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00:02:43 <HellTiger> yes it is 00:02:55 <HellTiger> i had a confirm 00:03:34 <Der_Herr> gn8 00:03:46 *** Der_Herr [~Bubbel@p5DE44EB0.dip.t-dialin.net] has quit [Quit: [ www.eXirc.net ] # Frauen sind wie Magnetfelder: Sie verrichten keine Arbeit und bringen einen nur vom Weg ab.] 00:06:19 <HellTiger> how do i get wood? 00:32:44 <HellTiger> my lorry didnt supply wood! 00:41:01 <HellTiger> anyone?! :| 01:28:16 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 02:07:53 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 02:09:28 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 02:21:31 *** HellTiger [~HellTiger@43-54.61-188.cust.bluewin.ch] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 02:28:06 *** LordAro [~lordaro@host86-165-37-51.range86-165.btcentralplus.com] has quit [Quit: leaving] 02:32:01 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 02:38:29 *** HerzogDeXtEr1 [~Flex@i59F6C02B.versanet.de] has quit [Read error: Connection reset by peer] 02:49:29 *** Rhamphoryncus [~rhamph@d173-183-156-148.abhsia.telus.net] has quit [Ping timeout: 480 seconds] 02:51:16 *** Rhamphoryncus [~rhamph@d173-183-156-148.abhsia.telus.net] has joined #openttd 03:21:47 *** glx [glx@000128ec.user.oftc.net] has quit [Quit: Bye !] 03:43:23 *** ccfreak2k [~ccfreak2k@2605:6400:2:fed5:22:0:6979:842d] has quit [Quit: ZNC - http://znc.sourceforge.net] 03:55:21 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 05:15:48 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 05:24:25 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 05:31:53 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 05:33:50 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 05:35:55 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has joined #openttd 05:44:01 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 05:47:24 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 05:54:28 *** namad8 [aaaaa@pool-96-236-139-72.pitbpa.fios.verizon.net] has joined #openttd 05:55:01 *** namad7 [~aaaaa@pool-96-236-139-72.pitbpa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 05:56:01 *** Eddi|zuHause [~johekr@p5DC67C7D.dip.t-dialin.net] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC67DA6.dip.t-dialin.net] has joined #openttd 06:00:18 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 06:00:47 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 06:07:24 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 06:07:52 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 06:19:27 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 06:20:50 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 06:22:19 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 06:26:16 *** Netsplit reticulum.oftc.net <-> resistance.oftc.net quits: tparker, eQualizer, Extrems, Eddi|zuHause, @Belugas, Xaroth, jonty-comp, Biolunar_, neli, NGC3982, (+25 more, use /NETSPLIT to show all of them) 06:26:23 *** robotboy [~robotboy@CPE-60-225-68-124.hhui1.cht.bigpond.net.au] has joined #openttd 06:28:16 *** Netsplit over, joins: Eddi|zuHause 06:28:31 *** Netsplit over, joins: Born_Acorn, cyph3r, KouDy, Dewin, Flygon, +tokai|noir, malin, Biolunar_, jonty-comp, masch (+24 more) 06:30:29 *** Dewin [~Daniel@c-76-28-131-143.hsd1.wa.comcast.net] has quit [Quit: Leaving.] 06:31:31 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 06:33:10 *** wahyuhadhi [b4f6cf1e@ircip1.mibbit.com] has joined #openttd 06:34:17 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 06:34:40 <wahyuhadhi> hi anyone, i am new in this game. i have receive an own made of scenario of my own city from a friend. no GRF in it. How could i put grf into the scenario? 06:34:41 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 06:35:17 *** wahyuhadhi [b4f6cf1e@ircip1.mibbit.com] has quit [] 06:35:32 *** wahyuhadhi [b4f6cf1e@ircip3.mibbit.com] has joined #openttd 06:36:03 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 06:36:39 *** wahyuhadhi [b4f6cf1e@ircip3.mibbit.com] has quit [] 06:49:18 *** robotboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 06:56:53 *** Pikka [~Octomom@d58-106-3-118.rdl801.qld.optusnet.com.au] has joined #openttd 06:57:53 *** sla_ro|master [sla_romas@89.137.75.224] has joined #openttd 07:13:16 *** George [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 07:17:39 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 07:19:16 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 07:33:59 *** George [~George@212.113.107.39] has joined #openttd 07:43:47 *** robotboy [~robotboy@CPE-60-225-68-124.hhui1.cht.bigpond.net.au] has joined #openttd 07:47:06 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 07:50:14 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has joined #openttd 07:53:50 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 07:54:34 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 07:54:59 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 07:59:41 *** robotboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 08:05:11 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:07:34 *** Supercheese [~Password4@76.178.163.204] has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 08:07:42 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:15:59 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has quit [Quit: oO] 08:32:47 *** pugi [~pugi@host-091-097-045-191.ewe-ip-backbone.de] has joined #openttd 08:48:05 *** Wolf01 [~wolf01@host49-232-dynamic.41-79-r.retail.telecomitalia.it] has joined #openttd 08:48:13 <Wolf01> hello :E 08:48:15 <Wolf01> :D 09:01:34 *** DDR [~chatzilla@d154-20-134-100.bchsia.telus.net] has quit [Quit: DDR is not Dance Dance Revolution.] 09:05:21 *** Progman [~progman@p57A1B6B4.dip.t-dialin.net] has joined #openttd 09:15:58 *** tokai|mdlx [~tokai@port-92-195-38-199.dynamic.qsc.de] has joined #openttd 09:16:03 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 09:16:06 *** mode/#openttd [+o Alberth] by ChanServ 09:20:54 <Wolf01> hi Alberth 09:21:01 <Alberth> hi Wolf01 09:21:09 <Alberth> did I miss anything important? 09:21:46 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:23:34 <V453000> Alberth: Breaking news! A dozen of unicorns escaped from frosch's garage! They are being pursued by the policemen but they keep getting distracted by the rainbows everywhere. Please help the pursue! 09:23:52 <Alberth> oh dear! 09:56:35 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has joined #openttd 10:03:54 <Eddi|zuHause> V453000: do they look anything like this? http://sphotos-f.ak.fbcdn.net/hphotos-ak-ash3/559742_10151156772201139_276014362_n.png 10:04:15 <Eddi|zuHause> ("we lost this unicorn. if you have seen it, you may be under influence of drugs. visit our drug-help-center.") 10:04:16 <V453000> plus excessive amount of rainbow, yeah 10:04:28 <V453000> :D nice 10:08:03 *** adamt [~adam@93-166-250-82-static.dk.customer.tdc.net] has joined #openttd 10:08:22 *** Pikka [~Octomom@d58-106-3-118.