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00:17:03 *** urdh [urdh@00013d7a.user.oftc.net] has quit [Quit: boom] 00:21:15 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 01:17:16 *** supermop [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has joined #openttd 01:19:24 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 01:23:08 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has quit [Ping timeout: 480 seconds] 01:28:26 *** yorick_ [~yorick@ip51cd0513.speed.planet.nl] has joined #openttd 01:29:05 *** yorick is now known as Guest995 01:29:05 *** yorick_ is now known as yorick 01:30:24 *** Guest995 [~yorick@ip51cd0513.speed.planet.nl] has quit [Ping timeout: 480 seconds] 01:34:37 *** Pereba [~UserNick@187.59.97.28] has quit [Quit: ...one more happy AdiIRC user. [www.adiirc.com]] 01:50:37 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:07:48 *** kirjs_______ [sid25169@id-25169.brockwell.irccloud.com] has quit [Remote host closed the connection] 03:15:31 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 03:26:56 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 04:56:02 *** Eddi|zuHause [~johekr@p57BD5EC1.dip0.t-ipconnect.de] has quit [] 04:56:18 *** Eddi|zuHause [~johekr@p5DC667BC.dip0.t-ipconnect.de] has joined #openttd 05:33:04 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has joined #openttd 05:50:28 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 05:50:39 <andythenorth> o/ 05:59:54 * Supercheese debates adding wild animals as newobjects 06:00:00 <Supercheese> would kind of be cute 06:00:16 <Supercheese> well, *more* of them, that is 06:01:07 <V453000> =D 06:01:09 <Supercheese> since the "deer crossing the tracks as disaster" post 06:01:18 <Supercheese> I figured, hmm, maybe some little deer objects 06:02:00 <Supercheese> or moose, those would do more damage 06:02:21 <Supercheese> obstinate blighters, you can walk right up to a moose and yell at it, and it will not budge 06:03:34 *** Pol [~quassel@c80094.upc-c.chello.nl] has joined #openttd 06:05:07 *** Polleke [~quassel@c80094.upc-c.chello.nl] has joined #openttd 06:09:44 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has quit [Ping timeout: 480 seconds] 06:12:09 *** Pol [~quassel@c80094.upc-c.chello.nl] has quit [Ping timeout: 480 seconds] 06:12:29 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Remote host closed the connection] 06:13:41 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 06:36:52 *** kirjs_______ [sid25169@id-25169.brockwell.irccloud.com] has joined #openttd 06:46:14 <andythenorth> quadruple production is daft 06:53:11 <Supercheese> only for high base prod industries 06:53:21 <Supercheese> for some farms, quadruple still isn't much since their base prod is very low 06:53:24 *** innocenat|cloud [sid8070@id-8070.charlton.irccloud.com] has quit [Remote host closed the connection] 06:58:05 <Supercheese> although you may have bumped farm base prod from the version I am playing 07:03:38 *** supermop [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has quit [Read error: Connection reset by peer] 07:04:09 *** supermop [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has joined #openttd 07:05:18 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 07:11:12 <planetmaker> hm.... that sounds like nice, those kind of more eye candy objects, Supercheese :) 07:11:16 <planetmaker> good morning also 07:11:19 *** innocenat|cloud [sid8070@id-8070.charlton.irccloud.com] has joined #openttd 07:12:37 <V453000> yh 07:13:28 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 07:13:33 <planetmaker> I wonder... does the game simply build industries over such objects? 07:14:53 <planetmaker> such object as in objects which simply can be over-built like the company land - but in neutral form like the farm fields 07:15:24 <V453000> I would say no but I havent tried much 07:16:39 <planetmaker> hehe, I have the same feeling :) 07:27:48 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 07:31:11 *** newbie [~kvirc@42.243.123.89] has joined #openttd 07:34:38 <andythenorth> Supercheese: farm production is way bumped up on snakebite FIRS 07:34:45 <andythenorth> people should start trying that branch 07:34:50 <andythenorth> it will have new bugs I think 07:35:28 <andythenorth> http://bundles.openttdcoop.org/firs/push/LATEST/ 07:46:50 <planetmaker> andythenorth, maybe start releasing a 'bleeding edge' edition or so to bananannanananas so that it gets some more test coverage? 07:47:38 <planetmaker> but maybe that's too much hassle, too. Dunno :) 08:00:08 *** Celestar [~Celestar@fire3.tngtech.com] has quit [Quit: Leaving.] 