08:39 <dih> same here 14:08:53 <Char> yeah, well, i started with TT non-deluxe i guess 14:09:03 <dih> well - then learn 14:09:04 <dih> :-) 14:09:07 <dih> wiki.openttd.org 14:09:08 <Char> yeah of course ;) 14:09:17 <dih> www.openttdcoop.org <- has some nice huge examples too 14:09:28 <Char> oh, like, savegames? 14:09:44 <Eddi|zuHause2> i played TT non-deluxe for years before i even learned about the existance of one-way signals in a newer version 14:10:07 <Char> yeah, and i remember getting the pre-signals and i was like WOHOOO 14:10:19 <Char> cause it enabled so much more fancy track layouts 14:10:40 <Alberth> Char: savegames, strategies for building large networks, junction layouts, track priority, and many other advanced stuff 14:10:49 <Char> hmmm 14:11:02 <Alberth> s/many/much/ 14:11:29 <Char> and.... i mean, in the beginning you have a problem with very low funds. so you start and build one or two profitable lines and then start to build the really big linse? 14:11:52 <Eddi|zuHause2> that's the general twist of the game, yes ;) 14:12:20 <Alberth> I actually don't play that much, I am more digging and modifying source code. Also, I never seem to get past 1970 or so :) 14:12:34 <Char> lol 14:13:03 *** rubyruy [~ruy@76-10-185-245.dsl.teksavvy.com] has quit [Quit: Zzzz...] 14:13:18 <Eddi|zuHause2> Alberth: that's the fault of the daylength patch usually ;) 14:14:05 <Alberth> And I don't even use that!! 14:14:11 <Char> daylength? 14:14:15 *** eQualizer [~lauri@87.94.117.196] has joined #openttd 14:14:32 <Alberth> 1 day can then be longer than ~7 seconds 14:15:05 <Char> ah 14:15:11 <Char> much to learn i guess 14:15:28 <Char> openttd has become so complicated that it is kindof hard to get a grasp now 14:15:30 <Alberth> yeah, you need to practice a lot! :) 14:16:08 <Char> hmmm 14:16:16 <planetmaker> http://www.openttdcoop.org/wiki/PublicServer:Archive <-- Char: a savegame repository 14:16:17 <Char> and now i wonder how and where to start 14:16:23 <Char> using which patches and options and so on 14:16:31 <Char> planetmaker: thx :) 14:16:31 <dih> no patches, just options 14:16:55 <planetmaker> or settings :) 14:16:58 <dih> yes 14:17:00 <dih> settings 14:17:08 <dih> you can change them in-game too 14:17:24 <dih> so if you dont like a certain behaviour - you can fiddle with the advanced settings until you like it 14:17:25 <dih> :-P 14:17:33 <Alberth> basic strategy: start with defaults, and when getting anoyed at something find out how to change it to your liking 14:18:10 <dih> + wiki.openttd.org has a great user guid 14:18:11 <planetmaker> e.g. apply the usual approach :) 14:18:16 <dih> read that when you need something 14:22:19 <Char> hmmm 14:22:38 <Char> but some of the new add-on stuff looks so nice 14:22:45 <Char> that i would like to try it immediately :P 14:22:46 <Char> like 14:22:49 <Char> for example 14:23:02 <Char> the industry vectors 14:26:06 *** mikl [~mikl@0x57372ee2.mrbnqu1.static.dsl.tele.dk] has quit [Quit: mikl] 14:26:44 <Eddi|zuHause2> i don't like ECS 14:26:52 <Eddi|zuHause2> i prefer PBI 14:27:37 <planetmaker> Char: go right ahead, they don't hurt. Though starting with any new industry makes things indeed more complicated; I'd advise to use them only in the 2nd. 14:28:33 <planetmaker> any other grfs don't change too much the way the game works, so any other is fine for the first game. 14:29:01 <planetmaker> Mind to stick to "reasonable" combinations :) - not two of the same kind. 14:31:26 <dih> just not - grf's are sensitive to loading order and other grf's 14:31:34 <dih> i.e. some grf's dont go with others 14:31:43 <dih> and some grf's must be loaded before / after others 14:32:21 *** svip [~svip@0x50a5b150.boanxx18.dynamic.dsl.tele.dk] has quit [Quit: :Quit] 14:37:53 *** sulai [~Miranda@p5B2B4371.dip.t-dialin.net] has joined #openttd 14:38:13 <Char> whats PBI? 14:44:03 <Alberth> Assuming it is another form of industries, I think it is Pikka's Basic Industries 14:44:14 <Char> ah 14:44:23 <Alberth> Never played with it though 14:44:44 <welshdragon> it's a good compliment to Industrial Statoons renewal 14:44:58 *** svip [~svip@0x50a5b150.boanxx18.dynamic.dsl.tele.dk] has joined #openttd 14:45:17 <welshdragon> and the (E)GRVTS 14:48:31 <rortom> hi all 14:48:38 <rortom> whats the status of paxdest? 