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01:10:39 *** Compu has joined #openttd 02:34:25 *** Eddi|zuHause has quit IRC 02:58:00 *** Eddi|zuHause has joined #openttd 04:14:55 *** Mahjong1 has joined #openttd 04:22:12 *** Mahjong2 has quit IRC 05:30:46 *** Gustavo6046 has quit IRC 05:55:11 *** Wacko1976 has joined #openttd 06:00:15 *** Wacko1976 has quit IRC 07:55:07 *** lugo has joined #openttd 08:17:09 *** lugo has quit IRC 08:20:01 *** Eddi|zuHause has quit IRC 08:39:36 *** Eddi|zuHause has joined #openttd 12:49:27 *** Laedek has quit IRC 13:01:27 *** Flygon has quit IRC 13:02:57 *** Laedek has joined #openttd 13:33:48 *** Laedek has quit IRC 14:56:13 *** andythenorth has joined #openttd 14:56:53 <andythenorth> o/ 15:18:13 *** Gustavo6046 has joined #openttd 15:29:47 *** lugo has joined #openttd 15:50:44 *** andythenorth has quit IRC 15:53:11 *** Wormnest has joined #openttd 16:05:23 *** WWacko1976-work has quit IRC 16:19:29 *** stefino has joined #openttd 16:20:16 <stefino> hi ...is it possible that roadtypes will be add in the game? 16:27:20 <lugo> well, i guess it is possible, but i haven't heard of anyone currently working on it's intergration... 16:27:55 <lugo> so propability of inclusion is non-zero but not very far from zero 16:28:06 *** tokai has joined #openttd 16:28:06 *** ChanServ sets mode: +v tokai 16:29:52 <stefino> :/ that's dais. I think it will be great to have more than one road. I read some topics or wiki pages where the code looks good and where are some explenations how does it work. But it looks it is still only idea 16:30:19 <stefino> that's sad* 16:31:17 *** Laedek has joined #openttd 16:31:29 *** Gja has joined #openttd 16:32:45 *** sla_ro|master has joined #openttd 16:35:09 *** tokai|noir has quit IRC 16:35:20 <lugo> stefino, well there is a patch for that 16:37:30 <stefino> lugo: mmm, patch...this is the thing what I know but have no idea how to put it in the game. And in the end...if I will put it in the game, can I change the graphics or program it? We make our graphics in NML. 16:37:52 <lugo> stefino, start here https://www.tt-forums.net/viewtopic.php?f=33&t=75637 16:38:34 <lugo> then go maybe here too: https://www.tt-forums.net/viewtopic.php?f=26&t=76183&hilit=new+road+types 16:39:34 <lugo> it's like a separate version of openttd 16:40:43 *** nielsm has joined #openttd 16:41:15 <stefino> I have general question about patch...patch is any kind of addon what gives some new features into the engine of the game. And it is a way how to edit the game myself? So if someone will make roadtypes in patch and roadtypes in the game , result will be the same? 16:41:53 *** Thedarkb-T60 has joined #openttd 16:51:48 <lugo> the wording might be misleading sometimes; in general a patch is a piece of code you merge into the existing source code. After successful compilation you'll have a binary (exe file), including the added features from the patch 16:52:09 *** Thedarkb-T60 has quit IRC 16:52:15 <lugo> but patch can also stand for the already compiled binary 16:52:42 *** andythenorth has joined #openttd 16:52:43 <Eddi|zuHause> "patch" is a programming term for a source code change 16:53:31 <Eddi|zuHause> in this context, "patch" usually refers to a change that was not (yet) accepted into the main codebase 16:54:09 *** andythenorth has quit IRC 16:57:51 *** Thedarkb-T60 has joined #openttd 16:58:13 <nielsm> the usage in ttd community is confusing because of ttdpatch 16:58:47 <nielsm> ttdpatch is a program which patches (modifies) the original TTD game binary 16:59:11 <nielsm> but usage quickly changed into saying you were playing ttdpatch, when the proper would really be to say you were playing patched ttd 17:01:40 *** frosch123 has joined #openttd 17:09:39 *** andythenorth has joined #openttd 17:14:35 <stefino> so the situation is that it is easier to make patches and everyone can add what he want than put these codes into basic game? 17:16:51 <stefino> and OTTD has any group of people what decides if any of these patches will be add into basic game code 17:17:00 <stefino> ? 