Times are UTC Toggle Colours
00:00:19 <sim-al2> "Please mind the gap" 00:01:32 <drac_boy> more like "please mind the literal gap" ;) as usually that kind of announcement is talking about <1 inch gaps tho :) 00:04:35 <sim-al2> Check out page 2 here: http://www.jreast.co.jp/press/2014/20140702.pdf 00:05:15 <sim-al2> Even Japan has that problem, having platforms on curves sucks if you want to elevate it properly 00:09:43 <drac_boy> oh about japan, they always seem to have interesting traffics - sometimes doing things I never seen outside japan either 00:10:26 <drac_boy> like how about the commuter platform actually having a signal located mid-platform so its possible for an arriving train to creep into the platform even before the prior train has completely cleared out? 00:10:57 <drac_boy> that or a 3-way junction having trains timed so close together that you sometimes wonder what would happen if a turnout motor was just one second too slow :-> 00:11:34 <sim-al2> Interlocking is always a part of turnouts like that 00:12:20 <sim-al2> The train can't be cleared if the rails don't complete an electrical circuit 00:13:03 <drac_boy> I know, what I really meant was I can't imagine the traffic shock if one train had to slow/stop at an unplanned signal 00:13:21 <drac_boy> at least most rail traffic is spaced much further apart 00:13:47 <sim-al2> Delays can and do happen, but there's huge crews of rail workers around to fix stuff quickly 00:14:24 <drac_boy> theres at least two things in the old system that seem to have been reduced or completely erased and its probably for the best tho... 00:15:28 <drac_boy> 1. specially hired pushers to cram people into overpacked trains (I'm not sure if this is still around anywhere anymore) and 2. drivers risking heavy punishment for letting a train be just a little late, as I recall this was what caused one of the rather bad emu accident where the train took a curve too fast and slammed into a trackside (in a manner speaking) apartment 00:16:41 <sim-al2> 1. That seemed to happen up to the early 2000's, but most routes have gotten longer trains and signalling upgrades so they don't have to do that anymore 00:18:05 <sim-al2> 2. JR West has been heavily critcized for that, to the point that a number of top executives left. That crash happened just west of Osaka near Amagasaki 00:18:25 <drac_boy> ah, found it in the wiki list as well https://en.wikipedia.org/wiki/Amagasaki_rail_crash 00:18:34 <drac_boy> heh there we go 00:20:26 <drac_boy> at least for most part japan seem to have designed a good system (mind you I still think of one kalbmach Trains article that basically quoted "fra would have never allowed any japan trains in usa, but then again japan is designed around preventing rather than withstanding accidents" which does have some truth in it 00:20:33 <sim-al2> Competition among railway companies around Osaka is far more intense than even Tokyo, with companies acclerating schedules and buying new equipment 00:21:28 <sim-al2> The FRA's authority is mostly related to running trains on the national network, plenty of metro systems run their equipment to much more reasonable standards 00:22:46 <drac_boy> mind you I haven't really checked too well about this but I wonder if theres any non-japan tilting dmu's around 00:23:20 <sim-al2> BR Class 221 00:23:26 <drac_boy> japan mainly only designed them because of the unelectrified route up north and that beside tilting was an easy way to shave the timetables after all 00:24:00 <drac_boy> ah I didn' 00:24:38 <drac_boy> I didn't know there was a diesel version of the pento trainset* (curse a sensitive Return key I got here...gota fix it on weekend uhh) 00:24:56 <sim-al2> Also the German Class 612, the "RegioSwinger" 00:26:10 <sim-al2> It's pointing out that the Class 612 and it's predecessors had many problems that took a long time to overcome 00:27:27 <sim-al2> The ICE TD also has