14:49:02 <Alberth> we have cargodest nowadays 14:49:14 <DJNekkid> question to devs: what format is variable 0E of the vehicle array in openttd? (ref http://marcin.ttdpatch.net/sv1codec/TTD-locations.html) 14:49:22 <Alberth> it is still a branch 14:49:27 <rortom> :\ 14:50:13 <rortom> hows the branch called? 14:50:37 <Alberth> cargodest, obviously, see the dev forum 14:51:02 <rortom> ok, thx 14:51:27 <Char> are most of you guys here more the developers than the actual players? 14:52:22 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd 14:52:26 <rortom> no cargodest -> http://vcs.openttd.org/svn/browser/branches 14:52:37 <Alberth> we don't have yet 107 developers :) 14:53:23 <yorick> rortom: http://hg.openttd.org/developers/celestar/cargodest.hg/ 14:53:31 <frosch123> DJNekkid: not implemented, and quite pointless anyway 14:54:21 <rortom> hg D: 14:56:27 <DJNekkid> frosch123: oh ... well, you see, im trying make a airplaneset where the planes have a "range" ... created with a CB36 that slow down the plane when it's not within the range of itself 14:58:09 <frosch123> well, the variable has the same problem as all variables that refer to tiles. They are 16 bit (0xYYXX) in TTD, while they are 32 bit in OTTD (format depending on map size) 14:58:38 <frosch123> btw. you encounter the same problem when you want to test the position of the aircraft 14:58:52 <Sacro> DJNekkid: how can a plane not be in range of itself? 14:59:15 <scarabeus> TrueBrain: well i have broken quassel i see only white text 14:59:19 <scarabeus> which is really cool 14:59:23 <scarabeus> so are you still here? 15:00:00 <DJNekkid> frosch123: i dont have any problem yet, as i've not tried to code anything yet, i'm just looking into the posibilities right now 15:00:23 *** Doorslammer [Doorslamme@PIPP-p-203-54-115-191.prem.tmns.net.au] has quit [Quit: I'll get you next episode, Inspector Gadget! NEXT EPISODE!] 15:00:31 <DJNekkid> Sacro: well, in range of the target airport 15:02:36 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Read error: Connection reset by peer] 15:03:34 *** Fuco [~dota.keys@ip-105.imafexbb.sk] has joined #openttd 15:05:27 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 15:06:29 *** Fuco [~dota.keys@ip-105.imafexbb.sk] has quit [] 15:09:01 *** Zorni [zorn@e177229029.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 15:09:07 <scarabeus> TrueBrain: ok i am going to shop so i will be here in about 1 hour 15:11:56 *** Fuco [~dota.keys@ip-105.imafexbb.sk] has joined #openttd 15:36:08 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has quit [Quit: Leaving] 15:39:43 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 15:52:46 *** Zorn [zorn@d122082.adsl.hansenet.de] has joined #openttd 15:53:11 *** Zorn [zorn@d122082.adsl.hansenet.de] has quit [] 15:53:15 *** Zorn [zorn@d122082.adsl.hansenet.de] has joined #openttd 15:54:58 *** Singaporekid [~notme@cm176.psi148.maxonline.com.sg] has joined #openttd 15:55:35 *** lobstar_MB [~michielbr@86.89.201.189] has joined #openttd 15:56:01 *** lobstar [~michielbi@86.89.201.189] has joined #openttd 15:58:44 <CIA-5> OpenTTD: glx * r14538 /branches/noai/src/company_cmd.cpp: [NoAI] -Fix (r10350): loading of non-noai savegames with version >=69 was broken 15:59:29 *** lobster_MB [~michielbr@86.89.201.189] has quit [Ping timeout: 480 seconds] 15:59:44 *** lobster [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 16:00:01 *** lobstar is now known as lobster 16:09:47 <scarabeus> TrueBrain: ping? 16:13:56 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has quit [Quit: leaving] 16:15:03 *** stillunk1own [~stillunkn@vpn006122.vpn.utwente.nl] has joined #openttd 16:20:05 *** sulai [~Miranda@p5B2B4371.dip.t-dialin.net] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 16:21:19 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 16:22:22 <TrueBrain> scarabeus: the general rule applies: leave what you want to leave, I will be here sooner or later ;) Else PM me :) As I am now gone again for a few :) 16:22:44 <scarabeus> :D 16:23:02 <scarabeus> well i just wanted to ask if you want to update somehow ebuild in the tree 16:23:06 <scarabeus> nothing more 16:24:16 *** stillunk1own [~stillunkn@vpn006122.vpn.utwente.nl] has quit [Read error: Connection reset by peer] 16:24:43 *** stillunknown [~stillunkn@vpn006048.vpn.utwente.nl] has joined #openttd 16:26:31 <TrueBrain> oh, most likely :p 16:26:36 <TrueBrain> as you forgot a few things ;) 16:26:40 <TrueBrain> but I need to update a few things first :) 16:26:51 <TrueBrain> shall I email you an update when I have one? 16:27:04 <scarabeus> yep 16:27:08 <scarabeus> nickname@gentoo.org 16:27:10 <scarabeus> would be fine 16:27:21 <yorick> there shouldn't be spammerbots here 16:27:34 <scarabeus> thisone is generic blocker :] 16:27:37 <frosch123> yorick: type !logs 16:27:46 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 16:27:46 <yorick> !logs 16:27:56 <yorick> is he the spammerbots? 