08:00:11 *** Celestar [~Celestar@fire3.tngtech.com] has joined #openttd 08:10:26 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 08:13:17 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has joined #openttd 08:18:52 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 08:20:14 *** Polleke [~quassel@c80094.upc-c.chello.nl] has quit [Ping timeout: 480 seconds] 08:39:16 *** glevans2 [~glevans2@71.12.36.79] has quit [Ping timeout: 480 seconds] 08:45:17 <supermop> ive exhausted the easy australian pale ales 08:45:49 <supermop> so now my australian beer quest has been forced into stouts 08:47:58 *** glevans2 [~glevans2@71.12.36.79] has joined #openttd 08:51:32 <andythenorth> hmm 08:51:37 <andythenorth> australian economy for FIRS 08:51:50 <andythenorth> supermop: knock up an economy for me eh? 08:52:29 <supermop> sure 08:52:31 <andythenorth> exports: ground 08:52:37 <andythenorth> imports: whinging poms 08:52:52 <supermop> im happy to stereotype as a non australian in australia 08:53:42 <supermop> fiancee is not sold on the benefits of a vacation in north yorkshire 08:53:54 <andythenorth> how rare 08:54:05 <supermop> haha 08:54:08 <andythenorth> have you vacationed in n. yorks before? 08:54:23 <supermop> lived there '97-99 08:54:33 <supermop> in harrogate 08:54:52 <andythenorth> Godâs Own Country innit 08:55:12 * andythenorth has not been for a while 08:55:12 <supermop> having a tough time convincing her on an english vacation of any sort 08:55:16 <supermop> i do miss it 08:55:27 <supermop> while i lived there i could not wait to get out 08:57:41 * andythenorth must to office 08:57:42 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 09:18:51 *** supermop [~supermop@d110-33-184-37.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 09:23:10 *** snorre [~snorre@89.9.170.107] has joined #openttd 09:29:00 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 09:29:54 *** mngrif [~oftc-webi@h123.135.89.75.dynamic.ip.windstream.net] has joined #openttd 09:31:34 <planetmaker> @base 16 10 FFFF 09:31:34 <DorpsGek> planetmaker: 65535 09:58:45 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 10:00:08 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Read error: Connection reset by peer] 10:30:11 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has joined #openttd 10:32:28 *** innocenat|cloud is now known as innocenat 10:33:07 *** innocenat is now known as Guest1021 10:50:51 *** Klanticus [~quassel@179.234.179.109] has joined #openttd 11:04:28 <Eddi|zuHause> planetmaker: you're clearly no computer scientist :p 11:08:58 <peter1138> If you don't know your base2 table... 11:09:50 <peter1138> 1 2 4 8 16 32 64 128 256 512 1024 2048 4096 8192 16384 32768 65536 131...something. Shit. 11:10:27 <peter1138> 072 11:11:41 *** juzza1 [~juzza1@0001bead.user.oftc.net] has quit [Ping timeout: 480 seconds] 11:12:24 <Eddi|zuHause> nobody ever needs 131shit :p 11:15:16 <Flygon> 131834 11:15:18 <Flygon> I... 11:15:20 <Flygon> No, wait 11:15:22 <Flygon> That's incorrect 11:15:28 <peter1138> 131072 11:15:46 <Flygon> According to Windows Calculator, there's a 70% chance you're correct 11:15:54 <Flygon> 30% chance Windows and you are incorrect 11:15:56 <Flygon> Because Windows 11:15:57 <Flygon> :B 11:16:37 <peter1138> 262144 524288 1048576 11:21:30 <Flygon> Of course 11:21:41 <Flygon> Hard Drive manufacturers think Base 2 works based on 1,000's 11:21:43 <Flygon> Not 2's :B 11:22:15 <peter1138> No, they just use base 10. 11:23:42 <Eddi|zuHause> http://xkcd.com/394/ 11:28:12 <peter1138> *nod* 11:30:41 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 11:31:17 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 11:41:59 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 11:43:27 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [] 11:53:32 *** Pereba [~UserNick@187.59.97.28] has joined #openttd 12:08:23 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 12:14:18 <andythenorth> stoopid farms 12:15:36 <andythenorth> @seen pikka 12:15:36 <DorpsGek> andythenorth: pikka was last seen in #openttd 6 days, 4 hours, 50 minutes, and 21 seconds ago: <Pikka> I don't mean to rush you, just curious (and feeling a little guilty I didn't get around to coding the rest of the von brauns) 12:16:23 *** gnu_jj [~quassel@ipbcc182e2.dynamic.kabel-deutschland.de] has quit [Quit: rÞr] 12:22:59 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has joined #openttd 12:23:02 *** mode/#openttd [+o Rubidium] by ChanServ 12:23:37 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 12:30:54 *** andythenorth [~Andy@194.168.185.226] has left #openttd [] 12:55:47 *** newbie [~kvirc@42.243.123.89] has quit [Read error: Connection reset by peer] 13:11:29 *** juzza1 [~juzza1@0001bead.user.oftc.net] has joined #openttd 14:10:32 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:29:04 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 14:29:07 *** mode/#openttd [+o Alberth] by ChanServ 14:29:55 <Flygon> @seen Flygon 14:29:55 <DorpsGek> Flygon: Flygon was last seen in #openttd 3 hours, 8 minutes, and 11 seconds ago: <Flygon> Not 2's :B 14:30:01 <Flygon> @seen drac_boy 14:30:01 <DorpsGek> Flygon: drac_boy was last seen in #openttd 5 weeks, 3 days, 13 hours, 48 minutes, and 59 seconds ago: <drac_boy> any of you know what they call these smaller steam locomotive that had vertical boilers instead? the name seem to not come to me :-s 14:30:06 <Flygon> Perkele 14:30:18 <Flygon> @seen Your Mother 14:30:18 <DorpsGek> Flygon: seen [<channel>] <nick> 14:30:31 <Flygon> @seen YourMom 14:30:31 <DorpsGek> Flygon: I have not seen YourMom. 