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 10:23:09 *** adamt [~adam@93-166-250-82-static.dk.customer.tdc.net] has quit [Read error: Connection reset by peer] 10:24:41 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 10:36:26 *** adamt [~adam@93-166-250-82-static.dk.customer.tdc.net] has joined #openttd 10:40:09 *** Eddi|zuHause [~johekr@p5DC67DA6.dip.t-dialin.net] has quit [] 10:42:49 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 10:49:31 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 11:06:27 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 11:06:50 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 11:14:23 *** frosch123 [~frosch@frnk-4d009509.pool.mediaWays.net] has joined #openttd 11:24:01 <frosch123> V453000: he, i always wondered what to do with my garage when i have no car :) 11:24:12 <V453000> :DDD 11:24:27 <V453000> you have a garage but not a car? :D what for? 11:24:34 <V453000> apart from dozen of unicorns 11:25:55 <Wolf01> my garage is filled with old furniture, wooden planks and tools 11:25:55 <frosch123> psst! 11:27:44 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 11:28:05 <V453000> unless unicorns, your garage is boring Wolf01 11:28:12 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 11:29:08 <Wolf01> meh, the past two days there were a sunny weather, so I thought "saturday I should left my car open under the sun"... where is my sun? 11:30:19 <Alberth> here too; bright sunny weather while working, and grey dark windy weather in the weekend :( 11:33:46 <V453000> could someone please have a look at this? :) http://bugs.openttd.org/task/5508?project=1 11:36:18 <frosch123> likely related to fs#5497 11:36:33 <Wolf01> I felt gradual loading indicator was broken too, but I only stared at those of the passengers line so I can't tell if it starts at 100% because it's already full or because it's broken 11:37:17 <V453000> the white % show correctly 11:37:20 <Alberth> there also have been changes in how cargo is allocated to vehicles recently 11:37:31 <V453000> sprites/cargo info of the vehicle dont 11:37:44 <V453000> yeah I wrote out those revisions 11:38:16 *** robotboy [~robotboy@CPE-60-225-68-124.hhui1.cht.bigpond.net.au] has joined #openttd 11:39:36 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 11:46:20 <Wolf01> uhuh my new wii-u with monster hunter 3 is just arrived 11:49:57 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 11:52:06 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:08:13 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 12:08:47 <frosch123> does it have a plugin to hunt unicorns? 12:09:37 <Ristovski> hi 12:11:52 *** LordAro [~LordAro@host86-165-37-51.range86-165.btcentralplus.com] has joined #openttd 12:12:26 <Alberth> o/ 12:12:26 <LordAro> moin all 12:12:43 <LordAro> hai Alberth 12:18:41 *** Ristovski [~rafael@78.157.7.34] has quit [Ping timeout: 480 seconds] 12:19:02 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 12:19:29 *** robotboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 12:19:53 *** HellTiger [~HellTiger@43-54.61-188.cust.bluewin.ch] has joined #openttd 12:20:09 <HellTiger> hello. where can i see how many waggons my train can pull? 12:20:22 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 12:21:11 <frosch123> downhill about 127 12:21:48 <V453000> LOL 12:22:23 <LordAro> there'll probably be a wiki page somewhere 12:23:16 <frosch123> HellTiger: just try it 12:23:37 <frosch123> there are so many variables in that question, like track profile, wagon load and so on 12:25:29 <HellTiger> ok 12:26:07 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:26:31 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 12:29:24 <Alberth> you can even pull 127 wagons up-hill, it's just a tad slow at 1km/h :p 12:36:46 <HellTiger> ah :> 12:53:23 <HellTiger> hm there was some technical blue window 12:53:29 <HellTiger> but i was on fast forward 12:53:31 <HellTiger> and its gone 12:53:36 <HellTiger> i could not find it again in the menu 12:53:39 <HellTiger> or in message log 12:53:48 <frosch123> it's a engine preview 12:53:50 <HellTiger> but it was about railway 12:54:04 <frosch123> sometimes you are asked whether you want to test a new engine one year in advance 12:54:16 <HellTiger> ah 12:56:12 <frosch123> colour coding is nice, isn't it :) 13:03:05 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has quit [Quit: oO] 13:03:33 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 13:08:57 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 13:10:28 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 13:11:01 *** robotboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 13:13:52 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 13:15:28 *** goodger [~ben@host86-150-31-253.range86-150.btcentralplus.com] has joined #openttd 13:17:32 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 13:20:12 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 13:20:44 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 13:25:50 <LordAro> it has to be said, however, if while on fast forward the engine preview window flashes away too quickly, you haven't built enough! :P 13:25:55 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:29:32 *** jegerpizza [535ab353@ircip2.mibbit.com] has joined #openttd 13:29:47 *** jegerpizza [535ab353@ircip2.mibbit.com] has quit [] 13:30:04 <Alberth> instead of fast-forward, watch the flow of the trains for possible improvements :) 13:33:58 <HellTiger> can i assign collecting routes to a group`? 13:34:28 <LordAro> find 'shared orders' on the wiki 13:34:46 <HellTiger> thzx 13:42:14 <HellTiger> hm i try to demolish lorry station, but it says i have to demolish first lorry station 13:42:17 <HellTiger> i tried all bombs 13:42:19 <HellTiger> none worked 13:42:26 <HellTiger> on mouse over there stands demolish building 13:43:48 <michi_cc> Is it a a drive-through station instead of an dead-end station by chance? 13:43:55 <HellTiger> yes 13:43:59 <HellTiger> drive through michi_cc 13:44:48 <michi_cc> Then you might have built it on a town-owned road and you need to use the remove tools instead of the demolish tool. No idea though why it doesn't give a proper error message. 13:45:51 <Zuu> Eg. pick the drive through station to build and then press the R key to toggle removal. 13:46:59 <HellTiger> ok 13:47:34 <HellTiger> with R key it worked! 13:47:35 <HellTiger> thanks 14:00:06 *** HerzogDeXtEr [~Flex@i59F6B263.versanet.de] has joined #openttd 14:02:12 *** Superuser [~superuser@host81-129-87-222.range81-129.btcentralplus.com] has joined #openttd 14:02:27 <Superuser> puts "Hello world" 14:02:40 <Superuser> http://bugs.openttd.org/task/5496 -- why has my patch not been accepted yet? 14:02:52 <Superuser> it is trivial to apply a patch 14:09:21 <frosch123> team up with oberhÃŒmer, and fork 14:11:11 *** Progman [~progman@p57A1B6B4.dip.t-dialin.net] has quit [Remote host closed the connection] 14:12:20 <__ln__> Superuser: you only submitted that two weeks ago 14:13:42 <__ln__> Superuser: expect 4..12 months response time for trivial patches 14:18:49 <LordAro> Rule no. 1 of submitting patches to open-source projects: Be patient. 