16:28:00 <TrueBrain> k, tnx scarabeus :) 16:29:50 <glx> yorick: indirectly 16:30:03 <yorick> bad spcomb! 16:30:26 <glx> logs available on http is a good help for spammers 16:30:37 <yorick> you have spammerbots at the logs 16:30:48 <TrueBrain> and google allowing eregs to browse the web... finishes the job 16:32:01 <glx> I even saw google bot looking in my IIS 16:32:10 <glx> (I didn't have robots.txt) 16:47:54 *** Singaporekid [~notme@cm176.psi148.maxonline.com.sg] has quit [Quit: E:<] 16:50:57 *** XeryusTC is now known as Xeryus|bnc 16:51:18 *** CIA-5 [~CIA@208.69.182.149] has quit [Ping timeout: 480 seconds] 16:52:31 *** stillunk1own [~stillunkn@vpn006203.vpn.utwente.nl] has joined #openttd 16:54:29 *** stillunknown [~stillunkn@vpn006048.vpn.utwente.nl] has quit [Ping timeout: 480 seconds] 16:56:38 *** Xeryus|bnc is now known as XeryusTC 16:58:52 *** scarabeus [~quassel@88.103.16.210] has quit [Remote host closed the connection] 17:00:42 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Quit: Leaving] 17:01:08 *** XeryusTC is now known as Xeryus|bnc 17:02:59 *** Xeryus|bnc is now known as XeryusTC 17:06:11 *** sulai [~Miranda@p5B2B4371.dip.t-dialin.net] has joined #openttd 17:08:50 <NukeBuster> why is the dynamite tool on the road vehicles toolbar different from the landscaping toolbar? 17:09:03 <NukeBuster> *from the one on the landscaping toolbar? 17:10:34 *** Slowpoke [~Lobster@91-66-241-81-dynip.superkabel.de] has joined #openttd 17:11:48 <yorick> is it? 17:12:43 <NukeBuster> yeah apperantly 17:12:54 <NukeBuster> I'm busy on the diagonal clearing patch 17:12:55 <Zuu> They look the same here on the sprites. 17:12:55 <yorick> what's different about it? 17:13:13 <NukeBuster> well i f*ked 1 of the 2 up 17:13:25 <NukeBuster> and not sure where to find the road tool part 17:13:42 <NukeBuster> because the one on the landscaping toolbar is working fine 17:17:16 <Zuu> By the way when I compile trunk r14536 in MSVS, the key to fast forward becomes the SHIFT-key, not the TAB-key as usual. I first though I had mixed something up in my widget focus patch, but even when compiling trunk SHIFT become the fast forward key. Can't find any notice about any such change in SVN trunk. And the last win32 nightly (r14531) from compile farm have TAB for fast forward, as usual. 17:18:01 <NukeBuster> a new config setting? 17:18:02 <Zuu> I will make a new trunk checkout to make sure I absolutely not have altered anything. (did made an SVN revert of my usual trunk, but clean checkout may differ) 17:18:11 <Rubidium> Zuu: make a release build 17:18:24 <Zuu> Rubidium: Ok 17:18:38 <Zuu> Rubidium: Is it a know problem? 17:18:43 <Rubidium> it's a feature 17:18:43 <petern> it's a feautre 17:18:45 <petern> *feature 17:18:59 <Zuu> A feature of the debug releases to use Shift? 17:19:06 <Rubidium> yes 17:19:12 <Zuu> Why? 17:19:15 <Rubidium> so you can better time your fast forwards 17:19:32 <Zuu> Ok 17:21:13 *** nekx [~asd@0x3e42e6e6.adsl.cybercity.dk] has joined #openttd 17:22:22 <glx> Zuu: when debugging you often use alt-tab 17:22:45 <Zuu> When writing text I sometimes use shift key :) 17:22:53 *** Hirundo [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd 17:25:11 *** Dred_furst [~Dred_furs@resnet686.bournemouth.ac.uk] has joined #openttd 17:26:39 <NukeBuster> Yorick, the road tool has it's own drag/mouseup/click handling. And thats what I messed up. 17:27:03 <NukeBuster> still strange that it influenced the behavior of the tool though 17:28:11 <Eddi|zuHause2> you might want to unify these tools 17:28:28 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Ping timeout: 480 seconds] 17:28:34 *** Hirundo is now known as Swallow 17:31:11 *** HerzogDeXtEr1 [~Flex@89.246.199.169] has joined #openttd 17:35:44 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 17:36:39 *** stillunknown [~stillunkn@vpn006108.vpn.utwente.nl] has joined #openttd 17:37:09 *** HerzogDeXtEr [~Flex@89.246.199.169] has quit [Ping timeout: 480 seconds] 17:38:38 *** stillunk1own [~stillunkn@vpn006203.vpn.utwente.nl] has quit [Ping timeout: 480 seconds] 17:54:42 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 17:54:50 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has joined #openttd 17:58:30 *** ben_goodger [~ben@host217-44-221-18.range217-44.btcentralplus.com] has joined #openttd 18:01:24 *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 18:02:25 *** Zahl_ [~Zahl@g228074040.adsl.alicedsl.de] has joined #openttd 18:02:25 *** Zahl [~Zahl@e179204107.