14:32:13 *** Cybert1nus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 14:36:05 <planetmaker> @seen nobody 14:36:05 <DorpsGek> planetmaker: I have not seen nobody. 14:36:12 <planetmaker> @seen somebody 14:36:12 <DorpsGek> planetmaker: I have not seen somebody. 14:36:14 <planetmaker> :( 14:36:19 <planetmaker> @seen anybody 14:36:19 <DorpsGek> planetmaker: anybody was last seen in #openttd 4 years, 2 weeks, 5 days, 2 hours, 39 minutes, and 49 seconds ago: <anybody> hello 14:36:59 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Ping timeout: 480 seconds] 14:37:00 <juzza1> @seen daylight 14:37:00 <DorpsGek> juzza1: I have not seen daylight. 14:37:43 <planetmaker> always confied to an eternally dark box ;) 14:37:50 <planetmaker> *confined 14:37:59 <Alberth> o/ 14:39:38 <planetmaker> \o 15:08:42 *** HerzogDeXtEr [~flex@i59F6B668.versanet.de] has joined #openttd 15:12:12 *** urdh [urdh@00013d7a.user.oftc.net] has joined #openttd 15:12:26 *** urdh [urdh@00013d7a.user.oftc.net] has quit [] 15:29:19 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 15:38:07 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 15:45:11 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has quit [Remote host closed the connection] 15:52:48 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 16:07:18 *** Progman [~progman@p57A199DD.dip0.t-ipconnect.de] has joined #openttd 16:20:02 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has quit [Quit: DDR is not Dance Dance Revolution] 16:21:27 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 16:26:54 *** frosch123 [~frosch@x4d00bc09.dyn.telefonica.de] has joined #openttd 16:30:13 <Alberth> o/ 16:32:01 *** DDR_ [~David@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 16:32:41 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: No route to host] 16:33:53 <frosch123> hoi 16:34:16 *** DDR_ [~David@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 16:34:39 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 16:36:36 *** TheMask96 [martijn@gluttony.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:38:38 <LordAro> ioh 16:41:54 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 17:00:18 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 17:00:58 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:01:01 *** mode/#openttd [+v glx] by ChanServ 17:01:11 <andythenorth> o/ 17:04:57 <Alberth> moin 17:08:27 * andythenorth tries 90 days for FIRS secondary production window 17:08:33 <andythenorth> cba with a parameter 17:08:41 <andythenorth> people who want different values can recompile :P 17:09:52 <Alberth> :) 17:10:59 *** HerzogDeXtEr [~flex@i59F6B668.versanet.de] has quit [Read error: Connection reset by peer] 17:13:57 <andythenorth> perhaps newgrfs should be able to read a config file 17:14:53 <planetmaker> what would be the difference to a parameter then? 17:15:24 <planetmaker> (except that we then would get undo-knobs and xml-NewGRFs :P ) 17:15:34 <andythenorth> parameters are baffling 17:16:03 <andythenorth> most users do not need to change the secondary_combinatory_production_window in FIRS 17:16:10 <andythenorth> they can have what I give them, happily 17:16:38 <andythenorth> already the story for setting up a game with multiple newgrfs and GS is pretty poor 17:16:45 <andythenorth> :) 17:16:50 <planetmaker> yup :) 17:17:46 <Alberth> sounds useful, being able to store complete newgrf setups 17:17:48 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 17:18:07 <planetmaker> but we do have that already 17:18:09 <Alberth> exchange them with a web site, :like: them 17:18:11 <planetmaker> it's called pre-sets 17:18:26 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 17:18:27 <planetmaker> we don't have exchange of setups, though 17:20:37 <Alberth> being able to load / save a preset would be useful 17:20:49 <Alberth> (as a separate file) 17:21:39 <Alberth> for some reason, I always reinvent the setup for each game 17:21:44 <LordAro> setting presets have been proposed before, i think? 