14:19:01 <LordAro> Rule no. 2: Nag the devs constantly :) 14:22:48 *** rainbowtux [~evdvelde@94-226-251-153.access.telenet.be] has joined #openttd 14:28:32 <rainbowtux> hi all, what is the best way to start a profitable game? i started out with busses + 2 trains, but the early trains break down so often, profit is low 14:29:34 <frosch123> build longer lines 14:29:42 <frosch123> transport coal 14:30:32 <rainbowtux> frosch123: but longer lines result in more break downs, not? 14:30:50 <frosch123> get an engine with a higher reliability 14:31:08 <frosch123> and enforce servicing on every trip 14:31:14 <rainbowtux> i also try to combine the lines in one circuit, to reduce track costs, but then break down problems can accumulate (trains stuck behind broken colleagues) 14:31:21 <frosch123> i.e. not every 180 days or something silly, but as part of the orders 14:31:33 <rainbowtux> frosch123: ah, that is a nice hint 14:32:58 <frosch123> anyway, your first train should make at least £20k per trip 14:33:02 <frosch123> else the line is too short 14:34:02 <frosch123> (that is for default engines, if you are starting very early with very cheap early engines, you might get away with less) 14:34:47 <frosch123> if you have big towns with >3k population, you can also do train service between them for a start 14:35:40 *** robotboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 14:36:27 <rainbowtux> frosch123: oh, lots to try thus :) 14:36:53 <rainbowtux> i was also in doubt... full load cargo or let them fill up for what is available and travel more often? 14:37:10 <frosch123> for cargo always full load 14:37:38 <frosch123> for passengers which load at multiple stations you want to use timetables to enforce a loading time of 2 to 5 days 14:38:33 <frosch123> mind that for cargo payment the time the cargo is loaded into a waiting train counts 14:38:48 <frosch123> so, you do want shorter trains with shorter loading times on shorter routes 14:39:01 <frosch123> so, the time spend loading is not too big compared to the actual travel time 14:40:13 <frosch123> on my first routes i usually try for 3 trains, with one train always loading 14:40:33 <HellTiger> is coverage important to supply goods? 14:40:35 <frosch123> so it's 1/3 loading, 1/3 travelling source to destination, 1/3 travelling back 14:40:40 <frosch123> HellTiger: no 14:40:46 <frosch123> it's either yes or no 14:40:46 <HellTiger> ok 14:41:14 *** Guest96 [~andrea@host79-120-dynamic.42-79-r.retail.telecomitalia.it] has joined #openttd 14:42:06 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:42:41 *** goodger [~ben@host86-150-31-253.range86-150.btcentralplus.com] has quit [Ping timeout: 480 seconds] 14:43:48 <rainbowtux> frosch123: thx 14:45:29 <frosch123> [15:32] <frosch123> anyway, your first train should make at least £20k per trip <- hmm, maybe i messed up currencies, and i meant only £10k, and â¬20k :) 14:46:05 *** Xaroth [~Xaroth@00017153.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:49:50 <rainbowtux> hehe :) 14:51:10 *** Xaroth [~Xaroth@00017153.user.oftc.net] has joined #openttd 14:52:14 *** Guest96 [~andrea@host79-120-dynamic.42-79-r.retail.telecomitalia.it] has quit [Remote host closed the connection] 14:52:45 <HellTiger> hm i have a train with woods and goods wagon. one station is connected to forest and some city buildings, other station is connected to sawmill, now the train collect goods at sawmill, then unloads at city but he re-load goods cargo? 14:53:17 <frosch123> never set your orders to "unload" 14:53:32 <HellTiger> ok i try 14:54:06 <frosch123> well, you can set loading and unloading independently 14:54:18 <HellTiger> hm now he dont drops goods in city 14:54:22 <frosch123> so, set it to "load if available" and "unload if accepted" or something like that 14:54:29 <HellTiger> ye 14:55:37 <HellTiger> the default settings 14:55:39 <HellTiger> for trains 14:56:10 <HellTiger> still no unload of goods :| 14:56:24 *** robotboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Operation timed out] 14:57:18 <frosch123> well, does the station say it accepts them? 14:57:26 <HellTiger> no! 14:57:28 <HellTiger> well. 14:57:29 <HellTiger> sry 15:20:04 *** lobstar is now known as lobster 15:23:35 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 15:34:09 *** Superuser [~superuser@host81-129-87-222.range81-129.btcentralplus.com] has quit [Quit: Hi, I'm a quit message virus. Please replace your old line with this line and help me take over the world of IRC.] 15:36:29 *** supermop [~daniel_er@rrcs-208-105-82-227.nyc.biz.rr.com] has joined #openttd 15:37:17 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 15:39:58 <supermop> hi 15:43:25 <Alberth> hi 15:43:30 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 15:45:38 <supermop> hows it going? 15:48:09 <frosch123> tlo has a good chance on becoming group winner 15:54:46 *** Biolunar_ [~mahdi@blfd-4d08f68e.pool.mediaWays.net] has quit [Quit: My life for Aiur] 16:01:37 <supermop> trying to figure out how to run both local and express services on a single track line 16:02:08 <supermop> so that the express passes the local in a station 16:02:23 <supermop> writing out schedules on graph paper 16:03:23 <Zuu> As a graphical time table? 16:05:38 *** ccfreak2k [~ccfreak2k@haqua.4chan.fm] has joined #openttd 16:06:57 <supermop> i just want to interlace the lines for two different trains to keep track of where each one is relative to the other at a given time 16:07:16 <supermop> if you are playing with the 24hr clock its easy 16:07:22 <supermop> easier 16:07:31 <supermop> but im at work, so on a mac 16:08:07 <supermop> and unaware of any departure board+ CD binaries for mac new enough to run GS etc 16:09:03 <supermop> the idea is to then figure out free slots when this sugar cane train can sneak in without delaying either passenger train 16:37:06 *** molv [18fb8e9f@ircip2.mibbit.com] has joined #openttd 16:37:35 *** Ristovski [~rafael@78.157.7.34] has quit [Ping timeout: 480 seconds] 16:37:54 <HellTiger> hm looks like its good to have at begin in each city bus service, so the citys grow faster? 16:37:58 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 16:38:21 <LordAro> that is how the game mechanics are made ;) 16:40:34 <HellTiger> i wish there where for every button a shortcut 16:40:45 <HellTiger> http://wiki.openttd.org/Hotkey isnt that big 16:40:48 <LordAro> there are for most 16:41:10 <Ristovski> HellTiger: impossible 16:41:14 <HellTiger> like take orientation of bus station 16:41:23 <Ristovski> you can't have shortcuts for *all* the buttons 16:41:23 <HellTiger> open vehicle depo 16:41:26 <HellTiger> assign targets 16:41:33 <HellTiger> ok. but why not? 16:41:35 <HellTiger> i cant code. 16:41:38 <LordAro> so you want to play ottd by typing? :P 16:41:42 <Ristovski> lol 16:41:51 <frosch123> LordAro: that's normal 16:41:53 <HellTiger> its much faster 16:42:09 <HellTiger> and for dwarf fortress i wish a mouse gui. 16:42:11 <frosch123> HellTiger: there are hotkeys for all construction actions 16:42:18 <HellTiger> so i dont need hotkeys anymore. 