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 18:02:26 *** Zahl_ is now known as Zahl 18:11:36 *** mortal`` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 18:13:39 *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 18:18:18 *** Bjarni [~Bjarni@0x50a46ad5.virnxx14.dynamic.dsl.tele.dk] has joined #openttd 18:18:19 *** mode/#openttd [+o Bjarni] by ChanServ 18:18:24 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 18:18:34 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 18:19:54 *** mortal`` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 18:23:43 *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 18:24:05 *** CIA-5 [~CIA@208.69.182.149] has joined #openttd 18:28:18 *** FR^2 [~frquadrat@oscar.frquadrat.de] has joined #openttd 18:32:03 *** Zuu [~Zuu@c-143c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Quit: Leaving] 18:36:50 *** Dr_Jekyll [Dr_Jekyll@p57B0F5CA.dip.t-dialin.net] has joined #openttd 19:01:27 *** batti5 [~batti5@92.85.18.139] has joined #openttd 19:02:24 *** fjb_ [~frank@p5485FBC3.dip.t-dialin.net] has quit [] 19:04:23 *** stillunknown [~stillunkn@vpn006108.vpn.utwente.nl] has quit [Ping timeout: 480 seconds] 19:19:49 *** mortal`` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 19:26:24 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 19:30:05 *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd 19:30:14 *** mortal`` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds] 19:30:25 *** mortal` is now known as mortal 19:36:35 <Char> got a question 19:36:55 <Char> if i use the openttdcoop newGRF package 19:37:00 <Char> and i am not playing on a server 19:37:08 <Char> do i have to switch it on somehow? 19:37:37 <frosch123> only when you create the server 19:38:06 <yorick> or start a singleplayer game 19:38:12 <frosch123> oh, you said you were not playing on a server :s 19:38:52 <frosch123> well, in main menu there is some "newgrf" button, were you can add newgrfs 19:38:58 <Char> well 19:39:04 <Char> i want to start a singleplayer game 19:39:11 <frosch123> but do not add to much you do not know 19:39:21 <Char> since i guess that i am not yet .... well ... suited to play on a server 19:39:42 <Char> well 19:39:53 <Char> i know none of the GRFS to be exact ;) 19:39:56 <yorick> you can always watch 19:41:58 <Char> watch what? 19:42:04 <Char> a game running? 19:42:37 <yorick> yes 19:42:56 <yorick> openttdcoop for example 19:43:15 <Char> well 19:43:21 <Char> i would need to find such a game then :P 19:43:31 <yorick> openttdcoop ;) 19:43:43 <yorick> join #openttdcoop 19:43:45 <Char> never used the MP yet 19:45:16 <Char> is it possible to join games 19:45:38 <Char> while they are running? 19:45:42 <Char> as spectator, i mean 19:46:24 <yorick> yes 19:46:27 <yorick> it is :) 19:48:57 <Char> is there a game running? 19:49:16 <yorick> yes 19:49:28 <Char> cool. can you tell me how to join it? 19:49:31 <Char> that'd be great.... 19:49:34 <Char> just to have a look 19:50:24 * dih hugs TrueBrain 19:50:55 <yorick> now what greats has he done? 19:54:56 <dih> yorick, he does not _have_ to do good 19:54:59 <dih> he _is_ good 19:55:05 <dih> unlike you :-P 19:55:28 <yorick> still...hugging him for no reason... 19:56:20 <frosch123> would you prefer kicking for some reason? 