17:22:07 <Alberth> I'd be surprised if it was new :) 17:23:23 *** DDR_ [~David@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 17:23:23 *** DDR [~David@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 17:26:18 <andythenorth> my motivation was to offer an API for customising things like FIRS 17:31:20 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Read error: Connection reset by peer] 17:39:04 *** urdh [urdh@00013d7a.user.oftc.net] has joined #openttd 17:46:12 <Myhorta> Hi there, I'm trying to compile ottd from source, using VS2012 but I keep getting this error: 17:46:13 <Myhorta> 4>c:\users\miguel\workspace.5.1\srcrdparty\squirrel\squirrel\squtils.h(36): fatal error C1001: An internal error has occurred in the compiler. 17:46:13 <Myhorta> 4> (compiler file 'f:\dd\vctools\compiler\utc\src\p2\main.c', line 211) 17:46:13 <Myhorta> 4> To work around this problem, try simplifying or changing the program near the locations listed above. 17:46:30 <Myhorta> have anyone ever run into something similar? 17:48:36 <Alberth> looks like a bug in the compiler 17:49:11 <LordAro> Myhorta: http://irclogs.qmsk.net/channels/openttd/link/1433448869#1433448869 ? 17:49:58 *** urdh [urdh@00013d7a.user.oftc.net] has quit [Quit: boom] 17:50:01 <LordAro> oh, that never got resolved 17:51:17 <Alberth> yeah well, unless you're $important for MS, it's unlikely you get stuff fixed in any form of hurry 17:53:28 <Myhorta> Microsoft <3 You gotta love their error messages. "Not our fault, your code is to complex!" :D Well anyway, I'll look if there is any update. I'll leave the feedback here once I fix it 17:55:47 *** Wolf01 [~wolf01@host160-198-dynamic.14-87-r.retail.telecomitalia.it] has joined #openttd 17:56:41 <Alberth> hi W 17:59:12 <Wolf01> o/ 17:59:23 <andythenorth> hmm 17:59:31 <andythenorth> game time 17:59:48 <andythenorth> it looks silly having 20 trucks delivering milk to a town 18:00:00 <Wolf01> lego time, I have all the series 5 mixels to build 18:00:03 <andythenorth> but in game time, theyâre delivering roughly one per day 18:02:30 <Wolf01> I built the new creator blue jet today in the lunch break, it's a really good set 18:04:34 *** urdh [urdh@00013d7a.user.oftc.net] has joined #openttd 18:09:12 <andythenorth> creator is usually fun to build 18:09:21 <andythenorth> not usually so much on the playability 18:09:36 * andythenorth will probably get the Arocs 18:10:37 <andythenorth> this looks fun also http://shop.lego.com/en-GB/Adventure-Vehicles-31037?fromListing=listing 18:12:25 <Wolf01> I already preordered the Arocs 18:13:23 <planetmaker> frosch123, +no @ http://www.tt-forums.net/viewtopic.php?f=65&t=73173 ? 18:13:25 <Wolf01> I can confirm the jet is not really playable, only few moving parts, but interesting snot techniques and the wings are wonderful 18:14:45 <frosch123> planetmaker: fixed :) 18:19:32 *** Pereba [~UserNick@187.59.97.28] has quit [Read error: Connection reset by peer] 18:21:49 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Read error: Connection reset by peer] 18:24:08 *** Pereba [~UserNick@187.59.97.28] has joined #openttd 18:28:02 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 18:35:19 *** FreeZeee [FreeZeee@ipv6.libra.panicbnc.net] has quit [Quit: Account terminated by the PanicBNC Staff Team.] 18:54:41 <andythenorth> hmm 18:54:53 <andythenorth> iron horse, brit roster freight trains are excessively fast 18:55:28 <frosch123> maybe the author was biased about the performance of brittish trains 18:56:43 <Alberth> or he's in a hurry 19:00:56 <andythenorth> we should play a Busy Bee MP game 19:01:13 *** Celestar [~Celestar@fire3.tngtech.com] has quit [Ping timeout: 480 seconds] 19:01:16 <andythenorth> but with tons of unreleased grfs :P 19:05:42 <Alberth> ha, can I add my ultimate ECS set? 19:06:07 <Alberth> or is actual existence a requirement? 19:11:20 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:91d3:de1b:c764:b1ad] has joined #openttd 19:12:34 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 19:15:04 <andythenorth> does it compile ok? o_O 19:17:04 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 19:19:01 <andythenorth> hmm 19:19:10 * andythenorth ponders a GS that removes money 19:22:07 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 19:22:10 *** mode/#openttd [+v tokai|noir] by ChanServ 19:23:17 <andythenorth> I have a boring amount of money in the bank in this game 19:24:45 <Alberth> we have such a GS already afaik 19:25:06 * andythenorth looks 19:25:16 <Alberth> moneydrain or so 19:25:41 <andythenorth> that adjusts payments on cargo 19:25:48 <andythenorth> cashdrain 19:25:58 <andythenorth> I thought there was one that took profit out as âtaxesâ or such also 19:26:04 *** tokai|mdlx [~tokai@port-92-195-74-195.