16:42:18 <frosch123> and for the main order things 16:42:28 <Ristovski> orientation could be a single button, which would cycle through all the orientations 16:42:28 <HellTiger> are they in http://wiki.openttd.org/Hotkey 16:42:29 <frosch123> i believe order window is asdfghj 16:42:51 <frosch123> take a look at hotkey.cfg 16:43:00 <frosch123> which you find in the same directory as openttd.cfg 16:43:31 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 16:43:47 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 16:44:45 <frosch123> http://paste.openttdcoop.org/show/2170/ <- that's the default section for order hotkeys 16:46:09 <HellTiger> oh great 16:46:12 <HellTiger> g works for goto 16:46:16 <HellTiger> its logical 16:47:06 <frosch123> there is also an advancted setting (i believe "quick goto") which makes goto depressed when opening the order gui 16:49:22 *** dotwaffle [~dotwaffle@00013104.user.oftc.net] has quit [Quit: Franky says REBOOT] 16:51:51 *** adamt [~adam@93-166-250-82-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 16:53:17 *** dotwaffle [~dotwaffle@00013104.user.oftc.net] has joined #openttd 16:55:32 *** andythenorth_ [~andytheno@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 16:58:47 <andythenorth_> Hmm 16:58:54 <andythenorth_> Ottd is dying? 17:00:14 <Ristovski> andythenorth_: wat? 17:01:30 <LordAro> O.o 17:01:47 <LordAro> explain yourself andy 17:02:14 <LordAro> or has there been another post on the forums? 17:02:56 <Ristovski> lol 17:04:45 <andythenorth_> There's nothing at all in the forums 17:05:13 <andythenorth_> Not even stupid questions 17:05:52 <andythenorth_> Also there are only 3 people left writing ottd code 17:06:14 <andythenorth_> And almost no significant newgrf projects 17:06:30 <Ristovski> only 3 active devs? 17:06:31 <Ristovski> :O 17:06:40 <LordAro> which 3 are you referring to? 17:06:41 <andythenorth_> Shrug 17:06:59 <andythenorth_> It's not the first time 17:07:40 <LordAro> it's not the first time you've said it either :L 17:10:42 <frosch123> LordAro: one of them is "translators" 17:10:42 *** andythenorth_ [~andytheno@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 17:11:33 <LordAro> i was gonna say, there's been at least a commit a day for ages now :L 17:12:45 *** andythenorth_ [~andytheno@2002:4d66:7022:0:9920:951a:df82:e633] has joined #openttd 17:16:02 *** mode/#openttd [+v Alberth] by ChanServ 17:22:03 <Zuu> So now it should be easier to maintain patcches for OpenTTD when it is less of a moving target. :-) 17:22:32 *** andythenorth_ [~andytheno@2002:4d66:7022:0:9920:951a:df82:e633] has quit [Remote host closed the connection] 17:22:53 <LordAro> has andy always had such an awful connection? 17:22:59 <LordAro> hi Zuu, btw :) 17:23:06 <Zuu> Hello LordAro 17:25:45 *** oskari892 [~oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 17:28:47 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 17:37:56 *** wil3 [~Wil2@46-65-12-121.zone16.bethere.co.uk] has joined #openttd 17:38:52 <wil3> Hi everyone - I fancy playing a quick game... haven't played for years (last time I did assets from the cd)... This time, it looks much more complicated... I clicked on AI and I guess I need to download one before I play - but, I don't have a clue which... what is best? Is there a quick guide I have missed? 17:40:02 <LordAro> nope 17:40:04 <LordAro> :) 17:40:07 <LordAro> pick one 17:40:26 <LordAro> i would reccomend simpleai though - it's most like the old original AI 17:40:37 <LordAro> also, AroAI </plug> 17:41:14 <wil3> All these new acronyms are scary to someone who just wants to play!... I saw Simple AI, but it mentions non-newgrf... I don't really understand, don't I want new features? 17:41:20 <wil3> ...I'm happy to try anything! 17:41:26 <wil3> So, simpleAI and AroAI? 17:41:43 <LordAro> it honestly is anything you want 17:41:46 <LordAro> try them and see 17:41:55 <LordAro> if you don't like them, try another :) 17:41:55 <wil3> some of these mention things like change the way cities grow... I'm just worried I will mess up the base game! I just want to play! 17:42:20 <LordAro> those sound like game scripts - yes, they will 17:42:58 <LordAro> they are for things like only allowing towns to grow when certain cargoes have been transported 17:44:59 <wil3> I understand, just confused why they were on the AI menu... Thanks... playing now :) 17:45:27 <LordAro> they are both in the 'scripts' menu, i think you'll find ;) 17:45:49 <wil3> ahh, called AI/Game script... sorry, my bad! 17:57:33 <LordAro> :) 17:57:39 <Alberth> http://wiki.openttd.org/Comparison_of_AIs 17:59:34 <HellTiger> hm train finds way out of depot but not into depot? 18:00:55 <Zuu> Do you have the depot on a side track? 18:01:25 <HellTiger> yes 18:01:28 <HellTiger> Zuu. 18:01:49 <HellTiger> my first signal route 18:01:50 <Zuu> The pathfinder accepts up to X penalty cost units before it stops searching for depots. 18:02:03 <Zuu> X is 16 or 18 tile equivalents or so. 18:02:03 <HellTiger> tut says put a signal in front of depot, so it needs a track 18:02:14 <Zuu> A red signal has a quite high penalty 18:02:32 <Zuu> Eg. use non-PBS signals if possible to reduce the signal penalty 18:02:42 <Zuu> Or shorten the side track length 18:02:46 <HellTiger> hm 18:03:21 <Alberth> (07:02:03 PM) HellTiger: tut says put a signal in front of depot, so it needs a track <-- that's wrong 18:03:40 <HellTiger> i build new one depot without track, still train cant find? 18:03:59 <Zuu> Does the train orders include a depot in the order list? 18:04:32 <HellTiger> they had to drive to other industry first 18:04:36 <HellTiger> now it works 18:04:53 <Alberth> how far from the train is the depot? there is a limited distance that the train looks for depots. Also, it does not continuously look for depots, just every now and then 18:05:06 <Zuu> If at least one depot is included in the order list, they will not look for depots not no the list. 18:05:50 <Zuu> s/\bno\b/on/ 18:07:34 <HellTiger> the last thing i didnt understand 18:07:55 <Zuu> Order lists? 18:08:29 <HellTiger> [19:05:54] <Zuu> s/\bno\b/on/ 18:08:41 <Zuu> Thats a regex to fix the typo in my previous message 18:09:17 <Zuu> On IRC with technical people it is common that typos are fixed used regex notation. 