19:56:36 <planetmaker> :D 19:56:40 <yorick> no, but hugging for some reason on the other hand... 19:56:56 <rortom> if anyone wants to join, were starting a new network game: openttdserver.de in some minutes 19:57:03 <rortom> nightly+ GRF pack 19:57:05 *** nekx [~asd@0x3e42e6e6.adsl.cybercity.dk] has quit [Read error: Connection reset by peer] 19:57:23 * yorick hugs rortom for spamming a server 19:57:30 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has left #openttd [Leaving] 19:57:45 <Bjarni> don't go 19:57:47 *** welshdragon is now known as off 19:57:50 <Bjarni> I wanted to kick you :/ 19:58:02 *** off is now known as welshdragon 19:58:20 <dih> :-D 19:58:26 <dih> Bjarni, there still is yorick 19:58:31 <Bjarni> welshdragon gets off 19:59:11 <yorick> Bjarni: there is also still a dih 19:59:44 <Bjarni> I remember the first time I saw some soldiers on horses. I wondered why they were called dragons :D 19:59:46 <yorick> he is much more kicksome 20:00:13 <Bjarni> took me quite a while to figure out that dragons and dragoons are spelled differently 20:01:17 <petern> it's obvious 20:01:20 <petern> there's an extra o 20:02:05 <Bjarni> oh right 20:02:11 <Wolf01> 'night 20:02:17 *** Wolf01 [~wolf01@82.60.173.156] has quit [Quit: Once again the world is quick to bury me.] 20:02:27 <welshdragon> fyi Bjarni http://zapotek.paivola.fi/~terom/logs/tycoon/view/2008-10-26~645#goto 20:02:29 <Bjarni> a dragon has one head while a dragoon has two (one human and one horse) 20:02:52 <Bjarni> then why isn't hydra spelled "hydraooooooooo"? 20:03:13 <Bjarni> or cimeraooo? 20:06:13 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has joined #openttd 20:06:16 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has left #openttd [] 20:06:27 <frosch123> Bjarni: too slow 20:06:37 <dih> @invite rortom 20:06:40 <dih> :-( 20:06:51 <dih> be prepared 20:07:14 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has joined #openttd 20:07:26 <dih> frosch123, Bjarni 20:07:26 <rortom> hi 20:07:34 <dih> hello rortom 20:07:37 <welshdragon> dih, you fik 20:07:42 <welshdragon> argh 20:07:49 <welshdragon> FAIKL 20:07:53 <welshdragon> OH FFS 20:07:53 <Bjarni> hello rortom 20:07:56 <welshdragon> fail 20:07:58 <dih> wtf is wrong with you? 20:08:10 <welshdragon> me? 20:08:14 <dih> who else? 20:08:17 <welshdragon> i just am hyper 20:08:18 <Bjarni> dih: never ask anybody that question on the internet 20:08:24 <dih> :-D 20:08:28 <welshdragon> and also special 20:08:38 <Bjarni> you will have a lot of reading to do 20:08:46 <Bjarni> and then you will have to be killed for knowing too much 20:09:01 <welshdragon> Bjarni, he already knows too much 20:09:04 <dih> welshdragon, so you consider 'being special' to be something 'wrong'? 20:09:29 <welshdragon> dih nothing is wrong with me 20:09:38 <welshdragon> i'm just me, me = special 20:09:40 <Bjarni> then why are you here? 20:10:04 <welshdragon> because i play openttd 20:10:05 <dih> i remember asking what was wrong with you - why did you then lie 20:10:13 <dih> no players are in here 20:10:48 <welshdragon> there are players and developers, as well as server hosts 20:11:01 <Bjarni> no 20:11:10 <Bjarni> there are bots 20:11:20 <Bjarni> and people who think the bots are real people 20:11:47 <Bjarni> this channel is all part of a huge turing test 20:11:49 <welshdragon> meh 20:11:51 *** welshdragon [~vista@87.102.21.185] has left #openttd [Leaving] 20:11:54 <Bjarni> lol 20:12:48 <dih> hehe 20:12:51 <dih> nicely done 20:13:12 <Bjarni> did I convince him that he is a bot? 20:13:56 <frosch123> "heute bzw. gestern ist ein neues nigthtly heraus gekommen." <- quote of the day 20:14:12 <Bjarni> :D 20:14:13 <rortom> haha 20:14:41 <Bjarni> who gave you that information? 20:14:52 <frosch123> http://www.tt-ms.de/forum/showthread.php?tid=3766 20:14:58 <frosch123> ttdp nightly actually 20:15:43 <Bjarni> oh 20:15:52 *** welshdragon [~vista@87.102.21.185] has joined #openttd 20:15:58 <Bjarni> look 20:16:03 <Bjarni> our bot is back 20:16:06 *** FR^2 [~frquadrat@oscar.frquadrat.de] has quit [Quit: Connection reset by caffein depletion...] 20:16:09 <petern> and in english? 20:16:16 <welshdragon> you want a bot? 20:16:22 <petern> no 20:16:22 <Bjarni> I just got one 20:16:40 <frosch123> petern: "today resp. yesterday a new nightly was released" 20:17:08 <petern> er, right 20:17:31 <dih> :-P 20:17:55 <Bjarni> ok, now the world stopped 20:17:58 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd 20:18:05 <Bjarni> or at least my link to the email world 20:18:18 <Bjarni> :( 20:18:24 * Sacro hugs Bjarni 20:18:49 <Bjarni> the server is responding, but it fails to allow me to read mail 20:19:02 <Bjarni> it does that once in a while... totally annoying 20:19:11 <Bjarni> at least the OTTD mail works 20:23:12 *** NukeBuster [~wouter@80.101.115.82] has quit [Quit: using sirc version 2.211+KSIRC/1.3.12] 20:29:22 *** NukeBuster [~NukeBuste@80.101.115.82] has joined #openttd 20:29:35 <DJNekkid> could anyone help me on some nfo-code regarding more liveries/refitting? 