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 19:26:27 <andythenorth> âtoo much moneyâ is not a problem 19:26:33 <andythenorth> except that it means I can fund industry trivially 19:26:57 <andythenorth> which means I just construct industry where I need it and build short routes :P 19:27:09 <andythenorth> which defeats the point of the game :P 19:27:18 <Alberth> hehe :) 19:27:42 <Alberth> I never build industries :) 19:28:02 <Alberth> but do it a few times, and you'll run out of money? 19:29:34 <andythenorth> I could fund 32 ports right now :P 19:30:05 <Alberth> sounds like the right number to me :p 19:30:26 <andythenorth> Railroad Tycoon had shareholders 19:30:29 <andythenorth> and a dividend 19:30:34 <andythenorth> and an approval rating for the CEO 19:30:42 <andythenorth> if they disapprove, they fire you 19:30:48 <andythenorth> unless you own 51% of stock :P 19:31:15 <Alberth> then you fire the share holders :) 19:31:44 <andythenorth> you just manipulate the stock price down, then borrow on margin to buy it all 19:31:49 <andythenorth> then repay your debt by hiking the dividend 19:31:53 <andythenorth> capitalism in action 19:32:36 <frosch123> hmm, how about "venture capital gs"? 19:32:45 <andythenorth> something like that :P 19:32:57 <andythenorth> I dunno, it was really fun in Railroad Tycoon 19:33:00 <frosch123> it gives you a huge loan at the start, and if you succeed, it kicks you out of the company, and you have to start anew 19:33:08 <andythenorth> I spent more time manipulating stocks than making trains :P 19:33:14 <andythenorth> best capitalism sim ever 19:34:04 <andythenorth> on the other hand, I am not a fan of capitalism of that kind 19:34:04 <andythenorth> :P 19:37:01 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 19:37:30 <Supercheese> lowercaseism, then ;) 19:38:58 <frosch123> I wonder why people keep on capitalising "I" though 19:40:30 <V453000> I ASS 19:43:53 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 19:54:38 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 19:55:58 <andythenorth> how far can I run dump trucks? 19:56:01 <andythenorth> 50 tiles? 19:56:08 <andythenorth> or do I have to use a train? :P 20:26:25 <Eddi|zuHause> i never capitalize i 20:34:17 <Eddi|zuHause> so... almost all instances of "I" i could find were either quotes or the start of the sentence... 20:34:40 <Eddi|zuHause> sporadically you have a roman numeral sprinkled in 20:35:27 <Eddi|zuHause> but there's almost no instance where it's the pronoun and capitalized elsewhere in the sentence 20:37:47 <frosch123> roman numbers actually look cooler if they are lowercase 20:37:56 *** Klanticus [~quassel@179.234.179.109] has quit [Ping timeout: 480 seconds] 20:39:06 <Eddi|zuHause> i do not agree. 20:39:33 <Eddi|zuHause> lowercase roman numerals look very wrong to me. 20:39:53 <Eddi|zuHause> you can tell i'm serious because i'm ending my sentences with a period. 20:42:08 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:91d3:de1b:c764:b1ad] has quit [Ping timeout: 480 seconds] 20:48:13 <frosch123> v(cdliii)m :p 20:48:54 <planetmaker> lol 20:49:44 <Eddi|zuHause> that looks more like a mutated smilie 20:50:01 <frosch123> i actually don't get how thousands and millions are written correctly 20:51:36 <Eddi|zuHause> there is no roman numeral for million 20:52:21 <frosch123> en.wikipedia.org/wiki/Roman_numerals <- that lists multiple variations 20:52:53 <glx> not clickable ;) 20:52:56 <frosch123> including an abacus using columns MM, CM, XM, M, C, X, I 20:53:13 <frosch123> http://en.wikipedia.org/wiki/Roman_numerals <- better? 20:53:30 <frosch123> but those columns obviously do not work with real numbers : 20:53:32 <glx> yes :) 20:54:49 <frosch123> then there is some other schema using â and â 20:54:55 <frosch123> which i do not quite get 20:55:54 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 20:56:23 <frosch123> Eddi|zuHause: there are even unicode symbols âââᅵᅵ 20:56:34 <frosch123> i mean, there are unicode symbols for every silly thing :p 20:56:35 <Eddi|zuHause> frosch123: those last two don't display 20:57:02 <frosch123> you mean fifty thousand and hundred thousand? :p 20:57:06 <Taede> is openttd capable of using roman numerals? 