18:11:39 <Zuu> The regex above replaces "no" with "on", but only if "no" is adjacent to a word beginning/ending. (eg. not inside a word) 18:12:38 <Alberth> s/no t/on t/ :) 18:13:29 <Zuu> works too :-) 18:14:20 <frosch123> just think of it as some kind of weird smiley :p 18:14:43 <LordAro> of course, normal people would've written "*on the list" 18:14:44 <LordAro> :P 18:14:51 <frosch123> "emoticon" is the term 18:15:28 <Zuu> LordAro: With the star notation, I usally put the star after the corrected word. 18:16:48 <Zuu> And talking of smileies, if you want more smilies in your game, you should play against CluelessPlus :-) 18:17:58 <Zuu> (it uses various smilies in order to create unique station names) 18:20:04 <LordAro> i still don't understand why it can't save that information in a table/whatever 18:20:16 <LordAro> rather than have ugly station names everywhere :L 18:20:34 <Alberth> just disable showing of station names :) 18:20:43 <LordAro> then i can't find my stations :P 18:28:09 <LordAro> gah, still snowing 18:29:09 *** glx [glx@000128ec.user.oftc.net] has joined #openttd 18:29:12 *** mode/#openttd [+v glx] by ChanServ 18:30:17 <Zuu> LordAro: Disable showing of competitor signs if you can't stand them 18:30:34 <LordAro> there's a setting for that? :L 18:30:54 <Zuu> LordAro: If the AI crashes that table is lost, if it is stored in the map you can save the map after the AI crashed and re-load to recover. 18:31:54 <Zuu> It may not be the fastest, but I took the design desicion to not store things in memory unless it can't be stored in names or building pattern. 18:32:27 <LordAro> what is stored in the town names that can't be recovered from the map 18:32:29 <frosch123> so ais should be allowed to save a json string in every industry/town/vehicle/group/... :) 18:32:32 <frosch123> same for gs 18:33:08 <Zuu> LordAro: CluelessPlus store industry/town ID as well as cargo ID for all stations. 18:33:34 <Zuu> cargo ID could in many cases be recovered from the vehicles (but not always) 18:34:06 <Zuu> Industry/town ID is not always possible to recover if a station covers several industries/towns. 18:35:04 <LordAro> fair enough :L 18:35:40 <Zuu> In the vehicle name, CluelessPlus store the state of vehicles. This information is used to recover state information about the connection. 18:36:35 <Zuu> Eg. to figure out if a connection was paused when the save was made or if some vehicle was sent to depot for selling. 18:39:56 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 18:40:23 <Zuu> Besides, I don't think the CluelessPlus station names are ugly :-) 18:41:32 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 18:41:52 <frosch123> wasn't clueless the ai which uses names like clueless, lessclueless, somewhatclueless, someclue, ... ? 18:42:39 <Zuu> correct 18:42:56 <Zuu> clueless, cluemore, ... 18:43:14 <Alberth> o/ andy 18:44:21 <Zuu> I remember when the number of company slots was increased from 7/8? to 15. I had to double the amount of steps in the AI naming. :-) 18:45:28 <DorpsGek> Commit by translators :: r25116 /trunk/src/lang (3 files) (2013-03-23 18:45:19 UTC) 18:45:29 <DorpsGek> -Update from WebTranslator v3.0: 18:45:30 <DorpsGek> greek - 2 changes by Evropi 18:45:31 <DorpsGek> korean - 1 changes by telk5093 18:45:32 <DorpsGek> swedish - 2 changes by Joel_A 18:46:38 <frosch123> lol, just remembered the naming discussion of aroai :) 18:47:59 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 18:48:01 <frosch123> oh, that's almost 4 years ago 18:49:44 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 18:51:29 <LordAro> good god, has it been that long? :L 18:52:24 <frosch123> http://www.tt-forums.net/viewtopic.php?p=811622#p811622 <- you refused to use "or lardo" 18:52:37 <LordAro> hehe :) 18:53:52 <LordAro> see, if you dev chaps hadn't completely removed the original AI, you wouldn't have had the pleasure of 'metting' me :D 18:54:05 <LordAro> s/mett/meet/ 18:55:07 <LordAro> actually: s/'metting'/getting to know/ 18:55:13 <LordAro> better choice of words 18:55:58 <frosch123> well, i guess we were close to meating you, petert and yorick at some point :p 18:56:19 <LordAro> were you? 18:56:40 <frosch123> the 3 underaged guys who wanted to know everything :p 18:56:41 <Zuu> LordAro: ^ "meating" 18:57:09 <LordAro> ah yes, i can understand that :L 18:57:18 <LordAro> @seen petert 18:57:18 <DorpsGek> LordAro: petert was last seen in #openttd 2 years, 21 weeks, 2 days, 20 hours, 59 minutes, and 38 seconds ago: <PeterT> TrueBrain: who is a PeterT in the making? 18:57:33 <LordAro> @seen yorick 18:57:33 <DorpsGek> LordAro: yorick was last seen in #openttd 1 year, 11 weeks, 4 days, 17 hours, 18 minutes, and 45 seconds ago: <yorick> random sort instead of alphabetic sort may be better 18:57:37 <frosch123> haha, fits perfectly 18:58:30 <LordAro> i win? 18:58:40 <Zuu> @seen LordAro 18:58:40 <DorpsGek> Zuu: LordAro was last seen in #openttd 9 seconds ago: <LordAro> i win? 18:58:46 <Zuu> :-) 18:58:52 <LordAro> :) 18:59:16 <LordAro> since we're doing @seen's, the obligatory: 18:59:21 <LordAro> @seen bjarni 18:59:21 <DorpsGek> LordAro: bjarni was last seen in #openttd 1 year, 24 weeks, 0 days, 18 hours, 40 minutes, and 15 seconds ago: <Bjarni> heh 19:00:03 <TrueBrain> now I feel obligatedd to test the @kick :P 19:00:15 <LordAro> O.o was it really 1 1/2 years since he 'came back'? 19:00:34 * LordAro whistles innocently 19:00:38 <Zuu> TrueBrain: :-) 19:01:00 <frosch123> LordAro: i think that was already the second "came back" then 19:01:18 <LordAro> hello TrueBrain :) 19:05:39 <LordAro> and lets face it, if i hadn't, __ln__ would've anyway :P 19:13:49 *** Taeioum [5453ba8a@ircip4.mibbit.com] has joined #openttd 19:14:32 <Taeioum> Hey guys. 19:14:39 <LordAro> hello! 19:15:02 <Taeioum> Lemme go search the forums before I ask any questions that have already been asked before.. 19:16:22 * LordAro blinks in shock 19:16:33 <frosch123> Taeioum: was ottd featured somewhere? 19:16:41 <frosch123> your are the third newbie today :) 19:17:06 <Taeioum> Hah, nice :) 19:17:16 <Taeioum> I've played TT off an on since I was like 8 19:17:21 <Taeioum> 12 years ago that is 19:17:39 <Taeioum> Anyways. I start a new game using OpenTTD and AdmiralAI gives me an error straight away 19:17:44 <frosch123> hmm, how old was i in 95? 19:17:54 <frosch123> aw, 13 19:18:02 <frosch123> i had no chance to play ttd at age of 8 19:18:10 <Taeioum> I had no clue the game existed until like 2000 when a friend showed me it 19:18:12 <frosch123> i had to play with gwbasic at 8 :) 19:18:23 <Taeioum> Since then every 2-3 years I just get a sudden urge to play again 19:18:49 <Taeioum> I'm still a noob at it though. Compared to all the screenshots I've seen 19:19:01 <Taeioum> Train track junctions and such, dang. 19:19:29 <frosch123> we had an rts guy earlier today, who asked about hotkeys first :) 19:19:41 <Taeioum> Then again my English back then was terrible 19:19:53 <Taeioum> And haha, I can deal with just my mouse and the ESC button 19:20:13 <frosch123> oh, it is said my english was better at age 8 than at 10 19:20:37 <Taeioum> Anyways, anyone have an idea what to do about the error AdmiralAI is giving me? 19:20:51 <frosch123> i was able to repeat the programming terms i learned when i was 7/8 as i was told how they were spoken 19:20:54 <Taeioum> At first OpenTTD didn't run fullscreen anymore, but that's fixed. 