20:32:32 *** Frostregen_ [~sucks@dslb-084-058-178-201.pools.arcor-ip.net] has joined #openttd 20:35:15 <glx> I think it needs an action2 chain 20:36:49 *** Aylomen [~a@DSL01.83.171.157.145.ip-pool.NEFkom.net] has quit [Ping timeout: 480 seconds] 20:36:50 *** sulai [~Miranda@p5B2B4371.dip.t-dialin.net] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 20:36:52 <frosch123> the description of callback 0x19 explains it 20:38:10 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has left #openttd [Poef!] 20:38:13 *** Frostregen [~sucks@dslb-084-058-125-210.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 20:38:42 *** Frostregen_ is now known as Frostregen 20:41:04 *** welshdragon [~vista@87.102.21.185] has quit [Quit: Leaving] 20:41:28 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has quit [Quit: leaving] 20:44:56 *** Slowpoke [~Lobster@91-66-241-81-dynip.superkabel.de] has quit [Quit: Verlassend] 20:56:05 *** Sacro|Laptop [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd 21:02:03 <rortom> nite 21:02:06 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has left #openttd [Leaving] 21:02:22 *** frosch123 [~frosch@frnk-590fd642.pool.einsundeins.de] has quit [Remote host closed the connection] 21:03:13 * TrueBrain hugs dih 21:03:19 <TrueBrain> oh, that should annoy yorick 21:04:12 <dih> he's not there :-P 21:04:14 <TrueBrain> Rubidium: how lovely, our CET / CEST stuff works :) 21:04:25 <TrueBrain> dih: I am sure he reads it back tomorrow ;) 21:04:36 <TrueBrain> Rubidium: the compile-farm today compiled at 1900 UTC :) 21:05:46 <dih> question, i hope you dont mind.... 21:05:55 <dih> sorting at binaries.openttd.org 21:06:05 <TrueBrain> I wonder if I should make a FAQ about such question 21:06:08 <dih> could you sort the folders by creation date? 21:06:15 *** Sacro|Laptop is now known as Sacro 21:06:24 <dih> then the latest build is always at the top 21:06:26 <TrueBrain> as I answered this question around 10 times now ... 21:06:32 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has quit [Quit: Leaving] 21:06:32 * dih hides 21:06:36 <TrueBrain> or I should keep a list of who I told it 21:06:39 <dih> i must have forgotten 21:06:41 <TrueBrain> so I can flame those who ask again 21:06:42 <TrueBrain> ;) 21:07:05 <dih> i just cannot remember the answer :-P 21:07:10 <TrueBrain> dih: but to answer again: not only is binaries.openttd.not not meant for manual browsing, it is also part of a mirror system 21:07:23 <TrueBrain> any 'sorting' on my end will be invalidated by any mirror you access 21:07:45 <TrueBrain> but, if we ever find the time, there will be a frontend, which avoids all this :) 21:07:49 <dih> who mirrors it 21:07:51 <TrueBrain> for now, you will need to scroll :) 21:08:34 <dih> ah well :-) 21:08:44 <dih> now i have the answer - slap me if i should ask again :-D 21:09:08 <TrueBrain> I will put you on my little list ;) 21:09:11 <TrueBrain> lets call it a grey list 21:09:15 <TrueBrain> if you ask again, I move you to my black list 21:09:17 <TrueBrain> MWHAHAHAHAHA 21:09:54 <dih> :'( 21:09:58 * TrueBrain hugs dih :) 21:10:00 <TrueBrain> good night all :) 21:10:05 <SmatZ> bye bye TrueBrain :) 21:10:10 <dih> night TB 21:10:15 <TrueBrain> I have to get up 0600 tomorrow, to start working at 0730 .... I feel tired already :( 21:10:17 <dih> i should follow your example 21:10:25 <dih> i do the same TB 21:10:28 <TrueBrain> (as I most likely need to work to around 1900 or so ..) 21:10:30 <TrueBrain> wish me luck :) 21:10:33 <dih> luck 21:10:37 <dih> sorry 21:10:39 <TrueBrain> to = till 21:10:39 <dih> me luck :-D 21:10:40 <TrueBrain> ;) 21:10:47 <TrueBrain> good boy :) 21:10:52 <TrueBrain> sleep well all :) 21:11:15 * dih sais "night" again and adds TB to his 'sleep well all' grey list :-D 21:12:44 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has joined #openttd 21:13:33 *** rortom [~rortom_@5ac3dbab.bb.sky.com] has left #openttd [] 21:15:59 <Char> wasnt there a "build while paused" option somewhere? 21:16:11 <NukeBuster> wasn't that a cheat? 