20:57:29 <frosch123> well, they are just continuations of the other 20:57:35 <Eddi|zuHause> frosch123: i mean these three display correctly âââ 20:57:49 <Eddi|zuHause> and then there are two that display as question marks ᅵᅵ 20:57:53 <frosch123> C and D with increasing more â and â 20:58:54 <planetmaker> that sounds all not very handy :) 20:59:38 <frosch123> planetmaker: it says â is derived from â :p 20:59:56 <Eddi|zuHause> frosch123: it says it MIGHT be. 21:00:10 <frosch123> Eddi|zuHause: it's on wiki, it mist be true 21:00:21 <frosch123> esp. if it is disputed and need for cites 21:01:14 <Supercheese> Taede: The Latin translation uses Roman numerals for the dates (e.g. IX Iun. 2015) 21:01:33 <Supercheese> it would be too inconvenient to use numerals elsewhere 21:02:32 <Eddi|zuHause> roman numerals were never really meant to be used in contexts where you encounter values of 1 million and above :p 21:03:53 <Supercheese> indeed 21:06:11 <frosch123> â â â â ââââ âââââ ââââ â ââ â ââ â â <- it might be that 21:09:23 <frosch123> ᅵᅵâï¿œâââ <- or if you consider that shorter :p 21:10:33 <planetmaker> shorter yes. But illegible :P 21:11:09 <frosch123> lol, i found some internet tool to print numbers as roman numbers 21:11:19 <frosch123> i entered 453000 and i think it printed 453 Ms :p 21:11:58 <Eddi|zuHause> sounds legit :p 21:12:42 <frosch123> unary numbers give memories of turing machines :) 21:13:12 <Eddi|zuHause> turing machines were fun 21:13:37 <frosch123> yeah, but it took to much space 21:13:41 <Eddi|zuHause> could play with a turing machine simulator for ages 21:13:45 <frosch123> so, i had to get rid of it, when i got the unicorns 21:14:24 <frosch123> Eddi|zuHause: there some some "visual turing machine" 21:14:36 <frosch123> but if i had known sed at that time, i would have used sed 21:14:40 *** Progman [~progman@p57A199DD.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:14:41 <Eddi|zuHause> syntax error 21:15:52 <frosch123> http://sourceforge.net/projects/visualturing/ 21:16:27 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 21:16:48 <Eddi|zuHause> i do not find "visual" tools easier to use than scripting languages 21:17:13 <frosch123> they usually are for simple things :) 21:17:18 <frosch123> but they scale terrible 21:17:31 <Wolf01> 'night 21:17:34 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:18:00 <frosch123> recently i got exited about chaining sed 21:18:27 <frosch123> i.e. starting with a file of terms, then running sed to turn that file into a sed script, and then running that sed script 21:18:46 <frosch123> like mass-search-replace with multiple terms 21:18:54 <Eddi|zuHause> higher order sed :) 21:18:59 <Eddi|zuHause> metased :) 21:19:27 <frosch123> yeah, but you will never be able to do that with an ide :p 21:20:36 <frosch123> grep | sed > .sed; sed -f .sed 21:20:41 <Eddi|zuHause> there was an obfuscated c contest entry that was a whitespace interpreter, and it could use the program itself as input 21:20:58 <Eddi|zuHause> frosch123: use named pipes 21:21:11 <frosch123> what's the syntax for that? 21:21:18 <Eddi|zuHause> i have no clue 21:21:21 <planetmaker> g'night 21:21:22 <frosch123> :p 21:21:32 <frosch123> eddi is useless as ever :) 21:21:45 <Eddi|zuHause> i only know that they exist 21:22:05 <Eddi|zuHause> but the pressure to use them was never high enough to bother to learn them 21:25:42 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 21:27:05 <luaduck> just doublechecking before I do it, but can you ban subnets? 21:27:21 <luaduck> I'm guessing it's as simple as masking with 0's 21:27:36 <Eddi|zuHause> i'd expect "*" 21:28:20 <frosch123> it uses the /8 /16 /24 syntax 21:28:33 <frosch123> but i never can remember whether it gives the number of bits to use, or the number of bits to mask out 21:29:54 <frosch123> it's called CIDR notation, so you may google for it :p 21:30:01 <Eddi|zuHause> this is really something that "help" should tell you :p 21:35:29 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:117c:5365:6d87:4c57] has joined #openttd 21:49:00 <mngrif> ban as in null route with pf or iptables? yes. absolutely. i have entire countries banned using that. 21:50:10 <mngrif> and the command to make a named pipe is mkfifo 21:54:21 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 22:11:15 *** frosch123 [~frosch@x4d00bc09.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 22:33:06 *** Myhorta[1] [~Myhorta@2001:8a0:ed44:5b01:117c:5365:6d87:4c57] has quit [Read error: Connection reset by peer] 22:37:02 *** jottyfan [~Icedove@p54B46B4C.dip0.t-ipconnect.de] has joined #openttd 22:37:42 <jottyfan> about game scripts - how can I get the current player's money to increase it by a special amount? Couldn't find that in the documentation of GS-Classes... 