19:21:09 <LordAro> probably nothing you can do, other than report it to Yexo, but he hasn't been seen in 19:21:13 <LordAro> @seen Yexo 19:21:13 <DorpsGek> LordAro: Yexo was last seen in #openttd 16 weeks, 1 day, 6 hours, 4 minutes, and 41 seconds ago: <Yexo> <NGC3982> The station glitches are CHIPS related. I adressed it to Andy the other day, and it seems like it's b0rked in some way. <- it's still in the issue tracker for CHIPS, but I haven't had time to look at it yet 19:21:15 <frosch123> then i learned how to read german properly in school, and thus changed to pronounce everything in german :p 19:21:17 <Taeioum> I just maximize, let's me enjoy a semi-fullscreen 1366x768 19:21:32 <Taeioum> Ah, I'm Dutch myself, my German's horrible 19:21:47 <Taeioum> Then again my Dutch is getting worse by the day. I pretty much speak English all day. 19:22:07 <LordAro> woo, English! 19:22:22 <Taeioum> I know right.. 19:22:32 <frosch123> LordAro: you should also learn proper english :p 19:22:37 * LordAro can speak some French, and not much else... 19:22:50 <LordAro> other than English, obviously 19:23:20 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Read error: Connection reset by peer] 19:23:22 <frosch123> LordAro: that's fine, you should get around well in europe 19:23:28 <frosch123> everyone speaks english, except the french 19:23:29 <frosch123> or so :p 19:23:39 <Taeioum> Technical English is a lot harder than the every day conversational English though. 19:23:39 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 19:23:45 <LordAro> although a few moneths ago i was informed by a Swede that i'm supposed to capitalize things like 'English' 19:23:48 <Taeioum> I've found out I'm lacking big time when it comes to that 19:24:05 <frosch123> LordAro: i am sure it was a finnish guy 19:24:55 *** molv [18fb8e9f@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 19:25:13 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 19:25:28 <LordAro> nah, i think it was chrill, and he's swedish, right? :L 19:25:47 <frosch123> Taeioum: when i had to look up "perpendicular" in a dictionary some years ago, it encouraged me to focus on latin and drop english in school 19:25:57 <andythenorth> o/ 19:26:04 <Alberth> \o 19:26:05 <frosch123> dropping english in school was the best decision i ever made in school 19:26:06 <LordAro> ah, andy, quick, help me bash european (languages) 19:26:16 <frosch123> school english is so useless 19:26:45 <frosch123> LordAro: you have a weird choice who to team up with :p 19:27:06 <Taeioum> I never had to study and was always the best in class with English 19:27:16 <Taeioum> But yeah, there's no technical English in there 19:27:19 <michi_cc> I took Latin to get rid of French faster ;) 19:27:23 <Taeioum> And it's British English, so.. 19:27:54 <frosch123> michi_cc: i took russian to get rid of english faster :p 19:28:12 <LordAro> "American English is a collection of spelling mistakes and grammatical errors." ~ LordAro, 2012 19:28:20 <frosch123> the fun part about russian is that the first 6 months are only about the alphabet 19:28:44 <michi_cc> To be fair though, that was because of the teacher and not so much the language. 19:29:36 <frosch123> well, when english switched from "learning english" to "learning english literature" i dropped from 9-10 points to 4-5 19:29:44 <frosch123> (15 = best) 19:30:50 <frosch123> though when german switched from "interpreting unknown stuff" to "interpreting popular stuff, where you can find a summary on the internet", i improved a lot :) 19:31:02 <Taeioum> Pretty sure I just installed AdmiralAI wrong though. Never played using openttd before 19:31:21 <frosch123> Taeioum: just download it in the ingame content thingie 19:31:29 <LordAro> Taeioum: if ytou downloaded it through the online content, you did it fine 19:31:38 <frosch123> then go to the ai settings and set up some random ais, or if you really want enforce to use admiral 19:31:43 <Taeioum> I tried man. Going that way shows nothing 19:31:55 <LordAro> iirc, admiralai is currently broken 19:32:00 <LordAro> @ports 19:32:00 <DorpsGek> LordAro: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound) 19:32:29 <Taeioum> Afaik there's no ports blocked or closed though 19:32:33 <Taeioum> I'll just check again 19:32:56 <LordAro> that's usually what it is 19:33:06 <LordAro> or someone 'further up' blocking it 19:33:14 <LordAro> school or whatever 19:34:23 <Taeioum> Lemme check 19:35:27 * LordAro -> dinner [feel free to talk at me, i just won't reply] 19:37:31 <frosch123> yeah, don't talk with your mouth full 19:37:54 <Taeioum> Mkay, so I checked. Manually installed AdmiralAI at first 19:38:13 <Taeioum> Just dumped the folder in the openttd\ai folder 19:38:25 <Taeioum> Didn't work so I took out the files, deleted the folder 19:38:27 <Taeioum> Same thing 19:38:41 <Taeioum> Deleted it all together now, ingame looking at the menu 19:39:00 <Taeioum> I can see the menu alright, just the download button is greyed out 19:39:02 <frosch123> if you install it manually, then put the .tar in the ai directory 19:39:11 <frosch123> if you get a zip, decompress it 19:39:17 <frosch123> but do not extract the .tar 19:39:23 <Alberth> you also have to set the number of opponents 19:39:50 <Alberth> and the AI usually starts a year or so later 19:40:23 <Alberth> oh, and you need to start a new game with the AI, it won't get added to a game you load 19:40:44 <Taeioum> I know it starts like 178 days later 19:40:56 <frosch123> Alberth: sure you can add ais to a game 19:40:57 <Taeioum> But just can't find how to properly install the AI into the folder 19:41:05 <frosch123> that happens all the time, bankrupting and restarting 19:41:26 <Alberth> k, just listing some probable causes for "not working" 19:42:00 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 19:42:07 <Taeioum> Just a screenshot of someone's ai folder should do it for me honestly. 19:42:15 <Taeioum> Cause I'm just not sure how to add them 19:42:53 <Taeioum> Hold on 19:42:57 <Taeioum> Might have just gotten it 19:43:08 <frosch123> http://paste.openttdcoop.org/show/2171/ 19:44:08 <Alberth> http://paste.openttdcoop.org/show/2172/ :) 19:44:51 <frosch123> :) 19:45:03 <Ristovski> oh nice, im not the only one using linux 19:45:16 <frosch123> lol 19:45:47 <Taeioum> Haven't really tried linux yet ever. 19:45:50 <frosch123> you can safely assume > 50% in this cannel 19:45:53 <Taeioum> Actually running Win8 at the moment. 19:46:08 <frosch123> (well, considering the active talkers, no idea about the idlers) 19:46:25 <Taeioum> I deleted what I put into the ai folder 19:46:43 <Taeioum> I forgot to check the box in the downloadable AIs list 19:46:58 <Taeioum> Downloaded ingame, checked the AI folder, empty. 