21:16:15 <NukeBuster> ctrl-alt-c? 21:16:15 <Eddi|zuHause2> yes. in the cheat menu 21:18:34 <Char> ah 21:18:34 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Read error: Connection reset by peer] 21:18:35 <Char> okay 21:20:36 *** FloSoft [~sifldoer@g229115016.adsl.alicedsl.de] has quit [Quit: computer has gone to sleep] 21:21:59 *** HerzogDeXtEr1 [~Flex@89.246.199.169] has quit [Ping timeout: 480 seconds] 21:22:48 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 21:27:14 *** lobstar_MB [~michielbr@86.89.201.189] has quit [Quit: COCKBUSTER GO... GOING!] 21:27:31 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd 21:32:19 *** thingwath [~thingwath@morana.sks2.muni.cz] has quit [Ping timeout: 480 seconds] 21:32:47 *** Tino|Home [~Tino@i59F5E9A1.versanet.de] has quit [Quit: Verlassend] 21:42:59 *** batti5 [~batti5@92.85.18.139] has quit [Ping timeout: 480 seconds] 21:44:26 <Eddi|zuHause2> why do i get this feeling that this burty guy has no clue what he is talking about? 21:44:52 <Bjarni> because he is some random guy on the internet? 21:45:03 *** Rexxars [~rexxars@62.113.133.253] has quit [Ping timeout: 480 seconds] 21:45:14 *** thingwath [~thingwath@morana.sks2.muni.cz] has joined #openttd 21:49:28 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.3/2008092417]] 21:50:00 *** Rexxars [~rexxars@62.113.133.253] has joined #openttd 21:50:29 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 21:50:29 <Eddi|zuHause2> i should really not read the suggestions forum... 21:50:35 *** Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd 21:50:36 <Eddi|zuHause2> "towns simply don't generate enough passengers" 21:50:46 <glx> he never played 21:51:05 <glx> they generate way too much for me 21:51:14 <Eddi|zuHause2> exactly 21:51:48 <Eddi|zuHause2> i have the "reduce passengers" patch set to 6 (i.e. divide passengers by 2^6) 21:52:27 <ln> there's a suggestions forum? what could be more useless. 21:53:11 <glx> sometimes there's a good idea 21:53:16 <Eddi|zuHause2> yeah, a suggestions forum where people open threads and are like: "i don' have a suggestion, but could you please post some suggestions in this thread?" 21:53:22 <glx> (very very rare) 21:53:42 <Eddi|zuHause2> +t 21:54:03 <ln> all the good suggestions are presented on this channel, by me. 21:54:18 <Eddi|zuHause2> certainly. 21:54:45 <ln> though i noticed how pointless it is years ago, so i'm not suggesting anything anymore. 21:59:43 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 22:01:46 <ben_goodger> ln: you're nearly as cynical as me 22:03:29 *** HerzogDeXtEr [~Flex@89.246.172.92] has joined #openttd 22:04:45 *** welshdragon [~vista@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd 22:04:51 *** KritiK [~Maxim@78-106-158-229.broadband.corbina.ru] has quit [Quit: Leaving] 22:12:03 <Eddi|zuHause2> kernel: Write-error on swap-device (253:5:14328) <- that doesn't look very promising 22:15:35 <Char> cool 22:15:43 <Char> i have a map and the last oil rig just closed 22:15:52 <Char> (in 1954, starting time was 1950) 22:19:01 <Eddi|zuHause2> damn, i just read the title "iPhone!" and thought the i was an ¡ 22:19:14 <Char> lol 22:19:57 <Char> whats the standard map size? 22:20:00 <Char> 512x512? 22:20:58 <Eddi|zuHause2> 256x256 was the original map size 22:21:21 <glx> was not an oil rig 22:21:42 <Char> ? 22:21:54 <Char> hmmm 22:22:05 <Char> i got a 256x256 map and it looks so freakin small 22:22:07 <glx> oil wells probably 22:22:20 <Eddi|zuHause2> it seemed big back then, but now with longer trains and platforms, more zoom out levels and bigger screens, it feels rather tiny 22:23:21 <Eddi|zuHause2> but i have not yet managed to actually fill a 2048x2048 map 22:23:26 <Char> the game calls that stuff that "produces" oil oil rig 22:23:41 <Char> hmmm 22:23:55 <Eddi|zuHause2> oil wells are the inland pumps, and oil rigs are the offshore platforms 22:24:02 <Char> still, the map is so small that i will have connected all industries in like 1960 22:24:13 <Char> ah okay 22:24:55 <Char> and actually i wanted to try a mainline setup 22:25:06 <Char> but the problem is that the map is highly unsuited for a mainline 22:26:44 <Eddi|zuHause2> try a 256x1024 map ;) 22:28:34 <petern> 64x2048 :o 22:31:12 <Char> :P 22:31:13 <Char> well 22:31:23 <Char> i try a 256x512 map now 22:31:29 <Char> that should work out better 22:31:31 <Char> and its more flat 22:31:32 <Char> ;) 22:32:19 <Char> moneymaker works already 22:32:57 <Eddi|zuHause2> i don't know why, but i always found hightly connected passenger networks more interesting than industry "main lines" 22:32:58 <Char> btw, single lane mainline (RL type) is pretty pointless, right? 