17:18:01 <andythenorth> evening 17:24:15 <andythenorth> Horse is now 65% complete :P 17:24:22 <andythenorth> it was 81% a few weeks ago 17:24:23 <andythenorth> oof 17:27:25 <nielsm> stefino pretty much yes 17:28:02 <nielsm> that's how development goes, people make changes, and suggest they get merged into the master version 17:28:36 <nielsm> we talk about whether it's a good idea to make the change at all, and check that the code quality is acceptable, and if it's good then it gets merged 17:29:11 *** Laedek has quit IRC 17:30:53 *** Thedarkb-T60 has quit IRC 17:31:19 *** Thedarkb-T60 has joined #openttd 17:40:21 <andythenorth> [if it's good and someone is interested] 17:40:24 <andythenorth> to be accurate :P 17:45:04 *** Wormnest has quit IRC 17:46:19 *** Progman has joined #openttd 17:50:19 *** Thedarkb-T60 has quit IRC 17:53:34 *** APTX_ has quit IRC 17:54:12 *** Gustavo6046 has quit IRC 18:11:30 *** Gustavo6046 has joined #openttd 18:12:36 <planetmaker> o/ 18:22:18 <andythenorth> hi planetmaker 18:25:29 <stefino> nielsm: mm thanks for explenation :) 18:27:55 <stefino> are there any limit due patches compatibilty? 18:29:38 <nielsm> well, it often happens that two different changes affect the same parts of code, so merging one patch in means the other can't merge in without changes 18:32:01 *** Arveen has joined #openttd 18:32:19 *** lugo has quit IRC 18:35:03 *** Thedarkb-T60 has joined #openttd 18:49:24 *** synchris has joined #openttd 18:55:47 *** Thedarkb-T60 has quit IRC 18:56:08 *** Thedarkb-T60 has joined #openttd 19:37:12 <andythenorth> 70% complete :P 19:38:04 <LordAro> 5% in 2 hours... so 100% in 12 hours time? 19:38:08 *** nielsm has quit IRC 19:38:10 <LordAro> i shall ask tomorrow morning 19:57:14 *** Thedarkb-T60 has quit IRC 19:58:25 <andythenorth> no 19:58:33 <andythenorth> I get to 80% then it stops 19:58:34 <andythenorth> again 19:58:46 *** nielsm has joined #openttd 19:58:51 <andythenorth> eventually I get to 80% enough times that I can make a release :P 19:59:17 <LordAro> haha 19:59:18 *** Thedarkb-T60 has joined #openttd 20:00:57 *** stefino has quit IRC 20:04:45 *** Gustavo6056 has joined #openttd 20:05:26 *** synchris has quit IRC 20:07:46 *** Gustavo6046 has quit IRC 20:07:46 *** Gustavo6056 is now known as Gustavo6046 20:11:55 *** glx has joined #openttd 20:11:55 *** ChanServ sets mode: +v glx 20:15:46 *** innocenat_ has quit IRC 20:15:46 *** heffer has quit IRC 20:15:46 *** OsteHovel has quit IRC 20:15:46 *** HeyCitizen has quit IRC 20:16:08 *** heffer has joined #openttd 20:17:00 *** OsteHovel has joined #openttd 20:17:14 *** innocenat_ has joined #openttd 20:17:34 *** HeyCitizen has joined #openttd 20:38:19 *** Thedarkb-T60 has quit IRC 21:13:17 * andythenorth pixels 21:13:23 <andythenorth> I want a second livery for dump cars http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html#dump_car_pony_gen_3A 21:13:33 <andythenorth> tried yellow ends, but meh 21:14:34 <Eddi|zuHause> no clue what you're trying to say 21:15:08 <andythenorth> the first livery is block CC 21:15:37 <andythenorth> there is the option for a second livery 21:15:40 <andythenorth> but what? 21:17:08 <Eddi|zuHause> i see words, but they make no sense in combination. 21:17:33 <andythenorth> can't help with that :P 21:17:45 <andythenorth> sometimes words don't communicate 21:18:05 <andythenorth> did we get stuck on 'livery' here before? 21:18:19 <andythenorth> seems I had this conversation before 21:25:37 <nielsm> logo stuff in one of the panels? 21:25:45 <andythenorth> that is an option yes 21:25:51 <nielsm> (it would be really small) 21:26:05 <andythenorth> I keep trying a yellow stripe around the top 21:26:07 <andythenorth> for realism 21:26:10 <andythenorth> but it fails 21:26:45 <andythenorth> https://hattonsimages.blob.core.windows.net/products/377-651-PO_3372325_Qty1_1.jpg 21:27:25 <nielsm> colors split front/back end, possibly via a diagonal 21:28:08 <nielsm> maybe that works better for box cars 21:30:39 * andythenorth keeps trying yellow 21:30:47 <andythenorth> but maybe the sprites need to be just better 21:38:38 <andythenorth> hmm 21:39:39 <andythenorth> there is no precedent in Horse, but I could flip CC / realistic livery 21:39:53 <andythenorth> all other wagons are realistic / realistic or CC / CC 21:52:19 *** nielsm is now known as Guest155 21:53:43 <andythenorth> hmm realism 21:54:49 *** Guest155 has quit IRC 21:55:47 *** frosch123 has quit IRC 21:56:21 <andythenorth> realism actually works :P 21:56:24 <andythenorth> how odd 22:13:32 *** Gja has quit IRC 22:22:15 *** HerzogDeXtEr has joined #openttd 22:27:26 *** sla_ro|master has quit IRC 22:41:17 *** Flygon has joined #openttd 22:44:42 *** andythenorth has left #openttd 23:02:41 *** Progman has quit IRC 23:07:32 *** Thedarkb-T60 has joined #openttd 23:19:36 *** Oroburos has joined #openttd 23:23:20 *** APTX_ has joined #openttd 23:30:31 *** APTX_ has quit IRC 23:30:42 *** APTX_ has joined #openttd 23:36:24 *** Oroburos has quit IRC 23:38:22 *** APTX_ has quit IRC 23:41:45 *** APTX_ has joined #openttd 23:57:19 *** APTX_ has quit IRC