19:49:21 <frosch123> it's in content_download/ai 19:49:49 <frosch123> the stuff from the ingame download is stored separately from those which you collect manually 19:50:01 <frosch123> because you might want to backup the manually collected ones 19:50:11 <frosch123> while that makes no sense for the ingame downloaded ones 19:55:08 <Taeioum> Oh well, we'll see. 19:55:24 <Taeioum> I added another competitor and it didn't show any errors 19:55:48 <Taeioum> So we'll just let the game run for like 3 game years, and I'll see if they start building 19:56:35 <frosch123> you can speed that up by opening the ingame-console 19:56:41 <frosch123> and typing "start_ai" 19:56:59 <frosch123> open the console like in any game with a console, using the key left to 1 20:00:01 <Taeioum> How exactly? 20:00:29 <frosch123> eh, press the key left to "1! 20:00:36 <frosch123> sometimes it is ~, sometimes ^ 20:02:32 <Ristovski> it's either ` or ~ 20:02:37 <Ristovski> under escape 20:03:14 <andythenorth> frosch123: I'd like to attach an on-click handler to specific sprites in an advanced spritelayout, with a cb to the grf 20:03:58 <frosch123> andythenorth: want to make the bubbles of the bubblegenerator pop-able? 20:04:20 <andythenorth> yeah, effectively that :) 20:04:23 <andythenorth> good guess 20:04:32 <andythenorth> actually cows that moo when you click on them 20:04:47 <frosch123> anyway, you have to make it a command send over the network 20:04:58 <frosch123> and i guess you need some kind of access control 20:05:02 <frosch123> who is allowed to click? 20:05:12 <frosch123> companies? spectators? 20:05:12 <andythenorth> mostly my toddler I think 20:05:30 <andythenorth> all running games containing FIRS, everywhere, moo when he clicks 20:05:41 <frosch123> [21:04] <andythenorth> actually cows that moo when you click on them <- oh, that would be client-side :) 20:06:04 <frosch123> i think belugas wrote a ottd, which replaced the intro menu with a big "toot-toot" button 20:06:14 <andythenorth> nice 20:07:03 <andythenorth> currently we are mostly playing this :P https://itunes.apple.com/us/app/train-empire/id569641118?mt=8&ign-mpt=uo%3D4 20:07:34 <frosch123> pff, showing your toddler apple stuff 20:07:55 <frosch123> don't you want him/her to become a healthy child? 20:08:25 <andythenorth> an apple a day... 20:09:07 <andythenorth> is very healthy :P 20:09:18 <Taeioum> I'm sorry, didn't know exactly what you meant with the key left to 1 20:09:25 <Taeioum> ` or ~ woulda worked ;) 20:09:38 <frosch123> it's ^ here :p 20:10:14 <Taeioum> It says there's a competitor using the name AdmiralAI Transport. Let's see if it actually builds 20:11:50 <Taeioum> Yep! it builds! 20:14:14 <supermop> hey andythenorth: what about a yorkshire basic firs economy? 20:14:22 <andythenorth> cobs 20:14:27 <andythenorth> coal 20:14:30 <Supercheese> Irish basic 20:14:34 <andythenorth> tetley 20:14:37 <Supercheese> potatoes and Guinness 20:14:40 <supermop> i was thinking north yorkshire, but I guess you could do south to add coal 20:14:49 *** DDR [~chatzilla@d154-20-134-100.bchsia.telus.net] has joined #openttd 20:14:52 <supermop> haha tetleys 20:15:05 <supermop> industries removed from map circa 2010? 20:15:10 <supermop> sam smiths? 20:15:19 <andythenorth> my local serves sam smiths 20:15:32 <supermop> i prefer black sheep brewery 20:16:16 <supermop> i remember lots of rapeseed grown near where i lived between leeds and harrogate 20:16:29 <supermop> lots of cows 20:16:36 <supermop> then sheep in the dales 20:22:06 <supermop> also the port should import tea 20:22:22 <supermop> which is delivered to Betty's or Taylor's in towns 20:24:46 <andythenorth> I've been to Yorkshire 20:25:20 <supermop> it's quite a big place 20:25:23 <supermop> limestone 20:25:29 <supermop> they've lot's of that 20:25:38 <andythenorth> imports: flat caps, whippets 20:25:48 <andythenorth> exports: flat vowels 20:25:49 <supermop> not sure if they use it industrially 20:25:50 <supermop> ha 20:25:52 *** Illegal_Alien [~Illegal_A@ipd50adc22.speed.planet.nl] has joined #openttd 20:26:11 *** Taeioum [5453ba8a@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 20:26:15 <andythenorth> industry: former coal mine, produces brass bands and smack addicts 20:26:42 <supermop> a small port layout for canals and rivers would be yorkshire appropriate 20:26:46 <andythenorth> industry: car pound, requires burnt-out cars (twoced) 20:27:03 <andythenorth> industry: police station, requires body armour 20:28:19 <supermop> how are you planning on planning the various firs economies? 20:28:35 <supermop> and will there be non-basic, non-full economies? 20:30:17 <andythenorth> yes 20:30:24 <andythenorth> there will be around 12 economies in total 20:30:28 <andythenorth> more is overkill 20:30:51 <LordAro> still snowing here... 20:31:11 <andythenorth> can someone write a FIRS documentation auto-generator, thanks 20:31:27 <andythenorth> you'll want to repackage some of the python files first 20:31:37 * andythenorth would do it, but is sick 20:31:48 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Quit: Leaving] 20:32:03 <andythenorth> there's an example one here for Squid Ate FISH http://bundles.openttdcoop.org/fish/nightlies/LATEST/docs/set_overview.html 20:32:20 <andythenorth> auto-generated when the grf is built 20:32:50 <andythenorth> it's not hard :P http://dev.openttdcoop.org/projects/fish/repository/entry/docs_src/set_overview.pt 20:33:31 <andythenorth> http://dev.openttdcoop.org/projects/fish/repository/entry/src/docs.py 20:36:05 <Alberth> imho it would be more readable if you have more columns 20:36:49 <andythenorth> yup 20:37:02 <andythenorth> it's a quick proof of concept tbh 20:37:11 <andythenorth> it needs tablesorting and other stuff too :) 20:37:33 <Alberth> just give the numbers some colour? 20:37:51 <Alberth> or the words, or both :p 20:39:26 <andythenorth> what I need to do more is get stuff out of the lang file 20:39:37 <andythenorth> anyone know how to parse a lang file with python? 20:39:55 <andythenorth> getting it into a dict would do :P 20:40:17 <andythenorth> where have I seen something like that recently? o_O 20:41:18 <frosch123> you have weird dreams when you are sick 20:41:34 <andythenorth> actually I do 20:42:00 <frosch123> about unicorns? 20:42:20 <andythenorth> not so much 20:45:26 * Alberth raises hand 20:45:54 <frosch123> ah, Alberth dreamed about unicorns 20:45:55 <Alberth> the eints project parses lang files, and it is even written in python :p 20:46:13 <Alberth> frosch123: unfortunately no, but perhaps tonight 20:46:24 <frosch123> nml also parses lang files :p 20:46:38 <frosch123> wt3 as well 20:46:51 <Alberth> the check translations script does too 20:46:58 <frosch123> so, i guess the majority of software that parses lang files, is writting ni python 20:47:15 <frosch123> all, except strgen 20:47:19 <andythenorth> I guess I could look in my eints checkout :P 20:47:30 <Alberth> frosch123: the exception to the rule :p 20:47:50 <Alberth> webtranslate/newgrf/newgrf_file.py 20:48:29 <andythenorth> there is a unicorn in this video http://www.youtube.com/watch?v=N8QZHsRsVuM 20:48:59 <andythenorth> after the screaming babies 20:49:24 <andythenorth> for legal reasons, I now have to say that I am involved in making and promoting the video :P 20:49:32 <andythenorth> it's illegal not to under UK law ;) 20:50:52 <frosch123> are you the singer? 