22:33:19 <Char> i never cared about passengers, they were too easy to do 22:33:24 <Char> with airplanes :P 22:33:42 <Eddi|zuHause2> why? just make sure you have trains that run on the same speed 22:34:12 <Eddi|zuHause2> there's no need for overtaking and stuff then 22:34:33 <glx> unless breakdowns are on 22:35:05 <Eddi|zuHause2> i don't often need more than double track 22:35:37 <Eddi|zuHause2> but i once did implement a two way middle track for a heavily used line 22:35:38 <Char> breakdowns are on 22:36:09 <Eddi|zuHause2> only works properly with path signals, though 22:36:20 <Char> how can you make the trains use the outer lines more likely? 22:36:44 <Char> could try that so that overtaking for broken down trains works 22:36:44 <Eddi|zuHause2> trains have a penalty for going backwards through a path signal 22:36:55 <Char> hmmm 22:37:02 <Eddi|zuHause2> or waypoint/station 22:37:02 <Char> would need to dig into path signals then.... 22:37:24 <Eddi|zuHause2> actually, i'm not sure about waypoints 22:37:33 <Eddi|zuHause2> but definitely stations that are not their current order 22:37:58 <Eddi|zuHause2> just make sure the trains have non-stop orders 22:39:23 <Char> i switched them on as standard 22:41:35 <Char> so building non-used stations in the middle would make them try to avoid them? 22:41:51 <Char> could try that.... 22:45:27 *** Zahl [~Zahl@g228074040.adsl.alicedsl.de] has quit [Quit: Rhabarberbarbarabarbarbarenbartbarbierbierbar] 22:58:37 *** mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Quit: [FATAL] Client error: Memory leak - More RAM needed. More! More! More!] 22:59:04 <murray> all these amazing quit messages amaze me 23:00:58 * SpComb doesn't have a quit message 23:01:18 * murray never quits 23:01:36 <SpComb> unless it's a server error message :< 23:02:35 <Eddi|zuHause2> i like "connection reset by peer gynt" :p 23:04:11 <SpComb> binaries.openttd.not! 23:04:30 <SpComb> it's even .org, not .net 23:04:30 <Char> computer enemies are SOOOOO stupid 23:07:02 *** Brianetta [~brian@client-82-26-69-27.bmly.adsl.virgin.net] has quit [Quit: TschÃŒÃ] 23:07:35 <Eddi|zuHause2> alt.binaries? 23:08:51 *** Progman [~progman@p57A1D8B8.dip.t-dialin.net] has quit [Remote host closed the connection] 23:09:01 *** elmex [~elmex@e180067008.adsl.alicedsl.de] has quit [Remote host closed the connection] 23:22:15 *** Yeggstry is now known as Yeggzzz 23:28:44 *** welshdragon [~vista@adsl-87-102-39-137.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 23:31:21 *** HerzogDeXtEr [~Flex@89.246.172.92] has quit [Quit: Leaving.] 23:32:54 *** iwein [~iwein@s559100ee.adsl.wanadoo.nl] has quit [Quit: iwein] 23:36:34 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 23:38:33 <Char> hmmm 23:38:35 <Char> need help 23:38:39 <Char> anyone still awake? 23:42:57 <SmatZ> no 23:43:12 *** welshdragon [~vista@87.102.21.185] has joined #openttd 23:44:44 *** Rexxars [~rexxars@62.113.133.253] has quit [Ping timeout: 480 seconds] 23:47:54 <Sacro> Char: aye 23:50:10 *** Rexxars [~rexxars@62.113.133.253] has joined #openttd 23:51:33 <Char> hmmm 23:51:38 <Char> well i found it i guess 23:51:46 <Char> couldnt get my feeder stations to work properly 23:51:54 <Char> cause the feeders picked up the cargo back 23:51:58 <Char> which was kinda stupid ;) 23:52:17 <Eddi|zuHause2> you need transfer and leave empty orders 23:52:23 <Eddi|zuHause2> or cargo destinations 23:52:45 <Char> hmmm 23:52:51 <Char> i found out, but thanks 23:52:54 <Char> another question though 23:53:10 <Char> i have a long line running from one end of the map to the other 23:53:16 <Char> and i got breakdowns active 23:53:20 *** Vikthor [~Vikthor@snat3.arachne.cz] has quit [Read error: Connection reset by peer] 23:53:32 <Char> now i want my trains to be serviced every 110 days to keep breakdowns to a minimum 23:53:48 <Char> how do i manage that? 23:54:00 <Char> cause 23:54:18 <Char> i have train depots every 80 tiles or so 23:54:40 <Char> but if the train has the order to go non-stop to the target destination, well, then it goes there and doesnt stop 23:54:44 <Char> for any service at all 23:54:55 <Char> even if i set the depots for "service if needed" 23:55:11 <Char> and i do not want the trains to enter every depot 23:55:20 <Char> do i need to remove the non-stop order?