tilitng, but the problems were so bad there that it's sometimes considered a failure, although units are being leased to Denmark for now 00:27:34 <drac_boy> heh oh THAT ... I recall the railway europe magazine said something about lot of software issues including not being able to MU together (at least *the* hardware side of that worked just fine tho) 00:27:46 <drac_boy> re the 612's that is ^ 00:28:30 <sim-al2> Hmmm, wikipedia article for the TD has been updated, they are going to be scrapped this year... 00:29:08 *** kais58_ is now known as kais58|AFK 00:29:18 <sim-al2> Well, after December anyway 00:29:41 *** Birko [~Miranda@chello085216173124.chello.sk] has left #openttd [I'm a happy Miranda NG user! Get it here: http://miranda-ng.org/] 00:29:45 *** Birko [~Miranda@chello085216173124.chello.sk] has joined #openttd 00:29:48 *** kais58|AFK is now known as kais58_ 00:30:02 *** Birko [~Miranda@chello085216173124.chello.sk] has left #openttd [I'm a happy Miranda NG user! Get it here: http://miranda-ng.org/] 00:30:11 <drac_boy> btw about tilting failures... 00:30:22 <sim-al2> The Japanese units have had some problems too, but those seem related to JR Hokkiado's maintanence practices 00:30:35 <drac_boy> why did noone noticed that a LRC without the "C" was really not much better than a standard F7/F9? ;) 00:31:31 <drac_boy> at least the then-matched coaches still got reused with the F40PH for longer so that was one good thing anyhow 00:31:44 <sim-al2> Needed to have a fast domestic-built train 00:32:20 <drac_boy> bombardier did try that .. the politics didn't quite buy into it tho 00:32:34 <drac_boy> was like I think called Jet Train or something close 00:36:44 <drac_boy> oh btw the gov wants to put over B into bombardier already .. I'm like "uhhh a jet plane does NOT mate with the kyoto stuff" ... no comment on why for a while I've been already thinking about leaving this country but to our own merits 00:37:46 *** Xal [~xal@S0106881fa12987ab.vw.shawcable.net] has joined #openttd 00:39:26 <sim-al2> It's not like most western countries don't pump lots of money into their national "presitage" companies anyway 00:40:55 <sim-al2> Apparently some of the design work put into the LRC made it into the Acela coaches though 00:41:45 <drac_boy> and the alberta politics keep complaining a LOT when anyone accuses their tarsand oil stuff .... I'm like X_X 00:42:41 <sim-al2> Probably not a good time to be in the tarsands industry, especially when all the "easy" oil sources are slowing down production 00:44:17 <drac_boy> well tarsand is very damaging in two ways..both excessive oil consumption and re the big landscape scar ... so no further comment from me :-> 00:44:45 <sim-al2> Yeah, not really the nicest system at all 00:45:39 <drac_boy> coal is somewhat a bit split .. I mean many mines are using underground tunnel which is ok .. its the general consumption of coal that is more of the issue tho (outside being used in steel mills etca ofc) 00:47:58 *** Tharbakim [~Tharbakim@S0106b8a38656fe2c.vf.shawcable.net] has quit [Ping timeout: 480 seconds] 00:50:18 <drac_boy> anyhow back to some more rail topics .. just curious but what do you think of re active vs passive tilting mecahnisms? 00:50:29 <drac_boy> I know some of it depends on general rail route conditions too but even then 00:50:39 <sim-al2> I suppose it's up to the design and the situation 00:51:17 <sim-al2> Active tilt systems seem to have a bit more troubled past, especially the hydraulic systems 00:52:31 <drac_boy> passive isn't good if you got a lot of old fashioned turnouts (is it a wonder that the Turbotrain actually had a booklet warning to stay seated under motion at one specific station?) 