20:50:58 <frosch123> with the two toddlers 20:51:00 <Ristovski> damn mosquito 20:52:08 <andythenorth> frosch123: not so much no 20:52:16 <andythenorth> Alberth: a lot of work just in that file :o 20:52:26 <andythenorth> load_language_file() looks like a starting point for me 20:52:43 <andythenorth> although all I need probably is to split each line on ':' 20:53:13 <frosch123> can you get hold of that unicorn costume for me? 20:54:14 <Alberth> andythenorth: m = string_pat.match(line) does the split on : line 645 20:56:33 <andythenorth> Alberth: thanks 20:56:47 <andythenorth> frosch123: I could ask ;) 20:57:07 <frosch123> :p 20:57:18 <frosch123> will you attend the r25k meeting in it? 21:00:41 <andythenorth> r25k :o 21:00:47 <frosch123> oh, 1300⬠for a unicorn costume 21:00:53 <andythenorth> perhaps I withdraw my 'ottd is dying' comment :) 21:01:25 <frosch123> you dreamed we were already at r25116? 21:06:41 <andythenorth> I think so 21:30:53 *** intrigue [~intrigue@srv.cosmisco.com] has joined #openttd 21:35:27 <andythenorth> herp 21:35:33 <andythenorth> improve this? :P 21:35:33 <andythenorth> strings = dict((line.split(':')[0].strip(), line.split(':')[1].strip()) for line in text if ':' in line) 21:35:55 <andythenorth> 'text' is a lang file :P 21:36:24 <frosch123> i guess first store the split result in a variable 21:36:34 <frosch123> then check the array for being bigger than 1 21:36:50 <frosch123> then strip [0] and [1,] 21:36:56 <frosch123> mind [1,] vs [1] 21:37:20 <andythenorth> I was playing 1 line python :( 21:37:49 <frosch123> oh, sorry :p 21:37:53 <andythenorth> :D 21:37:56 <frosch123> is there a comma operator in python? 21:37:57 <andythenorth> I don't think I won 21:38:15 <frosch123> recently i noticed that you can overload the comma operator in c++ 21:38:21 <frosch123> since then i am searching a usecase for it :p 21:40:11 <V453000> oh andy with his apocalyptic announcements :P 21:41:48 <frosch123> V453000: did you know how expensive costumes are? 21:41:58 <V453000> costumes? 21:42:22 <V453000> I heard you just need to skin your unicorn and take its horn on your own head 21:42:31 <frosch123> http://www.maskottchen24.de/pferde-61/955-einhorn-kostum-1-955.html 21:42:50 <V453000> omfg 21:43:04 <frosch123> though it's interesting that it is sorted in the category "farm-animals" -> "horses" -> "unicorn" 21:43:12 <frosch123> apparently there are unicorn farms 21:43:51 <andythenorth> got to come from somewhere 21:45:45 <frosch123> well, i was under the assumption my garage would have been the only source 21:46:50 <V453000> LOL 21:53:59 * andythenorth writes some actual code 21:55:14 <Alberth> str.split has a max split count 21:56:59 <andythenorth> I should use that 21:58:32 <andythenorth> http://bundles.openttdcoop.org/fish/push/LATEST/docs/set_overview.html 21:58:39 <andythenorth> ^ no more [] in the ship names 22:00:05 *** Progman [~progman@p57A1B6B4.dip.t-dialin.net] has joined #openttd 22:08:03 <andythenorth> ho ho 22:08:14 <andythenorth> so how much detail should online docs give for a newgrf? 22:08:29 <andythenorth> is providing the capacity, speed etc bad? 22:08:41 <andythenorth> it's a bit lame to know in advance :P 22:11:13 <V453000> Idont think stats themselves matter andy 22:11:15 *** Ristovski [~rafael@78.157.7.34] has quit [Quit: Leaving] 22:11:23 <V453000> but describing things like usage is nice 22:11:30 <V453000> you can read stats in the game anyway 22:11:38 * andythenorth waits for bundles to catch up :P 22:11:42 <andythenorth> here http://bundles.openttdcoop.org/fish/push/LATEST/docs/set_overview.html 22:11:48 <andythenorth> fewer stats 22:12:21 <V453000> the intro dates are nice to have so people can check when comes the next vehicle 22:12:42 <andythenorth> and see the date range the grf works for 22:12:47 <V453000> idk, you can see what I think about it if you look at nuts wiki :p 22:13:12 <andythenorth> no kittens :P 22:13:24 *** sla_ro|master [sla_romas@89.137.75.224] has quit [Quit: connection reset by myself] 22:20:06 * Zuu actually played the game a bit :-) 22:22:56 <Zuu> Hmm 1,299 euro for a unicorn 22:23:37 <Zuu> And I guess it is not a decimal comma but a thousand separator. 22:23:57 <frosch123> it's not specific to a unicorn 22:24:02 <frosch123> all stuff there costs about that 22:24:23 <supermop> speed capacity, name, should all be randomized 22:24:36 <Zuu> ok 22:24:47 <supermop> make people buy the sh 30 22:24:48 <frosch123> i guess it's a professional shop or so 22:25:28 <frosch123> you can get a toddler unicorn costume for 30⬠22:25:36 <supermop> because its called the Kirby 1000 this game and you have no idea what it is or when the Kirby Paul 2000 will come out 22:26:51 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 22:27:18 <frosch123> http://www.amazon.de/dp/B003DRE4DQ <- maybe everyone at the r25k party could wear one of those :p 22:27:37 <frosch123> though the guy does not look particulary happy about acting as unicorn model :) 22:28:19 <V453000> omfg 22:28:31 <frosch123> i see, you like the idea :) 22:29:15 <Zuu> Yeah, lets make it a unicorn party :-) 22:29:48 *** KenjiE20 is now known as Guest16 22:29:50 *** George|2 [~George@212.113.107.39] has joined #openttd 22:29:50 *** George is now known as Guest17 22:29:50 *** George|2 is now known as George 22:29:56 *** KenjiE20 [kenjie20@irc.blinkenshell.org] has joined #openttd 22:32:54 <frosch123> night 22:32:56 *** oskari892 [~oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 22:32:57 *** frosch123 [~frosch@frnk-4d009509.pool.mediaWays.net] has quit [Remote host closed the connection] 22:33:19 *** Guest16 [kenjie20@2001:470:dc50:b0::21] has quit [Ping timeout: 480 seconds] 22:33:32 *** Guest17 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 22:35:55 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 22:52:31 <andythenorth> just needs a picture now :) http://bundles.openttdcoop.org/fish/push/LATEST/docs/set_overview.html 23:00:34 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 23:02:47 *** supermop [~daniel_er@rrcs-208-105-82-227.nyc.biz.rr.com] has left #openttd [] 23:13:25 *** Eddi|zuHause [~johekr@p5DC67DA6.dip.t-dialin.net] has joined #openttd 23:15:40 *** DabuYu [~jkuckartz@128.250.79.183] has joined #openttd 23:23:12 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:48:05 *** Dewin [~Daniel@c-76-28-131-143.hsd1.wa.comcast.net] has joined #openttd 23:48:42 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.]