22:39:30 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 22:40:53 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Remote host closed the connection] 22:49:05 <luaduck> are we sure it's CIDR? 22:49:23 <luaduck> because I could easily ban way more than intended 22:50:26 <mngrif> well the intention is to allow easy control over large swaths of addresses 22:51:37 <mngrif> but, as an actual example, i run an English only website that routinely has China trying to crack the CMS and brute force SSH. now, due to the content of the site i'm reasonably sure the site is banned by China's firewall, so I just banned all of China from my site. 22:52:35 <luaduck> I really wanna do this at the openTTD level by the way, not iptables 22:52:47 <luaduck> I guess I could just nullroute the block but it seems overkill 22:53:04 <mngrif> it might be but that's what the mechanism is designed for 22:53:06 <luaduck> just problematic players, no harmfully malicious activity though 22:53:24 <mngrif> well when it comes to players, you have to contend with dynamic IPs 22:53:44 <mngrif> get banned > reset modem > get new dhcp lease > can play again because new IP 22:54:00 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:54:35 <Hiddenfunstuff> not all ISPs give out new IP instantly do they 22:54:55 <mngrif> correct, not all. 22:55:13 <Hiddenfunstuff> mine for example has like 48 or even 72 hour leasetime on it 22:55:21 <Hiddenfunstuff> because our IP hasnt changed for like last 4 years 22:55:25 <luaduck> this player seems to be getting a dynamicip from a /24 22:55:33 <luaduck> for the time being, anyway 22:55:45 <Hiddenfunstuff> are there other parametres which you could ban him by? 22:55:58 <mngrif> the cable company where i live keeps track of your modem's MAC and assigns the same IP based on that, so your lease will only change if your hardware does. 22:56:08 <Hiddenfunstuff> exactly 22:56:12 <jottyfan> about game scripts - how can I get the current player's money to increase it by a special amount? Couldn't find that in the documentation of GS-Classes... 22:56:12 <Hiddenfunstuff> same here 22:56:31 <luaduck> but we can only ban in openTTD on IP 22:56:36 <luaduck> we don't have a choice in that regard 22:56:40 <Hiddenfunstuff> doubt you can get the MAC address of or some othe unique identifier of the machine he connects from 22:56:47 <Hiddenfunstuff> cant* 22:56:47 <luaduck> there's no other uuid 22:56:52 <Hiddenfunstuff> sadface 22:57:00 <Hiddenfunstuff> always can rangeban whole country ^^ 22:57:04 <Hiddenfunstuff> or the ISP perhaps 22:57:11 <luaduck> that'd involve rangebanning the entirety of russia 22:57:17 <Hiddenfunstuff> oh.. 22:57:22 <Hiddenfunstuff> problematic 22:57:27 <mngrif> russia is another country i've banned lol 22:57:55 <Hiddenfunstuff> well at one point I had banned just about whole south america and east europe in other game 23:02:05 *** jottyfan [~Icedove@p54B46B4C.dip0.t-ipconnect.de] has left #openttd [] 23:02:57 <Eddi|zuHause> any sort of "unique id" we could get would be really easy to fake using a custom binary... 23:03:54 <mngrif> most games combat this (abuse) by using an authentication server. everyone who plays must authenticate, and making a new account to authenticate needs to be a PITA for it to be a sufficient deterrent 23:03:59 <Hiddenfunstuff> it sould be something your hardware is bound to 23:04:08 <mngrif> yay TPM... 23:04:48 <Eddi|zuHause> mngrif: that might be possible, but nobody bothered to run such a service for this game 23:05:03 <Hiddenfunstuff> how hard can it be? 23:05:13 <Eddi|zuHause> not hard. annoying 23:05:32 <Eddi|zuHause> and you need sufficient authority to get this included in the game code 23:05:43 <Hiddenfunstuff> hmm yeah 23:06:57 *** Sziha [~oftc-webi@d154-20-173-240.bchsia.telus.net] has joined #openttd 23:07:07 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has quit [Read error: Connection reset by peer] 23:10:20 <Sziha> hello everyone! I have a question regarding the openttd compilation on mac. I have compiled the game with the Spring 2013 Patch pack. To succeed in doing that I needed to use the command for configuration: ./configure --without-freetype LDFLAGS="-stdlib=libstdc++" After running the game I thought I'd increase the font size. But now the openttd.cfg doesn't have any line for the font.That's how my openttd.cfg file looks like: https://past 23:10:39 <Sziha> does anyone have an idea if there is a way to fix it? 23:11:18 <Eddi|zuHause> your sentence was cu 23:11:56 <Eddi|zuHause> but without freetype, you won't have fonts 23:12:16 <Sziha> eh, i see 23:13:07 <Eddi|zuHause> well, only sprite fonts. but probably very few of those exist 23:13:31 <Sziha> well i don't care about the font itself, only about it's size 23:13:43 <Sziha> can i change somehow the default sprite font size? 23:13:44 <Eddi|zuHause> sprite fonts only come in one size 23:13:49 <Sziha> ah i see 23:13:52 <Sziha> too bad! :D 23:14:05 <Eddi|zuHause> there's a gui zoom feature, not sure if that also changes the font 23:14:18 <Eddi|zuHause> also, your patch pack might be too old for that 23:14:38 <Sziha> no, gui is fine. when i use double it makes everyting too big 23:14:42 <Sziha> patch is fine i think 23:14:47 <Sziha> on linux it works perfectly 23:15:02 <Sziha> but my linux runs on virtualbox and the game in it runs too slow 23:15:12 <mngrif> the biggui thing does not change the font 23:15:25 <Eddi|zuHause> no. i don't mean biggui 23:15:33 <mngrif> does osx not have freetype? 