00:52:43 <sim-al2> The electric actuators seem to be a lot better 00:52:47 <drac_boy> but for modern rails (UIC turnouts too) .. passive probably works pretty well 00:53:25 <sim-al2> I have to wonder if the turnout thing is more of a Talgo-style design issue 00:54:08 <sim-al2> The JNR era 381 series had passive tilt, although apparently those units carried seatback sick bags 00:54:58 <sim-al2> I've read that the tilt on the British ATP was a little *too* good, in the sense that perfect compensation caused nausea in many people 00:55:24 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 00:55:27 *** lastwisher [c39bc8a6@107.161.19.53] has joined #openttd 00:55:47 <lastwisher> hi guys 00:56:04 <lastwisher> i have a small problem, about client code anyone can help ? 00:56:22 <drac_boy> heh actually the APT was a rather early experience at tilting .. noone knew about the downward sensulations ... cue everyone there by then knowing to do less-than-full tilting from that point onward 00:56:44 <ST2> lastwisher: dnt ask to ask ^^ 00:56:52 <ST2> just make your question :P 00:56:59 <lastwisher> heheh :) 00:57:09 <lastwisher> st2 at everywhere 00:57:14 <drac_boy> the turnout isn't talgo style .. in usa the turnouts are old 15kph limited ones with sharp diverges ... hence why the turbotrain could "rock" a lot at the busy station 00:57:18 <ST2> known fact :P 00:57:34 <drac_boy> but in europe they have long by then known how to design high speed turnouts that even a passive tilting system wouldn't have really noticed them much 00:58:14 <sim-al2> No, the top-hung pendelum style made famous by Talgo, but found on the Turbo trains and the experimental units for the New Haven and others 00:58:29 *** day [~day@a82-88.nat.uq.edu.au] has quit [Remote host closed the connection] 00:58:55 <lastwisher> ok i want to use some functions at a rail_cmd.cpp on rail_gui.cpp but i dont see any headers, and when i try to include rail_cmd.cpp to rail_cmd.cpp i get already defined errors (i thing double include) how i can handle this ? 00:58:58 <drac_boy> oh well.. the turnout speed thing is true nevertheless 00:59:01 <sim-al2> Also, 15 kph is an incredibly low speed limit, even for old styles 01:00:13 <sim-al2> Possible at stations, but that's seems very detrimental to running trains to any kind of tight schedule 01:04:13 <drac_boy> btw about the APT .. this is APT-E but still .. a diesel-hauled test train (looks like either panto or rail ride test to not have the end cars present) somehow didn't brake enough and went a little past the rails heh http://www.old-dalby.com/images/185_on_floor.jpg 01:04:56 <sim-al2> *opps* 01:05:31 <sim-al2> Is that the buffer that's underneath the front? 01:05:51 <drac_boy> no idea heh .. but looks like all axles are down on the gravel :) 01:06:14 <drac_boy> or as an american would had quoted "on the ground!" .. not sure if british english had an equival to that 01:09:30 *** tim_s007 [~tim_s007@2001:67c:12a0::bc1c:f72e] has quit [Ping timeout: 480 seconds] 01:13:46 <drac_boy> actually heres another one from uk http://image-archive.org.uk/wp-content/MAX/2011_04/turntable-accident.jpg seem like classic case of locomotive not being set into neutral properly while being turned around 01:15:31 <drac_boy> has happened quite a number of times as far as reported history seem to say (and its no surprise that even Awdry used one of them as a basis for one episode too) 01:16:20 <drac_boy> and heres poor gordon doing the same thing http://3.bp.blogspot.com/-r4ekccGZmyE/VM1SGPqrwTI/AAAAAAAABHk/5Y7DmUbaEGo/s1600/Off%2Bthe%2BRails.png 01:19:08 <sim-al2> Heh, always seems to make a mess 01:23:15 *** tim_s007 [~tim_s007@2001:67c:12a0::bc1c:f72e] has joined #openttd 01:26:02 <drac_boy> btw if you're up for some long reading this is a pretty good list http://www.pegnsean.net/~railwayseries/database.htm even if sometimes some of them are a bit hard to believe at first (like book #3 story #2) 01:29:35 *** day [~day@a82-88.nat.uq.edu.au] has joined #openttd 01:42:54 <drac_boy> anyway going off for tonight now 01:42:57 *** drac_boy [~oftc-webi@72.1.195.4] has left #openttd [] 01:47:40 *** oskari89 [~oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 02:03:44 *** lastwisher [c39bc8a6@107.161.19.53] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 02:04:58 *** day [~day@a82-88.nat.uq.edu.au] has quit [Remote host closed the connection] 02:07:49 *** lastwisher [c39bc8a6@107.161.19.53] has joined #openttd 02:13:36 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 02:21:17 *** day_ [~day@a82-88.nat.uq.edu.au] has joined #openttd 02:22:25 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 02:23:13 *** day_ [~day@a82-88.nat.uq.edu.au] has quit [Remote host closed the connection] 02:38:24 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 02:45:24 *** Xal [~xal@S0106881fa12987ab.vw.shawcable.net] has quit [Quit: WeeChat 1.4] 02:46:21 *** Xal 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[Ping timeout: 480 seconds] 05:56:49 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 06:14:38 *** Xal [~xal@S0106881fa12987ab.vw.shawcable.net] has quit [Quit: WeeChat 1.4] 06:29:49 *** Tharbakim [~Tharbakim@S0106b8a38656fe2c.vf.shawcable.net] has joined #openttd 06:52:17 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Quit: Quitting.] 06:53:49 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 07:00:32 *** lastwisher [c39bc8a6@107.161.19.53] has quit [Ping timeout: 480 seconds] 07:13:56 *** sla_ro|master [slamaster@89.136.141.100] has joined #openttd 07:17:42 *** Tharbakim [~Tharbakim@S0106b8a38656fe2c.vf.shawcable.net] has quit [Ping timeout: 480 seconds] 07:46:38 *** Smedles [~quassel@58.160.136.199] has quit [Ping timeout: 480 seconds] 07:48:06 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 07:50:02 *** qwebirc85697 [~oftc-webi@175.159.204.56] has joined #openttd 07:51:04 <qwebirc85697> In the cargo flow chart apparently some link can be overcrowded and become red. But even when lots of people waiting in stations those link never overcrowd and at most full. How is it possible to make a link overcrowd? 08:05:39 <V453000> no clue, sorry, I find cargodist pointless :( 08:10:32 *** Smedles [~quassel@58.160.136.199] has joined #openttd 08:12:44 <qwebirc85697> *cargo flow legend 08:13:09 <V453000> yes I understand what you mean 08:17:16 <qwebirc85697> Is there any rules on the openttd forum that disallow me to ask in old post like http://www.tt-forums.net/viewtopic.php?f=33&t=41992&p=1164956#p1164956? 08:20:32 *** ektor [~ektor@122-9-190-109.dsl.ovh.fr] has joined #openttd 08:23:06 *** qwebirc85697 [~oftc-webi@175.159.204.56] has quit [Quit: Page closed] 08:35:51 *** Tharbakim [~Tharbakim@S0106b8a38656fe2c.vf.shawcable.net] has joined #openttd 09:03:10 *** sla_ro|master [slamaster@89.136.141.100] has quit [] 09:04:28 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 09:32:04 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 09:32:07 *** mode/#openttd [+v tokai] by ChanServ 09:39:00 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:19:01 *** qunow [~qunow@175.159.65.172] has joined #openttd 10:20:02 <qunow> About the cargodist thing i think i found out the reason why it doesn't show red/yellow. Seems like you need to let cargodist to help distrubute the cargo in order to have it display overlpad status 10:24:46 *** qunow [~qunow@175.159.65.172] has quit [Read error: Connection reset by peer] 10:59:28 <V453000> miracle happened :D I wrote a .bat and it works 11:07:40 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 11:20:31 *** ektor [~ektor@122-9-190-109.dsl.ovh.fr] has quit [Ping timeout: 480 seconds] 11:45:17 *** Ketsuban [~ketsuban@2a02:c7d:a33e:4100:25d2:6b3c:bbe4:9228] has quit [Quit: Leaving] 11:48:45 *** Ketsuban [~ketsuban@2a02:c7d:a33e:4100:d8c6:874e:50aa:ae4e] has joined #openttd 12:10:51 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Remote host closed the connection] 12:12:43 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 12:13:04 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 12:13:06 <andythenorth> o/ 12:26:18 <V453000> yo 12:26:54 <andythenorth> getting much sleep V453000? 12:26:55 <andythenorth> o_O 12:28:43 <V453000> kind of alright 12:29:03 <V453000> had a blender adventure morning though ... shit is solved now 12:58:53 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 13:07:43 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 13:34:55 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 13:36:26 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 13:49:05 *** Clockworker__ [Clockworke@201-66-174-22.paemt701.dsl.brasiltelecom.net.br] has joined #openttd 13:49:06 *** Clockworker_ [Clockworke@201-66-174-22.paemt701.dsl.brasiltelecom.net.br] has quit [Read error: Connection reset by peer] 13:53:30 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 13:54:30 *** roidal [~roland@62-46-138-214.adsl.highway.telekom.at] has joined #openttd 13:56:43 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 14:01:36 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 14:15:20 *** Ketsuban [~ketsuban@2a02:c7d:a33e:4100:d8c6:874e:50aa:ae4e] has quit [Quit: Leaving] 14:18:42 *** Clockworker__ is now known as Clockworker 14:20:22 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 14:34:51 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 14:44:23 *** kubast2 [~kubast2@217.153.119.86] has joined #openttd 14:44:36 <kubast2> Hey ,is it possible to move the mini map? 14:47:35 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 14:48:03 <andythenorth> on a mac, hold down the cmd key and drag, there will be a similar key on other OS 14:49:58 <kubast2> andythenorth: I tried control ,alt ,super key and they don't work ,I have old version of openttd[from repo] ,so that might also be a reason why it doesn't work for me 14:50:21 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has quit [Ping timeout: 480 seconds] 14:51:08 <kubast2> ok I see there's a button that allows me to center the map[where my view is the center of the minimap] 14:51:18 <planetmaker> left-click + drag iirc 14:51:46 <planetmaker> the functionality of how map is moved didn't change in years 14:55:41 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 15:02:09 <kubast2> planetmaker: I didn't wanted to move a minimap window/move my view within minimap/enlarge the minimap window ,I wanted to move the minimap ,the center button seems to do the trick. 15:11:06 *** sim-al2 [~sim-al2@dns25-172.cbu.edu] has joined #openttd 15:16:31 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:16:34 *** mode/#openttd [+o Alberth] by ChanServ 15:41:47 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 15:51:36 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 16:04:53 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:04:57 *** mode/#openttd [+v glx] by ChanServ 16:06:48 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:07:49 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has joined #openttd 16:32:36 *** Biolunar_ [Biolunar@x4d08609a.dyn.telefonica.de] has quit [Quit: leaving] 16:36:03 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 16:44:08 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 16:45:18 *** Progman [~progman@p57A1829C.dip0.t-ipconnect.de] has joined #openttd 17:05:08 *** sim-al2 [~sim-al2@dns25-172.cbu.edu] has quit [Ping timeout: 480 seconds] 17:21:38 *** Clockworker_ [Clockworke@201-66-174-22.paemt701.dsl.brasiltelecom.net.br] has joined #openttd 17:21:38 *** Clockworker [Clockworke@201-66-174-22.paemt701.dsl.brasiltelecom.net.br] has quit [Read error: Connection reset by peer] 17:30:15 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 17:38:16 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 17:40:06 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 17:43:08 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 17:43:51 *** Stimrol [~Stimrol@46.239.220.130] has quit [Remote host closed the connection] 