23:15:46 <Sziha> so i figured out a way to compile the game on mac. But unless i use --without-freetype i'm getting a linking error 23:16:02 <mngrif> pastebin that error please. 23:16:30 <Sziha> ok, give me a moment to compile it. i'll use regular ./configure command 23:16:40 <Eddi|zuHause> i'm fairly sure lots of people encountered that, and just said "fuck it" 23:17:11 <Sziha> yeah... i can't pass on it :D:D 23:17:44 <mngrif> However, the actual headers and such required to build a freetype2 project do not ship with OS X. To get these, you need to install Xcode; when you install Xcode with any version of the OS X platform SDK, it comes with freetype2: 23:17:57 <mngrif> so looks like osx does have freetype just need to have xcode installed 23:18:14 <Sziha> well i have xcode installed 23:18:16 <Sziha> 6.3.2 23:18:42 <Eddi|zuHause> mngrif: if it throws a linking error, the headers were already found and used well before that 23:19:12 <mngrif> indeed it probably just can't find the shared object 23:19:33 <mngrif> which according to the googs is probably at /usr/X11/lib/libfreetype.6.dylib 23:21:07 <Sziha> i have this file 23:21:13 <Sziha> and it's where you say it should be 23:21:25 <mngrif> but does ld know where to find it? 23:21:37 <Sziha> so do you know where do i put this path into the code, so it compiles it correctly? 23:21:59 <mngrif> it might be an option in the configure script, otherwise you'll have to edit the Makefile by hand 23:22:37 <Eddi|zuHause> might be something like "--with-freetype=path" 23:22:56 <Sziha> ok, that's my error: https://paste.openttdcoop.org/pembe1dpq 23:24:59 <mngrif> so much for it being an easy fix 23:25:41 <Sziha> well without freetype there is no error :D 23:26:04 <mngrif> LDFLAGS="-stdlib=libstdc++" ./configure 23:26:14 <mngrif> try running it just like that ^ 23:26:22 <Sziha> ok 23:26:30 <mngrif> it acts as though it can't find libstdc++ actually 23:26:42 <mngrif> the error is it not finding one of those symbols, not a freetype symbol 23:29:19 <Eddi|zuHause> someone mac-savy should probably fix configure to do that automatically 23:29:49 <mngrif> i have an imac from 2007 on my desk. it's ppc :D 23:30:17 <Eddi|zuHause> just anyone "savy" coming here won't use a mac 23:30:47 <Eddi|zuHause> it's like a clash of cultures 23:31:09 <Sziha> well, i will be the mac-savy soon, because it worked!! 23:31:21 <mngrif> some of the best developers i know use macs. also, none of them play games. 23:31:28 <mngrif> AWWW YISSS 23:31:39 <Sziha> after configuring like you mngrif said: LDFLAGS first, then ./configure 23:31:52 <mngrif> yeah LDFLAGS is a shell environment variable. it must go before any commands 23:32:09 <Sziha> haha, should we change the wiki then? 23:32:18 <Sziha> https://wiki.openttd.org/Compiling_on_Mac_OS_X 23:32:37 <Sziha> in the 'configuring for maverics' it's incorrect 23:33:09 <Sziha> thank you so much mngrif!! it made my day! :D 23:33:25 <mngrif> have fun o/ 23:33:41 <Eddi|zuHause> mngrif: now find out where the LDFLAGS get lost 23:33:55 <Eddi|zuHause> or Sziha 23:34:14 <Eddi|zuHause> also, make configure provide this automatically on osx 23:34:41 <mngrif> note: because i have an imac doesn't mean it runs osx... 23:34:49 <Sziha> well this is only for game with the patch already applied 23:35:02 <Sziha> hahaha :D 23:35:25 <Eddi|zuHause> mngrif: you don't need a mac to read the configure script :p 23:35:57 <mngrif> but i dont have bbedit! 23:36:18 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 23:36:41 <Eddi|zuHause> and i don't get mac in-jokes. 23:37:56 <Sziha> i don't think i do either 23:39:24 <Sziha> just out of curiosity, what fonts and sizes do you use? 23:39:43 <mngrif> dejavu sans, and like, size 18 23:40:03 <Sziha> on full hd monitor? 23:40:08 <mngrif> yea 23:42:54 <Sziha> my mac doesn't have this font lol 23:43:01 <mngrif> lol 23:43:20 <mngrif> http://dejavu-fonts.org/wiki/Download 23:43:59 <Sziha> yeah, i'm installing it now 23:45:49 <mari_kiri> Dejavu is great, I also have them in the original Bitstream Vera form 23:46:19 <mari_kiri> Hence why MS's ripoff of it is called Verdana 23:46:38 <Sziha> Oh, how beautiful! Love it <3 23:47:50 <mngrif> i dont think it fits the game very well, but at least it's 100% readable 23:48:22 <Sziha> Yeah, maybe one day if I feel like, i'll experiment with the fonts 23:48:50 <Sziha> In Office Word I like Cambria/Calibri, but in the game they all look awful :D 23:49:10 <mngrif> the android font would probably be a good one to try 23:54:49 <Sziha> Ok, time for dinner ^^ Thank you again guys :) 23:55:14 <Eddi|zuHause> could try the bold version for the game 23:58:41 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Read error: Connection reset by peer]