17:48:26 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Remote host closed the connection] 17:49:42 *** _johannes [~johannes@port-92-203-164-219.dynamic.qsc.de] has joined #openttd 17:51:47 <andythenorth> @seen danmack 17:51:47 <DorpsGek> andythenorth: danmack was last seen in #openttd 23 hours, 45 minutes, and 38 seconds ago: <DanMacK> Hey hey 17:51:55 <andythenorth> when I go, he will arrive 17:51:59 * andythenorth biab 17:52:01 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 17:53:04 <V453000> hm considering to make all vehicles 8/8 instead of 4/8 17:53:07 <V453000> 4/8 just looks tiny 17:53:33 *** kubast2 [~kubast2@217.153.119.86] has quit [Ping timeout: 480 seconds] 17:55:10 <Alberth> use 4x zoom :p 17:55:12 *** Stimrol [~Stimrol@46.239.220.130] has joined #openttd 17:55:22 <V453000> I have a shitload of details 17:55:26 <V453000> they are totally lost even in x4 17:58:41 <Alberth> hmm, we need 8x? :O 17:58:50 <V453000> and they are meant to look massive, the scale difference is just too big from the usual 17:58:51 <V453000> no 17:59:41 <Alberth> yes, I find x4 too big, but maybe I need a higher resolution screen :) 18:15:22 <V453000> yeah 18:15:31 <V453000> and when something looks way too small in x4, you have a problem :D 18:20:36 <Alberth> :D 18:24:27 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 18:24:56 *** kubast2 [~kubast2@217.153.119.86] has joined #openttd 18:27:15 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 18:32:28 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 18:32:28 *** minimoo [quasselcor@atlantis.shroudbox.net] has quit [Read error: Connection reset by peer] 18:38:56 *** Clockworker_ is now known as Clockworker_MF 18:43:34 *** Clockworker_MF is now known as HammerMF 18:47:16 *** HerzogDeXtEr [~farci@i59F6BC86.versanet.de] has joined #openttd 18:52:57 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 18:53:34 *** HerzogDeXtEr1 [~farci@i59F6B5D8.versanet.de] has quit [Ping timeout: 480 seconds] 18:54:05 <andythenorth> o/ 18:59:00 *** V453000 is now known as AssThunder 19:15:22 *** gelignite [~gelignite@x4db58cef.dyn.telefonica.de] has joined #openttd 19:18:34 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 19:26:15 *** kais58_ is now known as kais58|AFK 19:26:38 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 19:28:04 <AssThunder> hm 19:28:07 <AssThunder> for 4/8 is heuge 19:28:14 <AssThunder> for 8/8 is small 19:28:16 <AssThunder> eh vice versa 19:28:19 <AssThunder> you get the point 19:28:23 *** AssThunder is now known as V453000 19:29:20 <andythenorth> V453000: eh? 19:29:22 <andythenorth> :) 19:29:29 <V453000> I have rendered vehicles 19:29:40 <V453000> if I make them 4/8 and downsize the sprites to fit, they are tiny 19:29:49 <V453000> if I make them 8/8, they will glitch badly 19:30:15 <andythenorth> 4/8 is super-chibi 19:30:28 <andythenorth> the IH roster I am working on, I was going to make all the NG trains 4/8 19:30:30 <andythenorth> doesnât work 19:30:33 <V453000> ye and this is meant to be massive looking 19:30:37 <andythenorth> had to use 6/8 19:30:39 <V453000> so 4/8 is canceled :D 19:30:44 <andythenorth> I cancelled 4/8 19:30:47 <andythenorth> and christmas 19:30:48 <andythenorth> both 19:31:44 <andythenorth> 6/8 makes a round number at 4 tile length 19:31:53 <andythenorth> so everyone should just use 4 tile trains :P 19:32:11 <V453000> .. 19:32:15 <andythenorth> actually the engine is 8/8 so my trains are âoptimumâ at 5 tile 19:32:23 <andythenorth> which everyone knows is the winningest length anyway 19:32:26 <andythenorth> coop standard no? 19:32:37 <V453000> coop doesn't have a standard length 19:32:39 <V453000> but most common is 3 19:32:40 * andythenorth remembers first coop game he played 19:32:51 <andythenorth> I was building trains to look nice, and everyone was freaking out 19:32:57 <andythenorth> âandythenorth you are ruining our networks' 19:32:59 <andythenorth> :D 19:35:55 *** Extrems [super@presper.ipv6.extremscorner.org] has quit [Ping timeout: 480 seconds] 19:36:07 <V453000> hm fak I once again modeled before seeing the dimensions in game XD 19:37:14 <andythenorth> eh, itâs all modelled, no? 19:37:17 <andythenorth> easy to change o_O 19:37:38 <V453000> it is but I have a very short-ish vehicle 19:38:01 <andythenorth> copy-paste :P 19:38:08 <V453000> mh 19:38:15 <andythenorth> âselect allâ -> transform -> y axis, 200% 19:38:18 <andythenorth> :P 19:38:27 * andythenorth was an expert at 3D modelling 19:38:29 <V453000> I might see a solution 19:38:35 <V453000> but ye, hell 19:40:00 <V453000> I was basically trying to put a mining truck on tracks 19:40:06 <V453000> to compare it 19:40:21 <V453000> big square-ish fat vehicle 19:44:35 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 19:54:35 <V453000> hm 75% kind of almost works 19:54:39 <V453000> weird 19:58:28 <andythenorth> mining truck proportions not like trains :) 19:58:30 <andythenorth> but 19:58:42 <andythenorth> thatâs the point eh? 20:00:30 <V453000> yeah 20:00:31 <V453000> :D 20:00:44 <V453000> well applying the 8/8 sprite to 4/8 vehicle wasn't helping with glitches either :D 20:00:55 <V453000> 75% is pretty flawless 20:01:03 <andythenorth> http://binscorner.com/mails/r/re-etf-mining-trucks/part-005.jpeg 20:01:35 <V453000> seen that one 20:01:51 <V453000> I got more like 20:01:54 <V453000> asdf 20:02:20 <V453000> https://upload.wikimedia.org/wikipedia/commons/5/5c/CamionFermont.png 20:04:03 <V453000> but in train version :P 20:04:06 <V453000> so chibby as fuck 20:05:13 <andythenorth> yup 20:08:18 <V453000> I think 75-85% will do the trick 20:08:20 <V453000> is pretty win 20:09:14 <V453000> not much lost 20:12:46 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 20:14:01 <V453000> if I just replace tunnel entrances with something a little ridiculous, it won't even glitch XD 20:14:07 <V453000> easy enough 20:14:08 <V453000> gnight 20:15:50 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 20:16:03 *** kubast2 [~kubast2@217.153.119.86] has quit [Quit: Leaving] 20:17:32 *** Thasan [thasan@x206.ip4.netikka.fi] has joined #openttd 20:18:13 <Thasan> how can I get write access to wiki? "Account creation from this IP address (Adrealoly) has been blocked by frosch." 20:20:51 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 20:22:00 <andythenorth> @seen frosch123 20:22:00 <DorpsGek> andythenorth: frosch123 was last seen in #openttd 2 days, 3 hours, 6 minutes, and 23 seconds ago: <frosch123> the build station gui will tell you 20:22:04 <andythenorth> 2 days :o 20:22:07 <andythenorth> he must be away :) 20:22:09 <andythenorth> or sick 20:22:22 <V453000> O_O 20:22:26 <V453000> frogpocalypse 20:22:31 <V453000> /is sleeping 20:23:46 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 20:27:48 * andythenorth should make Iron Frog 20:46:28 <FLHerne> Thasan: You could PM frosch on the forum, or just wait until he's on here 20:51:55 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 21:02:04 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 21:06:53 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 21:13:14 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has joined #openttd 21:14:17 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 21:14:19 <drac_boy> hi 21:14:56 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 21:19:45 *** roidal [~roland@62-46-138-214.adsl.highway.telekom.at] has quit [Quit: WeeChat 1.4] 21:29:56 *** _johannes [~johannes@port-92-203-164-219.dynamic.qsc.de] has quit [Quit: Lost terminal] 21:44:42 <drac_boy> goign make some supper now sorry :-> 21:44:43 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has left #openttd [] 22:04:07 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 22:08:58 *** Ketsuban [~ketsuban@2a02:c7d:a33e:4100:ac35:f8ce:2e3a:9a7d] has joined #openttd 22:12:59 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 22:17:47 *** Progman [~progman@p57A1829C.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:30:52 *** Supercheese [~Superchee@50-37-80-64.mscw.id.frontiernet.net] has joined #openttd 22:42:13 *** Biolunar [Biolunar@x4d08609a.dyn.telefonica.de] has joined #openttd 22:45:47 *** kais58|AFK is now known as kais58_ 22:49:05 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:55:12 *** Extrems [super@presper.ipv6.extremscorner.org] has joined #openttd 22:55:12 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 22:57:08 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 23:01:33 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 23:03:16 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 23:04:26 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 23:04:26 *** JGR_ [~JGR@host31-49-93-122.range31-49.btcentralplus.com] has joined #openttd 23:07:06 *** JGR [~JGR@host109-158-226-89.range109-158.btcentralplus.com] has quit [Ping timeout: 480 seconds] 23:07:06 *** JGR_ is now known as JGR 23:23:40 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 23:39:13 *** Xal [~xal@S0106881fa12987ab.vw.shawcable.net] has joined #openttd 23:40:06 *** liq3 [liq3@CPE-120-147-195-191.gdiv2.lon.bigpond.net.au] has quit [] 23:45:13 <Salamander> Hey 23:45:31 <Salamander> 18:13:36 Salamander | Question about a station's coverage area: should the coverage area cover all tiles of an oil field for example, or is it enough that it covers one of them? 23:45:34 <Salamander> 18:14:09 Salamander | i.e. will there be a difference in available product at the station if it covers all of an oil plant's tiles vs just one of them? 23:45:37 <Salamander> 18:15:30 frosch123 | industry->station requires one tile, station->industry requires some specific tiles 23:45:40 <Salamander> 18:15:36 frosch123 | the build station gui will tell you 23:45:51 <Salamander> unfortunately for me I'm not clear on the answer 23:46:01 <Salamander> will this http://i.imgur.com/BpyDaM7.png 23:46:13 <Supercheese> so, if you want to pick up oil from oil wells, *any* tile within station catchment is fine 23:46:37 <Supercheese> but if you want to drop off oil to a refinery, you need *certain* tiles of the refinery within catchment 23:46:37 <Salamander> give as much oil as this? http://i.imgur.com/xxSCB5X.png 23:46:47 <Supercheese> yes, they will give the same oil 23:46:52 <Salamander> thank you 23:46:57 <Supercheese> no problem 23:47:00 <Supercheese> :) 23:49:25 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has joined #openttd 23:52:23 *** LongyanG [~long@15255.s.time4vps.eu] has joined #openttd 23:56:24 <Salamander> been some 10 years since my last game 23:56:30 <Salamander> i suppose i should RTFM 23:57:26 *** day [~day@CPE-60-226-8-38.wrcz1.cha.bigpond.net.au] has quit [Ping timeout: 480 seconds] 23:57:31 <Supercheese> to be fair, details like that are scattered and not necessarily easy to find 23:57:39 <Salamander> ok 23:57:59 <Supercheese> there's quite a bit of esoteric "veteran knowledge" 23:58:00 <Salamander> how does truck filling frequency affect supply capacity? 23:58:13 <Salamander> i.e. should i send 5 or 10 or 15 trucks to pick up oil? 23:58:21 *** Long_yanG [~long@15255.s.time4vps.eu] has quit [Ping timeout: 480 seconds] 23:58:54 <Supercheese> the rule for that is you should try to always have one vehicle loading, and right when it fills up and leaves, the next vehicle behind it just arrives and begins loading 23:58:59 <Supercheese> but that's tricky to get juuuust right 23:59:14 <Supercheese> so you can get away with having an extra vehicle or two to ensure one is always loading 23:59:21 <Salamander> oh 23:59:39 <Supercheese> you never want to have lots of cargo waiting 23:59:39 <Salamander> what about the choice of vehicle - truck or train or boat 23:59:43 <Salamander> is there a manual for that? 23:59:49 <Supercheese> yeah there is some wiki info